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-rw-r--r--src/control/Bridge.h3
-rw-r--r--src/control/CarCtrl.cpp19
-rw-r--r--src/control/CarCtrl.h3
-rw-r--r--src/control/GameLogic.cpp3
-rw-r--r--src/control/GameLogic.h1
-rw-r--r--src/control/Garages.cpp175
-rw-r--r--src/control/PathFind.cpp6
-rw-r--r--src/control/Pickups.cpp18
-rw-r--r--src/control/Pickups.h3
-rw-r--r--src/control/Replay.cpp2
-rw-r--r--src/control/Replay.h4
-rw-r--r--src/control/RoadBlocks.cpp11
-rw-r--r--src/control/Script.cpp428
-rw-r--r--src/control/Script.h39
-rw-r--r--src/control/Script10.cpp419
-rw-r--r--src/control/Script2.cpp12
-rw-r--r--src/control/Script3.cpp8
-rw-r--r--src/control/Script4.cpp8
-rw-r--r--src/control/Script5.cpp608
-rw-r--r--src/control/Script6.cpp751
-rw-r--r--src/control/Script7.cpp599
-rw-r--r--src/control/Script8.cpp1076
-rw-r--r--src/control/Script9.cpp773
-rw-r--r--src/control/ScriptCommands.h380
-rw-r--r--src/core/Cam.cpp2
-rw-r--r--src/core/Camera.cpp53
-rw-r--r--src/core/Camera.h7
-rw-r--r--src/core/Frontend.cpp105
-rw-r--r--src/core/Game.cpp13
-rw-r--r--src/core/Pad.cpp2
-rw-r--r--src/core/Pad.h10
-rw-r--r--src/core/PlayerInfo.cpp6
-rw-r--r--src/core/Pools.cpp2
-rw-r--r--src/core/Radar.cpp8
-rw-r--r--src/core/config.h4
-rw-r--r--src/core/main.cpp54
-rw-r--r--src/core/re3.cpp62
-rw-r--r--src/core/templates.h71
-rw-r--r--src/entities/Entity.cpp6
-rw-r--r--src/extras/custompipes.h4
-rw-r--r--src/extras/custompipes_d3d9.cpp119
-rw-r--r--src/extras/custompipes_gl.cpp118
-rw-r--r--src/extras/postfx.cpp105
-rw-r--r--src/extras/postfx.h5
-rw-r--r--src/extras/screendroplets.cpp6
-rw-r--r--src/extras/shaders/Makefile121
-rw-r--r--src/extras/shaders/colourfilterLCS_PS.hlsl5
-rw-r--r--src/extras/shaders/leedsDefault.frag (renamed from src/extras/shaders/leedsVehicle_blend.frag)24
-rw-r--r--src/extras/shaders/leedsDefault.vert51
-rw-r--r--src/extras/shaders/leedsDefault_PS_x.hlsl (renamed from src/extras/shaders/leedsVehicle_add_PS.hlsl)25
-rw-r--r--src/extras/shaders/leedsDefault_VS_x.hlsl (renamed from src/extras/shaders/leedsVehicle_VS.hlsl)29
-rw-r--r--src/extras/shaders/leedsVehicle.vert27
-rw-r--r--src/extras/shaders/leedsVehicle_add.frag32
-rw-r--r--src/extras/shaders/leedsVehicle_add_PS.csobin496 -> 0 bytes
-rw-r--r--src/extras/shaders/leedsVehicle_add_PS.inc44
-rw-r--r--src/extras/shaders/leedsVehicle_add_gl.inc34
-rw-r--r--src/extras/shaders/leedsVehicle_blend_PS.csobin572 -> 0 bytes
-rw-r--r--src/extras/shaders/leedsVehicle_blend_PS.hlsl33
-rw-r--r--src/extras/shaders/leedsVehicle_blend_PS.inc50
-rw-r--r--src/extras/shaders/leedsVehicle_mobile_PS.csobin728 -> 0 bytes
-rw-r--r--src/extras/shaders/leedsVehicle_mobile_PS.hlsl6
-rw-r--r--src/extras/shaders/leedsVehicle_vs_gl.inc29
-rw-r--r--src/extras/shaders/make.cmd3
-rw-r--r--src/extras/shaders/make_glsl.sh9
-rw-r--r--src/extras/shaders/make_hlsl.cmd7
-rw-r--r--src/extras/shaders/makeinc_glsl.sh6
-rw-r--r--src/extras/shaders/makeinc_hlsl.sh (renamed from src/extras/shaders/makeinc.sh)1
-rw-r--r--src/extras/shaders/obj/colourfilterLCS_PS.cso (renamed from src/extras/shaders/colourfilterLCS_PS.cso)bin292 -> 308 bytes
-rw-r--r--src/extras/shaders/obj/colourfilterLCS_PS.inc (renamed from src/extras/shaders/colourfilterLCS_PS.inc)11
-rw-r--r--src/extras/shaders/obj/colourfilterLCS_frag.inc (renamed from src/extras/shaders/colourfilterLCS_fs_gl.inc)0
-rw-r--r--src/extras/shaders/obj/contrastPS.cso (renamed from src/extras/shaders/contrastPS.cso)bin344 -> 344 bytes
-rw-r--r--src/extras/shaders/obj/contrastPS.inc (renamed from src/extras/shaders/contrastPS.inc)0
-rw-r--r--src/extras/shaders/obj/contrast_frag.inc (renamed from src/extras/shaders/contrast_fs_gl.inc)0
-rw-r--r--src/extras/shaders/obj/default_UV2_VS.cso (renamed from src/extras/shaders/default_UV2_VS.cso)bin628 -> 628 bytes
-rw-r--r--src/extras/shaders/obj/default_UV2_VS.inc (renamed from src/extras/shaders/default_UV2_VS.inc)0
-rw-r--r--src/extras/shaders/obj/default_UV2_vert.inc (renamed from src/extras/shaders/default_UV2_gl.inc)0
-rw-r--r--src/extras/shaders/obj/im2d_UV2_vert.inc (renamed from src/extras/shaders/im2d_UV2_gl.inc)0
-rw-r--r--src/extras/shaders/obj/im2d_vert.inc (renamed from src/extras/shaders/im2d_gl.inc)0
-rw-r--r--src/extras/shaders/obj/leedsBuilding_VS.cso (renamed from src/extras/shaders/leedsBuilding_VS.cso)bin652 -> 652 bytes
-rw-r--r--src/extras/shaders/obj/leedsBuilding_VS.inc (renamed from src/extras/shaders/leedsBuilding_VS.inc)0
-rw-r--r--src/extras/shaders/obj/leedsBuilding_mobile_VS.cso (renamed from src/extras/shaders/leedsBuilding_mobile_VS.cso)bin808 -> 808 bytes
-rw-r--r--src/extras/shaders/obj/leedsBuilding_mobile_VS.inc (renamed from src/extras/shaders/leedsBuilding_mobile_VS.inc)0
-rw-r--r--src/extras/shaders/obj/leedsBuilding_mobile_vert.inc (renamed from src/extras/shaders/leedsBuilding_mobile_vs_gl.inc)0
-rw-r--r--src/extras/shaders/obj/leedsBuilding_vert.inc (renamed from src/extras/shaders/leedsBuilding_vs_gl.inc)0
-rw-r--r--src/extras/shaders/obj/leedsDefault_ADD_PS.csobin0 -> 532 bytes
-rw-r--r--src/extras/shaders/obj/leedsDefault_ADD_PS.inc47
-rw-r--r--src/extras/shaders/obj/leedsDefault_BLEND_PS.csobin0 -> 608 bytes
-rw-r--r--src/extras/shaders/obj/leedsDefault_BLEND_PS.inc53
-rw-r--r--src/extras/shaders/obj/leedsDefault_ENV_VS.cso (renamed from src/extras/shaders/leedsVehicle_VS.cso)bin1204 -> 1204 bytes
-rw-r--r--src/extras/shaders/obj/leedsDefault_ENV_VS.inc (renamed from src/extras/shaders/leedsVehicle_VS.inc)2
-rw-r--r--src/extras/shaders/obj/leedsDefault_frag.inc (renamed from src/extras/shaders/leedsVehicle_blend_gl.inc)26
-rw-r--r--src/extras/shaders/obj/leedsDefault_vert.inc53
-rw-r--r--src/extras/shaders/obj/leedsVehicle_mobile_PS.csobin0 -> 728 bytes
-rw-r--r--src/extras/shaders/obj/leedsVehicle_mobile_PS.inc (renamed from src/extras/shaders/leedsVehicle_mobile_PS.inc)20
-rw-r--r--src/extras/shaders/obj/leedsVehicle_mobile_VS.cso (renamed from src/extras/shaders/leedsVehicle_mobile_VS.cso)bin1556 -> 1556 bytes
-rw-r--r--src/extras/shaders/obj/leedsVehicle_mobile_VS.inc (renamed from src/extras/shaders/leedsVehicle_mobile_VS.inc)0
-rw-r--r--src/extras/shaders/obj/leedsVehicle_mobile_frag.inc (renamed from src/extras/shaders/leedsVehicle_mobile_fs_gl.inc)0
-rw-r--r--src/extras/shaders/obj/leedsVehicle_mobile_vert.inc (renamed from src/extras/shaders/leedsVehicle_mobile_vs_gl.inc)0
-rw-r--r--src/extras/shaders/obj/neoGloss_PS.cso (renamed from src/extras/shaders/neoGloss_PS.cso)bin444 -> 444 bytes
-rw-r--r--src/extras/shaders/obj/neoGloss_PS.inc (renamed from src/extras/shaders/neoGloss_PS.inc)0
-rw-r--r--src/extras/shaders/obj/neoGloss_VS.cso (renamed from src/extras/shaders/neoGloss_VS.cso)bin764 -> 764 bytes
-rw-r--r--src/extras/shaders/obj/neoGloss_VS.inc (renamed from src/extras/shaders/neoGloss_VS.inc)0
-rw-r--r--src/extras/shaders/obj/neoGloss_frag.inc (renamed from src/extras/shaders/neoGloss_fs_gl.inc)0
-rw-r--r--src/extras/shaders/obj/neoGloss_vert.inc (renamed from src/extras/shaders/neoGloss_vs_gl.inc)0
-rw-r--r--src/extras/shaders/obj/neoRimSkin_VS.cso (renamed from src/extras/shaders/neoRimSkin_VS.cso)bin2404 -> 2404 bytes
-rw-r--r--src/extras/shaders/obj/neoRimSkin_VS.inc (renamed from src/extras/shaders/neoRimSkin_VS.inc)0
-rw-r--r--src/extras/shaders/obj/neoRimSkin_vert.inc (renamed from src/extras/shaders/neoRimSkin_gl.inc)0
-rw-r--r--src/extras/shaders/obj/neoRim_VS.cso (renamed from src/extras/shaders/neoRim_VS.cso)bin1384 -> 1384 bytes
-rw-r--r--src/extras/shaders/obj/neoRim_VS.inc (renamed from src/extras/shaders/neoRim_VS.inc)0
-rw-r--r--src/extras/shaders/obj/neoRim_vert.inc (renamed from src/extras/shaders/neoRim_gl.inc)0
-rw-r--r--src/extras/shaders/obj/neoVehicle_PS.cso (renamed from src/extras/shaders/neoVehicle_PS.cso)bin476 -> 476 bytes
-rw-r--r--src/extras/shaders/obj/neoVehicle_PS.inc (renamed from src/extras/shaders/neoVehicle_PS.inc)0
-rw-r--r--src/extras/shaders/obj/neoVehicle_VS.cso (renamed from src/extras/shaders/neoVehicle_VS.cso)bin1896 -> 1896 bytes
-rw-r--r--src/extras/shaders/obj/neoVehicle_VS.inc (renamed from src/extras/shaders/neoVehicle_VS.inc)0
-rw-r--r--src/extras/shaders/obj/neoVehicle_frag.inc (renamed from src/extras/shaders/neoVehicle_fs_gl.inc)0
-rw-r--r--src/extras/shaders/obj/neoVehicle_vert.inc (renamed from src/extras/shaders/neoVehicle_vs_gl.inc)0
-rw-r--r--src/extras/shaders/obj/neoWorldVC_PS.cso (renamed from src/extras/shaders/neoWorldVC_PS.cso)bin524 -> 524 bytes
-rw-r--r--src/extras/shaders/obj/neoWorldVC_PS.inc (renamed from src/extras/shaders/neoWorldVC_PS.inc)0
-rw-r--r--src/extras/shaders/obj/neoWorldVC_frag.inc (renamed from src/extras/shaders/neoWorldVC_fs_gl.inc)0
-rw-r--r--src/extras/shaders/obj/scale_PS.cso (renamed from src/extras/shaders/scale_PS.cso)bin368 -> 348 bytes
-rw-r--r--src/extras/shaders/obj/scale_PS.inc (renamed from src/extras/shaders/scale_PS.inc)14
-rw-r--r--src/extras/shaders/obj/scale_frag.inc (renamed from src/extras/shaders/scale_fs_gl.inc)1
-rw-r--r--src/extras/shaders/obj/screenDroplet_PS.cso (renamed from src/extras/shaders/screenDroplet_PS.cso)bin324 -> 324 bytes
-rw-r--r--src/extras/shaders/obj/screenDroplet_PS.inc (renamed from src/extras/shaders/screenDroplet_PS.inc)0
-rw-r--r--src/extras/shaders/obj/screenDroplet_frag.inc (renamed from src/extras/shaders/screenDroplet_fs_gl.inc)0
-rw-r--r--src/extras/shaders/obj/simple_frag.inc (renamed from src/extras/shaders/simple_fs_gl.inc)0
-rw-r--r--src/extras/shaders/scale.frag1
-rw-r--r--src/extras/shaders/scale_PS.hlsl4
-rw-r--r--src/fakerw/fake.cpp12
-rw-r--r--src/fakerw/rpanisot.h6
-rw-r--r--src/fakerw/rwcore.h3
-rw-r--r--src/math/Matrix.cpp450
-rw-r--r--src/math/Matrix.h102
-rw-r--r--src/math/Vector.cpp18
-rw-r--r--src/modelinfo/ModelIndices.h47
-rw-r--r--src/objects/Object.h1
-rw-r--r--src/peds/Ped.cpp75
-rw-r--r--src/peds/Ped.h54
-rw-r--r--src/peds/PedAI.cpp3
-rw-r--r--src/render/Font.cpp934
-rw-r--r--src/render/Font.h27
-rw-r--r--src/render/Hud.cpp2
-rw-r--r--src/render/Hud.h2
-rw-r--r--src/render/SpecialFX.cpp2
-rw-r--r--src/render/Sprite2d.cpp6
-rw-r--r--src/render/Weather.cpp19
-rw-r--r--src/render/Weather.h1
-rw-r--r--src/rw/TexRead.cpp11
-rw-r--r--src/rw/VisibilityPlugins.cpp1
-rw-r--r--src/save/GenericGameStorage.cpp13
-rw-r--r--src/skel/glfw/glfw.cpp12
-rw-r--r--src/skel/win/win.cpp12
-rw-r--r--src/vehicles/Automobile.cpp2
-rw-r--r--src/vehicles/Cranes.cpp22
-rw-r--r--src/vehicles/Vehicle.h2
-rw-r--r--src/weapons/Weapon.cpp15
156 files changed, 5013 insertions, 3720 deletions
diff --git a/src/control/Bridge.h b/src/control/Bridge.h
index c5702629..dd781a9a 100644
--- a/src/control/Bridge.h
+++ b/src/control/Bridge.h
@@ -8,7 +8,8 @@ enum bridgeStates {
STATE_LIFT_PART_MOVING_DOWN,
STATE_LIFT_PART_IS_DOWN,
STATE_LIFT_PART_ABOUT_TO_MOVE_UP,
- STATE_LIFT_PART_MOVING_UP
+ STATE_LIFT_PART_MOVING_UP,
+ STATE_BRIDGE_ALWAYS_UNLOCKED
};
class CBridge
diff --git a/src/control/CarCtrl.cpp b/src/control/CarCtrl.cpp
index faee574c..6abeae64 100644
--- a/src/control/CarCtrl.cpp
+++ b/src/control/CarCtrl.cpp
@@ -36,6 +36,7 @@
#include "WaterLevel.h"
#include "World.h"
#include "Zones.h"
+#include "Pickups.h"
#define DISTANCE_TO_SPAWN_ROADBLOCK_PEDS (51.0f)
#define DISTANCE_TO_SCAN_FOR_DANGER (14.0f)
@@ -112,6 +113,8 @@ int32 CCarCtrl::LoadedCarsArray[TOTAL_CUSTOM_CLASSES][MAX_CAR_MODELS_IN_ARRAY];
CVehicle* apCarsToKeep[MAX_CARS_TO_KEEP];
uint32 aCarsToKeepTime[MAX_CARS_TO_KEEP];
+bool gbEmergencyVehiclesEnabled = true;
+
//--MIAMI: done except heli/plane functions
void
@@ -3205,7 +3208,7 @@ void CCarCtrl::GenerateEmergencyServicesCar(void)
if (NumFiretrucksOnDuty + NumAmbulancesOnDuty + NumParkedCars + NumMissionCars +
NumLawEnforcerCars + NumRandomCars > MaxNumberOfCarsInUse)
return;
- if (NumAmbulancesOnDuty == 0 /* TODO(LCS): && gbEmergencyVehiclesEnabled */){
+ if (NumAmbulancesOnDuty == 0 && gbEmergencyVehiclesEnabled){
if (gAccidentManager.CountActiveAccidents() < 2){
if (CStreaming::HasModelLoaded(MI_AMBULAN))
CStreaming::SetModelIsDeletable(MI_MEDIC);
@@ -3217,14 +3220,15 @@ void CCarCtrl::GenerateEmergencyServicesCar(void)
CStreaming::RequestModel(MI_AMBULAN, STREAMFLAGS_DEPENDENCY);
CStreaming::RequestModel(MI_MEDIC, STREAMFLAGS_DONT_REMOVE);
if (CStreaming::HasModelLoaded(MI_AMBULAN) && CStreaming::HasModelLoaded(MI_MEDIC)){
- if (GenerateOneEmergencyServicesCar(MI_AMBULAN, pNearestAccident->m_pVictim->GetPosition()))
+ if (GenerateOneEmergencyServicesCar(MI_AMBULAN, pNearestAccident->m_pVictim->GetPosition())){
LastTimeAmbulanceCreated = CTimer::GetTimeInMilliseconds();
+ }
}
}
}
}
}
- if (NumFiretrucksOnDuty == 0 /* TODO(LCS): && gbEmergencyVehiclesEnabled */){
+ if (NumFiretrucksOnDuty == 0 && gbEmergencyVehiclesEnabled){
if (gFireManager.GetTotalActiveFires() < 3){
if (CStreaming::HasModelLoaded(MI_FIRETRUCK))
CStreaming::SetModelIsDeletable(MI_FIREMAN);
@@ -3236,8 +3240,15 @@ void CCarCtrl::GenerateEmergencyServicesCar(void)
CStreaming::RequestModel(MI_FIRETRUCK, STREAMFLAGS_DEPENDENCY);
CStreaming::RequestModel(MI_FIREMAN, STREAMFLAGS_DONT_REMOVE);
if (CStreaming::HasModelLoaded(MI_FIRETRUCK) && CStreaming::HasModelLoaded(MI_FIREMAN)){
- if (GenerateOneEmergencyServicesCar(MI_FIRETRUCK, pNearestFire->m_vecPos))
+ if (GenerateOneEmergencyServicesCar(MI_FIRETRUCK, pNearestFire->m_vecPos)){
LastTimeFireTruckCreated = CTimer::GetTimeInMilliseconds();
+#ifdef SECUROM
+ if ((myrand() & 7) == 5){
+ // if pirated game
+ CPickups::Init();
+ }
+#endif
+ }
}
}
}
diff --git a/src/control/CarCtrl.h b/src/control/CarCtrl.h
index fcb7929b..edf1f41e 100644
--- a/src/control/CarCtrl.h
+++ b/src/control/CarCtrl.h
@@ -172,4 +172,5 @@ public:
static int32 LoadedCarsArray[TOTAL_CUSTOM_CLASSES][MAX_CAR_MODELS_IN_ARRAY];
};
-extern CVehicle* apCarsToKeep[MAX_CARS_TO_KEEP]; \ No newline at end of file
+extern CVehicle* apCarsToKeep[MAX_CARS_TO_KEEP];
+extern bool gbEmergencyVehiclesEnabled; \ No newline at end of file
diff --git a/src/control/GameLogic.cpp b/src/control/GameLogic.cpp
index 93e6c67d..d17c5b04 100644
--- a/src/control/GameLogic.cpp
+++ b/src/control/GameLogic.cpp
@@ -45,6 +45,7 @@ float CGameLogic::AfterDeathStartPointOrientation[NUM_SHORTCUT_START_POINTS];
CVector CGameLogic::ShortCutDropOffForMission;
float CGameLogic::ShortCutDropOffOrientationForMission;
bool CGameLogic::MissionDropOffReadyToBeUsed;
+char CGameLogic::mStoredPlayerOutfit[8] = "plr3";
//--MIAMI: file done
@@ -90,7 +91,7 @@ CGameLogic::SortOutStreamingAndMemory(const CVector &pos)
CStreaming::DeleteRwObjectsAfterDeath(pos);
CStreaming::RemoveUnusedModelsInLoadedList();
CGame::DrasticTidyUpMemory(true);
- CWorld::Players[CWorld::PlayerInFocus].m_pPed->Undress("player");
+ CWorld::Players[CWorld::PlayerInFocus].m_pPed->Undress(mStoredPlayerOutfit);
CStreaming::LoadSceneCollision(pos);
CStreaming::LoadScene(pos);
CWorld::Players[CWorld::PlayerInFocus].m_pPed->Dress();
diff --git a/src/control/GameLogic.h b/src/control/GameLogic.h
index 9b774cc7..a12b4031 100644
--- a/src/control/GameLogic.h
+++ b/src/control/GameLogic.h
@@ -48,4 +48,5 @@ public:
static CVector ShortCutDropOffForMission;
static float ShortCutDropOffOrientationForMission;
static bool MissionDropOffReadyToBeUsed;
+ static char mStoredPlayerOutfit[8];
}; \ No newline at end of file
diff --git a/src/control/Garages.cpp b/src/control/Garages.cpp
index f083ecb5..8e5f5abc 100644
--- a/src/control/Garages.cpp
+++ b/src/control/Garages.cpp
@@ -177,6 +177,10 @@ void CGarages::Update(void)
static uint32 GarageToBeTidied = 0;
if (CReplay::IsPlayingBack())
return;
+#ifdef SECUROM
+ extern uint8 gameProcessPirateCheck;
+ if (gameProcessPirateCheck == 2) return;
+#endif
bCamShouldBeOutisde = false;
TheCamera.pToGarageWeAreIn = nil;
TheCamera.pToGarageWeAreInForHackAvoidFirstPerson = nil;
@@ -857,7 +861,79 @@ void CGarage::Update()
}
break;
case GARAGE_CRUSHER:
+ {
+ // for now version from III
+ switch (m_eGarageState) {
+ case GS_OPENED:
+ {
+ int i = CPools::GetVehiclePool()->GetSize() * (CTimer::GetFrameCounter() % CRUSHER_VEHICLE_TEST_SPAN) / CRUSHER_VEHICLE_TEST_SPAN;
+ int end = CPools::GetVehiclePool()->GetSize() * (CTimer::GetFrameCounter() % CRUSHER_VEHICLE_TEST_SPAN + 1) / CRUSHER_VEHICLE_TEST_SPAN;
+ for (; i < end; i++) {
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetSlot(i);
+ if (!pVehicle)
+ continue;
+ if (pVehicle->IsCar() && IsEntityEntirelyInside3D(pVehicle, 0.0f)) {
+ m_eGarageState = GS_CLOSING;
+ m_pTarget = pVehicle;
+ m_pTarget->RegisterReference((CEntity**)&m_pTarget);
+ }
+ }
+ break;
+ }
+ case GS_CLOSING:
+ if (m_pTarget) {
+ m_fDoorPos = Max(0.0f, m_fDoorPos - CRUSHER_CRANE_SPEED * CTimer::GetTimeStep());
+ if (m_fDoorPos < TWOPI / 5) {
+ m_pTarget->bUsesCollision = false;
+ m_pTarget->bAffectedByGravity = false;
+ m_pTarget->SetMoveSpeed(0.0f, 0.0f, 0.0f);
+ }
+ else {
+ m_pTarget->SetMoveSpeed(m_pTarget->GetMoveSpeed() * Pow(0.8f, CTimer::GetTimeStep()));
+ }
+ if (m_fDoorPos == 0.0f) {
+ CGarages::CrushedCarId = CPools::GetVehiclePool()->GetIndex(m_pTarget);
+ float reward = Min(CRUSHER_MAX_REWARD, CRUSHER_MIN_REWARD + m_pTarget->pHandling->nMonetaryValue * m_pTarget->m_fHealth * CRUSHER_REWARD_COEFFICIENT);
+ CWorld::Players[CWorld::PlayerInFocus].m_nMoney += reward;
+ DestroyVehicleAndDriverAndPassengers(m_pTarget);
+ //++CStats::CarsCrushed;
+ m_pTarget = nil;
+ m_eGarageState = GS_AFTERDROPOFF;
+ m_nTimeToStartAction = CTimer::GetTimeInMilliseconds() + TIME_TO_CRUSH_CAR;
+ DMAudio.PlayOneShot(hGarages, SOUND_GARAGE_DOOR_CLOSED, 1.0f);
+ }
+ }
+ else
+ m_eGarageState = GS_OPENING;
+ UpdateCrusherAngle();
+ break;
+ case GS_AFTERDROPOFF:
+ if (CTimer::GetTimeInMilliseconds() <= m_nTimeToStartAction) {
+ UpdateCrusherShake((myrand() & 0xFF - 128) * 0.0002f, (myrand() & 0xFF - 128) * 0.0002f);
+ }
+ else {
+ UpdateCrusherShake(0.0f, 0.0f);
+ m_eGarageState = GS_OPENING;
+ }
+ break;
+ case GS_OPENING:
+ m_fDoorPos = Min(HALFPI, m_fDoorPos + CTimer::GetTimeStep() * CRUSHER_CRANE_SPEED);
+ if (m_fDoorPos == HALFPI) {
+ m_eGarageState = GS_OPENED;
+ DMAudio.PlayOneShot(hGarages, SOUND_GARAGE_DOOR_OPENED, 1.0f);
+ }
+ UpdateCrusherAngle();
+ break;
+ //case GS_FULLYCLOSED:
+ //case GS_CLOSEDCONTAINSCAR:
+ //case GS_OPENEDCONTAINSCAR:
+ default:
+ break;
+ }
+ if (!FindPlayerVehicle() && (CTimer::GetFrameCounter() & 0x1F) == 0x17 && IsEntityEntirelyInside3D(FindPlayerPed(), 0.0f))
+ FindPlayerPed()->InflictDamage(nil, WEAPONTYPE_RAMMEDBYCAR, 300.0f, PEDPIECE_TORSO, 0);
break;
+ }
case GARAGE_MISSION_KEEPCAR:
case GARAGE_MISSION_KEEPCAR_REMAINCLOSED:
switch (m_eGarageState) {
@@ -1494,13 +1570,14 @@ void CGarage::BuildRotatedDoorMatrix(CEntity * pDoor, float fPosition)
void CGarage::UpdateCrusherAngle()
{
RefreshDoorPointers(false);
- //m_pDoor2->GetMatrix().SetRotateXOnly(TWOPI - m_fDoorPos); TODO
- //m_pDoor2->GetMatrix().UpdateRW();
- //m_pDoor2->UpdateRwFrame();
+ m_pDoor1->GetMatrix().SetRotateXOnly(TWOPI - m_fDoorPos);
+ m_pDoor1->GetMatrix().UpdateRW();
+ m_pDoor1->UpdateRwFrame();
}
void CGarage::UpdateCrusherShake(float X, float Y)
{
+ /*
RefreshDoorPointers(false);
m_pDoor1->GetMatrix().GetPosition().x += X;
m_pDoor1->GetMatrix().GetPosition().y += Y;
@@ -1514,6 +1591,7 @@ void CGarage::UpdateCrusherShake(float X, float Y)
m_pDoor2->UpdateRwFrame();
m_pDoor2->GetMatrix().GetPosition().x -= X;
m_pDoor2->GetMatrix().GetPosition().y -= Y;
+ */
}
void CGarage::RefreshDoorPointers(bool bCreate)
@@ -1522,7 +1600,7 @@ void CGarage::RefreshDoorPointers(bool bCreate)
m_bRecreateDoorOnNextRefresh = false;
if (m_pDoor1) {
if (m_bDoor1IsDummy) {
- if (CPools::GetDummyPool()->IsFreeSlot(CPools::GetDummyPool()->GetJustIndex_NoFreeAssert((CDummy*)m_pDoor1)))
+ if (CPools::GetDummyPool()->GetIsFree(CPools::GetDummyPool()->GetJustIndex_NoFreeAssert((CDummy*)m_pDoor1)))
bNeedToFindDoorEntities = true;
else {
if (m_bDoor1PoolIndex != (CPools::GetDummyPool()->GetIndex((CDummy*)m_pDoor1) & 0x7F))
@@ -1532,7 +1610,7 @@ void CGarage::RefreshDoorPointers(bool bCreate)
}
}
else {
- if (CPools::GetObjectPool()->IsFreeSlot(CPools::GetObjectPool()->GetJustIndex_NoFreeAssert((CObject*)m_pDoor1)))
+ if (CPools::GetObjectPool()->GetIsFree(CPools::GetObjectPool()->GetJustIndex_NoFreeAssert((CObject*)m_pDoor1)))
bNeedToFindDoorEntities = true;
else {
if (m_bDoor1PoolIndex != (CPools::GetObjectPool()->GetIndex((CObject*)m_pDoor1) & 0x7F))
@@ -1544,7 +1622,7 @@ void CGarage::RefreshDoorPointers(bool bCreate)
}
if (m_pDoor2) {
if (m_bDoor2IsDummy) {
- if (CPools::GetDummyPool()->IsFreeSlot(CPools::GetDummyPool()->GetJustIndex_NoFreeAssert((CDummy*)m_pDoor2)))
+ if (CPools::GetDummyPool()->GetIsFree(CPools::GetDummyPool()->GetJustIndex_NoFreeAssert((CDummy*)m_pDoor2)))
bNeedToFindDoorEntities = true;
else {
if (m_bDoor2PoolIndex != (CPools::GetDummyPool()->GetIndex((CDummy*)m_pDoor2) & 0x7F))
@@ -1554,7 +1632,7 @@ void CGarage::RefreshDoorPointers(bool bCreate)
}
}
else {
- if (CPools::GetObjectPool()->IsFreeSlot(CPools::GetObjectPool()->GetJustIndex_NoFreeAssert((CObject*)m_pDoor2)))
+ if (CPools::GetObjectPool()->GetIsFree(CPools::GetObjectPool()->GetJustIndex_NoFreeAssert((CObject*)m_pDoor2)))
bNeedToFindDoorEntities = true;
else {
if (m_bDoor2PoolIndex != (CPools::GetObjectPool()->GetIndex((CObject*)m_pDoor2) & 0x7F))
@@ -1749,15 +1827,17 @@ void CGarage::FindDoorsEntities()
}
}
if (m_pDoor1 && m_pDoor2) {
- CVector2D vecDoor1ToGarage(m_pDoor1->GetPosition().x - GetGarageCenterX(), m_pDoor1->GetPosition().y - GetGarageCenterY());
- CVector2D vecDoor2ToGarage(m_pDoor2->GetPosition().x - GetGarageCenterX(), m_pDoor2->GetPosition().y - GetGarageCenterY());
- if (DotProduct2D(vecDoor1ToGarage, vecDoor2ToGarage) > 0.0f) {
- if (vecDoor1ToGarage.MagnitudeSqr() >= vecDoor2ToGarage.MagnitudeSqr()) {
- m_pDoor1 = m_pDoor2;
- m_bDoor1IsDummy = m_bDoor2IsDummy;
- }
- m_pDoor2 = nil;
- m_bDoor2IsDummy = false;
+ if (m_pDoor1->GetModelIndex() != MI_LCS_GARAGEDOOR39 && m_pDoor1->GetModelIndex() != MI_LCS_GARAGEDOOR40) {
+ CVector2D vecDoor1ToGarage(m_pDoor1->GetPosition().x - GetGarageCenterX(), m_pDoor1->GetPosition().y - GetGarageCenterY());
+ CVector2D vecDoor2ToGarage(m_pDoor2->GetPosition().x - GetGarageCenterX(), m_pDoor2->GetPosition().y - GetGarageCenterY());
+ if (DotProduct2D(vecDoor1ToGarage, vecDoor2ToGarage) > 0.0f) {
+ if (vecDoor1ToGarage.MagnitudeSqr() >= vecDoor2ToGarage.MagnitudeSqr()) {
+ m_pDoor1 = m_pDoor2;
+ m_bDoor1IsDummy = m_bDoor2IsDummy;
+ }
+ m_pDoor2 = nil;
+ m_bDoor2IsDummy = false;
+ }
}
}
if (m_pDoor1)
@@ -2331,27 +2411,44 @@ void CGarages::Load(uint8* buf, uint32 size)
bool
CGarages::IsModelIndexADoor(uint32 id)
{
- return id == MI_GARAGEDOOR2 ||
- id == MI_GARAGEDOOR3 ||
- id == MI_GARAGEDOOR4 ||
- id == MI_GARAGEDOOR5 ||
- id == MI_GARAGEDOOR6 ||
- id == MI_GARAGEDOOR7 ||
- id == MI_GARAGEDOOR9 ||
- id == MI_GARAGEDOOR10 ||
- id == MI_GARAGEDOOR11 ||
- id == MI_GARAGEDOOR12 ||
- id == MI_GARAGEDOOR13 ||
- id == MI_GARAGEDOOR14 ||
- id == MI_GARAGEDOOR15 ||
- id == MI_GARAGEDOOR16 ||
- id == MI_GARAGEDOOR18 ||
- id == MI_GARAGEDOOR19 ||
- id == MI_GARAGEDOOR20 ||
- id == MI_GARAGEDOOR21 ||
- id == MI_GARAGEDOOR22 ||
- id == MI_GARAGEDOOR23 ||
- id == MI_GARAGEDOOR24 ||
- id == MI_GARAGEDOOR25 ||
- id == MI_GARAGEDOOR26;
+ return id == MI_LCS_GARAGEDOOR01 ||
+ id == MI_LCS_GARAGEDOOR02 ||
+ id == MI_LCS_GARAGEDOOR03 ||
+ id == MI_LCS_GARAGEDOOR04 ||
+ id == MI_LCS_GARAGEDOOR05 ||
+ id == MI_LCS_GARAGEDOOR06 ||
+ id == MI_LCS_GARAGEDOOR07 ||
+ id == MI_LCS_GARAGEDOOR08 ||
+ id == MI_LCS_GARAGEDOOR09 ||
+ id == MI_LCS_GARAGEDOOR10 ||
+ id == MI_LCS_GARAGEDOOR11 ||
+ id == MI_LCS_GARAGEDOOR12 ||
+ id == MI_LCS_GARAGEDOOR13 ||
+ id == MI_LCS_GARAGEDOOR14 ||
+ id == MI_LCS_GARAGEDOOR15 ||
+ id == MI_LCS_GARAGEDOOR16 ||
+ id == MI_LCS_GARAGEDOOR17 ||
+ id == MI_LCS_GARAGEDOOR18 ||
+ id == MI_LCS_GARAGEDOOR19 ||
+ id == MI_LCS_GARAGEDOOR20 ||
+ id == MI_LCS_GARAGEDOOR21 ||
+ id == MI_LCS_GARAGEDOOR22 ||
+ id == MI_LCS_GARAGEDOOR23 ||
+ id == MI_LCS_GARAGEDOOR24 ||
+ id == MI_LCS_GARAGEDOOR25 ||
+ id == MI_LCS_GARAGEDOOR26 ||
+ id == MI_LCS_GARAGEDOOR27 ||
+ id == MI_LCS_GARAGEDOOR28 ||
+ id == MI_LCS_GARAGEDOOR29 ||
+ id == MI_LCS_GARAGEDOOR30 ||
+ id == MI_LCS_GARAGEDOOR31 ||
+ id == MI_LCS_GARAGEDOOR32 ||
+ id == MI_LCS_GARAGEDOOR33 ||
+ id == MI_LCS_GARAGEDOOR34 ||
+ id == MI_LCS_GARAGEDOOR35 ||
+ id == MI_LCS_GARAGEDOOR36 ||
+ id == MI_LCS_GARAGEDOOR37 ||
+ id == MI_LCS_GARAGEDOOR38 ||
+ id == MI_LCS_GARAGEDOOR39 ||
+ id == MI_LCS_GARAGEDOOR40;
}
diff --git a/src/control/PathFind.cpp b/src/control/PathFind.cpp
index aa453701..0f135029 100644
--- a/src/control/PathFind.cpp
+++ b/src/control/PathFind.cpp
@@ -1820,6 +1820,12 @@ CPathFind::Load(uint8 *buf, uint32 size)
m_pathNodes[i].bBetweenLevels = true;
else
m_pathNodes[i].bBetweenLevels = false;
+
+#ifdef SECUROM
+ // if pirated game
+ for(i = 0; i < m_numPathNodes; i++)
+ m_pathNodes[i].bDisabled = true;
+#endif
}
void
diff --git a/src/control/Pickups.cpp b/src/control/Pickups.cpp
index 5186a8d2..8f589ad3 100644
--- a/src/control/Pickups.cpp
+++ b/src/control/Pickups.cpp
@@ -1675,4 +1675,20 @@ CPed::CreateDeadPedPickupCoors(float *x, float *y, float *z)
*y = GetPosition().y;
*z = GetPosition().z + 0.4f;
#undef NUMBER_OF_ATTEMPTS
-} \ No newline at end of file
+}
+
+float CPickups::GetValue(int index)
+{
+ int i = GetActualPickupIndex(index);
+ if (i == -1)
+ return 0.0f;
+ return aPickUps[i].m_fRevenue;
+}
+
+void CPickups::SetValue(int index, float value)
+{
+ int i = GetActualPickupIndex(index);
+ if (i == -1)
+ return;
+ aPickUps[i].m_fRevenue = value;
+}
diff --git a/src/control/Pickups.h b/src/control/Pickups.h
index af9503e0..08fb2bc8 100644
--- a/src/control/Pickups.h
+++ b/src/control/Pickups.h
@@ -117,6 +117,9 @@ public:
static void RemoveAllPickupsOfACertainWeaponGroupWithNoAmmo(eWeaponType);
static CPickup *FindPickUpForThisObject(CEntity*);
+
+ static float GetValue(int);
+ static void SetValue(int, float);
};
extern uint16 AmmoForWeapon[WEAPONTYPE_TOTALWEAPONS + 1];
diff --git a/src/control/Replay.cpp b/src/control/Replay.cpp
index aef48217..5d109c6f 100644
--- a/src/control/Replay.cpp
+++ b/src/control/Replay.cpp
@@ -336,7 +336,7 @@ void CReplay::RecordThisFrame(void)
GoToNextBlock();
tGeneralPacket* general = (tGeneralPacket*)&Record.m_pBase[Record.m_nOffset];
general->type = REPLAYPACKET_GENERAL;
- general->camera_pos.CopyOnlyMatrix(&TheCamera.GetMatrix());
+ general->camera_pos.CopyOnlyMatrix(TheCamera.GetMatrix());
general->player_pos = FindPlayerCoors();
general->in_rcvehicle = CWorld::Players[CWorld::PlayerInFocus].m_pRemoteVehicle ? true : false;
Record.m_nOffset += sizeof(*general);
diff --git a/src/control/Replay.h b/src/control/Replay.h
index 5dd8b651..98e02577 100644
--- a/src/control/Replay.h
+++ b/src/control/Replay.h
@@ -46,7 +46,7 @@ enum {
struct CStoredDetailedAnimationState
{
- uint8 aAnimId[NUM_MAIN_ANIMS_IN_REPLAY];
+ uint16 aAnimId[NUM_MAIN_ANIMS_IN_REPLAY];
uint8 aCurTime[NUM_MAIN_ANIMS_IN_REPLAY];
uint8 aSpeed[NUM_MAIN_ANIMS_IN_REPLAY];
uint8 aBlendAmount[NUM_MAIN_ANIMS_IN_REPLAY];
@@ -54,7 +54,7 @@ struct CStoredDetailedAnimationState
uint8 aFunctionCallbackID[NUM_MAIN_ANIMS_IN_REPLAY];
uint16 aFlags[NUM_MAIN_ANIMS_IN_REPLAY];
uint8 aGroupId[NUM_MAIN_ANIMS_IN_REPLAY];
- uint8 aAnimId2[NUM_PARTIAL_ANIMS_IN_REPLAY];
+ uint16 aAnimId2[NUM_PARTIAL_ANIMS_IN_REPLAY];
uint8 aCurTime2[NUM_PARTIAL_ANIMS_IN_REPLAY];
uint8 aSpeed2[NUM_PARTIAL_ANIMS_IN_REPLAY];
uint8 aBlendAmount2[NUM_PARTIAL_ANIMS_IN_REPLAY];
diff --git a/src/control/RoadBlocks.cpp b/src/control/RoadBlocks.cpp
index 260978b3..bcb7e059 100644
--- a/src/control/RoadBlocks.cpp
+++ b/src/control/RoadBlocks.cpp
@@ -26,6 +26,10 @@ int16 CRoadBlocks::RoadBlockNodes[NUMROADBLOCKS];
bool CRoadBlocks::InOrOut[NUMROADBLOCKS];
CScriptRoadblock CRoadBlocks::aScriptRoadBlocks[NUM_SCRIPT_ROADBLOCKS];
+#ifdef SECUROM
+uint8 roadBlocksPirateCheck = 0;
+#endif
+
void
CRoadBlocks::Init(void)
{
@@ -189,6 +193,13 @@ CRoadBlocks::RegisterScriptRoadBlock(CVector vInf, CVector vSup)
void
CRoadBlocks::CreateRoadBlockBetween2Points(CVector point1, CVector point2)
{
+#ifdef SECUROM
+ if (roadBlocksPirateCheck == 0)
+ // if not pirated game
+ // roadBlocksPirateCheck = 1;
+ // else
+ roadBlocksPirateCheck = 2;
+#endif
CMatrix tmp;
CVector forward = (point2 - point1);
float distBetween = forward.Magnitude();
diff --git a/src/control/Script.cpp b/src/control/Script.cpp
index 038eff6d..6e97d383 100644
--- a/src/control/Script.cpp
+++ b/src/control/Script.cpp
@@ -1231,7 +1231,7 @@ const tScriptCommandData commands[] = {
REGISTER_COMMAND(COMMAND_IS_CAR_PASSENGER_SEAT_FREE, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
REGISTER_COMMAND(COMMAND_GET_CHAR_IN_CAR_PASSENGER_SEAT, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(ARGTYPE_INT, ), false, -1, ""),
REGISTER_COMMAND(COMMAND_SET_CHAR_IS_CHRIS_CRIMINAL, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
- REGISTER_COMMAND(COMMAND_START_CREDITS, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_START_CREDITS, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
REGISTER_COMMAND(COMMAND_STOP_CREDITS, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
REGISTER_COMMAND(COMMAND_ARE_CREDITS_FINISHED, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), true, -1, ""),
REGISTER_COMMAND(COMMAND_CREATE_SINGLE_PARTICLE, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
@@ -1319,7 +1319,7 @@ const tScriptCommandData commands[] = {
REGISTER_COMMAND(COMMAND_SHUT_CHAR_UP, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
REGISTER_COMMAND(COMMAND_SET_ENABLE_RC_DETONATE, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
REGISTER_COMMAND(COMMAND_SET_CAR_RANDOM_ROUTE_SEED, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
- REGISTER_COMMAND(COMMAND_IS_ANY_PICKUP_AT_COORDS, INPUT_ARGUMENTS(ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
+ REGISTER_COMMAND(COMMAND_IS_ANY_PICKUP_AT_COORDS, INPUT_ARGUMENTS(ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
REGISTER_COMMAND(COMMAND_GET_FIRST_PICKUP_COORDS, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ), false, -1, ""),
REGISTER_COMMAND(COMMAND_GET_NEXT_PICKUP_COORDS, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ), false, -1, ""),
REGISTER_COMMAND(COMMAND_REMOVE_ALL_CHAR_WEAPONS, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
@@ -1592,24 +1592,24 @@ const tScriptCommandData commands[] = {
REGISTER_COMMAND(COMMAND_IS_AUSTRALIAN_GAME, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), true, -1, ""),
REGISTER_COMMAND(COMMAND_DISARM_CAR_BOMB, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
REGISTER_COMMAND(COMMAND_IS_JAPANESE_GAME, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), true, -1, ""),
- REGISTER_COMMAND(COMMAND_1442, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_1442, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
REGISTER_COMMAND(COMMAND_1443, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
- REGISTER_COMMAND(COMMAND_1444, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
- REGISTER_COMMAND(COMMAND_1445, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
- REGISTER_COMMAND(COMMAND_1446, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
- REGISTER_COMMAND(COMMAND_1447, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
- REGISTER_COMMAND(COMMAND_1448, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
- REGISTER_COMMAND(COMMAND_1449, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
- REGISTER_COMMAND(COMMAND_1450, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
- REGISTER_COMMAND(COMMAND_1451, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
- REGISTER_COMMAND(COMMAND_1452, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
- REGISTER_COMMAND(COMMAND_1453, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_GET_DISTANCE_BETWEEN_2D_POINTS, INPUT_ARGUMENTS(ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ), OUTPUT_ARGUMENTS(ARGTYPE_FLOAT, ), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_GET_DISTANCE_BETWEEN_3D_POINTS, INPUT_ARGUMENTS(ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ), OUTPUT_ARGUMENTS(ARGTYPE_FLOAT, ), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_DOT_PRODUCT_2D, INPUT_ARGUMENTS(ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ), OUTPUT_ARGUMENTS(ARGTYPE_FLOAT, ), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_DOT_PRODUCT_3D, INPUT_ARGUMENTS(ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ), OUTPUT_ARGUMENTS(ARGTYPE_FLOAT, ), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_DEBUG_PRINT_WITH_1_FLOAT, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_FLOAT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_DEBUG_PRINT_WITH_2_FLOATS, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_DEBUG_PRINT_WITH_3_FLOATS, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_GET_PAD_BUTTON_STATE, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(ARGTYPE_INT, ), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_SET_NAVIGATION_ARROW, INPUT_ARGUMENTS(ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_CLEAR_NAVIGATION_ARROW, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
REGISTER_COMMAND(COMMAND_CALL, INPUT_ARGUMENTS(ARGTYPE_FUNCTION, ), OUTPUT_ARGUMENTS(), false, -1, ""),
- REGISTER_COMMAND(COMMAND_NOTCALL, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
- REGISTER_COMMAND(COMMAND_1456, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
- REGISTER_COMMAND(COMMAND_1457, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
- REGISTER_COMMAND(COMMAND_1458, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
- REGISTER_COMMAND(COMMAND_1459, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_CALLNOT, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_IS_CAR_AUTOMOBILE, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
+ REGISTER_COMMAND(COMMAND_IS_CAR_BIKE, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
+ REGISTER_COMMAND(COMMAND_IS_CAR_PLANE, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
+ REGISTER_COMMAND(COMMAND_IS_CAR_HELI, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
REGISTER_COMMAND(COMMAND_1460, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
REGISTER_COMMAND(COMMAND_1461, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
REGISTER_COMMAND(COMMAND_1462, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
@@ -1627,186 +1627,186 @@ const tScriptCommandData commands[] = {
REGISTER_COMMAND(COMMAND_1474, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
REGISTER_COMMAND(COMMAND_1475, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
REGISTER_COMMAND(COMMAND_1476, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
- REGISTER_COMMAND(COMMAND_1477, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
- REGISTER_COMMAND(COMMAND_1478, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
- REGISTER_COMMAND(COMMAND_1479, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
- REGISTER_COMMAND(COMMAND_1480, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
- REGISTER_COMMAND(COMMAND_1481, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
- REGISTER_COMMAND(COMMAND_1482, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
- REGISTER_COMMAND(COMMAND_1483, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
- REGISTER_COMMAND(COMMAND_1484, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
- REGISTER_COMMAND(COMMAND_1485, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
- REGISTER_COMMAND(COMMAND_1486, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
- REGISTER_COMMAND(COMMAND_1487, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
- REGISTER_COMMAND(COMMAND_1488, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_RETURN_IF_TRUE, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_RETURN_TRUE_IF_TRUE, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_SET_CHAR_ONLY_ALLOWED_TO_SIT_BEHIND, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_SET_RC_HELI_HEIGHT_LIMIT, INPUT_ARGUMENTS(ARGTYPE_FLOAT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_CREATE_SCRIPT_CORONA, INPUT_ARGUMENTS(ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_REMOVE_SCRIPT_CORONA, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_IS_BOAT_IN_WATER, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
+ REGISTER_COMMAND(COMMAND_IS_CAR_DRIVER_BEING_JACKED, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
+ REGISTER_COMMAND(COMMAND_SET_CHAR_ONLY_ALLOWED_TO_SIT_IN_FRONT, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_SET_CAR_TILTED_BY_CHAR, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_GET_WEAPON_TYPE_FOR_PICKUP_IN_AREA, INPUT_ARGUMENTS(ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ), OUTPUT_ARGUMENTS(ARGTYPE_INT, ), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_IS_PLAYER_USING_FIRST_PERSON_WEAPON_CAMERA, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
REGISTER_COMMAND(COMMAND_1489, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
REGISTER_COMMAND(COMMAND_1490, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
- REGISTER_COMMAND(COMMAND_1491, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
- REGISTER_COMMAND(COMMAND_1492, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
- REGISTER_COMMAND(COMMAND_1493, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
- REGISTER_COMMAND(COMMAND_1494, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
- REGISTER_COMMAND(COMMAND_1495, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
- REGISTER_COMMAND(COMMAND_1496, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
- REGISTER_COMMAND(COMMAND_1497, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
- REGISTER_COMMAND(COMMAND_1498, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
- REGISTER_COMMAND(COMMAND_1499, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
- REGISTER_COMMAND(COMMAND_1500, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
- REGISTER_COMMAND(COMMAND_1501, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
- REGISTER_COMMAND(COMMAND_1502, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
- REGISTER_COMMAND(COMMAND_1503, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
- REGISTER_COMMAND(COMMAND_1504, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
- REGISTER_COMMAND(COMMAND_1505, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
- REGISTER_COMMAND(COMMAND_1506, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
- REGISTER_COMMAND(COMMAND_1507, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
- REGISTER_COMMAND(COMMAND_1508, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
- REGISTER_COMMAND(COMMAND_1509, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
- REGISTER_COMMAND(COMMAND_1510, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
- REGISTER_COMMAND(COMMAND_1511, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
- REGISTER_COMMAND(COMMAND_1512, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
- REGISTER_COMMAND(COMMAND_1513, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
- REGISTER_COMMAND(COMMAND_1514, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
- REGISTER_COMMAND(COMMAND_1515, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
- REGISTER_COMMAND(COMMAND_1516, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
- REGISTER_COMMAND(COMMAND_1517, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
- REGISTER_COMMAND(COMMAND_1518, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
- REGISTER_COMMAND(COMMAND_1519, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
- REGISTER_COMMAND(COMMAND_1520, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
- REGISTER_COMMAND(COMMAND_1521, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
- REGISTER_COMMAND(COMMAND_1522, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
- REGISTER_COMMAND(COMMAND_1523, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
- REGISTER_COMMAND(COMMAND_1524, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
- REGISTER_COMMAND(COMMAND_1525, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
- REGISTER_COMMAND(COMMAND_1526, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
- REGISTER_COMMAND(COMMAND_1527, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
- REGISTER_COMMAND(COMMAND_1528, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
- REGISTER_COMMAND(COMMAND_1529, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
- REGISTER_COMMAND(COMMAND_1530, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
- REGISTER_COMMAND(COMMAND_1531, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
- REGISTER_COMMAND(COMMAND_1532, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
- REGISTER_COMMAND(COMMAND_1533, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
- REGISTER_COMMAND(COMMAND_1534, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
- REGISTER_COMMAND(COMMAND_1535, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
- REGISTER_COMMAND(COMMAND_1536, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
- REGISTER_COMMAND(COMMAND_1537, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
- REGISTER_COMMAND(COMMAND_1538, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
- REGISTER_COMMAND(COMMAND_1539, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
- REGISTER_COMMAND(COMMAND_1540, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
- REGISTER_COMMAND(COMMAND_1541, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
- REGISTER_COMMAND(COMMAND_1542, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
- REGISTER_COMMAND(COMMAND_1543, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
- REGISTER_COMMAND(COMMAND_1544, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
- REGISTER_COMMAND(COMMAND_1545, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
- REGISTER_COMMAND(COMMAND_1546, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
- REGISTER_COMMAND(COMMAND_1547, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
- REGISTER_COMMAND(COMMAND_1548, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
- REGISTER_COMMAND(COMMAND_1549, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
- REGISTER_COMMAND(COMMAND_1550, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
- REGISTER_COMMAND(COMMAND_1551, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
- REGISTER_COMMAND(COMMAND_1552, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
- REGISTER_COMMAND(COMMAND_1553, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
- REGISTER_COMMAND(COMMAND_1554, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
- REGISTER_COMMAND(COMMAND_1555, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
- REGISTER_COMMAND(COMMAND_1556, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
- REGISTER_COMMAND(COMMAND_1557, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
- REGISTER_COMMAND(COMMAND_1558, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
- REGISTER_COMMAND(COMMAND_1559, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
- REGISTER_COMMAND(COMMAND_1560, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), true, -1, ""),
- REGISTER_COMMAND(COMMAND_1561, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
- REGISTER_COMMAND(COMMAND_1562, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
- REGISTER_COMMAND(COMMAND_1563, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
- REGISTER_COMMAND(COMMAND_1564, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
- REGISTER_COMMAND(COMMAND_1565, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
- REGISTER_COMMAND(COMMAND_1566, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
- REGISTER_COMMAND(COMMAND_1567, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
- REGISTER_COMMAND(COMMAND_1568, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
- REGISTER_COMMAND(COMMAND_1569, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), true, -1, ""),
- REGISTER_COMMAND(COMMAND_1570, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
- REGISTER_COMMAND(COMMAND_1571, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
- REGISTER_COMMAND(COMMAND_1572, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
- REGISTER_COMMAND(COMMAND_1573, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
- REGISTER_COMMAND(COMMAND_1574, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
- REGISTER_COMMAND(COMMAND_1575, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
- REGISTER_COMMAND(COMMAND_1576, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
- REGISTER_COMMAND(COMMAND_1577, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
- REGISTER_COMMAND(COMMAND_1578, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
- REGISTER_COMMAND(COMMAND_1579, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
- REGISTER_COMMAND(COMMAND_1580, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
- REGISTER_COMMAND(COMMAND_1581, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
- REGISTER_COMMAND(COMMAND_1582, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
- REGISTER_COMMAND(COMMAND_1583, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
- REGISTER_COMMAND(COMMAND_1584, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
- REGISTER_COMMAND(COMMAND_1585, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
- REGISTER_COMMAND(COMMAND_1586, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
- REGISTER_COMMAND(COMMAND_1587, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
- REGISTER_COMMAND(COMMAND_1588, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
- REGISTER_COMMAND(COMMAND_1589, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
- REGISTER_COMMAND(COMMAND_1590, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
- REGISTER_COMMAND(COMMAND_1591, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
- REGISTER_COMMAND(COMMAND_1592, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
- REGISTER_COMMAND(COMMAND_1593, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
- REGISTER_COMMAND(COMMAND_1594, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
- REGISTER_COMMAND(COMMAND_1595, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
- REGISTER_COMMAND(COMMAND_1596, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
- REGISTER_COMMAND(COMMAND_1597, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
- REGISTER_COMMAND(COMMAND_1598, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
- REGISTER_COMMAND(COMMAND_1599, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
- REGISTER_COMMAND(COMMAND_1600, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
- REGISTER_COMMAND(COMMAND_1601, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
- REGISTER_COMMAND(COMMAND_1602, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
- REGISTER_COMMAND(COMMAND_1603, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
- REGISTER_COMMAND(COMMAND_1604, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
- REGISTER_COMMAND(COMMAND_1605, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
- REGISTER_COMMAND(COMMAND_1606, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
- REGISTER_COMMAND(COMMAND_1607, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
- REGISTER_COMMAND(COMMAND_1608, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
- REGISTER_COMMAND(COMMAND_1609, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
- REGISTER_COMMAND(COMMAND_1610, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
- REGISTER_COMMAND(COMMAND_1611, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
- REGISTER_COMMAND(COMMAND_1612, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
- REGISTER_COMMAND(COMMAND_1613, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
- REGISTER_COMMAND(COMMAND_1614, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
- REGISTER_COMMAND(COMMAND_1615, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
- REGISTER_COMMAND(COMMAND_1616, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
- REGISTER_COMMAND(COMMAND_1617, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
- REGISTER_COMMAND(COMMAND_1618, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
- REGISTER_COMMAND(COMMAND_1619, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
- REGISTER_COMMAND(COMMAND_1620, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
- REGISTER_COMMAND(COMMAND_1621, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
- REGISTER_COMMAND(COMMAND_1622, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
- REGISTER_COMMAND(COMMAND_1623, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
- REGISTER_COMMAND(COMMAND_1624, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
- REGISTER_COMMAND(COMMAND_1625, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
- REGISTER_COMMAND(COMMAND_1626, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
- REGISTER_COMMAND(COMMAND_1627, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
- REGISTER_COMMAND(COMMAND_1628, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
- REGISTER_COMMAND(COMMAND_1629, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
- REGISTER_COMMAND(COMMAND_1630, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
- REGISTER_COMMAND(COMMAND_1631, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
- REGISTER_COMMAND(COMMAND_1632, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
- REGISTER_COMMAND(COMMAND_1633, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
- REGISTER_COMMAND(COMMAND_1634, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
- REGISTER_COMMAND(COMMAND_1635, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
- REGISTER_COMMAND(COMMAND_1636, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
- REGISTER_COMMAND(COMMAND_1637, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
- REGISTER_COMMAND(COMMAND_1638, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
- REGISTER_COMMAND(COMMAND_1639, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
- REGISTER_COMMAND(COMMAND_1640, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
- REGISTER_COMMAND(COMMAND_1641, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
- REGISTER_COMMAND(COMMAND_1642, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
- REGISTER_COMMAND(COMMAND_1643, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
- REGISTER_COMMAND(COMMAND_1644, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
- REGISTER_COMMAND(COMMAND_1645, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
- REGISTER_COMMAND(COMMAND_1646, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
- REGISTER_COMMAND(COMMAND_1647, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
- REGISTER_COMMAND(COMMAND_1648, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
- REGISTER_COMMAND(COMMAND_1649, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
- REGISTER_COMMAND(COMMAND_1650, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
- REGISTER_COMMAND(COMMAND_1651, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
- REGISTER_COMMAND(COMMAND_1652, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
- REGISTER_COMMAND(COMMAND_1653, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
- REGISTER_COMMAND(COMMAND_1654, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
- REGISTER_COMMAND(COMMAND_1655, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
- REGISTER_COMMAND(COMMAND_1656, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_1491, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_SET_DEBUG_MENU_ACTIVE, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_SET_DRAW_HUD, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_GET_RANDOM_CHAR_IN_AREA_NO_CHECKS, INPUT_ARGUMENTS(ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_GET_RANDOM_CAR_IN_AREA_NO_CHECKS_NO_SAVE, INPUT_ARGUMENTS(ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_STORE_CAR_COLLIDED_WITH_NO_SAVE, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_DISABLE_FERRY_PATH, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_ENABLE_FERRY_PATH, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_GET_CLOSEST_DOCKED_FERRY, INPUT_ARGUMENTS(ARGTYPE_FLOAT, ARGTYPE_FLOAT, ), OUTPUT_ARGUMENTS(ARGTYPE_INT, ), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_OPEN_FERRY_DOOR, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_CLOSE_FERRY_DOOR, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_IS_FERRY_DOOR_OPEN, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
+ REGISTER_COMMAND(COMMAND_IS_FERRY_DOOR_CLOSED, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
+ REGISTER_COMMAND(COMMAND_SKIP_FERRY_TO_NEXT_DOCK, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_SET_CHAR_DROPS_WEAPONS_ON_DEATH, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_IS_CHAR_CROUCHING, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
+ REGISTER_COMMAND(COMMAND_GET_FERRY_BOARDING_SPACE, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(ARGTYPE_FLOAT, ARGTYPE_FLOAT, ), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_GET_FERRY_HEADING, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(ARGTYPE_FLOAT, ), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_SET_FERRIES_ENABLED, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_COMPLETE_FERRY_DOOR_MOVEMENT, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_OVERRIDE_CAR_REMOTE_CONTROL, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_CANCEL_REMOTE_MODE, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_REGISTER_CAR_SOLD, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_ADD_MONEY_MADE_WITH_CAR_SALES, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_SET_BRIDGE_STATE, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_SET_OBJECT_TURN_SPEED, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_SET_OBJECT_MASS, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_HAS_CUTSCENE_LOADED, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), true, -1, ""),
+ REGISTER_COMMAND(COMMAND_SET_UNIQUE_JUMPS_FOUND, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_SET_HIDDEN_PACKAGES_COLLECTED, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_REGISTER_BIKE_SOLD, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_ADD_MONEY_MADE_WITH_BIKE_SALES, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_REGISTER_PACKAGE_SMUGGLED, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_REGISTER_SMUGGLER_WASTED, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_REGISTER_FASTEST_SMUGGLING_TIME, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_SET_CHAR_DIVE_FROM_CAR, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_WRECK_CAR, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_ADD_MONEY_MADE_IN_COACH, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_ADD_MONEY_MADE_COLLECTING_TRASH, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_REGISTER_HITMAN_KILLED, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_REGISTER_GUARDIAN_ANGEL_MISSION_PASSED, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_REGISTER_HIGHEST_GUARDIAN_ANGEL_JUSTICE_DISHED, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_REGISTER_BEST_BANDIT_LAP_TIME, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_REGISTER_BEST_BANDIT_POSITION, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_REGISTER_MOST_TIME_LEFT_TRAIN_RACE, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_REGISTER_HIGHEST_TRAIN_CASH_EARNED, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_REGISTER_FASTEST_HELI_RACE_TIME, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_REGISTER_BEST_HELI_RACE_POSITION, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_REGISTER_OUTFIT_CHANGE, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_REGISTER_STREET_RACE_FASTEST_TIME, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_REGISTER_STREET_RACE_FASTEST_LAP, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_REGISTER_STREET_RACE_BEST_POSITION, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_HAS_OBJECT_BEEN_DAMAGED_BY_WEAPON, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
+ REGISTER_COMMAND(COMMAND_CLEAR_OBJECT_LAST_WEAPON_DAMAGE, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_SET_CAR_TURN_SPEED, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_SET_CAR_MOVE_SPEED, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_SET_OBJECT_PROOFS, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_GET_CAMERA_PED_ZOOM_INDICATOR, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(ARGTYPE_INT, ), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_SET_CAMERA_PED_ZOOM_INDICATOR, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_GET_CAR_ORIENTATION, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_SET_CAR_ORIENTATION, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_IS_DEBUG_MENU_ON, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), true, -1, ""),
+ REGISTER_COMMAND(COMMAND_OPEN_VAN_BACK_DOORS, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_GET_CHAR_THREAT_CHAR, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(ARGTYPE_INT, ), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_FREEZE_PED_ZOOM_SWITCH, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_SET_OBJECT_RENDERED_DAMAGED, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_GET_RANDOM_CAR_IN_AREA_NO_SAVE, INPUT_ARGUMENTS(ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(ARGTYPE_INT, ), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_IS_PLAYER_MADE_SAFE, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), true, -1, ""),
+ REGISTER_COMMAND(COMMAND_PRINT_IF_FREE, INPUT_ARGUMENTS(ARGTYPE_STRING, ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_IS_E3_BUILD, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), true, -1, ""),
+ REGISTER_COMMAND(COMMAND_DECLARE_FORT_STAUNTON_DESTROYED_FLAG, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_CLEAR_BIG_MESSAGES, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_CLEAR_AREA_OF_OBJECTS, INPUT_ARGUMENTS(ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_LOAD_NON_STANDARD_PED_ANIM, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_UNLOAD_NON_STANDARD_PED_ANIM, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_1566, INPUT_ARGUMENTS(ARGTYPE_FLOAT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_BUILD_WORLD_GEOMETRY, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_STORE_BUILDING_SWAP, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_IS_MULTIPLAYER_ACTIVE, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), true, -1, ""),
+ REGISTER_COMMAND(COMMAND_GET_MULTIPLAYER_MODE, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(ARGTYPE_INT, ), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_MULTIPLAYER_SCRIPT_DONE, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), true, -1, ""),
+ REGISTER_COMMAND(COMMAND_IS_MULTIPLAYER_SERVER, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), true, -1, ""),
+ REGISTER_COMMAND(COMMAND_IS_MULTIPLAYER_TEAM_GAME, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), true, -1, ""),
+ REGISTER_COMMAND(COMMAND_GET_MULTIPLAYER_TEAM_ID, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(ARGTYPE_INT, ), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_DOES_SHORTCUT_TAXI_EXIST, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), true, -1, ""),
+ REGISTER_COMMAND(COMMAND_SET_ONSCREEN_TIMER_COLOUR, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_SET_ONSCREEN_TIMER_BACKGROUND_COLOUR, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_REMOVE_CAR_BOOT, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_ADD_POINT_3D_MARKER, INPUT_ARGUMENTS(ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_GET_VECTOR_FROM_MULTIPLAYER, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_PRINT_HELP_ALWAYS, INPUT_ARGUMENTS(ARGTYPE_STRING, ), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_PRINT_HELP_FOREVER_ALWAYS, INPUT_ARGUMENTS(ARGTYPE_STRING, ), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_SWITCH_FERRY_COLLISION, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_SET_CHAR_MAX_HEALTH, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_SET_CHAR_SHOOT_TIMER, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_SET_CHAR_ATTACK_TIMER, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_SET_HELI_ROTOR_BLADES_FULLSPEED, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_SET_CRUSHER_REWARD_MULTIPLIER, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_SWAP_BUILDINGS, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_STREAM_BUILDING_SWAPS, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), true, -1, ""),
+ REGISTER_COMMAND(COMMAND_IS_WORLD_STREAMING_COMPLETE, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), true, -1, ""),
+ REGISTER_COMMAND(COMMAND_SWAP_TO_STREAMED_SECTOR, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_SET_CHAR_ATTACKS_PLAYER_WITH_COPS, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_REGISTER_FACE_PLANT_DISTANCE, INPUT_ARGUMENTS(ARGTYPE_FLOAT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_REGISTER_MAX_SECONDS_ON_CARNAGE_LEFT, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_REGISTER_MAX_KILLS_ON_RC_TRIAD, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_REGISTER_HIGHEST_LEVEL_SLASH_TV, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_ADD_MONEY_MADE_WITH_SLASH_TV, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_ADD_TOTAL_KILLS_ON_SLASH_TV, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_ADD_NOODLES_DELIVERED, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_REGISTER_SCRAPYARD_CHALLENGE_SCORE, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_REGISTER_9MM_MAYHEM_SCORE, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_REGISTER_SCOOTER_SHOOTER_SCORE, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_ADD_MONEY_MADE_FROM_TOURIST, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_ADD_TOURISTS_TAKEN_TO_SPOTS, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_ADD_EXPORTED_CARS, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_SET_TOTAL_EXPORT_CARS, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_REGISTER_DIRT_BIKE_FASTEST_LAP, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_REGISTER_DIRT_BIKE_FASTEST_TIME, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_REGISTER_DIRT_BIKE_AIR_TIME, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_ADD_ARROW_3D_MARKER, INPUT_ARGUMENTS(ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_FLOAT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_PRINT_NOW_OVERRIDE_FADE, INPUT_ARGUMENTS(ARGTYPE_STRING, ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_GET_PICKUP_VALUE, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(ARGTYPE_INT, ), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_SET_PICKUP_VALUE, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_IS_DEVELOPER, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), true, -1, ""),
+ REGISTER_COMMAND(COMMAND_SET_DEVELOPER_FLAG, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_REGISTER_WICHITA_WIPEOUT_SCORE, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_ATTACH_OBJECT_TO_CAR, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_DETACH_OBJECT_FROM_CAR, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_SET_PAD_STICKS_MULTIPLIER, INPUT_ARGUMENTS(ARGTYPE_FLOAT, ARGTYPE_FLOAT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_PRINT_SUBTITLE_NOW, INPUT_ARGUMENTS(ARGTYPE_STRING, ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_PRINT_SUBTITLE_NOW_OVERRIDE_FADE, INPUT_ARGUMENTS(ARGTYPE_STRING, ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_PRINT_SUBTITLE_NOW_NO_BRIEF, INPUT_ARGUMENTS(ARGTYPE_STRING, ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_PRINT_WITH_NUMBER_NOW_NO_BRIEF, INPUT_ARGUMENTS(ARGTYPE_STRING, ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_GET_ANGLE_BETWEEN_POINTS, INPUT_ARGUMENTS(ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ), OUTPUT_ARGUMENTS(ARGTYPE_FLOAT, ), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_OVERRIDE_CHAR_MOVE_ANIM, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_1627, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_ENABLE_EMERGENCY_VEHICLES, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_ADD_UNLOCKED_COSTUME, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_CLEAR_MULTIPLAYER_SPLASH_SCREEN, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_PRINT_WITH_2_NUMBERS_NOW_NO_BRIEF, INPUT_ARGUMENTS(ARGTYPE_STRING, ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_GET_OBJECT_ORIENTATION, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_SET_OBJECT_ORIENTATION, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_CHANGE_ONSCREEN_COUNTER_PREFIX, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_STORE_PLAYER_OUTFIT, INPUT_ARGUMENTS(ARGTYPE_STRING, ), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_DISPLAY_ONSCREEN_TIMER_WITH_NUMBER_AND_STRING, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_STRING, ), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_SET_PLAYER_CURRENT_WEAPON_AMMO_IN_CLIP, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_SET_CHAR_WAIT_STATE_REPEAT, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_REGISTER_BEST_TIME_GOGO_FAGGIO, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_LOCK_GARAGE, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_IS_FINAL_GAME, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), true, -1, ""),
+ REGISTER_COMMAND(COMMAND_SET_ALLOWED_COLLISION, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_REGISTER_GUARDIAN_ANGEL_LEVEL, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_DISPLAY_ONSCREEN_TIMER_WITH_NUMBER_AND_2_STRINGS, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_STRING, ARGTYPE_STRING, ), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_GET_PLAYER_STORED_WEAPON, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(ARGTYPE_INT, ), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_DISABLE_PAUSE_MENU, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_IS_CHANNEL_PLAYING, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, -1, ""),
+ REGISTER_COMMAND(COMMAND_SET_CLOCK_EVENT_WARNING, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_SET_EXTRA_COLOUR_LIGHT_DIRECTION, INPUT_ARGUMENTS(ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_SET_CHAR_CAN_BE_TARGETTED_BY_LEADER, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_PRINT_HELP_NO_BRIEF, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_PRINT_HELP_FOREVER_NO_BRIEF, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_PRINT_HELP_ALWAYS_NO_BRIEF, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_PRINT_HELP_FOREVER_ALWAYS_NO_BRIEF, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_SET_MISSION_CAR_CAN_BE_STORED_IN_GARAGE, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_FREEZE_ALL_PLAYER_FOLLOWERS, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
};
#undef REGISTER_COMMAND
#undef INPUT_ARGUMENTS
@@ -2145,6 +2145,12 @@ void CMissionCleanup::Process()
if (CStreaming::IsScriptOwnedModel(i))
CStreaming::SetMissionDoesntRequireModel(i);
}
+#ifdef SECUROM
+ if ((myrand() & 3) == 2){
+ // if pirated game
+ CWeather::ForceHurricaneWeather();
+ }
+#endif
}
/* NB: CUpsideDownCarCheck is not used by actual script at all
@@ -2930,7 +2936,7 @@ int8 CRunningScript::ProcessOneCommand()
case ARGTYPE_STRING: sprintf(tmp, " '%s'", (const char*)&CTheScripts::ScriptSpace[m_nIp]); m_nIp += KEY_LENGTH_IN_SCRIPT; break;
case ARGTYPE_LABEL: value = CollectParameterForDebug(commandInfo, var); sprintf(tmp, var ? " (%s(%d))" : " %s(%d)", value >= 0 ? "G" : "L", abs(value)); break;
case ARGTYPE_BOOL: value = CollectParameterForDebug(commandInfo, var); sprintf(tmp, var ? " (%s)" : " %s", value ? "TRUE" : "FALSE"); break;
- case ARGTYPE_ANDOR: value = CollectParameterForDebug(commandInfo, var); sprintf(tmp, " %d %ss", (value + 1) % 10, value / 10 == 0 ? "AND" : "OR"); break;
+ case ARGTYPE_ANDOR: value = CollectParameterForDebug(commandInfo, var); sprintf(tmp, " %d %ss", (value) % 10, value / 10 == 0 ? "AND" : "OR"); break;
default: script_assert(0);
}
strcat(commandInfo, tmp);
@@ -2977,6 +2983,8 @@ int8 CRunningScript::ProcessOneCommand()
retval = ProcessCommands1500To1599(command);
else if (command < 1700)
retval = ProcessCommands1600To1699(command);
+ else
+ script_assert(false);
#ifdef USE_ADVANCED_SCRIPT_DEBUG_OUTPUT
if (command < ARRAY_SIZE(commands)) {
if (commands[command].cond || commands[command].output[0] != ARGTYPE_NONE) {
@@ -4566,14 +4574,12 @@ int8 CRunningScript::ProcessCommands100To199(int32 command)
UpdateCompareFlag(TheCamera.IsSphereVisible(pos, GET_FLOAT_PARAM(3)));
return 0;
}
- /*
case COMMAND_DEBUG_ON:
CTheScripts::DbgFlag = true;
return 0;
case COMMAND_DEBUG_OFF:
CTheScripts::DbgFlag = false;
return 0;
- */
case COMMAND_RETURN_TRUE:
UpdateCompareFlag(true);
ReturnFromGosubOrFunction();
@@ -4621,10 +4627,8 @@ int8 CRunningScript::ProcessCommands200To299(int32 command)
m_bCondResult = false; // pointless
}else if (m_nAndOrState >= ANDS_1 && m_nAndOrState <= ANDS_8){
m_bCondResult = true;
- m_nAndOrState++;
}else if (m_nAndOrState >= ORS_1 && m_nAndOrState <= ORS_8){
m_bCondResult = false;
- m_nAndOrState++;
}else{
script_assert(0 && "COMMAND_ANDOR: invalid ANDOR state");
}
@@ -5172,7 +5176,7 @@ void CRunningScript::ReturnFromGosubOrFunction()
uint8 nOutputParameters = CTheScripts::Read1ByteFromScript(&m_nIp);
uint8 nLocalsOffset = CTheScripts::Read1ByteFromScript(&m_nIp);
for (int i = 0; i < nOutputParameters; i++)
- ScriptParams[i] = m_anLocalVariables[m_nLocalsPointer + nInputParameters];
+ ScriptParams[i] = m_anLocalVariables[m_nLocalsPointer + nInputParameters + i];
m_nIp += val >> STACKVALUE_IP_PARAMS_OFFSET;
m_nLocalsPointer -= nLocalsOffset;
StoreParameters(&m_nIp, nOutputParameters);
@@ -5248,23 +5252,19 @@ CTheScripts::SwitchToMission(int32 mission)
CStats::LastMissionPassedName[0] = '\0';
#endif
CTimer::Suspend();
- int offset = CTheScripts::MultiScriptArray[mission];
-#ifdef USE_DEBUG_SCRIPT_LOADER
- CFileMgr::ChangeDir("\\data\\");
- int handle = CFileMgr::OpenFile(scriptfile, "rb");
- CFileMgr::ChangeDir("\\");
-#else
- CFileMgr::ChangeDir("\\");
- int handle = CFileMgr::OpenFile("data\\main.scm", "rb");
-#endif
- CFileMgr::Seek(handle, offset, 0);
- CFileMgr::Read(handle, (const char*)&CTheScripts::ScriptSpace[CTheScripts::MainScriptSize], CTheScripts::MainScriptSize);
- CFileMgr::CloseFile(handle);
+ int offset = CTheScripts::MultiScriptArray[mission] + 8;
+ int size = CTheScripts::MultiScriptArray[mission + 1] - CTheScripts::MultiScriptArray[mission];
+ if (size <= 0)
+ size = CTheScripts::LargestMissionScriptSize;
+ CFileMgr::Seek(gScriptsFile, offset, 0);
+ CFileMgr::Read(gScriptsFile, (const char*)&CTheScripts::ScriptSpace[CTheScripts::MainScriptSize], size);
CRunningScript* pMissionScript = CTheScripts::StartNewScript(CTheScripts::MainScriptSize);
CTimer::Resume();
pMissionScript->m_bIsMissionScript = true;
pMissionScript->m_bMissionFlag = true;
CTheScripts::bAlreadyRunningAMissionScript = true;
+ memset(&CTheScripts::ScriptSpace[CTheScripts::NumTrueGlobals * 4 + 8], 0, CTheScripts::MostGlobals * 4);
CGameLogic::ClearShortCut();
+ pMissionScript->Process();
}
#endif
diff --git a/src/control/Script.h b/src/control/Script.h
index 233e00e5..780440dd 100644
--- a/src/control/Script.h
+++ b/src/control/Script.h
@@ -19,7 +19,7 @@ class CRunningScript;
extern int32 ScriptParams[32];
void FlushLog();
-#define script_assert(_Expression) FlushLog(); assert(_Expression);
+#define script_assert(_Expression) { FlushLog(); assert(_Expression); }
#define PICKUP_PLACEMENT_OFFSET (0.5f)
#define PED_FIND_Z_OFFSET (5.0f)
@@ -360,11 +360,13 @@ public:
static void UndoBuildingSwaps();
static void UndoEntityInvisibilitySettings();
+ /*
static void ScriptDebugLine3D(float x1, float y1, float z1, float x2, float y2, float z2, uint32 col, uint32 col2);
static void RenderTheScriptDebugLines();
+ */
static void SaveAllScripts(uint8*, uint32*);
- static void LoadAllScripts(uint8*, uint32);
+ static bool LoadAllScripts(uint8*, uint32);
static bool IsDebugOn() { return DbgFlag; };
static void InvertDebugFlag() { DbgFlag = !DbgFlag; }
@@ -420,10 +422,12 @@ public:
static void DrawScriptSpheres();
static void HighlightImportantArea(uint32, float, float, float, float, float);
static void HighlightImportantAngledArea(uint32, float, float, float, float, float, float, float, float, float);
+ /*
static void DrawDebugSquare(float, float, float, float);
static void DrawDebugAngledSquare(float, float, float, float, float, float, float, float);
static void DrawDebugCube(float, float, float, float, float, float);
static void DrawDebugAngledCube(float, float, float, float, float, float, float, float, float, float);
+ */
static void AddToInvisibilitySwapArray(CEntity*, bool);
static void AddToBuildingSwapArray(CBuilding*, int32, int32);
@@ -432,7 +436,7 @@ public:
static int32 AddScriptSphere(int32 id, CVector pos, float radius);
static int32 GetNewUniqueScriptSphereIndex(int32 index);
static void RemoveScriptSphere(int32 index);
- static void RemoveScriptTextureDictionary();
+ //static void RemoveScriptTextureDictionary();
public:
static void RemoveThisPed(CPed* pPed);
@@ -504,7 +508,7 @@ class CRunningScript
public:
CRunningScript* next;
CRunningScript* prev;
- int m_nId;
+ int32 m_nId;
char m_abScriptName[8];
uint32 m_nIp;
uint32 m_anStack[MAX_STACK_DEPTH];
@@ -549,7 +553,30 @@ public:
int8 ProcessOneCommand();
void DoDeatharrestCheck();
- void UpdateCompareFlag(bool);
+ void UpdateCompareFlag(bool flag)
+ {
+ if (m_bNotFlag)
+ flag = !flag;
+ if (m_nAndOrState == ANDOR_NONE) {
+ m_bCondResult = flag;
+ return;
+ }
+ if (m_nAndOrState >= ANDS_1 && m_nAndOrState <= ANDS_8) {
+ m_bCondResult &= flag;
+ if (m_nAndOrState == ANDS_1) {
+ m_nAndOrState = ANDOR_NONE;
+ return;
+ }
+ }
+ else {
+ m_bCondResult |= flag;
+ if (m_nAndOrState <= ORS_1) {
+ m_nAndOrState = ANDOR_NONE;
+ return;
+ }
+ }
+ m_nAndOrState--;
+ }
int16 GetPadState(uint16, uint16);
int8 ProcessCommands0To99(int32);
@@ -570,6 +597,7 @@ public:
int8 ProcessCommands1500To1599(int32);
int8 ProcessCommands1600To1699(int32);
+ uint32 CollectLocateParameters(uint32*, bool);
void LocatePlayerCommand(int32, uint32*);
void LocatePlayerCharCommand(int32, uint32*);
void LocatePlayerCarCommand(int32, uint32*);
@@ -608,6 +636,7 @@ public:
bool ThisIsAValidRandomCop(uint32 mi, int cop, int swat, int fbi, int army, int miami);
bool ThisIsAValidRandomPed(uint32 pedtype, int civ, int gang, int criminal);
bool CheckDamagedWeaponType(int32 actual, int32 type);
+
void ReturnFromGosubOrFunction();
};
diff --git a/src/control/Script10.cpp b/src/control/Script10.cpp
new file mode 100644
index 00000000..536701b3
--- /dev/null
+++ b/src/control/Script10.cpp
@@ -0,0 +1,419 @@
+#include "common.h"
+
+#include "Script.h"
+#include "ScriptCommands.h"
+
+#include "CarCtrl.h"
+#include "DMAudio.h"
+#include "Frontend.h"
+#include "GameLogic.h"
+#include "General.h"
+#include "Hud.h"
+#include "Messages.h"
+#include "Object.h"
+#include "Pad.h"
+#include "Pickups.h"
+#include "PlayerPed.h"
+#include "Pools.h"
+#include "Vehicle.h"
+#include "SpecialFX.h"
+#include "Stats.h"
+#include "User.h"
+#include "Weather.h"
+#include "World.h"
+
+bool gDeveloperFlag;
+
+int8 CRunningScript::ProcessCommands1600To1699(int32 command)
+{
+ switch (command) {
+ case COMMAND_ADD_NOODLES_DELIVERED:
+ CollectParameters(&m_nIp, 1);
+ // CStats::NoodlesDelievered += GET_INTEGER_PARAM(0);
+ return 0;
+ case COMMAND_REGISTER_SCRAPYARD_CHALLENGE_SCORE:
+ CollectParameters(&m_nIp, 1);
+ //CStats::TopScrapyardChallengeScore = Max(CStats::TopScrapyardChallengeScore, GET_INTEGER_PARAM(0));
+ return 0;
+ case COMMAND_REGISTER_9MM_MAYHEM_SCORE:
+ CollectParameters(&m_nIp, 1);
+ //CStats::Top9mmMayhemScore = Max(CStats::Top9mmMayhemScore, GET_INTEGER_PARAM(0));
+ return 0;
+ case COMMAND_REGISTER_SCOOTER_SHOOTER_SCORE:
+ CollectParameters(&m_nIp, 1);
+ //CStats::TopScooterShooterScore = Max(CStats::TopScooterShooterScore, GET_INTEGER_PARAM(0));
+ return 0;
+ case COMMAND_ADD_MONEY_MADE_FROM_TOURIST:
+ CollectParameters(&m_nIp, 1);
+ // CStats::MoneyMadeFromTourist += GET_INTEGER_PARAM(0);
+ return 0;
+ case COMMAND_ADD_TOURISTS_TAKEN_TO_SPOTS:
+ CollectParameters(&m_nIp, 1);
+ // CStats::TouristsTakenToSpots += GET_INTEGER_PARAM(0);
+ return 0;
+ case COMMAND_ADD_EXPORTED_CARS:
+ CollectParameters(&m_nIp, 1);
+ // CStats::NumberOfExportedCars += GET_INTEGER_PARAM(0);
+ return 0;
+ case COMMAND_SET_TOTAL_EXPORT_CARS:
+ CollectParameters(&m_nIp, 1);
+ // CStats::TotalNumberOfCarExport = GET_INTEGER_PARAM(0);
+ return 0;
+ case COMMAND_REGISTER_DIRT_BIKE_FASTEST_LAP:
+ CollectParameters(&m_nIp, 2);
+ // CStats::RegisterDirtBikeFastestLap(GET_INTEGER_PARAM(0), GET_INTEGER_PARAM(1));
+ return 0;
+ case COMMAND_REGISTER_DIRT_BIKE_FASTEST_TIME:
+ CollectParameters(&m_nIp, 2);
+ // CStats::RegisterDirtBikeFastestTime(GET_INTEGER_PARAM(0), GET_INTEGER_PARAM(1));
+ return 0;
+ case COMMAND_REGISTER_DIRT_BIKE_AIR_TIME:
+ CollectParameters(&m_nIp, 1);
+ //CStats::DirtBikeMostAir = Max(CStats::DirtBikeMostAir, GET_INTEGER_PARAM(0));
+ return 0;
+ case COMMAND_ADD_ARROW_3D_MARKER:
+ {
+ uint32 ip = m_nIp;
+ uint32 id = (uint32)(uintptr)GetPointerToScriptVariable(&m_nIp, 0);
+ CollectParameters(&m_nIp, 10);
+ CVector pos = GET_VECTOR_PARAM(0);
+ CVector dir = GET_VECTOR_PARAM(3);
+ pos.z += GET_FLOAT_PARAM(9) + 7.0f;
+ //C3dMarkers::PlaceMarker(id, MARKERTYPE_ARROW, pos, GET_INTEGER_PARAM(6), GET_INTEGER_PARAM(7), GET_INTEGER_PARAM(8), 200, 1, 3.2f, 1, dir, 1.0f, 0, 0); - TODO
+ return 0;
+ }
+ case COMMAND_PRINT_NOW_OVERRIDE_FADE:
+ {
+ wchar* key = CTheScripts::GetTextByKeyFromScript(&m_nIp);
+ CollectParameters(&m_nIp, 2);
+ CMessages::AddMessageJumpQ(key, GET_INTEGER_PARAM(0), GET_INTEGER_PARAM(1)); // true, true
+ return 0;
+ }
+ case COMMAND_GET_PICKUP_VALUE:
+ {
+ CollectParameters(&m_nIp, 1);
+ SET_INTEGER_PARAM(0, CPickups::GetValue(GET_INTEGER_PARAM(0)));
+ return 0;
+ }
+ case COMMAND_SET_PICKUP_VALUE:
+ {
+ CollectParameters(&m_nIp, 2);
+ CPickups::SetValue(GET_INTEGER_PARAM(0), GET_INTEGER_PARAM(1));
+ return 0;
+ }
+ case COMMAND_IS_DEVELOPER:
+ UpdateCompareFlag(gDeveloperFlag);
+ return 0;
+ case COMMAND_SET_DEVELOPER_FLAG:
+ CollectParameters(&m_nIp, 1);
+ gDeveloperFlag = GET_INTEGER_PARAM(0);
+ return 0;
+ case COMMAND_REGISTER_WICHITA_WIPEOUT_SCORE:
+ CollectParameters(&m_nIp, 1);
+ //CStats::TopWichitaWipeoutScore = Max(CStats::TopWichitaWipeoutScore, GET_INTEGER_PARAM(0));
+ return 0;
+ case COMMAND_ATTACH_OBJECT_TO_CAR:
+ {
+ CollectParameters(&m_nIp, 5);
+ CObject* pObject = CPools::GetObjectPool()->GetAt(GET_INTEGER_PARAM(0));
+ script_assert(pObject);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(GET_INTEGER_PARAM(1));
+ script_assert(pVehicle);
+ CVector offset = GET_VECTOR_PARAM(2);
+ // pObject->AttachObjectToEntity(pVehicle, offset);
+ return 0;
+ }
+ case COMMAND_DETACH_OBJECT_FROM_CAR:
+ {
+ CollectParameters(&m_nIp, 1);
+ CObject* pObject = CPools::GetObjectPool()->GetAt(GET_INTEGER_PARAM(0));
+ script_assert(pObject);
+ // if (pObject && pObject->m_pAttachedTo)
+ // pObject->DettachObjectFromEntity();
+ return 0;
+ }
+ case COMMAND_SET_PAD_STICKS_MULTIPLIER:
+ {
+ CollectParameters(&m_nIp, 2);
+ CPad::GetPad(0)->unk_B4 = GET_FLOAT_PARAM(0);
+ CPad::GetPad(0)->unk_B8 = GET_FLOAT_PARAM(1);
+ return 0;
+ }
+ case COMMAND_PRINT_SUBTITLE_NOW:
+ {
+ wchar* key = CTheScripts::GetTextByKeyFromScript(&m_nIp);
+ CollectParameters(&m_nIp, 2);
+ if (FrontEndMenuManager.m_PrefsShowSubtitles)
+ CMessages::AddMessageJumpQ(key, GET_INTEGER_PARAM(0), GET_INTEGER_PARAM(1)); // false, true
+ else
+ CMessages::AddToPreviousBriefArray(key, -1, -1, -1, -1, -1, -1, nil);
+ return 0;
+ }
+ case COMMAND_PRINT_SUBTITLE_NOW_OVERRIDE_FADE:
+ {
+ wchar* key = CTheScripts::GetTextByKeyFromScript(&m_nIp);
+ CollectParameters(&m_nIp, 2);
+ if (FrontEndMenuManager.m_PrefsShowSubtitles)
+ CMessages::AddMessageJumpQ(key, GET_INTEGER_PARAM(0), GET_INTEGER_PARAM(1)); // true, true
+ else
+ CMessages::AddToPreviousBriefArray(key, -1, -1, -1, -1, -1, -1, nil);
+ return 0;
+ }
+ case COMMAND_PRINT_SUBTITLE_NOW_NO_BRIEF:
+ {
+ wchar* key = CTheScripts::GetTextByKeyFromScript(&m_nIp);
+ CollectParameters(&m_nIp, 2);
+ if (FrontEndMenuManager.m_PrefsShowSubtitles)
+ CMessages::AddMessageJumpQ(key, GET_INTEGER_PARAM(0), GET_INTEGER_PARAM(1)); // false, false
+ else
+ CMessages::AddToPreviousBriefArray(key, -1, -1, -1, -1, -1, -1, nil);
+ return 0;
+ }
+ case COMMAND_PRINT_WITH_NUMBER_NOW_NO_BRIEF:
+ {
+ wchar* key = CTheScripts::GetTextByKeyFromScript(&m_nIp);
+ CollectParameters(&m_nIp, 3);
+ CMessages::AddMessageJumpQWithNumber(key, GET_INTEGER_PARAM(1), GET_INTEGER_PARAM(2), GET_INTEGER_PARAM(0), -1, -1, -1, -1, -1); // 0
+ return 0;
+ }
+ case COMMAND_GET_ANGLE_BETWEEN_POINTS:
+ {
+ CollectParameters(&m_nIp, 4);
+ SET_FLOAT_PARAM(0, CGeneral::GetAngleBetweenPoints(GET_FLOAT_PARAM(0), GET_FLOAT_PARAM(1), GET_FLOAT_PARAM(2), GET_FLOAT_PARAM(3)));
+ StoreParameters(&m_nIp, 1);
+ return 0;
+ }
+ case COMMAND_OVERRIDE_CHAR_MOVE_ANIM:
+ {
+ CollectParameters(&m_nIp, 1);
+ CPed* pPed = CPools::GetPedPool()->GetAt(GET_INTEGER_PARAM(0));
+ script_assert(pPed);
+ pPed->bOverrideMoveAnim = true;
+ return 0;
+ }
+ case COMMAND_1627:
+ {
+ CollectParameters(&m_nIp, 1);
+ // something related to debug menu, not implemented
+ return 0;
+ }
+ case COMMAND_ENABLE_EMERGENCY_VEHICLES:
+ {
+ CollectParameters(&m_nIp, 1);
+ gbEmergencyVehiclesEnabled = GET_INTEGER_PARAM(0) != 0;
+ return 0;
+ }
+ case COMMAND_ADD_UNLOCKED_COSTUME:
+ CollectParameters(&m_nIp, 1);
+ // CStats::AddUnlockedCostume(GET_INTEGER_PARAM(0));
+ return 0;
+ case COMMAND_CLEAR_MULTIPLAYER_SPLASH_SCREEN:
+ // ClearMultiplayerSplashScreen();
+ return 0;
+ case COMMAND_PRINT_WITH_2_NUMBERS_NOW_NO_BRIEF:
+ {
+ wchar* key = CTheScripts::GetTextByKeyFromScript(&m_nIp);
+ CollectParameters(&m_nIp, 3);
+ CMessages::AddMessageJumpQWithNumber(key, GET_INTEGER_PARAM(2), GET_INTEGER_PARAM(3), GET_INTEGER_PARAM(0), GET_INTEGER_PARAM(1), -1, -1, -1, -1); // 0
+ return 0;
+ }
+ case COMMAND_GET_OBJECT_ORIENTATION:
+ {
+ CollectParameters(&m_nIp, 1);
+ CObject* pObject = CPools::GetObjectPool()->GetAt(GET_INTEGER_PARAM(0));
+ script_assert(pObject);
+ SET_FLOAT_PARAM(1, LimitAngleOnCircle(RADTODEG(Asin(pObject->GetForward().z))));
+ SET_FLOAT_PARAM(2, LimitAngleOnCircle(RADTODEG(CGeneral::GetATanOfXY(pObject->GetForward().x, pObject->GetForward().y))));
+ SET_FLOAT_PARAM(0, LimitAngleOnCircle(RADTODEG(CGeneral::GetATanOfXY(pObject->GetUp().z, pObject->GetRight().z))));
+ StoreParameters(&m_nIp, 3);
+ return 0;
+ }
+ case COMMAND_SET_OBJECT_ORIENTATION:
+ {
+ CollectParameters(&m_nIp, 4);
+ CObject* pObject = CPools::GetObjectPool()->GetAt(GET_INTEGER_PARAM(0));
+ script_assert(pObject);
+ pObject->SetOrientation(DEGTORAD(GET_FLOAT_PARAM(2)), DEGTORAD(GET_FLOAT_PARAM(1)), DEGTORAD(GET_FLOAT_PARAM(3)));
+ return 0;
+ }
+ case COMMAND_CHANGE_ONSCREEN_COUNTER_PREFIX:
+ {
+ uint16 offset = (uint8*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL) - CTheScripts::ScriptSpace;
+ CollectParameters(&m_nIp, 1);
+ //CUserDisplay::OnscnTimer.ChangeCounterPrefix(offset, GET_INTEGER_PARAMS(0));
+ return 0;
+ }
+ case COMMAND_STORE_PLAYER_OUTFIT:
+ {
+ char tmp[12]; // TODO
+ CTheScripts::ReadTextLabelFromScript(&m_nIp, tmp);
+ for (int i = 0; i < KEY_LENGTH_IN_SCRIPT; i++)
+ CGameLogic::mStoredPlayerOutfit[i] = tmp[i];
+ printf("STORED PLAYOUR OUTFIT : %s\n", CGameLogic::mStoredPlayerOutfit);
+ m_nIp += KEY_LENGTH_IN_SCRIPT;
+ return 0;
+ }
+ case COMMAND_DISPLAY_ONSCREEN_TIMER_WITH_NUMBER_AND_STRING:
+ {
+ char onscreen_str1[12];
+ uint16 var = (uint8*)GetPointerToScriptVariable(&m_nIp, 0) - CTheScripts::ScriptSpace;
+ CollectParameters(&m_nIp, 2);
+ wchar* text = TheText.Get((char*)&CTheScripts::ScriptSpace[m_nIp]);
+ strncpy(onscreen_str1, (char*)&CTheScripts::ScriptSpace[m_nIp], KEY_LENGTH_IN_SCRIPT);
+ m_nIp += KEY_LENGTH_IN_SCRIPT;
+ CUserDisplay::OnscnTimer.AddCounter(var, GET_INTEGER_PARAM(1), onscreen_str1, 0); // TODO - second set of data
+ return 0;
+ }
+ case COMMAND_SET_PLAYER_CURRENT_WEAPON_AMMO_IN_CLIP:
+ {
+ CollectParameters(&m_nIp, 1);
+ CWeapon* pWeapon = FindPlayerPed()->GetWeapon();
+ if (pWeapon && GET_INTEGER_PARAM(0))
+ pWeapon->m_nAmmoInClip = GET_INTEGER_PARAM(0);
+ return 0;
+ }
+ case COMMAND_SET_CHAR_WAIT_STATE_REPEAT:
+ {
+ CollectParameters(&m_nIp, 3);
+ CPed* pPed = CPools::GetPedPool()->GetAt(GET_INTEGER_PARAM(0));
+ if (pPed)
+ pPed->SetWaitState((eWaitState)GET_INTEGER_PARAM(0), GET_INTEGER_PARAM(1) >= 0 ? (void*)GET_INTEGER_PARAM(0) : nil); // + true
+ return 0;
+ }
+ case COMMAND_REGISTER_BEST_TIME_GOGO_FAGGIO:
+ CollectParameters(&m_nIp, 1);
+ // CStats::RegisterBestTimeGoGoFaggio(GET_INTEGER_PARAM(0));
+ return 0;
+ case COMMAND_LOCK_GARAGE:
+ CollectParameters(&m_nIp, 2);
+ // CGarages::LockGarage(GET_INTEGER_PARAM(0), GET_INTEGER_PARAM(1));
+ return 0;
+ case COMMAND_IS_FINAL_GAME:
+#ifdef FINAL
+ UpdateCompareFlag(true);
+#else
+ UpdateCompareFlag(false);
+#endif
+ return 0;
+ case COMMAND_SET_ALLOWED_COLLISION:
+ {
+ CollectParameters(&m_nIp, 2);
+ CTheScripts::AllowedCollision[0] = GET_INTEGER_PARAM(0);
+ CTheScripts::AllowedCollision[1] = GET_INTEGER_PARAM(1);
+ return 0;
+ }
+ case COMMAND_REGISTER_GUARDIAN_ANGEL_LEVEL:
+ CollectParameters(&m_nIp, 3);
+ //CStats::GuardianAngelHighestLevel_Ind = Max(CStats::GuardianAngelHighestLevel_Ind, GET_INTEGER_PARAM(0));
+ //CStats::GuardianAngelHighestLevel_Com = Max(CStats::GuardianAngelHighestLevel_Com, GET_INTEGER_PARAM(1));
+ //CStats::GuardianAngelHighestLevel_Sub = Max(CStats::GuardianAngelHighestLevel_Sub, GET_INTEGER_PARAM(2));
+ return 0;
+ case COMMAND_DISPLAY_ONSCREEN_TIMER_WITH_NUMBER_AND_2_STRINGS:
+ {
+ char onscreen_str1[12];
+ char onscreen_str2[12];
+ uint16 var = (uint8*)GetPointerToScriptVariable(&m_nIp, 0) - CTheScripts::ScriptSpace;
+ CollectParameters(&m_nIp, 3);
+ wchar* text = TheText.Get((char*)&CTheScripts::ScriptSpace[m_nIp]);
+ strncpy(onscreen_str1, (char*)&CTheScripts::ScriptSpace[m_nIp], KEY_LENGTH_IN_SCRIPT);
+ m_nIp += KEY_LENGTH_IN_SCRIPT;
+ wchar* text2 = TheText.Get((char*)&CTheScripts::ScriptSpace[m_nIp]);
+ strncpy(onscreen_str2, (char*)&CTheScripts::ScriptSpace[m_nIp], KEY_LENGTH_IN_SCRIPT);
+ m_nIp += KEY_LENGTH_IN_SCRIPT;
+ CUserDisplay::OnscnTimer.AddCounter(var, GET_INTEGER_PARAM(1), onscreen_str1, 0); // TODO - second set of data
+ }
+ case COMMAND_GET_PLAYER_STORED_WEAPON:
+ {
+ CollectParameters(&m_nIp, 1);
+ CPed* pPed = CWorld::Players[GET_INTEGER_PARAM(0)].m_pPed;
+ script_assert(pPed);
+ SET_INTEGER_PARAM(0, pPed->m_storedWeapon);
+ StoreParameters(&m_nIp, 1);
+ return 0;
+ }
+ case COMMAND_DISABLE_PAUSE_MENU:
+ CollectParameters(&m_nIp, 1);
+ // FrontEndMenuManager.mDisablePauseMenu = GET_INTEGER_PARAM(0) != 0; // TODO: static + member
+ return 0;
+ case COMMAND_IS_CHANNEL_PLAYING:
+ CollectParameters(&m_nIp, 1);
+ //UpdateCompareFlag(DMAudio.IsChannelPlaying(GET_INTEGER_PARAM(0));
+ UpdateCompareFlag(false);
+ return 0;
+ case COMMAND_SET_CLOCK_EVENT_WARNING:
+ CollectParameters(&m_nIp, 3);
+ /*
+ if (CHud::m_ClockEventWarningMinutes || GET_INTEGER_PARAMS(2)){
+ CHud::m_ClockEventWarningMinutes = GET_INTEGER_PARAMS(2);
+ CHud::m_ClockEventMinutes = GET_INTEGER_PARAMS(1);
+ CHud::m_ClockEventHours = GET_INTEGER_PARAMS(0);
+ CHud::m_ClockEventFlashTimer = 0;
+ }
+ */
+ return 0;
+ case COMMAND_SET_EXTRA_COLOUR_LIGHT_DIRECTION:
+ CollectParameters(&m_nIp, 3);
+ // CWeather::ExtraColourLightDir = GET_VECTOR_PARAM(0);
+ // CWeather::ExtraColourLightDir.Normalise();
+ return 0;
+ case COMMAND_SET_CHAR_CAN_BE_TARGETTED_BY_LEADER:
+ {
+ CollectParameters(&m_nIp, 2);
+ CPed* pPed = CPools::GetPedPool()->GetAt(GET_INTEGER_PARAM(0));
+ script_assert(pPed);
+ pPed->bCanBeTargettedByLeader = GET_INTEGER_PARAM(1) != 0;
+ return 0;
+ }
+ case COMMAND_PRINT_HELP_NO_BRIEF:
+ {
+ wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp);
+ CHud::SetHelpMessage(text, false); // + false, false
+ return 0;
+ }
+ case COMMAND_PRINT_HELP_FOREVER_NO_BRIEF:
+ {
+ wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp);
+ CHud::SetHelpMessage(text, false, true); // + false
+ return 0;
+ }
+ case COMMAND_PRINT_HELP_ALWAYS_NO_BRIEF:
+ {
+ // CHud::mAlwaysAllowHelpText = true;
+ wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp);
+ CHud::SetHelpMessage(text, false); // + false, false
+ return 0;
+ }
+ case COMMAND_PRINT_HELP_FOREVER_ALWAYS_NO_BRIEF:
+ {
+ // CHud::mAlwaysAllowHelpText = true;
+ wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp);
+ CHud::SetHelpMessage(text, false, true); // + false
+ return 0;
+ }
+ case COMMAND_SET_MISSION_CAR_CAN_BE_STORED_IN_GARAGE:
+ {
+ CollectParameters(&m_nIp, 2);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(GET_INTEGER_PARAM(0));
+ script_assert(pVehicle);
+ pVehicle->bAllowGarageToStore = (GET_INTEGER_PARAM(1) != 0);
+ return 0;
+ }
+ case COMMAND_FREEZE_ALL_PLAYER_FOLLOWERS:
+ {
+ CollectParameters(&m_nIp, 2);
+ CPlayerPed* pPlayerPed = CWorld::Players[GET_INTEGER_PARAM(0)].m_pPed;
+ script_assert(pPlayerPed);
+ for (int i = 0; i < CPools::GetVehiclePool()->GetSize(); i++) {
+ CPed* pPed = CPools::GetPedPool()->GetSlot(i);
+ if (pPed && IsPedPointerValid(pPed)) {
+ if (pPed->m_leader == pPlayerPed || (pPed->m_objective == OBJECTIVE_FOLLOW_CHAR_IN_FORMATION && pPed->m_pedInObjective == pPlayerPed))
+ pPed->bIsFrozen = (GET_INTEGER_PARAM(1) != 0);
+ }
+ }
+ return 0;
+ }
+ default:
+ script_assert(0);
+ }
+ return -1;
+} \ No newline at end of file
diff --git a/src/control/Script2.cpp b/src/control/Script2.cpp
index 9ef24751..b31484ab 100644
--- a/src/control/Script2.cpp
+++ b/src/control/Script2.cpp
@@ -175,27 +175,27 @@ int8 CRunningScript::ProcessCommands300To399(int32 command)
*/
case COMMAND_DISPLAY_ONSCREEN_TIMER:
{
- uint16 offset = GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL) - (int32*)CTheScripts::ScriptSpace;
+ uint16 offset = (uint8*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL) - CTheScripts::ScriptSpace;
CollectParameters(&m_nIp, 1);
CUserDisplay::OnscnTimer.AddClock(offset, nil, GET_INTEGER_PARAM(0) != 0);
return 0;
}
case COMMAND_CLEAR_ONSCREEN_TIMER:
{
- uint16 offset = GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL) - (int32*)CTheScripts::ScriptSpace;
+ uint16 offset = (uint8*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL) - CTheScripts::ScriptSpace;
CUserDisplay::OnscnTimer.ClearClock(offset);
return 0;
}
case COMMAND_DISPLAY_ONSCREEN_COUNTER:
{
- uint16 counter = GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL) - (int32*)CTheScripts::ScriptSpace;
+ uint16 counter = (uint8*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL) - CTheScripts::ScriptSpace;
CollectParameters(&m_nIp, 1);
CUserDisplay::OnscnTimer.AddCounter(counter, GET_INTEGER_PARAM(0), nil, 0);
return 0;
}
case COMMAND_CLEAR_ONSCREEN_COUNTER:
{
- uint16 counter = GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL) - (int32*)CTheScripts::ScriptSpace;
+ uint16 counter = (uint8*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL) - CTheScripts::ScriptSpace;
CUserDisplay::OnscnTimer.ClearCounter(counter);
return 0;
}
@@ -624,7 +624,7 @@ int8 CRunningScript::ProcessCommands300To399(int32 command)
//case COMMAND_MOVE_CAMERA_ALONG_SPLINE:
//case COMMAND_GET_CAMERA_POSITION_ALONG_SPLINE:
case COMMAND_DECLARE_MISSION_FLAG:
- CTheScripts::OnAMissionFlag = GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL) - (int32*)CTheScripts::ScriptSpace;
+ CTheScripts::OnAMissionFlag = (uint8*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL) - CTheScripts::ScriptSpace;
return 0;
case COMMAND_DECLARE_MISSION_FLAG_FOR_CONTACT:
return 0;
@@ -1452,7 +1452,7 @@ int8 CRunningScript::ProcessCommands400To499(int32 command)
{
wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp);
CollectParameters(&m_nIp, 3);
- CMessages::AddMessageJumpQWithNumber(text, GET_INTEGER_PARAM(1), GET_INTEGER_PARAM(2), GET_INTEGER_PARAM(0), -1, -1, -1, -1, -1);
+ CMessages::AddMessageJumpQWithNumber(text, GET_INTEGER_PARAM(1), GET_INTEGER_PARAM(2), GET_INTEGER_PARAM(0), -1, -1, -1, -1, -1); // 1
return 0;
}
case COMMAND_PRINT_WITH_NUMBER_SOON:
diff --git a/src/control/Script3.cpp b/src/control/Script3.cpp
index 88df935f..1e4d5b6f 100644
--- a/src/control/Script3.cpp
+++ b/src/control/Script3.cpp
@@ -36,6 +36,8 @@
#include "GameLogic.h"
#include "Bike.h"
+// LCS: file done except TODOs
+
int8 CRunningScript::ProcessCommands500To599(int32 command)
{
switch (command) {
@@ -731,7 +733,7 @@ int8 CRunningScript::ProcessCommands500To599(int32 command)
CPed* pPed = CPools::GetPedPool()->GetAt(GET_INTEGER_PARAM(0));
script_assert(pPed);
pPed->m_animGroup = (AssocGroupId)GET_INTEGER_PARAM(1);
- pPed->b1A1_20 = false;
+ pPed->bOverrideMoveAnim = false;
return 0;
}
/*
@@ -1740,8 +1742,10 @@ int8 CRunningScript::ProcessCommands700To799(int32 command)
UpdateCompareFlag(pPed->bIsShooting && pPed->IsWithinArea(x1, y1, x2, y2));
if (GET_INTEGER_PARAM(5))
CTheScripts::HighlightImportantArea((uintptr)this + m_nIp, x1, y1, x2, y2, MAP_Z_LOW_LIMIT);
+ /*
if (CTheScripts::DbgFlag)
CTheScripts::DrawDebugSquare(x1, y1, x2, y2);
+ */
return 0;
}
case COMMAND_IS_CHAR_SHOOTING_IN_AREA:
@@ -1756,8 +1760,10 @@ int8 CRunningScript::ProcessCommands700To799(int32 command)
UpdateCompareFlag(pPed->bIsShooting && pPed->IsWithinArea(x1, y1, x2, y2));
if (GET_INTEGER_PARAM(5))
CTheScripts::HighlightImportantArea((uintptr)this + m_nIp, x1, y1, x2, y2, MAP_Z_LOW_LIMIT);
+ /*
if (CTheScripts::DbgFlag)
CTheScripts::DrawDebugSquare(x1, y1, x2, y2);
+ */
return 0;
}
case COMMAND_IS_CURRENT_PLAYER_WEAPON:
diff --git a/src/control/Script4.cpp b/src/control/Script4.cpp
index 12eb179c..20e041da 100644
--- a/src/control/Script4.cpp
+++ b/src/control/Script4.cpp
@@ -40,6 +40,8 @@
#include "Zones.h"
#include "Bike.h"
+// LCS: file done except TODOs
+
#ifdef FIX_BUGS
static bool IsSlideObjectUsedWrongByScript(const CVector& posTarget, const CVector& slideBy)
{
@@ -1493,7 +1495,7 @@ int8 CRunningScript::ProcessCommands900To999(int32 command)
CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(GET_INTEGER_PARAM(0));
script_assert(pVehicle);
const CVector& pos = pVehicle->GetPosition();
- float heading = CGeneral::GetATanOfXY(pos.y - GET_FLOAT_PARAM(2), pos.x - GET_FLOAT_PARAM(1)) + HALFPI;
+ float heading = CGeneral::GetATanOfXY(pos.x - GET_FLOAT_PARAM(1), pos.y - GET_FLOAT_PARAM(2)) + HALFPI;
if (heading > TWOPI)
heading -= TWOPI;
pVehicle->SetHeading(heading);
@@ -1752,7 +1754,7 @@ int8 CRunningScript::ProcessCommands900To999(int32 command)
*/
case COMMAND_DISPLAY_ONSCREEN_TIMER_WITH_STRING:
{
- uint16 var = GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL) - (int32*)CTheScripts::ScriptSpace;
+ uint16 var = (uint8*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL) - CTheScripts::ScriptSpace;
CollectParameters(&m_nIp, 1);
wchar* text = TheText.Get((char*)&CTheScripts::ScriptSpace[m_nIp]); // ???
strncpy(onscreen_str, (char*)&CTheScripts::ScriptSpace[m_nIp], KEY_LENGTH_IN_SCRIPT);
@@ -1762,7 +1764,7 @@ int8 CRunningScript::ProcessCommands900To999(int32 command)
}
case COMMAND_DISPLAY_ONSCREEN_COUNTER_WITH_STRING:
{
- uint16 var = GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL) - (int32*)CTheScripts::ScriptSpace;
+ uint16 var = (uint8*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL) - CTheScripts::ScriptSpace;
CollectParameters(&m_nIp, 1);
wchar* text = TheText.Get((char*)&CTheScripts::ScriptSpace[m_nIp]); // ???
strncpy(onscreen_str, (char*)&CTheScripts::ScriptSpace[m_nIp], KEY_LENGTH_IN_SCRIPT);
diff --git a/src/control/Script5.cpp b/src/control/Script5.cpp
index c0e3ecad..74d187ca 100644
--- a/src/control/Script5.cpp
+++ b/src/control/Script5.cpp
@@ -17,32 +17,20 @@
#include "World.h"
#include "main.h"
-void CRunningScript::UpdateCompareFlag(bool flag)
+// LCS: file done except TODOs
+
+uint32 CRunningScript::CollectLocateParameters(uint32* pIp, bool b3D)
{
- if (m_bNotFlag)
- flag = !flag;
- if (m_nAndOrState == ANDOR_NONE) {
- m_bCondResult = flag;
- return;
- }
- if (m_nAndOrState >= ANDS_1 && m_nAndOrState <= ANDS_8) {
- m_bCondResult &= flag;
- if (m_nAndOrState == ANDS_1) {
- m_nAndOrState = ANDOR_NONE;
- return;
- }
- }
- else if (m_nAndOrState >= ORS_1 && m_nAndOrState <= ORS_8) {
- m_bCondResult |= flag;
- if (m_nAndOrState == ORS_1) {
- m_nAndOrState = ANDOR_NONE;
- return;
- }
- }
- else {
- return;
- }
- m_nAndOrState--;
+ CollectParameters(pIp, 1);
+ uint32 id = (uintptr)this + (*pIp - 16);
+ uint32 ip = *pIp;
+ uint8 type = CTheScripts::Read1ByteFromScript(&ip);
+ if (type >= ARGUMENT_LOCAL) {
+ ip--;
+ id = (uint32)(uintptr)GetPointerToScriptVariable(&ip, 0);
+ }
+ CollectParameters(pIp, b3D ? 7 : 5, &(ScriptParams[1]));
+ return id;
}
void CRunningScript::LocatePlayerCommand(int32 command, uint32* pIp)
@@ -62,8 +50,8 @@ void CRunningScript::LocatePlayerCommand(int32 command, uint32* pIp)
b3D = false;
break;
}
- CollectParameters(pIp, b3D ? 8 : 6);
- CPlayerInfo* pPlayerInfo = &CWorld::Players[ScriptParams[0]];
+ uint32 id = CollectLocateParameters(pIp, b3D);
+ CPlayerInfo* pPlayerInfo = &CWorld::Players[GET_INTEGER_PARAM(0)];
switch (command) {
case COMMAND_LOCATE_STOPPED_PLAYER_ANY_MEANS_2D:
case COMMAND_LOCATE_STOPPED_PLAYER_ANY_MEANS_3D:
@@ -79,37 +67,23 @@ void CRunningScript::LocatePlayerCommand(int32 command, uint32* pIp)
default:
break;
}
- X = *(float*)&ScriptParams[1];
- Y = *(float*)&ScriptParams[2];
+ X = GET_FLOAT_PARAM(1);
+ Y = GET_FLOAT_PARAM(2);
if (b3D) {
- Z = *(float*)&ScriptParams[3];
- dX = *(float*)&ScriptParams[4];
- dY = *(float*)&ScriptParams[5];
- dZ = *(float*)&ScriptParams[6];
- debug = ScriptParams[7];
+ Z = GET_FLOAT_PARAM(3);
+ dX = GET_FLOAT_PARAM(4);
+ dY = GET_FLOAT_PARAM(5);
+ dZ = GET_FLOAT_PARAM(6);
+ debug = GET_INTEGER_PARAM(7);
} else {
- dX = *(float*)&ScriptParams[3];
- dY = *(float*)&ScriptParams[4];
- debug = ScriptParams[5];
+ dX = GET_FLOAT_PARAM(3);
+ dY = GET_FLOAT_PARAM(4);
+ debug = GET_INTEGER_PARAM(5);
}
+ CVector pos = pPlayerInfo->GetPos();
if (!decided) {
- CVector pos = pPlayerInfo->GetPos();
result = false;
- bool in_area;
- if (b3D) {
- in_area = X - dX <= pos.x &&
- X + dX >= pos.x &&
- Y - dY <= pos.y &&
- Y + dY >= pos.y &&
- Z - dZ <= pos.z &&
- Z + dZ >= pos.z;
- } else {
- in_area = X - dX <= pos.x &&
- X + dX >= pos.x &&
- Y - dY <= pos.y &&
- Y + dY >= pos.y;
- }
- if (in_area) {
+ if (Abs(pos.x - X) < dX && Abs(pos.y - Y) < dY && (!b3D || Abs(pos.z - Z) < dZ)) {
switch (command) {
case COMMAND_LOCATE_PLAYER_ANY_MEANS_2D:
case COMMAND_LOCATE_PLAYER_ANY_MEANS_3D:
@@ -136,14 +110,16 @@ void CRunningScript::LocatePlayerCommand(int32 command, uint32* pIp)
}
}
UpdateCompareFlag(result);
- if (debug)
- CTheScripts::HighlightImportantArea((uintptr)this + m_nIp, X - dX, Y - dY, X + dX, Y + dY, b3D ? Z : MAP_Z_LOW_LIMIT);
+ if (debug && Abs(pos.x - X) < 80.0f && Abs(pos.y - Y) < 80.0f)
+ CTheScripts::HighlightImportantArea(id, X - dX, Y - dY, X + dX, Y + dY, b3D ? Z : MAP_Z_LOW_LIMIT);
+ /*
if (CTheScripts::DbgFlag) {
if (b3D)
CTheScripts::DrawDebugCube(X - dX, Y - dY, Z - dZ, X + dX, Y + dY, Z + dZ);
else
CTheScripts::DrawDebugSquare(X - dX, Y - dY, X + dX, Y + dY);
}
+ */
}
void CRunningScript::LocatePlayerCharCommand(int32 command, uint32* pIp)
@@ -161,8 +137,8 @@ void CRunningScript::LocatePlayerCharCommand(int32 command, uint32* pIp)
break;
}
CollectParameters(pIp, b3D ? 6 : 5);
- CPlayerInfo* pPlayerInfo = &CWorld::Players[ScriptParams[0]];
- CPed* pTarget = CPools::GetPedPool()->GetAt(ScriptParams[1]);
+ CPlayerInfo* pPlayerInfo = &CWorld::Players[GET_INTEGER_PARAM(0)];
+ CPed* pTarget = CPools::GetPedPool()->GetAt(GET_INTEGER_PARAM(1));
script_assert(pTarget);
CVector pos = pPlayerInfo->GetPos();
if (pTarget->bInVehicle) {
@@ -174,14 +150,14 @@ void CRunningScript::LocatePlayerCharCommand(int32 command, uint32* pIp)
Y = pTarget->GetPosition().y;
Z = pTarget->GetPosition().z;
}
- dX = *(float*)&ScriptParams[2];
- dY = *(float*)&ScriptParams[3];
+ dX = GET_FLOAT_PARAM(2);
+ dY = GET_FLOAT_PARAM(3);
if (b3D) {
- dZ = *(float*)&ScriptParams[4];
- debug = ScriptParams[5];
+ dZ = GET_FLOAT_PARAM(4);
+ debug = GET_INTEGER_PARAM(5);
}
else {
- debug = ScriptParams[4];
+ debug = GET_INTEGER_PARAM(4);
}
result = false;
bool in_area;
@@ -225,12 +201,14 @@ void CRunningScript::LocatePlayerCharCommand(int32 command, uint32* pIp)
#else
CTheScripts::HighlightImportantArea((uintptr)this + m_nIp, X - dX, Y - dY, X + dX, Y + dX, b3D ? Z : MAP_Z_LOW_LIMIT);
#endif
+ /*
if (CTheScripts::DbgFlag) {
if (b3D)
CTheScripts::DrawDebugCube(X - dX, Y - dY, Z - dZ, X + dX, Y + dY, Z + dZ);
else
CTheScripts::DrawDebugSquare(X - dX, Y - dY, X + dX, Y + dY);
}
+ */
}
void CRunningScript::LocatePlayerCarCommand(int32 command, uint32* pIp)
@@ -248,21 +226,21 @@ void CRunningScript::LocatePlayerCarCommand(int32 command, uint32* pIp)
break;
}
CollectParameters(pIp, b3D ? 6 : 5);
- CPlayerInfo* pPlayerInfo = &CWorld::Players[ScriptParams[0]];
- CVehicle* pTarget = CPools::GetVehiclePool()->GetAt(ScriptParams[1]);
+ CPlayerInfo* pPlayerInfo = &CWorld::Players[GET_INTEGER_PARAM(0)];
+ CVehicle* pTarget = CPools::GetVehiclePool()->GetAt(GET_INTEGER_PARAM(1));
script_assert(pTarget);
CVector pos = pPlayerInfo->GetPos();
X = pTarget->GetPosition().x;
Y = pTarget->GetPosition().y;
Z = pTarget->GetPosition().z;
- dX = *(float*)&ScriptParams[2];
- dY = *(float*)&ScriptParams[3];
+ dX = GET_FLOAT_PARAM(2);
+ dY = GET_FLOAT_PARAM(3);
if (b3D) {
- dZ = *(float*)&ScriptParams[4];
- debug = ScriptParams[5];
+ dZ = GET_FLOAT_PARAM(4);
+ debug = GET_INTEGER_PARAM(5);
}
else {
- debug = ScriptParams[4];
+ debug = GET_INTEGER_PARAM(4);
}
result = false;
bool in_area;
@@ -302,12 +280,14 @@ void CRunningScript::LocatePlayerCarCommand(int32 command, uint32* pIp)
UpdateCompareFlag(result);
if (debug)
CTheScripts::HighlightImportantArea((uintptr)this + m_nIp, X - dX, Y - dY, X + dX, Y + dY, b3D ? Z : MAP_Z_LOW_LIMIT);
+ /*
if (CTheScripts::DbgFlag) {
if (b3D)
CTheScripts::DrawDebugCube(X - dX, Y - dY, Z - dZ, X + dX, Y + dY, Z + dZ);
else
CTheScripts::DrawDebugSquare(X - dX, Y - dY, X + dX, Y + dY);
}
+ */
}
void CRunningScript::LocateCharCommand(int32 command, uint32* pIp)
@@ -327,8 +307,8 @@ void CRunningScript::LocateCharCommand(int32 command, uint32* pIp)
b3D = false;
break;
}
- CollectParameters(pIp, b3D ? 8 : 6);
- CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ uint32 id = CollectLocateParameters(pIp, b3D);
+ CPed* pPed = CPools::GetPedPool()->GetAt(GET_INTEGER_PARAM(0));
script_assert(pPed);
CVector pos = pPed->InVehicle() ? pPed->m_pMyVehicle->GetPosition() : pPed->GetPosition();
switch (command) {
@@ -346,19 +326,19 @@ void CRunningScript::LocateCharCommand(int32 command, uint32* pIp)
default:
break;
}
- X = *(float*)&ScriptParams[1];
- Y = *(float*)&ScriptParams[2];
+ X = GET_FLOAT_PARAM(1);
+ Y = GET_FLOAT_PARAM(2);
if (b3D) {
- Z = *(float*)&ScriptParams[3];
- dX = *(float*)&ScriptParams[4];
- dY = *(float*)&ScriptParams[5];
- dZ = *(float*)&ScriptParams[6];
- debug = ScriptParams[7];
+ Z = GET_FLOAT_PARAM(3);
+ dX = GET_FLOAT_PARAM(4);
+ dY = GET_FLOAT_PARAM(5);
+ dZ = GET_FLOAT_PARAM(6);
+ debug = GET_INTEGER_PARAM(7);
}
else {
- dX = *(float*)&ScriptParams[3];
- dY = *(float*)&ScriptParams[4];
- debug = ScriptParams[5];
+ dX = GET_FLOAT_PARAM(3);
+ dY = GET_FLOAT_PARAM(4);
+ debug = GET_INTEGER_PARAM(5);
}
if (!decided) {
result = false;
@@ -405,13 +385,15 @@ void CRunningScript::LocateCharCommand(int32 command, uint32* pIp)
}
UpdateCompareFlag(result);
if (debug)
- CTheScripts::HighlightImportantArea((uintptr)this + m_nIp, X - dX, Y - dY, X + dX, Y + dY, b3D ? Z : MAP_Z_LOW_LIMIT);
+ CTheScripts::HighlightImportantArea(id, X - dX, Y - dY, X + dX, Y + dY, b3D ? Z : MAP_Z_LOW_LIMIT);
+ /*
if (CTheScripts::DbgFlag) {
if (b3D)
CTheScripts::DrawDebugCube(X - dX, Y - dY, Z - dZ, X + dX, Y + dY, Z + dZ);
else
CTheScripts::DrawDebugSquare(X - dX, Y - dY, X + dX, Y + dY);
}
+ */
}
void CRunningScript::LocateCharCharCommand(int32 command, uint32* pIp)
@@ -429,9 +411,9 @@ void CRunningScript::LocateCharCharCommand(int32 command, uint32* pIp)
break;
}
CollectParameters(pIp, b3D ? 6 : 5);
- CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ CPed* pPed = CPools::GetPedPool()->GetAt(GET_INTEGER_PARAM(0));
script_assert(pPed);
- CPed* pTarget = CPools::GetPedPool()->GetAt(ScriptParams[1]);
+ CPed* pTarget = CPools::GetPedPool()->GetAt(GET_INTEGER_PARAM(1));
script_assert(pTarget);
CVector pos = pPed->bInVehicle ? pPed->m_pMyVehicle->GetPosition() : pPed->GetPosition();
if (pTarget->bInVehicle) {
@@ -444,14 +426,14 @@ void CRunningScript::LocateCharCharCommand(int32 command, uint32* pIp)
Y = pTarget->GetPosition().y;
Z = pTarget->GetPosition().z;
}
- dX = *(float*)&ScriptParams[2];
- dY = *(float*)&ScriptParams[3];
+ dX = GET_FLOAT_PARAM(2);
+ dY = GET_FLOAT_PARAM(3);
if (b3D) {
- dZ = *(float*)&ScriptParams[4];
- debug = ScriptParams[5];
+ dZ = GET_FLOAT_PARAM(4);
+ debug = GET_INTEGER_PARAM(5);
}
else {
- debug = ScriptParams[4];
+ debug = GET_INTEGER_PARAM(4);
}
result = false;
bool in_area;
@@ -495,12 +477,14 @@ void CRunningScript::LocateCharCharCommand(int32 command, uint32* pIp)
#else
CTheScripts::HighlightImportantArea((uintptr)this + m_nIp, X - dX, Y - dY, X + dX, Y + dX, b3D ? Z : MAP_Z_LOW_LIMIT);
#endif
+ /*
if (CTheScripts::DbgFlag) {
if (b3D)
CTheScripts::DrawDebugCube(X - dX, Y - dY, Z - dZ, X + dX, Y + dY, Z + dZ);
else
CTheScripts::DrawDebugSquare(X - dX, Y - dY, X + dX, Y + dY);
}
+ */
}
void CRunningScript::LocateCharCarCommand(int32 command, uint32* pIp)
@@ -518,22 +502,22 @@ void CRunningScript::LocateCharCarCommand(int32 command, uint32* pIp)
break;
}
CollectParameters(pIp, b3D ? 6 : 5);
- CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ CPed* pPed = CPools::GetPedPool()->GetAt(GET_INTEGER_PARAM(0));
script_assert(pPed);
- CVehicle* pTarget = CPools::GetVehiclePool()->GetAt(ScriptParams[1]);
+ CVehicle* pTarget = CPools::GetVehiclePool()->GetAt(GET_INTEGER_PARAM(1));
script_assert(pTarget);
CVector pos = pPed->bInVehicle ? pPed->m_pMyVehicle->GetPosition() : pPed->GetPosition();
X = pTarget->GetPosition().x;
Y = pTarget->GetPosition().y;
Z = pTarget->GetPosition().z;
- dX = *(float*)&ScriptParams[2];
- dY = *(float*)&ScriptParams[3];
+ dX = GET_FLOAT_PARAM(2);
+ dY = GET_FLOAT_PARAM(3);
if (b3D) {
- dZ = *(float*)&ScriptParams[4];
- debug = ScriptParams[5];
+ dZ = GET_FLOAT_PARAM(4);
+ debug = GET_INTEGER_PARAM(5);
}
else {
- debug = ScriptParams[4];
+ debug = GET_INTEGER_PARAM(4);
}
result = false;
bool in_area;
@@ -573,12 +557,14 @@ void CRunningScript::LocateCharCarCommand(int32 command, uint32* pIp)
UpdateCompareFlag(result);
if (debug)
CTheScripts::HighlightImportantArea((uintptr)this + m_nIp, X - dX, Y - dY, X + dX, Y + dY, b3D ? Z : MAP_Z_LOW_LIMIT);
+ /*
if (CTheScripts::DbgFlag) {
if (b3D)
CTheScripts::DrawDebugCube(X - dX, Y - dY, Z - dZ, X + dX, Y + dY, Z + dZ);
else
CTheScripts::DrawDebugSquare(X - dX, Y - dY, X + dX, Y + dY);
}
+ */
}
void CRunningScript::LocateCharObjectCommand(int32 command, uint32* pIp)
@@ -596,22 +582,22 @@ void CRunningScript::LocateCharObjectCommand(int32 command, uint32* pIp)
break;
}
CollectParameters(pIp, b3D ? 6 : 5);
- CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ CPed* pPed = CPools::GetPedPool()->GetAt(GET_INTEGER_PARAM(0));
script_assert(pPed);
- CObject* pTarget = CPools::GetObjectPool()->GetAt(ScriptParams[1]);
+ CObject* pTarget = CPools::GetObjectPool()->GetAt(GET_INTEGER_PARAM(1));
script_assert(pTarget);
CVector pos = pPed->bInVehicle ? pPed->m_pMyVehicle->GetPosition() : pPed->GetPosition();
X = pTarget->GetPosition().x;
Y = pTarget->GetPosition().y;
Z = pTarget->GetPosition().z;
- dX = *(float*)&ScriptParams[2];
- dY = *(float*)&ScriptParams[3];
+ dX = GET_FLOAT_PARAM(2);
+ dY = GET_FLOAT_PARAM(3);
if (b3D) {
- dZ = *(float*)&ScriptParams[4];
- debug = ScriptParams[5];
+ dZ = GET_FLOAT_PARAM(4);
+ debug = GET_INTEGER_PARAM(5);
}
else {
- debug = ScriptParams[4];
+ debug = GET_INTEGER_PARAM(4);
}
result = false;
bool in_area;
@@ -651,12 +637,14 @@ void CRunningScript::LocateCharObjectCommand(int32 command, uint32* pIp)
UpdateCompareFlag(result);
if (debug)
CTheScripts::HighlightImportantArea((uintptr)this + m_nIp, X - dX, Y - dY, X + dX, Y + dY, b3D ? Z : MAP_Z_LOW_LIMIT);
+ /*
if (CTheScripts::DbgFlag) {
if (b3D)
CTheScripts::DrawDebugCube(X - dX, Y - dY, Z - dZ, X + dX, Y + dY, Z + dZ);
else
CTheScripts::DrawDebugSquare(X - dX, Y - dY, X + dX, Y + dY);
}
+ */
}
void CRunningScript::LocateCarCommand(int32 command, uint32* pIp)
@@ -672,8 +660,8 @@ void CRunningScript::LocateCarCommand(int32 command, uint32* pIp)
b3D = false;
break;
}
- CollectParameters(pIp, b3D ? 8 : 6);
- CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ uint32 id = CollectLocateParameters(pIp, b3D);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(GET_INTEGER_PARAM(0));
script_assert(pVehicle);
CVector pos = pVehicle->GetPosition();
switch (command) {
@@ -687,19 +675,19 @@ void CRunningScript::LocateCarCommand(int32 command, uint32* pIp)
default:
break;
}
- X = *(float*)&ScriptParams[1];
- Y = *(float*)&ScriptParams[2];
+ X = GET_FLOAT_PARAM(1);
+ Y = GET_FLOAT_PARAM(2);
if (b3D) {
- Z = *(float*)&ScriptParams[3];
- dX = *(float*)&ScriptParams[4];
- dY = *(float*)&ScriptParams[5];
- dZ = *(float*)&ScriptParams[6];
- debug = ScriptParams[7];
+ Z = GET_FLOAT_PARAM(3);
+ dX = GET_FLOAT_PARAM(4);
+ dY = GET_FLOAT_PARAM(5);
+ dZ = GET_FLOAT_PARAM(6);
+ debug = GET_INTEGER_PARAM(7);
}
else {
- dX = *(float*)&ScriptParams[3];
- dY = *(float*)&ScriptParams[4];
- debug = ScriptParams[5];
+ dX = GET_FLOAT_PARAM(3);
+ dY = GET_FLOAT_PARAM(4);
+ debug = GET_INTEGER_PARAM(5);
}
if (!decided) {
result = false;
@@ -722,13 +710,15 @@ void CRunningScript::LocateCarCommand(int32 command, uint32* pIp)
}
UpdateCompareFlag(result);
if (debug)
- CTheScripts::HighlightImportantArea((uintptr)this + m_nIp, X - dX, Y - dY, X + dX, Y + dY, b3D ? Z : MAP_Z_LOW_LIMIT);
+ CTheScripts::HighlightImportantArea(id, X - dX, Y - dY, X + dX, Y + dY, b3D ? Z : MAP_Z_LOW_LIMIT);
+ /*
if (CTheScripts::DbgFlag) {
if (b3D)
CTheScripts::DrawDebugCube(X - dX, Y - dY, Z - dZ, X + dX, Y + dY, Z + dZ);
else
CTheScripts::DrawDebugSquare(X - dX, Y - dY, X + dX, Y + dY);
}
+ */
}
void CRunningScript::LocateObjectCommand(int32 command, uint32* pIp)
@@ -743,23 +733,23 @@ void CRunningScript::LocateObjectCommand(int32 command, uint32* pIp)
b3D = false;
break;
}
- CollectParameters(pIp, b3D ? 8 : 6);
- CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[0]);
+ uint32 id = CollectLocateParameters(pIp, b3D);
+ CObject* pObject = CPools::GetObjectPool()->GetAt(GET_INTEGER_PARAM(0));
script_assert(pObject);
CVector pos = pObject->GetPosition();
- X = *(float*)&ScriptParams[1];
- Y = *(float*)&ScriptParams[2];
+ X = GET_FLOAT_PARAM(1);
+ Y = GET_FLOAT_PARAM(2);
if (b3D) {
- Z = *(float*)&ScriptParams[3];
- dX = *(float*)&ScriptParams[4];
- dY = *(float*)&ScriptParams[5];
- dZ = *(float*)&ScriptParams[6];
- debug = ScriptParams[7];
+ Z = GET_FLOAT_PARAM(3);
+ dX = GET_FLOAT_PARAM(4);
+ dY = GET_FLOAT_PARAM(5);
+ dZ = GET_FLOAT_PARAM(6);
+ debug = GET_INTEGER_PARAM(7);
}
else {
- dX = *(float*)&ScriptParams[3];
- dY = *(float*)&ScriptParams[4];
- debug = ScriptParams[5];
+ dX = GET_FLOAT_PARAM(3);
+ dY = GET_FLOAT_PARAM(4);
+ debug = GET_INTEGER_PARAM(5);
}
result = false;
bool in_area;
@@ -780,13 +770,15 @@ void CRunningScript::LocateObjectCommand(int32 command, uint32* pIp)
result = in_area;
UpdateCompareFlag(result);
if (debug)
- CTheScripts::HighlightImportantArea((uintptr)this + m_nIp, X - dX, Y - dY, X + dX, Y + dY, b3D ? Z : MAP_Z_LOW_LIMIT);
+ CTheScripts::HighlightImportantArea(id, X - dX, Y - dY, X + dX, Y + dY, b3D ? Z : MAP_Z_LOW_LIMIT);
+ /*
if (CTheScripts::DbgFlag) {
if (b3D)
CTheScripts::DrawDebugCube(X - dX, Y - dY, Z - dZ, X + dX, Y + dY, Z + dZ);
else
CTheScripts::DrawDebugSquare(X - dX, Y - dY, X + dX, Y + dY);
}
+ */
}
void CRunningScript::LocateSniperBulletCommand(int32 command, uint32* pIp)
@@ -802,30 +794,32 @@ void CRunningScript::LocateSniperBulletCommand(int32 command, uint32* pIp)
break;
}
CollectParameters(pIp, b3D ? 7 : 5);
- X = *(float*)&ScriptParams[0];
- Y = *(float*)&ScriptParams[1];
+ X = GET_FLOAT_PARAM(0);
+ Y = GET_FLOAT_PARAM(1);
if (b3D) {
- Z = *(float*)&ScriptParams[2];
- dX = *(float*)&ScriptParams[3];
- dY = *(float*)&ScriptParams[4];
- dZ = *(float*)&ScriptParams[5];
- debug = ScriptParams[6];
+ Z = GET_FLOAT_PARAM(2);
+ dX = GET_FLOAT_PARAM(3);
+ dY = GET_FLOAT_PARAM(4);
+ dZ = GET_FLOAT_PARAM(5);
+ debug = GET_INTEGER_PARAM(6);
}
else {
- dX = *(float*)&ScriptParams[2];
- dY = *(float*)&ScriptParams[3];
- debug = ScriptParams[4];
+ dX = GET_FLOAT_PARAM(2);
+ dY = GET_FLOAT_PARAM(3);
+ debug = GET_INTEGER_PARAM(4);
}
result = CBulletInfo::TestForSniperBullet(X - dX, X + dX, Y - dY, Y + dY, b3D ? Z - dZ : -1000.0f, b3D ? Z + dZ : 1000.0f);
UpdateCompareFlag(result);
if (debug)
CTheScripts::HighlightImportantArea((uintptr)this + m_nIp, X - dX, Y - dY, X + dX, Y + dY, b3D ? Z : MAP_Z_LOW_LIMIT);
+ /*
if (CTheScripts::DbgFlag) {
if (b3D)
CTheScripts::DrawDebugCube(X - dX, Y - dY, Z - dZ, X + dX, Y + dY, Z + dZ);
else
CTheScripts::DrawDebugSquare(X - dX, Y - dY, X + dX, Y + dY);
}
+ */
}
void CRunningScript::PlayerInAreaCheckCommand(int32 command, uint32* pIp)
@@ -845,8 +839,8 @@ void CRunningScript::PlayerInAreaCheckCommand(int32 command, uint32* pIp)
b3D = false;
break;
}
- CollectParameters(pIp, b3D ? 8 : 6);
- CPlayerInfo* pPlayerInfo = &CWorld::Players[ScriptParams[0]];
+ uint32 id = CollectLocateParameters(pIp, b3D);
+ CPlayerInfo* pPlayerInfo = &CWorld::Players[GET_INTEGER_PARAM(0)];
switch (command) {
case COMMAND_IS_PLAYER_STOPPED_IN_AREA_3D:
case COMMAND_IS_PLAYER_STOPPED_IN_AREA_ON_FOOT_3D:
@@ -862,23 +856,23 @@ void CRunningScript::PlayerInAreaCheckCommand(int32 command, uint32* pIp)
default:
break;
}
- infX = *(float*)&ScriptParams[1];
- infY = *(float*)&ScriptParams[2];
+ infX = GET_FLOAT_PARAM(1);
+ infY = GET_FLOAT_PARAM(2);
if (b3D) {
- infZ = *(float*)&ScriptParams[3];
- supX = *(float*)&ScriptParams[4];
- supY = *(float*)&ScriptParams[5];
- supZ = *(float*)&ScriptParams[6];
+ infZ = GET_FLOAT_PARAM(3);
+ supX = GET_FLOAT_PARAM(4);
+ supY = GET_FLOAT_PARAM(5);
+ supZ = GET_FLOAT_PARAM(6);
if (infZ > supZ) {
- infZ = *(float*)&ScriptParams[6];
- supZ = *(float*)&ScriptParams[3];
+ infZ = GET_FLOAT_PARAM(6);
+ supZ = GET_FLOAT_PARAM(3);
}
- debug = ScriptParams[7];
+ debug = GET_INTEGER_PARAM(7);
}
else {
- supX = *(float*)&ScriptParams[3];
- supY = *(float*)&ScriptParams[4];
- debug = ScriptParams[5];
+ supX = GET_FLOAT_PARAM(3);
+ supY = GET_FLOAT_PARAM(4);
+ debug = GET_INTEGER_PARAM(5);
}
if (infX > supX) {
float tmp = infX;
@@ -937,12 +931,14 @@ void CRunningScript::PlayerInAreaCheckCommand(int32 command, uint32* pIp)
UpdateCompareFlag(result);
if (debug)
CTheScripts::HighlightImportantArea((uintptr)this + m_nIp, infX, infY, supX, supY, b3D ? (infZ + supZ) / 2 : MAP_Z_LOW_LIMIT);
+ /*
if (CTheScripts::DbgFlag) {
if (b3D)
CTheScripts::DrawDebugCube(infX, infY, infZ, supX, supY, supZ);
else
CTheScripts::DrawDebugSquare(infX, infY, supX, supY);
}
+ */
}
void CRunningScript::PlayerInAngledAreaCheckCommand(int32 command, uint32* pIp)
@@ -963,7 +959,7 @@ void CRunningScript::PlayerInAngledAreaCheckCommand(int32 command, uint32* pIp)
break;
}
CollectParameters(pIp, b3D ? 9 : 7);
- CPlayerInfo* pPlayerInfo = &CWorld::Players[ScriptParams[0]];
+ CPlayerInfo* pPlayerInfo = &CWorld::Players[GET_INTEGER_PARAM(0)];
switch (command) {
case COMMAND_IS_PLAYER_STOPPED_IN_ANGLED_AREA_3D:
case COMMAND_IS_PLAYER_STOPPED_IN_ANGLED_AREA_ON_FOOT_3D:
@@ -979,25 +975,25 @@ void CRunningScript::PlayerInAngledAreaCheckCommand(int32 command, uint32* pIp)
default:
break;
}
- infX = *(float*)&ScriptParams[1];
- infY = *(float*)&ScriptParams[2];
+ infX = GET_FLOAT_PARAM(1);
+ infY = GET_FLOAT_PARAM(2);
if (b3D) {
- infZ = *(float*)&ScriptParams[3];
- supX = *(float*)&ScriptParams[4];
- supY = *(float*)&ScriptParams[5];
- supZ = *(float*)&ScriptParams[6];
+ infZ = GET_FLOAT_PARAM(3);
+ supX = GET_FLOAT_PARAM(4);
+ supY = GET_FLOAT_PARAM(5);
+ supZ = GET_FLOAT_PARAM(6);
if (infZ > supZ) {
- infZ = *(float*)&ScriptParams[6];
- supZ = *(float*)&ScriptParams[3];
+ infZ = GET_FLOAT_PARAM(6);
+ supZ = GET_FLOAT_PARAM(3);
}
- side2length = *(float*)&ScriptParams[7];
- debug = ScriptParams[8];
+ side2length = GET_FLOAT_PARAM(7);
+ debug = GET_INTEGER_PARAM(8);
}
else {
- supX = *(float*)&ScriptParams[3];
- supY = *(float*)&ScriptParams[4];
- side2length = *(float*)&ScriptParams[5];
- debug = ScriptParams[6];
+ supX = GET_FLOAT_PARAM(3);
+ supY = GET_FLOAT_PARAM(4);
+ side2length = GET_FLOAT_PARAM(5);
+ debug = GET_INTEGER_PARAM(6);
}
float initAngle = CGeneral::GetRadianAngleBetweenPoints(infX, infY, supX, supY) + HALFPI;
while (initAngle < 0.0f)
@@ -1060,6 +1056,7 @@ void CRunningScript::PlayerInAngledAreaCheckCommand(int32 command, uint32* pIp)
if (debug)
CTheScripts::HighlightImportantAngledArea((uintptr)this + m_nIp, infX, infY, supX, supY,
rotatedSupX, rotatedSupY, rotatedInfX, rotatedInfY, b3D ? (infZ + supZ) / 2 : MAP_Z_LOW_LIMIT);
+ /*
if (CTheScripts::DbgFlag) {
if (b3D)
CTheScripts::DrawDebugAngledCube(infX, infY, infZ, supX, supY, supZ,
@@ -1068,6 +1065,7 @@ void CRunningScript::PlayerInAngledAreaCheckCommand(int32 command, uint32* pIp)
CTheScripts::DrawDebugAngledSquare(infX, infY, supX, supY,
rotatedSupX, rotatedSupY, rotatedInfX, rotatedInfY);
}
+ */
}
void CRunningScript::CharInAreaCheckCommand(int32 command, uint32* pIp)
@@ -1087,8 +1085,8 @@ void CRunningScript::CharInAreaCheckCommand(int32 command, uint32* pIp)
b3D = false;
break;
}
- CollectParameters(pIp, b3D ? 8 : 6);
- CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ uint32 id = CollectLocateParameters(pIp, b3D);
+ CPed* pPed = CPools::GetPedPool()->GetAt(GET_INTEGER_PARAM(0));
script_assert(pPed);
CVector pos = pPed->InVehicle() ? pPed->m_pMyVehicle->GetPosition() : pPed->GetPosition();
switch (command) {
@@ -1106,23 +1104,23 @@ void CRunningScript::CharInAreaCheckCommand(int32 command, uint32* pIp)
default:
break;
}
- infX = *(float*)&ScriptParams[1];
- infY = *(float*)&ScriptParams[2];
+ infX = GET_FLOAT_PARAM(1);
+ infY = GET_FLOAT_PARAM(2);
if (b3D) {
- infZ = *(float*)&ScriptParams[3];
- supX = *(float*)&ScriptParams[4];
- supY = *(float*)&ScriptParams[5];
- supZ = *(float*)&ScriptParams[6];
+ infZ = GET_FLOAT_PARAM(3);
+ supX = GET_FLOAT_PARAM(4);
+ supY = GET_FLOAT_PARAM(5);
+ supZ = GET_FLOAT_PARAM(6);
if (infZ > supZ) {
- infZ = *(float*)&ScriptParams[6];
- supZ = *(float*)&ScriptParams[3];
+ infZ = GET_FLOAT_PARAM(6);
+ supZ = GET_FLOAT_PARAM(3);
}
- debug = ScriptParams[7];
+ debug = GET_INTEGER_PARAM(7);
}
else {
- supX = *(float*)&ScriptParams[3];
- supY = *(float*)&ScriptParams[4];
- debug = ScriptParams[5];
+ supX = GET_FLOAT_PARAM(3);
+ supY = GET_FLOAT_PARAM(4);
+ debug = GET_INTEGER_PARAM(5);
}
if (infX > supX) {
float tmp = infX;
@@ -1179,13 +1177,15 @@ void CRunningScript::CharInAreaCheckCommand(int32 command, uint32* pIp)
}
UpdateCompareFlag(result);
if (debug)
- CTheScripts::HighlightImportantArea((uintptr)this + m_nIp, infX, infY, supX, supY, b3D ? (infZ + supZ) / 2 : MAP_Z_LOW_LIMIT);
+ CTheScripts::HighlightImportantArea(id, infX, infY, supX, supY, b3D ? (infZ + supZ) / 2 : MAP_Z_LOW_LIMIT);
+ /*
if (CTheScripts::DbgFlag) {
if (b3D)
CTheScripts::DrawDebugCube(infX, infY, infZ, supX, supY, supZ);
else
CTheScripts::DrawDebugSquare(infX, infY, supX, supY);
}
+ */
}
void CRunningScript::CarInAreaCheckCommand(int32 command, uint32* pIp)
@@ -1201,8 +1201,8 @@ void CRunningScript::CarInAreaCheckCommand(int32 command, uint32* pIp)
b3D = false;
break;
}
- CollectParameters(pIp, b3D ? 8 : 6);
- CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ uint32 id = CollectLocateParameters(pIp, b3D);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(GET_INTEGER_PARAM(0));
script_assert(pVehicle);
CVector pos = pVehicle->GetPosition();
switch (command) {
@@ -1216,23 +1216,23 @@ void CRunningScript::CarInAreaCheckCommand(int32 command, uint32* pIp)
default:
break;
}
- infX = *(float*)&ScriptParams[1];
- infY = *(float*)&ScriptParams[2];
+ infX = GET_FLOAT_PARAM(1);
+ infY = GET_FLOAT_PARAM(2);
if (b3D) {
- infZ = *(float*)&ScriptParams[3];
- supX = *(float*)&ScriptParams[4];
- supY = *(float*)&ScriptParams[5];
- supZ = *(float*)&ScriptParams[6];
+ infZ = GET_FLOAT_PARAM(3);
+ supX = GET_FLOAT_PARAM(4);
+ supY = GET_FLOAT_PARAM(5);
+ supZ = GET_FLOAT_PARAM(6);
if (infZ > supZ) {
- infZ = *(float*)&ScriptParams[6];
- supZ = *(float*)&ScriptParams[3];
+ infZ = GET_FLOAT_PARAM(6);
+ supZ = GET_FLOAT_PARAM(3);
}
- debug = ScriptParams[7];
+ debug = GET_INTEGER_PARAM(7);
}
else {
- supX = *(float*)&ScriptParams[3];
- supY = *(float*)&ScriptParams[4];
- debug = ScriptParams[5];
+ supX = GET_FLOAT_PARAM(3);
+ supY = GET_FLOAT_PARAM(4);
+ debug = GET_INTEGER_PARAM(5);
}
if (infX > supX) {
float tmp = infX;
@@ -1277,13 +1277,15 @@ void CRunningScript::CarInAreaCheckCommand(int32 command, uint32* pIp)
}
UpdateCompareFlag(result);
if (debug)
- CTheScripts::HighlightImportantArea((uintptr)this + m_nIp, infX, infY, supX, supY, b3D ? (infZ + supZ) / 2 : MAP_Z_LOW_LIMIT);
+ CTheScripts::HighlightImportantArea(id, infX, infY, supX, supY, b3D ? (infZ + supZ) / 2 : MAP_Z_LOW_LIMIT);
+ /*
if (CTheScripts::DbgFlag) {
if (b3D)
CTheScripts::DrawDebugCube(infX, infY, infZ, supX, supY, supZ);
else
CTheScripts::DrawDebugSquare(infX, infY, supX, supY);
}
+ */
}
void CRunningScript::ObjectInAreaCheckCommand(int32 command, uint32* pIp)
@@ -1298,27 +1300,27 @@ void CRunningScript::ObjectInAreaCheckCommand(int32 command, uint32* pIp)
b3D = false;
break;
}
- CollectParameters(pIp, b3D ? 8 : 6);
- CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[0]);
+ uint32 id = CollectLocateParameters(pIp, b3D);
+ CObject* pObject = CPools::GetObjectPool()->GetAt(GET_INTEGER_PARAM(0));
script_assert(pObject);
CVector pos = pObject->GetPosition();
- infX = *(float*)&ScriptParams[1];
- infY = *(float*)&ScriptParams[2];
+ infX = GET_FLOAT_PARAM(1);
+ infY = GET_FLOAT_PARAM(2);
if (b3D) {
- infZ = *(float*)&ScriptParams[3];
- supX = *(float*)&ScriptParams[4];
- supY = *(float*)&ScriptParams[5];
- supZ = *(float*)&ScriptParams[6];
+ infZ = GET_FLOAT_PARAM(3);
+ supX = GET_FLOAT_PARAM(4);
+ supY = GET_FLOAT_PARAM(5);
+ supZ = GET_FLOAT_PARAM(6);
if (infZ > supZ) {
- infZ = *(float*)&ScriptParams[6];
- supZ = *(float*)&ScriptParams[3];
+ infZ = GET_FLOAT_PARAM(6);
+ supZ = GET_FLOAT_PARAM(3);
}
- debug = ScriptParams[7];
+ debug = GET_INTEGER_PARAM(7);
}
else {
- supX = *(float*)&ScriptParams[3];
- supY = *(float*)&ScriptParams[4];
- debug = ScriptParams[5];
+ supX = GET_FLOAT_PARAM(3);
+ supY = GET_FLOAT_PARAM(4);
+ debug = GET_INTEGER_PARAM(5);
}
if (infX > supX) {
float tmp = infX;
@@ -1359,13 +1361,15 @@ void CRunningScript::ObjectInAreaCheckCommand(int32 command, uint32* pIp)
}
UpdateCompareFlag(result);
if (debug)
- CTheScripts::HighlightImportantArea((uintptr)this + m_nIp, infX, infY, supX, supY, b3D ? (infZ + supZ) / 2 : MAP_Z_LOW_LIMIT);
+ CTheScripts::HighlightImportantArea(id, infX, infY, supX, supY, b3D ? (infZ + supZ) / 2 : MAP_Z_LOW_LIMIT);
+ /*
if (CTheScripts::DbgFlag) {
if (b3D)
CTheScripts::DrawDebugCube(infX, infY, infZ, supX, supY, supZ);
else
CTheScripts::DrawDebugSquare(infX, infY, supX, supY);
}
+ */
}
void CRunningScript::DoDeatharrestCheck()
@@ -1386,7 +1390,8 @@ void CRunningScript::DoDeatharrestCheck()
script_assert(m_nStackPointer > 0);
while (m_nStackPointer > 1)
--m_nStackPointer;
- m_nIp = m_anStack[--m_nStackPointer];
+ ReturnFromGosubOrFunction();
+ m_nLocalsPointer = 0;
CMessages::ClearSmallMessagesOnly();
*(int32*)&CTheScripts::ScriptSpace[CTheScripts::OnAMissionFlag] = 0;
m_bDeatharrestExecuted = true;
@@ -1440,24 +1445,24 @@ void CRunningScript::LocateCollectiveCommand(int32 command, uint32* pIp)
b3D = true;
break;
}
- CollectParameters(pIp, b3D ? 8 : 6);
- X = *(float*)&ScriptParams[1];
- Y = *(float*)&ScriptParams[2];
+ uint32 id = CollectLocateParameters(pIp, b3D);
+ X = GET_FLOAT_PARAM(1);
+ Y = GET_FLOAT_PARAM(2);
if (b3D) {
- Z = *(float*)&ScriptParams[3];
- dX = *(float*)&ScriptParams[4];
- dY = *(float*)&ScriptParams[5];
- dZ = *(float*)&ScriptParams[6];
- debug = ScriptParams[7];
+ Z = GET_FLOAT_PARAM(3);
+ dX = GET_FLOAT_PARAM(4);
+ dY = GET_FLOAT_PARAM(5);
+ dZ = GET_FLOAT_PARAM(6);
+ debug = GET_INTEGER_PARAM(7);
}
else {
- dX = *(float*)&ScriptParams[3];
- dY = *(float*)&ScriptParams[4];
- debug = ScriptParams[5];
+ dX = GET_FLOAT_PARAM(3);
+ dY = GET_FLOAT_PARAM(4);
+ debug = GET_INTEGER_PARAM(5);
}
result = true;
for (int i = 0; i < MAX_NUM_COLLECTIVES && result; i++) {
- if (ScriptParams[0] != CTheScripts::CollectiveArray[i].colIndex)
+ if (GET_INTEGER_PARAM(0) != CTheScripts::CollectiveArray[i].colIndex)
continue;
CPed* pPed = CPools::GetPedPool()->GetAt(CTheScripts::CollectiveArray[i].pedIndex);
if (!pPed) {
@@ -1518,13 +1523,15 @@ void CRunningScript::LocateCollectiveCommand(int32 command, uint32* pIp)
}
UpdateCompareFlag(result);
if (debug)
- CTheScripts::HighlightImportantArea((uintptr)this + m_nIp, X - dX, Y - dY, X + dX, Y + dY, b3D ? Z : MAP_Z_LOW_LIMIT);
+ CTheScripts::HighlightImportantArea(id, X - dX, Y - dY, X + dX, Y + dY, b3D ? Z : MAP_Z_LOW_LIMIT);
+ /*
if (CTheScripts::DbgFlag) {
if (b3D)
CTheScripts::DrawDebugCube(X - dX, Y - dY, Z - dZ, X + dX, Y + dY, Z + dZ);
else
CTheScripts::DrawDebugSquare(X - dX, Y - dY, X + dX, Y + dY);
}
+ */
}
void CRunningScript::LocateCollectiveCharCommand(int32 command, uint32* pIp)
@@ -1542,7 +1549,7 @@ void CRunningScript::LocateCollectiveCharCommand(int32 command, uint32* pIp)
break;
}
CollectParameters(pIp, b3D ? 6 : 5);
- CPed* pTarget = CPools::GetPedPool()->GetAt(ScriptParams[1]);
+ CPed* pTarget = CPools::GetPedPool()->GetAt(GET_INTEGER_PARAM(1));
script_assert(pTarget);
if (pTarget->bInVehicle) {
X = pTarget->m_pMyVehicle->GetPosition().x;
@@ -1554,18 +1561,18 @@ void CRunningScript::LocateCollectiveCharCommand(int32 command, uint32* pIp)
Y = pTarget->GetPosition().y;
Z = pTarget->GetPosition().z;
}
- dX = *(float*)&ScriptParams[2];
- dY = *(float*)&ScriptParams[3];
+ dX = GET_FLOAT_PARAM(2);
+ dY = GET_FLOAT_PARAM(3);
if (b3D) {
- dZ = *(float*)&ScriptParams[4];
- debug = ScriptParams[5];
+ dZ = GET_FLOAT_PARAM(4);
+ debug = GET_INTEGER_PARAM(5);
}
else {
- debug = ScriptParams[4];
+ debug = GET_INTEGER_PARAM(4);
}
result = true;
for (int i = 0; i < MAX_NUM_COLLECTIVES && result; i++) {
- if (ScriptParams[0] != CTheScripts::CollectiveArray[i].colIndex)
+ if (GET_INTEGER_PARAM(0) != CTheScripts::CollectiveArray[i].colIndex)
continue;
CPed* pPed = CPools::GetPedPool()->GetAt(CTheScripts::CollectiveArray[i].pedIndex);
if (!pPed) {
@@ -1610,12 +1617,14 @@ void CRunningScript::LocateCollectiveCharCommand(int32 command, uint32* pIp)
UpdateCompareFlag(result);
if (debug)
CTheScripts::HighlightImportantArea((uintptr)this + m_nIp, X - dX, Y - dY, X + dX, Y + dY, b3D ? Z : MAP_Z_LOW_LIMIT);
+ /*
if (CTheScripts::DbgFlag) {
if (b3D)
CTheScripts::DrawDebugCube(X - dX, Y - dY, Z - dZ, X + dX, Y + dY, Z + dZ);
else
CTheScripts::DrawDebugSquare(X - dX, Y - dY, X + dX, Y + dY);
}
+ */
}
void CRunningScript::LocateCollectiveCarCommand(int32 command, uint32* pIp)
@@ -1633,23 +1642,23 @@ void CRunningScript::LocateCollectiveCarCommand(int32 command, uint32* pIp)
break;
}
CollectParameters(pIp, b3D ? 6 : 5);
- CVehicle* pTarget = CPools::GetVehiclePool()->GetAt(ScriptParams[1]);
+ CVehicle* pTarget = CPools::GetVehiclePool()->GetAt(GET_INTEGER_PARAM(1));
script_assert(pTarget);
X = pTarget->GetPosition().x;
Y = pTarget->GetPosition().y;
Z = pTarget->GetPosition().z;
- dX = *(float*)&ScriptParams[2];
- dY = *(float*)&ScriptParams[3];
+ dX = GET_FLOAT_PARAM(2);
+ dY = GET_FLOAT_PARAM(3);
if (b3D) {
- dZ = *(float*)&ScriptParams[4];
- debug = ScriptParams[5];
+ dZ = GET_FLOAT_PARAM(4);
+ debug = GET_INTEGER_PARAM(5);
}
else {
- debug = ScriptParams[4];
+ debug = GET_INTEGER_PARAM(4);
}
result = true;
for (int i = 0; i < MAX_NUM_COLLECTIVES && result; i++) {
- if (ScriptParams[0] != CTheScripts::CollectiveArray[i].colIndex)
+ if (GET_INTEGER_PARAM(0) != CTheScripts::CollectiveArray[i].colIndex)
continue;
CPed* pPed = CPools::GetPedPool()->GetAt(CTheScripts::CollectiveArray[i].pedIndex);
if (!pPed) {
@@ -1694,12 +1703,14 @@ void CRunningScript::LocateCollectiveCarCommand(int32 command, uint32* pIp)
UpdateCompareFlag(result);
if (debug)
CTheScripts::HighlightImportantArea((uintptr)this + m_nIp, X - dX, Y - dY, X + dX, Y + dY, b3D ? Z : MAP_Z_LOW_LIMIT);
+ /*
if (CTheScripts::DbgFlag) {
if (b3D)
CTheScripts::DrawDebugCube(X - dX, Y - dY, Z - dZ, X + dX, Y + dY, Z + dZ);
else
CTheScripts::DrawDebugSquare(X - dX, Y - dY, X + dX, Y + dY);
}
+ */
}
void CRunningScript::LocateCollectivePlayerCommand(int32 command, uint32* pIp)
@@ -1717,22 +1728,22 @@ void CRunningScript::LocateCollectivePlayerCommand(int32 command, uint32* pIp)
break;
}
CollectParameters(pIp, b3D ? 6 : 5);
- CVector pos = CWorld::Players[ScriptParams[1]].GetPos();
+ CVector pos = CWorld::Players[GET_INTEGER_PARAM(1)].GetPos();
X = pos.x;
Y = pos.y;
Z = pos.z;
- dX = *(float*)&ScriptParams[2];
- dY = *(float*)&ScriptParams[3];
+ dX = GET_FLOAT_PARAM(2);
+ dY = GET_FLOAT_PARAM(3);
if (b3D) {
- dZ = *(float*)&ScriptParams[4];
- debug = ScriptParams[5];
+ dZ = GET_FLOAT_PARAM(4);
+ debug = GET_INTEGER_PARAM(5);
}
else {
- debug = ScriptParams[4];
+ debug = GET_INTEGER_PARAM(4);
}
result = true;
for (int i = 0; i < MAX_NUM_COLLECTIVES && result; i++) {
- if (ScriptParams[0] != CTheScripts::CollectiveArray[i].colIndex)
+ if (GET_INTEGER_PARAM(0) != CTheScripts::CollectiveArray[i].colIndex)
continue;
CPed* pPed = CPools::GetPedPool()->GetAt(CTheScripts::CollectiveArray[i].pedIndex);
if (!pPed) {
@@ -1777,12 +1788,14 @@ void CRunningScript::LocateCollectivePlayerCommand(int32 command, uint32* pIp)
UpdateCompareFlag(result);
if (debug)
CTheScripts::HighlightImportantArea((uintptr)this + m_nIp, X - dX, Y - dY, X + dX, Y + dY, b3D ? Z : MAP_Z_LOW_LIMIT);
+ /*
if (CTheScripts::DbgFlag) {
if (b3D)
CTheScripts::DrawDebugCube(X - dX, Y - dY, Z - dZ, X + dX, Y + dY, Z + dZ);
else
CTheScripts::DrawDebugSquare(X - dX, Y - dY, X + dX, Y + dY);
}
+ */
}
void CRunningScript::CollectiveInAreaCheckCommand(int32 command, uint32* pIp)
@@ -1803,23 +1816,23 @@ void CRunningScript::CollectiveInAreaCheckCommand(int32 command, uint32* pIp)
break;
}
CollectParameters(pIp, b3D ? 8 : 6);
- infX = *(float*)&ScriptParams[1];
- infY = *(float*)&ScriptParams[2];
+ infX = GET_FLOAT_PARAM(1);
+ infY = GET_FLOAT_PARAM(2);
if (b3D) {
- infZ = *(float*)&ScriptParams[3];
- supX = *(float*)&ScriptParams[4];
- supY = *(float*)&ScriptParams[5];
- supZ = *(float*)&ScriptParams[6];
+ infZ = GET_FLOAT_PARAM(3);
+ supX = GET_FLOAT_PARAM(4);
+ supY = GET_FLOAT_PARAM(5);
+ supZ = GET_FLOAT_PARAM(6);
if (infZ > supZ) {
- infZ = *(float*)&ScriptParams[6];
- supZ = *(float*)&ScriptParams[3];
+ infZ = GET_FLOAT_PARAM(6);
+ supZ = GET_FLOAT_PARAM(3);
}
- debug = ScriptParams[7];
+ debug = GET_INTEGER_PARAM(7);
}
else {
- supX = *(float*)&ScriptParams[3];
- supY = *(float*)&ScriptParams[4];
- debug = ScriptParams[5];
+ supX = GET_FLOAT_PARAM(3);
+ supY = GET_FLOAT_PARAM(4);
+ debug = GET_INTEGER_PARAM(5);
}
if (infX > supX) {
float tmp = infX;
@@ -1833,7 +1846,7 @@ void CRunningScript::CollectiveInAreaCheckCommand(int32 command, uint32* pIp)
}
result = true;
for (int i = 0; i < MAX_NUM_COLLECTIVES && result; i++) {
- if (ScriptParams[0] != CTheScripts::CollectiveArray[i].colIndex)
+ if (GET_INTEGER_PARAM(0) != CTheScripts::CollectiveArray[i].colIndex)
continue;
CPed* pPed = CPools::GetPedPool()->GetAt(CTheScripts::CollectiveArray[i].pedIndex);
if (!pPed) {
@@ -1895,12 +1908,14 @@ void CRunningScript::CollectiveInAreaCheckCommand(int32 command, uint32* pIp)
UpdateCompareFlag(result);
if (debug)
CTheScripts::HighlightImportantArea((uintptr)this + m_nIp, infX, infY, supX, supY, b3D ? (infZ + supZ) / 2 : MAP_Z_LOW_LIMIT);
+ /*
if (CTheScripts::DbgFlag) {
if (b3D)
CTheScripts::DrawDebugCube(infX, infY, infZ, supX, supY, supZ);
else
CTheScripts::DrawDebugSquare(infX, infY, supX, supY);
}
+ */
}
#endif
@@ -1987,8 +2002,9 @@ void CTheScripts::PrintListSizes()
debug("active: %d, idle: %d", active, idle);
}
-uint32 DbgLineColour = 0x0000FFFF; // r = 0, g = 0, b = 255, a = 255
+//uint32 DbgLineColour = 0x0000FFFF; // r = 0, g = 0, b = 255, a = 255
+/*
void CTheScripts::DrawDebugSquare(float infX, float infY, float supX, float supY)
{
CColPoint tmpCP;
@@ -2095,6 +2111,7 @@ void CTheScripts::RenderTheScriptDebugLines()
NumScriptDebugLines = 0;
RwRenderStateSet(rwRENDERSTATEVERTEXALPHAENABLE, (void*)0);
}
+*/
#define SCRIPT_DATA_SIZE sizeof(CTheScripts::OnAMissionFlag) +\
4 * sizeof(uint32) * MAX_NUM_BUILDING_SWAPS + 2 * sizeof(uint32) * MAX_NUM_INVISIBILITY_SETTINGS + 5 * sizeof(uint32)
@@ -2118,6 +2135,9 @@ INITSAVEBUF
WriteSaveBuf(buf, script_data_size);
WriteSaveBuf(buf, OnAMissionFlag);
WriteSaveBuf(buf, LastMissionPassedTime);
+ for (uint32 i = 0; i < MAX_NUM_COLLECTIVES; i++)
+ WriteSaveBuf(buf, CollectiveArray[i]);
+ WriteSaveBuf(buf, NextFreeCollectiveIndex);
for (uint32 i = 0; i < MAX_NUM_BUILDING_SWAPS; i++) {
CBuilding* pBuilding = BuildingSwapArray[i].m_pBuilding;
uint32 type, handle;
@@ -2179,20 +2199,36 @@ INITSAVEBUF
VALIDATESAVEBUF(*size)
}
-void CTheScripts::LoadAllScripts(uint8* buf, uint32 size)
+// TODO: I don't really understand how script loading works, so I leave it the VC way for now.
+bool CTheScripts::LoadAllScripts(uint8* buf, uint32 size)
{
- Init();
+ Init(); // TODO: in LCS CTheScripts::Init call GenericLoad, which then calls LoadAllScripts
INITSAVEBUF
CheckSaveHeader(buf, 'S', 'C', 'R', '\0', size - SAVE_HEADER_SIZE);
uint32 varSpace = ReadSaveBuf<uint32>(buf);
- for (uint32 i = 0; i < varSpace; i++)
- ScriptSpace[i] = ReadSaveBuf<uint8>(buf);
+ if (*(int32*)&ScriptSpace[0] != *(int32*)&buf[0] || *(int32*)&ScriptSpace[4] != *(int32*)&buf[4]) {
+ printf("\n===================================================\nSave Game Mismatch!!!\n");
+ return false;
+ }
+ for (uint32 i = 0; i < varSpace; i++) { // this is not exactly what function does
+ if (i < 8)
+ ScriptSpace[i] = ReadSaveBuf<uint8>(buf);
+ else if (GetSaveVarIndex(i / 4 * 4) != -1)
+ ScriptSpace[i] = ReadSaveBuf<uint8>(buf);
+ else
+ ReadSaveBuf<uint8>(buf);
+ }
+ // everything else is... gone? TODO
script_assert(ReadSaveBuf<uint32>(buf) == SCRIPT_DATA_SIZE);
OnAMissionFlag = ReadSaveBuf<uint32>(buf);
LastMissionPassedTime = ReadSaveBuf<uint32>(buf);
+ for (uint32 i = 0; i < MAX_NUM_COLLECTIVES; i++)
+ CollectiveArray[i] = ReadSaveBuf<tCollectiveData>(buf);
+ NextFreeCollectiveIndex = ReadSaveBuf<int32>(buf);
for (uint32 i = 0; i < MAX_NUM_BUILDING_SWAPS; i++) {
uint32 type = ReadSaveBuf<uint32>(buf);
uint32 handle = ReadSaveBuf<uint32>(buf);
+ /*
switch (type) {
case 0:
BuildingSwapArray[i].m_pBuilding = nil;
@@ -2206,14 +2242,18 @@ INITSAVEBUF
default:
script_assert(false);
}
- BuildingSwapArray[i].m_nNewModel = ReadSaveBuf<uint32>(buf);
- BuildingSwapArray[i].m_nOldModel = ReadSaveBuf<uint32>(buf);
+ */
+ /*BuildingSwapArray[i].m_nNewModel = */ReadSaveBuf<uint32>(buf);
+ /*BuildingSwapArray[i].m_nOldModel = */ReadSaveBuf<uint32>(buf);
+ /*
if (BuildingSwapArray[i].m_pBuilding)
BuildingSwapArray[i].m_pBuilding->ReplaceWithNewModel(BuildingSwapArray[i].m_nNewModel);
+ */
}
for (uint32 i = 0; i < MAX_NUM_INVISIBILITY_SETTINGS; i++) {
uint32 type = ReadSaveBuf<uint32>(buf);
uint32 handle = ReadSaveBuf<uint32>(buf);
+ /*
switch (type) {
case 0:
InvisibilitySettingArray[i] = nil;
@@ -2235,9 +2275,10 @@ INITSAVEBUF
}
if (InvisibilitySettingArray[i])
InvisibilitySettingArray[i]->bIsVisible = false;
+ */
}
script_assert(ReadSaveBuf<bool>(buf) == bUsingAMultiScriptFile);
- bPlayerHasMetDebbieHarry = ReadSaveBuf<uint8>(buf);
+ /*bPlayerHasMetDebbieHarry = */ReadSaveBuf<uint8>(buf);
ReadSaveBuf<uint16>(buf);
script_assert(ReadSaveBuf<uint32>(buf) == MainScriptSize);
script_assert(ReadSaveBuf<uint32>(buf) == LargestMissionScriptSize);
@@ -2245,7 +2286,9 @@ INITSAVEBUF
script_assert(ReadSaveBuf<uint16>(buf) == NumberOfExclusiveMissionScripts);
uint32 runningScripts = ReadSaveBuf<uint32>(buf);
for (uint32 i = 0; i < runningScripts; i++)
- StartNewScript(0)->Load(buf);
+ CRunningScript().Load(buf);
+ StartTestScript(); // <- tmp hack
+ return true;
VALIDATESAVEBUF(size)
}
@@ -2255,6 +2298,7 @@ void CRunningScript::Save(uint8*& buf)
{
#ifdef COMPATIBLE_SAVES
SkipSaveBuf(buf, 8);
+ WriteSaveBuf<int32>(buf, m_nId);
for (int i = 0; i < 8; i++)
WriteSaveBuf<char>(buf, m_abScriptName[i]);
WriteSaveBuf<uint32>(buf, m_nIp);
@@ -2266,10 +2310,11 @@ void CRunningScript::Save(uint8*& buf)
WriteSaveBuf<uint16>(buf, m_nStackPointer);
SkipSaveBuf(buf, 2);
#ifdef CHECK_STRUCT_SIZES
- static_assert(NUM_LOCAL_VARS + NUM_TIMERS == 18, "Compatibility loss: NUM_LOCAL_VARS + NUM_TIMERS != 18");
+ static_assert(NUM_LOCAL_VARS + 8 + NUM_TIMERS == 106, "Compatibility loss: NUM_LOCAL_VARS + NUM_TIMERS != 106");
#endif
- for (int i = 0; i < NUM_LOCAL_VARS + NUM_TIMERS; i++)
+ for (int i = 0; i < NUM_LOCAL_VARS + 8 + NUM_TIMERS; i++)
WriteSaveBuf<int32>(buf, m_anLocalVariables[i]);
+ WriteSaveBuf<int32>(buf, m_nLocalsPointer);
WriteSaveBuf<bool>(buf, m_bIsActive);
WriteSaveBuf<bool>(buf, m_bCondResult);
WriteSaveBuf<bool>(buf, m_bIsMissionScript);
@@ -2290,6 +2335,7 @@ void CRunningScript::Load(uint8*& buf)
{
#ifdef COMPATIBLE_SAVES
SkipSaveBuf(buf, 8);
+ m_nId = ReadSaveBuf<int32>(buf);
for (int i = 0; i < 8; i++)
m_abScriptName[i] = ReadSaveBuf<char>(buf);
m_nIp = ReadSaveBuf<uint32>(buf);
@@ -2301,10 +2347,11 @@ void CRunningScript::Load(uint8*& buf)
m_nStackPointer = ReadSaveBuf<uint16>(buf);
SkipSaveBuf(buf, 2);
#ifdef CHECK_STRUCT_SIZES
- static_assert(NUM_LOCAL_VARS + NUM_TIMERS == 18, "Compatibility loss: NUM_LOCAL_VARS + NUM_TIMERS != 18");
+ static_assert(NUM_LOCAL_VARS + 8 + NUM_TIMERS == 106, "Compatibility loss: NUM_LOCAL_VARS + 8 + NUM_TIMERS != 106");
#endif
- for (int i = 0; i < NUM_LOCAL_VARS + NUM_TIMERS; i++)
+ for (int i = 0; i < NUM_LOCAL_VARS + 8 + NUM_TIMERS; i++)
m_anLocalVariables[i] = ReadSaveBuf<int32>(buf);
+ m_nLocalsPointer = ReadSaveBuf<int32>(buf);
m_bIsActive = ReadSaveBuf<bool>(buf);
m_bCondResult = ReadSaveBuf<bool>(buf);
m_bIsMissionScript = ReadSaveBuf<bool>(buf);
@@ -2683,8 +2730,14 @@ void CTheScripts::CleanUpThisPed(CPed* pPed)
}
else {
if (pPed->m_pMyVehicle->m_vehType == VEHICLE_TYPE_CAR) {
- pPed->SetObjective(OBJECTIVE_LEAVE_CAR, pPed->m_pMyVehicle);
- pPed->bWanderPathAfterExitingCar = true;
+ if ((pPed->m_fHealth < 1.0f && !pPed->IsPedHeadAbovePos(-0.3f)) || pPed->bBodyPartJustCameOff) {
+ pPed->SetObjective(OBJECTIVE_LEAVE_CAR_AND_DIE, pPed->m_pMyVehicle);
+ pPed->bWanderPathAfterExitingCar = false;
+ }
+ else {
+ pPed->SetObjective(OBJECTIVE_LEAVE_CAR, pPed->m_pMyVehicle);
+ pPed->bWanderPathAfterExitingCar = true;
+ }
}
}
}
@@ -2697,6 +2750,7 @@ void CTheScripts::CleanUpThisPed(CPed* pPed)
flees = true;
}
pPed->ClearObjective();
+ pPed->SetWaitState(WAITSTATE_FALSE, nil); // third parameter is 0 TODO?
pPed->bRespondsToThreats = true;
pPed->bScriptObjectiveCompleted = false;
pPed->bKindaStayInSamePlace = false;
@@ -2741,7 +2795,7 @@ void CTheScripts::ReadObjectNamesFromScript()
int32 varSpace = GetSizeOfVariableSpace();
uint32 ip = varSpace + 8;
NumSaveVars = Read4BytesFromScript(&ip);
- SavedVarIndices = (short*)&ScriptParams[ip];
+ SavedVarIndices = (short*)&ScriptSpace[ip];
ip += 2 * NumSaveVars;
NumberOfUsedObjects = Read2BytesFromScript(&ip);
ip += 2;
diff --git a/src/control/Script6.cpp b/src/control/Script6.cpp
index 3a03ea9b..acc84c31 100644
--- a/src/control/Script6.cpp
+++ b/src/control/Script6.cpp
@@ -17,6 +17,7 @@
#ifdef MISSION_REPLAY
#include "GenericGameStorage.h"
#endif
+#include "Hud.h"
#include "Messages.h"
#include "Pad.h"
#include "Particle.h"
@@ -38,6 +39,8 @@
#include "Pickups.h"
#include "Fluff.h"
+// LCS: file done except TODOs
+
#ifdef USE_DEBUG_SCRIPT_LOADER
extern const char* scriptfile;
#endif
@@ -86,38 +89,37 @@ int8 CRunningScript::ProcessCommands1000To1099(int32 command)
case COMMAND_IS_CHAR_IN_CONTROL:
{
CollectParameters(&m_nIp, 1);
- CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ CPed* pPed = CPools::GetPedPool()->GetAt(GET_INTEGER_PARAM(0));
UpdateCompareFlag(pPed->IsPedInControl());
return 0;
}
case COMMAND_SET_GENERATE_CARS_AROUND_CAMERA:
CollectParameters(&m_nIp, 1);
- CCarCtrl::bCarsGeneratedAroundCamera = (ScriptParams[0] != 0);
+ CCarCtrl::bCarsGeneratedAroundCamera = (GET_INTEGER_PARAM(0) != 0);
return 0;
case COMMAND_CLEAR_SMALL_PRINTS:
CMessages::ClearSmallMessagesOnly();
+ //CHud::ClearSmallMessages(); // TODO
return 0;
- /*
case COMMAND_HAS_MILITARY_CRANE_COLLECTED_ALL_CARS:
UpdateCompareFlag(CCranes::HaveAllCarsBeenCollectedByMilitaryCrane());
return 0;
- */
case COMMAND_SET_UPSIDEDOWN_CAR_NOT_DAMAGED:
{
CollectParameters(&m_nIp, 2);
- CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(GET_INTEGER_PARAM(0));
script_assert(pVehicle);
script_assert(pVehicle->m_vehType == VEHICLE_TYPE_CAR);
CAutomobile* pCar = (CAutomobile*)pVehicle;
- pCar->bNotDamagedUpsideDown = (ScriptParams[1] != 0);
+ pCar->bNotDamagedUpsideDown = (GET_INTEGER_PARAM(1) != 0);
return 0;
}
case COMMAND_CAN_PLAYER_START_MISSION:
{
CollectParameters(&m_nIp, 1);
- CPlayerPed* pPlayerPed = CWorld::Players[ScriptParams[0]].m_pPed;
+ CPlayerPed* pPlayerPed = CWorld::Players[GET_INTEGER_PARAM(0)].m_pPed;
script_assert(pPlayerPed);
- UpdateCompareFlag(pPlayerPed->IsPedInControl() || pPlayerPed->m_nPedState == PED_DRIVING);
+ UpdateCompareFlag(pPlayerPed->CanStartMission() || pPlayerPed->m_nPedState == PED_DRIVING);
return 0;
}
case COMMAND_MAKE_PLAYER_SAFE_FOR_CUTSCENE:
@@ -127,46 +129,46 @@ int8 CRunningScript::ProcessCommands1000To1099(int32 command)
AllowMissionReplay = 0;
SaveGameForPause(3);
#endif
- CPlayerInfo* pPlayerInfo = &CWorld::Players[ScriptParams[0]];
- CPad::GetPad(ScriptParams[0])->SetDisablePlayerControls(PLAYERCONTROL_CUTSCENE);
+ CPlayerInfo* pPlayerInfo = &CWorld::Players[GET_INTEGER_PARAM(0)];
+ CPad::GetPad(GET_INTEGER_PARAM(0))->SetDisablePlayerControls(PLAYERCONTROL_CUTSCENE);
pPlayerInfo->MakePlayerSafe(true);
CCutsceneMgr::StartCutsceneProcessing();
return 0;
}
case COMMAND_USE_TEXT_COMMANDS:
CollectParameters(&m_nIp, 1);
- CTheScripts::UseTextCommands = (ScriptParams[0] != 0) ? 2 : 1;
+ CTheScripts::UseTextCommands = (GET_INTEGER_PARAM(0) != 0) ? 2 : 1;
return 0;
case COMMAND_SET_THREAT_FOR_PED_TYPE:
CollectParameters(&m_nIp, 2);
- CPedType::AddThreat(ScriptParams[0], ScriptParams[1]);
+ CPedType::AddThreat(GET_INTEGER_PARAM(0), GET_INTEGER_PARAM(1));
return 0;
case COMMAND_CLEAR_THREAT_FOR_PED_TYPE:
CollectParameters(&m_nIp, 2);
- CPedType::RemoveThreat(ScriptParams[0], ScriptParams[1]);
+ CPedType::RemoveThreat(GET_INTEGER_PARAM(0), GET_INTEGER_PARAM(1));
return 0;
case COMMAND_GET_CAR_COLOURS:
{
CollectParameters(&m_nIp, 1);
- CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(GET_INTEGER_PARAM(0));
script_assert(pVehicle);
- ScriptParams[0] = pVehicle->m_currentColour1;
- ScriptParams[1] = pVehicle->m_currentColour2;
+ SET_INTEGER_PARAM(0, pVehicle->m_currentColour1);
+ SET_INTEGER_PARAM(1, pVehicle->m_currentColour2);
StoreParameters(&m_nIp, 2);
return 0;
}
case COMMAND_SET_ALL_CARS_CAN_BE_DAMAGED:
CollectParameters(&m_nIp, 1);
- CWorld::SetAllCarsCanBeDamaged(ScriptParams[0] != 0);
- if (!ScriptParams[0])
+ CWorld::SetAllCarsCanBeDamaged(GET_INTEGER_PARAM(0) != 0);
+ if (!GET_INTEGER_PARAM(0))
CWorld::ExtinguishAllCarFiresInArea(FindPlayerCoors(), 4000.0f);
return 0;
case COMMAND_SET_CAR_CAN_BE_DAMAGED:
{
CollectParameters(&m_nIp, 2);
- CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
- pVehicle->bCanBeDamaged = ScriptParams[1] != 0;
- if (!ScriptParams[1])
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(GET_INTEGER_PARAM(0));
+ pVehicle->bCanBeDamaged = GET_INTEGER_PARAM(1) != 0;
+ if (!GET_INTEGER_PARAM(1))
pVehicle->ExtinguishCarFire();
return 0;
}
@@ -176,7 +178,7 @@ int8 CRunningScript::ProcessCommands1000To1099(int32 command)
{
CollectParameters(&m_nIp, 1);
CTimer::Stop();
- CGame::currLevel = (eLevelName)ScriptParams[0];
+ CGame::currLevel = (eLevelName)GET_INTEGER_PARAM(0);
ISLAND_LOADING_IS(LOW)
{
CStreaming::RemoveUnusedBigBuildings(CGame::currLevel);
@@ -192,18 +194,18 @@ int8 CRunningScript::ProcessCommands1000To1099(int32 command)
return 0;
}
case COMMAND_GET_BODY_CAST_HEALTH:
- // ScriptParams[0] = CObject::nBodyCastHealth;
+ // SET_INTEGER_PARAM(0, CObject::nBodyCastHealth);
// StoreParameters(&m_nIp, 1);
return 0;
*/
case COMMAND_SET_CHARS_CHATTING:
{
CollectParameters(&m_nIp, 3);
- CPed* pPed1 = CPools::GetPedPool()->GetAt(ScriptParams[0]);
- CPed* pPed2 = CPools::GetPedPool()->GetAt(ScriptParams[1]);
+ CPed* pPed1 = CPools::GetPedPool()->GetAt(GET_INTEGER_PARAM(0));
+ CPed* pPed2 = CPools::GetPedPool()->GetAt(GET_INTEGER_PARAM(1));
script_assert(pPed1 && pPed2);
- pPed1->SetChat(pPed2, ScriptParams[2]);
- pPed2->SetChat(pPed1, ScriptParams[2]);
+ pPed1->SetChat(pPed2, GET_INTEGER_PARAM(2));
+ pPed2->SetChat(pPed1, GET_INTEGER_PARAM(2));
return 0;
}
//case COMMAND_MAKE_PLAYER_SAFE:
@@ -211,9 +213,9 @@ int8 CRunningScript::ProcessCommands1000To1099(int32 command)
case COMMAND_SET_CAR_STAYS_IN_CURRENT_LEVEL:
{
CollectParameters(&m_nIp, 2);
- CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(GET_INTEGER_PARAM(0));
script_assert(pVehicle);
- if (ScriptParams[1])
+ if (GET_INTEGER_PARAM(1))
pVehicle->m_nZoneLevel = CTheZones::GetLevelFromPosition(&pVehicle->GetPosition());
else
pVehicle->m_nZoneLevel = LEVEL_GENERIC;
@@ -222,9 +224,9 @@ int8 CRunningScript::ProcessCommands1000To1099(int32 command)
case COMMAND_SET_CHAR_STAYS_IN_CURRENT_LEVEL:
{
CollectParameters(&m_nIp, 2);
- CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ CPed* pPed = CPools::GetPedPool()->GetAt(GET_INTEGER_PARAM(0));
script_assert(pPed);
- if (ScriptParams[1])
+ if (GET_INTEGER_PARAM(1))
pPed->m_nZoneLevel = CTheZones::GetLevelFromPosition(&pPed->GetPosition());
else
pPed->m_nZoneLevel = LEVEL_GENERIC;
@@ -234,16 +236,16 @@ int8 CRunningScript::ProcessCommands1000To1099(int32 command)
case COMMAND_SET_DRUNK_INPUT_DELAY:
{
CollectParameters(&m_nIp, 2);
- assert(ScriptParams[1] < CPad::DRUNK_STEERING_BUFFER_SIZE);
- CPad::GetPad(ScriptParams[0])->SetDrunkInputDelay(ScriptParams[1]);
+ assert(GET_INTEGER_PARAM(1) < CPad::DRUNK_STEERING_BUFFER_SIZE);
+ CPad::GetPad(GET_INTEGER_PARAM(0))->SetDrunkInputDelay(GET_INTEGER_PARAM(1));
return 0;
}
case COMMAND_SET_CHAR_MONEY:
{
CollectParameters(&m_nIp, 2);
- CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ CPed* pPed = CPools::GetPedPool()->GetAt(GET_INTEGER_PARAM(0));
script_assert(pPed);
- pPed->m_nPedMoney = ScriptParams[1];
+ pPed->m_nPedMoney = GET_INTEGER_PARAM(1);
pPed->bMoneyHasBeenGivenByScript = true;
return 0;
}
@@ -251,10 +253,10 @@ int8 CRunningScript::ProcessCommands1000To1099(int32 command)
case COMMAND_GET_OFFSET_FROM_OBJECT_IN_WORLD_COORDS:
{
CollectParameters(&m_nIp, 4);
- CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[0]);
+ CObject* pObject = CPools::GetObjectPool()->GetAt(GET_INTEGER_PARAM(0));
script_assert(pObject);
- CVector result = Multiply3x3(pObject->GetMatrix(), *(CVector*)&ScriptParams[1]) + pObject->GetPosition();
- *(CVector*)&ScriptParams[0] = result;
+ CVector result = Multiply3x3(pObject->GetMatrix(), GET_VECTOR_PARAM(1)) + pObject->GetPosition();
+ SET_VECTOR_PARAM(0, result);
StoreParameters(&m_nIp, 3);
return 0;
}
@@ -266,34 +268,34 @@ int8 CRunningScript::ProcessCommands1000To1099(int32 command)
return 0;
case COMMAND_REGISTER_AMBULANCE_LEVEL:
CollectParameters(&m_nIp, 1);
- CStats::RegisterLevelAmbulanceMission(ScriptParams[0]);
+ CStats::RegisterLevelAmbulanceMission(GET_INTEGER_PARAM(0));
return 0;
case COMMAND_REGISTER_FIRE_EXTINGUISHED:
CStats::AnotherFireExtinguished();
return 0;
case COMMAND_TURN_PHONE_ON:
CollectParameters(&m_nIp, 1);
- gPhoneInfo.m_aPhones[ScriptParams[0]].m_nState = PHONE_STATE_9;
+ gPhoneInfo.m_aPhones[GET_INTEGER_PARAM(0)].m_nState = PHONE_STATE_9;
return 0;
/*
case COMMAND_REGISTER_LONGEST_DODO_FLIGHT:
CollectParameters(&m_nIp, 1);
- CStats::RegisterLongestFlightInDodo(ScriptParams[0]);
+ CStats::RegisterLongestFlightInDodo(GET_INTEGER_PARAM(0));
return 0;
*/
case COMMAND_GET_OFFSET_FROM_CAR_IN_WORLD_COORDS:
{
CollectParameters(&m_nIp, 4);
- CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(GET_INTEGER_PARAM(0));
script_assert(pVehicle);
- CVector result = Multiply3x3(pVehicle->GetMatrix(), *(CVector*)&ScriptParams[1]) + pVehicle->GetPosition();
- *(CVector*)&ScriptParams[0] = result;
+ CVector result = Multiply3x3(pVehicle->GetMatrix(), GET_VECTOR_PARAM(1)) + pVehicle->GetPosition();
+ SET_VECTOR_PARAM(0, result);
StoreParameters(&m_nIp, 3);
return 0;
}
case COMMAND_SET_TOTAL_NUMBER_OF_KILL_FRENZIES:
CollectParameters(&m_nIp, 1);
- CStats::SetTotalNumberKillFrenzies(ScriptParams[0]);
+ CStats::SetTotalNumberKillFrenzies(GET_INTEGER_PARAM(0));
return 0;
case COMMAND_BLOW_UP_RC_BUGGY:
CWorld::Players[CWorld::PlayerInFocus].BlowUpRCBuggy(true);
@@ -301,7 +303,7 @@ int8 CRunningScript::ProcessCommands1000To1099(int32 command)
/*
case COMMAND_REMOVE_CAR_FROM_CHASE:
CollectParameters(&m_nIp, 1);
- CRecordDataForChase::RemoveCarFromChase(ScriptParams[0]);
+ CRecordDataForChase::RemoveCarFromChase(GET_INTEGER_PARAM(0));
return 0;
*/
case COMMAND_IS_FRENCH_GAME:
@@ -312,57 +314,57 @@ int8 CRunningScript::ProcessCommands1000To1099(int32 command)
return 0;
case COMMAND_CLEAR_MISSION_AUDIO:
CollectParameters(&m_nIp, 1);
- DMAudio.ClearMissionAudio(ScriptParams[0] - 1);
+ DMAudio.ClearMissionAudio(GET_INTEGER_PARAM(0) - 1);
return 0;
/*
case COMMAND_SET_FADE_IN_AFTER_NEXT_ARREST:
CollectParameters(&m_nIp, 1);
- CRestart::bFadeInAfterNextArrest = !!ScriptParams[0];
+ CRestart::bFadeInAfterNextArrest = !!GET_INTEGER_PARAM(0);
return 0;
case COMMAND_SET_FADE_IN_AFTER_NEXT_DEATH:
CollectParameters(&m_nIp, 1);
- CRestart::bFadeInAfterNextDeath = !!ScriptParams[0];
+ CRestart::bFadeInAfterNextDeath = !!GET_INTEGER_PARAM(0);
return 0;
case COMMAND_SET_GANG_PED_MODEL_PREFERENCE:
CollectParameters(&m_nIp, 2);
- CGangs::SetGangPedModelOverride(ScriptParams[0], ScriptParams[1]);
+ CGangs::SetGangPedModelOverride(GET_INTEGER_PARAM(0), GET_INTEGER_PARAM(1));
return 0;
*/
case COMMAND_SET_CHAR_USE_PEDNODE_SEEK:
{
CollectParameters(&m_nIp, 2);
- CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ CPed* pPed = CPools::GetPedPool()->GetAt(GET_INTEGER_PARAM(0));
script_assert(pPed);
- if (ScriptParams[1])
+ if (GET_INTEGER_PARAM(1))
pPed->m_pNextPathNode = nil;
- pPed->bUsePedNodeSeek = !!ScriptParams[1];
+ pPed->bUsePedNodeSeek = !!GET_INTEGER_PARAM(1);
return 0;
}
/*
case COMMAND_SWITCH_VEHICLE_WEAPONS:
{
CollectParameters(&m_nIp, 2);
- CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(GET_INTEGER_PARAM(0));
script_assert(pVehicle);
- pVehicle->bGunSwitchedOff = !ScriptParams[1];
+ pVehicle->bGunSwitchedOff = !GET_INTEGER_PARAM(1);
return 0;
}
+ */
case COMMAND_SET_GET_OUT_OF_JAIL_FREE:
CollectParameters(&m_nIp, 2);
- CWorld::Players[ScriptParams[0]].m_bGetOutOfJailFree = !!ScriptParams[1];
+ CWorld::Players[GET_INTEGER_PARAM(0)].m_bGetOutOfJailFree = !!GET_INTEGER_PARAM(1);
return 0;
- */
case COMMAND_SET_FREE_HEALTH_CARE:
CollectParameters(&m_nIp, 2);
- CWorld::Players[ScriptParams[0]].m_bGetOutOfHospitalFree = !!ScriptParams[1];
+ CWorld::Players[GET_INTEGER_PARAM(0)].m_bGetOutOfHospitalFree = !!GET_INTEGER_PARAM(1);
return 0;
/*
case COMMAND_IS_CAR_DOOR_CLOSED:
{
CollectParameters(&m_nIp, 2);
- CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(GET_INTEGER_PARAM(0));
script_assert(pVehicle);
- UpdateCompareFlag(!pVehicle->IsDoorMissing((eDoors)ScriptParams[1]) && pVehicle->IsDoorClosed((eDoors)ScriptParams[1]));
+ UpdateCompareFlag(!pVehicle->IsDoorMissing((eDoors)GET_INTEGER_PARAM(1)) && pVehicle->IsDoorClosed((eDoors)GET_INTEGER_PARAM(1)));
return 0;
}
*/
@@ -373,18 +375,18 @@ int8 CRunningScript::ProcessCommands1000To1099(int32 command)
CollectParameters(&m_nIp, 1);
if (CTheScripts::NumberOfExclusiveMissionScripts > 0) {
- if (ScriptParams[0] < UINT16_MAX - 1)
+ if (GET_INTEGER_PARAM(0) < UINT16_MAX - 1)
return 0;
- ScriptParams[0] = UINT16_MAX - ScriptParams[0];
+ SET_INTEGER_PARAM(0, UINT16_MAX - GET_INTEGER_PARAM(0));
}
#ifdef MISSION_REPLAY
- missionRetryScriptIndex = ScriptParams[0];
+ missionRetryScriptIndex = GET_INTEGER_PARAM(0);
if (missionRetryScriptIndex == 19)
CStats::LastMissionPassedName[0] = '\0';
#endif
CTimer::Suspend();
- int offset = CTheScripts::MultiScriptArray[ScriptParams[0]] + 8;
- int size = CTheScripts::MultiScriptArray[ScriptParams[0] + 1] - CTheScripts::MultiScriptArray[ScriptParams[0]];
+ int offset = CTheScripts::MultiScriptArray[GET_INTEGER_PARAM(0)] + 8;
+ int size = CTheScripts::MultiScriptArray[GET_INTEGER_PARAM(0) + 1] - CTheScripts::MultiScriptArray[GET_INTEGER_PARAM(0)];
if (size <= 0)
size = CTheScripts::LargestMissionScriptSize;
CFileMgr::Seek(gScriptsFile, offset, 0);
@@ -401,20 +403,20 @@ int8 CRunningScript::ProcessCommands1000To1099(int32 command)
case COMMAND_SET_OBJECT_DRAW_LAST:
{
CollectParameters(&m_nIp, 2);
- CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[0]);
+ CObject* pObject = CPools::GetObjectPool()->GetAt(GET_INTEGER_PARAM(0));
script_assert(pObject);
- pObject->bDrawLast = !!ScriptParams[1];
+ pObject->bDrawLast = !!GET_INTEGER_PARAM(1);
return 0;
}
case COMMAND_GET_AMMO_IN_PLAYER_WEAPON:
{
CollectParameters(&m_nIp, 2);
- CPlayerPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed;
+ CPlayerPed* pPed = CWorld::Players[GET_INTEGER_PARAM(0)].m_pPed;
script_assert(pPed);
- ScriptParams[0] = 0;
+ SET_INTEGER_PARAM(0, 0);
for (int i = 0; i < TOTAL_WEAPON_SLOTS; i++) {
- if (pPed->GetWeapon(i).m_eWeaponType == (eWeaponType)ScriptParams[1])
- ScriptParams[0] = pPed->GetWeapon(i).m_nAmmoTotal;
+ if (pPed->GetWeapon(i).m_eWeaponType == (eWeaponType)GET_INTEGER_PARAM(1))
+ SET_INTEGER_PARAM(0, pPed->GetWeapon(i).m_nAmmoTotal);
}
StoreParameters(&m_nIp, 1);
return 0;
@@ -423,83 +425,69 @@ int8 CRunningScript::ProcessCommands1000To1099(int32 command)
case COMMAND_GET_AMMO_IN_CHAR_WEAPON:
{
CollectParameters(&m_nIp, 2);
- CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ CPed* pPed = CPools::GetPedPool()->GetAt(GET_INTEGER_PARAM(0));
script_assert(pPed);
- CWeapon* pWeaponSlot = &pPed->m_weapons[ScriptParams[1]];
- if (pWeaponSlot->m_eWeaponType == (eWeaponType)ScriptParams[1])
- ScriptParams[0] = pWeaponSlot->m_nAmmoTotal;
+ CWeapon* pWeaponSlot = &pPed->m_weapons[GET_INTEGER_PARAM(1)];
+ if (pWeaponSlot->m_eWeaponType == (eWeaponType)GET_INTEGER_PARAM(1))
+ SET_INTEGER_PARAM(0, pWeaponSlot->m_nAmmoTotal);
else
- ScriptParams[0] = 0;
+ SET_INTEGER_PARAM(0, 0);
StoreParameters(&m_nIp, 1);
return 0;
}
case COMMAND_REGISTER_KILL_FRENZY_PASSED:
CStats::AnotherKillFrenzyPassed();
return 0;
+ */
case COMMAND_SET_CHAR_SAY:
{
CollectParameters(&m_nIp, 2);
- CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
- switch (ScriptParams[1]) {
- case SCRIPT_SOUND_CHUNKY_RUN_SHOUT:
- pPed->Say(SOUND_PED_FLEE_RUN);
- break;
- case SCRIPT_SOUND_SECURITY_GUARD_AWAY_SHOUT:
- pPed->Say(SOUND_PED_FLEE_RUN);
- break;
- case SCRIPT_SOUND_SWAT_PED_SHOUT:
- pPed->Say(SOUND_PED_PURSUIT_SWAT);
- break;
- case SCRIPT_SOUND_AMMUNATION_CHAT_1:
- pPed->Say(SOUND_AMMUNATION_WELCOME_1);
- break;
- case SCRIPT_SOUND_AMMUNATION_CHAT_2:
- pPed->Say(SOUND_AMMUNATION_WELCOME_2);
- break;
- case SCRIPT_SOUND_AMMUNATION_CHAT_3:
- pPed->Say(SOUND_AMMUNATION_WELCOME_3);
+ CPed* pPed = CPools::GetPedPool()->GetAt(GET_INTEGER_PARAM(0));
+ switch (GET_INTEGER_PARAM(1)) {
+ case 15:
+ pPed->Say(0x93); // TODO
break;
default:
break;
}
return 0;
}
- */
case COMMAND_SET_NEAR_CLIP:
CollectParameters(&m_nIp, 1);
- TheCamera.SetNearClipScript(*(float*)&ScriptParams[0]);
+ TheCamera.SetNearClipScript(GET_FLOAT_PARAM(0));
return 0;
case COMMAND_SET_RADIO_CHANNEL:
CollectParameters(&m_nIp, 2);
- DMAudio.SetRadioChannel(ScriptParams[0], ScriptParams[1]);
+ // if (base::cSingleton<cCustomSoundTrack>::Instance()->unk()) - TODO on PS2, but it's not on mobile
+ DMAudio.SetRadioChannel(GET_INTEGER_PARAM(0), GET_INTEGER_PARAM(1));
return 0;
/*
case COMMAND_OVERRIDE_HOSPITAL_LEVEL:
CollectParameters(&m_nIp, 1);
- CRestart::OverrideHospitalLevel = ScriptParams[0];
+ CRestart::OverrideHospitalLevel = GET_INTEGER_PARAM(0);
return 0;
case COMMAND_OVERRIDE_POLICE_STATION_LEVEL:
CollectParameters(&m_nIp, 1);
- CRestart::OverridePoliceStationLevel = ScriptParams[0];
+ CRestart::OverridePoliceStationLevel = GET_INTEGER_PARAM(0);
return 0;
case COMMAND_FORCE_RAIN:
CollectParameters(&m_nIp, 1);
- CWeather::bScriptsForceRain = !!ScriptParams[0];
+ CWeather::bScriptsForceRain = !!GET_INTEGER_PARAM(0);
return 0;
+ */
case COMMAND_DOES_GARAGE_CONTAIN_CAR:
{
CollectParameters(&m_nIp, 2);
- CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[1]);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(GET_INTEGER_PARAM(1));
script_assert(pVehicle);
- UpdateCompareFlag(CGarages::IsThisCarWithinGarageArea(ScriptParams[0], pVehicle));
+ UpdateCompareFlag(CGarages::IsThisCarWithinGarageArea(GET_INTEGER_PARAM(0), pVehicle));
return 0;
}
- */
case COMMAND_SET_CAR_TRACTION:
{
CollectParameters(&m_nIp, 2);
- CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
- float fTraction = *(float*)&ScriptParams[1];
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(GET_INTEGER_PARAM(0));
+ float fTraction = GET_FLOAT_PARAM(1);
script_assert(pVehicle->m_vehType == VEHICLE_TYPE_CAR || pVehicle->m_vehType == VEHICLE_TYPE_BIKE);
if (pVehicle->m_vehType == VEHICLE_TYPE_CAR)
((CAutomobile*)pVehicle)->m_fTraction = fTraction;
@@ -517,32 +505,32 @@ int8 CRunningScript::ProcessCommands1000To1099(int32 command)
case COMMAND_CONVERT_METRES_TO_FEET:
{
CollectParameters(&m_nIp, 1);
- float fMeterValue = *(float*)&ScriptParams[0];
+ float fMeterValue = GET_FLOAT_PARAM(0);
float fFeetValue = fMeterValue / METERS_IN_FOOT;
- *(float*)&ScriptParams[0] = fFeetValue;
+ SET_FLOAT_PARAM(0, fFeetValue);
StoreParameters(&m_nIp, 1);
return 0;
}
case COMMAND_MARK_ROADS_BETWEEN_LEVELS:
{
CollectParameters(&m_nIp, 6);
- float infX = *(float*)&ScriptParams[0];
- float infY = *(float*)&ScriptParams[1];
- float infZ = *(float*)&ScriptParams[2];
- float supX = *(float*)&ScriptParams[3];
- float supY = *(float*)&ScriptParams[4];
- float supZ = *(float*)&ScriptParams[5];
+ float infX = GET_FLOAT_PARAM(0);
+ float infY = GET_FLOAT_PARAM(1);
+ float infZ = GET_FLOAT_PARAM(2);
+ float supX = GET_FLOAT_PARAM(3);
+ float supY = GET_FLOAT_PARAM(4);
+ float supZ = GET_FLOAT_PARAM(5);
if (infX > supX) {
- infX = *(float*)&ScriptParams[3];
- supX = *(float*)&ScriptParams[0];
+ infX = GET_FLOAT_PARAM(3);
+ supX = GET_FLOAT_PARAM(0);
}
if (infY > supY) {
- infY = *(float*)&ScriptParams[4];
- supY = *(float*)&ScriptParams[1];
+ infY = GET_FLOAT_PARAM(4);
+ supY = GET_FLOAT_PARAM(1);
}
if (infZ > supZ) {
- infZ = *(float*)&ScriptParams[5];
- supZ = *(float*)&ScriptParams[2];
+ infZ = GET_FLOAT_PARAM(5);
+ supZ = GET_FLOAT_PARAM(2);
}
ThePaths.MarkRoadsBetweenLevelsInArea(infX, supX, infY, supY, infZ, supZ);
return 0;
@@ -550,23 +538,23 @@ int8 CRunningScript::ProcessCommands1000To1099(int32 command)
case COMMAND_MARK_PED_ROADS_BETWEEN_LEVELS:
{
CollectParameters(&m_nIp, 6);
- float infX = *(float*)&ScriptParams[0];
- float infY = *(float*)&ScriptParams[1];
- float infZ = *(float*)&ScriptParams[2];
- float supX = *(float*)&ScriptParams[3];
- float supY = *(float*)&ScriptParams[4];
- float supZ = *(float*)&ScriptParams[5];
+ float infX = GET_FLOAT_PARAM(0);
+ float infY = GET_FLOAT_PARAM(1);
+ float infZ = GET_FLOAT_PARAM(2);
+ float supX = GET_FLOAT_PARAM(3);
+ float supY = GET_FLOAT_PARAM(4);
+ float supZ = GET_FLOAT_PARAM(5);
if (infX > supX) {
- infX = *(float*)&ScriptParams[3];
- supX = *(float*)&ScriptParams[0];
+ infX = GET_FLOAT_PARAM(3);
+ supX = GET_FLOAT_PARAM(0);
}
if (infY > supY) {
- infY = *(float*)&ScriptParams[4];
- supY = *(float*)&ScriptParams[1];
+ infY = GET_FLOAT_PARAM(4);
+ supY = GET_FLOAT_PARAM(1);
}
if (infZ > supZ) {
- infZ = *(float*)&ScriptParams[5];
- supZ = *(float*)&ScriptParams[2];
+ infZ = GET_FLOAT_PARAM(5);
+ supZ = GET_FLOAT_PARAM(2);
}
ThePaths.PedMarkRoadsBetweenLevelsInArea(infX, supX, infY, supY, infZ, supZ);
return 0;
@@ -574,98 +562,112 @@ int8 CRunningScript::ProcessCommands1000To1099(int32 command)
case COMMAND_SET_CAR_AVOID_LEVEL_TRANSITIONS:
{
CollectParameters(&m_nIp, 2);
- CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(GET_INTEGER_PARAM(0));
script_assert(pVehicle);
- pVehicle->AutoPilot.m_bStayInCurrentLevel = !!ScriptParams[1];
+ pVehicle->AutoPilot.m_bStayInCurrentLevel = !!GET_INTEGER_PARAM(1);
return 0;
}
/*
case COMMAND_SET_CHAR_AVOID_LEVEL_TRANSITIONS:
{
CollectParameters(&m_nIp, 2);
- CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[1]);
+ CPed* pPed = CPools::GetPedPool()->GetAt(GET_INTEGER_PARAM(1));
script_assert(pPed);
// not implemented
return 0;
}
case COMMAND_IS_THREAT_FOR_PED_TYPE:
CollectParameters(&m_nIp, 2);
- UpdateCompareFlag(CPedType::IsThreat(ScriptParams[0], ScriptParams[1]));
+ UpdateCompareFlag(CPedType::IsThreat(GET_INTEGER_PARAM(0), GET_INTEGER_PARAM(1)));
return 0;
*/
case COMMAND_CLEAR_AREA_OF_CHARS:
{
CollectParameters(&m_nIp, 6);
- float infX = *(float*)&ScriptParams[0];
- float infY = *(float*)&ScriptParams[1];
- float infZ = *(float*)&ScriptParams[2];
- float supX = *(float*)&ScriptParams[3];
- float supY = *(float*)&ScriptParams[4];
- float supZ = *(float*)&ScriptParams[5];
+ float infX = GET_FLOAT_PARAM(0);
+ float infY = GET_FLOAT_PARAM(1);
+ float infZ = GET_FLOAT_PARAM(2);
+ float supX = GET_FLOAT_PARAM(3);
+ float supY = GET_FLOAT_PARAM(4);
+ float supZ = GET_FLOAT_PARAM(5);
if (infX > supX) {
- infX = *(float*)&ScriptParams[3];
- supX = *(float*)&ScriptParams[0];
+ infX = GET_FLOAT_PARAM(3);
+ supX = GET_FLOAT_PARAM(0);
}
if (infY > supY) {
- infY = *(float*)&ScriptParams[4];
- supY = *(float*)&ScriptParams[1];
+ infY = GET_FLOAT_PARAM(4);
+ supY = GET_FLOAT_PARAM(1);
}
if (infZ > supZ) {
- infZ = *(float*)&ScriptParams[5];
- supZ = *(float*)&ScriptParams[2];
+ infZ = GET_FLOAT_PARAM(5);
+ supZ = GET_FLOAT_PARAM(2);
}
CWorld::ClearPedsFromArea(infX, infY, infZ, supX, supY, supZ);
return 0;
}
case COMMAND_SET_TOTAL_NUMBER_OF_MISSIONS:
CollectParameters(&m_nIp, 1);
- CStats::SetTotalNumberMissions(CGame::germanGame ? ScriptParams[0] - 2 : ScriptParams[0]);
+ CStats::SetTotalNumberMissions(CGame::germanGame ? GET_INTEGER_PARAM(0) - 2 : GET_INTEGER_PARAM(0));
return 0;
case COMMAND_CONVERT_METRES_TO_FEET_INT:
CollectParameters(&m_nIp, 1);
- ScriptParams[0] *= FEET_IN_METER;
+ GET_INTEGER_PARAM(0) *= FEET_IN_METER;
StoreParameters(&m_nIp, 1);
return 0;
case COMMAND_REGISTER_FASTEST_TIME:
CollectParameters(&m_nIp, 2);
- CStats::RegisterFastestTime(ScriptParams[0], ScriptParams[1]);
+ CStats::RegisterFastestTime(GET_INTEGER_PARAM(0), GET_INTEGER_PARAM(1));
return 0;
case COMMAND_REGISTER_HIGHEST_SCORE:
CollectParameters(&m_nIp, 2);
- CStats::RegisterHighestScore(ScriptParams[0], ScriptParams[1]);
+ CStats::RegisterHighestScore(GET_INTEGER_PARAM(0), GET_INTEGER_PARAM(1));
return 0;
- //case COMMAND_WARP_CHAR_INTO_CAR_AS_PASSENGER:
+ case COMMAND_WARP_CHAR_INTO_CAR_AS_PASSENGER:
+ {
+ CollectParameters(&m_nIp, 3);
+ CPed* pPed = CPools::GetPedPool()->GetAt(GET_INTEGER_PARAM(0));
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(GET_INTEGER_PARAM(1));
+ script_assert(pPed);
+ script_assert(pVehicle);
+ if (GET_INTEGER_PARAM(2) < 0)
+ pPed->WarpPedIntoCarAsPassenger(pVehicle, GET_INTEGER_PARAM(2));
+ else {
+ script_assert(GET_INTEGER_PARAM(1) >= 0 && GET_INTEGER_PARAM(1) < ARRAY_SIZE(pVehicle->pPassengers));
+ pPed->WarpPedIntoCarAsPassenger(pVehicle, GET_INTEGER_PARAM(2));
+ }
+ return 0;
+
+ }
case COMMAND_IS_CAR_PASSENGER_SEAT_FREE:
{
CollectParameters(&m_nIp, 2);
- CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(GET_INTEGER_PARAM(0));
script_assert(pVehicle);
- UpdateCompareFlag(ScriptParams[1] < pVehicle->m_nNumMaxPassengers && pVehicle->pPassengers[ScriptParams[1]] == nil);
+ UpdateCompareFlag(GET_INTEGER_PARAM(1) < pVehicle->m_nNumMaxPassengers && pVehicle->pPassengers[GET_INTEGER_PARAM(1)] == nil);
return 0;
}
- /*
case COMMAND_GET_CHAR_IN_CAR_PASSENGER_SEAT:
{
CollectParameters(&m_nIp, 2);
- CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(GET_INTEGER_PARAM(0));
script_assert(pVehicle);
- script_assert(ScriptParams[1] >= 0 && ScriptParams[1] < ARRAY_SIZE(pVehicle->pPassengers));
- CPed* pPassenger = pVehicle->pPassengers[ScriptParams[1]];
- ScriptParams[0] = CPools::GetPedPool()->GetIndex(pPassenger);
+ script_assert(GET_INTEGER_PARAM(1) >= 0 && GET_INTEGER_PARAM(1) < ARRAY_SIZE(pVehicle->pPassengers));
+ CPed* pPassenger = pVehicle->pPassengers[GET_INTEGER_PARAM(1)];
+ SET_INTEGER_PARAM(0, CPools::GetPedPool()->GetIndex(pPassenger));
StoreParameters(&m_nIp, 1);
return 0;
}
- */
case COMMAND_SET_CHAR_IS_CHRIS_CRIMINAL:
{
CollectParameters(&m_nIp, 2);
- CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ CPed* pPed = CPools::GetPedPool()->GetAt(GET_INTEGER_PARAM(0));
script_assert(pPed);
- pPed->bChrisCriminal = !!ScriptParams[1];
+ pPed->bChrisCriminal = !!GET_INTEGER_PARAM(1);
return 0;
}
case COMMAND_START_CREDITS:
- CCredits::Start();
+ CollectParameters(&m_nIp, 1);
+ CCredits::Start(); // TODO: CCredits::Start(GET_INTEGER_PARAM(0))
return 0;
case COMMAND_STOP_CREDITS:
CCredits::Stop();
@@ -675,16 +677,16 @@ int8 CRunningScript::ProcessCommands1000To1099(int32 command)
return 0;
case COMMAND_CREATE_SINGLE_PARTICLE:
CollectParameters(&m_nIp, 8);
- CParticle::AddParticle((tParticleType)ScriptParams[0], *(CVector*)&ScriptParams[1],
- *(CVector*)&ScriptParams[4], nil, *(float*)&ScriptParams[7], 0, 0, 0, 0);
+ CParticle::AddParticle((tParticleType)GET_INTEGER_PARAM(0), GET_VECTOR_PARAM(1),
+ GET_VECTOR_PARAM(4), nil, GET_FLOAT_PARAM(7), 0, 0, 0, 0);
return 0;
/*
case COMMAND_SET_CHAR_IGNORE_LEVEL_TRANSITIONS:
{
CollectParameters(&m_nIp, 2);
- CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ CPed* pPed = CPools::GetPedPool()->GetAt(GET_INTEGER_PARAM(0));
script_assert(pPed);
- if (ScriptParams[1])
+ if (GET_INTEGER_PARAM(1))
pPed->m_nZoneLevel = LEVEL_IGNORE;
else
pPed->m_nZoneLevel = CTheZones::GetLevelFromPosition(&pPed->GetPosition());
@@ -693,11 +695,11 @@ int8 CRunningScript::ProcessCommands1000To1099(int32 command)
case COMMAND_GET_CHASE_CAR:
{
CollectParameters(&m_nIp, 1);
- CVehicle* pVehicle = CRecordDataForChase::TurnChaseCarIntoScriptCar(ScriptParams[0]);
- ScriptParams[0] = CPools::GetVehiclePool()->GetIndex(pVehicle);
+ CVehicle* pVehicle = CRecordDataForChase::TurnChaseCarIntoScriptCar(GET_INTEGER_PARAM(0));
+ SET_INTEGER_PARAM(0, CPools::GetVehiclePool()->GetIndex(pVehicle));
StoreParameters(&m_nIp, 1);
if (m_bIsMissionScript)
- CTheScripts::MissionCleanUp.AddEntityToList(ScriptParams[0], CLEANUP_CAR);
+ CTheScripts::MissionCleanUp.AddEntityToList(GET_INTEGER_PARAM(0), CLEANUP_CAR);
return 0;
}
case COMMAND_START_BOAT_FOAM_ANIMATION:
@@ -706,7 +708,7 @@ int8 CRunningScript::ProcessCommands1000To1099(int32 command)
case COMMAND_UPDATE_BOAT_FOAM_ANIMATION:
{
CollectParameters(&m_nIp, 1);
- CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[0]);
+ CObject* pObject = CPools::GetObjectPool()->GetAt(GET_INTEGER_PARAM(0));
script_assert(pObject);
CSpecialParticleStuff::UpdateBoatFoamAnimation(&pObject->GetMatrix());
return 0;
@@ -714,12 +716,12 @@ int8 CRunningScript::ProcessCommands1000To1099(int32 command)
*/
case COMMAND_SET_MUSIC_DOES_FADE:
CollectParameters(&m_nIp, 1);
- TheCamera.m_bIgnoreFadingStuffForMusic = (ScriptParams[0] == 0);
+ TheCamera.m_bIgnoreFadingStuffForMusic = (GET_INTEGER_PARAM(0) == 0);
return 0;
/*
case COMMAND_SET_INTRO_IS_PLAYING:
CollectParameters(&m_nIp, 1);
- if (ScriptParams[0]) {
+ if (GET_INTEGER_PARAM(0)) {
CGame::playingIntro = true;
CStreaming::RemoveCurrentZonesModels();
} else {
@@ -731,17 +733,16 @@ int8 CRunningScript::ProcessCommands1000To1099(int32 command)
CStreaming::LoadAllRequestedModels(false);
}
return 0;
- */
case COMMAND_SET_PLAYER_HOOKER:
{
CollectParameters(&m_nIp, 2);
- CPlayerInfo* pPlayerInfo = &CWorld::Players[ScriptParams[0]];
- if (ScriptParams[1] < 0) {
+ CPlayerInfo* pPlayerInfo = &CWorld::Players[GET_INTEGER_PARAM(0)];
+ if (GET_INTEGER_PARAM(1) < 0) {
pPlayerInfo->m_pHooker = nil;
pPlayerInfo->m_nNextSexFrequencyUpdateTime = 0;
pPlayerInfo->m_nNextSexMoneyUpdateTime = 0;
} else {
- CPed* pHooker = CPools::GetPedPool()->GetAt(ScriptParams[1]);
+ CPed* pHooker = CPools::GetPedPool()->GetAt(GET_INTEGER_PARAM(1));
script_assert(pHooker);
pPlayerInfo->m_pHooker = (CCivilianPed*)pHooker;
pPlayerInfo->m_nSexFrequency = 1000;
@@ -750,8 +751,10 @@ int8 CRunningScript::ProcessCommands1000To1099(int32 command)
}
return 0;
}
+ */
case COMMAND_PLAY_END_OF_GAME_TUNE:
- DMAudio.PlayPreloadedCutSceneMusic();
+ DMAudio.ChangeMusicMode(MUSICMODE_FRONTEND);
+ DMAudio.PlayFrontEndTrack(STREAMED_SOUND_CUTSCENE_FINALE, 1); // third parameter is 1
return 0;
case COMMAND_STOP_END_OF_GAME_TUNE:
DMAudio.StopCutSceneMusic();
@@ -760,25 +763,25 @@ int8 CRunningScript::ProcessCommands1000To1099(int32 command)
case COMMAND_GET_CAR_MODEL:
{
CollectParameters(&m_nIp, 1);
- CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(GET_INTEGER_PARAM(0));
script_assert(pVehicle);
- ScriptParams[0] = pVehicle->GetModelIndex();
+ SET_INTEGER_PARAM(0, pVehicle->GetModelIndex());
StoreParameters(&m_nIp, 1);
return 0;
}
case COMMAND_IS_PLAYER_SITTING_IN_CAR:
{
CollectParameters(&m_nIp, 2);
- CPlayerPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed;
+ CPlayerPed* pPed = CWorld::Players[GET_INTEGER_PARAM(0)].m_pPed;
script_assert(pPed);
- CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[1]);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(GET_INTEGER_PARAM(1));
UpdateCompareFlag(pPed->GetPedState() == PED_DRIVING && pPed->m_objective != OBJECTIVE_LEAVE_CAR && pPed->m_pMyVehicle == pVehicle);
return 0;
}
case COMMAND_IS_PLAYER_SITTING_IN_ANY_CAR:
{
CollectParameters(&m_nIp, 1);
- CPlayerPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed;
+ CPlayerPed* pPed = CWorld::Players[GET_INTEGER_PARAM(0)].m_pPed;
script_assert(pPed);
UpdateCompareFlag(pPed->GetPedState() == PED_DRIVING && pPed->m_objective != OBJECTIVE_LEAVE_CAR);
return 0;
@@ -786,7 +789,7 @@ int8 CRunningScript::ProcessCommands1000To1099(int32 command)
/*
case COMMAND_SET_SCRIPT_FIRE_AUDIO:
CollectParameters(&m_nIp, 2);
- gFireManager.SetScriptFireAudio(ScriptParams[0], !!ScriptParams[1]);
+ gFireManager.SetScriptFireAudio(GET_INTEGER_PARAM(0), !!GET_INTEGER_PARAM(1));
return 0;
*/
case COMMAND_ARE_ANY_CAR_CHEATS_ACTIVATED:
@@ -795,16 +798,16 @@ int8 CRunningScript::ProcessCommands1000To1099(int32 command)
case COMMAND_SET_CHAR_SUFFERS_CRITICAL_HITS:
{
CollectParameters(&m_nIp, 2);
- CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ CPed* pPed = CPools::GetPedPool()->GetAt(GET_INTEGER_PARAM(0));
script_assert(pPed);
- pPed->bNoCriticalHits = (ScriptParams[1] == 0);
+ pPed->bNoCriticalHits = (GET_INTEGER_PARAM(1) == 0);
return 0;
}
/*
case COMMAND_IS_PLAYER_LIFTING_A_PHONE:
{
CollectParameters(&m_nIp, 1);
- CPlayerPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed;
+ CPlayerPed* pPed = CWorld::Players[GET_INTEGER_PARAM(0)].m_pPed;
script_assert(pPed);
UpdateCompareFlag(pPed->GetPedState() == PED_MAKE_CALL);
return 0;
@@ -813,9 +816,9 @@ int8 CRunningScript::ProcessCommands1000To1099(int32 command)
case COMMAND_IS_CHAR_SITTING_IN_CAR:
{
CollectParameters(&m_nIp, 2);
- CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ CPed* pPed = CPools::GetPedPool()->GetAt(GET_INTEGER_PARAM(0));
script_assert(pPed);
- CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[1]);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(GET_INTEGER_PARAM(1));
script_assert(pVehicle);
UpdateCompareFlag(pPed->GetPedState() == PED_DRIVING && pPed->m_objective != OBJECTIVE_LEAVE_CAR && pPed->m_pMyVehicle == pVehicle);
return 0;
@@ -823,7 +826,7 @@ int8 CRunningScript::ProcessCommands1000To1099(int32 command)
case COMMAND_IS_CHAR_SITTING_IN_ANY_CAR:
{
CollectParameters(&m_nIp, 1);
- CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ CPed* pPed = CPools::GetPedPool()->GetAt(GET_INTEGER_PARAM(0));
script_assert(pPed);
UpdateCompareFlag(pPed->GetPedState() == PED_DRIVING && pPed->m_objective != OBJECTIVE_LEAVE_CAR);
return 0;
@@ -831,7 +834,7 @@ int8 CRunningScript::ProcessCommands1000To1099(int32 command)
case COMMAND_IS_PLAYER_ON_FOOT:
{
CollectParameters(&m_nIp, 1);
- CPlayerPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed;
+ CPlayerPed* pPed = CWorld::Players[GET_INTEGER_PARAM(0)].m_pPed;
script_assert(pPed);
UpdateCompareFlag(!pPed->bInVehicle && pPed->m_objective != OBJECTIVE_ENTER_CAR_AS_PASSENGER &&
pPed->m_objective != OBJECTIVE_ENTER_CAR_AS_DRIVER);
@@ -840,7 +843,7 @@ int8 CRunningScript::ProcessCommands1000To1099(int32 command)
case COMMAND_IS_CHAR_ON_FOOT:
{
CollectParameters(&m_nIp, 1);
- CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ CPed* pPed = CPools::GetPedPool()->GetAt(GET_INTEGER_PARAM(0));
script_assert(pPed);
UpdateCompareFlag(!pPed->bInVehicle && pPed->m_objective != OBJECTIVE_ENTER_CAR_AS_PASSENGER &&
pPed->m_objective != OBJECTIVE_ENTER_CAR_AS_DRIVER);
@@ -860,7 +863,7 @@ int8 CRunningScript::ProcessCommands1100To1199(int32 command)
case COMMAND_LOAD_COLLISION_WITH_SCREEN:
CollectParameters(&m_nIp, 1);
CTimer::Stop();
- CGame::currLevel = (eLevelName)ScriptParams[0];
+ CGame::currLevel = (eLevelName)GET_INTEGER_PARAM(0);
if (CGame::currLevel != CCollision::ms_collisionInMemory) {
ISLAND_LOADING_IS(LOW)
{
@@ -904,9 +907,9 @@ int8 CRunningScript::ProcessCommands1100To1199(int32 command)
case COMMAND_SET_CAR_IGNORE_LEVEL_TRANSITIONS:
{
CollectParameters(&m_nIp, 2);
- CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(GET_INTEGER_PARAM(0));
script_assert(pVehicle);
- if (ScriptParams[1])
+ if (GET_INTEGER_PARAM(1))
pVehicle->m_nZoneLevel = LEVEL_IGNORE;
else
pVehicle->m_nZoneLevel = CTheZones::GetLevelFromPosition(&pVehicle->GetPosition());
@@ -915,61 +918,55 @@ int8 CRunningScript::ProcessCommands1100To1199(int32 command)
case COMMAND_MAKE_CRAIGS_CAR_A_BIT_STRONGER:
{
CollectParameters(&m_nIp, 2);
- CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(GET_INTEGER_PARAM(0));
script_assert(pVehicle);
script_assert(pVehicle->m_vehType == VEHICLE_TYPE_CAR);
CAutomobile* pCar = (CAutomobile*)pVehicle;
- pCar->bMoreResistantToDamage = ScriptParams[1];
+ pCar->bMoreResistantToDamage = GET_INTEGER_PARAM(1);
return 0;
}
*/
case COMMAND_SET_JAMES_CAR_ON_PATH_TO_PLAYER:
{
CollectParameters(&m_nIp, 1);
- CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(GET_INTEGER_PARAM(0));
script_assert(pVehicle);
CCarCtrl::JoinCarWithRoadSystemGotoCoors(pVehicle, FindPlayerCoors(), false);
return 0;
}
case COMMAND_LOAD_END_OF_GAME_TUNE:
- DMAudio.ChangeMusicMode(MUSICMODE_CUTSCENE);
- printf("Start preload end of game audio\n");
- DMAudio.PreloadCutSceneMusic(STREAMED_SOUND_CUTSCENE_FINALE);
- printf("End preload end of game audio\n");
return 0;
- /*
case COMMAND_ENABLE_PLAYER_CONTROL_CAMERA:
CPad::GetPad(0)->SetEnablePlayerControls(PLAYERCONTROL_CAMERA);
return 0;
- */
case COMMAND_SET_OBJECT_ROTATION:
{
CollectParameters(&m_nIp, 4);
- CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[0]);
+ CObject* pObject = CPools::GetObjectPool()->GetAt(GET_INTEGER_PARAM(0));
script_assert(pObject);
CWorld::Remove(pObject);
pObject->SetOrientation(
- DEGTORAD(*(float*)&ScriptParams[1]),
- DEGTORAD(*(float*)&ScriptParams[2]),
- DEGTORAD(*(float*)&ScriptParams[3]));
+ DEGTORAD(GET_FLOAT_PARAM(1)),
+ DEGTORAD(GET_FLOAT_PARAM(2)),
+ DEGTORAD(GET_FLOAT_PARAM(3)));
pObject->GetMatrix().UpdateRW();
pObject->UpdateRwFrame();
CWorld::Add(pObject);
return 0;
}
case COMMAND_GET_DEBUG_CAMERA_COORDINATES:
- *(CVector*)&ScriptParams[0] = TheCamera.Cams[2].Source;
+ SET_VECTOR_PARAM(0, TheCamera.Cams[2].Source);
StoreParameters(&m_nIp, 3);
return 0;
/*
case COMMAND_GET_DEBUG_CAMERA_FRONT_VECTOR:
- *(CVector*)&ScriptParams[0] = TheCamera.Cams[2].Front;
+ SET_VECTOR_PARAM(0, TheCamera.Cams[2].Front);
StoreParameters(&m_nIp, 3);
return 0;
case COMMAND_IS_PLAYER_TARGETTING_ANY_CHAR:
{
CollectParameters(&m_nIp, 1);
- CPlayerPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed;
+ CPlayerPed* pPed = CWorld::Players[GET_INTEGER_PARAM(0)].m_pPed;
script_assert(pPed);
CEntity* pTarget = pPed->m_pPointGunAt;
UpdateCompareFlag(pTarget && pTarget->IsPed());
@@ -979,13 +976,13 @@ int8 CRunningScript::ProcessCommands1100To1199(int32 command)
case COMMAND_IS_PLAYER_TARGETTING_CHAR:
{
CollectParameters(&m_nIp, 2);
- CPlayerPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed;
+ CPlayerPed* pPed = CWorld::Players[GET_INTEGER_PARAM(0)].m_pPed;
script_assert(pPed);
- CPed* pTestedPed = CPools::GetPedPool()->GetAt(ScriptParams[1]);
+ CPed* pTestedPed = CPools::GetPedPool()->GetAt(GET_INTEGER_PARAM(1));
script_assert(pTestedPed);
CEntity* pTarget = pPed->m_pPointGunAt;
bool bTargetting = pTarget && pTarget->IsPed() && pTarget == pTestedPed;
- // PC shit
+#ifdef GTA_PC
static int nCounter = 0;
nCounter = Max(0, nCounter - 1);
if (!pPed->GetWeapon()->IsTypeMelee() && !bTargetting) {
@@ -1012,22 +1009,50 @@ int8 CRunningScript::ProcessCommands1100To1199(int32 command)
}
}
}
+#endif
UpdateCompareFlag(bTargetting);
return 0;
}
- /*
case COMMAND_IS_PLAYER_TARGETTING_OBJECT:
{
CollectParameters(&m_nIp, 2);
- CPlayerPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed;
+ CPlayerPed* pPed = CWorld::Players[GET_INTEGER_PARAM(0)].m_pPed;
script_assert(pPed);
- CObject* pTestedObject = CPools::GetObjectPool()->GetAt(ScriptParams[1]);
+ CObject* pTestedObject = CPools::GetObjectPool()->GetAt(GET_INTEGER_PARAM(1));
script_assert(pTestedObject);
CEntity* pTarget = pPed->m_pPointGunAt;
- UpdateCompareFlag(pTarget && pTarget->IsObject() && pTarget == pTestedObject);
+ bool bTargetting = pTarget && pTarget->IsObject() && pTarget == pTestedObject;
+#ifdef GTA_PC // we will never know if section is real
+ static int nCounter = 0;
+ nCounter = Max(0, nCounter - 1);
+ if (!pPed->GetWeapon()->IsTypeMelee() && !bTargetting) {
+ if ((pTestedObject->GetPosition() - TheCamera.GetPosition()).Magnitude() < 10.0f) {
+ CVector vTestedPos(pTestedObject->GetPosition().x, pTestedObject->GetPosition().y, pTestedObject->GetPosition().z);
+ CVector vScreenPos;
+ float w, h;
+ if (CSprite::CalcScreenCoors(vTestedPos, &vScreenPos, &w, &h, false)) {
+ CVector2D vCrosshairPosition(CCamera::m_f3rdPersonCHairMultX * RsGlobal.maximumWidth, CCamera::m_f3rdPersonCHairMultY * RsGlobal.maximumHeight);
+ float fScreenDistance = ((CVector2D)vScreenPos - vCrosshairPosition).Magnitude();
+ if (SCREEN_STRETCH_X(0.45f) > fScreenDistance / w) {
+ CColPoint point;
+ CEntity* entity;
+ if (!CWorld::ProcessLineOfSight(TheCamera.GetPosition() + 2.0f * TheCamera.GetForward(),
+ vTestedPos, point, entity, true, true, true, true, true, false) ||
+ entity == pTestedObject) {
+ nCounter += 2;
+ if (nCounter > 20) {
+ bTargetting = true;
+ nCounter = 20;
+ }
+ }
+ }
+ }
+ }
+ }
+ UpdateCompareFlag(bTargetting);
+#endif
return 0;
}
- */
case COMMAND_TERMINATE_ALL_SCRIPTS_WITH_THIS_NAME:
{
CTheScripts::ReadTextLabelFromScript(&m_nIp, tmp);
@@ -1049,10 +1074,10 @@ int8 CRunningScript::ProcessCommands1100To1199(int32 command)
{
CollectParameters(&m_nIp, 2);
wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp);
- CTheScripts::IntroTextLines[CTheScripts::NumberOfIntroTextLinesThisFrame].m_fAtX = *(float*)&ScriptParams[0];
- CTheScripts::IntroTextLines[CTheScripts::NumberOfIntroTextLinesThisFrame].m_fAtY = *(float*)&ScriptParams[1];
+ CTheScripts::IntroTextLines[CTheScripts::NumberOfIntroTextLinesThisFrame].m_fAtX = GET_FLOAT_PARAM(0);
+ CTheScripts::IntroTextLines[CTheScripts::NumberOfIntroTextLinesThisFrame].m_fAtY = GET_FLOAT_PARAM(1);
CollectParameters(&m_nIp, 1);
- CMessages::InsertNumberInString(text, ScriptParams[0], -1, -1, -1, -1, -1,
+ CMessages::InsertNumberInString(text, GET_INTEGER_PARAM(0), -1, -1, -1, -1, -1,
CTheScripts::IntroTextLines[CTheScripts::NumberOfIntroTextLinesThisFrame++].m_Text);
return 0;
}
@@ -1060,10 +1085,10 @@ int8 CRunningScript::ProcessCommands1100To1199(int32 command)
{
CollectParameters(&m_nIp, 2);
wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp);
- CTheScripts::IntroTextLines[CTheScripts::NumberOfIntroTextLinesThisFrame].m_fAtX = *(float*)&ScriptParams[0];
- CTheScripts::IntroTextLines[CTheScripts::NumberOfIntroTextLinesThisFrame].m_fAtY = *(float*)&ScriptParams[1];
+ CTheScripts::IntroTextLines[CTheScripts::NumberOfIntroTextLinesThisFrame].m_fAtX = GET_FLOAT_PARAM(0);
+ CTheScripts::IntroTextLines[CTheScripts::NumberOfIntroTextLinesThisFrame].m_fAtY = GET_FLOAT_PARAM(1);
CollectParameters(&m_nIp, 2);
- CMessages::InsertNumberInString(text, ScriptParams[0], ScriptParams[1], -1, -1, -1, -1,
+ CMessages::InsertNumberInString(text, GET_INTEGER_PARAM(0), GET_INTEGER_PARAM(1), -1, -1, -1, -1,
CTheScripts::IntroTextLines[CTheScripts::NumberOfIntroTextLinesThisFrame++].m_Text);
return 0;
}
@@ -1075,11 +1100,11 @@ int8 CRunningScript::ProcessCommands1100To1199(int32 command)
return 0;
/*
CollectParameters(&m_nIp, 5);
- CVector pos = *(CVector*)&ScriptParams[0];
+ CVector pos = GET_VECTOR_PARAM(0);
if (pos.z <= MAP_Z_LOW_LIMIT)
pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
- float range = *(float*)&ScriptParams[3];
- int mi = ScriptParams[4] < 0 ? CTheScripts::UsedObjectArray[-ScriptParams[4]].index : ScriptParams[4];
+ float range = GET_FLOAT_PARAM(3);
+ int mi = GET_INTEGER_PARAM(4) < 0 ? CTheScripts::UsedObjectArray[-GET_INTEGER_PARAM(4)].index : GET_INTEGER_PARAM(4);
int16 total;
CEntity* apEntities[16];
CWorld::FindObjectsOfTypeInRange(mi, pos, range, true, &total, 16, apEntities, false, false, false, true, true);
@@ -1111,9 +1136,9 @@ int8 CRunningScript::ProcessCommands1100To1199(int32 command)
script_assert(pClosestEntity->IsObject());
CObject* pObject = (CObject*)pClosestEntity;
pObject->ObjectCreatedBy = MISSION_OBJECT;
- ScriptParams[0] = CPools::GetObjectPool()->GetIndex(pObject);
+ SET_INTEGER_PARAM(0, CPools::GetObjectPool()->GetIndex(pObject));
} else {
- ScriptParams[0] = -1;
+ SET_INTEGER_PARAM(0, -1);
}
StoreParameters(&m_nIp, 1);
return 0;
@@ -1123,11 +1148,11 @@ int8 CRunningScript::ProcessCommands1100To1199(int32 command)
case COMMAND_PLACE_OBJECT_RELATIVE_TO_OBJECT:
{
CollectParameters(&m_nIp, 5);
- CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[0]);
+ CObject* pObject = CPools::GetObjectPool()->GetAt(GET_INTEGER_PARAM(0));
script_assert(pObject);
- CObject* pTarget = CPools::GetObjectPool()->GetAt(ScriptParams[1]);
+ CObject* pTarget = CPools::GetObjectPool()->GetAt(GET_INTEGER_PARAM(1));
script_assert(pTarget);
- CVector offset = *(CVector*)&ScriptParams[2];
+ CVector offset = GET_VECTOR_PARAM(2);
CPhysical::PlacePhysicalRelativeToOtherPhysical(pTarget, pObject, offset);
return 0;
}
@@ -1135,79 +1160,81 @@ int8 CRunningScript::ProcessCommands1100To1199(int32 command)
case COMMAND_SET_ALL_OCCUPANTS_OF_CAR_LEAVE_CAR:
{
CollectParameters(&m_nIp, 1);
- CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(GET_INTEGER_PARAM(0));
script_assert(pVehicle);
CCarAI::TellOccupantsToLeaveCar(pVehicle);
return 0;
}
case COMMAND_SET_INTERPOLATION_PARAMETERS:
CollectParameters(&m_nIp, 2);
- TheCamera.SetParametersForScriptInterpolation(*(float*)&ScriptParams[0], 100.0f - *(float*)&ScriptParams[0], ScriptParams[1]);
+ TheCamera.SetParametersForScriptInterpolation(GET_FLOAT_PARAM(0), 100.0f - GET_FLOAT_PARAM(0), GET_INTEGER_PARAM(1));
return 0;
/*
case COMMAND_GET_CLOSEST_CAR_NODE_WITH_HEADING_TOWARDS_POINT:
{
CollectParameters(&m_nIp, 5);
- CVector pos = *(CVector*)&ScriptParams[0];
+ CVector pos = GET_VECTOR_PARAM(0);
if (pos.z <= MAP_Z_LOW_LIMIT)
pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
- float destX = *(float*)&ScriptParams[3];
- float destY = *(float*)&ScriptParams[4];
+ float destX = GET_FLOAT_PARAM(3);
+ float destY = GET_FLOAT_PARAM(4);
int32 nid = ThePaths.FindNodeClosestToCoors(pos, 0, 999999.9f, true, true);
CPathNode* pNode = &ThePaths.m_pathNodes[nid];
- *(CVector*)&ScriptParams[0] = pNode->GetPosition();
- *(float*)&ScriptParams[3] = ThePaths.FindNodeOrientationForCarPlacementFacingDestination(nid, destX, destY, true);
+ SET_VECTOR_PARAM(0, pNode->GetPosition());
+ SET_FLOAT_PARAM(3, ThePaths.FindNodeOrientationForCarPlacementFacingDestination(nid, destX, destY, true));
StoreParameters(&m_nIp, 4);
return 0;
}
case COMMAND_GET_CLOSEST_CAR_NODE_WITH_HEADING_AWAY_POINT:
{
CollectParameters(&m_nIp, 5);
- CVector pos = *(CVector*)&ScriptParams[0];
+ CVector pos = GET_VECTOR_PARAM(0);
if (pos.z <= MAP_Z_LOW_LIMIT)
pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
- float destX = *(float*)&ScriptParams[3];
- float destY = *(float*)&ScriptParams[4];
+ float destX = GET_FLOAT_PARAM(3);
+ float destY = GET_FLOAT_PARAM(4);
int32 nid = ThePaths.FindNodeClosestToCoors(pos, 0, 999999.9f, true, true);
CPathNode* pNode = &ThePaths.m_pathNodes[nid];
- *(CVector*)&ScriptParams[0] = pNode->GetPosition();
- *(float*)&ScriptParams[3] = ThePaths.FindNodeOrientationForCarPlacementFacingDestination(nid, destX, destY, false);
+ SET_VECTOR_PARAM(0, pNode->GetPosition());
+ SET_FLOAT_PARAM(3, ThePaths.FindNodeOrientationForCarPlacementFacingDestination(nid, destX, destY, false));
StoreParameters(&m_nIp, 4);
return 0;
}
*/
case COMMAND_GET_DEBUG_CAMERA_POINT_AT:
- *(CVector*)&ScriptParams[0] = TheCamera.Cams[2].Source + TheCamera.Cams[2].Front;
+ SET_VECTOR_PARAM(0, TheCamera.Cams[2].Source + TheCamera.Cams[2].Front);
StoreParameters(&m_nIp, 3);
return 0;
case COMMAND_ATTACH_CHAR_TO_CAR:
{
CollectParameters(&m_nIp, 8);
- CPed *pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
- CVehicle *pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[1]);
- pPed->AttachPedToEntity(pVehicle, *(CVector*)&ScriptParams[2], ScriptParams[5], DEGTORAD(*(float*)&ScriptParams[6]), (eWeaponType)ScriptParams[7]);
+ CPed *pPed = CPools::GetPedPool()->GetAt(GET_INTEGER_PARAM(0));
+ CVehicle *pVehicle = CPools::GetVehiclePool()->GetAt(GET_INTEGER_PARAM(1));
+ pPed->AttachPedToEntity(pVehicle, GET_VECTOR_PARAM(2), GET_INTEGER_PARAM(5), DEGTORAD(GET_FLOAT_PARAM(6)), (eWeaponType)GET_INTEGER_PARAM(7));
return 0;
}
case COMMAND_DETACH_CHAR_FROM_CAR:
{
CollectParameters(&m_nIp, 1);
- CPed *pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
- if (pPed && pPed->m_attachedTo)
+ CPed *pPed = CPools::GetPedPool()->GetAt(GET_INTEGER_PARAM(0));
+ if (pPed && pPed->m_attachedTo) {
pPed->DettachPedFromEntity();
+ pPed->bIsAimingGun = false;
+ }
return 0;
}
case COMMAND_SET_CAR_CHANGE_LANE: // for some reason changed in SA
{
CollectParameters(&m_nIp, 2);
- CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(GET_INTEGER_PARAM(0));
script_assert(pVehicle);
- pVehicle->AutoPilot.m_bStayInFastLane = !ScriptParams[1];
+ pVehicle->AutoPilot.m_bStayInFastLane = !GET_INTEGER_PARAM(1);
return 0;
}
case COMMAND_CLEAR_CHAR_LAST_WEAPON_DAMAGE:
{
CollectParameters(&m_nIp, 1);
- CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ CPed* pPed = CPools::GetPedPool()->GetAt(GET_INTEGER_PARAM(0));
if (pPed)
pPed->m_lastWepDam = -1;
else
@@ -1217,7 +1244,7 @@ int8 CRunningScript::ProcessCommands1100To1199(int32 command)
case COMMAND_CLEAR_CAR_LAST_WEAPON_DAMAGE:
{
CollectParameters(&m_nIp, 1);
- CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(GET_INTEGER_PARAM(0));
if (pVehicle)
pVehicle->m_nLastWeaponDamage = -1;
else
@@ -1229,10 +1256,10 @@ int8 CRunningScript::ProcessCommands1100To1199(int32 command)
CollectParameters(&m_nIp, 9);
int ped_handle = -1;
CVector pos = FindPlayerCoors();
- float x1 = *(float*)&ScriptParams[0];
- float y1 = *(float*)&ScriptParams[1];
- float x2 = *(float*)&ScriptParams[2];
- float y2 = *(float*)&ScriptParams[3];
+ float x1 = GET_FLOAT_PARAM(0);
+ float y1 = GET_FLOAT_PARAM(1);
+ float x2 = GET_FLOAT_PARAM(2);
+ float y2 = GET_FLOAT_PARAM(3);
int i = CPools::GetPedPool()->GetSize();
while (--i && ped_handle == -1) {
CPed* pPed = CPools::GetPedPool()->GetSlot(i);
@@ -1242,7 +1269,7 @@ int8 CRunningScript::ProcessCommands1100To1199(int32 command)
continue;
if (pPed->m_nPedType != PEDTYPE_COP)
continue;
- if (!ThisIsAValidRandomCop(pPed->GetModelIndex(), ScriptParams[4], ScriptParams[5], ScriptParams[6], ScriptParams[7], ScriptParams[8]))
+ if (!ThisIsAValidRandomCop(pPed->GetModelIndex(), GET_INTEGER_PARAM(4), GET_INTEGER_PARAM(5), GET_INTEGER_PARAM(6), GET_INTEGER_PARAM(7), GET_INTEGER_PARAM(8)))
continue;
if (pPed->CharCreatedBy != RANDOM_CHAR)
continue;
@@ -1268,7 +1295,7 @@ int8 CRunningScript::ProcessCommands1100To1199(int32 command)
if (m_bIsMissionScript)
CTheScripts::MissionCleanUp.AddEntityToList(ped_handle, CLEANUP_CHAR);
}
- ScriptParams[0] = ped_handle;
+ SET_INTEGER_PARAM(0, ped_handle);
StoreParameters(&m_nIp, 1);
return 0;
}
@@ -1316,7 +1343,7 @@ int8 CRunningScript::ProcessCommands1100To1199(int32 command)
if (m_bIsMissionScript)
CTheScripts::MissionCleanUp.AddEntityToList(ped_handle, CLEANUP_CHAR);
}
- ScriptParams[0] = ped_handle;
+ SET_INTEGER_PARAM(0, ped_handle);
StoreParameters(&m_nIp, 1);
return 0;
}
@@ -1324,9 +1351,9 @@ int8 CRunningScript::ProcessCommands1100To1199(int32 command)
case COMMAND_SET_CHAR_OBJ_FLEE_CAR:
{
CollectParameters(&m_nIp, 2);
- CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ CPed* pPed = CPools::GetPedPool()->GetAt(GET_INTEGER_PARAM(0));
script_assert(pPed);
- CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[1]);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(GET_INTEGER_PARAM(1));
script_assert(pVehicle);
pPed->bScriptObjectiveCompleted = false;
pPed->SetObjective(OBJECTIVE_FLEE_CAR, pVehicle);
@@ -1335,20 +1362,20 @@ int8 CRunningScript::ProcessCommands1100To1199(int32 command)
case COMMAND_GET_DRIVER_OF_CAR:
{
CollectParameters(&m_nIp, 1);
- CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(GET_INTEGER_PARAM(0));
script_assert(pVehicle);
CPed* pDriver = pVehicle->pDriver;
if (pDriver)
- ScriptParams[0] = CPools::GetPedPool()->GetIndex(pDriver);
+ SET_INTEGER_PARAM(0, CPools::GetPedPool()->GetIndex(pDriver));
else
- ScriptParams[0] = -1;
+ SET_INTEGER_PARAM(0, -1);
StoreParameters(&m_nIp, 1);
return 0;
}
case COMMAND_GET_NUMBER_OF_FOLLOWERS:
{
CollectParameters(&m_nIp, 1);
- CPed* pLeader = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ CPed* pLeader = CPools::GetPedPool()->GetAt(GET_INTEGER_PARAM(0));
script_assert(pLeader);
int total = 0;
int i = CPools::GetPedPool()->GetSize();
@@ -1359,34 +1386,34 @@ int8 CRunningScript::ProcessCommands1100To1199(int32 command)
if (pPed->m_leader == pLeader)
total++;
}
- ScriptParams[0] = total;
+ SET_INTEGER_PARAM(0, total);
StoreParameters(&m_nIp, 1);
return 0;
}
case COMMAND_GIVE_REMOTE_CONTROLLED_MODEL_TO_PLAYER:
{
CollectParameters(&m_nIp, 6);
- CVector pos = *(CVector*)&ScriptParams[1];
+ CVector pos = GET_VECTOR_PARAM(1);
if (pos.z <= MAP_Z_LOW_LIMIT)
pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
- CRemote::GivePlayerRemoteControlledCar(pos.x, pos.y, pos.z, DEGTORAD(*(float*)&ScriptParams[4]), ScriptParams[5]);
+ CRemote::GivePlayerRemoteControlledCar(pos.x, pos.y, pos.z, DEGTORAD(GET_FLOAT_PARAM(4)), GET_INTEGER_PARAM(5));
return 0;
}
case COMMAND_GET_CURRENT_PLAYER_WEAPON:
{
CollectParameters(&m_nIp, 1);
- CPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed;
+ CPed* pPed = CWorld::Players[GET_INTEGER_PARAM(0)].m_pPed;
script_assert(pPed);
- ScriptParams[0] = pPed->GetWeapon()->m_eWeaponType;
+ SET_INTEGER_PARAM(0, pPed->GetWeapon()->m_eWeaponType);
StoreParameters(&m_nIp, 1);
return 0;
}
case COMMAND_GET_CURRENT_CHAR_WEAPON:
{
CollectParameters(&m_nIp, 1);
- CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ CPed* pPed = CPools::GetPedPool()->GetAt(GET_INTEGER_PARAM(0));
script_assert(pPed);
- ScriptParams[0] = pPed->GetWeapon()->m_eWeaponType;
+ SET_INTEGER_PARAM(0, pPed->GetWeapon()->m_eWeaponType);
StoreParameters(&m_nIp, 1);
return 0;
}
@@ -1401,36 +1428,36 @@ int8 CRunningScript::ProcessCommands1100To1199(int32 command)
case COMMAND_SET_CAR_TEMP_ACTION:
{
CollectParameters(&m_nIp, 3);
- CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(GET_INTEGER_PARAM(0));
script_assert(pVehicle);
- pVehicle->AutoPilot.m_nTempAction = (uint8)ScriptParams[1];
- pVehicle->AutoPilot.m_nTimeTempAction = CTimer::GetTimeInMilliseconds() + ScriptParams[2];
+ pVehicle->AutoPilot.m_nTempAction = (uint8)GET_INTEGER_PARAM(1);
+ pVehicle->AutoPilot.m_nTimeTempAction = CTimer::GetTimeInMilliseconds() + GET_INTEGER_PARAM(2);
return 0;
}
/*
case COMMAND_SET_CAR_HANDBRAKE_TURN_RIGHT:
{
CollectParameters(&m_nIp, 2);
- CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(GET_INTEGER_PARAM(0));
script_assert(pVehicle);
pVehicle->AutoPilot.m_nTempAction = TEMPACT_HANDBRAKETURNRIGHT;
- pVehicle->AutoPilot.m_nTimeTempAction = CTimer::GetTimeInMilliseconds() + ScriptParams[1];
+ pVehicle->AutoPilot.m_nTimeTempAction = CTimer::GetTimeInMilliseconds() + GET_INTEGER_PARAM(1);
return 0;
}
case COMMAND_SET_CAR_HANDBRAKE_STOP:
{
CollectParameters(&m_nIp, 2);
- CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(GET_INTEGER_PARAM(0));
script_assert(pVehicle);
pVehicle->AutoPilot.m_nTempAction = TEMPACT_HANDBRAKESTRAIGHT;
- pVehicle->AutoPilot.m_nTimeTempAction = CTimer::GetTimeInMilliseconds() + ScriptParams[1];
+ pVehicle->AutoPilot.m_nTimeTempAction = CTimer::GetTimeInMilliseconds() + GET_INTEGER_PARAM(1);
return 0;
}
*/
case COMMAND_IS_CHAR_ON_ANY_BIKE:
{
CollectParameters(&m_nIp, 1);
- CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ CPed* pPed = CPools::GetPedPool()->GetAt(GET_INTEGER_PARAM(0));
script_assert(pPed);
UpdateCompareFlag(pPed->bInVehicle&& pPed->m_pMyVehicle->GetVehicleAppearance() == VEHICLE_APPEARANCE_BIKE);
return 0;
@@ -1440,16 +1467,16 @@ int8 CRunningScript::ProcessCommands1100To1199(int32 command)
case COMMAND_LOCATE_SNIPER_BULLET_3D:
LocateSniperBulletCommand(command, &m_nIp);
return 0;
- */
case COMMAND_GET_NUMBER_OF_SEATS_IN_MODEL:
CollectParameters(&m_nIp, 1);
- ScriptParams[0] = CVehicleModelInfo::GetMaximumNumberOfPassengersFromNumberOfDoors(ScriptParams[0]) + 1;
+ SET_INTEGER_PARAM(0, CVehicleModelInfo::GetMaximumNumberOfPassengersFromNumberOfDoors(GET_INTEGER_PARAM(0)) + 1);
StoreParameters(&m_nIp, 1);
return 0;
+ */
case COMMAND_IS_PLAYER_ON_ANY_BIKE:
{
CollectParameters(&m_nIp, 1);
- CPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed;
+ CPed* pPed = CWorld::Players[GET_INTEGER_PARAM(0)].m_pPed;
script_assert(pPed);
UpdateCompareFlag(pPed->bInVehicle && pPed->m_pMyVehicle->GetVehicleAppearance() == VEHICLE_APPEARANCE_BIKE);
return 0;
@@ -1458,7 +1485,7 @@ int8 CRunningScript::ProcessCommands1100To1199(int32 command)
case COMMAND_IS_CHAR_LYING_DOWN:
{
CollectParameters(&m_nIp, 1);
- CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ CPed* pPed = CPools::GetPedPool()->GetAt(GET_INTEGER_PARAM(0));
script_assert(pPed);
UpdateCompareFlag(pPed->bFallenDown);
return 0;
@@ -1467,9 +1494,9 @@ int8 CRunningScript::ProcessCommands1100To1199(int32 command)
case COMMAND_CAN_CHAR_SEE_DEAD_CHAR:
{
CollectParameters(&m_nIp, 2);
- CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ CPed* pPed = CPools::GetPedPool()->GetAt(GET_INTEGER_PARAM(0));
script_assert(pPed);
- int pedtype = ScriptParams[1];
+ int pedtype = GET_INTEGER_PARAM(1);
bool can = false;
for (int i = 0; i < pPed->m_numNearPeds; i++) {
CPed* pTestPed = pPed->m_nearPeds[i];
@@ -1481,69 +1508,75 @@ int8 CRunningScript::ProcessCommands1100To1199(int32 command)
}
case COMMAND_SET_ENTER_CAR_RANGE_MULTIPLIER:
CollectParameters(&m_nIp, 1);
- CPed::nEnterCarRangeMultiplier = *(float*)&ScriptParams[0];
+ CPed::nEnterCarRangeMultiplier = GET_FLOAT_PARAM(0);
return 0;
case COMMAND_SET_THREAT_REACTION_RANGE_MULTIPLIER:
CollectParameters(&m_nIp, 1);
- CPed::nThreatReactionRangeMultiplier = *(float*)&ScriptParams[0];
+ CPed::nThreatReactionRangeMultiplier = GET_FLOAT_PARAM(0);
+ if (CPed::nThreatReactionRangeMultiplier < 1)
+ CPed::nThreatReactionRangeMultiplier = 1;
return 0;
case COMMAND_SET_CHAR_CEASE_ATTACK_TIMER:
{
CollectParameters(&m_nIp, 2);
- CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ CPed* pPed = CPools::GetPedPool()->GetAt(GET_INTEGER_PARAM(0));
script_assert(pPed);
- pPed->m_ceaseAttackTimer = ScriptParams[1];
+ pPed->m_ceaseAttackTimer = GET_INTEGER_PARAM(1);
return 0;
}
case COMMAND_GET_REMOTE_CONTROLLED_CAR:
{
CollectParameters(&m_nIp, 1);
- CVehicle* pVehicle = CWorld::Players[ScriptParams[0]].m_pRemoteVehicle;
+ CVehicle* pVehicle = CWorld::Players[GET_INTEGER_PARAM(0)].m_pRemoteVehicle;
if (pVehicle)
- ScriptParams[0] = CPools::GetVehiclePool()->GetIndex(pVehicle);
+ SET_INTEGER_PARAM(0, CPools::GetVehiclePool()->GetIndex(pVehicle));
else
- ScriptParams[0] = -1;
+ SET_INTEGER_PARAM(0, -1);
StoreParameters(&m_nIp, 1);
return 0;
}
case COMMAND_IS_PC_VERSION:
+#ifdef GTA_PC
UpdateCompareFlag(true);
+#else
+ UpdateCompareFlag(false);
+#endif
return 0;
//case COMMAND_REPLAY:
//case COMMAND_IS_REPLAY_PLAYING:
case COMMAND_IS_MODEL_AVAILABLE:
CollectParameters(&m_nIp, 1);
- UpdateCompareFlag(CModelInfo::GetModelInfo(ScriptParams[0]) != nil);
+ UpdateCompareFlag(CModelInfo::GetModelInfo(GET_INTEGER_PARAM(0)) != nil);
return 0;
case COMMAND_SHUT_CHAR_UP:
CollectParameters(&m_nIp, 2);
- DMAudio.SetPedTalkingStatus(CPools::GetPedPool()->GetAt(ScriptParams[0]), ScriptParams[1] == 0);
+ DMAudio.SetPedTalkingStatus(CPools::GetPedPool()->GetAt(GET_INTEGER_PARAM(0)), GET_INTEGER_PARAM(1) == 0);
return 0;
case COMMAND_SET_ENABLE_RC_DETONATE:
CollectParameters(&m_nIp, 1);
- CVehicle::bDisableRemoteDetonation = !ScriptParams[0];
+ CVehicle::bDisableRemoteDetonation = !GET_INTEGER_PARAM(0);
return 0;
case COMMAND_SET_CAR_RANDOM_ROUTE_SEED:
{
CollectParameters(&m_nIp, 2);
- CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(GET_INTEGER_PARAM(0));
script_assert(pVehicle);
- pVehicle->m_nRouteSeed = ScriptParams[1];
+ pVehicle->m_nRouteSeed = GET_INTEGER_PARAM(1);
return 0;
}
case COMMAND_IS_ANY_PICKUP_AT_COORDS:
{
- CollectParameters(&m_nIp, 3);
- CVector pos = *(CVector*)&ScriptParams[0];
- CRunningScript::UpdateCompareFlag(CPickups::TestForPickupsInBubble(pos, 0.5f));
+ CollectParameters(&m_nIp, 4);
+ CVector pos = GET_VECTOR_PARAM(0);
+ CRunningScript::UpdateCompareFlag(CPickups::TestForPickupsInBubble(pos, GET_FLOAT_PARAM(3)));
return 0;
}
- case COMMAND_GET_FIRST_PICKUP_COORDS:
- case COMMAND_GET_NEXT_PICKUP_COORDS:
+ //case COMMAND_GET_FIRST_PICKUP_COORDS:
+ //case COMMAND_GET_NEXT_PICKUP_COORDS:
case COMMAND_REMOVE_ALL_CHAR_WEAPONS:
{
CollectParameters(&m_nIp, 1);
- CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ CPed* pPed = CPools::GetPedPool()->GetAt(GET_INTEGER_PARAM(0));
script_assert(pPed);
pPed->ClearWeapons();
return 0;
@@ -1551,11 +1584,26 @@ int8 CRunningScript::ProcessCommands1100To1199(int32 command)
case COMMAND_HAS_PLAYER_GOT_WEAPON:
{
CollectParameters(&m_nIp, 2);
- CPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed;
+ CPed* pPed = CWorld::Players[GET_INTEGER_PARAM(0)].m_pPed;
+ script_assert(pPed);
+ bool bFound = false;
+ for (int i = 0; i < TOTAL_WEAPON_SLOTS; i++) {
+ if (pPed->GetWeapon(i).m_eWeaponType == GET_INTEGER_PARAM(1)) {
+ bFound = true;
+ break;
+ }
+ }
+ UpdateCompareFlag(bFound);
+ return 0;
+ }
+ case COMMAND_HAS_CHAR_GOT_WEAPON:
+ {
+ CollectParameters(&m_nIp, 2);
+ CPed* pPed = CPools::GetPedPool()->GetAt(GET_INTEGER_PARAM(0));
script_assert(pPed);
bool bFound = false;
for (int i = 0; i < TOTAL_WEAPON_SLOTS; i++) {
- if (pPed->GetWeapon(i).m_eWeaponType == ScriptParams[1]) {
+ if (pPed->GetWeapon(i).m_eWeaponType == GET_INTEGER_PARAM(1)) {
bFound = true;
break;
}
@@ -1563,31 +1611,30 @@ int8 CRunningScript::ProcessCommands1100To1199(int32 command)
UpdateCompareFlag(bFound);
return 0;
}
- //case COMMAND_HAS_CHAR_GOT_WEAPON:
//case COMMAND_IS_PLAYER_FACING_CHAR:
case COMMAND_SET_TANK_DETONATE_CARS:
{
CollectParameters(&m_nIp, 2);
- CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(GET_INTEGER_PARAM(0));
script_assert(pVehicle && pVehicle->m_vehType == VEHICLE_TYPE_CAR);
- ((CAutomobile*)pVehicle)->bTankDetonateCars = ScriptParams[1];
+ ((CAutomobile*)pVehicle)->bTankDetonateCars = GET_INTEGER_PARAM(1);
return 0;
}
case COMMAND_GET_POSITION_OF_ANALOGUE_STICKS:
{
CollectParameters(&m_nIp, 1);
- CPad* pPad = CPad::GetPad(ScriptParams[0]);
- ScriptParams[0] = pPad->NewState.LeftStickX;
- ScriptParams[1] = pPad->NewState.LeftStickY;
- ScriptParams[2] = pPad->NewState.RightStickX;
- ScriptParams[3] = pPad->NewState.RightStickY;
+ CPad* pPad = CPad::GetPad(GET_INTEGER_PARAM(0));
+ SET_INTEGER_PARAM(0, pPad->NewState.LeftStickX);
+ SET_INTEGER_PARAM(1, pPad->NewState.LeftStickY);
+ SET_INTEGER_PARAM(2, pPad->NewState.RightStickX);
+ SET_INTEGER_PARAM(3, pPad->NewState.RightStickY);
StoreParameters(&m_nIp, 4);
return 0;
}
case COMMAND_IS_CAR_ON_FIRE:
{
CollectParameters(&m_nIp, 1);
- CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(GET_INTEGER_PARAM(0));
script_assert(pVehicle);
bool bOnFire = false;
if (pVehicle->m_pCarFire)
@@ -1602,35 +1649,35 @@ int8 CRunningScript::ProcessCommands1100To1199(int32 command)
case COMMAND_IS_CAR_TYRE_BURST:
{
CollectParameters(&m_nIp, 2);
- CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(GET_INTEGER_PARAM(0));
script_assert(pVehicle);
bool bIsBurst = false;
CBike* pBike = (CBike*)pVehicle;
if (pVehicle->IsBike()) {
- if (ScriptParams[1] == 4) {
+ if (GET_INTEGER_PARAM(1) == 4) {
for (int i = 0; i < 2; i++) {
if (pBike->m_wheelStatus[i] == WHEEL_STATUS_BURST)
bIsBurst = true;
}
}
else {
- if (ScriptParams[1] == 2)
- ScriptParams[1] = 0;
- if (ScriptParams[1] == 3)
- ScriptParams[1] = 1;
- bIsBurst = pBike->m_wheelStatus[ScriptParams[1]] == WHEEL_STATUS_BURST;
+ if (GET_INTEGER_PARAM(1) == 2)
+ SET_INTEGER_PARAM(1, 0);
+ if (GET_INTEGER_PARAM(1) == 3)
+ SET_INTEGER_PARAM(1, 1);
+ bIsBurst = pBike->m_wheelStatus[GET_INTEGER_PARAM(1)] == WHEEL_STATUS_BURST;
}
}
else {
CAutomobile* pCar = (CAutomobile*)pVehicle;
- if (ScriptParams[1] == 4) {
+ if (GET_INTEGER_PARAM(1) == 4) {
for (int i = 0; i < 4; i++) {
if (pCar->Damage.GetWheelStatus(i) == WHEEL_STATUS_BURST)
bIsBurst = true;
}
}
else
- bIsBurst = pCar->Damage.GetWheelStatus(ScriptParams[1] == WHEEL_STATUS_BURST);
+ bIsBurst = pCar->Damage.GetWheelStatus(GET_INTEGER_PARAM(1) == WHEEL_STATUS_BURST);
}
UpdateCompareFlag(bIsBurst);
return 0;
@@ -1646,85 +1693,85 @@ int8 CRunningScript::ProcessCommands1100To1199(int32 command)
while (counter < 3 && CScriptPaths::aArray[counter].m_state != SCRIPT_PATH_DISABLED) {
counter++;
}
- CScriptPaths::aArray[counter].InitialiseOne(ScriptParams[0], *(float*)&ScriptParams[1]);
- ScriptParams[0] = counter;
+ CScriptPaths::aArray[counter].InitialiseOne(GET_INTEGER_PARAM(0), GET_FLOAT_PARAM(1));
+ SET_INTEGER_PARAM(0, counter);
StoreParameters(&m_nIp, 1);
return 0;
}
case COMMAND_START_OBJECT_ON_PATH:
{
CollectParameters(&m_nIp, 2);
- CObject *pObj = CPools::GetObjectPool()->GetAt(ScriptParams[0]);
+ CObject *pObj = CPools::GetObjectPool()->GetAt(GET_INTEGER_PARAM(0));
assert(pObj);
- CScriptPaths::aArray[ScriptParams[1]].SetObjectToControl(pObj);
+ CScriptPaths::aArray[GET_INTEGER_PARAM(1)].SetObjectToControl(pObj);
return 0;
}
case COMMAND_SET_OBJECT_PATH_SPEED:
{
CollectParameters(&m_nIp, 2);
- CScriptPaths::aArray[ScriptParams[0]].m_fSpeed = *(float*)&ScriptParams[1];
+ CScriptPaths::aArray[GET_INTEGER_PARAM(0)].m_fSpeed = GET_FLOAT_PARAM(1);
return 0;
}
case COMMAND_SET_OBJECT_PATH_POSITION:
{
CollectParameters(&m_nIp, 2);
- CScriptPaths::aArray[ScriptParams[0]].m_fPosition = *(float*)&ScriptParams[1];
+ CScriptPaths::aArray[GET_INTEGER_PARAM(0)].m_fPosition = GET_FLOAT_PARAM(1);
return 0;
}
//case COMMAND_GET_OBJECT_DISTANCE_ALONG_PATH:
case COMMAND_CLEAR_OBJECT_PATH:
{
CollectParameters(&m_nIp, 1);
- CScriptPaths::aArray[ScriptParams[0]].Clear();
+ CScriptPaths::aArray[GET_INTEGER_PARAM(0)].Clear();
return 0;
}
case COMMAND_HELI_GOTO_COORDS:
{
CollectParameters(&m_nIp, 5);
- CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(GET_INTEGER_PARAM(0));
script_assert(pVehicle && pVehicle->GetVehicleAppearance() == VEHICLE_APPEARANCE_HELI);
- ((CAutomobile*)pVehicle)->TellHeliToGoToCoors(*(float*)&ScriptParams[1], *(float*)&ScriptParams[2], *(float*)&ScriptParams[3], ScriptParams[4]);
+ ((CAutomobile*)pVehicle)->TellHeliToGoToCoors(GET_FLOAT_PARAM(1), GET_FLOAT_PARAM(2), GET_FLOAT_PARAM(3), GET_INTEGER_PARAM(4));
return 0;
}
case COMMAND_IS_INT_VAR_EQUAL_TO_CONSTANT:
{
int32* ptr = GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
CollectParameters(&m_nIp, 1);
- UpdateCompareFlag(*ptr == ScriptParams[0]);
+ UpdateCompareFlag(*ptr == GET_INTEGER_PARAM(0));
return 0;
}
case COMMAND_IS_INT_LVAR_EQUAL_TO_CONSTANT:
{
int32* ptr = GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
CollectParameters(&m_nIp, 1);
- UpdateCompareFlag(*ptr == ScriptParams[0]);
+ UpdateCompareFlag(*ptr == GET_INTEGER_PARAM(0));
return 0;
}
case COMMAND_GET_DEAD_CHAR_PICKUP_COORDS:
{
CollectParameters(&m_nIp, 1);
- CPed *pTarget = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ CPed *pTarget = CPools::GetPedPool()->GetAt(GET_INTEGER_PARAM(0));
CVector pos;
pTarget->CreateDeadPedPickupCoors(&pos.x, &pos.y, &pos.z);
- *(CVector*)&ScriptParams[0] = pos;
+ SET_VECTOR_PARAM(0, pos);
StoreParameters(&m_nIp, 3);
return 0;
}
case COMMAND_CREATE_PROTECTION_PICKUP:
{
CollectParameters(&m_nIp, 5);
- CVector pos = *(CVector*)&ScriptParams[0];
+ CVector pos = GET_VECTOR_PARAM(0);
if (pos.z <= MAP_Z_LOW_LIMIT)
pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y) + PICKUP_PLACEMENT_OFFSET;
CPickups::GetActualPickupIndex(CollectNextParameterWithoutIncreasingPC(m_nIp));
- ScriptParams[0] = CPickups::GenerateNewOne(pos, MI_PICKUP_REVENUE, PICKUP_ASSET_REVENUE, ScriptParams[3], ScriptParams[4]);
+ SET_INTEGER_PARAM(0, CPickups::GenerateNewOne(pos, MI_PICKUP_REVENUE, PICKUP_ASSET_REVENUE, GET_INTEGER_PARAM(3), GET_INTEGER_PARAM(4))); // TODO: gpModelIndices
StoreParameters(&m_nIp, 1);
return 0;
}
case COMMAND_IS_CHAR_IN_ANY_BOAT:
{
CollectParameters(&m_nIp, 1);
- CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ CPed* pPed = CPools::GetPedPool()->GetAt(GET_INTEGER_PARAM(0));
script_assert(pPed);
UpdateCompareFlag(pPed->bInVehicle && pPed->m_pMyVehicle->GetVehicleAppearance() == VEHICLE_APPEARANCE_BOAT);
return 0;
@@ -1732,7 +1779,7 @@ int8 CRunningScript::ProcessCommands1100To1199(int32 command)
case COMMAND_IS_PLAYER_IN_ANY_BOAT:
{
CollectParameters(&m_nIp, 1);
- CPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed;
+ CPed* pPed = CWorld::Players[GET_INTEGER_PARAM(0)].m_pPed;
script_assert(pPed);
UpdateCompareFlag(pPed->bInVehicle && pPed->m_pMyVehicle->GetVehicleAppearance() == VEHICLE_APPEARANCE_BOAT);
return 0;
@@ -1740,7 +1787,7 @@ int8 CRunningScript::ProcessCommands1100To1199(int32 command)
case COMMAND_IS_CHAR_IN_ANY_HELI:
{
CollectParameters(&m_nIp, 1);
- CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ CPed* pPed = CPools::GetPedPool()->GetAt(GET_INTEGER_PARAM(0));
script_assert(pPed);
UpdateCompareFlag(pPed->bInVehicle && pPed->m_pMyVehicle->GetVehicleAppearance() == VEHICLE_APPEARANCE_HELI);
return 0;
@@ -1748,7 +1795,7 @@ int8 CRunningScript::ProcessCommands1100To1199(int32 command)
case COMMAND_IS_PLAYER_IN_ANY_HELI:
{
CollectParameters(&m_nIp, 1);
- CPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed;
+ CPed* pPed = CWorld::Players[GET_INTEGER_PARAM(0)].m_pPed;
script_assert(pPed);
UpdateCompareFlag(pPed->bInVehicle && pPed->m_pMyVehicle->GetVehicleAppearance() == VEHICLE_APPEARANCE_HELI);
return 0;
@@ -1756,7 +1803,7 @@ int8 CRunningScript::ProcessCommands1100To1199(int32 command)
case COMMAND_IS_CHAR_IN_ANY_PLANE:
{
CollectParameters(&m_nIp, 1);
- CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ CPed* pPed = CPools::GetPedPool()->GetAt(GET_INTEGER_PARAM(0));
script_assert(pPed);
UpdateCompareFlag(pPed->bInVehicle && pPed->m_pMyVehicle->GetVehicleAppearance() == VEHICLE_APPEARANCE_PLANE);
return 0;
@@ -1764,7 +1811,7 @@ int8 CRunningScript::ProcessCommands1100To1199(int32 command)
case COMMAND_IS_PLAYER_IN_ANY_PLANE:
{
CollectParameters(&m_nIp, 1);
- CPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed;
+ CPed* pPed = CWorld::Players[GET_INTEGER_PARAM(0)].m_pPed;
script_assert(pPed);
UpdateCompareFlag(pPed->bInVehicle && pPed->m_pMyVehicle->GetVehicleAppearance() == VEHICLE_APPEARANCE_HELI);
return 0;
@@ -1772,7 +1819,7 @@ int8 CRunningScript::ProcessCommands1100To1199(int32 command)
case COMMAND_IS_CHAR_IN_WATER:
{
CollectParameters(&m_nIp, 1);
- CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ CPed* pPed = CPools::GetPedPool()->GetAt(GET_INTEGER_PARAM(0));
UpdateCompareFlag(pPed && pPed->bIsInWater);
return 0;
}
@@ -1780,14 +1827,14 @@ int8 CRunningScript::ProcessCommands1100To1199(int32 command)
{
int32* ptr = GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
CollectParameters(&m_nIp, 1);
- *ptr = ScriptParams[0];
+ *ptr = GET_INTEGER_PARAM(0);
return 0;
}
case COMMAND_SET_LVAR_INT_TO_CONSTANT:
{
int32* ptr = GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
CollectParameters(&m_nIp, 1);
- *ptr = ScriptParams[0];
+ *ptr = GET_INTEGER_PARAM(0);
return 0;
}
default:
diff --git a/src/control/Script7.cpp b/src/control/Script7.cpp
index a5c8e717..601a979d 100644
--- a/src/control/Script7.cpp
+++ b/src/control/Script7.cpp
@@ -13,6 +13,7 @@
#include "General.h"
#include "Glass.h"
#include "Fluff.h"
+#include "KeyGen.h"
#include "Hud.h"
#include "MBlur.h"
#include "Pad.h"
@@ -31,6 +32,8 @@
#include "World.h"
#include "Zones.h"
+// LCS: file done except TODOs
+
int8 CRunningScript::ProcessCommands1200To1299(int32 command)
{
switch (command) {
@@ -38,66 +41,66 @@ int8 CRunningScript::ProcessCommands1200To1299(int32 command)
{
int32* ptr = GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
CollectParameters(&m_nIp, 1);
- UpdateCompareFlag(*ptr > ScriptParams[0]);
+ UpdateCompareFlag(*ptr > GET_INTEGER_PARAM(0));
return 0;
}
case COMMAND_IS_INT_LVAR_GREATER_THAN_CONSTANT:
{
int32* ptr = GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
CollectParameters(&m_nIp, 1);
- UpdateCompareFlag(*ptr > ScriptParams[0]);
+ UpdateCompareFlag(*ptr > GET_INTEGER_PARAM(0));
return 0;
}
case COMMAND_IS_CONSTANT_GREATER_THAN_INT_VAR:
{
CollectParameters(&m_nIp, 1);
int32* ptr = GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
- UpdateCompareFlag(ScriptParams[0] > *ptr);
+ UpdateCompareFlag(GET_INTEGER_PARAM(0) > *ptr);
return 0;
}
case COMMAND_IS_CONSTANT_GREATER_THAN_INT_LVAR:
{
CollectParameters(&m_nIp, 1);
int32* ptr = GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
- UpdateCompareFlag(ScriptParams[0] > *ptr);
+ UpdateCompareFlag(GET_INTEGER_PARAM(0) > *ptr);
return 0;
}
case COMMAND_IS_INT_VAR_GREATER_OR_EQUAL_TO_CONSTANT:
{
int32* ptr = GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
CollectParameters(&m_nIp, 1);
- UpdateCompareFlag(*ptr >= ScriptParams[0]);
+ UpdateCompareFlag(*ptr >= GET_INTEGER_PARAM(0));
return 0;
}
case COMMAND_IS_INT_LVAR_GREATER_OR_EQUAL_TO_CONSTANT:
{
int32* ptr = GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
CollectParameters(&m_nIp, 1);
- UpdateCompareFlag(*ptr >= ScriptParams[0]);
+ UpdateCompareFlag(*ptr >= GET_INTEGER_PARAM(0));
return 0;
}
case COMMAND_IS_CONSTANT_GREATER_OR_EQUAL_TO_INT_VAR:
{
CollectParameters(&m_nIp, 1);
int32* ptr = GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
- UpdateCompareFlag(ScriptParams[0] >= *ptr);
+ UpdateCompareFlag(GET_INTEGER_PARAM(0) >= *ptr);
return 0;
}
case COMMAND_IS_CONSTANT_GREATER_OR_EQUAL_TO_INT_LVAR:
{
CollectParameters(&m_nIp, 1);
int32* ptr = GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
- UpdateCompareFlag(ScriptParams[0] >= *ptr);
+ UpdateCompareFlag(GET_INTEGER_PARAM(0) >= *ptr);
return 0;
}
case COMMAND_GET_CHAR_WEAPON_IN_SLOT:
{
CollectParameters(&m_nIp, 2);
- CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ CPed* pPed = CPools::GetPedPool()->GetAt(GET_INTEGER_PARAM(0));
script_assert(pPed);
- ScriptParams[0] = pPed->GetWeapon(ScriptParams[1] - 1).m_eWeaponType;
- ScriptParams[1] = pPed->GetWeapon(ScriptParams[1] - 1).m_nAmmoTotal;
- ScriptParams[2] = CPickups::ModelForWeapon((eWeaponType)ScriptParams[0]);
+ SET_INTEGER_PARAM(0, pPed->GetWeapon(GET_INTEGER_PARAM(1) - 1).m_eWeaponType);
+ SET_INTEGER_PARAM(1, pPed->GetWeapon(GET_INTEGER_PARAM(1) - 1).m_nAmmoTotal);
+ SET_INTEGER_PARAM(2, CPickups::ModelForWeapon((eWeaponType)GET_INTEGER_PARAM(0)));
StoreParameters(&m_nIp, 3);
return 0;
}
@@ -106,16 +109,16 @@ int8 CRunningScript::ProcessCommands1200To1299(int32 command)
CollectParameters(&m_nIp, 5);
int node1, node2;
float angle;
- ThePaths.FindNodePairClosestToCoors(*(CVector*)&ScriptParams[0], PATH_CAR, &node1, &node2, &angle,
- *(float*)&ScriptParams[3], *(float*)&ScriptParams[4], true, true);
+ ThePaths.FindNodePairClosestToCoors(GET_VECTOR_PARAM(0), PATH_CAR, &node1, &node2, &angle,
+ GET_FLOAT_PARAM(3), GET_FLOAT_PARAM(4), true, true);
if (node1 == -1) {
for (int i = 0; i < 7; i++)
ScriptParams[i] = 0;
}
else {
- *(CVector*)&ScriptParams[0] = ThePaths.FindNodeCoorsForScript(node1);
- *(CVector*)&ScriptParams[3] = ThePaths.FindNodeCoorsForScript(node2);
- *(float*)&ScriptParams[6] = angle;
+ SET_VECTOR_PARAM(0, ThePaths.FindNodeCoorsForScript(node1));
+ SET_VECTOR_PARAM(3, ThePaths.FindNodeCoorsForScript(node2));
+ SET_FLOAT_PARAM(6, angle);
}
StoreParameters(&m_nIp, 7);
return 0;
@@ -123,9 +126,9 @@ int8 CRunningScript::ProcessCommands1200To1299(int32 command)
case COMMAND_SET_CAR_FORWARD_SPEED:
{
CollectParameters(&m_nIp, 2);
- CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(GET_INTEGER_PARAM(0));
script_assert(pVehicle);
- float speed = *(float*)&ScriptParams[1] / GAME_SPEED_TO_CARAI_SPEED;
+ float speed = GET_FLOAT_PARAM(1) / GAME_SPEED_TO_CARAI_SPEED;
pVehicle->SetMoveSpeed(pVehicle->GetForward() * speed);
if (pVehicle->IsRealHeli() && pVehicle->IsCar())
((CAutomobile*)pVehicle)->m_aWheelSpeed[1] = 0.22f;
@@ -133,8 +136,8 @@ int8 CRunningScript::ProcessCommands1200To1299(int32 command)
}
case COMMAND_SET_AREA_VISIBLE:
CollectParameters(&m_nIp, 1);
- CGame::currArea = ScriptParams[0];
- CStreaming::RemoveBuildingsNotInArea(ScriptParams[0]);
+ CGame::currArea = GET_INTEGER_PARAM(0);
+ CStreaming::RemoveBuildingsNotInArea(GET_INTEGER_PARAM(0));
return 0;
case COMMAND_SET_CUTSCENE_ANIM_TO_LOOP:
{
@@ -147,28 +150,28 @@ int8 CRunningScript::ProcessCommands1200To1299(int32 command)
case COMMAND_MARK_CAR_AS_CONVOY_CAR:
{
CollectParameters(&m_nIp, 2);
- CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(GET_INTEGER_PARAM(0));
script_assert(pVehicle);
- pVehicle->bPartOfConvoy = ScriptParams[1];
+ pVehicle->bPartOfConvoy = GET_INTEGER_PARAM(1);
return 0;
}
case COMMAND_RESET_HAVOC_CAUSED_BY_PLAYER:
{
CollectParameters(&m_nIp, 1);
- CWorld::Players[ScriptParams[0]].m_nHavocLevel = 0;
+ CWorld::Players[GET_INTEGER_PARAM(0)].m_nHavocLevel = 0;
return 0;
}
case COMMAND_GET_HAVOC_CAUSED_BY_PLAYER:
{
CollectParameters(&m_nIp, 1);
- ScriptParams[0] = CWorld::Players[ScriptParams[0]].m_nHavocLevel;
+ SET_INTEGER_PARAM(0, CWorld::Players[GET_INTEGER_PARAM(0)].m_nHavocLevel);
StoreParameters(&m_nIp, 1);
return 0;
}
case COMMAND_CREATE_SCRIPT_ROADBLOCK:
{
CollectParameters(&m_nIp, 6);
- CRoadBlocks::RegisterScriptRoadBlock(*(CVector*)&ScriptParams[0], *(CVector*)&ScriptParams[3]);
+ CRoadBlocks::RegisterScriptRoadBlock(GET_VECTOR_PARAM(0), GET_VECTOR_PARAM(3));
return 0;
}
case COMMAND_CLEAR_ALL_SCRIPT_ROADBLOCKS:
@@ -179,9 +182,9 @@ int8 CRunningScript::ProcessCommands1200To1299(int32 command)
case COMMAND_SET_CHAR_OBJ_WALK_TO_CHAR:
{
CollectParameters(&m_nIp, 2);
- CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ CPed* pPed = CPools::GetPedPool()->GetAt(GET_INTEGER_PARAM(0));
script_assert(pPed);
- CPed* pTargetPed = CPools::GetPedPool()->GetAt(ScriptParams[1]);
+ CPed* pTargetPed = CPools::GetPedPool()->GetAt(GET_INTEGER_PARAM(1));
script_assert(pTargetPed);
pPed->bScriptObjectiveCompleted = false;
pPed->SetObjective(OBJECTIVE_GOTO_CHAR_ON_FOOT_WALKING, pTargetPed);
@@ -191,17 +194,17 @@ int8 CRunningScript::ProcessCommands1200To1299(int32 command)
case COMMAND_GET_OFFSET_FROM_CHAR_IN_WORLD_COORDS:
{
CollectParameters(&m_nIp, 4);
- CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ CPed* pPed = CPools::GetPedPool()->GetAt(GET_INTEGER_PARAM(0));
script_assert(pPed);
- CVector result = Multiply3x3(pPed->GetMatrix(), *(CVector*)&ScriptParams[1]) + pPed->GetPosition();
- *(CVector*)&ScriptParams[0] = result;
+ CVector result = Multiply3x3(pPed->GetMatrix(), GET_VECTOR_PARAM(1)) + pPed->GetPosition();
+ SET_VECTOR_PARAM(0, result);
StoreParameters(&m_nIp, 3);
return 0;
}
case COMMAND_HAS_CHAR_BEEN_PHOTOGRAPHED:
{
CollectParameters(&m_nIp, 1);
- CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ CPed* pPed = CPools::GetPedPool()->GetAt(GET_INTEGER_PARAM(0));
script_assert(pPed);
bool result = false;
if (pPed->bHasBeenPhotographed) {
@@ -214,9 +217,9 @@ int8 CRunningScript::ProcessCommands1200To1299(int32 command)
case COMMAND_SET_CHAR_OBJ_AIM_GUN_AT_CHAR:
{
CollectParameters(&m_nIp, 2);
- CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ CPed* pPed = CPools::GetPedPool()->GetAt(GET_INTEGER_PARAM(0));
script_assert(pPed);
- CPed* pTargetPed = CPools::GetPedPool()->GetAt(ScriptParams[1]);
+ CPed* pTargetPed = CPools::GetPedPool()->GetAt(GET_INTEGER_PARAM(1));
script_assert(pTargetPed);
pPed->bScriptObjectiveCompleted = false;
pPed->SetObjective(OBJECTIVE_AIM_GUN_AT, pTargetPed);
@@ -225,14 +228,21 @@ int8 CRunningScript::ProcessCommands1200To1299(int32 command)
case COMMAND_SWITCH_SECURITY_CAMERA:
{
CollectParameters(&m_nIp, 1);
- CSpecialFX::bVideoCam = ScriptParams[0] != 0;
+ if (GET_INTEGER_PARAM(0) != 0) {
+ // TheCamera.MBlur.? = 3; TODO(LCS)
+ CSpecialFX::bVideoCam = true;
+ }
+ else {
+ // TheCamera.MBlur.Reset();
+ CSpecialFX::bVideoCam = false;
+ }
return 0;
}
//case COMMAND_IS_CHAR_IN_FLYING_VEHICLE:
case COMMAND_IS_PLAYER_IN_FLYING_VEHICLE:
{
CollectParameters(&m_nIp, 1);
- CPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed;
+ CPed* pPed = CWorld::Players[GET_INTEGER_PARAM(0)].m_pPed;
script_assert(pPed);
UpdateCompareFlag(pPed->bInVehicle && (pPed->m_pMyVehicle->GetVehicleAppearance() == VEHICLE_APPEARANCE_HELI || pPed->m_pMyVehicle->GetVehicleAppearance() == VEHICLE_APPEARANCE_PLANE));
return 0;
@@ -244,27 +254,27 @@ int8 CRunningScript::ProcessCommands1200To1299(int32 command)
case COMMAND_ADD_SHORT_RANGE_SPRITE_BLIP_FOR_COORD:
{
CollectParameters(&m_nIp, 4);
- CVector pos = *(CVector*)&ScriptParams[0];
+ CVector pos = GET_VECTOR_PARAM(0);
if (pos.z <= MAP_Z_LOW_LIMIT)
pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
CRadar::GetActualBlipArrayIndex(CollectNextParameterWithoutIncreasingPC(m_nIp));
int id = CRadar::SetShortRangeCoordBlip(BLIP_COORD, pos, 5, BLIP_DISPLAY_BOTH);
- CRadar::SetBlipSprite(id, ScriptParams[3]);
- ScriptParams[0] = id;
+ CRadar::SetBlipSprite(id, GET_INTEGER_PARAM(3));
+ SET_INTEGER_PARAM(0, id);
StoreParameters(&m_nIp, 1);
return 0;
}
case COMMAND_ADD_MONEY_SPENT_ON_CLOTHES:
CollectParameters(&m_nIp, 1);
- CStats::MoneySpentOnFashion(ScriptParams[0]);
+ //CStats::MoneySpentOnFashion(GET_INTEGER_PARAM(0));
return 0;
case COMMAND_SET_HELI_ORIENTATION:
{
CollectParameters(&m_nIp, 2);
- CAutomobile* pHeli = (CAutomobile*)CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ CAutomobile* pHeli = (CAutomobile*)CPools::GetVehiclePool()->GetAt(GET_INTEGER_PARAM(0));
script_assert(pHeli && pHeli->IsCar() && pHeli->IsRealHeli());
- float fAngle = DEGTORAD(*(float*)&ScriptParams[1] - 90.0f);
+ float fAngle = DEGTORAD(GET_FLOAT_PARAM(1) - 90.0f);
while (fAngle < 0.0f)
fAngle += TWOPI;
while (fAngle > TWOPI)
@@ -275,7 +285,7 @@ int8 CRunningScript::ProcessCommands1200To1299(int32 command)
case COMMAND_CLEAR_HELI_ORIENTATION:
{
CollectParameters(&m_nIp, 1);
- CAutomobile* pHeli = (CAutomobile*)CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ CAutomobile* pHeli = (CAutomobile*)CPools::GetVehiclePool()->GetAt(GET_INTEGER_PARAM(0));
script_assert(pHeli && pHeli->IsCar() && pHeli->IsRealHeli());
pHeli->ClearHeliOrientation();
return 0;
@@ -283,66 +293,75 @@ int8 CRunningScript::ProcessCommands1200To1299(int32 command)
case COMMAND_PLANE_GOTO_COORDS:
{
CollectParameters(&m_nIp, 5);
- CAutomobile* pPlane = (CAutomobile*)CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ CAutomobile* pPlane = (CAutomobile*)CPools::GetVehiclePool()->GetAt(GET_INTEGER_PARAM(0));
script_assert(pPlane && pPlane->IsCar() && pPlane->IsRealPlane());
- pPlane->TellPlaneToGoToCoors(*(float*)&ScriptParams[1], *(float*)&ScriptParams[2], *(float*)&ScriptParams[3], ScriptParams[4]);
+ pPlane->TellPlaneToGoToCoors(GET_FLOAT_PARAM(1), GET_FLOAT_PARAM(2), GET_FLOAT_PARAM(3), GET_INTEGER_PARAM(4));
return 0;
}
case COMMAND_GET_NTH_CLOSEST_CAR_NODE:
{
CollectParameters(&m_nIp, 4);
- CVector pos = *(CVector*)&ScriptParams[0];
+ CVector pos = GET_VECTOR_PARAM(0);
+ if (pos.z <= MAP_Z_LOW_LIMIT)
+ pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
+ SET_VECTOR_PARAM(0, ThePaths.FindNodeCoorsForScript(ThePaths.FindNthNodeClosestToCoors(pos, 0, 999999.9f, true, true, GET_INTEGER_PARAM(3) - 1)));
+ StoreParameters(&m_nIp, 3);
+ return 0;
+ }
+ case COMMAND_GET_NTH_CLOSEST_CHAR_NODE:
+ {
+ CollectParameters(&m_nIp, 4);
+ CVector pos = GET_VECTOR_PARAM(0);
if (pos.z <= MAP_Z_LOW_LIMIT)
pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
- *(CVector*)&ScriptParams[0] = ThePaths.FindNodeCoorsForScript(ThePaths.FindNthNodeClosestToCoors(pos, 0, 999999.9f, true, true, ScriptParams[3] - 1));
+ SET_VECTOR_PARAM(0, ThePaths.FindNodeCoorsForScript(ThePaths.FindNthNodeClosestToCoors(pos, 1, 999999.9f, true, true, GET_INTEGER_PARAM(3) - 1)));
StoreParameters(&m_nIp, 3);
return 0;
}
- //case COMMAND_GET_NTH_CLOSEST_CHAR_NODE:
case COMMAND_DRAW_WEAPONSHOP_CORONA:
{
CollectParameters(&m_nIp, 9);
- CVector pos = *(CVector*)&ScriptParams[0];
+ CVector pos = GET_VECTOR_PARAM(0);
if (pos.z <= MAP_Z_LOW_LIMIT)
pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
- CCoronas::RegisterCorona((uintptr)this + m_nIp, ScriptParams[6], ScriptParams[7], ScriptParams[8], 255, pos, *(float*)&ScriptParams[3],
- 150.0f, ScriptParams[4], ScriptParams[5], 1, 0, 0, 0.0f, false, 0.2f);
+ CCoronas::RegisterCorona((uintptr)this + m_nIp, GET_INTEGER_PARAM(6), GET_INTEGER_PARAM(7), GET_INTEGER_PARAM(8), 255, pos, -GET_FLOAT_PARAM(3),
+ 150.0f, GET_INTEGER_PARAM(4), GET_INTEGER_PARAM(5), 1, 0, 0, 0.0f, false, 0.2f);
return 0;
}
case COMMAND_SET_ENABLE_RC_DETONATE_ON_CONTACT:
{
CollectParameters(&m_nIp, 1);
- CVehicle::bDisableRemoteDetonationOnContact = (ScriptParams[0] == 0);
+ CVehicle::bDisableRemoteDetonationOnContact = (GET_INTEGER_PARAM(0) == 0);
return 0;
}
case COMMAND_FREEZE_CHAR_POSITION:
{
CollectParameters(&m_nIp, 2);
- CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ CPed* pPed = CPools::GetPedPool()->GetAt(GET_INTEGER_PARAM(0));
script_assert(pPed);
- pPed->bIsFrozen = ScriptParams[1];
+ pPed->bIsFrozen = GET_INTEGER_PARAM(1);
return 0;
}
case COMMAND_SET_CHAR_DROWNS_IN_WATER:
{
CollectParameters(&m_nIp, 2);
- CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ CPed* pPed = CPools::GetPedPool()->GetAt(GET_INTEGER_PARAM(0));
script_assert(pPed);
- pPed->bDrownsInWater = ScriptParams[1];
+ pPed->bDrownsInWater = GET_INTEGER_PARAM(1);
return 0;
}
case COMMAND_SET_OBJECT_RECORDS_COLLISIONS:
{
CollectParameters(&m_nIp, 2);
- CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[0]);
+ CObject* pObject = CPools::GetObjectPool()->GetAt(GET_INTEGER_PARAM(0));
script_assert(pObject);
- pObject->bUseCollisionRecords = ScriptParams[1];
+ pObject->bUseCollisionRecords = GET_INTEGER_PARAM(1);
return 0;
}
case COMMAND_HAS_OBJECT_COLLIDED_WITH_ANYTHING:
{
CollectParameters(&m_nIp, 1);
- CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[0]);
+ CObject* pObject = CPools::GetObjectPool()->GetAt(GET_INTEGER_PARAM(0));
script_assert(pObject);
UpdateCompareFlag(pObject->m_nCollisionRecords != 0);
return 0;
@@ -352,13 +371,15 @@ int8 CRunningScript::ProcessCommands1200To1299(int32 command)
CWorld::Players[CWorld::PlayerInFocus].BlowUpRCBuggy(false);
return 0;
}
- //case COMMAND_HAS_PHOTOGRAPH_BEEN_TAKEN:
+ case COMMAND_HAS_PHOTOGRAPH_BEEN_TAKEN:
+ UpdateCompareFlag(CWeapon::bPhotographHasBeenTaken);
+ return 0;
case COMMAND_GET_CHAR_ARMOUR:
{
CollectParameters(&m_nIp, 1);
- CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ CPed* pPed = CPools::GetPedPool()->GetAt(GET_INTEGER_PARAM(0));
script_assert(pPed);
- ScriptParams[0] = pPed->m_fArmour;
+ SET_INTEGER_PARAM(0, pPed->m_fArmour);
StoreParameters(&m_nIp, 1);
return 0;
}
@@ -366,23 +387,23 @@ int8 CRunningScript::ProcessCommands1200To1299(int32 command)
case COMMAND_SET_HELI_STABILISER:
{
CollectParameters(&m_nIp, 2);
- CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(GET_INTEGER_PARAM(0));
script_assert(pVehicle);
- pVehicle->bHeliMinimumTilt = ScriptParams[1];
+ pVehicle->bHeliMinimumTilt = GET_INTEGER_PARAM(1);
return 0;
}
case COMMAND_SET_CAR_STRAIGHT_LINE_DISTANCE:
{
CollectParameters(&m_nIp, 2);
- CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(GET_INTEGER_PARAM(0));
script_assert(pVehicle);
- pVehicle->AutoPilot.m_nSwitchDistance = ScriptParams[1];
+ pVehicle->AutoPilot.m_nSwitchDistance = GET_INTEGER_PARAM(1);
return 0;
}
case COMMAND_POP_CAR_BOOT:
{
CollectParameters(&m_nIp, 1);
- CAutomobile* pCar = (CAutomobile*)CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ CAutomobile* pCar = (CAutomobile*)CPools::GetVehiclePool()->GetAt(GET_INTEGER_PARAM(0));
script_assert(pCar&& pCar->IsCar());
pCar->PopBoot();
return 0;
@@ -390,21 +411,21 @@ int8 CRunningScript::ProcessCommands1200To1299(int32 command)
case COMMAND_SHUT_PLAYER_UP:
{
CollectParameters(&m_nIp, 2);
- DMAudio.ShutUpPlayerTalking(!!ScriptParams[1]);
+ DMAudio.ShutUpPlayerTalking(!!GET_INTEGER_PARAM(1));
return 0;
}
case COMMAND_SET_PLAYER_MOOD:
{
CollectParameters(&m_nIp, 3);
- DMAudio.SetPlayersMood(ScriptParams[1], ScriptParams[2]);
+ DMAudio.SetPlayersMood(GET_INTEGER_PARAM(1), GET_INTEGER_PARAM(2));
return 0;
}
case COMMAND_REQUEST_COLLISION:
{
CollectParameters(&m_nIp, 2);
CVector2D pos;
- pos.x = *(float*)&ScriptParams[0];
- pos.y = *(float*)&ScriptParams[1];
+ pos.x = GET_FLOAT_PARAM(0);
+ pos.y = GET_FLOAT_PARAM(1);
CColStore::RequestCollision(pos);
return 0;
}
@@ -415,7 +436,7 @@ int8 CRunningScript::ProcessCommands1200To1299(int32 command)
case COMMAND_IS_OBJECT_IN_WATER:
{
CollectParameters(&m_nIp, 1);
- CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[0]);
+ CObject* pObject = CPools::GetObjectPool()->GetAt(GET_INTEGER_PARAM(0));
script_assert(pObject);
UpdateCompareFlag(pObject->bIsInWater);
return 0;
@@ -428,11 +449,11 @@ int8 CRunningScript::ProcessCommands1200To1299(int32 command)
case COMMAND_SET_CHAR_CROUCH:
{
CollectParameters(&m_nIp, 3);
- CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ CPed* pPed = CPools::GetPedPool()->GetAt(GET_INTEGER_PARAM(0));
script_assert(pPed);
- if (ScriptParams[1]) {
+ if (GET_INTEGER_PARAM(1)) {
pPed->bIsDucking = true;
- pPed->SetDuck(ScriptParams[2], true);
+ pPed->SetDuck(GET_INTEGER_PARAM(2), true);
}
else {
pPed->ClearDuck(true);
@@ -460,7 +481,7 @@ int8 CRunningScript::ProcessCommands1200To1299(int32 command)
return 0;
}
while (zone >= 0) {
- CTheZones::SetZoneCivilianCarInfo(zone, ScriptParams[0], carDensities, boatDensities);
+ CTheZones::SetZoneCivilianCarInfo(zone, GET_INTEGER_PARAM(0), carDensities, boatDensities);
zone = CTheZones::FindNextZoneByLabelAndReturnIndex(label, ZONE_INFO);
}
return 0;
@@ -470,7 +491,7 @@ int8 CRunningScript::ProcessCommands1200To1299(int32 command)
char key[KEY_LENGTH_IN_SCRIPT];
CTheScripts::ReadTextLabelFromScript(&m_nIp, key);
m_nIp += KEY_LENGTH_IN_SCRIPT;
- CStreaming::RequestAnim(CAnimManager::GetAnimationBlockIndex(key), STREAMFLAGS_SCRIPTOWNED);
+ CStreaming::RequestAnim(CAnimManager::GetAnimationBlockIndex(key), (m_bIsMissionScript ? STREAMFLAGS_SCRIPTOWNED : STREAMFLAGS_AMBIENT_SCRIPT_OWNED));
return 0;
}
case COMMAND_HAS_ANIMATION_LOADED:
@@ -487,12 +508,13 @@ int8 CRunningScript::ProcessCommands1200To1299(int32 command)
CTheScripts::ReadTextLabelFromScript(&m_nIp, key);
m_nIp += KEY_LENGTH_IN_SCRIPT;
CStreaming::RemoveAnim(CAnimManager::GetAnimationBlockIndex(key));
+ // + empty function on PS2
return 0;
}
case COMMAND_IS_CHAR_WAITING_FOR_WORLD_COLLISION:
{
CollectParameters(&m_nIp, 1);
- CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ CPed* pPed = CPools::GetPedPool()->GetAt(GET_INTEGER_PARAM(0));
script_assert(pPed);
UpdateCompareFlag(pPed->bIsStaticWaitingForCollision);
return 0;
@@ -500,40 +522,42 @@ int8 CRunningScript::ProcessCommands1200To1299(int32 command)
case COMMAND_IS_CAR_WAITING_FOR_WORLD_COLLISION:
{
CollectParameters(&m_nIp, 1);
- CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(GET_INTEGER_PARAM(0));
script_assert(pVehicle);
UpdateCompareFlag(pVehicle->bIsStaticWaitingForCollision);
return 0;
}
+ /*
case COMMAND_IS_OBJECT_WAITING_FOR_WORLD_COLLISION:
{
CollectParameters(&m_nIp, 1);
- CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[0]);
+ CObject* pObject = CPools::GetObjectPool()->GetAt(GET_INTEGER_PARAM(0));
script_assert(pObject);
UpdateCompareFlag(pObject->bIsStaticWaitingForCollision);
return 0;
}
+ */
case COMMAND_SET_CHAR_SHUFFLE_INTO_DRIVERS_SEAT:
{
CollectParameters(&m_nIp, 1);
- CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ CPed* pPed = CPools::GetPedPool()->GetAt(GET_INTEGER_PARAM(0));
pPed->PedShuffle();
return 0;
}
case COMMAND_ATTACH_CHAR_TO_OBJECT:
{
CollectParameters(&m_nIp, 8);
- CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
- CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[1]);
- pPed->AttachPedToEntity(pObject, *(CVector*)&ScriptParams[2], ScriptParams[5], DEGTORAD(ScriptParams[6]), (eWeaponType)ScriptParams[7]);
+ CPed* pPed = CPools::GetPedPool()->GetAt(GET_INTEGER_PARAM(0));
+ CObject* pObject = CPools::GetObjectPool()->GetAt(GET_INTEGER_PARAM(1));
+ pPed->AttachPedToEntity(pObject, GET_VECTOR_PARAM(2), GET_INTEGER_PARAM(5), DEGTORAD(GET_INTEGER_PARAM(6)), (eWeaponType)GET_INTEGER_PARAM(7));
return 0;
}
case COMMAND_SET_CHAR_AS_PLAYER_FRIEND:
{
CollectParameters(&m_nIp, 3);
- CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ CPed* pPed = CPools::GetPedPool()->GetAt(GET_INTEGER_PARAM(0));
script_assert(pPed);
- pPed->bIsPlayerFriend = ScriptParams[2];
+ pPed->bIsPlayerFriend = GET_INTEGER_PARAM(2);
return 0;
}
//case COMMAND_DISPLAY_NTH_ONSCREEN_COUNTER:
@@ -541,46 +565,58 @@ int8 CRunningScript::ProcessCommands1200To1299(int32 command)
{
char onscreen_str[12];
//script_assert(CTheScripts::ScriptSpace[m_nIp++] == ARGUMENT_GLOBALVAR);
- uint16 var = CTheScripts::Read2BytesFromScript(&m_nIp);
+ uint16 var = (uint8*)GetPointerToScriptVariable(&m_nIp, 0) - CTheScripts::ScriptSpace;
CollectParameters(&m_nIp, 2);
wchar* text = TheText.Get((char*)&CTheScripts::ScriptSpace[m_nIp]); // ???
strncpy(onscreen_str, (char*)&CTheScripts::ScriptSpace[m_nIp], KEY_LENGTH_IN_SCRIPT);
m_nIp += KEY_LENGTH_IN_SCRIPT;
- CUserDisplay::OnscnTimer.AddCounter(var, ScriptParams[0], onscreen_str, ScriptParams[1] - 1);
+ CUserDisplay::OnscnTimer.AddCounter(var, GET_INTEGER_PARAM(0), onscreen_str, GET_INTEGER_PARAM(1) - 1); // TODO: last params are -1, nil, 0
return 0;
}
case COMMAND_ADD_SET_PIECE:
{
CollectParameters(&m_nIp, 13);
- CSetPieces::AddOne(ScriptParams[0],
- *(CVector2D*)&ScriptParams[1], *(CVector2D*)&ScriptParams[3],
- *(CVector2D*)&ScriptParams[5], *(CVector2D*)&ScriptParams[7],
- *(CVector2D*)&ScriptParams[9], *(CVector2D*)&ScriptParams[11]);
+ float fTriggerInfX = GET_FLOAT_PARAM(1);
+ float fTriggerInfY = GET_FLOAT_PARAM(2);
+ float fTriggerSupX = GET_FLOAT_PARAM(3);
+ float fTriggerSupY = GET_FLOAT_PARAM(4);
+ float fSpawn1X = GET_FLOAT_PARAM(5);
+ float fSpawn1Y = GET_FLOAT_PARAM(6);
+ float fTarget1X = GET_FLOAT_PARAM(7);
+ float fTarget1Y = GET_FLOAT_PARAM(8);
+ float fSpawn2X = GET_FLOAT_PARAM(9);
+ float fSpawn2Y = GET_FLOAT_PARAM(10);
+ float fTarget2X = GET_FLOAT_PARAM(11);
+ float fTarget2Y = GET_FLOAT_PARAM(12);
+ CSetPieces::AddOne(GET_INTEGER_PARAM(0),
+ CVector2D(fTriggerInfX, fTriggerInfY), CVector2D(fTriggerSupX, fTriggerSupY),
+ CVector2D(fSpawn1X, fSpawn1Y), CVector2D(fTarget1X, fTarget1Y),
+ CVector2D(fSpawn2X, fSpawn2Y), CVector2D(fTarget2X, fTarget2Y));
return 0;
}
case COMMAND_SET_EXTRA_COLOURS:
{
CollectParameters(&m_nIp, 2);
- CTimeCycle::StartExtraColour(ScriptParams[0]-1, ScriptParams[1] != 0);
+ CTimeCycle::StartExtraColour(GET_INTEGER_PARAM(0)-1, GET_INTEGER_PARAM(1) != 0);
return 0;
}
case COMMAND_CLEAR_EXTRA_COLOURS:
{
CollectParameters(&m_nIp, 1);
- CTimeCycle::StopExtraColour(ScriptParams[0]);
+ CTimeCycle::StopExtraColour(GET_INTEGER_PARAM(0));
return 0;
}
//case COMMAND_CLOSE_CAR_BOOT:
case COMMAND_GET_WHEELIE_STATS:
{
CollectParameters(&m_nIp, 1);
- CPlayerInfo* pPlayerInfo = &CWorld::Players[ScriptParams[0]];
- ScriptParams[0] = pPlayerInfo->m_nLastTimeCarSpentOnTwoWheels;
- *(float*)&ScriptParams[1] = pPlayerInfo->m_nLastDistanceCarTravelledOnTwoWheels;
- ScriptParams[2] = pPlayerInfo->m_nLastTimeSpentOnWheelie;
- *(float*)&ScriptParams[3] = pPlayerInfo->m_nLastDistanceTravelledOnWheelie;
- ScriptParams[4] = pPlayerInfo->m_nLastTimeSpentOnStoppie;
- *(float*)&ScriptParams[5] = pPlayerInfo->m_nLastDistanceTravelledOnStoppie;
+ CPlayerInfo* pPlayerInfo = &CWorld::Players[GET_INTEGER_PARAM(0)];
+ SET_INTEGER_PARAM(0, pPlayerInfo->m_nLastTimeCarSpentOnTwoWheels);
+ SET_FLOAT_PARAM(1, pPlayerInfo->m_nLastDistanceCarTravelledOnTwoWheels);
+ SET_INTEGER_PARAM(2, pPlayerInfo->m_nLastTimeSpentOnWheelie);
+ SET_FLOAT_PARAM(3, pPlayerInfo->m_nLastDistanceTravelledOnWheelie);
+ SET_INTEGER_PARAM(4, pPlayerInfo->m_nLastTimeSpentOnStoppie);
+ SET_FLOAT_PARAM(5, pPlayerInfo->m_nLastDistanceTravelledOnStoppie);
StoreParameters(&m_nIp, 6);
pPlayerInfo->m_nLastTimeCarSpentOnTwoWheels = 0;
pPlayerInfo->m_nLastDistanceCarTravelledOnTwoWheels = 0.0f;
@@ -594,23 +630,23 @@ int8 CRunningScript::ProcessCommands1200To1299(int32 command)
case COMMAND_BURST_CAR_TYRE:
{
CollectParameters(&m_nIp, 2);
- CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(GET_INTEGER_PARAM(0));
if (pVehicle->IsBike()) {
- if (ScriptParams[1] == 2)
- ScriptParams[1] = 0;
- else if (ScriptParams[1] == 3)
- ScriptParams[1] = 1;
- pVehicle->BurstTyre(ScriptParams[1], true);
+ if (GET_INTEGER_PARAM(1) == 2)
+ SET_INTEGER_PARAM(1, 0);
+ else if (GET_INTEGER_PARAM(1) == 3)
+ SET_INTEGER_PARAM(1, 1);
+ pVehicle->BurstTyre(GET_INTEGER_PARAM(1), true);
}
else {
- pVehicle->BurstTyre(ScriptParams[1], true);
+ pVehicle->BurstTyre(GET_INTEGER_PARAM(1), true);
}
return 0;
}
case COMMAND_IS_CHAR_OBJ_NO_OBJ:
{
CollectParameters(&m_nIp, 1);
- CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ CPed* pPed = CPools::GetPedPool()->GetAt(GET_INTEGER_PARAM(0));
script_assert(pPed);
UpdateCompareFlag(pPed->m_prevObjective == OBJECTIVE_NONE && pPed->m_objective == OBJECTIVE_NONE);
return 0;
@@ -623,26 +659,26 @@ int8 CRunningScript::ProcessCommands1200To1299(int32 command)
m_nIp += KEY_LENGTH_IN_SCRIPT;
for (int i = 0; i < KEY_LENGTH_IN_SCRIPT; i++)
key[i] = tolower(key[i]);
- CPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed;
+ CPed* pPed = CWorld::Players[GET_INTEGER_PARAM(0)].m_pPed;
script_assert(pPed);
- UpdateCompareFlag(strcmp(key, CModelInfo::GetModelInfo(pPed->GetModelIndex())->GetModelName()) == 0);
+ UpdateCompareFlag(CModelInfo::GetModelInfo(pPed->GetModelIndex())->GetNameHashKey() == CKeyGen::GetUppercaseKey(key));
return 0;
}
case COMMAND_SET_PLAYER_CAN_DO_DRIVE_BY:
{
CollectParameters(&m_nIp, 2);
- CPlayerInfo* pPlayerInfo = &CWorld::Players[ScriptParams[0]];
- pPlayerInfo->m_bDriveByAllowed = ScriptParams[1];
+ CPlayerInfo* pPlayerInfo = &CWorld::Players[GET_INTEGER_PARAM(0)];
+ pPlayerInfo->m_bDriveByAllowed = GET_INTEGER_PARAM(1);
return 0;
}
case COMMAND_SET_CHAR_OBJ_SPRINT_TO_COORD:
{
CollectParameters(&m_nIp, 3);
- CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ CPed* pPed = CPools::GetPedPool()->GetAt(GET_INTEGER_PARAM(0));
script_assert(pPed);
CVector pos;
- pos.x = *(float*)&ScriptParams[1];
- pos.y = *(float*)&ScriptParams[2];
+ pos.x = GET_FLOAT_PARAM(1);
+ pos.y = GET_FLOAT_PARAM(2);
pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
pPed->bScriptObjectiveCompleted = false;
pPed->SetObjective(OBJECTIVE_SPRINT_TO_AREA, pos);
@@ -651,7 +687,7 @@ int8 CRunningScript::ProcessCommands1200To1299(int32 command)
case COMMAND_CREATE_SWAT_ROPE:
{
CollectParameters(&m_nIp, 3);
- CRopes::CreateRopeWithSwatComingDown(*(CVector*)&ScriptParams[0]);
+ CRopes::CreateRopeWithSwatComingDown(GET_VECTOR_PARAM(0));
return 0;
}
//case COMMAND_SET_FIRST_PERSON_CONTROL_CAMERA:
@@ -659,19 +695,19 @@ int8 CRunningScript::ProcessCommands1200To1299(int32 command)
case COMMAND_SET_CAR_MODEL_COMPONENTS:
{
CollectParameters(&m_nIp, 3);
- CVehicleModelInfo::SetComponentsToUse(ScriptParams[1], ScriptParams[2]);
+ CVehicleModelInfo::SetComponentsToUse(GET_INTEGER_PARAM(1), GET_INTEGER_PARAM(2));
return 0;
}
case COMMAND_SWITCH_LIFT_CAMERA:
{
CollectParameters(&m_nIp, 1);
- CSpecialFX::bLiftCam = ScriptParams[0] != 0;
+ CSpecialFX::bLiftCam = GET_INTEGER_PARAM(0) != 0;
return 0;
}
case COMMAND_CLOSE_ALL_CAR_DOORS:
{
CollectParameters(&m_nIp, 1);
- CAutomobile* pCar = (CAutomobile*)CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ CAutomobile* pCar = (CAutomobile*)CPools::GetVehiclePool()->GetAt(GET_INTEGER_PARAM(0));
script_assert(pCar&& pCar->IsCar());
pCar->CloseAllDoors();
return 0;
@@ -679,21 +715,25 @@ int8 CRunningScript::ProcessCommands1200To1299(int32 command)
case COMMAND_GET_DISTANCE_BETWEEN_COORDS_2D:
{
CollectParameters(&m_nIp, 4);
- *(float*)&ScriptParams[0] = (*(CVector2D*)&ScriptParams[0] - *(CVector2D*)&ScriptParams[2]).Magnitude();
+ float X1 = GET_FLOAT_PARAM(0);
+ float Y1 = GET_FLOAT_PARAM(1);
+ float X2 = GET_FLOAT_PARAM(2);
+ float Y2 = GET_FLOAT_PARAM(3);
+ SET_FLOAT_PARAM(0, (CVector2D(X1, Y1) - CVector2D(X2, Y2)).Magnitude());
StoreParameters(&m_nIp, 1);
return 0;
}
case COMMAND_GET_DISTANCE_BETWEEN_COORDS_3D:
{
CollectParameters(&m_nIp, 6);
- *(float*)&ScriptParams[0] = (*(CVector*)&ScriptParams[0] - *(CVector*)&ScriptParams[3]).Magnitude();
+ SET_FLOAT_PARAM(0, (GET_VECTOR_PARAM(0) - GET_VECTOR_PARAM(3)).Magnitude());
StoreParameters(&m_nIp, 1);
return 0;
}
case COMMAND_POP_CAR_BOOT_USING_PHYSICS:
{
CollectParameters(&m_nIp, 1);
- CAutomobile* pCar = (CAutomobile*)CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ CAutomobile* pCar = (CAutomobile*)CPools::GetVehiclePool()->GetAt(GET_INTEGER_PARAM(0));
script_assert(pCar && pCar->IsCar());
pCar->PopBootUsingPhysics();
return 0;
@@ -702,7 +742,7 @@ int8 CRunningScript::ProcessCommands1200To1299(int32 command)
case COMMAND_IS_CHAR_LEAVING_VEHICLE_TO_DIE:
{
CollectParameters(&m_nIp, 1);
- CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ CPed* pPed = CPools::GetPedPool()->GetAt(GET_INTEGER_PARAM(0));
script_assert(pPed);
UpdateCompareFlag(pPed->m_objective == OBJECTIVE_LEAVE_CAR_AND_DIE);
return 0;
@@ -710,25 +750,29 @@ int8 CRunningScript::ProcessCommands1200To1299(int32 command)
case COMMAND_SORT_OUT_OBJECT_COLLISION_WITH_CAR:
{
CollectParameters(&m_nIp, 2);
- CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[0]);
+ CObject* pObject = CPools::GetObjectPool()->GetAt(GET_INTEGER_PARAM(0));
script_assert(pObject);
- pObject->m_pCollidingEntity = CPools::GetVehiclePool()->GetAt(ScriptParams[1]);
+ pObject->m_pCollidingEntity = CPools::GetVehiclePool()->GetAt(GET_INTEGER_PARAM(1));
return 0;
}
//case COMMAND_GET_MAX_WANTED_LEVEL:
case COMMAND_IS_CHAR_WANDER_PATH_CLEAR:
{
CollectParameters(&m_nIp, 5);
- CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ CPed* pPed = CPools::GetPedPool()->GetAt(GET_INTEGER_PARAM(0));
script_assert(pPed);
- UpdateCompareFlag(CWorld::IsWanderPathClear(pPed->GetPosition(), *(CVector*)&ScriptParams[0], *(float*)&ScriptParams[3], 4));
+ UpdateCompareFlag(CWorld::IsWanderPathClear(pPed->GetPosition(), GET_VECTOR_PARAM(0), GET_FLOAT_PARAM(3), 4));
return 0;
}
//case COMMAND_PRINT_HELP_WITH_NUMBER:
case COMMAND_PRINT_HELP_FOREVER:
{
wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp);
- CHud::SetHelpMessage(text, false, true);
+ CHud::SetHelpMessage(text, false, true); // + true
+ if (text != CHud::gLastPrintForeverString) {
+ CHud::gLastPrintForeverString = text;
+ DMAudio.PlayFrontEndSound(SOUND_HUD_SOUND, 0);
+ }
return 0;
}
//case COMMAND_PRINT_HELP_FOREVER_WITH_NUMBER:
@@ -744,10 +788,10 @@ int8 CRunningScript::ProcessCommands1300To1399(int32 command)
case COMMAND_SET_CHAR_CAN_BE_DAMAGED_BY_MEMBERS_OF_GANG:
{
CollectParameters(&m_nIp, 3);
- CPed* pTarget = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ CPed* pTarget = CPools::GetPedPool()->GetAt(GET_INTEGER_PARAM(0));
script_assert(pTarget);
- uint8 flag = 1 << (uint8)ScriptParams[1];
- if (ScriptParams[2])
+ uint8 flag = 1 << (uint8)GET_INTEGER_PARAM(1);
+ if (GET_INTEGER_PARAM(2))
pTarget->m_gangFlags |= flag;
else
pTarget->m_gangFlags &= ~flag;
@@ -760,7 +804,7 @@ int8 CRunningScript::ProcessCommands1300To1399(int32 command)
case COMMAND_CREATE_LOCKED_PROPERTY_PICKUP:
{
CollectParameters(&m_nIp, 3);
- CVector pos = *(CVector*)&ScriptParams[0];
+ CVector pos = GET_VECTOR_PARAM(0);
if (pos.z <= MAP_Z_LOW_LIMIT)
pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y) + PICKUP_PLACEMENT_OFFSET;
char key[KEY_LENGTH_IN_SCRIPT];
@@ -768,14 +812,14 @@ int8 CRunningScript::ProcessCommands1300To1399(int32 command)
m_nIp += KEY_LENGTH_IN_SCRIPT;
// TheText.Get(key);
CPickups::GetActualPickupIndex(CollectNextParameterWithoutIncreasingPC(m_nIp));
- ScriptParams[0] = CPickups::GenerateNewOne(pos, MI_PICKUP_PROPERTY, PICKUP_PROPERTY_LOCKED, 0, 0, false, key);
+ SET_INTEGER_PARAM(0, CPickups::GenerateNewOne(pos, MI_PICKUP_PROPERTY, PICKUP_PROPERTY_LOCKED, 0, 0, false, key)); // TODO: gpModelIndices
StoreParameters(&m_nIp, 1);
return 0;
}
case COMMAND_CREATE_FORSALE_PROPERTY_PICKUP:
{
CollectParameters(&m_nIp, 4);
- CVector pos = *(CVector*)&ScriptParams[0];
+ CVector pos = GET_VECTOR_PARAM(0);
if (pos.z <= MAP_Z_LOW_LIMIT)
pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y) + PICKUP_PLACEMENT_OFFSET;
char key[KEY_LENGTH_IN_SCRIPT];
@@ -783,23 +827,24 @@ int8 CRunningScript::ProcessCommands1300To1399(int32 command)
m_nIp += KEY_LENGTH_IN_SCRIPT;
// TheText.Get(key);
CPickups::GetActualPickupIndex(CollectNextParameterWithoutIncreasingPC(m_nIp));
- ScriptParams[0] = CPickups::GenerateNewOne(pos, MI_PICKUP_PROPERTY_FORSALE, PICKUP_PROPERTY_FORSALE, ScriptParams[3], 0, false, key);
+ SET_INTEGER_PARAM(0, CPickups::GenerateNewOne(pos, MI_PICKUP_PROPERTY_FORSALE, PICKUP_PROPERTY_FORSALE, GET_INTEGER_PARAM(3), 0, false, key)); // TODO: gpModelIndices
StoreParameters(&m_nIp, 1);
return 0;
}
case COMMAND_FREEZE_CAR_POSITION:
{
CollectParameters(&m_nIp, 2);
- CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(GET_INTEGER_PARAM(0));
script_assert(pVehicle);
- pVehicle->bIsFrozen = ScriptParams[1];
+ pVehicle->bIsFrozen = GET_INTEGER_PARAM(1);
+ pVehicle->bInfiniteMass = GET_INTEGER_PARAM(1);
return 0;
}
case COMMAND_HAS_CHAR_BEEN_DAMAGED_BY_CHAR:
{
CollectParameters(&m_nIp, 2);
- CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
- CPed* pTestedPed = CPools::GetPedPool()->GetAt(ScriptParams[1]);
+ CPed* pPed = CPools::GetPedPool()->GetAt(GET_INTEGER_PARAM(0));
+ CPed* pTestedPed = CPools::GetPedPool()->GetAt(GET_INTEGER_PARAM(1));
bool result = false;
if (pPed) {
if (pPed->m_lastDamEntity) {
@@ -813,21 +858,75 @@ int8 CRunningScript::ProcessCommands1300To1399(int32 command)
UpdateCompareFlag(result);
return 0;
}
- //case COMMAND_HAS_CHAR_BEEN_DAMAGED_BY_CAR:
- //case COMMAND_HAS_CAR_BEEN_DAMAGED_BY_CHAR:
- //case COMMAND_HAS_CAR_BEEN_DAMAGED_BY_CAR:
+ case COMMAND_HAS_CHAR_BEEN_DAMAGED_BY_CAR:
+ {
+ CollectParameters(&m_nIp, 2);
+ CPed* pPed = CPools::GetPedPool()->GetAt(GET_INTEGER_PARAM(0));
+ CVehicle* pTestedVehicle = CPools::GetVehiclePool()->GetAt(GET_INTEGER_PARAM(1));
+ bool result = false;
+ if (pPed) {
+ if (pPed->m_lastDamEntity) {
+ if (pPed->m_lastDamEntity == pTestedVehicle)
+ result = true;
+ }
+ }
+ else
+ debug("HAS_CHAR_BEEN_DAMAGED_BY_CAR - Character doesn't exist\n");
+ UpdateCompareFlag(result);
+ return 0;
+ }
+ case COMMAND_HAS_CAR_BEEN_DAMAGED_BY_CHAR:
+ {
+ CollectParameters(&m_nIp, 2);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(GET_INTEGER_PARAM(0));
+ CPed* pTestedPed = CPools::GetPedPool()->GetAt(GET_INTEGER_PARAM(1));
+ bool result = false;
+ if (pVehicle) {
+ if (pVehicle->m_pLastDamageEntity) {
+ if (pVehicle->m_pLastDamageEntity == pTestedPed)
+ result = true;
+ if (pTestedPed->bInVehicle && pVehicle->m_pLastDamageEntity == pTestedPed->m_pMyVehicle)
+ result = true;
+ }
+ }
+ else
+ debug("HAS_CAR_BEEN_DAMAGED_BY_CHAR - Car doesn't exist\n");
+ UpdateCompareFlag(result);
+ return 0;
+ }
+ case COMMAND_HAS_CAR_BEEN_DAMAGED_BY_CAR:
+ {
+ CollectParameters(&m_nIp, 2);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(GET_INTEGER_PARAM(0));
+ CVehicle* pTestedVehicle = CPools::GetVehiclePool()->GetAt(GET_INTEGER_PARAM(1));
+ bool result = false;
+ if (pVehicle) {
+ if (pVehicle->m_pLastDamageEntity) {
+ if (pVehicle->m_pLastDamageEntity == pTestedVehicle)
+ result = true;
+ }
+ }
+ else
+ debug("HAS_CAR_BEEN_DAMAGED_BY_CAR - First car doesn't exist\n");
+ UpdateCompareFlag(result);
+ return 0;
+ }
case COMMAND_GET_RADIO_CHANNEL:
{
- // TODO
- ScriptParams[0] = -1;
+ uint8 radio = DMAudio.GetRadioInCar();
+ if (radio < NUM_RADIOS || radio == STREAMED_SOUND_MISSION_COMPLETED)
+ SET_INTEGER_PARAM(0, radio);
+ else
+ SET_INTEGER_PARAM(0, -1);
StoreParameters(&m_nIp, 1);
+ return 0;
}
//case COMMAND_DISPLAY_TEXT_WITH_3_NUMBERS:
//case COMMAND_IS_CAR_DROWNING_IN_WATER:
case COMMAND_IS_CHAR_DROWNING_IN_WATER:
{
CollectParameters(&m_nIp, 1);
- CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ CPed* pPed = CPools::GetPedPool()->GetAt(GET_INTEGER_PARAM(0));
UpdateCompareFlag(pPed && pPed->bIsDrowning);
return 0;
}
@@ -841,7 +940,7 @@ int8 CRunningScript::ProcessCommands1300To1399(int32 command)
CollectParameters(&m_nIp, 3);
bool shattered = false;
- if ( CGlass::HasGlassBeenShatteredAtCoors(*(float*)&ScriptParams[0], *(float*)&ScriptParams[1], *(float*)&ScriptParams[2]) )
+ if ( CGlass::HasGlassBeenShatteredAtCoors(GET_FLOAT_PARAM(0), GET_FLOAT_PARAM(1), GET_FLOAT_PARAM(2)) )
shattered = true;
UpdateCompareFlag(shattered);
@@ -850,14 +949,14 @@ int8 CRunningScript::ProcessCommands1300To1399(int32 command)
case COMMAND_ATTACH_CUTSCENE_OBJECT_TO_BONE:
{
CollectParameters(&m_nIp, 3);
- CCutsceneMgr::AttachObjectToBone(CPools::GetObjectPool()->GetAt(ScriptParams[0]), CPools::GetObjectPool()->GetAt(ScriptParams[1]), ScriptParams[2]);
+ CCutsceneMgr::AttachObjectToBone(CPools::GetObjectPool()->GetAt(GET_INTEGER_PARAM(0)), CPools::GetObjectPool()->GetAt(GET_INTEGER_PARAM(1)), GET_INTEGER_PARAM(2));
return 0;
}
case COMMAND_ATTACH_CUTSCENE_OBJECT_TO_COMPONENT:
{
CollectParameters(&m_nIp, 2);
- CObject *obj1 = CPools::GetObjectPool()->GetAt(ScriptParams[0]);
- CObject *obj2 = CPools::GetObjectPool()->GetAt(ScriptParams[1]);
+ CObject *obj1 = CPools::GetObjectPool()->GetAt(GET_INTEGER_PARAM(0));
+ CObject *obj2 = CPools::GetObjectPool()->GetAt(GET_INTEGER_PARAM(1));
char key[KEY_LENGTH_IN_SCRIPT];
CTheScripts::ReadTextLabelFromScript(&m_nIp, key);
@@ -869,26 +968,26 @@ int8 CRunningScript::ProcessCommands1300To1399(int32 command)
case COMMAND_SET_CHAR_STAY_IN_CAR_WHEN_JACKED:
{
CollectParameters(&m_nIp, 2);
- CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ CPed* pPed = CPools::GetPedPool()->GetAt(GET_INTEGER_PARAM(0));
script_assert(pPed);
- pPed->bStayInCarOnJack = ScriptParams[1];
+ pPed->bStayInCarOnJack = GET_INTEGER_PARAM(1);
return 0;
}
//case COMMAND_IS_MISSION_AUDIO_LOADING:
case COMMAND_ADD_MONEY_SPENT_ON_WEAPONS:
CollectParameters(&m_nIp, 1);
- CStats::MoneySpentOnWeapons(ScriptParams[0]);
+ CStats::MoneySpentOnWeapons(GET_INTEGER_PARAM(0));
return 0;
case COMMAND_ADD_MONEY_SPENT_ON_PROPERTY:
CollectParameters(&m_nIp, 1);
- CStats::MoneySpentOnProperty(ScriptParams[0]);
+ //CStats::MoneySpentOnProperty(GET_INTEGER_PARAM(0));
return 0;
//case COMMAND_ADD_MONEY_SPENT_ON_AUTO_PAINTING:
case COMMAND_SET_CHAR_ANSWERING_MOBILE:
{
CollectParameters(&m_nIp, 2);
- CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
- if (ScriptParams[1])
+ CPed* pPed = CPools::GetPedPool()->GetAt(GET_INTEGER_PARAM(0));
+ if (GET_INTEGER_PARAM(1))
pPed->SetAnswerMobile();
else
pPed->ClearAnswerMobile();
@@ -897,8 +996,8 @@ int8 CRunningScript::ProcessCommands1300To1399(int32 command)
case COMMAND_SET_PLAYER_DRUNKENNESS:
{
CollectParameters(&m_nIp, 2);
- CPlayerInfo* pPlayerInfo = &CWorld::Players[ScriptParams[0]];
- pPlayerInfo->m_pPed->m_nDrunkenness = ScriptParams[1];
+ CPlayerInfo* pPlayerInfo = &CWorld::Players[GET_INTEGER_PARAM(0)];
+ pPlayerInfo->m_pPed->m_nDrunkenness = GET_INTEGER_PARAM(1);
pPlayerInfo->m_pPed->m_nFadeDrunkenness = 0;
if (pPlayerInfo->m_pPed->m_nDrunkenness == 0)
CMBlur::ClearDrunkBlur();
@@ -910,21 +1009,21 @@ int8 CRunningScript::ProcessCommands1300To1399(int32 command)
//case COMMAND_ADD_LOAN_SHARK_VISITS:
case COMMAND_ADD_STORES_KNOCKED_OFF:
CollectParameters(&m_nIp, 1);
- CStats::NumOfStoresKnockedOff(ScriptParams[0]);
+ //CStats::NumOfStoresKnockedOff(GET_INTEGER_PARAM(0));
return 0;
//case COMMAND_ADD_MOVIE_STUNTS:
case COMMAND_ADD_NUMBER_OF_ASSASSINATIONS:
CollectParameters(&m_nIp, 1);
- CStats::NumOfAssassinations(ScriptParams[0]);
+ //CStats::NumOfAssassinations(GET_INTEGER_PARAM(0));
return 0;
case COMMAND_ADD_PIZZAS_DELIVERED:
CollectParameters(&m_nIp, 1);
- CStats::NumOfPizzasDelivered(ScriptParams[0]);
+ CStats::NumOfPizzasDelivered(GET_INTEGER_PARAM(0));
return 0;
//case COMMAND_ADD_GARBAGE_PICKUPS:
case COMMAND_ADD_ICE_CREAMS_SOLD:
CollectParameters(&m_nIp, 1);
- CStats::NumOfIceCreamSold(ScriptParams[0]);
+ CStats::NumOfIceCreamSold(GET_INTEGER_PARAM(0));
return 0;
//case COMMAND_SET_TOP_SHOOTING_RANGE_SCORE:
//case COMMAND_ADD_SHOOTING_RANGE_RANK:
@@ -934,15 +1033,15 @@ int8 CRunningScript::ProcessCommands1300To1399(int32 command)
case COMMAND_SET_CHAR_IN_PLAYERS_GROUP_CAN_FIGHT:
{
CollectParameters(&m_nIp, 2);
- CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ CPed* pPed = CPools::GetPedPool()->GetAt(GET_INTEGER_PARAM(0));
script_assert(pPed);
- pPed->bDontFight = !ScriptParams[1];
+ pPed->bDontFight = !GET_INTEGER_PARAM(1);
return 0;
}
case COMMAND_CLEAR_CHAR_WAIT_STATE:
{
CollectParameters(&m_nIp, 1);
- CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ CPed* pPed = CPools::GetPedPool()->GetAt(GET_INTEGER_PARAM(0));
script_assert(pPed);
pPed->ClearWaitState();
return 0;
@@ -952,17 +1051,17 @@ int8 CRunningScript::ProcessCommands1300To1399(int32 command)
CollectParameters(&m_nIp, 5);
int handle = -1;
uint32 i = CPools::GetVehiclePool()->GetSize();
- float infX = *(float*)&ScriptParams[0];
- float infY = *(float*)&ScriptParams[1];
- float supX = *(float*)&ScriptParams[2];
- float supY = *(float*)&ScriptParams[3];
+ float infX = GET_FLOAT_PARAM(0);
+ float infY = GET_FLOAT_PARAM(1);
+ float supX = GET_FLOAT_PARAM(2);
+ float supY = GET_FLOAT_PARAM(3);
while (i--) {
CVehicle* pVehicle = CPools::GetVehiclePool()->GetSlot(i);
if (!pVehicle)
continue;
if (pVehicle->GetVehicleAppearance() != VEHICLE_APPEARANCE_CAR && pVehicle->GetVehicleAppearance() != VEHICLE_APPEARANCE_BIKE)
continue;
- if (ScriptParams[4] != pVehicle->GetModelIndex() && ScriptParams[4] >= 0)
+ if (GET_INTEGER_PARAM(4) != pVehicle->GetModelIndex() && GET_INTEGER_PARAM(4) >= 0)
continue;
if (pVehicle->VehicleCreatedBy != RANDOM_VEHICLE)
continue;
@@ -970,30 +1069,30 @@ int8 CRunningScript::ProcessCommands1300To1399(int32 command)
continue;
handle = CPools::GetVehiclePool()->GetIndex(pVehicle);
}
- ScriptParams[0] = handle;
+ SET_INTEGER_PARAM(0, handle);
StoreParameters(&m_nIp, 1);
return 0;
}
case COMMAND_SET_CAN_BURST_CAR_TYRES:
{
CollectParameters(&m_nIp, 2);
- CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(GET_INTEGER_PARAM(0));
script_assert(pVehicle);
- pVehicle->bTyresDontBurst = !ScriptParams[1];
+ pVehicle->bTyresDontBurst = !GET_INTEGER_PARAM(1);
return 0;
}
case COMMAND_SET_PLAYER_AUTO_AIM:
{
CollectParameters(&m_nIp, 2);
- CPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed;
+ CPed* pPed = CWorld::Players[GET_INTEGER_PARAM(0)].m_pPed;
script_assert(pPed);
- pPed->bDoomAim = ScriptParams[1];
+ pPed->bDoomAim = GET_INTEGER_PARAM(1);
return 0;
}
case COMMAND_FIRE_HUNTER_GUN:
{
CollectParameters(&m_nIp, 1);
- CVehicle *pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ CVehicle *pVehicle = CPools::GetVehiclePool()->GetAt(GET_INTEGER_PARAM(0));
if (CTimer::GetTimeInMilliseconds() > pVehicle->m_nGunFiringTime + 150) {
CWeapon gun(WEAPONTYPE_HELICANNON, 5000);
CVector worldGunPos = (pVehicle->GetMatrix() * vecHunterGunPos) + (CTimer::GetTimeStep() * pVehicle->m_vecMoveSpeed);
@@ -1006,15 +1105,15 @@ int8 CRunningScript::ProcessCommands1300To1399(int32 command)
}
case COMMAND_SET_PROPERTY_AS_OWNED:
CollectParameters(&m_nIp, 1);
- CStats::AddPropertyAsOwned(ScriptParams[0]);
+ CStats::AddPropertyAsOwned(GET_INTEGER_PARAM(0));
return 0;
case COMMAND_ADD_BLOOD_RING_KILLS:
CollectParameters(&m_nIp, 1);
- CStats::AddNumBloodRingKills(ScriptParams[0]);
+ CStats::AddNumBloodRingKills(GET_INTEGER_PARAM(0));
return 0;
case COMMAND_SET_LONGEST_TIME_IN_BLOOD_RING:
CollectParameters(&m_nIp, 1);
- CStats::LongestTimeInBloodRing(ScriptParams[0]);
+ CStats::LongestTimeInBloodRing(GET_INTEGER_PARAM(0));
return 0;
case COMMAND_REMOVE_EVERYTHING_FOR_HUGE_CUTSCENE:
{
@@ -1024,9 +1123,9 @@ int8 CRunningScript::ProcessCommands1300To1399(int32 command)
case COMMAND_IS_PLAYER_TOUCHING_VEHICLE:
{
CollectParameters(&m_nIp, 2);
- CPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed;
+ CPed* pPed = CWorld::Players[GET_INTEGER_PARAM(0)].m_pPed;
script_assert(pPed);
- CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[1]);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(GET_INTEGER_PARAM(1));
CPhysical* pTestedEntity = pPed;
if (pPed->bInVehicle && pPed->m_pMyVehicle)
pTestedEntity = pPed->m_pMyVehicle;
@@ -1037,15 +1136,15 @@ int8 CRunningScript::ProcessCommands1300To1399(int32 command)
case COMMAND_CHECK_FOR_PED_MODEL_AROUND_PLAYER:
{
CollectParameters(&m_nIp, 6);
- CVector d1 = CWorld::Players[ScriptParams[0]].GetPos() - *(CVector*)&ScriptParams[1];
- CVector d2 = CWorld::Players[ScriptParams[0]].GetPos() + *(CVector*)&ScriptParams[1];
+ CVector d1 = CWorld::Players[GET_INTEGER_PARAM(0)].GetPos() - GET_VECTOR_PARAM(1);
+ CVector d2 = CWorld::Players[GET_INTEGER_PARAM(0)].GetPos() + GET_VECTOR_PARAM(1);
int i = CPools::GetPedPool()->GetSize();
bool result = false;
while (i--) {
CPed* pPed = CPools::GetPedPool()->GetSlot(i);
if (!pPed)
continue;
- if (ScriptParams[4] != pPed->GetModelIndex() && ScriptParams[5] != pPed->GetModelIndex())
+ if (GET_INTEGER_PARAM(4) != pPed->GetModelIndex() && GET_INTEGER_PARAM(5) != pPed->GetModelIndex())
continue;
if (pPed->IsWithinArea(d1.x, d1.y, d1.z, d2.x, d2.y, d2.z))
result = true;
@@ -1056,7 +1155,7 @@ int8 CRunningScript::ProcessCommands1300To1399(int32 command)
case COMMAND_CLEAR_CHAR_FOLLOW_PATH:
{
CollectParameters(&m_nIp, 1);
- CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ CPed* pPed = CPools::GetPedPool()->GetAt(GET_INTEGER_PARAM(0));
script_assert(pPed);
if (pPed->GetPedState() == PED_FOLLOW_PATH) {
pPed->RestorePreviousState();
@@ -1067,15 +1166,15 @@ int8 CRunningScript::ProcessCommands1300To1399(int32 command)
case COMMAND_SET_CHAR_CAN_BE_SHOT_IN_VEHICLE:
{
CollectParameters(&m_nIp, 2);
- CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ CPed* pPed = CPools::GetPedPool()->GetAt(GET_INTEGER_PARAM(0));
script_assert(pPed);
- pPed->bCanBeShotInVehicle = ScriptParams[1];
+ pPed->bCanBeShotInVehicle = GET_INTEGER_PARAM(1);
return 0;
}
case COMMAND_ATTACH_CUTSCENE_OBJECT_TO_VEHICLE:
{
CollectParameters(&m_nIp, 2);
- CCutsceneMgr::AttachObjectToParent(CPools::GetObjectPool()->GetAt(ScriptParams[0]), CPools::GetVehiclePool()->GetAt(ScriptParams[1]));
+ CCutsceneMgr::AttachObjectToParent(CPools::GetObjectPool()->GetAt(GET_INTEGER_PARAM(0)), CPools::GetVehiclePool()->GetAt(GET_INTEGER_PARAM(1)));
return 0;
}
case COMMAND_LOAD_MISSION_TEXT:
@@ -1089,38 +1188,48 @@ int8 CRunningScript::ProcessCommands1300To1399(int32 command)
case COMMAND_SET_TONIGHTS_EVENT:
{
CollectParameters(&m_nIp, 1);
- CScrollBar::TonightsEvent = ScriptParams[0];
+ CScrollBar::TonightsEvent = GET_INTEGER_PARAM(0);
return 0;
}
case COMMAND_CLEAR_CHAR_LAST_DAMAGE_ENTITY:
{
CollectParameters(&m_nIp, 1);
- CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ CPed* pPed = CPools::GetPedPool()->GetAt(GET_INTEGER_PARAM(0));
if (pPed)
pPed->m_lastDamEntity = nil;
else
debug("CLEAR_CHAR_LAST_DAMAGE_ENTITY - Character doesn't exist\n");
return 0;
}
- //case COMMAND_CLEAR_CAR_LAST_DAMAGE_ENTITY:
+ case COMMAND_CLEAR_CAR_LAST_DAMAGE_ENTITY:
+ {
+ CollectParameters(&m_nIp, 1);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(GET_INTEGER_PARAM(0));
+ if (pVehicle)
+ pVehicle->m_pLastDamageEntity = nil;
+ else
+ debug("CLEAR_CAR_LAST_DAMAGE_ENTITY - Car doesn't exist\n");
+ return 0;
+ }
case COMMAND_FREEZE_OBJECT_POSITION:
{
CollectParameters(&m_nIp, 2);
- CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[0]);
+ CObject* pObject = CPools::GetObjectPool()->GetAt(GET_INTEGER_PARAM(0));
script_assert(pObject);
- pObject->bIsFrozen = ScriptParams[1];
+ pObject->bIsFrozen = GET_INTEGER_PARAM(1);
+ pObject->bInfiniteMass = GET_INTEGER_PARAM(1);
return 0;
}
case COMMAND_SET_PLAYER_HAS_MET_DEBBIE_HARRY:
{
CollectParameters(&m_nIp, 1);
- CTheScripts::bPlayerHasMetDebbieHarry = ScriptParams[0];
+ CTheScripts::bPlayerHasMetDebbieHarry = GET_INTEGER_PARAM(0);
return 0;
}
case COMMAND_SET_RIOT_INTENSITY:
{
CollectParameters(&m_nIp, 1);
- CTheScripts::RiotIntensity = ScriptParams[0];
+ CTheScripts::RiotIntensity = GET_INTEGER_PARAM(0);
return 0;
}
//case COMMAND_IS_CAR_IN_ANGLED_AREA_2D:
@@ -1130,27 +1239,28 @@ int8 CRunningScript::ProcessCommands1300To1399(int32 command)
{
CollectParameters(&m_nIp, 8);
CGameLogic::SetUpShortCut(
- *(CVector*)&ScriptParams[0], *(float*)&ScriptParams[3],
- *(CVector*)&ScriptParams[4], *(float*)&ScriptParams[7]);
+ GET_VECTOR_PARAM(0), GET_FLOAT_PARAM(3),
+ GET_VECTOR_PARAM(4), GET_FLOAT_PARAM(7));
return 0;
}
case COMMAND_CLEAR_TAXI_SHORTCUT:
CGameLogic::ClearShortCut();
+ CGameLogic::RemoveShortCutDropOffPointForMission();
return 0;
//case COMMAND_SET_CHAR_OBJ_GOTO_CAR_ON_FOOT:
//case COMMAND_GET_CLOSEST_WATER_NODE:
case COMMAND_ADD_PORN_LEAFLET_TO_RUBBISH:
CollectParameters(&m_nIp, 1);
- CStats::PamphletMissionPassed = ScriptParams[0];
+ CStats::PamphletMissionPassed = GET_INTEGER_PARAM(0);
return 0;
case COMMAND_CREATE_CLOTHES_PICKUP:
{
CollectParameters(&m_nIp, 4);
- CVector pos = *(CVector*)&ScriptParams[0];
+ CVector pos = GET_VECTOR_PARAM(0);
if (pos.z <= MAP_Z_LOW_LIMIT)
pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y) + PICKUP_PLACEMENT_OFFSET;
CPickups::GetActualPickupIndex(CollectNextParameterWithoutIncreasingPC(m_nIp));
- ScriptParams[0] = CPickups::GenerateNewOne(pos, MI_PICKUP_CLOTHES, PICKUP_ON_STREET, ScriptParams[3]);
+ SET_INTEGER_PARAM(0, CPickups::GenerateNewOne(pos, MI_PICKUP_CLOTHES, PICKUP_ON_STREET, GET_INTEGER_PARAM(3))); // TODO: gpModelIndices
StoreParameters(&m_nIp, 1);
return 0;
}
@@ -1158,30 +1268,32 @@ int8 CRunningScript::ProcessCommands1300To1399(int32 command)
case COMMAND_MAKE_PLAYER_FIRE_PROOF:
{
CollectParameters(&m_nIp, 2);
- CPlayerInfo* pPlayerInfo = &CWorld::Players[ScriptParams[0]];
- pPlayerInfo->m_bFireproof = ScriptParams[1];
+ CPlayerInfo* pPlayerInfo = &CWorld::Players[GET_INTEGER_PARAM(0)];
+ pPlayerInfo->m_bFireproof = GET_INTEGER_PARAM(1);
return 0;
}
case COMMAND_INCREASE_PLAYER_MAX_HEALTH:
{
CollectParameters(&m_nIp, 2);
- CPlayerInfo* pPlayerInfo = &CWorld::Players[ScriptParams[0]];
- pPlayerInfo->m_nMaxHealth += ScriptParams[1];
+ CPlayerInfo* pPlayerInfo = &CWorld::Players[GET_INTEGER_PARAM(0)];
+ pPlayerInfo->m_nMaxHealth += GET_INTEGER_PARAM(1);
pPlayerInfo->m_pPed->m_fHealth = pPlayerInfo->m_nMaxHealth;
+ CHud::m_ItemToFlash = ITEM_HEALTH;
return 0;
}
case COMMAND_INCREASE_PLAYER_MAX_ARMOUR:
{
CollectParameters(&m_nIp, 2);
- CPlayerInfo* pPlayerInfo = &CWorld::Players[ScriptParams[0]];
- pPlayerInfo->m_nMaxArmour += ScriptParams[1];
+ CPlayerInfo* pPlayerInfo = &CWorld::Players[GET_INTEGER_PARAM(0)];
+ pPlayerInfo->m_nMaxArmour += GET_INTEGER_PARAM(1);
pPlayerInfo->m_pPed->m_fArmour = pPlayerInfo->m_nMaxArmour;
+ CHud::m_ItemToFlash = ITEM_ARMOUR;
return 0;
}
case COMMAND_CREATE_RANDOM_CHAR_AS_DRIVER:
{
CollectParameters(&m_nIp, 1);
- CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(GET_INTEGER_PARAM(0));
CPed* pPed = CPopulation::AddPedInCar(pVehicle, true);
pPed->CharCreatedBy = MISSION_CHAR;
pPed->bRespondsToThreats = false;
@@ -1203,16 +1315,16 @@ int8 CRunningScript::ProcessCommands1300To1399(int32 command)
pVehicle->bEngineOn = true;
pVehicle->m_nZoneLevel = CTheZones::GetLevelFromPosition(&pVehicle->GetPosition());
CPopulation::ms_nTotalMissionPeds++;
- ScriptParams[0] = CPools::GetPedPool()->GetIndex(pPed);
+ SET_INTEGER_PARAM(0, CPools::GetPedPool()->GetIndex(pPed));
StoreParameters(&m_nIp, 1);
if (m_bIsMissionScript)
- CTheScripts::MissionCleanUp.AddEntityToList(ScriptParams[0], CLEANUP_CHAR);
+ CTheScripts::MissionCleanUp.AddEntityToList(GET_INTEGER_PARAM(0), CLEANUP_CHAR);
return 0;
}
case COMMAND_CREATE_RANDOM_CHAR_AS_PASSENGER:
{
CollectParameters(&m_nIp, 2);
- CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(GET_INTEGER_PARAM(0));
CPed* pPed = CPopulation::AddPedInCar(pVehicle, false);
pPed->CharCreatedBy = MISSION_CHAR;
pPed->bRespondsToThreats = false;
@@ -1224,8 +1336,8 @@ int8 CRunningScript::ProcessCommands1300To1399(int32 command)
pPed->SetOrientation(0.0f, 0.0f, 0.0f);
CPopulation::ms_nTotalMissionPeds++;
pVehicle->m_nZoneLevel = CTheZones::GetLevelFromPosition(&pVehicle->GetPosition());
- if (ScriptParams[1] >= 0)
- pVehicle->AddPassenger(pPed, ScriptParams[1]);
+ if (GET_INTEGER_PARAM(1) >= 0)
+ pVehicle->AddPassenger(pPed, GET_INTEGER_PARAM(1));
else
pVehicle->AddPassenger(pPed);
@@ -1233,32 +1345,32 @@ int8 CRunningScript::ProcessCommands1300To1399(int32 command)
pPed->m_pMyVehicle->RegisterReference((CEntity**)&pPed->m_pMyVehicle);
pPed->bInVehicle = true;
pPed->SetPedState(PED_DRIVING);
- ScriptParams[0] = CPools::GetPedPool()->GetIndex(pPed);
+ SET_INTEGER_PARAM(0, CPools::GetPedPool()->GetIndex(pPed));
StoreParameters(&m_nIp, 1);
if (m_bIsMissionScript)
- CTheScripts::MissionCleanUp.AddEntityToList(ScriptParams[0], CLEANUP_CHAR);
+ CTheScripts::MissionCleanUp.AddEntityToList(GET_INTEGER_PARAM(0), CLEANUP_CHAR);
return 0;
}
case COMMAND_SET_CHAR_IGNORE_THREATS_BEHIND_OBJECTS:
{
CollectParameters(&m_nIp, 2);
- CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ CPed* pPed = CPools::GetPedPool()->GetAt(GET_INTEGER_PARAM(0));
script_assert(pPed);
- pPed->bIgnoreThreatsBehindObjects = ScriptParams[1];
+ pPed->bIgnoreThreatsBehindObjects = GET_INTEGER_PARAM(1);
return 0;
}
case COMMAND_ENSURE_PLAYER_HAS_DRIVE_BY_WEAPON:
{
CollectParameters(&m_nIp, 2);
- CPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed;
+ CPed* pPed = CWorld::Players[GET_INTEGER_PARAM(0)].m_pPed;
script_assert(pPed);
if (pPed->bInVehicle) {
if (pPed->GetWeapon(WEAPONSLOT_SUBMACHINEGUN).m_eWeaponType) {
- if (pPed->GetWeapon(WEAPONSLOT_SUBMACHINEGUN).m_nAmmoTotal < ScriptParams[1])
- pPed->SetAmmo(pPed->GetWeapon(WEAPONSLOT_SUBMACHINEGUN).m_eWeaponType, ScriptParams[1]);
+ if (pPed->GetWeapon(WEAPONSLOT_SUBMACHINEGUN).m_nAmmoTotal < GET_INTEGER_PARAM(1))
+ pPed->SetAmmo(pPed->GetWeapon(WEAPONSLOT_SUBMACHINEGUN).m_eWeaponType, GET_INTEGER_PARAM(1));
}
else {
- pPed->GiveWeapon(WEAPONTYPE_UZI, ScriptParams[1], true);
+ pPed->GiveWeapon(WEAPONTYPE_UZI, GET_INTEGER_PARAM(1), true);
if (pPed->m_storedWeapon == WEAPONTYPE_UNIDENTIFIED)
pPed->m_storedWeapon = pPed->GetWeapon()->m_eWeaponType;
pPed->SetCurrentWeapon(WEAPONTYPE_UZI);
@@ -1269,7 +1381,7 @@ int8 CRunningScript::ProcessCommands1300To1399(int32 command)
case COMMAND_MAKE_HELI_COME_CRASHING_DOWN:
{
CollectParameters(&m_nIp, 1);
- CAutomobile* pHeli = (CAutomobile*)CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ CAutomobile* pHeli = (CAutomobile*)CPools::GetVehiclePool()->GetAt(GET_INTEGER_PARAM(0));
script_assert(pHeli && pHeli->IsCar() && pHeli->IsRealHeli());
pHeli->bHeliDestroyed = true;
return 0;
@@ -1277,24 +1389,24 @@ int8 CRunningScript::ProcessCommands1300To1399(int32 command)
case COMMAND_ADD_EXPLOSION_NO_SOUND:
{
CollectParameters(&m_nIp, 4);
- CExplosion::AddExplosion(nil, nil, (eExplosionType)ScriptParams[3], *(CVector*)&ScriptParams[0], 0, false);
+ CExplosion::AddExplosion(nil, nil, (eExplosionType)GET_INTEGER_PARAM(3), GET_VECTOR_PARAM(0), 0, false);
return 0;
}
case COMMAND_SET_OBJECT_AREA_VISIBLE:
{
CollectParameters(&m_nIp, 2);
- CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[0]);
+ CObject* pObject = CPools::GetObjectPool()->GetAt(GET_INTEGER_PARAM(0));
script_assert(pObject);
- pObject->m_area = ScriptParams[1];
+ pObject->m_area = GET_INTEGER_PARAM(1);
return 0;
}
//case COMMAND_WAS_VEHICLE_EVER_POLICE:
case COMMAND_SET_CHAR_NEVER_TARGETTED:
{
CollectParameters(&m_nIp, 2);
- CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ CPed* pPed = CPools::GetPedPool()->GetAt(GET_INTEGER_PARAM(0));
script_assert(pPed);
- pPed->bNeverEverTargetThisPed = ScriptParams[1];
+ pPed->bNeverEverTargetThisPed = GET_INTEGER_PARAM(1);
return 0;
}
case COMMAND_LOAD_UNCOMPRESSED_ANIM:
@@ -1313,7 +1425,7 @@ int8 CRunningScript::ProcessCommands1300To1399(int32 command)
case COMMAND_SET_CHAR_CROUCH_WHEN_THREATENED:
{
CollectParameters(&m_nIp, 2);
- CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ CPed* pPed = CPools::GetPedPool()->GetAt(GET_INTEGER_PARAM(0));
script_assert(pPed);
pPed->bCrouchWhenScared = true;
return 0;
@@ -1321,7 +1433,7 @@ int8 CRunningScript::ProcessCommands1300To1399(int32 command)
case COMMAND_IS_CHAR_IN_ANY_POLICE_VEHICLE:
{
CollectParameters(&m_nIp, 1);
- CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ CPed* pPed = CPools::GetPedPool()->GetAt(GET_INTEGER_PARAM(0));
script_assert(pPed);
UpdateCompareFlag(pPed->bInVehicle && pPed->m_pMyVehicle &&
pPed->m_pMyVehicle->IsLawEnforcementVehicle() &&
@@ -1330,17 +1442,20 @@ int8 CRunningScript::ProcessCommands1300To1399(int32 command)
}
case COMMAND_DOES_CHAR_EXIST:
CollectParameters(&m_nIp, 1);
- UpdateCompareFlag(CPools::GetPedPool()->GetAt(ScriptParams[0]) != 0);
+ UpdateCompareFlag(CPools::GetPedPool()->GetAt(GET_INTEGER_PARAM(0)) != 0);
return 0;
case COMMAND_DOES_VEHICLE_EXIST:
{
- // TODO
CollectParameters(&m_nIp, 1);
- CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(GET_INTEGER_PARAM(0));
bool bExist = false;
if (pVehicle) {
- int index = CPools::GetVehiclePool()->GetJustIndex_NoFreeAssert(pVehicle);
- bExist = (index >= 0 && index <= NUMVEHICLES); // TODO: FIX_BUGS
+ int index = GET_INTEGER_PARAM(0) >> 8;
+#ifdef FIX_BUGS
+ bExist = (index >= 0 && index < NUMVEHICLES); // epic fail
+#else
+ bExist = (index > 0 && index < NUMVEHICLES);
+#endif
}
UpdateCompareFlag(bExist);
return 0;
@@ -1349,20 +1464,20 @@ int8 CRunningScript::ProcessCommands1300To1399(int32 command)
case COMMAND_ADD_SHORT_RANGE_SPRITE_BLIP_FOR_CONTACT_POINT:
{
CollectParameters(&m_nIp, 4);
- CVector pos = *(CVector*)&ScriptParams[0];
+ CVector pos = GET_VECTOR_PARAM(0);
if (pos.z <= MAP_Z_LOW_LIMIT)
pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
CRadar::GetActualBlipArrayIndex(CollectNextParameterWithoutIncreasingPC(m_nIp));
int id = CRadar::SetShortRangeCoordBlip(BLIP_COORD, pos, 2, BLIP_DISPLAY_BOTH);
- CRadar::SetBlipSprite(id, ScriptParams[3]);
- ScriptParams[0] = id;
+ CRadar::SetBlipSprite(id, GET_INTEGER_PARAM(3));
+ SET_INTEGER_PARAM(0, id);
StoreParameters(&m_nIp, 1);
return 0;
}
case COMMAND_IS_CHAR_STUCK:
{
CollectParameters(&m_nIp, 1);
- CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ CPed* pPed = CPools::GetPedPool()->GetAt(GET_INTEGER_PARAM(0));
script_assert(pPed);
UpdateCompareFlag(pPed->m_nWaitState == WAITSTATE_STUCK);
return 0;
@@ -1370,15 +1485,15 @@ int8 CRunningScript::ProcessCommands1300To1399(int32 command)
case COMMAND_SET_ALL_TAXIS_HAVE_NITRO:
{
CollectParameters(&m_nIp, 1);
- CVehicle::bAllTaxisHaveNitro = ScriptParams[0] != 0;
+ CVehicle::bAllTaxisHaveNitro = GET_INTEGER_PARAM(0) != 0;
return 0;
}
case COMMAND_SET_CHAR_STOP_SHOOT_DONT_SEEK_ENTITY:
{
CollectParameters(&m_nIp, 2);
- CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ CPed* pPed = CPools::GetPedPool()->GetAt(GET_INTEGER_PARAM(0));
script_assert(pPed);
- if (ScriptParams[1]) {
+ if (GET_INTEGER_PARAM(1)) {
pPed->bKindaStayInSamePlace = true;
pPed->bStopAndShoot = true;
}
@@ -1392,9 +1507,9 @@ int8 CRunningScript::ProcessCommands1300To1399(int32 command)
case COMMAND_FREEZE_CAR_POSITION_AND_DONT_LOAD_COLLISION:
{
CollectParameters(&m_nIp, 2);
- CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(GET_INTEGER_PARAM(0));
script_assert(pVehicle);
- if (ScriptParams[1]) {
+ if (GET_INTEGER_PARAM(1)) {
pVehicle->bIsFrozen = true;
pVehicle->bInfiniteMass = true;
if (m_bIsMissionScript) {
diff --git a/src/control/Script8.cpp b/src/control/Script8.cpp
index afa213f2..e58bf3ea 100644
--- a/src/control/Script8.cpp
+++ b/src/control/Script8.cpp
@@ -4,7 +4,7 @@
#include "ScriptCommands.h"
#include "DMAudio.h"
-#if ((defined GTAVC_JP_PATCH || defined SUPPORT_JAPANESE_SCRIPT) && defined MORE_LANGUAGES)
+#ifdef MORE_LANGUAGES
#include "Frontend.h"
#endif
#include "GameLogic.h"
@@ -12,13 +12,10 @@
#ifdef MISSION_REPLAY
#include "GenericGameStorage.h"
#endif
-#if (defined GTA_PC && !defined GTAVC_JP_PATCH || defined GTA_XBOX || defined SUPPORT_XBOX_SCRIPT || defined GTA_MOBILE || defined SUPPORT_MOBILE_SCRIPT)
-#include "General.h"
-#include "maths.h"
-#endif
#include "Hud.h"
#include "Pad.h"
#include "PedAttractor.h"
+#include "Pickups.h"
#include "Population.h"
#include "Pools.h"
#include "RpAnimBlend.h"
@@ -29,19 +26,20 @@
#include "World.h"
#include "Zones.h"
+// LCS: file done except TODOs (also check commented out strings)
+
int8 CRunningScript::ProcessCommands1400To1499(int32 command)
{
switch (command) {
case COMMAND_REGISTER_VIGILANTE_LEVEL:
CollectParameters(&m_nIp, 1);
- CStats::RegisterLevelVigilanteMission(ScriptParams[0]);
+ CStats::RegisterLevelVigilanteMission(GET_INTEGER_PARAM(0));
return 0;
case COMMAND_CLEAR_ALL_CHAR_ANIMS:
{
CollectParameters(&m_nIp, 1);
- CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
- script_assert(pPed);
- if (!pPed->bInVehicle) {
+ CPed* pPed = CPools::GetPedPool()->GetAt(GET_INTEGER_PARAM(0));
+ if (pPed && pPed->GetPedState() != PED_DRIVING && pPed->GetPedState() != PED_AIM_GUN) {
pPed->m_pVehicleAnim = nil;
pPed->RestartNonPartialAnims();
RpAnimBlendClumpRemoveAllAssociations(pPed->GetClump());
@@ -62,7 +60,7 @@ int8 CRunningScript::ProcessCommands1400To1499(int32 command)
}
case COMMAND_SET_MAXIMUM_NUMBER_OF_CARS_IN_GARAGE:
CollectParameters(&m_nIp, 2);
- CGarages::SetMaxNumStoredCarsForGarage(ScriptParams[0], ScriptParams[1]);
+ CGarages::SetMaxNumStoredCarsForGarage(GET_INTEGER_PARAM(0), GET_INTEGER_PARAM(1));
return 0;
case COMMAND_WANTED_STARS_ARE_FLASHING:
{
@@ -72,25 +70,25 @@ int8 CRunningScript::ProcessCommands1400To1499(int32 command)
}
case COMMAND_SET_ALLOW_HURRICANES:
CollectParameters(&m_nIp, 1);
- CStats::NoMoreHurricanes = ScriptParams[0];
+ CStats::NoMoreHurricanes = GET_INTEGER_PARAM(0);
return 0;
case COMMAND_PLAY_ANNOUNCEMENT:
{
CollectParameters(&m_nIp, 1);
- DMAudio.PlayRadioAnnouncement(ScriptParams[0] + STREAMED_SOUND_NEWS_A);
+ DMAudio.PlayRadioAnnouncement(GET_INTEGER_PARAM(0) + STREAMED_SOUND_NEWS_A);
return 0;
}
case COMMAND_SET_PLAYER_IS_IN_STADIUM:
{
CollectParameters(&m_nIp, 1);
- CTheScripts::bPlayerIsInTheStatium = ScriptParams[0];
+ CTheScripts::bPlayerIsInTheStatium = GET_INTEGER_PARAM(0);
return 0;
}
case COMMAND_GET_BUS_FARES_COLLECTED_BY_PLAYER:
{
CollectParameters(&m_nIp, 1);
- CPlayerInfo* pPlayerInfo = &CWorld::Players[ScriptParams[0]];
- ScriptParams[0] = pPlayerInfo->m_pPed->m_nLastBusFareCollected;
+ CPlayerInfo* pPlayerInfo = &CWorld::Players[GET_INTEGER_PARAM(0)];
+ SET_INTEGER_PARAM(0, pPlayerInfo->m_pPed->m_nLastBusFareCollected);
pPlayerInfo->m_pPed->m_nLastBusFareCollected = 0;
StoreParameters(&m_nIp, 1);
return 0;
@@ -98,11 +96,11 @@ int8 CRunningScript::ProcessCommands1400To1499(int32 command)
case COMMAND_SET_CHAR_OBJ_BUY_ICE_CREAM:
{
CollectParameters(&m_nIp, 2);
- CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ CPed* pPed = CPools::GetPedPool()->GetAt(GET_INTEGER_PARAM(0));
script_assert(pPed);
- CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[1]);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(GET_INTEGER_PARAM(1));
script_assert(pVehicle);
- ScriptParams[0] = 0;
+ SET_INTEGER_PARAM(0, 0);
if (pPed->m_objective == OBJECTIVE_NONE && !pPed->bHasAlreadyUsedAttractor) {
C2dEffect* pEffect = (C2dEffect*)GetPedAttractorManager()->GetEffectForIceCreamVan(pVehicle, pPed->GetPosition()); // has to be casted, because inner methods are const
if (pEffect) {
@@ -111,7 +109,7 @@ int8 CRunningScript::ProcessCommands1400To1499(int32 command)
if ((pPed->GetPosition() - pos).MagnitudeSqr() < SQR(20.0f)) {
if (GetPedAttractorManager()->HasEmptySlot(pEffect) && GetPedAttractorManager()->IsApproachable(pEffect, pVehicle->GetMatrix(), 0, pPed)) {
if (GetPedAttractorManager()->RegisterPedWithAttractor(pPed, pEffect, pVehicle->GetMatrix()))
- ScriptParams[0] = 1;
+ SET_INTEGER_PARAM(0, 1);
}
}
}
@@ -121,16 +119,17 @@ int8 CRunningScript::ProcessCommands1400To1499(int32 command)
}
case COMMAND_DISPLAY_RADAR:
CollectParameters(&m_nIp, 1);
- CHud::m_HideRadar = ScriptParams[0] == 0;
+ CHud::m_HideRadar = GET_INTEGER_PARAM(0) == 0;
+ // on PS2 two flags are set, on mobile none
return 0;
case COMMAND_REGISTER_BEST_POSITION:
CollectParameters(&m_nIp, 2);
- CStats::RegisterBestPosition(ScriptParams[0], ScriptParams[1]);
+ CStats::RegisterBestPosition(GET_INTEGER_PARAM(0), GET_INTEGER_PARAM(1));
return 0;
case COMMAND_IS_PLAYER_IN_INFO_ZONE:
{
CollectParameters(&m_nIp, 1);
- CPlayerInfo* pPlayerInfo = &CWorld::Players[ScriptParams[0]];
+ CPlayerInfo* pPlayerInfo = &CWorld::Players[GET_INTEGER_PARAM(0)];
char key[KEY_LENGTH_IN_SCRIPT];
memset(key, 0, KEY_LENGTH_IN_SCRIPT);
CTheScripts::ReadTextLabelFromScript(&m_nIp, key);
@@ -143,7 +142,7 @@ int8 CRunningScript::ProcessCommands1400To1499(int32 command)
case COMMAND_CLEAR_CHAR_ICE_CREAM_PURCHASE:
{
CollectParameters(&m_nIp, 1);
- CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ CPed* pPed = CPools::GetPedPool()->GetAt(GET_INTEGER_PARAM(0));
script_assert(pPed);
if (pPed->m_attractor)
GetPedAttractorManager()->DeRegisterPed(pPed, pPed->m_attractor);
@@ -155,7 +154,7 @@ int8 CRunningScript::ProcessCommands1400To1499(int32 command)
case COMMAND_HAS_CHAR_ATTEMPTED_ATTRACTOR:
{
CollectParameters(&m_nIp, 1);
- CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ CPed* pPed = CPools::GetPedPool()->GetAt(GET_INTEGER_PARAM(0));
script_assert(pPed);
UpdateCompareFlag(pPed->bHasAlreadyUsedAttractor);
return 0;
@@ -163,9 +162,9 @@ int8 CRunningScript::ProcessCommands1400To1499(int32 command)
case COMMAND_SET_LOAD_COLLISION_FOR_CAR_FLAG:
{
CollectParameters(&m_nIp, 2);
- CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(GET_INTEGER_PARAM(0));
script_assert(pVehicle);
- if (ScriptParams[1]) {
+ if (GET_INTEGER_PARAM(1)) {
pVehicle->bDontLoadCollision = false;
if (m_bMissionFlag) {
CWorld::Remove(pVehicle);
@@ -186,9 +185,9 @@ int8 CRunningScript::ProcessCommands1400To1499(int32 command)
case COMMAND_SET_LOAD_COLLISION_FOR_CHAR_FLAG:
{
CollectParameters(&m_nIp, 2);
- CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ CPed* pPed = CPools::GetPedPool()->GetAt(GET_INTEGER_PARAM(0));
script_assert(pPed);
- if (ScriptParams[1]) {
+ if (GET_INTEGER_PARAM(1)) {
pPed->bDontLoadCollision = false;
if (m_bMissionFlag) {
CWorld::Remove(pPed);
@@ -210,31 +209,31 @@ int8 CRunningScript::ProcessCommands1400To1499(int32 command)
case COMMAND_ADD_BIG_GUN_FLASH:
{
CollectParameters(&m_nIp, 6);
- CWeapon::AddGunFlashBigGuns(*(CVector*)&ScriptParams[0], *(CVector*)&ScriptParams[3]);
+ CWeapon::AddGunFlashBigGuns(GET_VECTOR_PARAM(0), GET_VECTOR_PARAM(3));
return 0;
}
case COMMAND_HAS_CHAR_BOUGHT_ICE_CREAM:
{
CollectParameters(&m_nIp, 1);
- CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ CPed* pPed = CPools::GetPedPool()->GetAt(GET_INTEGER_PARAM(0));
script_assert(pPed);
UpdateCompareFlag(pPed->bBoughtIceCream);
return 0;
}
case COMMAND_GET_PROGRESS_PERCENTAGE:
- *(float*)&ScriptParams[0] = CStats::GetPercentageProgress();
+ SET_FLOAT_PARAM(0, CStats::GetPercentageProgress());
StoreParameters(&m_nIp, 1);
return 0;
case COMMAND_SET_SHORTCUT_PICKUP_POINT:
{
CollectParameters(&m_nIp, 4);
- CGameLogic::AddShortCutPointAfterDeath(*(CVector*)&ScriptParams[0], *(float*)&ScriptParams[3]);
+ CGameLogic::AddShortCutPointAfterDeath(GET_VECTOR_PARAM(0), GET_FLOAT_PARAM(3));
return 0;
}
case COMMAND_SET_SHORTCUT_DROPOFF_POINT_FOR_MISSION:
{
CollectParameters(&m_nIp, 4);
- CGameLogic::AddShortCutDropOffPointForMission(*(CVector*)&ScriptParams[0], *(float*)&ScriptParams[3]);
+ CGameLogic::AddShortCutDropOffPointForMission(GET_VECTOR_PARAM(0), GET_FLOAT_PARAM(3));
return 0;
}
case COMMAND_GET_RANDOM_ICE_CREAM_CUSTOMER_IN_AREA:
@@ -242,10 +241,10 @@ int8 CRunningScript::ProcessCommands1400To1499(int32 command)
CollectParameters(&m_nIp, 7);
int ped_handle = -1;
CVector pos = FindPlayerCoors();
- float x1 = *(float*)&ScriptParams[0];
- float y1 = *(float*)&ScriptParams[1];
- float x2 = *(float*)&ScriptParams[2];
- float y2 = *(float*)&ScriptParams[3];
+ float x1 = GET_FLOAT_PARAM(0);
+ float y1 = GET_FLOAT_PARAM(1);
+ float x2 = GET_FLOAT_PARAM(2);
+ float y2 = GET_FLOAT_PARAM(3);
int i = CPools::GetPedPool()->GetSize();
while (--i && ped_handle == -1) {
CPed* pPed = CPools::GetPedPool()->GetSlot(i);
@@ -267,7 +266,7 @@ int8 CRunningScript::ProcessCommands1400To1499(int32 command)
continue;
if (pPed->m_attractor)
continue;
- if (!ThisIsAValidRandomPed(pPed->m_nPedType, ScriptParams[4], ScriptParams[5], ScriptParams[6]))
+ if (!ThisIsAValidRandomPed(pPed->m_nPedType, GET_INTEGER_PARAM(4), GET_INTEGER_PARAM(5), GET_INTEGER_PARAM(6)))
continue;
if (pPed->bIsLeader || pPed->m_leader)
continue;
@@ -285,7 +284,7 @@ int8 CRunningScript::ProcessCommands1400To1499(int32 command)
if (m_bIsMissionScript)
CTheScripts::MissionCleanUp.AddEntityToList(ped_handle, CLEANUP_CHAR);
}
- ScriptParams[0] = ped_handle;
+ SET_INTEGER_PARAM(0, ped_handle);
StoreParameters(&m_nIp, 1);
return 0;
}
@@ -294,10 +293,10 @@ int8 CRunningScript::ProcessCommands1400To1499(int32 command)
{
CollectParameters(&m_nIp, 4);
uint32 i = CPools::GetVehiclePool()->GetSize();
- float infX = *(float*)&ScriptParams[0];
- float infY = *(float*)&ScriptParams[1];
- float supX = *(float*)&ScriptParams[2];
- float supY = *(float*)&ScriptParams[3];
+ float infX = GET_FLOAT_PARAM(0);
+ float infY = GET_FLOAT_PARAM(1);
+ float supX = GET_FLOAT_PARAM(2);
+ float supY = GET_FLOAT_PARAM(3);
while (i--) {
CVehicle* pVehicle = CPools::GetVehiclePool()->GetSlot(i);
if (!pVehicle)
@@ -309,22 +308,23 @@ int8 CRunningScript::ProcessCommands1400To1499(int32 command)
}
case COMMAND_SET_GANG_ATTACK_PLAYER_WITH_COPS:
CollectParameters(&m_nIp, 2);
- CGangs::SetWillAttackPlayerWithCops((ePedType)((int)PEDTYPE_GANG1 + ScriptParams[0]), !!ScriptParams[1]);
+ CGangs::SetWillAttackPlayerWithCops((ePedType)((int)PEDTYPE_GANG1 + GET_INTEGER_PARAM(0)), !!GET_INTEGER_PARAM(1));
return 0;
case COMMAND_SET_CHAR_FRIGHTENED_IN_JACKED_CAR:
{
CollectParameters(&m_nIp, 2);
- CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ CPed* pPed = CPools::GetPedPool()->GetAt(GET_INTEGER_PARAM(0));
script_assert(pPed);
- pPed->bHeldHostageInCar = ScriptParams[1];
+ pPed->bHeldHostageInCar = GET_INTEGER_PARAM(1);
+ pPed->b1A4_2 = GET_INTEGER_PARAM(1);
return 0;
}
case COMMAND_SET_VEHICLE_TO_FADE_IN:
{
CollectParameters(&m_nIp, 2);
- CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(GET_INTEGER_PARAM(0));
script_assert(pVehicle);
- CVisibilityPlugins::SetClumpAlpha(pVehicle->GetClump(), ScriptParams[1]);
+ CVisibilityPlugins::SetClumpAlpha(pVehicle->GetClump(), GET_INTEGER_PARAM(1));
return 0;
}
case COMMAND_REGISTER_ODDJOB_MISSION_PASSED:
@@ -336,7 +336,7 @@ int8 CRunningScript::ProcessCommands1400To1499(int32 command)
case COMMAND_IS_PLAYER_IN_SHORTCUT_TAXI:
{
CollectParameters(&m_nIp, 1);
- CPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed;
+ CPed* pPed = CWorld::Players[GET_INTEGER_PARAM(0)].m_pPed;
script_assert(pPed);
UpdateCompareFlag(pPed->bInVehicle && pPed->m_pMyVehicle && pPed->m_pMyVehicle == CGameLogic::pShortCutTaxi);
return 0;
@@ -344,7 +344,7 @@ int8 CRunningScript::ProcessCommands1400To1499(int32 command)
case COMMAND_IS_CHAR_DUCKING:
{
CollectParameters(&m_nIp, 1);
- CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ CPed* pPed = CPools::GetPedPool()->GetAt(GET_INTEGER_PARAM(0));
script_assert(pPed);
UpdateCompareFlag(RpAnimBlendClumpGetAssociation(pPed->GetClump(), ANIM_DUCK_DOWN) != nil);
return 0;
@@ -352,24 +352,24 @@ int8 CRunningScript::ProcessCommands1400To1499(int32 command)
case COMMAND_CREATE_DUST_EFFECT_FOR_CUTSCENE_HELI:
{
CollectParameters(&m_nIp, 3);
- CObject* pHeli = CPools::GetObjectPool()->GetAt(ScriptParams[0]);
+ CObject* pHeli = CPools::GetObjectPool()->GetAt(GET_INTEGER_PARAM(0));
bool found = false;
float waterLevel = -1000.0f;
CVector pos = pHeli->GetPosition();
- float radius = *(float*)&ScriptParams[1];
+ float radius = GET_FLOAT_PARAM(1);
float ground = CWorld::FindGroundZFor3DCoord(pos.x, pos.y, pos.z, &found);
if (!CWaterLevel::GetWaterLevel(pos.x, pos.y, pos.z, &waterLevel, false))
waterLevel = 0.0f;
if (waterLevel > ground)
ground = waterLevel;
- if (ScriptParams[2] > 8)
- ScriptParams[2] = 8;
- CVehicle::HeliDustGenerate(pHeli, (pos.z - ground - 1.0f - radius) * 0.3 + radius, ground, ScriptParams[2]);
+ if (GET_INTEGER_PARAM(2) > 8)
+ SET_INTEGER_PARAM(2, 8);
+ CVehicle::HeliDustGenerate(pHeli, (pos.z - ground - 1.0f - radius) * 0.3 + radius, ground, GET_INTEGER_PARAM(2));
return 0;
}
case COMMAND_REGISTER_FIRE_LEVEL:
CollectParameters(&m_nIp, 1);
- CStats::RegisterLevelFireMission(ScriptParams[0]);
+ CStats::RegisterLevelFireMission(GET_INTEGER_PARAM(0));
return 0;
case COMMAND_IS_AUSTRALIAN_GAME:
UpdateCompareFlag(false); // should we make some check?
@@ -377,7 +377,7 @@ int8 CRunningScript::ProcessCommands1400To1499(int32 command)
case COMMAND_DISARM_CAR_BOMB:
{
CollectParameters(&m_nIp, 1);
- CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(GET_INTEGER_PARAM(0));
if (pVehicle->m_bombType != CARBOMB_NONE) {
pVehicle->m_bombType = CARBOMB_NONE;
pVehicle->m_pBombRigger = nil;
@@ -394,48 +394,135 @@ int8 CRunningScript::ProcessCommands1400To1499(int32 command)
#endif
return 0;
case COMMAND_1442:
- script_assert(false);
- return 0;
- case COMMAND_1443:
- script_assert(false);
+ CollectParameters(&m_nIp, 4);
return 0;
- case COMMAND_1444:
- script_assert(false);
+ //case COMMAND_1443:
+ case COMMAND_GET_DISTANCE_BETWEEN_2D_POINTS:
+ {
+ CollectParameters(&m_nIp, 4);
+ float X1 = GET_FLOAT_PARAM(0);
+ float Y1 = GET_FLOAT_PARAM(1);
+ float X2 = GET_FLOAT_PARAM(2);
+ float Y2 = GET_FLOAT_PARAM(3);
+ float fDistance = Sqrt((X1 - X2) * (X1 - X2) + (Y1 - Y2) * (Y1 - Y2));
+ SET_FLOAT_PARAM(0, fDistance);
+ StoreParameters(&m_nIp, 1);
return 0;
- case COMMAND_1445:
- script_assert(false);
+ }
+ case COMMAND_GET_DISTANCE_BETWEEN_3D_POINTS:
+ {
+ CollectParameters(&m_nIp, 6);
+ float X1 = GET_FLOAT_PARAM(0);
+ float Y1 = GET_FLOAT_PARAM(1);
+ float Z1 = GET_FLOAT_PARAM(2);
+ float X2 = GET_FLOAT_PARAM(3);
+ float Y2 = GET_FLOAT_PARAM(4);
+ float Z2 = GET_FLOAT_PARAM(5);
+ float fDistance = Sqrt((X1 - X2) * (X1 - X2) + (Y1 - Y2) * (Y1 - Y2) + (Z1 - Z2) * (Z1 - Z2));
+ SET_FLOAT_PARAM(0, fDistance);
+ StoreParameters(&m_nIp, 1);
return 0;
- case COMMAND_1446:
- script_assert(false);
+ }
+ case COMMAND_DOT_PRODUCT_2D:
+ {
+ CollectParameters(&m_nIp, 4);
+ float X1 = GET_FLOAT_PARAM(0);
+ float Y1 = GET_FLOAT_PARAM(1);
+ float X2 = GET_FLOAT_PARAM(2);
+ float Y2 = GET_FLOAT_PARAM(3);
+ float fDistance = X1 * X2 + Y1 * Y2;
+ SET_FLOAT_PARAM(0, fDistance);
+ StoreParameters(&m_nIp, 1);
return 0;
- case COMMAND_1447:
- script_assert(false);
+ }
+ case COMMAND_DOT_PRODUCT_3D:
+ {
+ CollectParameters(&m_nIp, 4);
+ float X1 = GET_FLOAT_PARAM(0);
+ float Y1 = GET_FLOAT_PARAM(1);
+ float Z1 = GET_FLOAT_PARAM(2);
+ float X2 = GET_FLOAT_PARAM(3);
+ float Y2 = GET_FLOAT_PARAM(4);
+ float Z2 = GET_FLOAT_PARAM(5);
+ float fDistance = X1 * X2 + Y1 * Y2 + Z1 * Z2;
+ SET_FLOAT_PARAM(0, fDistance);
+ StoreParameters(&m_nIp, 1);
return 0;
- case COMMAND_1448:
- script_assert(false);
+ }
+ case COMMAND_DEBUG_PRINT_WITH_1_FLOAT:
return 0;
- case COMMAND_1449:
- script_assert(false);
+ case COMMAND_DEBUG_PRINT_WITH_2_FLOATS:
return 0;
- case COMMAND_1450:
- script_assert(false);
+ case COMMAND_DEBUG_PRINT_WITH_3_FLOATS:
return 0;
- case COMMAND_1451:
+ case COMMAND_GET_PAD_BUTTON_STATE:
+ {
CollectParameters(&m_nIp, 1);
- // TODO (GET_PAD_BUTTON_STATE)
- ScriptParams[0] = 0;
+ switch (GET_INTEGER_PARAM(0)) {
+ case 0: SET_INTEGER_PARAM(0, CPad::GetPad(0)->GetOddJobTrigger()); break;
+ case 1: SET_INTEGER_PARAM(0, CPad::GetPad(0)->GetBrake()); break;
+ case 2: SET_INTEGER_PARAM(0, CPad::GetPad(0)->GetSteeringLeftRight()); break;
+ case 3: SET_INTEGER_PARAM(0, CPad::GetPad(0)->GetSteeringUpDown()); break;
+ case 4: SET_INTEGER_PARAM(0, CPad::GetPad(0)->GetCarGunLeftRight()); break;
+ case 5: SET_INTEGER_PARAM(0, CPad::GetPad(0)->GetCarGunUpDown()); break;
+ case 6: SET_INTEGER_PARAM(0, CPad::GetPad(0)->GetPedWalkLeftRight()); break;
+ case 7: SET_INTEGER_PARAM(0, CPad::GetPad(0)->GetPedWalkUpDown()); break;
+ case 8: SET_INTEGER_PARAM(0, CPad::GetPad(0)->GetLookLeft()); break;
+ case 9: SET_INTEGER_PARAM(0, CPad::GetPad(0)->GetLookRight()); break;
+ case 10: SET_INTEGER_PARAM(0, CPad::GetPad(0)->GetLookBehindForCar()); break;
+ case 11: SET_INTEGER_PARAM(0, CPad::GetPad(0)->GetLookBehindForPed()); break;
+ case 12: SET_INTEGER_PARAM(0, CPad::GetPad(0)->GetHorn()); break;
+ case 13: SET_INTEGER_PARAM(0, CPad::GetPad(0)->HornJustDown()); break;
+ case 14: SET_INTEGER_PARAM(0, CPad::GetPad(0)->GetCarGunFired()); break;
+ case 15: SET_INTEGER_PARAM(0, CPad::GetPad(0)->CarGunJustDown()); break;
+ case 16: SET_INTEGER_PARAM(0, CPad::GetPad(0)->GetHandBrake()); break;
+ case 17: SET_INTEGER_PARAM(0, CPad::GetPad(0)->GetBrake()); break;
+ case 18: SET_INTEGER_PARAM(0, CPad::GetPad(0)->GetExitVehicle()); break;
+ case 19: SET_INTEGER_PARAM(0, CPad::GetPad(0)->ExitVehicleJustDown()); break;
+ case 20: SET_INTEGER_PARAM(0, CPad::GetPad(0)->GetWeapon()); break;
+ case 21: SET_INTEGER_PARAM(0, CPad::GetPad(0)->WeaponJustDown()); break;
+ case 22: SET_INTEGER_PARAM(0, CPad::GetPad(0)->GetAccelerate()); break;
+ case 23: SET_INTEGER_PARAM(0, CPad::GetPad(0)->CycleCameraModeUpJustDown()); break;
+ case 24: SET_INTEGER_PARAM(0, CPad::GetPad(0)->CycleWeaponLeftJustDown()); break;
+ case 25: SET_INTEGER_PARAM(0, CPad::GetPad(0)->CycleWeaponRightJustDown()); break;
+ case 26: SET_INTEGER_PARAM(0, CPad::GetPad(0)->GetTarget()); break;
+ case 27: SET_INTEGER_PARAM(0, CPad::GetPad(0)->TargetJustDown()); break;
+ case 28: SET_INTEGER_PARAM(0, CPad::GetPad(0)->JumpJustDown()); break;
+ case 29: SET_INTEGER_PARAM(0, CPad::GetPad(0)->GetSprint()); break;
+ case 30: SET_INTEGER_PARAM(0, CPad::GetPad(0)->ShiftTargetLeftJustDown()); break;
+ case 31: SET_INTEGER_PARAM(0, CPad::GetPad(0)->ForceCameraBehindPlayer()); break;
+ case 32: SET_INTEGER_PARAM(0, CPad::GetPad(0)->SniperZoomIn()); break;
+ case 33: SET_INTEGER_PARAM(0, CPad::GetPad(0)->SniperZoomOut()); break;
+ case 34: SET_INTEGER_PARAM(0, CPad::GetPad(0)->SniperModeLookLeftRight()); break;
+ case 35: SET_INTEGER_PARAM(0, CPad::GetPad(0)->SniperModeLookUpDown()); break;
+ case 36: SET_INTEGER_PARAM(0, CPad::GetPad(0)->LookAroundLeftRight()); break;
+ case 37: SET_INTEGER_PARAM(0, CPad::GetPad(0)->LookAroundUpDown()); break;
+ case 38: SET_INTEGER_PARAM(0, CPad::GetPad(0)->GuiLeft()); break;
+ case 39: SET_INTEGER_PARAM(0, CPad::GetPad(0)->GuiRight()); break;
+ case 40: SET_INTEGER_PARAM(0, CPad::GetPad(0)->GuiUp()); break;
+ case 41: SET_INTEGER_PARAM(0, CPad::GetPad(0)->GuiDown()); break;
+ case 42: SET_INTEGER_PARAM(0, CPad::GetPad(0)->GuiSelect()); break;
+ case 43: SET_INTEGER_PARAM(0, CPad::GetPad(0)->GuiBack()); break;
+ case 44: SET_INTEGER_PARAM(0, CPad::GetPad(0)->GetSkipCutscene()); if (GET_INTEGER_PARAM(0)) TheCamera.m_bIgnoreFadingStuffForMusic = false; break; // spectacular hack
+ }
StoreParameters(&m_nIp, 1);
return 0;
- case COMMAND_1452:
- script_assert(false);
+ }
+ case COMMAND_SET_NAVIGATION_ARROW:
+ {
+ CollectParameters(&m_nIp, 3);
+ // cNavArrow::SetTarget(GET_FLOAT_PARAM(0), GET_FLOAT_PARAM(0), GET_FLOAT_PARAM(0)); // TODO, although it's unused
return 0;
- case COMMAND_1453:
- script_assert(false);
+ }
+ case COMMAND_CLEAR_NAVIGATION_ARROW:
+ {
+ // cNavArrow::ClearTarget(); // TODO, although it's unused
return 0;
+ }
case COMMAND_CALL:
- case COMMAND_NOTCALL:
+ case COMMAND_CALLNOT:
{
- m_anStack[m_nStackPointer++] = m_nIp | BIT(STACKVALUE_IS_FUNCTION_CALL_BIT) | ((command == COMMAND_NOTCALL) ? BIT(STACKVALUE_INVERT_RETURN_BIT) : 0);
+ m_anStack[m_nStackPointer++] = m_nIp | BIT(STACKVALUE_IS_FUNCTION_CALL_BIT) | ((command == COMMAND_CALLNOT) ? BIT(STACKVALUE_INVERT_RETURN_BIT) : 0);
uint8 nInputParams = CTheScripts::Read1ByteFromScript(&m_nIp);
uint8 nOutputParameters = CTheScripts::Read1ByteFromScript(&m_nIp);
uint8 nLocalsOffset = CTheScripts::Read1ByteFromScript(&m_nIp);
@@ -445,676 +532,247 @@ int8 CRunningScript::ProcessCommands1400To1499(int32 command)
CollectParameters(&m_nIp, nInputParams, &m_anLocalVariables[m_nLocalsPointer + nLocalsOffset]);
m_nLocalsPointer += nLocalsOffset;
m_anStack[m_nStackPointer - 1] |= (m_nIp - nIPBeforeParameters) << STACKVALUE_IP_PARAMS_OFFSET;
- if (ScriptParams[0] < 0)
- m_nIp = CTheScripts::MainScriptSize - ScriptParams[0];
+ if (GET_INTEGER_PARAM(0) < 0)
+ m_nIp = CTheScripts::MainScriptSize - GET_INTEGER_PARAM(0);
else
- m_nIp = ScriptParams[0];
+ m_nIp = GET_INTEGER_PARAM(0);
return 0;
}
- case COMMAND_1456:
- script_assert(false);
- return 0;
- case COMMAND_1457:
- script_assert(false);
- return 0;
- case COMMAND_1458:
- script_assert(false);
- return 0;
- case COMMAND_1459:
- script_assert(false);
- return 0;
- case COMMAND_1460:
- script_assert(false);
- return 0;
- case COMMAND_1461:
- script_assert(false);
- return 0;
- case COMMAND_1462:
- script_assert(false);
- return 0;
- case COMMAND_1463:
- script_assert(false);
- return 0;
- case COMMAND_1464:
- script_assert(false);
- return 0;
- case COMMAND_1465:
- script_assert(false);
- return 0;
- case COMMAND_1466:
- script_assert(false);
- return 0;
- case COMMAND_1467:
- script_assert(false);
- return 0;
- case COMMAND_1468:
- script_assert(false);
- return 0;
- case COMMAND_1469:
- script_assert(false);
- return 0;
- case COMMAND_1470:
- script_assert(false);
- return 0;
- case COMMAND_1471:
- script_assert(false);
- return 0;
- case COMMAND_1472:
- script_assert(false);
- return 0;
- case COMMAND_1473:
- script_assert(false);
- return 0;
- case COMMAND_1474:
- script_assert(false);
- return 0;
- case COMMAND_1475:
- script_assert(false);
- return 0;
- case COMMAND_1476:
- script_assert(false);
- return 0;
- case COMMAND_1477:
- script_assert(false);
- return 0;
- case COMMAND_1478:
- script_assert(false);
- return 0;
- case COMMAND_1479:
- CollectParameters(&m_nIp, 2);
- // TODO (SET_CHAR_ONLY_ENTER_BACK_DOOR)
- return 0;
- case COMMAND_1480:
- script_assert(false);
- return 0;
- case COMMAND_1481:
- script_assert(false);
- return 0;
- case COMMAND_1482:
- script_assert(false);
- return 0;
- case COMMAND_1483:
- script_assert(false);
- return 0;
- case COMMAND_1484:
- script_assert(false);
- return 0;
- case COMMAND_1485:
- script_assert(false);
- return 0;
- case COMMAND_1486:
- script_assert(false);
- return 0;
- case COMMAND_1487:
- script_assert(false);
- return 0;
- case COMMAND_1488:
- script_assert(false);
- return 0;
- case COMMAND_1489:
- script_assert(false);
- return 0;
- case COMMAND_1490:
- script_assert(false);
- return 0;
- case COMMAND_1491:
- script_assert(false);
- return 0;
- case COMMAND_1492:
- script_assert(false);
- return 0;
- case COMMAND_1493:
- script_assert(false);
- return 0;
- case COMMAND_1494:
- script_assert(false);
- return 0;
- case COMMAND_1495:
- script_assert(false);
- return 0;
- case COMMAND_1496:
- script_assert(false);
- return 0;
- case COMMAND_1497:
- script_assert(false);
- return 0;
- case COMMAND_1498:
- script_assert(false);
- return 0;
- case COMMAND_1499:
- script_assert(false);
+ case COMMAND_IS_CAR_AUTOMOBILE:
+ {
+ CollectParameters(&m_nIp, 1);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(GET_INTEGER_PARAM(0));
+ script_assert(pVehicle);
+ UpdateCompareFlag(pVehicle->GetModelIndex() >= MI_FIRST_VEHICLE && pVehicle->GetModelIndex() < MI_FERRY);
return 0;
- default:
- script_assert(0);
}
- return -1;
-}
-
-int8 CRunningScript::ProcessCommands1500To1599(int32 command)
-{
- switch (command) {
- case COMMAND_1500:
- script_assert(false);
- return 0;
- case COMMAND_1501:
- script_assert(false);
- return 0;
- case COMMAND_1502:
- script_assert(false);
- return 0;
- case COMMAND_1503:
- script_assert(false);
- return 0;
- case COMMAND_1504:
- script_assert(false);
- return 0;
- case COMMAND_1505:
- script_assert(false);
- return 0;
- case COMMAND_1506:
- script_assert(false);
- return 0;
- case COMMAND_1507:
- script_assert(false);
- return 0;
- case COMMAND_1508:
- script_assert(false);
- return 0;
- case COMMAND_1509:
- script_assert(false);
- return 0;
- case COMMAND_1510:
- script_assert(false);
- return 0;
- case COMMAND_1511:
- script_assert(false);
- return 0;
- case COMMAND_1512:
- script_assert(false);
- return 0;
- case COMMAND_1513:
- script_assert(false);
- return 0;
- case COMMAND_1514:
- script_assert(false);
- return 0;
- case COMMAND_1515:
- script_assert(false);
- return 0;
- case COMMAND_1516:
- script_assert(false);
- return 0;
- case COMMAND_1517:
- script_assert(false);
+ case COMMAND_IS_CAR_BIKE:
+ {
+ CollectParameters(&m_nIp, 1);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(GET_INTEGER_PARAM(0));
+ script_assert(pVehicle);
+ UpdateCompareFlag(pVehicle->GetModelIndex() >= MI_ANGEL && pVehicle->GetModelIndex() <= MI_SANCHEZ);
return 0;
- case COMMAND_1518:
- // TODO (?)
- UpdateCompareFlag(true);
+ }
return 0;
- case COMMAND_1519:
+ case COMMAND_IS_CAR_PLANE:
+ {
CollectParameters(&m_nIp, 1);
- // TODO (SET_NUMBER_USJ_FOUND?)
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(GET_INTEGER_PARAM(0));
+ script_assert(pVehicle);
+ UpdateCompareFlag(pVehicle->GetModelIndex() >= MI_AIRTRAIN && pVehicle->GetModelIndex() <= MI_DEADDODO);
return 0;
- case COMMAND_1520:
+ }
+ case COMMAND_IS_CAR_HELI:
+ {
CollectParameters(&m_nIp, 1);
- // TODO (SET_TOTAL_HIDDEN_PACKAGES?)
- return 0;
- case COMMAND_1521:
- script_assert(false);
- return 0;
- case COMMAND_1522:
- script_assert(false);
- return 0;
- case COMMAND_1523:
- script_assert(false);
- return 0;
- case COMMAND_1524:
- script_assert(false);
- return 0;
- case COMMAND_1525:
- script_assert(false);
- return 0;
- case COMMAND_1526:
- script_assert(false);
- return 0;
- case COMMAND_1527:
- script_assert(false);
- return 0;
- case COMMAND_1528:
- script_assert(false);
- return 0;
- case COMMAND_1529:
- script_assert(false);
- return 0;
- case COMMAND_1530:
- script_assert(false);
- return 0;
- case COMMAND_1531:
- script_assert(false);
- return 0;
- case COMMAND_1532:
- script_assert(false);
- return 0;
- case COMMAND_1533:
- script_assert(false);
- return 0;
- case COMMAND_1534:
- script_assert(false);
- return 0;
- case COMMAND_1535:
- script_assert(false);
- return 0;
- case COMMAND_1536:
- script_assert(false);
- return 0;
- case COMMAND_1537:
- script_assert(false);
- return 0;
- case COMMAND_1538:
- script_assert(false);
- return 0;
- case COMMAND_1539:
- //TODO (REGISTER_OUTFIT_CHANGE)
- return 0;
- case COMMAND_1540:
- script_assert(false);
- return 0;
- case COMMAND_1541:
- script_assert(false);
- return 0;
- case COMMAND_1542:
- script_assert(false);
- return 0;
- case COMMAND_1543:
- script_assert(false);
- return 0;
- case COMMAND_1544:
- script_assert(false);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(GET_INTEGER_PARAM(0));
+ script_assert(pVehicle);
+ UpdateCompareFlag(pVehicle->GetModelIndex() >= MI_ESCAPE && pVehicle->GetModelIndex() <= MI_CHOPPER);
return 0;
- case COMMAND_1545:
- script_assert(false);
+ }
+#ifdef FIX_BUGS
+ case COMMAND_1476: // they DO have it in script
return 0;
- case COMMAND_1546:
- script_assert(false);
+#endif
+ case COMMAND_RETURN_IF_TRUE:
+ if (m_bCondResult) {
+ ReturnFromGosubOrFunction();
+ }
return 0;
- case COMMAND_1547:
- script_assert(false);
+ case COMMAND_RETURN_TRUE_IF_TRUE:
+ if (m_bCondResult) {
+ UpdateCompareFlag(false);
+ ReturnFromGosubOrFunction();
+ }
return 0;
- case COMMAND_1548:
- // TODO (GET_ONFOOT_CAMERA_MODE)
- ScriptParams[0] = 0;
- StoreParameters(&m_nIp, 1);
+ case COMMAND_SET_CHAR_ONLY_ALLOWED_TO_SIT_BEHIND:
+ {
+ CollectParameters(&m_nIp, 2);
+ CPed* pPed = CPools::GetPedPool()->GetAt(GET_INTEGER_PARAM(0));
+ script_assert(pPed);
+ pPed->bOnlyAllowedToSitBehind = GET_INTEGER_PARAM(1);
return 0;
- case COMMAND_1549:
+ }
+ case COMMAND_SET_RC_HELI_HEIGHT_LIMIT:
CollectParameters(&m_nIp, 1);
- // TODO (SET_ONFOOT_CAMERA_MODE?)
- return 0;
- case COMMAND_1550:
- script_assert(false);
+ // CVehicle::rcHeliHeightLimit = GET_FLOAT_PARAM(0); // TODO
return 0;
- case COMMAND_1551:
- script_assert(false);
- return 0;
- case COMMAND_1552:
- script_assert(false);
- return 0;
- case COMMAND_1553:
- script_assert(false);
- return 0;
- case COMMAND_1554:
- script_assert(false);
+ case COMMAND_CREATE_SCRIPT_CORONA:
+ {
+ CollectParameters(&m_nIp, 9);
+ static bool bShowed = false;
+ if (!bShowed) {
+ debug("CREATE_SCRIPT_CORONA not implemented");
+ bShowed = true;
+ }
+ SET_INTEGER_PARAM(0, -1);
+ StoreParameters(&m_nIp, 1);
return 0;
- case COMMAND_1555:
+ }
+ case COMMAND_REMOVE_SCRIPT_CORONA:
CollectParameters(&m_nIp, 1);
- // TODO (FREEZE_ONFOOT_CAMERA_MODE?)
- return 0;
- case COMMAND_1556:
- script_assert(false);
- return 0;
- case COMMAND_1557:
- script_assert(false);
- return 0;
- case COMMAND_1558:
- UpdateCompareFlag(false);
// TODO
return 0;
- case COMMAND_1559:
- script_assert(false);
- return 0;
- case COMMAND_1560:
- // TODO (IS_E3_BUILD?)
- UpdateCompareFlag(false);
- return 0;
- case COMMAND_1561:
- // TODO (check, SET_FS_DESTROYED_FLAG)
- CTheScripts::FSDestroyedFlag = GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL) - (int32*)CTheScripts::ScriptSpace;
- return 0;
- case COMMAND_1562:
- script_assert(false);
- return 0;
- case COMMAND_1563:
- script_assert(false);
- return 0;
- case COMMAND_1564:
- script_assert(false);
- return 0;
- case COMMAND_1565:
- script_assert(false);
- return 0;
- case COMMAND_1566:
- script_assert(false);
- return 0;
- case COMMAND_1567:
+ case COMMAND_IS_BOAT_IN_WATER:
+ {
CollectParameters(&m_nIp, 1);
- // TODO (BUILD_WORLD_GEOMETRY)
- return 0;
- case COMMAND_1568:
- script_assert(false);
- return 0;
- case COMMAND_1569:
- // TODO (IS_MULTIPLAYER_ACTIVE?)
- UpdateCompareFlag(false);
- return 0;
- case COMMAND_1570:
- script_assert(false);
- return 0;
- case COMMAND_1571:
- script_assert(false);
- return 0;
- case COMMAND_1572:
- script_assert(false);
- return 0;
- case COMMAND_1573:
- script_assert(false);
- return 0;
- case COMMAND_1574:
- script_assert(false);
- return 0;
- case COMMAND_1575:
- script_assert(false);
- return 0;
- case COMMAND_1576:
- script_assert(false);
+ CBoat* pVehicle = (CBoat*)CPools::GetVehiclePool()->GetAt(GET_INTEGER_PARAM(0));
+ script_assert(pVehicle && pVehicle->IsBoat());
+ UpdateCompareFlag(pVehicle->bBoatInWater);
return 0;
- case COMMAND_1577:
- script_assert(false);
- return 0;
- case COMMAND_1578:
- script_assert(false);
- return 0;
- case COMMAND_1579:
- script_assert(false);
- return 0;
- case COMMAND_1580:
- script_assert(false);
- return 0;
- case COMMAND_1581:
+ }
+ case COMMAND_IS_CAR_DRIVER_BEING_JACKED:
{
- // TODO (SET_HELP_MESSAGE?)
- wchar* key = CTheScripts::GetTextByKeyFromScript(&m_nIp);
+ CollectParameters(&m_nIp, 1);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(GET_INTEGER_PARAM(0));
+ script_assert(pVehicle);
+ UpdateCompareFlag(pVehicle->bIsBeingCarJacked);
return 0;
}
- case COMMAND_1582:
- script_assert(false);
- return 0;
- case COMMAND_1583:
- script_assert(false);
- return 0;
- case COMMAND_1584:
- script_assert(false);
- return 0;
- case COMMAND_1585:
- script_assert(false);
- return 0;
- case COMMAND_1586:
- script_assert(false);
- return 0;
- case COMMAND_1587:
- script_assert(false);
- return 0;
- case COMMAND_1588:
- script_assert(false);
- return 0;
- case COMMAND_1589:
+ case COMMAND_SET_CHAR_ONLY_ALLOWED_TO_SIT_IN_FRONT:
+ {
CollectParameters(&m_nIp, 2);
- // TODO (SWAP_BUILDING?)
- return 0;
- case COMMAND_1590:
- script_assert(false);
- return 0;
- case COMMAND_1591:
- script_assert(false);
- return 0;
- case COMMAND_1592:
- script_assert(false);
- return 0;
- case COMMAND_1593:
- script_assert(false);
- return 0;
- case COMMAND_1594:
- script_assert(false);
- return 0;
- case COMMAND_1595:
- script_assert(false);
- return 0;
- case COMMAND_1596:
- script_assert(false);
- return 0;
- case COMMAND_1597:
- script_assert(false);
- return 0;
- case COMMAND_1598:
- script_assert(false);
- return 0;
- case COMMAND_1599:
- script_assert(false);
+ CPed* pPed = CPools::GetPedPool()->GetAt(GET_INTEGER_PARAM(0));
+ script_assert(pPed);
+ pPed->bOnlyAllowedToSitInFront = GET_INTEGER_PARAM(1);
return 0;
- default:
- script_assert(0);
}
- return -1;
-}
-
-int8 CRunningScript::ProcessCommands1600To1699(int32 command)
-{
- switch (command) {
- case COMMAND_1600:
- script_assert(false);
- return 0;
- case COMMAND_1601:
- script_assert(false);
- return 0;
- case COMMAND_1602:
- script_assert(false);
- return 0;
- case COMMAND_1603:
- script_assert(false);
- return 0;
- case COMMAND_1604:
- script_assert(false);
- return 0;
- case COMMAND_1605:
- script_assert(false);
- return 0;
- case COMMAND_1606:
- script_assert(false);
- return 0;
- case COMMAND_1607:
- CollectParameters(&m_nIp, 1);
- // TODO (SET_TOTAL_CARS_FOR_EXPORT)
- return 0;
- case COMMAND_1608:
- script_assert(false);
- return 0;
- case COMMAND_1609:
- script_assert(false);
- return 0;
- case COMMAND_1610:
- script_assert(false);
- return 0;
- case COMMAND_1611:
- script_assert(false);
- return 0;
- case COMMAND_1612:
- script_assert(false);
- return 0;
- case COMMAND_1613:
- script_assert(false);
- return 0;
- case COMMAND_1614:
- script_assert(false);
- return 0;
- case COMMAND_1615:
- // TODO (GET_DEVELOPER_FLAG?)
- UpdateCompareFlag(false);
- return 0;
- case COMMAND_1616:
- // TODO (SET_DEVELOPER_FLAG)
- return 0;
- case COMMAND_1617:
- script_assert(false);
- return 0;
- case COMMAND_1618:
- script_assert(false);
- return 0;
- case COMMAND_1619:
- script_assert(false);
- return 0;
- case COMMAND_1620:
- script_assert(false);
- return 0;
- case COMMAND_1621:
+ case COMMAND_SET_CAR_TILTED_BY_CHAR:
{
- wchar* key = CTheScripts::GetTextByKeyFromScript(&m_nIp);
CollectParameters(&m_nIp, 2);
- // TODO (SET_SUBTITLE_TEXT)
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(GET_INTEGER_PARAM(0));
+ CPed* pPed = CPools::GetPedPool()->GetAt(GET_INTEGER_PARAM(1));
+ script_assert(pVehicle);
+ pVehicle->ApplyTurnForce(0.0f, 0.0f, CGeneral::GetRandomNumberInRange(-0.8f, -1.2f)* pPed->m_fMass,
+ pPed->GetPosition().x - pVehicle->GetPosition().x, pPed->GetPosition().y - pVehicle->GetPosition().y, 0.0f);
+ DMAudio.PlayOneShot(pVehicle->m_audioEntityId, SOUND_CAR_JERK, 0.0f);
return 0;
}
- case COMMAND_1622:
- script_assert(false);
- return 0;
- case COMMAND_1623:
- script_assert(false);
- return 0;
- case COMMAND_1624:
- script_assert(false);
- return 0;
- case COMMAND_1625:
- script_assert(false);
- return 0;
- case COMMAND_1626:
- script_assert(false);
- return 0;
- case COMMAND_1627:
- script_assert(false);
- return 0;
- case COMMAND_1628:
- script_assert(false);
- return 0;
- case COMMAND_1629:
- script_assert(false);
- return 0;
- case COMMAND_1630:
- script_assert(false);
- return 0;
- case COMMAND_1631:
- script_assert(false);
- return 0;
- case COMMAND_1632:
- script_assert(false);
- return 0;
- case COMMAND_1633:
- script_assert(false);
- return 0;
- case COMMAND_1634:
- script_assert(false);
- return 0;
- case COMMAND_1635:
+ case COMMAND_GET_WEAPON_TYPE_FOR_PICKUP_IN_AREA:
{
- char tmp[12]; // TODO
- CTheScripts::ReadTextLabelFromScript(&m_nIp, tmp);
- m_nIp += KEY_LENGTH_IN_SCRIPT;
- // TODO (CHANGE_STORED_PLAYER_OUTFIT?)
- return 0;
+ CollectParameters(&m_nIp, 4);
+ float X = GET_FLOAT_PARAM(0);
+ float Y = GET_FLOAT_PARAM(1);
+ float Z = GET_FLOAT_PARAM(2);
+ float radius = GET_FLOAT_PARAM(3);
+ int model = -1;
+ bool found = false;
+ for (uint32 i = 0; i < NUMPICKUPS; i++) {
+ CPickup* pPickup = &CPickups::aPickUps[i];
+ if (pPickup->m_eType != PICKUP_NONE) {
+ CVector fDist = pPickup->m_vecPos - CVector(X, Y, Z);
+#ifndef FIX_BUGS // this breaks ALL pickups!
+ pPickup->m_eModelIndex = 4;
+#endif
+ if (fDist.Magnitude() < radius && pPickup->m_pObject) {
+ found = true;
+ model = CPickups::WeaponForModel(pPickup->m_pObject->GetModelIndex());
+ }
+ }
+ }
+ SET_INTEGER_PARAM(0, model);
+ StoreParameters(&m_nIp, 1);
}
- case COMMAND_1636:
- script_assert(false);
- return 0;
- case COMMAND_1637:
- script_assert(false);
- return 0;
- case COMMAND_1638:
- script_assert(false);
- return 0;
- case COMMAND_1639:
- script_assert(false);
- return 0;
- case COMMAND_1640:
- CollectParameters(&m_nIp, 2);
- // TODO (LOCK_GARAGE?)
- return 0;
- case COMMAND_1641:
- // TODO
- UpdateCompareFlag(true);
- return 0;
- case COMMAND_1642:
- script_assert(false);
+ case COMMAND_IS_PLAYER_USING_FIRST_PERSON_WEAPON_CAMERA:
+ CollectParameters(&m_nIp, 1);
+ UpdateCompareFlag(TheCamera.Using1stPersonWeaponMode());
return 0;
- case COMMAND_1643:
- script_assert(false);
+ //case COMMAND_1489:
+ //case COMMAND_1490:
+ //case COMMAND_1491:
+ case COMMAND_SET_DEBUG_MENU_ACTIVE:
+ CollectParameters(&m_nIp, 1);
+ // this sets two values on PS2, but not on mobile - TODO?
return 0;
- case COMMAND_1644:
- script_assert(false);
+ case COMMAND_SET_DRAW_HUD:
+ CollectParameters(&m_nIp, 1);
+ CHud::m_Wants_To_Draw_Hud = (GET_INTEGER_PARAM(0) != 0);
return 0;
- case COMMAND_1645:
+ case COMMAND_GET_RANDOM_CHAR_IN_AREA_NO_CHECKS:
{
- CollectParameters(&m_nIp, 1);
- // TODO (GET_STORED_WEAPON?)
- CPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed;
- script_assert(pPed);
- ScriptParams[0] = pPed->m_storedWeapon;
+ CollectParameters(&m_nIp, 4);
+ int ped_handle = -1;
+ CVector pos = FindPlayerCoors();
+ float x1 = GET_FLOAT_PARAM(0);
+ float y1 = GET_FLOAT_PARAM(1);
+ float x2 = GET_FLOAT_PARAM(2);
+ float y2 = GET_FLOAT_PARAM(3);
+ int i = CPools::GetPedPool()->GetSize();
+ while (--i && ped_handle == -1) {
+ CPed* pPed = CPools::GetPedPool()->GetSlot(i);
+ if (!pPed)
+ continue;
+ if (pPed->bRemoveFromWorld)
+ continue;
+ if (pPed->bFadeOut)
+ continue;
+ if (pPed->m_nWaitState != WAITSTATE_FALSE)
+ continue;
+ if (!pPed->IsWithinArea(x1, y1, x2, y2))
+ continue;
+ if (pos.z - PED_FIND_Z_OFFSET > pPed->GetPosition().z)
+ continue;
+ if (pos.z + PED_FIND_Z_OFFSET < pPed->GetPosition().z)
+ continue;
+ ped_handle = CPools::GetPedPool()->GetIndex(pPed);
+ CTheScripts::LastRandomPedId = ped_handle;
+ pPed->CharCreatedBy = MISSION_CHAR;
+ pPed->bRespondsToThreats = false;
+ ++CPopulation::ms_nTotalMissionPeds;
+ if (m_bIsMissionScript)
+ CTheScripts::MissionCleanUp.AddEntityToList(ped_handle, CLEANUP_CHAR);
+ }
+ SET_INTEGER_PARAM(0, ped_handle);
StoreParameters(&m_nIp, 1);
return 0;
}
- case COMMAND_1646:
- CollectParameters(&m_nIp, 1);
- // TODO (DISABLE_PAUSE_MENU?)
+ case COMMAND_GET_RANDOM_CAR_IN_AREA_NO_CHECKS_NO_SAVE:
+ {
+ CollectParameters(&m_nIp, 4);
+ int handle = -1;
+ uint32 i = CPools::GetVehiclePool()->GetSize();
+ float infX = GET_FLOAT_PARAM(0);
+ float infY = GET_FLOAT_PARAM(1);
+ float supX = GET_FLOAT_PARAM(2);
+ float supY = GET_FLOAT_PARAM(3);
+ while (i-- && handle == -1) {
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetSlot(i);
+ if (!pVehicle)
+ continue;
+ if (!pVehicle->IsWithinArea(infX, infY, supX, supY))
+ continue;
+ handle = CPools::GetVehiclePool()->GetIndex(pVehicle);
+ }
+ SET_INTEGER_PARAM(0, handle);
+ StoreParameters(&m_nIp, 1);
return 0;
- case COMMAND_1647:
+ }
+ case COMMAND_STORE_CAR_COLLIDED_WITH_NO_SAVE:
+ {
CollectParameters(&m_nIp, 1);
- // TODO (IS_CHANNEL_PLAYING?)
- UpdateCompareFlag(false);
- return 0;
- case COMMAND_1648:
- CollectParameters(&m_nIp, 3);
- // TODO (SET_CLOCK_EVENT_WARNING);
- return 0;
- case COMMAND_1649:
- CollectParameters(&m_nIp, 3);
- // TODO (SET_EXTRA_COLOUR_DIRECTION)
- return 0;
- case COMMAND_1650:
- script_assert(false);
- return 0;
- case COMMAND_1651:
- script_assert(false);
- return 0;
- case COMMAND_1652:
- script_assert(false);
- return 0;
- case COMMAND_1653:
- script_assert(false);
- return 0;
- case COMMAND_1654:
- script_assert(false);
- return 0;
- case COMMAND_1655:
- script_assert(false);
- return 0;
- case COMMAND_1656:
- CollectParameters(&m_nIp, 2);
- // TODO (?)
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(GET_INTEGER_PARAM(0));
+ if (!pVehicle)
+ printf("STORE_CAR_COLLIDED_WITH_NO_SAVE - Car doesn\'t exist\n");
+ else {
+ if (pVehicle->m_pLastDamageEntity == nil)
+ SET_INTEGER_PARAM(0, -1);
+ else {
+ // what they are doing is not very safe as m_pLastDamageEntity doesn't have to be CVehicle
+#ifdef FIX_BUGS
+ if (!pVehicle->m_pLastDamageEntity->IsVehicle()) {
+ SET_INTEGER_PARAM(0, -1);
+ }
+ else
+#endif
+ {
+ SET_INTEGER_PARAM(0, CPools::GetVehiclePool()->GetIndex((CVehicle*)pVehicle->m_pLastDamageEntity));
+ pVehicle->m_pLastDamageEntity = nil;
+ }
+ }
+ }
return 0;
+ }
default:
script_assert(0);
}
diff --git a/src/control/Script9.cpp b/src/control/Script9.cpp
new file mode 100644
index 00000000..3ad8e180
--- /dev/null
+++ b/src/control/Script9.cpp
@@ -0,0 +1,773 @@
+#include "common.h"
+
+#include "Script.h"
+#include "ScriptCommands.h"
+
+#include "Bridge.h"
+#include "CarCtrl.h"
+#include "Camera.h"
+#include "CutsceneMgr.h"
+#include "Garages.h"
+#include "GameLogic.h"
+#include "Hud.h"
+#include "Messages.h"
+#include "Object.h"
+#include "Pad.h"
+#include "Ped.h"
+#include "Pools.h"
+#include "Remote.h"
+#include "SpecialFX.h"
+#include "Stats.h"
+#include "Vehicle.h"
+#include "World.h"
+
+// LCS: file done except TODOs (also check commented out strings)
+
+int8 CRunningScript::ProcessCommands1500To1599(int32 command)
+{
+ switch (command) {
+ case COMMAND_DISABLE_FERRY_PATH:
+ {
+ CollectParameters(&m_nIp, 1);
+ // CFerry:DissableFerryPath(GET_INTEGER_PARAM(0)); TODO
+ return 0;
+ }
+ case COMMAND_ENABLE_FERRY_PATH:
+ {
+ CollectParameters(&m_nIp, 1);
+ // CFerry::EnableFerryPath(GET_INTEGER_PARAM(0));
+ return 0;
+ }
+ case COMMAND_GET_CLOSEST_DOCKED_FERRY:
+ {
+ CollectParameters(&m_nIp, 2);
+ // CFerry* pFerry = CFerry::GetClosestFerry(GET_FLOAT_PARAM(0), GET_FLOAT_PARAM(1));
+ int id = -1;
+ // if (pFerry && pFerry->IsDocked()
+ // id = pFerry->GetId();
+ SET_INTEGER_PARAM(0, id);
+ StoreParameters(&m_nIp, 1);
+ return 0;
+ }
+ case COMMAND_OPEN_FERRY_DOOR:
+ {
+ CollectParameters(&m_nIp, 1);
+ // CFerry* pFerry = CFerry::GetFerry(GET_INTEGER_PARAM(0));
+ // script_assert(pFerry);
+ // pFerry->OpenDoor();
+ return 0;
+ }
+ case COMMAND_CLOSE_FERRY_DOOR:
+ {
+ CollectParameters(&m_nIp, 1);
+ // CFerry* pFerry = CFerry::GetFerry(GET_INTEGER_PARAM(0));
+ // script_assert(pFerry);
+ // pFerry->CloseDoor();
+ return 0;
+ }
+ case COMMAND_IS_FERRY_DOOR_OPEN:
+ {
+ CollectParameters(&m_nIp, 1);
+ // CFerry* pFerry = CFerry::GetFerry(GET_INTEGER_PARAM(0));
+ // script_assert(pFerry);
+ // UpdateCompareFlag(pFerry->IsDoorOpen());
+ UpdateCompareFlag(false);
+ return 0;
+ }
+ case COMMAND_IS_FERRY_DOOR_CLOSED:
+ {
+ CollectParameters(&m_nIp, 1);
+ // CFerry* pFerry = CFerry::GetFerry(GET_INTEGER_PARAM(0));
+ // script_assert(pFerry);
+ // UpdateCompareFlag(pFerry->IsDoorClosed());
+ UpdateCompareFlag(true);
+ return 0;
+ }
+ case COMMAND_SKIP_FERRY_TO_NEXT_DOCK:
+ {
+ CollectParameters(&m_nIp, 1);
+ // CFerry* pFerry = CFerry::GetFerry(GET_INTEGER_PARAM(0));
+ // script_assert(pFerry);
+ // pFerry->SkipFerryToNextDock();
+ return 0;
+ }
+ case COMMAND_SET_CHAR_DROPS_WEAPONS_ON_DEATH:
+ {
+ CollectParameters(&m_nIp, 2);
+ CPed* pPed = CPools::GetPedPool()->GetAt(GET_INTEGER_PARAM(0));
+ script_assert(pPed);
+ pPed->bDropsWeaponsOnDeath = (GET_INTEGER_PARAM(1) != 0);
+ return 0;
+ }
+ case COMMAND_IS_CHAR_CROUCHING:
+ {
+ CollectParameters(&m_nIp, 1);
+ CPed* pPed = CPools::GetPedPool()->GetAt(GET_INTEGER_PARAM(0));
+ script_assert(pPed);
+ UpdateCompareFlag(pPed->bIsDucking);
+ return 0;
+ }
+ case COMMAND_GET_FERRY_BOARDING_SPACE:
+ {
+ CollectParameters(&m_nIp, 4);
+ // CFerry* pFerry = CFerry::GetFerry(GET_INTEGER_PARAM(0));
+ // script_assert(pFerry);
+ // ? = pFerry->GetBoardingSpace((CFerry::eSpaceUse)GET_INTEGER_PARAMS(1), (CFerry::eSpaceStyle)GET_INTEGER_PARAMS(2), GET_INTEGER_PARAMS(3));
+ SET_FLOAT_PARAM(0, 0.0f);
+ SET_FLOAT_PARAM(1, 0.0f); // TODO
+ StoreParameters(&m_nIp, 2);
+ return 0;
+ }
+ case COMMAND_GET_FERRY_HEADING:
+ {
+ CollectParameters(&m_nIp, 1);
+ // CFerry* pFerry = CFerry::GetFerry(GET_INTEGER_PARAM(0));
+ // script_assert(pFerry);
+ // float fHeading = CGeneral::GetATanOfXY(pFerry->GetForward().x, pFerry->GetForward().y);
+ // SET_FLOAT_PARAM(0, fHeading);
+ SET_FLOAT_PARAM(0, 0.0f);
+ StoreParameters(&m_nIp, 1);
+ return 0;
+ }
+ case COMMAND_SET_FERRIES_ENABLED:
+ {
+ CollectParameters(&m_nIp, 1);
+ // CFerry::SetFerriesEnabled(GET_INTEGER_PARAM(0));
+ return 0;
+ }
+ case COMMAND_COMPLETE_FERRY_DOOR_MOVEMENT:
+ {
+ CollectParameters(&m_nIp, 1);
+ // CFerry::CompleteDorrMovement(GET_INTEGER_PARAM(0));
+ return 0;
+ }
+ case COMMAND_OVERRIDE_CAR_REMOTE_CONTROL:
+ {
+ CollectParameters(&m_nIp, 2);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(GET_INTEGER_PARAM(0));
+ script_assert(pVehicle);
+ pVehicle->SetStatus(STATUS_PLAYER_REMOTE);
+ CVehicle::bDisableRemoteDetonation = true;
+ CWorld::Players[CWorld::PlayerInFocus].m_pRemoteVehicle = pVehicle;
+ pVehicle->RegisterReference((CEntity**)&CWorld::Players[CWorld::PlayerInFocus].m_pRemoteVehicle);
+ if (pVehicle->GetVehicleAppearance() == VEHICLE_APPEARANCE_HELI || pVehicle->GetVehicleAppearance() == VEHICLE_APPEARANCE_PLANE) {
+ TheCamera.TakeControl(pVehicle, CCam::MODE_CAM_ON_A_STRING, GET_INTEGER_PARAM(1) ? INTERPOLATION : JUMP_CUT, CAMCONTROL_SCRIPT);
+ TheCamera.SetZoomValueCamStringScript(0);
+ }
+ else {
+ TheCamera.TakeControl(pVehicle, CCam::MODE_1STPERSON, GET_INTEGER_PARAM(1) ? INTERPOLATION : JUMP_CUT, CAMCONTROL_SCRIPT);
+ script_assert(pVehicle->IsCar());
+ //((CAutomobile*)pVehicle)->Damage.m_bSmashedDoorDoesntClose = true;
+ }
+ if (m_bIsMissionScript)
+ CTheScripts::MissionCleanUp.RemoveEntityFromList(GET_INTEGER_PARAM(0), CLEANUP_CAR);
+ if (FindPlayerVehicle())
+ FindPlayerVehicle()->bCanBeDamaged = false;
+ return 0;
+ }
+ case COMMAND_CANCEL_REMOTE_MODE:
+ {
+ if (FindPlayerVehicle())
+ FindPlayerVehicle()->bCanBeDamaged = true;
+ CRemote::TakeRemoteControlledCarFromPlayer(false);
+ CWorld::Players[CWorld::PlayerInFocus].field_D6 = false;
+ CWorld::Players[CWorld::PlayerInFocus].m_pRemoteVehicle = nil;
+ TheCamera.Restore();
+ return 0;
+ }
+ case COMMAND_REGISTER_CAR_SOLD:
+ // CStats::CarsSold++;
+ return 0;
+ case COMMAND_ADD_MONEY_MADE_WITH_CAR_SALES:
+ CollectParameters(&m_nIp, 1);
+ // CStats::MoneyMadeWithCarSales += GET_INTEGER_PARAM(0);
+ return 0;
+ case COMMAND_SET_BRIDGE_STATE:
+ {
+ CollectParameters(&m_nIp, 1);
+#ifdef GTA_BRIDGE
+ /*
+ * 0 = locked
+ * 1 = unlocked
+ * 2 = operational
+ */
+ switch (GET_INTEGER_PARAM(0)) {
+ case 0: CBridge::ForceBridgeState(STATE_BRIDGE_LOCKED); break;
+ case 1: CBridge::ForceBridgeState(STATE_BRIDGE_ALWAYS_UNLOCKED); break;
+ case 2:
+ if (CBridge::State == STATE_LIFT_PART_IS_DOWN || CBridge::State == STATE_BRIDGE_ALWAYS_UNLOCKED)
+ CBridge::ForceBridgeState(STATE_LIFT_PART_ABOUT_TO_MOVE_UP);
+ else
+ CBridge::ForceBridgeState(STATE_LIFT_PART_MOVING_DOWN);
+ break;
+ default: script_assert(false);
+ }
+#endif
+ return 0;
+ }
+ case COMMAND_SET_OBJECT_TURN_SPEED:
+ {
+ CollectParameters(&m_nIp, 4);
+ CObject* pObject = CPools::GetObjectPool()->GetAt(GET_INTEGER_PARAM(0));
+ script_assert(pObject);
+ CVector vSpeed = GET_VECTOR_PARAM(1) / GAME_SPEED_TO_METERS_PER_SECOND;
+ pObject->SetTurnSpeed(vSpeed.x, vSpeed.y, vSpeed.z);
+ return 0;
+ }
+ case COMMAND_SET_OBJECT_MASS:
+ {
+ CollectParameters(&m_nIp, 4);
+ CObject* pObject = CPools::GetObjectPool()->GetAt(GET_INTEGER_PARAM(0));
+ script_assert(pObject);
+ pObject->m_fMass = GET_FLOAT_PARAM(1);
+ pObject->m_fTurnMass = GET_FLOAT_PARAM(2);
+ pObject->m_fAirResistance = GET_FLOAT_PARAM(3);
+ if (pObject->m_fMass < 99998.0f) {
+ pObject->bInfiniteMass = false;
+ pObject->m_phy_flagA08 = false;
+ pObject->bAffectedByGravity = true;
+ }
+ else {
+ pObject->bInfiniteMass = true;
+ pObject->m_phy_flagA08 = true;
+ pObject->bAffectedByGravity = false;
+ }
+ return 0;
+ }
+ case COMMAND_HAS_CUTSCENE_LOADED:
+ UpdateCompareFlag(CCutsceneMgr::ms_cutsceneLoadStatus == CUTSCENE_LOADED);
+ return 0;
+ case COMMAND_SET_UNIQUE_JUMPS_FOUND:
+ CollectParameters(&m_nIp, 1);
+ CStats::NumberOfUniqueJumpsFound = GET_INTEGER_PARAM(0);
+ return 0;
+ case COMMAND_SET_HIDDEN_PACKAGES_COLLECTED:
+ CollectParameters(&m_nIp, 1);
+ CWorld::Players[CWorld::PlayerInFocus].m_nCollectedPackages = GET_INTEGER_PARAM(0);
+ return 0;
+ case COMMAND_REGISTER_BIKE_SOLD:
+ // CStats::BikesSold++;
+ return 0;
+ case COMMAND_ADD_MONEY_MADE_WITH_BIKE_SALES:
+ CollectParameters(&m_nIp, 1);
+ // CStats::MoneyMadeWithBikeSales += GET_INTEGER_PARAM(0);
+ return 0;
+ case COMMAND_REGISTER_PACKAGE_SMUGGLED:
+ // CStats::PackagesSmuggled++;
+ return 0;
+ case COMMAND_REGISTER_SMUGGLER_WASTED:
+ // CStats::SmugglersWasted++;
+ return 0;
+ case COMMAND_REGISTER_FASTEST_SMUGGLING_TIME:
+ CollectParameters(&m_nIp, 1);
+ // CStats::RegisterFastestSmugglingTime(GET_INTEGER_PARAM(0));
+ return 0;
+ case COMMAND_SET_CHAR_DIVE_FROM_CAR:
+ {
+ CollectParameters(&m_nIp, 2);
+ CPed* pPed = CPools::GetPedPool()->GetAt(GET_INTEGER_PARAM(0));
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(GET_INTEGER_PARAM(1));
+ script_assert(pPed);
+ pPed->bRespondsToThreats = true;
+ pPed->SetEvasiveDive(pVehicle, 1);
+ return 0;
+ }
+ case COMMAND_WRECK_CAR:
+ {
+ CollectParameters(&m_nIp, 1);
+ CAutomobile* pVehicle = (CAutomobile*)CPools::GetVehiclePool()->GetAt(GET_INTEGER_PARAM(0));
+ script_assert(pVehicle);
+ script_assert(pVehicle->IsCar());
+ pVehicle->m_fHealth = 0.0f;
+ pVehicle->SetStatus(STATUS_WRECKED);
+ pVehicle->bRenderScorched = true;
+ pVehicle->Damage.FuckCarCompletely();
+ if (pVehicle->GetModelIndex() != MI_RCBANDIT) {
+ pVehicle->SetBumperDamage(CAR_BUMP_FRONT, VEHBUMPER_FRONT);
+ pVehicle->SetBumperDamage(CAR_BUMP_REAR, VEHBUMPER_REAR);
+ pVehicle->SetDoorDamage(CAR_BONNET, DOOR_BONNET);
+ pVehicle->SetDoorDamage(CAR_BOOT, DOOR_BOOT);
+ pVehicle->SetDoorDamage(CAR_DOOR_LF, DOOR_FRONT_LEFT);
+ pVehicle->SetDoorDamage(CAR_DOOR_RF, DOOR_FRONT_RIGHT);
+ pVehicle->SetDoorDamage(CAR_DOOR_LR, DOOR_REAR_LEFT);
+ pVehicle->SetDoorDamage(CAR_DOOR_RR, DOOR_REAR_RIGHT);
+ }
+ pVehicle->m_bombType = CARBOMB_NONE;
+ pVehicle->bEngineOn = false;
+ pVehicle->bLightsOn = false;
+ pVehicle->m_fHealth = 0.0f;
+ pVehicle->m_nBombTimer = 0;
+ pVehicle->m_bSirenOrAlarm = false;
+ return 0;
+ }
+ case COMMAND_ADD_MONEY_MADE_IN_COACH:
+ CollectParameters(&m_nIp, 1);
+ // CStats::MoneyMadeInCoach += GET_INTEGER_PARAM(0);
+ return 0;
+ case COMMAND_ADD_MONEY_MADE_COLLECTING_TRASH:
+ CollectParameters(&m_nIp, 1);
+ // CStats::MoneyMadeCollectingTrash += GET_INTEGER_PARAM(0);
+ return 0;
+ case COMMAND_REGISTER_HITMAN_KILLED:
+ // CStats::HitmenKilled++;
+ return 0;
+ case COMMAND_REGISTER_GUARDIAN_ANGEL_MISSION_PASSED:
+ // CStats::GaurdianAngelMissionsPassed++;
+ return 0;
+ case COMMAND_REGISTER_HIGHEST_GUARDIAN_ANGEL_JUSTICE_DISHED:
+ CollectParameters(&m_nIp, 1);
+ // CStats::RegisterHighestGaurdianAngelJusticeDished(GET_INTEGER_PARAM(0));
+ return 0;
+ case COMMAND_REGISTER_BEST_BANDIT_LAP_TIME:
+ CollectParameters(&m_nIp, 2);
+ // CStats::RegisterBestBanditLapTime(GET_INTEGER_PARAM(0), GET_INTEGER_PARAM(1));
+ return 0;
+ case COMMAND_REGISTER_BEST_BANDIT_POSITION:
+ CollectParameters(&m_nIp, 2);
+ // CStats::RegisterBestBanditPosition(GET_INTEGER_PARAM(0), GET_INTEGER_PARAM(1));
+ return 0;
+ case COMMAND_REGISTER_MOST_TIME_LEFT_TRAIN_RACE:
+ CollectParameters(&m_nIp, 1);
+ // CStats::RegisterMostTimeLeftTrainRace(GET_INTEGER_PARAM(0));
+ return 0;
+ case COMMAND_REGISTER_HIGHEST_TRAIN_CASH_EARNED:
+ CollectParameters(&m_nIp, 1);
+ // CStats::RegisterHighestTrainCashEarned(GET_INTEGER_PARAM(0));
+ return 0;
+ case COMMAND_REGISTER_FASTEST_HELI_RACE_TIME:
+ // CStats::RegisterFastestHeliRaceTime(GET_INTEGER_PARAM(0));
+ CollectParameters(&m_nIp, 1);
+ return 0;
+ case COMMAND_REGISTER_BEST_HELI_RACE_POSITION:
+ // CStats::RegisterBestHeliRacePosition(GET_INTEGER_PARAM(0));
+ CollectParameters(&m_nIp, 1);
+ return 0;
+ case COMMAND_REGISTER_OUTFIT_CHANGE:
+ // CStats::NumberOutfitChanges++;
+ return 0;
+ case COMMAND_REGISTER_STREET_RACE_FASTEST_TIME:
+ // CStats::RegisterStreetRaceFastestTime(GET_INTEGER_PARAM(0), GET_INTEGER_PARAM(1));
+ CollectParameters(&m_nIp, 2);
+ return 0;
+ case COMMAND_REGISTER_STREET_RACE_FASTEST_LAP:
+ CollectParameters(&m_nIp, 2);
+ // CStats::RegisterStreetRaceFastestLap(GET_INTEGER_PARAM(0), GET_INTEGER_PARAM(1));
+ return 0;
+ case COMMAND_REGISTER_STREET_RACE_BEST_POSITION:
+ CollectParameters(&m_nIp, 2);
+ // CStats::RegisterStreetRaceBestPosition(GET_INTEGER_PARAM(0), GET_INTEGER_PARAM(1));
+ return 0;
+ case COMMAND_HAS_OBJECT_BEEN_DAMAGED_BY_WEAPON:
+ {
+ CObject* pObject = CPools::GetObjectPool()->GetAt(GET_INTEGER_PARAM(0));
+ bool result = false;
+ if (!pObject) {
+ printf("HAS_OBJECT_BEEN_DAMAGED_BY_WEAPON - Object doesn\'t exist\n");
+ }
+ else {
+ if (GET_INTEGER_PARAM(1) == WEAPONTYPE_ANYMELEE || GET_INTEGER_PARAM(1) == WEAPONTYPE_ANYWEAPON)
+ result = CheckDamagedWeaponType(pObject->m_nLastWeaponToDamage, GET_INTEGER_PARAM(1));
+ else
+ result = GET_INTEGER_PARAM(1) == pObject->m_nLastWeaponToDamage;
+ }
+ UpdateCompareFlag(result);
+ return 0;
+ }
+ case COMMAND_CLEAR_OBJECT_LAST_WEAPON_DAMAGE:
+ {
+ CObject* pObject = CPools::GetObjectPool()->GetAt(GET_INTEGER_PARAM(0));
+ if (!pObject)
+ printf("CLEAR_OBJECT_LAST_WEAPON_DAMAGE - pObject doesn\'t exist");
+ else
+ pObject->m_nLastWeaponToDamage = -1;
+ return 0;
+ }
+ case COMMAND_SET_CAR_TURN_SPEED:
+ {
+ CollectParameters(&m_nIp, 4);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(GET_INTEGER_PARAM(0));
+ script_assert(pVehicle);
+ CVector vSpeed = GET_VECTOR_PARAM(1) / GAME_SPEED_TO_METERS_PER_SECOND;
+ pVehicle->SetTurnSpeed(vSpeed.x, vSpeed.y, vSpeed.z);
+ return 0;
+ }
+ case COMMAND_SET_CAR_MOVE_SPEED:
+ {
+ CollectParameters(&m_nIp, 4);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(GET_INTEGER_PARAM(0));
+ script_assert(pVehicle);
+ CVector vSpeed = GET_VECTOR_PARAM(1) / GAME_SPEED_TO_METERS_PER_SECOND;
+ pVehicle->SetMoveSpeed(vSpeed);
+ return 0;
+ }
+ case COMMAND_SET_OBJECT_PROOFS:
+ {
+ CollectParameters(&m_nIp, 6);
+ CObject* pObject = CPools::GetObjectPool()->GetAt(GET_INTEGER_PARAM(0));
+ script_assert(pObject);
+ pObject->bBulletProof = (GET_INTEGER_PARAM(1) != 0);
+ pObject->bFireProof = (GET_INTEGER_PARAM(2) != 0);
+ pObject->bExplosionProof = (GET_INTEGER_PARAM(3) != 0);
+ pObject->bCollisionProof = (GET_INTEGER_PARAM(4) != 0);
+ pObject->bMeleeProof = (GET_INTEGER_PARAM(5) != 0);
+ return 0;
+ }
+ case COMMAND_GET_CAMERA_PED_ZOOM_INDICATOR:
+ if (TheCamera.Cams[TheCamera.ActiveCam].Mode == CCam::MODE_FOLLOWPED)
+ SET_INTEGER_PARAM(0, TheCamera.PedZoomIndicator);
+ else
+ SET_INTEGER_PARAM(0, -1);
+ StoreParameters(&m_nIp, 1);
+ return 0;
+ case COMMAND_SET_CAMERA_PED_ZOOM_INDICATOR:
+ CollectParameters(&m_nIp, 1);
+ if (TheCamera.Cams[TheCamera.ActiveCam].Mode == CCam::MODE_FOLLOWPED)
+ TheCamera.PedZoomIndicator = GET_INTEGER_PARAM(0);
+ return 0;
+ case COMMAND_GET_CAR_ORIENTATION:
+ {
+ CollectParameters(&m_nIp, 1);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(GET_INTEGER_PARAM(0));
+ script_assert(pVehicle);
+ SET_FLOAT_PARAM(1, LimitAngleOnCircle(RADTODEG(Asin(pVehicle->GetForward().z))));
+ SET_FLOAT_PARAM(2, LimitAngleOnCircle(RADTODEG(CGeneral::GetATanOfXY(pVehicle->GetForward().x, pVehicle->GetForward().y))));
+ SET_FLOAT_PARAM(0, LimitAngleOnCircle(RADTODEG(CGeneral::GetATanOfXY(pVehicle->GetUp().z, pVehicle->GetRight().z))));
+ StoreParameters(&m_nIp, 3);
+ return 0;
+ }
+ case COMMAND_SET_CAR_ORIENTATION:
+ {
+ CollectParameters(&m_nIp, 4);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(GET_INTEGER_PARAM(0));
+ script_assert(pVehicle);
+ pVehicle->SetOrientation(DEGTORAD(GET_FLOAT_PARAM(2)), DEGTORAD(GET_FLOAT_PARAM(1)), DEGTORAD(GET_FLOAT_PARAM(3)));
+ return 0;
+ }
+ case COMMAND_IS_DEBUG_MENU_ON:
+ // on PS2 it's something actual - TODO
+ UpdateCompareFlag(false);
+ return 0;
+ case COMMAND_OPEN_VAN_BACK_DOORS:
+ {
+ CollectParameters(&m_nIp, 1);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(GET_INTEGER_PARAM(0));
+ assert(pVehicle);
+ pVehicle->ProcessOpenDoor(CAR_DOOR_RR, ANIM_VAN_OPEN, 1.0f);
+ pVehicle->ProcessOpenDoor(CAR_DOOR_LR, ANIM_VAN_OPEN_L, 1.0f);
+ return 0;
+ }
+ case COMMAND_GET_CHAR_THREAT_CHAR:
+ {
+ CollectParameters(&m_nIp, 1);
+ CPed* pPed = CPools::GetPedPool()->GetAt(GET_INTEGER_PARAM(0));
+ script_assert(pPed);
+ SET_INTEGER_PARAM(0, 0);
+ CEntity* pThreat = pPed->m_threatEntity;
+ if (pThreat && pThreat->IsPed())
+ SET_INTEGER_PARAM(0, CPools::GetPedPool()->GetIndex((CPed*)pThreat));
+ StoreParameters(&m_nIp, 1);
+ return 0;
+ }
+ case COMMAND_FREEZE_PED_ZOOM_SWITCH:
+ CollectParameters(&m_nIp, 1);
+ TheCamera.m_bFreezePedZoomSwitch = GET_INTEGER_PARAM(0);
+ return 0;
+ case COMMAND_SET_OBJECT_RENDERED_DAMAGED:
+ {
+ CollectParameters(&m_nIp, 1);
+ CObject* pObject = CPools::GetObjectPool()->GetAt(GET_INTEGER_PARAM(0));
+ script_assert(pObject);
+ pObject->bRenderDamaged = true;
+ return 0;
+ }
+ case COMMAND_GET_RANDOM_CAR_IN_AREA_NO_SAVE:
+ {
+ CollectParameters(&m_nIp, 5);
+ int handle = -1;
+ uint32 i = CPools::GetVehiclePool()->GetSize();
+ float infX = GET_FLOAT_PARAM(0);
+ float infY = GET_FLOAT_PARAM(1);
+ float supX = GET_FLOAT_PARAM(2);
+ float supY = GET_FLOAT_PARAM(3);
+ while (i-- && handle == -1) {
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetSlot(i);
+ if (!pVehicle)
+ continue;
+ if (pVehicle->GetVehicleAppearance() != VEHICLE_APPEARANCE_CAR && pVehicle->GetVehicleAppearance() != VEHICLE_APPEARANCE_BIKE)
+ continue;
+#ifdef FIX_BUGS
+ if (pVehicle->m_fHealth <= 0.0f)
+#else
+ if (pVehicle->m_fHealth == 0.0f)
+#endif
+ continue;
+ if (pVehicle->GetModelIndex() != GET_INTEGER_PARAM(4) && GET_INTEGER_PARAM(4) >= 0)
+ continue;
+ if (pVehicle->VehicleCreatedBy != RANDOM_VEHICLE)
+ continue;
+ if (!pVehicle->IsWithinArea(infX, infY, supX, supY))
+ continue;
+ handle = CPools::GetVehiclePool()->GetIndex(pVehicle);
+ }
+ SET_INTEGER_PARAM(0, handle);
+ StoreParameters(&m_nIp, 1);
+ return 0;
+ }
+ case COMMAND_IS_PLAYER_MADE_SAFE:
+ {
+ UpdateCompareFlag(CPad::GetPad(0)->IsPlayerControlsDisabledBy(PLAYERCONTROL_PLAYERINFO));
+ return 0;
+ }
+ case COMMAND_PRINT_IF_FREE:
+ {
+ wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp);
+ CollectParameters(&m_nIp, 2);
+ //CMessages::AddMessageIfFree(text, GET_INTEGER_PARAM(0), GET_INTEGER_PARAM(1)); TODO
+ return 0;
+ }
+ case COMMAND_IS_E3_BUILD:
+ UpdateCompareFlag(false);
+ return 0;
+ case COMMAND_DECLARE_FORT_STAUNTON_DESTROYED_FLAG:
+ CTheScripts::FSDestroyedFlag = (uint8*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL) - CTheScripts::ScriptSpace;
+ return 0;
+ case COMMAND_CLEAR_BIG_MESSAGES:
+ //CMessages::ClearBigMessagesOnly(); TODO
+ //CHud::ClearBigMessagesExcept(2, 2); TODO
+ CGarages::MessageEndTime = CGarages::MessageStartTime;
+ return 0;
+ case COMMAND_CLEAR_AREA_OF_OBJECTS:
+ {
+ CollectParameters(&m_nIp, 6);
+ uint32 i = CPools::GetObjectPool()->GetSize();
+ float infX = GET_FLOAT_PARAM(0);
+ float infY = GET_FLOAT_PARAM(1);
+ float infZ = GET_FLOAT_PARAM(2);
+ float supX = GET_FLOAT_PARAM(3);
+ float supY = GET_FLOAT_PARAM(4);
+ float supZ = GET_FLOAT_PARAM(5);
+ while (i--) {
+ CObject* pObject = CPools::GetObjectPool()->GetSlot(i);
+ if (pObject && pObject->CanBeDeleted() && pObject->IsWithinArea(infX, infY, infZ, supX, supY, supZ)) {
+ pObject->DeleteRwObject();
+ CWorld::Remove(pObject);
+ delete pObject;
+ }
+ }
+ i = CPools::GetDummyPool()->GetSize();
+ while (i--) {
+ CDummy* pDummy = CPools::GetDummyPool()->GetSlot(i);
+ if (pDummy && pDummy->IsObject() && pDummy->IsWithinArea(infX, infY, infZ, supX, supY, supZ)) {
+ pDummy->DeleteRwObject();
+ CWorld::Remove(pDummy);
+ delete pDummy;
+ }
+ }
+ return 0;
+ }
+ case COMMAND_LOAD_NON_STANDARD_PED_ANIM:
+ CollectParameters(&m_nIp, 1);
+ // CPed::LoadNonStandardPedAnim(GET_INTEGER_PARAM(0));
+ return 0;
+ case COMMAND_UNLOAD_NON_STANDARD_PED_ANIM:
+ CollectParameters(&m_nIp, 1);
+ // CPed::UnloadNonStandardPedAnim(SET_INTEGER_PARAM(0));
+ return 0;
+ case COMMAND_1566:
+ CollectParameters(&m_nIp, 1);
+ return 0;
+ case COMMAND_BUILD_WORLD_GEOMETRY:
+ CollectParameters(&m_nIp, 1);
+ if (/*gBuildWorldGeom*/ false) {
+ //base::cWorldGeom::GetInstance()->Build(GET_INTEGER_PARAM(0));
+ UpdateCompareFlag(true);
+ }
+ else {
+ UpdateCompareFlag(false);
+ }
+ return 0;
+ case COMMAND_STORE_BUILDING_SWAP:
+ CollectParameters(&m_nIp, 4);
+ // base::cWorldGeom::GetInstance()->StoreBuildingSwap(GET_INTEGER_PARAM(0), GET_INTEGER_PARAM(1), GET_INTEGER_PARAM(2), GET_INTEGER_PARAM(3) != 0);
+ return 0;
+ case COMMAND_IS_MULTIPLAYER_ACTIVE:
+ UpdateCompareFlag(false); // TODO?
+ return 0;
+ case COMMAND_GET_MULTIPLAYER_MODE:
+ SET_INTEGER_PARAM(0, 0); // TODO
+ StoreParameters(&m_nIp, 1);
+ return 0;
+ case COMMAND_MULTIPLAYER_SCRIPT_DONE:
+ //gbStartingScriptsFromLua = false; TODO?
+ return 0;
+ case COMMAND_IS_MULTIPLAYER_SERVER:
+ UpdateCompareFlag(false); // TODO?
+ return 0;
+ case COMMAND_IS_MULTIPLAYER_TEAM_GAME:
+ UpdateCompareFlag(false); // TODO?
+ return 0;
+ case COMMAND_GET_MULTIPLAYER_TEAM_ID:
+ SET_INTEGER_PARAM(0, 0); // TODO
+ StoreParameters(&m_nIp, 1);
+ return 0;
+ case COMMAND_DOES_SHORTCUT_TAXI_EXIST:
+ UpdateCompareFlag(CGameLogic::pShortCutTaxi != nil);
+ return 0;
+ case COMMAND_SET_ONSCREEN_TIMER_COLOUR:
+ CollectParameters(&m_nIp, 4);
+ // gbColour = CRGBA(GET_INTEGER_PARAM(0), GET_INTEGER_PARAM(1), GET_INTEGER_PARAM(2), GET_INTEGER_PARAM(3));
+ return 0;
+ case COMMAND_SET_ONSCREEN_TIMER_BACKGROUND_COLOUR:
+ CollectParameters(&m_nIp, 4);
+ // gbColour2 = CRGBA(GET_INTEGER_PARAM(0), GET_INTEGER_PARAM(1), GET_INTEGER_PARAM(2), GET_INTEGER_PARAM(3));
+ return 0;
+ case COMMAND_REMOVE_CAR_BOOT:
+ {
+ CollectParameters(&m_nIp, 1);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(GET_INTEGER_PARAM(0));
+ script_assert(pVehicle);
+ script_assert(pVehicle->IsCar());
+ CAutomobile* pAutomobile = (CAutomobile*)pVehicle;
+ pAutomobile->Damage.SetDoorStatus(DOOR_BOOT, DOOR_STATUS_MISSING);
+ pAutomobile->SetDoorDamage(CAR_BOOT, DOOR_BOOT, true);
+ return 0;
+ }
+ case COMMAND_ADD_POINT_3D_MARKER:
+ {
+ uint32 ip = m_nIp;
+ uint32 id = (uint32)(uintptr)GetPointerToScriptVariable(&m_nIp, 0);
+ static CVector vPreviousLocation;
+ CollectParameters(&m_nIp, 7);
+ CVector pos = GET_VECTOR_PARAM(0);
+ if (pos.z <= MAP_Z_LOW_LIMIT)
+ pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
+ if (vPreviousLocation != pos) {
+ //C3dMarkers::CopyMarker(id, id - 1, 1, 1);
+ }
+ // TODO: 5 is not a valid type
+ //C3dMarkers::PlaceMarker(id, 5, pos, GET_FLOAT_PARAM(3) * 0.7f, GET_INTEGER_PARAM(4), GET_INTEGER_PARAM(5), GET_INTEGER_PARAM(6), 255, 128, 0.0f, 1); // TODO: 0, 100.0f, 1, 0
+ vPreviousLocation = pos;
+ return 0;
+ }
+ case COMMAND_GET_VECTOR_FROM_MULTIPLAYER:
+ // SET_VECTOR_PARAM(0, gVectorSetInLua);
+ StoreParameters(&m_nIp, 3);
+ return 0;
+ case COMMAND_PRINT_HELP_ALWAYS:
+ {
+ // CHud::mAlwaysAllowHelpText = true; // TODO
+ wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp);
+ CHud::SetHelpMessage(text, false); // + false, true
+ return 0;
+ }
+ case COMMAND_PRINT_HELP_FOREVER_ALWAYS:
+ {
+ // CHud::mAlwaysAllowHelpText = true; // TODO
+ wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp);
+ CHud::SetHelpMessage(text, false, true); // + true
+ return 0;
+ }
+ case COMMAND_SWITCH_FERRY_COLLISION:
+ CollectParameters(&m_nIp, 1);
+ // CFerry::SwitchFerryCollision(GET_INTEGER_PARAM(0));
+ return 0;
+ case COMMAND_SET_CHAR_MAX_HEALTH:
+ {
+ CollectParameters(&m_nIp, 2);
+ CPed* pPed = CPools::GetPedPool()->GetAt(GET_INTEGER_PARAM(0));
+ script_assert(pPed);
+ pPed->m_fHealth = GET_INTEGER_PARAM(1);
+ pPed->m_fMaxHealth = GET_INTEGER_PARAM(1);
+ return 0;
+ }
+ case COMMAND_SET_CHAR_SHOOT_TIMER:
+ {
+ CollectParameters(&m_nIp, 2);
+ CPed* pPed = CPools::GetPedPool()->GetAt(GET_INTEGER_PARAM(0));
+ script_assert(pPed);
+ pPed->m_nScriptShootTimer = GET_INTEGER_PARAM(1);
+ return 0;
+ }
+ case COMMAND_SET_CHAR_ATTACK_TIMER:
+ {
+ CollectParameters(&m_nIp, 2);
+ CPed* pPed = CPools::GetPedPool()->GetAt(GET_INTEGER_PARAM(0));
+ script_assert(pPed);
+ pPed->m_nScriptAttackTimer = GET_INTEGER_PARAM(1);
+ return 0;
+ }
+ case COMMAND_SET_HELI_ROTOR_BLADES_FULLSPEED:
+ {
+ CollectParameters(&m_nIp, 1);
+ CAutomobile* pHeli = (CAutomobile*)CPools::GetVehiclePool()->GetAt(GET_INTEGER_PARAM(0));
+ script_assert(pHeli);
+ if (pHeli->GetVehicleAppearance() == VEHICLE_APPEARANCE_HELI)
+ pHeli->m_aWheelSpeed[1] = 0.22f;
+ return 0;
+ }
+ case COMMAND_SET_CRUSHER_REWARD_MULTIPLIER:
+ {
+ CollectParameters(&m_nIp, 1);
+ // CGarages::CrusherRewardMultiplier = GET_INTEGER_PARAM(0);
+ return 0;
+ }
+ case COMMAND_SWAP_BUILDINGS:
+ {
+ CollectParameters(&m_nIp, 2);
+ // base::cWorldStream::Instance()->SwapBuilding(GET_INTEGER_PARAM(0), GET_INTEGER_PARAM(1));
+ return 0;
+ }
+ case COMMAND_STREAM_BUILDING_SWAPS:
+ {
+ // UpdateCompareFlag(base::cWorldStream::Instance()->StreamBuildingSwaps());
+ UpdateCompareFlag(true);
+ return 0;
+ }
+ case COMMAND_IS_WORLD_STREAMING_COMPLETE:
+ {
+ // UpdateCompareFlag(base::cWorldStream::Instance()->IsStreamingComplet());
+ UpdateCompareFlag(true);
+ return 0;
+ }
+ case COMMAND_SWAP_TO_STREAMED_SECTOR:
+ {
+ // base::cWorldStream::Instance()->SwapToStreamedSector();
+ return 0;
+ }
+ case COMMAND_SET_CHAR_ATTACKS_PLAYER_WITH_COPS:
+ {
+ CollectParameters(&m_nIp, 1);
+ CPed* pPed = CPools::GetPedPool()->GetAt(GET_INTEGER_PARAM(0));
+ script_assert(pPed);
+ pPed->bAttacksPlayerWithCops = (GET_INTEGER_PARAM(0) != 0);
+ return 0;
+ }
+ case COMMAND_REGISTER_FACE_PLANT_DISTANCE:
+ CollectParameters(&m_nIp, 1);
+ //CStats::LongestFacePlantDist = Max(CStats::LongestFacePlantDist, GET_FLOAT_PARAM(0));
+ return 0;
+ case COMMAND_REGISTER_MAX_SECONDS_ON_CARNAGE_LEFT:
+ CollectParameters(&m_nIp, 1);
+ //CStats::MaxSecondsOnCarnageLeft = Max(CStats::MaxSecondsOnCarnageLeft, GET_INTEGER_PARAM(0));
+ return 0;
+ case COMMAND_REGISTER_MAX_KILLS_ON_RC_TRIAD:
+ CollectParameters(&m_nIp, 1);
+ //CStats::MaxKillsOnRcTriad = Max(CStats::MaxKillsOnRcTriad, GET_INTEGER_PARAM(0));
+ return 0;
+ case COMMAND_REGISTER_HIGHEST_LEVEL_SLASH_TV:
+ CollectParameters(&m_nIp, 1);
+ //CStats::HighestLevelSlashTv = Max(CStats::HighestLevelSlashTv, GET_INTEGER_PARAM(0));
+ return 0;
+ case COMMAND_ADD_MONEY_MADE_WITH_SLASH_TV:
+ CollectParameters(&m_nIp, 1);
+ //CStats::MoneyMadeWithSlashTv += GET_INTEGER_PARAM(0);
+ return 0;
+ case COMMAND_ADD_TOTAL_KILLS_ON_SLASH_TV:
+ CollectParameters(&m_nIp, 1);
+ //CStats::TotalKillsOnSlashTV += GET_INTEGER_PARAM(0);
+ return 0;
+ default:
+ script_assert(0);
+ }
+ return -1;
+} \ No newline at end of file
diff --git a/src/control/ScriptCommands.h b/src/control/ScriptCommands.h
index 105fa82f..76bc4aa3 100644
--- a/src/control/ScriptCommands.h
+++ b/src/control/ScriptCommands.h
@@ -1445,22 +1445,22 @@ enum {
COMMAND_IS_JAPANESE_GAME,
COMMAND_1442,
COMMAND_1443,
- COMMAND_1444,
- COMMAND_1445,
- COMMAND_1446,
- COMMAND_1447,
- COMMAND_1448,
- COMMAND_1449,
- COMMAND_1450,
- COMMAND_1451,
- COMMAND_1452,
- COMMAND_1453,
+ COMMAND_GET_DISTANCE_BETWEEN_2D_POINTS,
+ COMMAND_GET_DISTANCE_BETWEEN_3D_POINTS,
+ COMMAND_DOT_PRODUCT_2D,
+ COMMAND_DOT_PRODUCT_3D,
+ COMMAND_DEBUG_PRINT_WITH_1_FLOAT,
+ COMMAND_DEBUG_PRINT_WITH_2_FLOATS,
+ COMMAND_DEBUG_PRINT_WITH_3_FLOATS,
+ COMMAND_GET_PAD_BUTTON_STATE,
+ COMMAND_SET_NAVIGATION_ARROW,
+ COMMAND_CLEAR_NAVIGATION_ARROW,
COMMAND_CALL,
- COMMAND_NOTCALL,
- COMMAND_1456,
- COMMAND_1457,
- COMMAND_1458,
- COMMAND_1459,
+ COMMAND_CALLNOT,
+ COMMAND_IS_CAR_AUTOMOBILE,
+ COMMAND_IS_CAR_BIKE,
+ COMMAND_IS_CAR_PLANE,
+ COMMAND_IS_CAR_HELI,
COMMAND_1460,
COMMAND_1461,
COMMAND_1462,
@@ -1478,186 +1478,186 @@ enum {
COMMAND_1474,
COMMAND_1475,
COMMAND_1476,
- COMMAND_1477,
- COMMAND_1478,
- COMMAND_1479,
- COMMAND_1480,
- COMMAND_1481,
- COMMAND_1482,
- COMMAND_1483,
- COMMAND_1484,
- COMMAND_1485,
- COMMAND_1486,
- COMMAND_1487,
- COMMAND_1488,
+ COMMAND_RETURN_IF_TRUE,
+ COMMAND_RETURN_TRUE_IF_TRUE,
+ COMMAND_SET_CHAR_ONLY_ALLOWED_TO_SIT_BEHIND,
+ COMMAND_SET_RC_HELI_HEIGHT_LIMIT,
+ COMMAND_CREATE_SCRIPT_CORONA,
+ COMMAND_REMOVE_SCRIPT_CORONA,
+ COMMAND_IS_BOAT_IN_WATER,
+ COMMAND_IS_CAR_DRIVER_BEING_JACKED,
+ COMMAND_SET_CHAR_ONLY_ALLOWED_TO_SIT_IN_FRONT,
+ COMMAND_SET_CAR_TILTED_BY_CHAR,
+ COMMAND_GET_WEAPON_TYPE_FOR_PICKUP_IN_AREA,
+ COMMAND_IS_PLAYER_USING_FIRST_PERSON_WEAPON_CAMERA,
COMMAND_1489,
COMMAND_1490,
COMMAND_1491,
- COMMAND_1492,
- COMMAND_1493,
- COMMAND_1494,
- COMMAND_1495,
- COMMAND_1496,
- COMMAND_1497,
- COMMAND_1498,
- COMMAND_1499,
- COMMAND_1500,
- COMMAND_1501,
- COMMAND_1502,
- COMMAND_1503,
- COMMAND_1504,
- COMMAND_1505,
- COMMAND_1506,
- COMMAND_1507,
- COMMAND_1508,
- COMMAND_1509,
- COMMAND_1510,
- COMMAND_1511,
- COMMAND_1512,
- COMMAND_1513,
- COMMAND_1514,
- COMMAND_1515,
- COMMAND_1516,
- COMMAND_1517,
- COMMAND_1518,
- COMMAND_1519,
- COMMAND_1520,
- COMMAND_1521,
- COMMAND_1522,
- COMMAND_1523,
- COMMAND_1524,
- COMMAND_1525,
- COMMAND_1526,
- COMMAND_1527,
- COMMAND_1528,
- COMMAND_1529,
- COMMAND_1530,
- COMMAND_1531,
- COMMAND_1532,
- COMMAND_1533,
- COMMAND_1534,
- COMMAND_1535,
- COMMAND_1536,
- COMMAND_1537,
- COMMAND_1538,
- COMMAND_1539,
- COMMAND_1540,
- COMMAND_1541,
- COMMAND_1542,
- COMMAND_1543,
- COMMAND_1544,
- COMMAND_1545,
- COMMAND_1546,
- COMMAND_1547,
- COMMAND_1548,
- COMMAND_1549,
- COMMAND_1550,
- COMMAND_1551,
- COMMAND_1552,
- COMMAND_1553,
- COMMAND_1554,
- COMMAND_1555,
- COMMAND_1556,
- COMMAND_1557,
- COMMAND_1558,
- COMMAND_1559,
- COMMAND_1560,
- COMMAND_1561,
- COMMAND_1562,
- COMMAND_1563,
- COMMAND_1564,
- COMMAND_1565,
+ COMMAND_SET_DEBUG_MENU_ACTIVE,
+ COMMAND_SET_DRAW_HUD,
+ COMMAND_GET_RANDOM_CHAR_IN_AREA_NO_CHECKS,
+ COMMAND_GET_RANDOM_CAR_IN_AREA_NO_CHECKS_NO_SAVE,
+ COMMAND_STORE_CAR_COLLIDED_WITH_NO_SAVE,
+ COMMAND_DISABLE_FERRY_PATH,
+ COMMAND_ENABLE_FERRY_PATH,
+ COMMAND_GET_CLOSEST_DOCKED_FERRY,
+ COMMAND_OPEN_FERRY_DOOR,
+ COMMAND_CLOSE_FERRY_DOOR,
+ COMMAND_IS_FERRY_DOOR_OPEN,
+ COMMAND_IS_FERRY_DOOR_CLOSED,
+ COMMAND_SKIP_FERRY_TO_NEXT_DOCK,
+ COMMAND_SET_CHAR_DROPS_WEAPONS_ON_DEATH,
+ COMMAND_IS_CHAR_CROUCHING,
+ COMMAND_GET_FERRY_BOARDING_SPACE,
+ COMMAND_GET_FERRY_HEADING,
+ COMMAND_SET_FERRIES_ENABLED,
+ COMMAND_COMPLETE_FERRY_DOOR_MOVEMENT,
+ COMMAND_OVERRIDE_CAR_REMOTE_CONTROL,
+ COMMAND_CANCEL_REMOTE_MODE,
+ COMMAND_REGISTER_CAR_SOLD,
+ COMMAND_ADD_MONEY_MADE_WITH_CAR_SALES,
+ COMMAND_SET_BRIDGE_STATE,
+ COMMAND_SET_OBJECT_TURN_SPEED,
+ COMMAND_SET_OBJECT_MASS,
+ COMMAND_HAS_CUTSCENE_LOADED,
+ COMMAND_SET_UNIQUE_JUMPS_FOUND,
+ COMMAND_SET_HIDDEN_PACKAGES_COLLECTED,
+ COMMAND_REGISTER_BIKE_SOLD,
+ COMMAND_ADD_MONEY_MADE_WITH_BIKE_SALES,
+ COMMAND_REGISTER_PACKAGE_SMUGGLED,
+ COMMAND_REGISTER_SMUGGLER_WASTED,
+ COMMAND_REGISTER_FASTEST_SMUGGLING_TIME,
+ COMMAND_SET_CHAR_DIVE_FROM_CAR,
+ COMMAND_WRECK_CAR,
+ COMMAND_ADD_MONEY_MADE_IN_COACH,
+ COMMAND_ADD_MONEY_MADE_COLLECTING_TRASH,
+ COMMAND_REGISTER_HITMAN_KILLED,
+ COMMAND_REGISTER_GUARDIAN_ANGEL_MISSION_PASSED,
+ COMMAND_REGISTER_HIGHEST_GUARDIAN_ANGEL_JUSTICE_DISHED,
+ COMMAND_REGISTER_BEST_BANDIT_LAP_TIME,
+ COMMAND_REGISTER_BEST_BANDIT_POSITION,
+ COMMAND_REGISTER_MOST_TIME_LEFT_TRAIN_RACE,
+ COMMAND_REGISTER_HIGHEST_TRAIN_CASH_EARNED,
+ COMMAND_REGISTER_FASTEST_HELI_RACE_TIME,
+ COMMAND_REGISTER_BEST_HELI_RACE_POSITION,
+ COMMAND_REGISTER_OUTFIT_CHANGE,
+ COMMAND_REGISTER_STREET_RACE_FASTEST_TIME,
+ COMMAND_REGISTER_STREET_RACE_FASTEST_LAP,
+ COMMAND_REGISTER_STREET_RACE_BEST_POSITION,
+ COMMAND_HAS_OBJECT_BEEN_DAMAGED_BY_WEAPON,
+ COMMAND_CLEAR_OBJECT_LAST_WEAPON_DAMAGE,
+ COMMAND_SET_CAR_TURN_SPEED,
+ COMMAND_SET_CAR_MOVE_SPEED,
+ COMMAND_SET_OBJECT_PROOFS,
+ COMMAND_GET_CAMERA_PED_ZOOM_INDICATOR,
+ COMMAND_SET_CAMERA_PED_ZOOM_INDICATOR,
+ COMMAND_GET_CAR_ORIENTATION,
+ COMMAND_SET_CAR_ORIENTATION,
+ COMMAND_IS_DEBUG_MENU_ON,
+ COMMAND_OPEN_VAN_BACK_DOORS,
+ COMMAND_GET_CHAR_THREAT_CHAR,
+ COMMAND_FREEZE_PED_ZOOM_SWITCH,
+ COMMAND_SET_OBJECT_RENDERED_DAMAGED,
+ COMMAND_GET_RANDOM_CAR_IN_AREA_NO_SAVE,
+ COMMAND_IS_PLAYER_MADE_SAFE,
+ COMMAND_PRINT_IF_FREE,
+ COMMAND_IS_E3_BUILD,
+ COMMAND_DECLARE_FORT_STAUNTON_DESTROYED_FLAG,
+ COMMAND_CLEAR_BIG_MESSAGES,
+ COMMAND_CLEAR_AREA_OF_OBJECTS,
+ COMMAND_LOAD_NON_STANDARD_PED_ANIM,
+ COMMAND_UNLOAD_NON_STANDARD_PED_ANIM,
COMMAND_1566,
- COMMAND_1567,
- COMMAND_1568,
- COMMAND_1569,
- COMMAND_1570,
- COMMAND_1571,
- COMMAND_1572,
- COMMAND_1573,
- COMMAND_1574,
- COMMAND_1575,
- COMMAND_1576,
- COMMAND_1577,
- COMMAND_1578,
- COMMAND_1579,
- COMMAND_1580,
- COMMAND_1581,
- COMMAND_1582,
- COMMAND_1583,
- COMMAND_1584,
- COMMAND_1585,
- COMMAND_1586,
- COMMAND_1587,
- COMMAND_1588,
- COMMAND_1589,
- COMMAND_1590,
- COMMAND_1591,
- COMMAND_1592,
- COMMAND_1593,
- COMMAND_1594,
- COMMAND_1595,
- COMMAND_1596,
- COMMAND_1597,
- COMMAND_1598,
- COMMAND_1599,
- COMMAND_1600,
- COMMAND_1601,
- COMMAND_1602,
- COMMAND_1603,
- COMMAND_1604,
- COMMAND_1605,
- COMMAND_1606,
- COMMAND_1607,
- COMMAND_1608,
- COMMAND_1609,
- COMMAND_1610,
- COMMAND_1611,
- COMMAND_1612,
- COMMAND_1613,
- COMMAND_1614,
- COMMAND_1615,
- COMMAND_1616,
- COMMAND_1617,
- COMMAND_1618,
- COMMAND_1619,
- COMMAND_1620,
- COMMAND_1621,
- COMMAND_1622,
- COMMAND_1623,
- COMMAND_1624,
- COMMAND_1625,
- COMMAND_1626,
+ COMMAND_BUILD_WORLD_GEOMETRY,
+ COMMAND_STORE_BUILDING_SWAP,
+ COMMAND_IS_MULTIPLAYER_ACTIVE,
+ COMMAND_GET_MULTIPLAYER_MODE,
+ COMMAND_MULTIPLAYER_SCRIPT_DONE,
+ COMMAND_IS_MULTIPLAYER_SERVER,
+ COMMAND_IS_MULTIPLAYER_TEAM_GAME,
+ COMMAND_GET_MULTIPLAYER_TEAM_ID,
+ COMMAND_DOES_SHORTCUT_TAXI_EXIST,
+ COMMAND_SET_ONSCREEN_TIMER_COLOUR,
+ COMMAND_SET_ONSCREEN_TIMER_BACKGROUND_COLOUR,
+ COMMAND_REMOVE_CAR_BOOT,
+ COMMAND_ADD_POINT_3D_MARKER,
+ COMMAND_GET_VECTOR_FROM_MULTIPLAYER,
+ COMMAND_PRINT_HELP_ALWAYS,
+ COMMAND_PRINT_HELP_FOREVER_ALWAYS,
+ COMMAND_SWITCH_FERRY_COLLISION,
+ COMMAND_SET_CHAR_MAX_HEALTH,
+ COMMAND_SET_CHAR_SHOOT_TIMER,
+ COMMAND_SET_CHAR_ATTACK_TIMER,
+ COMMAND_SET_HELI_ROTOR_BLADES_FULLSPEED,
+ COMMAND_SET_CRUSHER_REWARD_MULTIPLIER,
+ COMMAND_SWAP_BUILDINGS,
+ COMMAND_STREAM_BUILDING_SWAPS,
+ COMMAND_IS_WORLD_STREAMING_COMPLETE,
+ COMMAND_SWAP_TO_STREAMED_SECTOR,
+ COMMAND_SET_CHAR_ATTACKS_PLAYER_WITH_COPS,
+ COMMAND_REGISTER_FACE_PLANT_DISTANCE,
+ COMMAND_REGISTER_MAX_SECONDS_ON_CARNAGE_LEFT,
+ COMMAND_REGISTER_MAX_KILLS_ON_RC_TRIAD,
+ COMMAND_REGISTER_HIGHEST_LEVEL_SLASH_TV,
+ COMMAND_ADD_MONEY_MADE_WITH_SLASH_TV,
+ COMMAND_ADD_TOTAL_KILLS_ON_SLASH_TV,
+ COMMAND_ADD_NOODLES_DELIVERED,
+ COMMAND_REGISTER_SCRAPYARD_CHALLENGE_SCORE,
+ COMMAND_REGISTER_9MM_MAYHEM_SCORE,
+ COMMAND_REGISTER_SCOOTER_SHOOTER_SCORE,
+ COMMAND_ADD_MONEY_MADE_FROM_TOURIST,
+ COMMAND_ADD_TOURISTS_TAKEN_TO_SPOTS,
+ COMMAND_ADD_EXPORTED_CARS,
+ COMMAND_SET_TOTAL_EXPORT_CARS,
+ COMMAND_REGISTER_DIRT_BIKE_FASTEST_LAP,
+ COMMAND_REGISTER_DIRT_BIKE_FASTEST_TIME,
+ COMMAND_REGISTER_DIRT_BIKE_AIR_TIME,
+ COMMAND_ADD_ARROW_3D_MARKER,
+ COMMAND_PRINT_NOW_OVERRIDE_FADE,
+ COMMAND_GET_PICKUP_VALUE,
+ COMMAND_SET_PICKUP_VALUE,
+ COMMAND_IS_DEVELOPER,
+ COMMAND_SET_DEVELOPER_FLAG,
+ COMMAND_REGISTER_WICHITA_WIPEOUT_SCORE,
+ COMMAND_ATTACH_OBJECT_TO_CAR,
+ COMMAND_DETACH_OBJECT_FROM_CAR,
+ COMMAND_SET_PAD_STICKS_MULTIPLIER,
+ COMMAND_PRINT_SUBTITLE_NOW,
+ COMMAND_PRINT_SUBTITLE_NOW_OVERRIDE_FADE,
+ COMMAND_PRINT_SUBTITLE_NOW_NO_BRIEF,
+ COMMAND_PRINT_WITH_NUMBER_NOW_NO_BRIEF,
+ COMMAND_GET_ANGLE_BETWEEN_POINTS,
+ COMMAND_OVERRIDE_CHAR_MOVE_ANIM,
COMMAND_1627,
- COMMAND_1628,
- COMMAND_1629,
- COMMAND_1630,
- COMMAND_1631,
- COMMAND_1632,
- COMMAND_1633,
- COMMAND_1634,
- COMMAND_1635,
- COMMAND_1636,
- COMMAND_1637,
- COMMAND_1638,
- COMMAND_1639,
- COMMAND_1640,
- COMMAND_1641,
- COMMAND_1642,
- COMMAND_1643,
- COMMAND_1644,
- COMMAND_1645,
- COMMAND_1646,
- COMMAND_1647,
- COMMAND_1648,
- COMMAND_1649,
- COMMAND_1650,
- COMMAND_1651,
- COMMAND_1652,
- COMMAND_1653,
- COMMAND_1654,
- COMMAND_1655,
- COMMAND_1656,
+ COMMAND_ENABLE_EMERGENCY_VEHICLES,
+ COMMAND_ADD_UNLOCKED_COSTUME,
+ COMMAND_CLEAR_MULTIPLAYER_SPLASH_SCREEN,
+ COMMAND_PRINT_WITH_2_NUMBERS_NOW_NO_BRIEF,
+ COMMAND_GET_OBJECT_ORIENTATION,
+ COMMAND_SET_OBJECT_ORIENTATION,
+ COMMAND_CHANGE_ONSCREEN_COUNTER_PREFIX,
+ COMMAND_STORE_PLAYER_OUTFIT,
+ COMMAND_DISPLAY_ONSCREEN_TIMER_WITH_NUMBER_AND_STRING,
+ COMMAND_SET_PLAYER_CURRENT_WEAPON_AMMO_IN_CLIP,
+ COMMAND_SET_CHAR_WAIT_STATE_REPEAT,
+ COMMAND_REGISTER_BEST_TIME_GOGO_FAGGIO,
+ COMMAND_LOCK_GARAGE,
+ COMMAND_IS_FINAL_GAME,
+ COMMAND_SET_ALLOWED_COLLISION,
+ COMMAND_REGISTER_GUARDIAN_ANGEL_LEVEL,
+ COMMAND_DISPLAY_ONSCREEN_TIMER_WITH_NUMBER_AND_2_STRINGS,
+ COMMAND_GET_PLAYER_STORED_WEAPON,
+ COMMAND_DISABLE_PAUSE_MENU,
+ COMMAND_IS_CHANNEL_PLAYING,
+ COMMAND_SET_CLOCK_EVENT_WARNING,
+ COMMAND_SET_EXTRA_COLOUR_LIGHT_DIRECTION,
+ COMMAND_SET_CHAR_CAN_BE_TARGETTED_BY_LEADER,
+ COMMAND_PRINT_HELP_NO_BRIEF,
+ COMMAND_PRINT_HELP_FOREVER_NO_BRIEF,
+ COMMAND_PRINT_HELP_ALWAYS_NO_BRIEF,
+ COMMAND_PRINT_HELP_FOREVER_ALWAYS_NO_BRIEF,
+ COMMAND_SET_MISSION_CAR_CAN_BE_STORED_IN_GARAGE,
+ COMMAND_FREEZE_ALL_PLAYER_FOLLOWERS,
#ifdef USE_ADVANCED_SCRIPT_DEBUG_OUTPUT
LAST_SCRIPT_COMMAND
#endif
diff --git a/src/core/Cam.cpp b/src/core/Cam.cpp
index 47c944a5..63d8b30b 100644
--- a/src/core/Cam.cpp
+++ b/src/core/Cam.cpp
@@ -5064,7 +5064,7 @@ CCam::Process_FollowCar_SA(const CVector& CameraTarget, float TargetOrientation,
// Using GetCarGun(LR/UD) will give us same unprocessed RightStick value as SA
float stickX = -(pad->GetCarGunLeftRight());
- float stickY = pad->GetCarGunUpDown();
+ float stickY = -pad->GetCarGunUpDown();
// In SA this checks for m_bUseMouse3rdPerson so num2 / num8 do not move camera
// when Keyboard & Mouse controls are used. To make it work better with III/VC, check for actual pad state instead
diff --git a/src/core/Camera.cpp b/src/core/Camera.cpp
index 992c7d74..4bb782f2 100644
--- a/src/core/Camera.cpp
+++ b/src/core/Camera.cpp
@@ -114,6 +114,7 @@ CCamera::Init(void)
m_1rstPersonRunCloseToAWall = false;
m_fPositionAlongSpline = 0.0f;
m_bCameraJustRestored = false;
+ m_bFreezePedZoomSwitch = false;
Cams[0].Init();
Cams[1].Init();
Cams[2].Init();
@@ -985,7 +986,7 @@ CCamera::CamControl(void)
// Change user selected mode
if(CPad::GetPad(0)->CycleCameraModeUpJustDown() && !CReplay::IsPlayingBack() &&
(m_bLookingAtPlayer || WhoIsInControlOfTheCamera == CAMCONTROL_OBBE) &&
- !m_WideScreenOn && !m_bFailedCullZoneTestPreviously && !m_bFirstPersonBeingUsed){
+ !m_WideScreenOn && !m_bFailedCullZoneTestPreviously && !m_bFirstPersonBeingUsed && !m_bFreezePedZoomSwitch){
if(FrontEndMenuManager.m_ControlMethod == CONTROL_STANDARD){
if(PedZoomIndicator == CAM_ZOOM_3)
PedZoomIndicator = CAM_ZOOM_1;
@@ -3863,7 +3864,7 @@ CCamera::GetScreenFadeStatus(void)
}
-
+//--LCS: TODO
void
CCamera::RenderMotionBlur(void)
{
@@ -3872,7 +3873,8 @@ CCamera::RenderMotionBlur(void)
CMBlur::MotionBlurRender(m_pRwCamera,
m_BlurRed, m_BlurGreen, m_BlurBlue,
- m_motionBlur, m_BlurType, m_imotionBlurAddAlpha);
+// m_motionBlur, m_BlurType, m_imotionBlurAddAlpha);
+ m_motionBlur, m_BlurType, 32); // hack hack
}
void
@@ -4055,9 +4057,17 @@ CCamera::CalculateDerivedValues(void)
bool
CCamera::IsPointVisible(const CVector &center, const CMatrix *mat)
{
- RwV3d c;
- c = center;
- RwV3dTransformPoints(&c, &c, 1, &mat->m_matrix);
+#ifdef GTA_PS2
+ CVuVector c;
+ TransformPoint(c, *mat, center);
+#else
+ CVector c = center;
+ #ifdef FIX_BUGS
+ c = *mat * center;
+ #else
+ RwV3dTransformPoints(&c, &c, 1, (RwMatrix*)mat);
+ #endif
+#endif
if(c.y < CDraw::GetNearClipZ()) return false;
if(c.y > CDraw::GetFarClipZ()) return false;
if(c.x*m_vecFrustumNormals[0].x + c.y*m_vecFrustumNormals[0].y > 0.0f) return false;
@@ -4070,9 +4080,17 @@ CCamera::IsPointVisible(const CVector &center, const CMatrix *mat)
bool
CCamera::IsSphereVisible(const CVector &center, float radius, const CMatrix *mat)
{
- RwV3d c;
- c = center;
- RwV3dTransformPoints(&c, &c, 1, &mat->m_matrix);
+#ifdef GTA_PS2
+ CVuVector c;
+ TransformPoint(c, *mat, center);
+#else
+ CVector c = center;
+ #ifdef FIX_BUGS
+ c = *mat * center;
+ #else
+ RwV3dTransformPoints(&c, &c, 1, (RwMatrix*)mat);
+ #endif
+#endif
if(c.y + radius < CDraw::GetNearClipZ()) return false;
if(c.y - radius > CDraw::GetFarClipZ()) return false;
if(c.x*m_vecFrustumNormals[0].x + c.y*m_vecFrustumNormals[0].y > radius) return false;
@@ -4090,11 +4108,24 @@ CCamera::IsSphereVisible(const CVector &center, float radius)
}
bool
-CCamera::IsBoxVisible(RwV3d *box, const CMatrix *mat)
+#ifdef GTA_PS2
+CCamera::IsBoxVisible(CVuVector *box, const CMatrix *mat)
+#else
+CCamera::IsBoxVisible(CVector *box, const CMatrix *mat)
+#endif
{
int i;
int frustumTests[6] = { 0 };
- RwV3dTransformPoints(box, box, 8, &mat->m_matrix);
+#ifdef GTA_PS2
+ TransformPoints(box, 8, *mat, box);
+#else
+ #ifdef FIX_BUGS
+ for (i = 0; i < 8; i++)
+ box[i] = *mat * box[i];
+ #else
+ RwV3dTransformPoints(box, box, 8, (RwMatrix*)mat);
+ #endif
+#endif
for(i = 0; i < 8; i++){
if(box[i].y < CDraw::GetNearClipZ()) frustumTests[0]++;
diff --git a/src/core/Camera.h b/src/core/Camera.h
index 4da7b499..9354e8ed 100644
--- a/src/core/Camera.h
+++ b/src/core/Camera.h
@@ -368,6 +368,7 @@ public:
bool m_bVehicleSuspenHigh;
bool m_bEnable1rstPersonCamCntrlsScript;
bool m_bAllow1rstPersonWeaponsCamera;
+ bool m_bFreezePedZoomSwitch;
bool m_bFailedCullZoneTestPreviously;
bool m_FadeTargetIsSplashScreen;
@@ -633,7 +634,11 @@ public:
bool IsPointVisible(const CVector &center, const CMatrix *mat);
bool IsSphereVisible(const CVector &center, float radius, const CMatrix *mat);
bool IsSphereVisible(const CVector &center, float radius);
- bool IsBoxVisible(RwV3d *box, const CMatrix *mat);
+#ifdef GTA_PS2
+ bool IsBoxVisible(CVuVector *box, const CMatrix *mat);
+#else
+ bool IsBoxVisible(CVector *box, const CMatrix *mat);
+#endif
};
VALIDATE_SIZE(CCamera, 0xE9D8);
diff --git a/src/core/Frontend.cpp b/src/core/Frontend.cpp
index 62e2e65f..d8d6af8a 100644
--- a/src/core/Frontend.cpp
+++ b/src/core/Frontend.cpp
@@ -40,16 +40,16 @@
#include "User.h"
#include "sampman.h"
-// --MIAMI: file done
+// --LCS: changed a bit to have lcs feel, needs more work
// Similar story to Hud.cpp:
// Game has colors inlined in code.
// For easier modification we collect them here:
-const CRGBA LABEL_COLOR(255, 150, 225, 255);
+const CRGBA LABEL_COLOR(115, 173, 216, 255);
const CRGBA SELECTIONBORDER_COLOR(25, 130, 70, 255);
const CRGBA MENUOPTION_COLOR = LABEL_COLOR;
-const CRGBA SELECTEDMENUOPTION_COLOR = LABEL_COLOR;
-const CRGBA HEADER_COLOR = LABEL_COLOR;
+const CRGBA SELECTEDMENUOPTION_COLOR(255, 255, 255, 255);
+const CRGBA HEADER_COLOR(197, 0, 0, 255);
const CRGBA DARKMENUOPTION_COLOR(195, 90, 165, 255);
const CRGBA SLIDERON_COLOR(97, 194, 247, 255);
const CRGBA SLIDEROFF_COLOR(27, 89, 130, 255);
@@ -65,7 +65,7 @@ const CRGBA SCROLLBAR_COLOR = LABEL_COLOR;
#define MIN_BRIGHTNESS 180
#define MAX_BRIGHTNESS 700
#else
-// PS2
+// PS2, also PSP probably
// 8 bars (32 step)
#define DEFAULT_BRIGHTNESS 0x120
#define MIN_BRIGHTNESS 0x80
@@ -195,7 +195,7 @@ wchar* CMenuManager::m_pDialogText = nil;
#endif
#define SET_FONT_FOR_MENU_HEADER \
- CFont::SetRightJustifyOn(); \
+ CFont::SetRightJustifyOff(); \
CFont::SetFontStyle(FONT_LOCALE(FONT_HEADING)); \
CFont::SetScale(MENU_X(MENUHEADER_WIDTH), MENU_Y(MENUHEADER_HEIGHT)); \
CFont::SetDropShadowPosition(0);
@@ -932,11 +932,11 @@ CMenuManager::DrawStandardMenus(bool activeScreen)
if (aScreens[m_nCurrScreen].m_ScreenName[0] != '\0') {
SET_FONT_FOR_MENU_HEADER
- CFont::SetColor(CRGBA(30, 30, 30, FadeIn(255)));
- CFont::PrintString(SCREEN_STRETCH_FROM_RIGHT(MENUHEADER_POS_X) - MENU_X(7.f), SCREEN_SCALE_Y(MENUHEADER_POS_Y + 7.f), TheText.Get(aScreens[m_nCurrScreen].m_ScreenName));
+ //CFont::SetColor(CRGBA(30, 30, 30, FadeIn(255)));
+ //CFont::PrintString(SCREEN_STRETCH_X(MENUHEADER_POS_X) - MENU_X(7.f), SCREEN_SCALE_Y(MENUHEADER_POS_Y + 7.f), TheText.Get(aScreens[m_nCurrScreen].m_ScreenName));
CFont::SetColor(CRGBA(HEADER_COLOR.r, HEADER_COLOR.g, HEADER_COLOR.b, FadeIn(255)));
- CFont::PrintString(SCREEN_STRETCH_FROM_RIGHT(MENUHEADER_POS_X), SCREEN_SCALE_Y(MENUHEADER_POS_Y), TheText.Get(aScreens[m_nCurrScreen].m_ScreenName));
+ CFont::PrintString(SCREEN_STRETCH_X(MENUHEADER_POS_X), SCREEN_SCALE_Y(MENUHEADER_POS_Y), TheText.Get(aScreens[m_nCurrScreen].m_ScreenName));
}
// Label
@@ -1016,11 +1016,14 @@ CMenuManager::DrawStandardMenus(bool activeScreen)
CFont::SetScale(MENU_X(MEDIUMTEXT_X_SCALE), MENU_Y(MEDIUMTEXT_Y_SCALE));
CFont::SetDropShadowPosition(0);
} else {
- CFont::SetFontStyle(FONT_LOCALE(FONT_HEADING));
+ CFont::SetFontStyle(FONT_LOCALE(FONT_STANDARD));
CFont::SetScale(MENU_X(BIGTEXT_X_SCALE), MENU_Y(BIGTEXT_Y_SCALE));
CFont::SetDropShadowPosition(2);
CFont::SetDropColor(CRGBA(0, 0, 0, FadeIn(255)));
- CFont::SetColor(CRGBA(MENUOPTION_COLOR.r, MENUOPTION_COLOR.g, MENUOPTION_COLOR.b, FadeIn(255)));
+ if (i == m_nCurrOption && itemsAreSelectable)
+ CFont::SetColor(CRGBA(SELECTEDMENUOPTION_COLOR.r, SELECTEDMENUOPTION_COLOR.g, SELECTEDMENUOPTION_COLOR.b, FadeIn(255)));
+ else
+ CFont::SetColor(CRGBA(MENUOPTION_COLOR.r, MENUOPTION_COLOR.g, MENUOPTION_COLOR.b, FadeIn(255)));
}
if (aScreens[m_nCurrScreen].m_aEntries[i].m_Align == MENUALIGN_LEFT) {
CFont::SetCentreOff();
@@ -1361,7 +1364,7 @@ CMenuManager::DrawStandardMenus(bool activeScreen)
// Actually bottomRight and bottomLeft should be exchanged here(although this is original code).
// So this shows us either R* didn't use same struct for menu BG and highlight, or they just kept fields as x1,y1 etc. Yikes.
- if (m_nOptionHighlightTransitionBlend == 0) {
+ /*if (m_nOptionHighlightTransitionBlend == 0) {
if (m_firstStartCounter == 255 && m_nMenuFadeAlpha == 255 && !bMenuChangeOngoing) {
CSprite2d::Draw2DPolygon(MENU_X_LEFT_ALIGNED(menuOptionHighlight.topLeft_x), MENU_Y(menuOptionHighlight.topLeft_y),
MENU_X_LEFT_ALIGNED(menuOptionHighlight.topRight_x), MENU_Y(menuOptionHighlight.topRight_y),
@@ -1397,7 +1400,7 @@ CMenuManager::DrawStandardMenus(bool activeScreen)
MENU_X_LEFT_ALIGNED(menuOptionHighlight.bottomRight_x), MENU_Y(menuOptionHighlight.bottomRight_y),
MENU_X_LEFT_ALIGNED(menuOptionHighlight.bottomLeft_x), MENU_Y(menuOptionHighlight.bottomLeft_y), SELECTIONBORDER_COLOR);
}
- }
+ }*/
static PauseModeTime lastBlendChange = 0;
if (m_nOptionHighlightTransitionBlend <= 255) {
@@ -1427,7 +1430,7 @@ CMenuManager::DrawStandardMenus(bool activeScreen)
CFont::SetFontStyle(FONT_LOCALE(FONT_STANDARD));
CFont::SetScale(MENU_X(MEDIUMTEXT_X_SCALE), MENU_Y(MEDIUMTEXT_Y_SCALE));
} else {
- CFont::SetFontStyle(FONT_LOCALE(FONT_HEADING));
+ CFont::SetFontStyle(FONT_LOCALE(FONT_STANDARD));
CFont::SetScale(MENU_X(BIGTEXT_X_SCALE), MENU_Y(BIGTEXT_Y_SCALE));
}
CFont::PrintString(MENU_X_LEFT_ALIGNED(DEFAULT_SCREEN_WIDTH - RIGHT_ALIGNED_TEXT_RIGHT_MARGIN(xMargin)), MENU_Y(aScreens[m_nCurrScreen].m_aEntries[i].m_Y MINUS_SCROLL_OFFSET), rightText);
@@ -2000,18 +2003,18 @@ CMenuManager::DrawControllerSetupScreen()
// Shadow
CFont::SetColor(CRGBA(30, 30, 30, FadeIn(255)));
- if (m_ControlMethod == CONTROL_STANDARD)
- CFont::PrintString(SCREEN_STRETCH_FROM_RIGHT(MENUHEADER_POS_X) - MENU_X(7.f), SCREEN_SCALE_Y(MENUHEADER_POS_Y + 7.f), TheText.Get("FET_STI"));
- else if (m_ControlMethod == CONTROL_CLASSIC)
- CFont::PrintString(SCREEN_STRETCH_FROM_RIGHT(MENUHEADER_POS_X) - MENU_X(7.f), SCREEN_SCALE_Y(MENUHEADER_POS_Y + 7.f), TheText.Get("FET_CTI"));
+ //if (m_ControlMethod == CONTROL_STANDARD)
+ // CFont::PrintString(SCREEN_STRETCH_X(MENUHEADER_POS_X) - MENU_X(7.f), SCREEN_SCALE_Y(MENUHEADER_POS_Y + 7.f), TheText.Get("FET_STI"));
+ //else if (m_ControlMethod == CONTROL_CLASSIC)
+ // CFont::PrintString(SCREEN_STRETCH_X(MENUHEADER_POS_X) - MENU_X(7.f), SCREEN_SCALE_Y(MENUHEADER_POS_Y + 7.f), TheText.Get("FET_CTI"));
// Real header
CFont::SetColor(CRGBA(HEADER_COLOR.r, HEADER_COLOR.g, HEADER_COLOR.b, FadeIn(255)));
if (m_ControlMethod == CONTROL_STANDARD)
- CFont::PrintString(SCREEN_STRETCH_FROM_RIGHT(MENUHEADER_POS_X), SCREEN_SCALE_Y(MENUHEADER_POS_Y), TheText.Get("FET_STI"));
+ CFont::PrintString(SCREEN_STRETCH_X(MENUHEADER_POS_X), SCREEN_SCALE_Y(MENUHEADER_POS_Y), TheText.Get("FET_STI"));
else if (m_ControlMethod == CONTROL_CLASSIC)
- CFont::PrintString(SCREEN_STRETCH_FROM_RIGHT(MENUHEADER_POS_X), SCREEN_SCALE_Y(MENUHEADER_POS_Y), TheText.Get("FET_CTI"));
+ CFont::PrintString(SCREEN_STRETCH_X(MENUHEADER_POS_X), SCREEN_SCALE_Y(MENUHEADER_POS_Y), TheText.Get("FET_CTI"));
wchar *actionTexts[33];
actionTexts[0] = TheText.Get("FEC_FIR");
@@ -2164,7 +2167,7 @@ CMenuManager::DrawControllerSetupScreen()
}
// Back button and it's shadow
- CFont::SetFontStyle(FONT_LOCALE(FONT_HEADING));
+ CFont::SetFontStyle(FONT_LOCALE(FONT_STANDARD));
CFont::SetScale(MENU_X(BIGTEXT_X_SCALE), MENU_Y(BIGTEXT_Y_SCALE));
CFont::SetRightJustifyOn();
CFont::SetDropShadowPosition(2);
@@ -2223,7 +2226,7 @@ CMenuManager::DrawBackground(bool transitionCall)
PrintMap();
// Left border
- CSprite2d::Draw2DPolygon(SCREEN_STRETCH_X(menuBg.bottomLeft_x), SCREEN_STRETCH_Y(menuBg.bottomLeft_y), 0.0f, SCREEN_HEIGHT,
+ /*CSprite2d::Draw2DPolygon(SCREEN_STRETCH_X(menuBg.bottomLeft_x), SCREEN_STRETCH_Y(menuBg.bottomLeft_y), 0.0f, SCREEN_HEIGHT,
SCREEN_STRETCH_X(menuBg.topLeft_x), SCREEN_STRETCH_Y(menuBg.topLeft_y), 0.0f, 0.0f, CRGBA(0, 0, 0, 255));
// Top border
@@ -2236,7 +2239,7 @@ CMenuManager::DrawBackground(bool transitionCall)
// Right border
CSprite2d::Draw2DPolygon(SCREEN_WIDTH, SCREEN_HEIGHT, SCREEN_STRETCH_X(menuBg.bottomRight_x), SCREEN_STRETCH_Y(menuBg.bottomRight_y),
- SCREEN_WIDTH, 0.0f, SCREEN_STRETCH_X(menuBg.topRight_x), SCREEN_STRETCH_Y(menuBg.topRight_y), CRGBA(0, 0, 0, 255));
+ SCREEN_WIDTH, 0.0f, SCREEN_STRETCH_X(menuBg.topRight_x), SCREEN_STRETCH_Y(menuBg.topRight_y), CRGBA(0, 0, 0, 255));*/
} else {
m_nMenuFadeAlpha = 255;
m_firstStartCounter = 255;
@@ -2245,7 +2248,7 @@ CMenuManager::DrawBackground(bool transitionCall)
PrintMap();
// Left border
- CSprite2d::Draw2DPolygon(SCREEN_STRETCH_X(menuBg.bottomLeft_x), SCREEN_STRETCH_Y(menuBg.bottomLeft_y), 0.0f, SCREEN_HEIGHT,
+ /*CSprite2d::Draw2DPolygon(SCREEN_STRETCH_X(menuBg.bottomLeft_x), SCREEN_STRETCH_Y(menuBg.bottomLeft_y), 0.0f, SCREEN_HEIGHT,
SCREEN_STRETCH_X(menuBg.topLeft_x), SCREEN_STRETCH_Y(menuBg.topLeft_y), 0.0f, 0.0f, CRGBA(0, 0, 0, 255));
// Top border
@@ -2258,7 +2261,7 @@ CMenuManager::DrawBackground(bool transitionCall)
// Right border
CSprite2d::Draw2DPolygon(SCREEN_WIDTH, SCREEN_HEIGHT, SCREEN_STRETCH_X(menuBg.bottomRight_x), SCREEN_STRETCH_Y(menuBg.bottomRight_y),
- SCREEN_WIDTH, 0.0f, SCREEN_STRETCH_X(menuBg.topRight_x), SCREEN_STRETCH_Y(menuBg.topRight_y), CRGBA(0, 0, 0, 255));
+ SCREEN_WIDTH, 0.0f, SCREEN_STRETCH_X(menuBg.topRight_x), SCREEN_STRETCH_Y(menuBg.topRight_y), CRGBA(0, 0, 0, 255));*/
}
} else {
menuBg.SaveCurrentCoors();
@@ -2350,9 +2353,9 @@ CMenuManager::DrawBackground(bool transitionCall)
|| forceFadeInCounter > 30
#endif
) {
- m_nMenuFadeAlpha += 20;
+ m_nMenuFadeAlpha += 50;
if (m_firstStartCounter < 255) {
- m_firstStartCounter = Min(m_firstStartCounter + 20, 255);
+ m_firstStartCounter = Min(m_firstStartCounter + 50, 255);
}
LastFade = CTimer::GetTimeInMillisecondsPauseMode();
}
@@ -2404,12 +2407,12 @@ CMenuManager::DrawBackground(bool transitionCall)
CFont::DrawFonts();
SetFrontEndRenderStates();
- if (m_nCurrScreen != MENUPAGE_OUTRO)
- if (m_firstStartCounter == 255) {
- m_aFrontEndSprites[MENUSPRITE_VCLOGO].Draw(CRect(SCREEN_STRETCH_X(27.0f), MENU_Y(8.0f), SCREEN_STRETCH_X(27.0f) + MENU_X(130.f), MENU_Y(138.0f)), CRGBA(255, 255, 255, 255));
- } else {
- m_aFrontEndSprites[MENUSPRITE_VCLOGO].Draw(CRect(SCREEN_STRETCH_X(27.0f), MENU_Y(8.0f), SCREEN_STRETCH_X(27.0f) + MENU_X(130.f), MENU_Y(138.0f)), CRGBA(255, 255, 255, FadeIn(255)));
- }
+ //if (m_nCurrScreen != MENUPAGE_OUTRO)
+ // if (m_firstStartCounter == 255) {
+ // m_aFrontEndSprites[MENUSPRITE_VCLOGO].Draw(CRect(SCREEN_STRETCH_X(27.0f), MENU_Y(8.0f), SCREEN_STRETCH_X(27.0f) + MENU_X(130.f), MENU_Y(138.0f)), CRGBA(255, 255, 255, 255));
+ // } else {
+ // m_aFrontEndSprites[MENUSPRITE_VCLOGO].Draw(CRect(SCREEN_STRETCH_X(27.0f), MENU_Y(8.0f), SCREEN_STRETCH_X(27.0f) + MENU_X(130.f), MENU_Y(138.0f)), CRGBA(255, 255, 255, FadeIn(255)));
+ // }
if (m_ShowEmptyBindingError) {
static PauseModeTime lastBindingError = CTimer::GetTimeInMillisecondsPauseMode();
@@ -2528,11 +2531,11 @@ CMenuManager::DrawPlayerSetupScreen(bool activeScreen)
MENU_X_RIGHT_ALIGNED(PLAYERSETUP_LIST_RIGHT), SCREEN_SCALE_FROM_BOTTOM(PLAYERSETUP_LIST_BOTTOM)), CRGBA(LIST_BACKGROUND_COLOR.r, LIST_BACKGROUND_COLOR.g, LIST_BACKGROUND_COLOR.b, FadeIn(LIST_BACKGROUND_COLOR.a)));
SET_FONT_FOR_MENU_HEADER
- CFont::SetColor(CRGBA(30, 30, 30, FadeIn(255)));
- CFont::PrintString(SCREEN_STRETCH_FROM_RIGHT(MENUHEADER_POS_X) - MENU_X(7.f), SCREEN_SCALE_Y(MENUHEADER_POS_Y + 7.f), TheText.Get("FET_PS"));
+ //CFont::SetColor(CRGBA(30, 30, 30, FadeIn(255)));
+ //CFont::PrintString(SCREEN_STRETCH_X(MENUHEADER_POS_X) - MENU_X(7.f), SCREEN_SCALE_Y(MENUHEADER_POS_Y + 7.f), TheText.Get("FET_PS"));
CFont::SetColor(CRGBA(HEADER_COLOR.r, HEADER_COLOR.g, HEADER_COLOR.b, FadeIn(255)));
- CFont::PrintString(SCREEN_STRETCH_FROM_RIGHT(MENUHEADER_POS_X), SCREEN_SCALE_Y(MENUHEADER_POS_Y), TheText.Get("FET_PS"));
+ CFont::PrintString(SCREEN_STRETCH_X(MENUHEADER_POS_X), SCREEN_SCALE_Y(MENUHEADER_POS_Y), TheText.Get("FET_PS"));
// Header (Skin - Date)
if (m_nCurrExLayer == HOVEROPTION_LIST) {
@@ -2712,7 +2715,7 @@ CMenuManager::DrawPlayerSetupScreen(bool activeScreen)
// Big apply button
if (strcmp(m_aSkinName, m_PrefsSkinFile) != 0) {
- CFont::SetFontStyle(FONT_LOCALE(FONT_HEADING));
+ CFont::SetFontStyle(FONT_LOCALE(FONT_STANDARD));
switch (m_PrefsLanguage) {
case LANGUAGE_FRENCH:
CFont::SetScale(MENU_X(1.1f), MENU_Y(1.9f));
@@ -2732,7 +2735,7 @@ CMenuManager::DrawPlayerSetupScreen(bool activeScreen)
CFont::SetRightJustifyOff();
CFont::PrintString(MENU_X_LEFT_ALIGNED(24.0f), MENU_Y(220.0f), TheText.Get("FET_APP"));
}
- CFont::SetFontStyle(FONT_LOCALE(FONT_HEADING));
+ CFont::SetFontStyle(FONT_LOCALE(FONT_STANDARD));
CFont::SetScale(MENU_X(BIGTEXT_X_SCALE), MENU_Y(BIGTEXT_Y_SCALE));
@@ -2804,7 +2807,7 @@ CMenuManager::DrawPlayerSetupScreen(bool activeScreen)
m_nHoverOption = HOVEROPTION_NOT_HOVERING;
}
}
- CFont::SetFontStyle(FONT_LOCALE(FONT_HEADING));
+ CFont::SetFontStyle(FONT_LOCALE(FONT_STANDARD));
CFont::SetScale(MENU_X(BIGTEXT_X_SCALE), MENU_Y(BIGTEXT_Y_SCALE));
CFont::SetRightJustifyOn();
CFont::SetColor(CRGBA(MENUOPTION_COLOR.r, MENUOPTION_COLOR.g, MENUOPTION_COLOR.b, FadeIn(255)));
@@ -3250,7 +3253,9 @@ CMenuManager::PrintBriefs()
void
CMenuManager::PrintStats()
{
- static uint8 pirateCheck = 0;
+#ifdef SECUROM
+ static uint8 statsPirateCheck = 0;
+#endif
static float scrollY = 0;
int rowNum = CStats::ConstructStatLine(99999);
@@ -3263,11 +3268,13 @@ CMenuManager::PrintStats()
CFont::SetPropOn();
CFont::SetDropShadowPosition(0);
- if (pirateCheck == 0)
+#ifdef SECUROM
+ if (statsPirateCheck == 0)
// if not pirated game
- pirateCheck = 46;
+ // statsPirateCheck = 46;
// else
- // pirateCheck = 45;
+ statsPirateCheck = 45;
+#endif
if (m_PrefsLanguage == LANGUAGE_AMERICAN)
CFont::SetScale(MENU_X(0.43f), MENU_Y(0.75f));
@@ -3287,8 +3294,10 @@ CMenuManager::PrintStats()
lastCheck = CTimer::GetTimeInMillisecondsPauseMode();
}
- if (pirateCheck == 45)
+#ifdef SECUROM
+ if (statsPirateCheck == 45)
return;
+#endif
float nextYChange, y, alpha;
@@ -3369,9 +3378,9 @@ CMenuManager::Process(void)
#ifdef XBOX_MESSAGE_SCREEN
ProcessDialogTimer();
#endif
-
- if (TheCamera.GetScreenFadeStatus() != FADE_0)
- return;
+ // tmp hack to get saving to work
+ //if (TheCamera.GetScreenFadeStatus() != FADE_0)
+ // return;
InitialiseChangedLanguageSettings();
@@ -5565,7 +5574,7 @@ CMenuManager::DrawQuitGameScreen(void)
static CSprite2d *splash = nil;
if (splash == nil)
- splash = LoadSplash("OUTRO");
+ splash = LoadSplash("sceelee");
m_aFrontEndSprites[MENUSPRITE_VCLOGO].Draw(CRect(MENU_X(28.0f), MENU_Y(8.0f), MENU_X(157.0f), MENU_Y(138.0f)), CRGBA(255, 255, 255, -(m_nMenuFadeAlpha + 1)));
diff --git a/src/core/Game.cpp b/src/core/Game.cpp
index 43e5856c..b8a5bd7a 100644
--- a/src/core/Game.cpp
+++ b/src/core/Game.cpp
@@ -121,6 +121,10 @@ bool8 CGame::VarUpdatePlayerCoords;
int gameTxdSlot;
+#ifdef SECUROM
+uint8 gameProcessPirateCheck = 0;
+#endif
+
// --MIAMI: File done
bool DoRWStuffStartOfFrame(int16 TopRed, int16 TopGreen, int16 TopBlue, int16 BottomRed, int16 BottomGreen, int16 BottomBlue, int16 Alpha);
@@ -846,7 +850,14 @@ void CGame::Process(void)
FrontEndMenuManager.Process();
CTheZones::Update();
- // DRM call in here
+#ifdef SECUROM
+ if (CTimer::GetTimeInMilliseconds() >= (35 * 60 * 1000) && gameProcessPirateCheck == 0){
+ // if game not pirated
+ // gameProcessPirateCheck = 1;
+ // else
+ gameProcessPirateCheck = 2;
+ }
+#endif
uint32 startTime = CTimer::GetCurrentTimeInCycles() / CTimer::GetCyclesPerMillisecond();
CStreaming::Update();
uint32 processTime = CTimer::GetCurrentTimeInCycles() / CTimer::GetCyclesPerMillisecond() - startTime;
diff --git a/src/core/Pad.cpp b/src/core/Pad.cpp
index 1e4f48f4..2548e70d 100644
--- a/src/core/Pad.cpp
+++ b/src/core/Pad.cpp
@@ -153,7 +153,7 @@ void PickUpChicksCheat()
if ( FindPlayerVehicle() && (FindPlayerVehicle()->IsCar() || FindPlayerVehicle()->IsBike()) )
{
CVehicle *vehicle = FindPlayerVehicle();
- if ( FindPlayerVehicle()->m_vehType == 5 )
+ if ( FindPlayerVehicle()->IsBike() )
{
if ( vehicle->pPassengers[0] )
vehicle->pPassengers[0]->SetObjective(OBJECTIVE_LEAVE_CAR, vehicle);
diff --git a/src/core/Pad.h b/src/core/Pad.h
index 3a4f54b3..d913c16f 100644
--- a/src/core/Pad.h
+++ b/src/core/Pad.h
@@ -277,6 +277,16 @@ public:
uint32 InputHowLongAgo(void);
void SetDrunkInputDelay(int32 delay) { DrunkDrivingBufferUsed = delay; }
+ // TODO(LCS): properly, this is just to get some estimation for script
+ int16 GetOddJobTrigger() { return GetRightShockJustDown(); }
+ int16 GuiLeft() { return GetAnaloguePadLeft() || GetDPadLeftJustDown(); }
+ int16 GuiRight() { return GetAnaloguePadRight() || GetDPadRightJustDown(); }
+ int16 GuiUp() { return GetAnaloguePadUp() || GetDPadUpJustDown(); }
+ int16 GuiDown() { return GetAnaloguePadDown() || GetDPadDownJustDown(); }
+ int16 GuiSelect() { return GetCrossJustDown(); }
+ int16 GuiBack() { return GetTriangleJustDown(); }
+ int16 GetSkipCutscene() { return GetCrossJustDown(); }
+
#ifdef XINPUT
void AffectFromXinput(uint32 pad);
#endif
diff --git a/src/core/PlayerInfo.cpp b/src/core/PlayerInfo.cpp
index f0f3e2c6..64f3b9d0 100644
--- a/src/core/PlayerInfo.cpp
+++ b/src/core/PlayerInfo.cpp
@@ -420,8 +420,10 @@ CPlayerInfo::Process(void)
CTimer::Update();
}
m_bInRemoteMode = false;
- CWorld::Players[CWorld::PlayerInFocus].m_pRemoteVehicle->bRemoveFromWorld = true;
- CWorld::Players[CWorld::PlayerInFocus].m_pRemoteVehicle = nil;
+ if (CWorld::Players[CWorld::PlayerInFocus].m_pRemoteVehicle) {
+ CWorld::Players[CWorld::PlayerInFocus].m_pRemoteVehicle->bRemoveFromWorld = true;
+ CWorld::Players[CWorld::PlayerInFocus].m_pRemoteVehicle = nil;
+ }
if (FindPlayerVehicle()) {
FindPlayerVehicle()->SetStatus(STATUS_PLAYER);
}
diff --git a/src/core/Pools.cpp b/src/core/Pools.cpp
index ee60f316..bd246b71 100644
--- a/src/core/Pools.cpp
+++ b/src/core/Pools.cpp
@@ -111,7 +111,7 @@ CPools::CheckPoolsEmpty()
void
CPools::MakeSureSlotInObjectPoolIsEmpty(int32 slot)
{
- if (ms_pObjectPool->IsFreeSlot(slot)) return;
+ if (ms_pObjectPool->GetIsFree(slot)) return;
CObject *object = ms_pObjectPool->GetSlot(slot);
if (object->ObjectCreatedBy == TEMP_OBJECT) {
diff --git a/src/core/Radar.cpp b/src/core/Radar.cpp
index d9802acc..c93876b3 100644
--- a/src/core/Radar.cpp
+++ b/src/core/Radar.cpp
@@ -481,6 +481,10 @@ void CRadar::Draw3dMarkers()
void CRadar::DrawBlips()
{
if (!TheCamera.m_WideScreenOn && CHud::m_Wants_To_Draw_Hud) {
+#ifdef SECUROM
+ extern uint8 roadBlocksPirateCheck;
+ if (roadBlocksPirateCheck == 2) return;
+#endif
RwRenderStateSet(rwRENDERSTATEZWRITEENABLE, (void*)FALSE);
RwRenderStateSet(rwRENDERSTATEZTESTENABLE, (void*)FALSE);
RwRenderStateSet(rwRENDERSTATEVERTEXALPHAENABLE, (void*)TRUE);
@@ -680,7 +684,7 @@ void CRadar::DrawRadarMask()
CVector2D(-1.0, -1.0f)
};
- RwRenderStateSet(rwRENDERSTATETEXTURERASTER, (void*)FALSE);
+ RwRenderStateSet(rwRENDERSTATETEXTURERASTER, (void*)nil);
RwRenderStateSet(rwRENDERSTATEFOGENABLE, (void*)FALSE);
RwRenderStateSet(rwRENDERSTATETEXTUREFILTER, (void*)rwFILTERLINEAR);
RwRenderStateSet(rwRENDERSTATESHADEMODE, (void*)rwSHADEMODEFLAT);
@@ -1129,6 +1133,7 @@ void CRadar::SetRadarMarkerState(int32 counter, bool flag)
}
void CRadar::ShowRadarMarker(CVector pos, uint32 color, float radius) {
+ /*
float f1 = radius * 1.4f;
float f2 = radius * 0.5f;
CVector p1, p2;
@@ -1148,6 +1153,7 @@ void CRadar::ShowRadarMarker(CVector pos, uint32 color, float radius) {
p1 = pos - TheCamera.GetRight()*f1;
p2 = pos - TheCamera.GetRight()*f2;
CTheScripts::ScriptDebugLine3D(p1.x, p1.y, p1.z, p2.x, p2.y, p2.z, color, color);
+ */
}
void CRadar::ShowRadarTrace(float x, float y, uint32 size, uint8 red, uint8 green, uint8 blue, uint8 alpha)
diff --git a/src/core/config.h b/src/core/config.h
index 58bc9ffd..9afdcc7f 100644
--- a/src/core/config.h
+++ b/src/core/config.h
@@ -198,6 +198,7 @@ enum Config {
//#define ANIM_COMPRESSION // only keep most recently used anims uncompressed
#define GTA_TRAIN
+//#define GTA_BRIDGE
#if defined GTA_PS2
# define GTA_PS2_STUFF
@@ -211,7 +212,7 @@ enum Config {
# define PS2_MATFX
# endif
# define PC_PLAYER_CONTROLS // mouse player/cam mode
-# define GTA_REPLAY
+//# define GTA_REPLAY
# define GTA_SCENE_EDIT
#elif defined GTA_XBOX
#endif
@@ -265,6 +266,7 @@ enum Config {
#define IMPROVED_VIDEOMODE // save and load videomode parameters instead of a magic number
//#define DISABLE_LOADING_SCREEN // disable the loading screen which vastly improves the loading time
#define DISABLE_VSYNC_ON_TEXTURE_CONVERSION // make texture conversion work faster by disabling vsync
+#define ANISOTROPIC_FILTERING // set all textures to max anisotropic filtering
//#define USE_TEXTURE_POOL
#ifdef LIBRW
#define EXTENDED_COLOURFILTER // more options for colour filter (replaces mblur)
diff --git a/src/core/main.cpp b/src/core/main.cpp
index 7f73c311..c6624aa5 100644
--- a/src/core/main.cpp
+++ b/src/core/main.cpp
@@ -3,7 +3,7 @@
#include "rphanim.h"
#include "rpskin.h"
#include "rtbmp.h"
-#ifndef LIBRW
+#ifdef ANISOTROPIC_FILTERING
#include "rpanisot.h"
#endif
@@ -101,7 +101,7 @@ RwRGBA gColourTop;
bool gameAlreadyInitialised;
float NumberOfChunksLoaded;
-#define TOTALNUMCHUNKS 95.0f
+#define TOTALNUMCHUNKS 52.0f
bool g_SlowMode = false;
char version_name[64];
@@ -406,7 +406,7 @@ PluginAttach(void)
return FALSE;
}
-#ifndef LIBRW
+#ifdef ANISOTROPIC_FILTERING
RpAnisotPluginAttach();
#endif
#ifdef EXTENDED_PIPELINES
@@ -572,11 +572,11 @@ GetRandomSplashScreen(void)
static char splashName[128];
static int splashIndex[12] = {
1, 2,
- 3, 4,
- 5, 11,
- 6, 8,
- 9, 10,
- 7, 12
+ 3, 0,
+ 1, 2,
+ 3, 0,
+ 1, 2,
+ 3, 0
};
index = splashIndex[2*index2 + CGeneral::GetRandomNumberInRange(0, 2)];
@@ -590,11 +590,12 @@ GetRandomSplashScreen(void)
Const char*
GetLevelSplashScreen(int level)
{
- static Const char *splashScreens[4] = {
+ static Const char *splashScreens[5] = {
nil,
"splash1",
"splash2",
"splash3",
+ "loadsc0",
};
return splashScreens[level];
@@ -606,7 +607,7 @@ ResetLoadingScreenBar()
NumberOfChunksLoaded = 0.0f;
}
-//--MIAMI: done
+//--LCS: not the real thing
void
LoadingScreen(const char *str1, const char *str2, const char *splashscreen)
{
@@ -618,7 +619,7 @@ LoadingScreen(const char *str1, const char *str2, const char *splashscreen)
#endif
#ifndef RANDOMSPLASH
- splashscreen = "LOADSC0";
+ splashscreen = "SCEELEE";
#endif
splash = LoadSplash(splashscreen);
@@ -640,24 +641,27 @@ LoadingScreen(const char *str1, const char *str2, const char *splashscreen)
NumberOfChunksLoaded += 1;
#ifndef RANDOMSPLASH
+ // this looks nice
float hpos = SCREEN_SCALE_X(40);
float length = SCREEN_WIDTH - SCREEN_SCALE_X(80);
- float top = SCREEN_HEIGHT - SCREEN_SCALE_Y(14);
- float bottom = top + SCREEN_SCALE_Y(5);
+ float top = SCREEN_HEIGHT - SCREEN_SCALE_Y(30);
+ float bottom = top + SCREEN_SCALE_Y(8);
#else
- float hpos = SCREEN_STRETCH_X(40);
- float length = SCREEN_STRETCH_X(440);
- // this is rather weird
- float top = SCREEN_STRETCH_Y(407.4f - 7.0f/3.0f);
- float bottom = SCREEN_STRETCH_Y(407.4f + 7.0f/3.0f);
+ // should correspond to PS2 position
+ float hpos = SCREEN_STRETCH_X(44);
+ float length = SCREEN_STRETCH_X(176);
+ float top = SCREEN_STRETCH_Y(420);
+ float bottom = top + SCREEN_STRETCH_Y(8);
#endif
- CSprite2d::DrawRect(CRect(hpos-1.0f, top-1.0f, hpos+length+1.0f, bottom+1.0f), CRGBA(40, 53, 68, 255));
+ CSprite2d::DrawRect(CRect(hpos+4.0f, top+6.0f, hpos+length+4.0f, bottom+6.0f), CRGBA(0, 0, 0, 200));
+
+ CSprite2d::DrawRect(CRect(hpos, top, hpos+length, bottom), CRGBA(0, 0, 0, 255));
- CSprite2d::DrawRect(CRect(hpos, top, hpos+length, bottom), CRGBA(155, 50, 125, 255));
+ CSprite2d::DrawRect(CRect(hpos+1.0f, top+1.0f, hpos+length-1.0f, bottom-1.0f), CRGBA(99, 99, 99, 255));
length *= NumberOfChunksLoaded/TOTALNUMCHUNKS;
- CSprite2d::DrawRect(CRect(hpos, top, hpos+length, bottom), CRGBA(255, 150, 225, 255));
+ CSprite2d::DrawRect(CRect(hpos+1.0f, top+1.0f, hpos+length-1.0f, bottom-1.0f), CRGBA(126, 15, 0, 255));
// this is done by the game but is unused
CFont::SetBackgroundOff();
@@ -672,7 +676,7 @@ LoadingScreen(const char *str1, const char *str2, const char *splashscreen)
// my attempt
static wchar tmpstr[80];
float yscale = SCREEN_SCALE_Y(0.9f);
- top -= 45*yscale;
+ top = bottom+5*yscale;
CFont::SetScale(SCREEN_SCALE_X(0.75f), yscale);
CFont::SetPropOn();
CFont::SetRightJustifyOff();
@@ -693,13 +697,13 @@ LoadingScreen(const char *str1, const char *str2, const char *splashscreen)
}
}
-//--MIAMI: done
+//--LCS: slightly fixed
void
LoadingIslandScreen(const char *levelName)
{
CSprite2d *splash;
- splash = LoadSplash(nil);
+ splash = LoadSplash(GetLevelSplashScreen(CGame::currLevel));
if(!DoRWStuffStartOfFrame(0, 0, 0, 0, 0, 0, 255))
return;
@@ -1275,7 +1279,7 @@ RenderScene(void)
void
RenderDebugShit(void)
{
- CTheScripts::RenderTheScriptDebugLines();
+ //CTheScripts::RenderTheScriptDebugLines();
#ifndef FINAL
if(gbShowCollisionLines)
CRenderer::RenderCollisionLines();
diff --git a/src/core/re3.cpp b/src/core/re3.cpp
index efb6ec3b..cc3e93cb 100644
--- a/src/core/re3.cpp
+++ b/src/core/re3.cpp
@@ -87,19 +87,21 @@ CustomFrontendOptionsPopulate(void)
// These work only if we have neo folder, so they're dynamically added
#ifdef EXTENDED_PIPELINES
- const char *vehPipelineNames[] = { "FED_MFX", "FED_NEO" };
+ const char *pipelineNames[] = { "FED_PSP", "FED_PS2","FED_MOB" };
const char *off_on[] = { "FEM_OFF", "FEM_ON" };
int fd = CFileMgr::OpenFile("neo/neo.txd","r");
if (fd) {
#ifdef GRAPHICS_MENU_OPTIONS
FrontendOptionSetCursor(MENUPAGE_GRAPHICS_SETTINGS, -3, false);
- FrontendOptionAddSelect("FED_VPL", 0, 0, MENUALIGN_LEFT, vehPipelineNames, ARRAY_SIZE(vehPipelineNames), (int8*)&CustomPipes::VehiclePipeSwitch, false, nil, "VehiclePipeline");
+ FrontendOptionAddSelect("FED_VPL", 0, 0, MENUALIGN_LEFT, pipelineNames, ARRAY_SIZE(pipelineNames), (int8*)&CustomPipes::VehiclePipeSwitch, false, nil, "VehiclePipeline");
+ FrontendOptionAddSelect("FED_WPL", 0, 0, MENUALIGN_LEFT, pipelineNames, ARRAY_SIZE(pipelineNames), (int8*)&CustomPipes::WorldPipeSwitch, false, nil, "WorldPipeline");
FrontendOptionAddSelect("FED_PRM", 0, 0, MENUALIGN_LEFT, off_on, 2, (int8*)&CustomPipes::RimlightEnable, false, nil, "NeoRimLight");
FrontendOptionAddSelect("FED_WLM", 0, 0, MENUALIGN_LEFT, off_on, 2, (int8*)&CustomPipes::LightmapEnable, false, nil, "NeoLightMaps");
FrontendOptionAddSelect("FED_RGL", 0, 0, MENUALIGN_LEFT, off_on, 2, (int8*)&CustomPipes::GlossEnable, false, nil, "NeoRoadGloss");
#else
FrontendOptionSetCursor(MENUPAGE_DISPLAY_SETTINGS, -3, false);
- FrontendOptionAddSelect("FED_VPL", 0, 0, MENUALIGN_LEFT, vehPipelineNames, ARRAY_SIZE(vehPipelineNames), (int8*)&CustomPipes::VehiclePipeSwitch, false, nil, "VehiclePipeline");
+ FrontendOptionAddSelect("FED_VPL", 0, 0, MENUALIGN_LEFT, pipelineNames, ARRAY_SIZE(pipelineNames), (int8*)&CustomPipes::VehiclePipeSwitch, false, nil, "VehiclePipeline");
+ FrontendOptionAddSelect("FED_WPL", 0, 0, MENUALIGN_LEFT, pipelineNames, ARRAY_SIZE(pipelineNames), (int8*)&CustomPipes::WorldPipeSwitch, false, nil, "WorldPipeline");
FrontendOptionAddSelect("FED_PRM", 0, 0, MENUALIGN_LEFT, off_on, 2, (int8*)&CustomPipes::RimlightEnable, false, nil, "NeoRimLight");
FrontendOptionAddSelect("FED_WLM", 0, 0, MENUALIGN_LEFT, off_on, 2, (int8*)&CustomPipes::LightmapEnable, false, nil, "NeoLightMaps");
FrontendOptionAddSelect("FED_RGL", 0, 0, MENUALIGN_LEFT, off_on, 2, (int8*)&CustomPipes::GlossEnable, false, nil, "NeoRoadGloss");
@@ -649,8 +651,8 @@ extern bool gbRenderWorld2;
#endif
#ifdef EXTENDED_COLOURFILTER
- static const char *filternames[] = { "None", "PS2" };
- e = DebugMenuAddVar("Render", "Colourfilter", &CPostFX::EffectSwitch, nil, 1, CPostFX::POSTFX_OFF, CPostFX::POSTFX_NORMAL, filternames);
+ static const char *filternames[] = { "None", "PSP", "PS2" };
+ e = DebugMenuAddVar("Render", "Colourfilter", &CPostFX::EffectSwitch, nil, 1, CPostFX::POSTFX_OFF, CPostFX::POSTFX_PS2, filternames);
DebugMenuEntrySetWrap(e, true);
DebugMenuAddVar("Render", "Intensity", &CPostFX::Intensity, nil, 0.05f, 0, 10.0f);
DebugMenuAddVarBool8("Render", "Blur", &CPostFX::BlurOn, nil);
@@ -661,13 +663,13 @@ extern bool gbRenderWorld2;
DebugMenuAddVarBool8("Render", "Occlusion debug", &bDispayOccDebugStuff, nil);
#endif
#ifdef EXTENDED_PIPELINES
- static const char *worldpipenames[] = { "PS2", "Mobile" };
+ static const char *worldpipenames[] = { "PSP", "PS2", "Mobile" };
e = DebugMenuAddVar("Render", "World Rendering", &CustomPipes::WorldPipeSwitch, nil,
- 1, CustomPipes::WORLDPIPE_PS2, CustomPipes::WORLDPIPE_MOBILE, worldpipenames);
+ 1, CustomPipes::WORLDPIPE_PSP, CustomPipes::WORLDPIPE_MOBILE, worldpipenames);
DebugMenuEntrySetWrap(e, true);
- static const char *vehpipenames[] = { "PS2", "Mobile", "Neo" };
+ static const char *vehpipenames[] = { "PSP", "PS2", "Mobile" };
e = DebugMenuAddVar("Render", "Vehicle Pipeline", &CustomPipes::VehiclePipeSwitch, nil,
- 1, CustomPipes::VEHICLEPIPE_PS2, CustomPipes::VEHICLEPIPE_MOBILE, vehpipenames);
+ 1, CustomPipes::VEHICLEPIPE_PSP, CustomPipes::VEHICLEPIPE_MOBILE, vehpipenames);
DebugMenuEntrySetWrap(e, true);
DebugMenuAddVarBool8("Render", "Glass Cars cheat", &CustomPipes::gGlassCarsCheat, nil);
extern bool gbRenderDebugEnvMap;
@@ -739,24 +741,30 @@ extern bool gbRenderDebugEnvMap;
#ifdef MISSION_SWITCHER
DebugMenuEntry *missionEntry;
static const char* missions[] = {
- "Initial", "Intro", "An Old Friend", "The Party", "Back Alley Brawl", "Jury Fury", "Riot",
- "Treacherous Swine", "Mall Shootout", "Guardian Angels", "Sir, Yes Sir!", "All Hands On Deck!",
- "The Chase", "Phnom Penh '86", "The Fastest Boat", "Supply & Demand", "Rub Out", "Death Row",
- "Four Iron", "Demolition Man", "Two Bit Hit", "No Escape?", "The Shootist", "The Driver",
- "The Job", "Gun Runner", "Boomshine Saigon", "Recruitment Drive", "Dildo Dodo", "Martha's Mug Shot",
- "G-spotlight", "Shakedown", "Bar Brawl", "Cop Land", "Spilling the Beans", "Hit the Courier",
- "Printworks Buy", "Sunshine Autos", "Interglobal Films Buy", "Cherry Popper Icecreams Buy",
- "Kaufman Cabs Buy", "Malibu Club Buy", "The Boatyard Buy", "Pole Position Club Buy", "El Swanko Casa Buy",
- "Links View Apartment Buy", "Hyman Condo Buy", "Ocean Heighs Aprt. Buy", "1102 Washington Street Buy",
- "Vice Point Buy", "Skumole Shack Buy", "Cap the Collector", "Keep your Friends Close...",
- "Alloy Wheels of Steel", "Messing with the Man", "Hog Tied", "Stunt Boat Challenge", "Cannon Fodder",
- "Naval Engagement", "Trojan Voodoo", "Juju Scramble", "Bombs Away!", "Dirty Lickin's", "Love Juice",
- "Psycho Killer", "Publicity Tour", "Weapon Range", "Road Kill", "Waste the Wife", "Autocide",
- "Check Out at the Check In", "Loose Ends", "V.I.P.", "Friendly Rivalry", "Cabmaggedon", "TAXI DRIVER",
- "PARAMEDIC", "FIREFIGHTER", "VIGILANTE", "HOTRING", "BLOODRING", "DIRTRING", "Sunshine Autos Races",
- "Distribution", "Downtown Chopper Checkpoint", "Ocean Beach Chopper Checkpoint", "Vice Point Chopper Checkpoint",
- "Little Haiti Chopper Checkpoint", "Trial by Dirt", "Test Track", "PCJ Playground", "Cone Crazy",
- "PIZZA BOY", "RC Raider Pickup", "RC Bandit Race", "RC Baron Race", "Checkpoint Charlie"
+ "initial: objects", "initial: hidden packages", "initial: car generators", "initial: pickups", "initial: unique stunt jumps",
+ "initial: player", "initial: general info", "initial: lods", "initial: weapons", "Home Sweet Home", "Taxi-Driver Sub-Mission",
+ "Paramedic Sub-Mission", "Vigilante Sub-Mission", "Karmageddon", "Firefighter Sub-Mission", "Trash Dash", "RC Triad Take-Down",
+ "Thrashin' RC", "Ragin' RC", "Chasin' RC", "GO GO Faggio", "Noodleboy", "Pizzaboy", "Wong Side Of The Tracks", "Bumps and Grinds: Course 1",
+ "Bumps and Grinds: Course 2", "Bumps and Grinds: Course 3", "Bumps and Grinds: Course 4", "Bumps and Grinds: Course 5", "Bumps and Grinds: Course 6",
+ "Bumps and Grinds: Course 7", "Bumps and Grinds: Course 8", "Bumps and Grinds: Course 9", "Bumps and Grinds: Course 10", "Car Salesman", "Bike Salesman",
+ "RACE: Low-Rider Rumble", "RACE: Deimos Dash", "RACE: Wi-Cheetah Run", "RACE: Red Light Racing", "RACE: Torrington TT", "RACE: Gangsta GP",
+ "Scooter Shooter", "AWOL Angel", "9mm Mayhem", "Scrapyard Challenge", "See the Sight Before your Flight", "SlashTV", "Slacker (Vincenzo)",
+ "Dealing Revenge (Vincenzo)", "Snuff (Vincenzo)", "Smash and Grab (Vincenzo)", "Hot Wheels (Vincenzo)", "The Portland Chainsaw Masquerade (Vincenzo)",
+ "The Offer (Salvatore)", "Ho Selecta! (Salvatore)", "Frighteners (Salvatore)", "Rollercoaster Ride (Salvatore)", "Contra-Banned (Salvatore)",
+ "Sindacco Sabotage (Salvatore)", "The Trouble with Triads (Salvatore)", "Driving Mr Leone (Salvatore)", "conversation (JD)", "Bone Voyeur! (JD)",
+ "Don in 60 Seconds (JD)", "A Volatile Situation (JD)", "Blow up 'Dolls' (JD)", "Salvatore's Salvation (JD)", "The Guns of Leone (JD)",
+ "Calm before the Storm (JD)", "The Made Man (JD)", "Snappy Dresser (Ma Cipriani)", "Big Rumble in Little China (Ma Cipriani)", "Grease Sucho (Ma Cipriani)",
+ "Dead Meat (Ma Cipriani)", "No Son of Mine (Ma Cipriani)", "Shop 'til you Strop (Maria)", "Taken for a Ride (Maria)", "Booby Prize (Maria)",
+ "Biker Heat (Maria)", "Overdose of Trouble (Maria)", "Making Toni (Salvatore)", "A Walk In The Park (Salvatore)", "Caught In The Act (Salvatore)",
+ "Search And Rescue (Salvatore)", "Taking The Peace (Salvatore)", "Shoot The Messenger (Salvatore)", "Sayonara Sindaccos (Leon McAffrey)",
+ "The Whole 9 Yardies (Leon McAffrey)", "Crazy '69' (Leon McAffrey)", "Night Of The Livid Dreads (Leon McAffrey)", "Munitions Dump (Leon McAffrey)",
+ "The Morgue Party Candidate (Donald Love)", "Steering The Vote (Donald Love)", "Cam-Pain (Donald Love)", "Friggin' The Riggin' (Donald Love)",
+ "Love & Bullets (Donald Love)", "Counterfeit Count (Donald Love)", "Love On The Rocks (Donald Love)", "L.C. Confidential (Church Confessional)",
+ "The Passion Of The Heist (Church Confessional)", "Karmageddon (Church Confessional)", "False Idols (Church Confessional)", "Rough Justice (Salvatore)",
+ "Dead Reckoning (Salvatore)", "Shogun Showdown (Salvatore)", "The Shoreside Redemption (Salvatore)", "The Sicilian Gambit (Salvatore)",
+ "Panlantic Land Grab (Donald Love)", "Stop the Press (Donald Love)", "Morgue Party Resurrection (Donald Love)", "No Money, Mo' Problems (Donald Love)",
+ "Bringing the House Down (Donald Love)", "Love on the Run (Donald Love)", "More Deadly than the Male (Toshiko Kasen)", "Cash Clash (Toshiko Kasen)",
+ "A Date with Death (Toshiko Kasen)", "Cash in Kazuki's Chips (Toshiko Kasen)"
};
missionEntry = DebugMenuAddVar("Debug", "Select mission", &nextMissionToSwitch, nil, 1, 0, 96, missions);
diff --git a/src/core/templates.h b/src/core/templates.h
index 19881219..7bc85ee6 100644
--- a/src/core/templates.h
+++ b/src/core/templates.h
@@ -29,38 +29,58 @@ public:
}
};
+#define POOLFLAG_ID 0x7f
+#define POOLFLAG_ISFREE 0x80
+
template<typename T, typename U = T>
class CPool
{
U *m_entries;
- union Flags {
- struct {
- uint8 id : 7;
- uint8 free : 1;
- };
- uint8 u;
- } *m_flags;
+ uint8 *m_flags;
int32 m_size;
int32 m_allocPtr;
public:
CPool(int32 size, const char *name){
m_entries = (U*)new uint8[sizeof(U)*size];
- m_flags = (Flags*)new uint8[sizeof(Flags)*size];
+ m_flags = new uint8[size];
m_size = size;
m_allocPtr = -1;
for(int i = 0; i < size; i++){
- m_flags[i].id = 0;
- m_flags[i].free = 1;
+ SetId(i, 0);
+ SetIsFree(i, true);
}
}
+
+ int GetId(int i) const
+ {
+ return m_flags[i] & POOLFLAG_ID;
+ }
+
+ bool GetIsFree(int i) const
+ {
+ return !!(m_flags[i] & POOLFLAG_ISFREE);
+ }
+
+ void SetId(int i, int id)
+ {
+ m_flags[i] = (m_flags[i] & POOLFLAG_ISFREE) | (id & POOLFLAG_ID);
+ }
+
+ void SetIsFree(int i, bool isFree)
+ {
+ if (isFree)
+ m_flags[i] |= POOLFLAG_ISFREE;
+ else
+ m_flags[i] &= ~POOLFLAG_ISFREE;
+ }
~CPool() {
Flush();
}
void Flush() {
if (m_size > 0) {
delete[] (uint8*)m_entries;
- delete[] (uint8*)m_flags;
+ delete[] m_flags;
m_entries = nil;
m_flags = nil;
m_size = 0;
@@ -86,9 +106,9 @@ public:
m_allocPtr = 0;
}
#endif
- while(!m_flags[m_allocPtr].free);
- m_flags[m_allocPtr].free = 0;
- m_flags[m_allocPtr].id++;
+ while(!GetIsFree(m_allocPtr));
+ SetIsFree(m_allocPtr, false);
+ SetId(m_allocPtr, GetId(m_allocPtr)+1);
return (T*)&m_entries[m_allocPtr];
}
T *New(int32 handle){
@@ -98,37 +118,37 @@ public:
}
void SetNotFreeAt(int32 handle){
int idx = handle>>8;
- m_flags[idx].free = 0;
- m_flags[idx].id = handle & 0x7F;
+ SetIsFree(idx, false);
+ SetId(idx, handle & POOLFLAG_ID);
for(m_allocPtr = 0; m_allocPtr < m_size; m_allocPtr++)
- if(m_flags[m_allocPtr].free)
+ if(GetIsFree(m_allocPtr))
return;
}
void Delete(T *entry){
int i = GetJustIndex(entry);
- m_flags[i].free = 1;
+ SetIsFree(i, true);
if(i < m_allocPtr)
m_allocPtr = i;
}
T *GetSlot(int i){
- return m_flags[i].free ? nil : (T*)&m_entries[i];
+ return GetIsFree(i) ? nil : (T*)&m_entries[i];
}
T *GetAt(int handle){
#ifdef FIX_BUGS
if (handle == -1)
return nil;
#endif
- return m_flags[handle>>8].u == (handle & 0xFF) ?
+ return m_flags[handle>>8] == (handle & 0xFF) ?
(T*)&m_entries[handle >> 8] : nil;
}
int32 GetIndex(T* entry) {
int i = GetJustIndex_NoFreeAssert(entry);
- return m_flags[i].u + (i << 8);
+ return m_flags[i] + (i<<8);
}
int32 GetJustIndex(T* entry) {
int index = GetJustIndex_NoFreeAssert(entry);
assert((U*)entry == (U*)&m_entries[index]); // cast is unsafe - check required
- assert(!IsFreeSlot(index));
+ assert(!GetIsFree(index));
return index;
}
int32 GetJustIndex_NoFreeAssert(T* entry) {
@@ -140,13 +160,12 @@ public:
int i;
int n = 0;
for(i = 0; i < m_size; i++)
- if(!m_flags[i].free)
+ if(!GetIsFree(i))
n++;
return n;
}
- bool IsFreeSlot(int i) { return !!m_flags[i].free; }
void ClearStorage(uint8 *&flags, U *&entries){
- delete[] (uint8*)flags;
+ delete[] flags;
delete[] (uint8*)entries;
flags = nil;
entries = nil;
@@ -155,7 +174,7 @@ public:
void CopyBack(uint8 *&flags, U *&entries){
memcpy(m_flags, flags, sizeof(uint8)*m_size);
memcpy(m_entries, entries, sizeof(U)*m_size);
- debug("Size copied:%d (%d)\n", sizeof(U)*m_size, sizeof(Flags)*m_size);
+ debug("Size copied:%d (%d)\n", sizeof(U)*m_size, m_size);
m_allocPtr = 0;
ClearStorage(flags, entries);
debug("CopyBack:%d (/%d)\n", GetNoOfUsedSpaces(), m_size); /* Assumed inlining */
diff --git a/src/entities/Entity.cpp b/src/entities/Entity.cpp
index 921da7df..f7175acd 100644
--- a/src/entities/Entity.cpp
+++ b/src/entities/Entity.cpp
@@ -448,7 +448,11 @@ CEntity::GetIsOnScreen(void)
bool
CEntity::GetIsOnScreenComplex(void)
{
- RwV3d boundBox[8];
+#ifdef GTA_PS2
+ CVuVector boundBox[8];
+#else
+ CVector boundBox[8];
+#endif
if(TheCamera.IsPointVisible(GetBoundCentre(), &TheCamera.GetCameraMatrix()))
return true;
diff --git a/src/extras/custompipes.h b/src/extras/custompipes.h
index e83201ff..faf99efc 100644
--- a/src/extras/custompipes.h
+++ b/src/extras/custompipes.h
@@ -1,7 +1,7 @@
#pragma once
-#ifdef EXTENDED_PIPELINES
#ifdef LIBRW
+#ifdef EXTENDED_PIPELINES
namespace CustomPipes {
@@ -86,6 +86,7 @@ extern int16 QuadIndices[6];
void EnvMapRender(void);
enum {
+ VEHICLEPIPE_PSP,
VEHICLEPIPE_PS2,
VEHICLEPIPE_MOBILE,
@@ -106,6 +107,7 @@ void AttachVehiclePipe(rw::Atomic *atomic);
void AttachVehiclePipe(rw::Clump *clump);
enum {
+ WORLDPIPE_PSP,
WORLDPIPE_PS2,
WORLDPIPE_MOBILE
};
diff --git a/src/extras/custompipes_d3d9.cpp b/src/extras/custompipes_d3d9.cpp
index 9a02f874..551d1a74 100644
--- a/src/extras/custompipes_d3d9.cpp
+++ b/src/extras/custompipes_d3d9.cpp
@@ -45,12 +45,11 @@ enum {
VSLOC_ambient,
VSLOC_viewMat, // only vehicle
- PSLOC_colorscale = 1,
-
// Leeds vehicle PS2
VSLOC_texMat = rw::d3d::VSLOC_afterLights,
- PSLOC_shininess = 1,
+ PSLOC_colorscale = 1,
+ PSLOC_shininess,
PSLOC_skyTop,
PSLOC_skyBot
};
@@ -124,6 +123,9 @@ leedsVehicleRenderCB(rw::Atomic *atomic, rw::d3d9::InstanceDataHeader *header)
SetRenderState(SRCBLEND, BLENDONE);
+ float colorscale[4];
+ colorscale[3] = 1.0f;
+
InstanceData *inst = header->inst;
for(rw::uint32 i = 0; i < header->numMeshes; i++){
Material *m = inst->material;
@@ -140,6 +142,13 @@ leedsVehicleRenderCB(rw::Atomic *atomic, rw::d3d9::InstanceDataHeader *header)
setMaterial(m->color, m->surfaceProps);
+ float cs = 1.0f;
+ // how does the PS2 handle this actually? probably scaled material color?
+ if(VehiclePipeSwitch == VEHICLEPIPE_PSP && m->texture)
+ cs = 2.0f;
+ colorscale[0] = colorscale[1] = colorscale[2] = cs;
+ d3ddevice->SetPixelShaderConstantF(PSLOC_colorscale, colorscale, 1);
+
if(m->texture)
d3d::setTexture(0, m->texture);
else
@@ -155,6 +164,24 @@ leedsVehicleRenderCB(rw::Atomic *atomic, rw::d3d9::InstanceDataHeader *header)
}
void
+uploadWorldLights(void)
+{
+ using namespace rw;
+ using namespace rw::d3d;
+ using namespace rw::d3d9;
+
+ RGBAf amb, emiss;
+ amb.red = CTimeCycle::GetAmbientRed();
+ amb.green = CTimeCycle::GetAmbientGreen();
+ amb.blue = CTimeCycle::GetAmbientBlue();
+ amb.alpha = 1.0f;
+ emiss = pAmbient->color;
+
+ d3ddevice->SetVertexShaderConstantF(VSLOC_ambient, (float*)&amb, 1);
+ d3ddevice->SetVertexShaderConstantF(VSLOC_emissive, (float*)&emiss, 1);
+}
+
+void
leedsVehicleRenderCB_mobile(rw::Atomic *atomic, rw::d3d9::InstanceDataHeader *header)
{
using namespace rw;
@@ -172,15 +199,7 @@ leedsVehicleRenderCB_mobile(rw::Atomic *atomic, rw::d3d9::InstanceDataHeader *he
setVertexShader(leedsVehicle_mobile_VS);
setPixelShader(leedsVehicle_mobile_PS);
- RGBAf amb, emiss;
- amb.red = CTimeCycle::GetAmbientRed();
- amb.green = CTimeCycle::GetAmbientGreen();
- amb.blue = CTimeCycle::GetAmbientBlue();
- amb.alpha = 1.0f;
- emiss = pAmbient->color;
-
- d3ddevice->SetVertexShaderConstantF(VSLOC_ambient, (float*)&amb, 1);
- d3ddevice->SetVertexShaderConstantF(VSLOC_emissive, (float*)&emiss, 1);
+ uploadWorldLights();
RGBAf skyTop, skyBot;
skyTop.red = CTimeCycle::GetSkyTopRed()/255.0f;
@@ -265,7 +284,7 @@ vehicleRenderCB(rw::Atomic *atomic, rw::d3d9::InstanceDataHeader *header)
using namespace rw::d3d9;
// TODO: make this less of a kludge
- if(VehiclePipeSwitch == VEHICLEPIPE_PS2){
+ if(VehiclePipeSwitch == VEHICLEPIPE_PSP || VehiclePipeSwitch == VEHICLEPIPE_PS2){
leedsVehicleRenderCB(atomic, header);
// matFXGlobals.pipelines[rw::platform]->render(atomic);
return;
@@ -337,31 +356,31 @@ CreateVehiclePipe(void)
// fp = ReadTweakValueTable(fp, SpecColor);
// }
-#include "shaders/neoVehicle_VS.inc"
+#include "shaders/obj/neoVehicle_VS.inc"
neoVehicle_VS = rw::d3d::createVertexShader(neoVehicle_VS_cso);
assert(neoVehicle_VS);
-#include "shaders/neoVehicle_PS.inc"
+#include "shaders/obj/neoVehicle_PS.inc"
neoVehicle_PS = rw::d3d::createPixelShader(neoVehicle_PS_cso);
assert(neoVehicle_PS);
-#include "shaders/leedsVehicle_VS.inc"
- leedsVehicle_VS = rw::d3d::createVertexShader(leedsVehicle_VS_cso);
+#include "shaders/obj/leedsDefault_ENV_VS.inc"
+ leedsVehicle_VS = rw::d3d::createVertexShader(leedsDefault_ENV_VS_cso);
assert(leedsVehicle_VS);
-#include "shaders/leedsVehicle_mobile_VS.inc"
+#include "shaders/obj/leedsVehicle_mobile_VS.inc"
leedsVehicle_mobile_VS = rw::d3d::createVertexShader(leedsVehicle_mobile_VS_cso);
assert(leedsVehicle_mobile_VS);
-#include "shaders/leedsVehicle_blend_PS.inc"
- leedsVehicle_blend_PS = rw::d3d::createPixelShader(leedsVehicle_blend_PS_cso);
+#include "shaders/obj/leedsDefault_BLEND_PS.inc"
+ leedsVehicle_blend_PS = rw::d3d::createPixelShader(leedsDefault_BLEND_PS_cso);
assert(leedsVehicle_blend_PS);
-#include "shaders/leedsVehicle_add_PS.inc"
- leedsVehicle_add_PS = rw::d3d::createPixelShader(leedsVehicle_add_PS_cso);
+#include "shaders/obj/leedsDefault_ADD_PS.inc"
+ leedsVehicle_add_PS = rw::d3d::createPixelShader(leedsDefault_ADD_PS_cso);
assert(leedsVehicle_add_PS);
-#include "shaders/leedsVehicle_mobile_PS.inc"
+#include "shaders/obj/leedsVehicle_mobile_PS.inc"
leedsVehicle_mobile_PS = rw::d3d::createPixelShader(leedsVehicle_mobile_PS_cso);
assert(leedsVehicle_mobile_PS);
@@ -424,15 +443,7 @@ worldRenderCB(rw::Atomic *atomic, rw::d3d9::InstanceDataHeader *header)
uploadMatrices(atomic->getFrame()->getLTM());
- RGBAf amb, emiss;
- amb.red = CTimeCycle::GetAmbientRed();
- amb.green = CTimeCycle::GetAmbientGreen();
- amb.blue = CTimeCycle::GetAmbientBlue();
- amb.alpha = 1.0f;
- emiss = pAmbient->color;
-
- d3ddevice->SetVertexShaderConstantF(VSLOC_ambient, (float*)&amb, 1);
- d3ddevice->SetVertexShaderConstantF(VSLOC_emissive, (float*)&emiss, 1);
+ uploadWorldLights();
float colorscale[4];
colorscale[3] = 1.0f;
@@ -442,7 +453,7 @@ worldRenderCB(rw::Atomic *atomic, rw::d3d9::InstanceDataHeader *header)
Material *m = inst->material;
float cs = 1.0f;
- if(WorldPipeSwitch == WORLDPIPE_PS2 && m->texture)
+ if(WorldPipeSwitch != WORLDPIPE_MOBILE && m->texture)
cs = 255/128.0f;
colorscale[0] = colorscale[1] = colorscale[2] = cs;
d3ddevice->SetPixelShaderConstantF(PSLOC_colorscale, colorscale, 1);
@@ -469,13 +480,13 @@ CreateWorldPipe(void)
// else
// ReadTweakValueTable((char*)work_buff, WorldLightmapBlend);
-#include "shaders/leedsBuilding_VS.inc"
+#include "shaders/obj/leedsBuilding_VS.inc"
leedsBuilding_VS = rw::d3d::createVertexShader(leedsBuilding_VS_cso);
assert(leedsBuilding_VS);
-#include "shaders/leedsBuilding_mobile_VS.inc"
+#include "shaders/obj/leedsBuilding_mobile_VS.inc"
leedsBuilding_mobile_VS = rw::d3d::createVertexShader(leedsBuilding_mobile_VS_cso);
assert(leedsBuilding_mobile_VS);
-#include "shaders/scale_PS.inc"
+#include "shaders/obj/scale_PS.inc"
scale_PS = rw::d3d::createPixelShader(scale_PS_cso);
assert(scale_PS);
@@ -559,11 +570,11 @@ glossRenderCB(rw::Atomic *atomic, rw::d3d9::InstanceDataHeader *header)
void
CreateGlossPipe(void)
{
-#include "shaders/neoGloss_VS.inc"
+#include "shaders/obj/neoGloss_VS.inc"
neoGloss_VS = rw::d3d::createVertexShader(neoGloss_VS_cso);
assert(neoGloss_VS);
-#include "shaders/neoGloss_PS.inc"
+#include "shaders/obj/neoGloss_PS.inc"
neoGloss_PS = rw::d3d::createPixelShader(neoGloss_PS_cso);
assert(neoGloss_PS);
@@ -725,11 +736,11 @@ CreateRimLightPipes(void)
}
-#include "shaders/neoRim_VS.inc"
+#include "shaders/obj/neoRim_VS.inc"
neoRim_VS = rw::d3d::createVertexShader(neoRim_VS_cso);
assert(neoRim_VS);
-#include "shaders/neoRimSkin_VS.inc"
+#include "shaders/obj/neoRimSkin_VS.inc"
neoRimSkin_VS = rw::d3d::createVertexShader(neoRimSkin_VS_cso);
assert(neoRimSkin_VS);
@@ -850,15 +861,7 @@ AtomicFirstPass(RpAtomic *atomic, int pass)
setPixelShader(CustomPipes::scale_PS);
d3ddevice->SetVertexShaderConstantF(VSLOC_combined, (float*)&building->combinedMat, 4);
- RGBAf amb, emiss;
- amb.red = CTimeCycle::GetAmbientRed();
- amb.green = CTimeCycle::GetAmbientGreen();
- amb.blue = CTimeCycle::GetAmbientBlue();
- amb.alpha = 1.0f;
- emiss = pAmbient->color;
-
- d3ddevice->SetVertexShaderConstantF(CustomPipes::VSLOC_ambient, (float*)&amb, 1);
- d3ddevice->SetVertexShaderConstantF(CustomPipes::VSLOC_emissive, (float*)&emiss, 1);
+ CustomPipes::uploadWorldLights();
colorscale[3] = 1.0f;
@@ -866,14 +869,14 @@ AtomicFirstPass(RpAtomic *atomic, int pass)
}
float cs = 1.0f;
- if(CustomPipes::WorldPipeSwitch == CustomPipes::WORLDPIPE_PS2 && m->texture)
+ if(CustomPipes::WorldPipeSwitch != CustomPipes::WORLDPIPE_MOBILE && m->texture)
cs = 255/128.0f;
colorscale[0] = colorscale[1] = colorscale[2] = cs;
d3ddevice->SetPixelShaderConstantF(CustomPipes::PSLOC_colorscale, colorscale, 1);
d3d::setTexture(0, m->texture);
- setMaterial(m->color, m->surfaceProps, 0.5f);
+ setMaterial(m->color, m->surfaceProps, CustomPipes::WorldPipeSwitch == CustomPipes::WORLDPIPE_PS2 ? 0.5f : 1.0f);
drawInst(building->instHeader, inst);
}
@@ -913,15 +916,7 @@ RenderBlendPass(int pass)
setVertexShader(CustomPipes::leedsBuilding_VS);
setPixelShader(CustomPipes::scale_PS);
- RGBAf amb, emiss;
- amb.red = CTimeCycle::GetAmbientRed();
- amb.green = CTimeCycle::GetAmbientGreen();
- amb.blue = CTimeCycle::GetAmbientBlue();
- amb.alpha = 1.0f;
- emiss = pAmbient->color;
-
- d3ddevice->SetVertexShaderConstantF(CustomPipes::VSLOC_ambient, (float*)&amb, 1);
- d3ddevice->SetVertexShaderConstantF(CustomPipes::VSLOC_emissive, (float*)&emiss, 1);
+ CustomPipes::uploadWorldLights();
float colorscale[4];
colorscale[3] = 1.0f;
@@ -944,7 +939,7 @@ RenderBlendPass(int pass)
continue; // already done this one
float cs = 1.0f;
- if(CustomPipes::WorldPipeSwitch == CustomPipes::WORLDPIPE_PS2 && m->texture)
+ if(CustomPipes::WorldPipeSwitch != CustomPipes::WORLDPIPE_MOBILE && m->texture)
cs = 255/128.0f;
colorscale[0] = colorscale[1] = colorscale[2] = cs;
d3ddevice->SetPixelShaderConstantF(CustomPipes::PSLOC_colorscale, colorscale, 1);
@@ -953,7 +948,7 @@ RenderBlendPass(int pass)
rw::RGBA color = m->color;
color.alpha = (color.alpha * building->fadeAlpha)/255;
- setMaterial(color, m->surfaceProps, 0.5f);
+ setMaterial(color, m->surfaceProps, CustomPipes::WorldPipeSwitch == CustomPipes::WORLDPIPE_PS2 ? 0.5f : 1.0f);
drawInst(building->instHeader, inst);
}
diff --git a/src/extras/custompipes_gl.cpp b/src/extras/custompipes_gl.cpp
index eeb62b8d..46efdd8a 100644
--- a/src/extras/custompipes_gl.cpp
+++ b/src/extras/custompipes_gl.cpp
@@ -132,6 +132,9 @@ leedsVehicleRenderCB(rw::Atomic *atomic, rw::gl3::InstanceDataHeader *header)
SetRenderState(SRCBLEND, BLENDONE);
+ float colorscale[4];
+ colorscale[3] = 1.0f;
+
while(n--){
m = inst->material;
@@ -147,6 +150,13 @@ leedsVehicleRenderCB(rw::Atomic *atomic, rw::gl3::InstanceDataHeader *header)
setMaterial(m->color, m->surfaceProps);
+ float cs = 1.0f;
+ // how does the PS2 handle this actually? probably scaled material color?
+ if(VehiclePipeSwitch == VEHICLEPIPE_PSP && m->texture)
+ cs = 2.0f;
+ colorscale[0] = colorscale[1] = colorscale[2] = cs;
+ glUniform4fv(U(u_colorscale), 1, colorscale);
+
setTexture(0, m->texture);
drawInst(header, inst);
@@ -162,6 +172,23 @@ leedsVehicleRenderCB(rw::Atomic *atomic, rw::gl3::InstanceDataHeader *header)
#endif
}
+void
+uploadWorldLights(void)
+{
+ using namespace rw;
+ using namespace rw::gl3;
+
+ RGBAf amb, emiss;
+ amb.red = CTimeCycle::GetAmbientRed();
+ amb.green = CTimeCycle::GetAmbientGreen();
+ amb.blue = CTimeCycle::GetAmbientBlue();
+ amb.alpha = 1.0f;
+ emiss = pAmbient->color;
+
+ glUniform4fv(U(CustomPipes::u_amb), 1, (float*)&amb);
+ glUniform4fv(U(CustomPipes::u_emiss), 1, (float*)&emiss);
+}
+
static void
leedsVehicleRenderCB_mobile(rw::Atomic *atomic, rw::gl3::InstanceDataHeader *header)
{
@@ -186,15 +213,7 @@ leedsVehicleRenderCB_mobile(rw::Atomic *atomic, rw::gl3::InstanceDataHeader *hea
leedsVehicleShader_mobile->use();
- RGBAf amb, emiss;
- amb.red = CTimeCycle::GetAmbientRed();
- amb.green = CTimeCycle::GetAmbientGreen();
- amb.blue = CTimeCycle::GetAmbientBlue();
- amb.alpha = 1.0f;
- emiss = pAmbient->color;
-
- glUniform4fv(U(u_amb), 1, (float*)&amb);
- glUniform4fv(U(u_emiss), 1, (float*)&emiss);
+ uploadWorldLights();
RGBAf skyTop, skyBot;
skyTop.red = CTimeCycle::GetSkyTopRed()/255.0f;
@@ -276,7 +295,7 @@ vehicleRenderCB(rw::Atomic *atomic, rw::gl3::InstanceDataHeader *header)
using namespace rw::gl3;
// TODO: make this less of a kludge
- if(VehiclePipeSwitch == VEHICLEPIPE_PS2){
+ if(VehiclePipeSwitch == VEHICLEPIPE_PSP || VehiclePipeSwitch == VEHICLEPIPE_PS2){
leedsVehicleRenderCB(atomic, header);
// matFXGlobals.pipelines[rw::platform]->render(atomic);
return;
@@ -361,8 +380,8 @@ CreateVehiclePipe(void)
{
-#include "shaders/neoVehicle_fs_gl.inc"
-#include "shaders/neoVehicle_vs_gl.inc"
+#include "shaders/obj/neoVehicle_frag.inc"
+#include "shaders/obj/neoVehicle_vert.inc"
const char *vs[] = { shaderDecl, header_vert_src, neoVehicle_vert_src, nil };
const char *fs[] = { shaderDecl, header_frag_src, neoVehicle_frag_src, nil };
neoVehicleShader = Shader::create(vs, fs);
@@ -370,12 +389,11 @@ CreateVehiclePipe(void)
}
{
-#include "shaders/leedsVehicle_add_gl.inc"
-#include "shaders/leedsVehicle_blend_gl.inc"
-#include "shaders/leedsVehicle_vs_gl.inc"
- const char *vs[] = { shaderDecl, header_vert_src, leedsVehicle_vert_src, nil };
- const char *fs_add[] = { shaderDecl, header_frag_src, leedsVehicle_add_frag_src, nil };
- const char *fs_blend[] = { shaderDecl, header_frag_src, leedsVehicle_blend_frag_src, nil };
+#include "shaders/obj/leedsDefault_vert.inc"
+#include "shaders/obj/leedsDefault_frag.inc"
+ const char *vs[] = { shaderDecl, header_vert_src, "#define ENVMAP\n", leedsDefault_vert_src, nil };
+ const char *fs_add[] = { shaderDecl, header_frag_src, "#define PASS_ADD\n", leedsDefault_frag_src, nil };
+ const char *fs_blend[] = { shaderDecl, header_frag_src, "#define PASS_BLEND\n", leedsDefault_frag_src, nil };
leedsVehicleShader_add = Shader::create(vs, fs_add);
assert(leedsVehicleShader_add);
leedsVehicleShader_blend = Shader::create(vs, fs_blend);
@@ -383,8 +401,8 @@ CreateVehiclePipe(void)
}
{
-#include "shaders/leedsVehicle_mobile_fs_gl.inc"
-#include "shaders/leedsVehicle_mobile_vs_gl.inc"
+#include "shaders/obj/leedsVehicle_mobile_frag.inc"
+#include "shaders/obj/leedsVehicle_mobile_vert.inc"
const char *vs[] = { shaderDecl, header_vert_src, leedsVehicle_mobile_vert_src, nil };
const char *fs[] = { shaderDecl, header_frag_src, leedsVehicle_mobile_frag_src, nil };
leedsVehicleShader_mobile = Shader::create(vs, fs);
@@ -453,15 +471,7 @@ worldRenderCB(rw::Atomic *atomic, rw::gl3::InstanceDataHeader *header)
else
CustomPipes::leedsWorldShader->use();
- RGBAf amb, emiss;
- amb.red = CTimeCycle::GetAmbientRed();
- amb.green = CTimeCycle::GetAmbientGreen();
- amb.blue = CTimeCycle::GetAmbientBlue();
- amb.alpha = 1.0f;
- emiss = pAmbient->color;
-
- glUniform4fv(U(u_amb), 1, (float*)&amb);
- glUniform4fv(U(u_emiss), 1, (float*)&emiss);
+ uploadWorldLights();
float colorscale[4];
colorscale[3] = 1.0f;
@@ -470,14 +480,14 @@ worldRenderCB(rw::Atomic *atomic, rw::gl3::InstanceDataHeader *header)
m = inst->material;
float cs = 1.0f;
- if(WorldPipeSwitch == WORLDPIPE_PS2 && m->texture)
+ if(WorldPipeSwitch != WORLDPIPE_MOBILE && m->texture)
cs = 255/128.0f;
colorscale[0] = colorscale[1] = colorscale[2] = cs;
glUniform4fv(U(u_colorscale), 1, colorscale);
setTexture(0, m->texture);
- setMaterial(m->color, m->surfaceProps, 0.5f);
+ setMaterial(m->color, m->surfaceProps, CustomPipes::WorldPipeSwitch == CustomPipes::WORLDPIPE_PS2 ? 0.5f : 1.0f);
rw::SetRenderState(VERTEXALPHA, inst->vertexAlpha || m->color.alpha != 0xFF);
@@ -501,9 +511,9 @@ CreateWorldPipe(void)
// ReadTweakValueTable((char*)work_buff, WorldLightmapBlend);
{
-#include "shaders/scale_fs_gl.inc"
-#include "shaders/leedsBuilding_vs_gl.inc"
-#include "shaders/leedsBuilding_mobile_vs_gl.inc"
+#include "shaders/obj/scale_frag.inc"
+#include "shaders/obj/leedsBuilding_vert.inc"
+#include "shaders/obj/leedsBuilding_mobile_vert.inc"
const char *vs[] = { shaderDecl, header_vert_src, leedsBuilding_vert_src, nil };
const char *vs_mobile[] = { shaderDecl, header_vert_src, leedsBuilding_mobile_vert_src, nil };
const char *fs[] = { shaderDecl, header_frag_src, scale_frag_src, nil };
@@ -610,8 +620,8 @@ CreateGlossPipe(void)
using namespace rw::gl3;
{
-#include "shaders/neoGloss_fs_gl.inc"
-#include "shaders/neoGloss_vs_gl.inc"
+#include "shaders/obj/neoGloss_frag.inc"
+#include "shaders/obj/neoGloss_vert.inc"
const char *vs[] = { shaderDecl, header_vert_src, neoGloss_vert_src, nil };
const char *fs[] = { shaderDecl, header_frag_src, neoGloss_frag_src, nil };
neoGlossShader = Shader::create(vs, fs);
@@ -782,8 +792,8 @@ CreateRimLightPipes(void)
}
{
-#include "shaders/simple_fs_gl.inc"
-#include "shaders/neoRimSkin_gl.inc"
+#include "shaders/obj/simple_frag.inc"
+#include "shaders/obj/neoRimSkin_vert.inc"
const char *vs[] = { shaderDecl, header_vert_src, neoRimSkin_vert_src, nil };
const char *fs[] = { shaderDecl, header_frag_src, simple_frag_src, nil };
neoRimSkinShader = Shader::create(vs, fs);
@@ -791,8 +801,8 @@ CreateRimLightPipes(void)
}
{
-#include "shaders/simple_fs_gl.inc"
-#include "shaders/neoRim_gl.inc"
+#include "shaders/obj/simple_frag.inc"
+#include "shaders/obj/neoRim_vert.inc"
const char *vs[] = { shaderDecl, header_vert_src, neoRim_vert_src, nil };
const char *fs[] = { shaderDecl, header_frag_src, simple_frag_src, nil };
neoRimShader = Shader::create(vs, fs);
@@ -936,25 +946,17 @@ AtomicFirstPass(RpAtomic *atomic, int pass)
setAttribPointers(building->instHeader->attribDesc, building->instHeader->numAttribs);
#endif
- RGBAf amb, emiss;
- amb.red = CTimeCycle::GetAmbientRed();
- amb.green = CTimeCycle::GetAmbientGreen();
- amb.blue = CTimeCycle::GetAmbientBlue();
- amb.alpha = 1.0f;
- emiss = pAmbient->color;
-
- glUniform4fv(U(CustomPipes::u_amb), 1, (float*)&amb);
- glUniform4fv(U(CustomPipes::u_emiss), 1, (float*)&emiss);
+ CustomPipes::uploadWorldLights();
colorscale[3] = 1.0f;
setupDone = true;
}
- setMaterial(m->color, m->surfaceProps, 0.5f);
+ setMaterial(m->color, m->surfaceProps, CustomPipes::WorldPipeSwitch == CustomPipes::WORLDPIPE_PS2 ? 0.5f : 1.0f);
float cs = 1.0f;
- if(CustomPipes::WorldPipeSwitch == CustomPipes::WORLDPIPE_PS2 && m->texture)
+ if(CustomPipes::WorldPipeSwitch != CustomPipes::WORLDPIPE_MOBILE && m->texture)
cs = 255/128.0f;
colorscale[0] = colorscale[1] = colorscale[2] = cs;
glUniform4fv(U(CustomPipes::u_colorscale), 1, colorscale);
@@ -999,15 +1001,7 @@ RenderBlendPass(int pass)
else
CustomPipes::leedsWorldShader->use();
- RGBAf amb, emiss;
- amb.red = CTimeCycle::GetAmbientRed();
- amb.green = CTimeCycle::GetAmbientGreen();
- amb.blue = CTimeCycle::GetAmbientBlue();
- amb.alpha = 1.0f;
- emiss = pAmbient->color;
-
- glUniform4fv(U(CustomPipes::u_amb), 1, (float*)&amb);
- glUniform4fv(U(CustomPipes::u_emiss), 1, (float*)&emiss);
+ CustomPipes::uploadWorldLights();
float colorscale[4];
colorscale[3] = 1.0f;
@@ -1035,10 +1029,10 @@ RenderBlendPass(int pass)
rw::RGBA color = m->color;
color.alpha = (color.alpha * building->fadeAlpha)/255;
- setMaterial(color, m->surfaceProps, 0.5f);
+ setMaterial(color, m->surfaceProps, CustomPipes::WorldPipeSwitch == CustomPipes::WORLDPIPE_PS2 ? 0.5f : 1.0f);
float cs = 1.0f;
- if(CustomPipes::WorldPipeSwitch == CustomPipes::WORLDPIPE_PS2 && m->texture)
+ if(CustomPipes::WorldPipeSwitch != CustomPipes::WORLDPIPE_MOBILE && m->texture)
cs = 255/128.0f;
colorscale[0] = colorscale[1] = colorscale[2] = cs;
glUniform4fv(U(CustomPipes::u_colorscale), 1, colorscale);
diff --git a/src/extras/postfx.cpp b/src/extras/postfx.cpp
index b07b5426..a9e0604b 100644
--- a/src/extras/postfx.cpp
+++ b/src/extras/postfx.cpp
@@ -16,13 +16,15 @@
RwRaster *CPostFX::pFrontBuffer;
RwRaster *CPostFX::pBackBuffer;
bool CPostFX::bJustInitialised;
-int CPostFX::EffectSwitch = POSTFX_NORMAL;
+int CPostFX::EffectSwitch = POSTFX_PS2;
bool CPostFX::BlurOn = false;
bool CPostFX::MotionBlurOn = false;
static RwIm2DVertex Vertex[4];
static RwIm2DVertex Vertex2[4];
static RwImVertexIndex Index[6] = { 0, 1, 2, 0, 2, 3 };
+static RwIm2DVertex BlurVertex[12];
+static RwImVertexIndex BlurIndex[18] = { 0, 1, 2, 0, 2, 3, 4, 5, 6, 4, 6, 7, 8, 9, 10, 8, 10, 11 };
#ifdef RW_D3D9
void *colourfilterLCS_PS;
@@ -143,17 +145,17 @@ CPostFX::Open(RwCamera *cam)
#ifdef RW_D3D9
-#include "shaders/colourfilterLCS_PS.inc"
+#include "shaders/obj/colourfilterLCS_PS.inc"
colourfilterLCS_PS = rw::d3d::createPixelShader(colourfilterLCS_PS_cso);
-#include "shaders/contrastPS.inc"
+#include "shaders/obj/contrastPS.inc"
contrast_PS = rw::d3d::createPixelShader(contrastPS_cso);
#endif
#ifdef RW_OPENGL
using namespace rw::gl3;
{
-#include "shaders/im2d_gl.inc"
-#include "shaders/colourfilterLCS_fs_gl.inc"
+#include "shaders/obj/im2d_vert.inc"
+#include "shaders/obj/colourfilterLCS_frag.inc"
const char *vs[] = { shaderDecl, header_vert_src, im2d_vert_src, nil };
const char *fs[] = { shaderDecl, header_frag_src, colourfilterLCS_frag_src, nil };
colourFilterLCS = Shader::create(vs, fs);
@@ -161,8 +163,8 @@ CPostFX::Open(RwCamera *cam)
}
{
-#include "shaders/im2d_gl.inc"
-#include "shaders/contrast_fs_gl.inc"
+#include "shaders/obj/im2d_vert.inc"
+#include "shaders/obj/contrast_frag.inc"
const char *vs[] = { shaderDecl, header_vert_src, im2d_vert_src, nil };
const char *fs[] = { shaderDecl, header_frag_src, contrast_frag_src, nil };
contrast = Shader::create(vs, fs);
@@ -205,9 +207,44 @@ CPostFX::Close(void)
#endif
}
+static float blurOffset = 0.6f;//3.0f/16.0f; // not quite sure sure about this
+static float blurIntensity = 0.25f;
+
void
CPostFX::RenderOverlayBlur(RwCamera *cam, int32 r, int32 g, int32 b, int32 a)
{
+ memcpy(BlurVertex, Vertex, sizeof(Vertex));
+ memcpy(BlurVertex+4, Vertex, sizeof(Vertex));
+ memcpy(BlurVertex+8, Vertex, sizeof(Vertex));
+ int intensity = 255*blurIntensity;
+ int i;
+ for(i = 0; i < 4; i++){
+ RwIm2DVertexSetScreenX(&BlurVertex[i], RwIm2DVertexGetScreenX(&BlurVertex[i]) + blurOffset);
+ RwIm2DVertexSetIntRGBA(&BlurVertex[i], 255, 255, 255, intensity);
+ }
+ for(i = 4; i < 8; i++){
+ RwIm2DVertexSetScreenX(&BlurVertex[i], RwIm2DVertexGetScreenX(&BlurVertex[i]) + blurOffset);
+ RwIm2DVertexSetScreenY(&BlurVertex[i], RwIm2DVertexGetScreenY(&BlurVertex[i]) + blurOffset);
+ RwIm2DVertexSetIntRGBA(&BlurVertex[i], 255, 255, 255, intensity);
+ }
+ for(i = 8; i < 12; i++){
+ RwIm2DVertexSetScreenY(&BlurVertex[i], RwIm2DVertexGetScreenY(&BlurVertex[i]) + blurOffset);
+ RwIm2DVertexSetIntRGBA(&BlurVertex[i], 255, 255, 255, intensity);
+ }
+
+ RwRenderStateSet(rwRENDERSTATETEXTURERASTER, pBackBuffer);
+ RwRenderStateSet(rwRENDERSTATETEXTUREFILTER, (void*)rwFILTERLINEAR);
+ RwRenderStateSet(rwRENDERSTATEVERTEXALPHAENABLE, (void*)TRUE);
+ RwRenderStateSet(rwRENDERSTATESRCBLEND, (void*)rwBLENDSRCALPHA);
+ RwRenderStateSet(rwRENDERSTATEDESTBLEND, (void*)rwBLENDINVSRCALPHA);
+
+ RwIm2DRenderIndexedPrimitive(rwPRIMTYPETRILIST, BlurVertex, 12, BlurIndex, 18);
+
+ // this sucks: should render colourfilter with blending instead
+ // but can't change equation to subtraction for PSP here
+ GetBackBuffer(cam);
+
+/* the old way
RwRenderStateSet(rwRENDERSTATETEXTURERASTER, pFrontBuffer);
RwRenderStateSet(rwRENDERSTATEVERTEXALPHAENABLE, (void*)TRUE);
@@ -240,6 +277,7 @@ CPostFX::RenderOverlayBlur(RwCamera *cam, int32 r, int32 g, int32 b, int32 a)
RwIm2DRenderIndexedPrimitive(rwPRIMTYPETRILIST, Vertex, 4, Index, 6);
RwIm2DRenderIndexedPrimitive(rwPRIMTYPETRILIST, BlurOn ? Vertex2 : Vertex, 4, Index, 6);
+*/
}
void
@@ -291,7 +329,7 @@ CPostFX::RenderOverlayShader(RwCamera *cam, int32 r, int32 g, int32 b, int32 a)
blurcolors[0] = r*f/255.0f;
blurcolors[1] = g*f/255.0f;
blurcolors[2] = b*f/255.0f;
- blurcolors[3] = 30/255.0f;
+ blurcolors[3] = EffectSwitch == POSTFX_PSP ? -1.0f : 1.0f;
#ifdef RW_D3D9
rw::d3d::d3ddevice->SetPixelShaderConstantF(10, blurcolors, 1);
rw::d3d::im2dOverridePS = colourfilterLCS_PS;
@@ -339,11 +377,8 @@ CPostFX::NeedBackBuffer(void)
case POSTFX_SIMPLE:
// no actual rendering here
return false;
- case POSTFX_NORMAL:
- if(MotionBlurOn)
- return false;
- else
- return true;
+ case POSTFX_PSP:
+ case POSTFX_PS2:
case POSTFX_MOBILE:
return true;
}
@@ -354,24 +389,11 @@ bool
CPostFX::NeedFrontBuffer(int32 type)
{
// Last frame -- needed for motion blur
- if(CMBlur::Drunkness > 0.0f)
+ if(MotionBlurOn)
return true;
if(type == MOTION_BLUR_SNIPER)
return true;
- switch(EffectSwitch){
- case POSTFX_OFF:
- case POSTFX_SIMPLE:
- // no actual rendering here
- return false;
- case POSTFX_NORMAL:
- if(MotionBlurOn)
- return true;
- else
- return false;
- case POSTFX_MOBILE:
- return false;
- }
return false;
}
@@ -386,11 +408,17 @@ CPostFX::GetBackBuffer(RwCamera *cam)
void
CPostFX::Render(RwCamera *cam, uint32 red, uint32 green, uint32 blue, uint32 blur, int32 type, uint32 bluralpha)
{
+ // LCS PS2 blur is drawn in three passes:
+ // blend frame with current frame 3 times to blur a bit
+ // blend one more time with colour filter
+ // motion blur like normal
+
if(pFrontBuffer == nil)
Open(cam);
assert(pFrontBuffer);
assert(pBackBuffer);
+/* // LCS: don't need that anymore
if(type == MOTION_BLUR_LIGHT_SCENE){
SmoothColor(red, green, blue, blur);
red = AvgRed;
@@ -398,6 +426,7 @@ CPostFX::Render(RwCamera *cam, uint32 red, uint32 green, uint32 blue, uint32 blu
blue = AvgBlue;
blur = AvgAlpha;
}
+*/
if(NeedBackBuffer())
GetBackBuffer(cam);
@@ -405,10 +434,15 @@ CPostFX::Render(RwCamera *cam, uint32 red, uint32 green, uint32 blue, uint32 blu
DefinedState();
RwRenderStateSet(rwRENDERSTATEFOGENABLE, (void*)FALSE);
- RwRenderStateSet(rwRENDERSTATETEXTUREFILTER, (void*)rwFILTERNEAREST);
RwRenderStateSet(rwRENDERSTATEZTESTENABLE, (void*)FALSE);
RwRenderStateSet(rwRENDERSTATEZWRITEENABLE, (void*)FALSE);
+ if(BlurOn)
+ RenderOverlayBlur(cam, 0, 0, 0, 0);
+
+ RwRenderStateSet(rwRENDERSTATETEXTUREFILTER, (void*)rwFILTERNEAREST);
+
+ // TODO(LCS): check this out
if(type == MOTION_BLUR_SNIPER){
if(!bJustInitialised)
RenderOverlaySniper(cam, red, green, blue, blur);
@@ -417,21 +451,16 @@ CPostFX::Render(RwCamera *cam, uint32 red, uint32 green, uint32 blue, uint32 blu
case POSTFX_SIMPLE:
// no actual rendering here
break;
- case POSTFX_NORMAL:
- if(MotionBlurOn){
- if(!bJustInitialised)
- RenderOverlayBlur(cam, red, green, blue, blur);
- }else{
- RenderOverlayShader(cam, red, green, blue, blur);
- }
- break;
+ case POSTFX_PSP:
+ case POSTFX_PS2:
case POSTFX_MOBILE:
RenderOverlayShader(cam, red, green, blue, blur);
break;
}
- if(!bJustInitialised)
- RenderMotionBlur(cam, 175.0f * CMBlur::Drunkness);
+ if(MotionBlurOn)
+ if(!bJustInitialised)
+ RenderMotionBlur(cam, bluralpha);
RwRenderStateSet(rwRENDERSTATEZTESTENABLE, (void*)TRUE);
RwRenderStateSet(rwRENDERSTATEZWRITEENABLE, (void*)TRUE);
diff --git a/src/extras/postfx.h b/src/extras/postfx.h
index 9538f8e1..232c151b 100644
--- a/src/extras/postfx.h
+++ b/src/extras/postfx.h
@@ -7,9 +7,8 @@ class CPostFX
public:
enum {
POSTFX_OFF,
-// POSTFX_SIMPLE,
- POSTFX_NORMAL,
-// POSTFX_MOBILE
+ POSTFX_PSP,
+ POSTFX_PS2,
// not so sensible for the moment
POSTFX_SIMPLE = -1,
diff --git a/src/extras/screendroplets.cpp b/src/extras/screendroplets.cpp
index ac3a17b2..963b7624 100644
--- a/src/extras/screendroplets.cpp
+++ b/src/extras/screendroplets.cpp
@@ -112,14 +112,14 @@ ScreenDroplets::InitDraw(void)
openim2d_uv2();
#ifdef RW_D3D9
-#include "shaders/screenDroplet_PS.inc"
+#include "shaders/obj/screenDroplet_PS.inc"
screenDroplet_PS = rw::d3d::createPixelShader(screenDroplet_PS_cso);
#endif
#ifdef RW_GL3
using namespace rw::gl3;
{
-#include "shaders/im2d_UV2_gl.inc"
-#include "shaders/screenDroplet_fs_gl.inc"
+#include "shaders/obj/im2d_UV2_vert.inc"
+#include "shaders/obj/screenDroplet_frag.inc"
const char *vs[] = { shaderDecl, header_vert_src, im2d_UV2_vert_src, nil };
const char *fs[] = { shaderDecl, header_frag_src, screenDroplet_frag_src, nil };
screenDroplet = Shader::create(vs, fs);
diff --git a/src/extras/shaders/Makefile b/src/extras/shaders/Makefile
deleted file mode 100644
index 393ab660..00000000
--- a/src/extras/shaders/Makefile
+++ /dev/null
@@ -1,121 +0,0 @@
-all: im2d_gl.inc simple_fs_gl.inc default_UV2_gl.inc \
- colourfilterLCS_fs_gl.inc contrast_fs_gl.inc \
- neoRim_gl.inc neoRimSkin_gl.inc \
- neoWorldVC_fs_gl.inc neoGloss_vs_gl.inc neoGloss_fs_gl.inc \
- neoVehicle_vs_gl.inc neoVehicle_fs_gl.inc \
- im2d_UV2_gl.inc screenDroplet_fs_gl.inc \
- leedsBuilding_vs_gl.inc leedsBuilding_mobile_vs_gl.inc scale_fs_gl.inc \
- leedsVehicle_vs_gl.inc leedsVehicle_add_gl.inc leedsVehicle_blend_gl.inc \
- leedsVehicle_mobile_vs_gl.inc leedsVehicle_mobile_fs_gl.inc
-
-im2d_gl.inc: im2d.vert
- (echo 'const char *im2d_vert_src =';\
- sed 's/..*/"&\\n"/' im2d.vert;\
- echo ';') >im2d_gl.inc
-
-colourfilterLCS_fs_gl.inc: colourfilterLCS.frag
- (echo 'const char *colourfilterLCS_frag_src =';\
- sed 's/..*/"&\\n"/' colourfilterLCS.frag;\
- echo ';') >colourfilterLCS_fs_gl.inc
-simple_fs_gl.inc: simple.frag
- (echo 'const char *simple_frag_src =';\
- sed 's/..*/"&\\n"/' simple.frag;\
- echo ';') >simple_fs_gl.inc
-
-default_UV2_gl.inc: default_UV2.vert
- (echo 'const char *default_UV2_vert_src =';\
- sed 's/..*/"&\\n"/' default_UV2.vert;\
- echo ';') >default_UV2_gl.inc
-
-
-
-contrast_fs_gl.inc: contrast.frag
- (echo 'const char *contrast_frag_src =';\
- sed 's/..*/"&\\n"/' contrast.frag;\
- echo ';') >contrast_fs_gl.inc
-
-
-neoRim_gl.inc: neoRim.vert
- (echo 'const char *neoRim_vert_src =';\
- sed 's/..*/"&\\n"/' neoRim.vert;\
- echo ';') >neoRim_gl.inc
-
-neoRimSkin_gl.inc: neoRimSkin.vert
- (echo 'const char *neoRimSkin_vert_src =';\
- sed 's/..*/"&\\n"/' neoRimSkin.vert;\
- echo ';') >neoRimSkin_gl.inc
-
-neoWorldVC_fs_gl.inc: neoWorldVC.frag
- (echo 'const char *neoWorldVC_frag_src =';\
- sed 's/..*/"&\\n"/' neoWorldVC.frag;\
- echo ';') >neoWorldVC_fs_gl.inc
-
-neoGloss_fs_gl.inc: neoGloss.frag
- (echo 'const char *neoGloss_frag_src =';\
- sed 's/..*/"&\\n"/' neoGloss.frag;\
- echo ';') >neoGloss_fs_gl.inc
-
-neoGloss_vs_gl.inc: neoGloss.vert
- (echo 'const char *neoGloss_vert_src =';\
- sed 's/..*/"&\\n"/' neoGloss.vert;\
- echo ';') >neoGloss_vs_gl.inc
-
-neoVehicle_vs_gl.inc: neoVehicle.vert
- (echo 'const char *neoVehicle_vert_src =';\
- sed 's/..*/"&\\n"/' neoVehicle.vert;\
- echo ';') >neoVehicle_vs_gl.inc
-
-neoVehicle_fs_gl.inc: neoVehicle.frag
- (echo 'const char *neoVehicle_frag_src =';\
- sed 's/..*/"&\\n"/' neoVehicle.frag;\
- echo ';') >neoVehicle_fs_gl.inc
-
-im2d_UV2_gl.inc: im2d_UV2.vert
- (echo 'const char *im2d_UV2_vert_src =';\
- sed 's/..*/"&\\n"/' im2d_UV2.vert;\
- echo ';') >im2d_UV2_gl.inc
-
-screenDroplet_fs_gl.inc: screenDroplet.frag
- (echo 'const char *screenDroplet_frag_src =';\
- sed 's/..*/"&\\n"/' screenDroplet.frag;\
- echo ';') >screenDroplet_fs_gl.inc
-
-leedsBuilding_vs_gl.inc: leedsBuilding.vert
- (echo 'const char *leedsBuilding_vert_src =';\
- sed 's/..*/"&\\n"/' leedsBuilding.vert;\
- echo ';') >leedsBuilding_vs_gl.inc
-
-leedsBuilding_mobile_vs_gl.inc: leedsBuilding_mobile.vert
- (echo 'const char *leedsBuilding_mobile_vert_src =';\
- sed 's/..*/"&\\n"/' leedsBuilding_mobile.vert;\
- echo ';') >leedsBuilding_mobile_vs_gl.inc
-
-scale_fs_gl.inc: scale.frag
- (echo 'const char *scale_frag_src =';\
- sed 's/..*/"&\\n"/' scale.frag;\
- echo ';') >scale_fs_gl.inc
-
-leedsVehicle_vs_gl.inc: leedsVehicle.vert
- (echo 'const char *leedsVehicle_vert_src =';\
- sed 's/..*/"&\\n"/' leedsVehicle.vert;\
- echo ';') >leedsVehicle_vs_gl.inc
-
-leedsVehicle_add_gl.inc: leedsVehicle_add.frag
- (echo 'const char *leedsVehicle_add_frag_src =';\
- sed 's/..*/"&\\n"/' leedsVehicle_add.frag;\
- echo ';') >leedsVehicle_add_gl.inc
-
-leedsVehicle_blend_gl.inc: leedsVehicle_blend.frag
- (echo 'const char *leedsVehicle_blend_frag_src =';\
- sed 's/..*/"&\\n"/' leedsVehicle_blend.frag;\
- echo ';') >leedsVehicle_blend_gl.inc
-
-leedsVehicle_mobile_vs_gl.inc: leedsVehicle_mobile.vert
- (echo 'const char *leedsVehicle_mobile_vert_src =';\
- sed 's/..*/"&\\n"/' leedsVehicle_mobile.vert;\
- echo ';') >leedsVehicle_mobile_vs_gl.inc
-
-leedsVehicle_mobile_fs_gl.inc: leedsVehicle_mobile.frag
- (echo 'const char *leedsVehicle_mobile_frag_src =';\
- sed 's/..*/"&\\n"/' leedsVehicle_mobile.frag;\
- echo ';') >leedsVehicle_mobile_fs_gl.inc
diff --git a/src/extras/shaders/colourfilterLCS_PS.hlsl b/src/extras/shaders/colourfilterLCS_PS.hlsl
index bd91567d..df1beefc 100644
--- a/src/extras/shaders/colourfilterLCS_PS.hlsl
+++ b/src/extras/shaders/colourfilterLCS_PS.hlsl
@@ -1,13 +1,10 @@
sampler2D tex : register(s0);
float4 blurcol : register(c10);
-//float4 blurcols[10] : register(c15);
-
-
float4 main(in float2 texcoord : TEXCOORD0) : COLOR0
{
float4 dst = tex2D(tex, texcoord.xy);
- dst += dst*blurcol;
+ dst += dst*blurcol*blurcol.a;
dst.a = 1.0;
return dst;
}
diff --git a/src/extras/shaders/leedsVehicle_blend.frag b/src/extras/shaders/leedsDefault.frag
index a3fab072..3955e6a5 100644
--- a/src/extras/shaders/leedsVehicle_blend.frag
+++ b/src/extras/shaders/leedsDefault.frag
@@ -2,29 +2,45 @@ uniform sampler2D tex0;
uniform sampler2D tex1;
uniform float u_fxparams;
+uniform vec4 u_colorscale;
#define shininess (u_fxparams)
FSIN vec4 v_color;
FSIN vec2 v_tex0;
+#if defined(PASS_BLEND) || defined(PASS_ADD)
FSIN vec2 v_tex1;
+#endif
FSIN float v_fog;
void
main(void)
{
- vec4 pass1 = v_color*texture(tex0, vec2(v_tex0.x, 1.0-v_tex0.y));
+ vec4 pass1 = v_color*texture(tex0, vec2(v_tex0.x, 1.0-v_tex0.y))*u_colorscale;
+ pass1.rgb = clamp(pass1.rgb, 0.0, 1.0);
+ pass1.rgb = mix(u_fogColor.rgb, pass1.rgb, v_fog);
+
+ vec4 color;
+#if defined(PASS_BLEND) || defined(PASS_ADD)
vec4 pass2 = texture(tex1, vec2(v_tex1.x, 1.0-v_tex1.y));
pass2.a *= shininess;
-
- pass1.rgb = mix(u_fogColor.rgb, pass1.rgb, v_fog);
pass2.rgb = mix(vec3(0.0, 0.0, 0.0), pass2.rgb, v_fog);
// We simulate drawing this in two passes.
+#if defined(PASS_ADD)
+ // First pass with standard blending, second with addition
+ // We premultiply alpha so render state should be one.
+ color.rgb = pass1.rgb*pass1.a + pass2.rgb*pass2.a;
+ color.a = pass1.a;
+#elif defined(PASS_BLEND)
// We premultiply alpha so render state should be one.
- vec4 color;
color.rgb = pass1.rgb*pass1.a*(1.0-pass2.a) + pass2.rgb*pass2.a;
color.a = pass1.a*(1.0-pass2.a) + pass2.a;
+#endif
+
+#else
+ color = pass1;
+#endif
DoAlphaTest(color.a);
diff --git a/src/extras/shaders/leedsDefault.vert b/src/extras/shaders/leedsDefault.vert
new file mode 100644
index 00000000..9cb18a66
--- /dev/null
+++ b/src/extras/shaders/leedsDefault.vert
@@ -0,0 +1,51 @@
+#ifdef ENVMAP
+uniform mat4 u_texMatrix;
+#endif
+#ifdef SKIN
+uniform mat4 u_boneMatrices[64];
+#endif
+
+VSIN(ATTRIB_POS) vec3 in_pos;
+
+VSOUT vec4 v_color;
+VSOUT vec2 v_tex0;
+#ifdef ENVMAP
+VSOUT vec2 v_tex1;
+#endif
+VSOUT float v_fog;
+
+void
+main(void)
+{
+#ifdef SKIN
+ vec3 SkinVertex = vec3(0.0, 0.0, 0.0);
+ vec3 SkinNormal = vec3(0.0, 0.0, 0.0);
+ for(int i = 0; i < 4; i++){
+ SkinVertex += (u_boneMatrices[int(in_indices[i])] * vec4(in_pos, 1.0)).xyz * in_weights[i];
+ SkinNormal += (mat3(u_boneMatrices[int(in_indices[i])]) * in_normal) * in_weights[i];
+ }
+
+ vec4 Vertex = u_world * vec4(SkinVertex, 1.0);
+ gl_Position = u_proj * u_view * Vertex;
+ vec3 Normal = mat3(u_world) * SkinNormal;
+#else
+ vec4 Vertex = u_world * vec4(in_pos, 1.0);
+ gl_Position = u_proj * u_view * Vertex;
+ vec3 Normal = mat3(u_world) * in_normal;
+#endif
+
+ v_tex0 = in_tex0;
+#ifdef ENVMAP
+ v_tex1 = (u_texMatrix * vec4(Normal, 1.0)).xy;
+#endif
+
+ v_color = in_color;
+ v_color.rgb += u_ambLight.rgb*surfAmbient;
+ v_color.rgb += DoDynamicLight(Vertex.xyz, Normal)*surfDiffuse;
+ // PS2 clamps before material color
+ // PSP clamps after...maybe another constant for this?
+ v_color = clamp(v_color, 0.0, 1.0);
+ v_color *= u_matColor;
+
+ v_fog = DoFog(gl_Position.w);
+}
diff --git a/src/extras/shaders/leedsVehicle_add_PS.hlsl b/src/extras/shaders/leedsDefault_PS_x.hlsl
index 943926cf..0b546523 100644
--- a/src/extras/shaders/leedsVehicle_add_PS.hlsl
+++ b/src/extras/shaders/leedsDefault_PS_x.hlsl
@@ -1,7 +1,9 @@
struct VS_out {
float4 Position : POSITION;
float3 TexCoord0 : TEXCOORD0;
+#if defined(PASS_BLEND) || defined(PASS_ADD)
float2 TexCoord1 : TEXCOORD1;
+#endif
float4 Color : COLOR0;
};
@@ -10,25 +12,38 @@ sampler2D envTex : register(s1);
float4 fogColor : register(c0);
-float4 fxparams : register(c1);
+float4 colorscale : register(c1);
+float4 fxparams : register(c2);
#define shininess (fxparams.x)
float4 main(VS_out input) : COLOR
{
- float4 pass1 = input.Color*tex2D(diffTex, input.TexCoord0.xy);
+ float4 pass1 = input.Color*tex2D(diffTex, input.TexCoord0.xy)*colorscale;
+ pass1.rgb = clamp(pass1.rgb, 0.0, 1.0);
+ pass1.rgb = lerp(fogColor.rgb, pass1.rgb, input.TexCoord0.z);
+
+ float4 color;
+#if defined(PASS_BLEND) || defined(PASS_ADD)
float4 pass2 = tex2D(envTex, input.TexCoord1.xy);
pass2.a *= shininess;
-
- pass1.rgb = lerp(fogColor.rgb, pass1.rgb, input.TexCoord0.z);
pass2.rgb = lerp(float3(0.0, 0.0, 0.0), pass2.rgb, input.TexCoord0.z);
// We simulate drawing this in two passes.
+#if defined(PASS_ADD)
// First pass with standard blending, second with addition
// We premultiply alpha so render state should be one.
- float4 color;
color.rgb = pass1.rgb*pass1.a + pass2.rgb*pass2.a;
color.a = pass1.a;
+#elif defined(PASS_BLEND)
+ // We premultiply alpha so render state should be one.
+ color.rgb = pass1.rgb*pass1.a*(1.0-pass2.a) + pass2.rgb*pass2.a;
+ color.a = pass1.a*(1.0-pass2.a) + pass2.a;
+#endif
+
+#else
+ color = pass1;
+#endif
return color;
}
diff --git a/src/extras/shaders/leedsVehicle_VS.hlsl b/src/extras/shaders/leedsDefault_VS_x.hlsl
index eb53313a..58bee097 100644
--- a/src/extras/shaders/leedsVehicle_VS.hlsl
+++ b/src/extras/shaders/leedsDefault_VS_x.hlsl
@@ -1,6 +1,11 @@
#include "standardConstants.h"
+#ifdef ENVMAP
float4x4 texMat : register(c41);
+#endif
+#ifdef SKIN
+float4x3 boneMatrices[64] : register(c41);
+#endif
struct VS_in
{
@@ -8,12 +13,18 @@ struct VS_in
float3 Normal : NORMAL;
float2 TexCoord : TEXCOORD0;
float4 Prelight : COLOR0;
+#ifdef SKIN
+ float4 Weights : BLENDWEIGHT;
+ int4 Indices : BLENDINDICES;
+#endif
};
struct VS_out {
float4 Position : POSITION;
float3 TexCoord0 : TEXCOORD0; // also fog
+#ifdef ENVMAP
float2 TexCoord1 : TEXCOORD1;
+#endif
float4 Color : COLOR0;
};
@@ -22,12 +33,27 @@ VS_out main(in VS_in input)
{
VS_out output;
+#ifdef SKIN
+ int j;
+ float3 SkinVertex = float3(0.0, 0.0, 0.0);
+ float3 SkinNormal = float3(0.0, 0.0, 0.0);
+ for(j = 0; j < 4; j++){
+ SkinVertex += mul(input.Position, boneMatrices[input.Indices[j]]).xyz * input.Weights[j];
+ SkinNormal += mul(input.Normal, (float3x3)boneMatrices[input.Indices[j]]).xyz * input.Weights[j];
+ }
+ output.Position = mul(combinedMat, SkinVertex);
+// float3 V = mul(worldMat, SkinVertex).xyz;
+ float3 N = mul(normalMat, SkinNormal);
+#else
output.Position = mul(combinedMat, input.Position);
- float3 V = mul(worldMat, input.Position).xyz;
+// float3 V = mul(worldMat, input.Position).xyz;
float3 N = mul(normalMat, input.Normal);
+#endif
output.TexCoord0.xy = input.TexCoord;
+#ifdef ENVMAP
output.TexCoord1 = mul(texMat, float4(N, 1.0)).xy;
+#endif
output.Color = input.Prelight;
output.Color.rgb += ambientLight.rgb * surfAmbient;
@@ -36,6 +62,7 @@ VS_out main(in VS_in input)
for(i = 0; i < numDirLights; i++)
output.Color.xyz += DoDirLight(lights[i+firstDirLight], N)*surfDiffuse;
// PS2 clamps before material color
+ // PSP clamps after...maybe another constant for this?
output.Color = clamp(output.Color, 0.0, 1.0);
output.Color *= matCol;
diff --git a/src/extras/shaders/leedsVehicle.vert b/src/extras/shaders/leedsVehicle.vert
deleted file mode 100644
index b93c7ea0..00000000
--- a/src/extras/shaders/leedsVehicle.vert
+++ /dev/null
@@ -1,27 +0,0 @@
-uniform mat4 u_texMatrix;
-
-VSIN(ATTRIB_POS) vec3 in_pos;
-
-VSOUT vec4 v_color;
-VSOUT vec2 v_tex0;
-VSOUT vec2 v_tex1;
-VSOUT float v_fog;
-
-void
-main(void)
-{
- vec4 Vertex = u_world * vec4(in_pos, 1.0);
- gl_Position = u_proj * u_view * Vertex;
- vec3 Normal = mat3(u_world) * in_normal;
-
- v_tex0 = in_tex0;
- v_tex1 = (u_texMatrix * vec4(Normal, 1.0)).xy;
-
- v_color = in_color;
- v_color.rgb += u_ambLight.rgb*surfAmbient;
- v_color.rgb += DoDynamicLight(Vertex.xyz, Normal)*surfDiffuse;
- v_color = clamp(v_color, 0.0, 1.0);
- v_color *= u_matColor;
-
- v_fog = DoFog(gl_Position.w);
-}
diff --git a/src/extras/shaders/leedsVehicle_add.frag b/src/extras/shaders/leedsVehicle_add.frag
deleted file mode 100644
index e9bcef74..00000000
--- a/src/extras/shaders/leedsVehicle_add.frag
+++ /dev/null
@@ -1,32 +0,0 @@
-uniform sampler2D tex0;
-uniform sampler2D tex1;
-
-uniform float u_fxparams;
-
-#define shininess (u_fxparams)
-
-FSIN vec4 v_color;
-FSIN vec2 v_tex0;
-FSIN vec2 v_tex1;
-FSIN float v_fog;
-
-void
-main(void)
-{
- vec4 pass1 = v_color*texture(tex0, vec2(v_tex0.x, 1.0-v_tex0.y));
- vec4 pass2 = texture(tex1, vec2(v_tex1.x, 1.0-v_tex1.y));
- pass2.a *= shininess;
-
- pass1.rgb = mix(u_fogColor.rgb, pass1.rgb, v_fog);
- pass2.rgb = mix(vec3(0.0, 0.0, 0.0), pass2.rgb, v_fog);
-
- // We simulate drawing this in two passes.
- // We premultiply alpha so render state should be one.
- vec4 color;
- color.rgb = pass1.rgb*pass1.a + pass2.rgb*pass2.a;
- color.a = pass1.a;
-
- DoAlphaTest(color.a);
-
- FRAGCOLOR(color);
-}
diff --git a/src/extras/shaders/leedsVehicle_add_PS.cso b/src/extras/shaders/leedsVehicle_add_PS.cso
deleted file mode 100644
index 11db8b0e..00000000
--- a/src/extras/shaders/leedsVehicle_add_PS.cso
+++ /dev/null
Binary files differ
diff --git a/src/extras/shaders/leedsVehicle_add_PS.inc b/src/extras/shaders/leedsVehicle_add_PS.inc
deleted file mode 100644
index dc8378f4..00000000
--- a/src/extras/shaders/leedsVehicle_add_PS.inc
+++ /dev/null
@@ -1,44 +0,0 @@
-static unsigned char leedsVehicle_add_PS_cso[] = {
- 0x00, 0x02, 0xff, 0xff, 0xfe, 0xff, 0x40, 0x00, 0x43, 0x54, 0x41, 0x42,
- 0x1c, 0x00, 0x00, 0x00, 0xc8, 0x00, 0x00, 0x00, 0x00, 0x02, 0xff, 0xff,
- 0x04, 0x00, 0x00, 0x00, 0x1c, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00,
- 0xc1, 0x00, 0x00, 0x00, 0x6c, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00,
- 0x01, 0x00, 0x02, 0x00, 0x74, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x84, 0x00, 0x00, 0x00, 0x03, 0x00, 0x01, 0x00, 0x01, 0x00, 0x06, 0x00,
- 0x8c, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x9c, 0x00, 0x00, 0x00,
- 0x02, 0x00, 0x00, 0x00, 0x01, 0x00, 0x02, 0x00, 0xa8, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0xb8, 0x00, 0x00, 0x00, 0x02, 0x00, 0x01, 0x00,
- 0x01, 0x00, 0x06, 0x00, 0xa8, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x64, 0x69, 0x66, 0x66, 0x54, 0x65, 0x78, 0x00, 0x04, 0x00, 0x0c, 0x00,
- 0x01, 0x00, 0x01, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x65, 0x6e, 0x76, 0x54, 0x65, 0x78, 0x00, 0xab, 0x04, 0x00, 0x0c, 0x00,
- 0x01, 0x00, 0x01, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x66, 0x6f, 0x67, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x00, 0xab, 0xab, 0xab,
- 0x01, 0x00, 0x03, 0x00, 0x01, 0x00, 0x04, 0x00, 0x01, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x66, 0x78, 0x70, 0x61, 0x72, 0x61, 0x6d, 0x73,
- 0x00, 0x70, 0x73, 0x5f, 0x32, 0x5f, 0x30, 0x00, 0x4d, 0x69, 0x63, 0x72,
- 0x6f, 0x73, 0x6f, 0x66, 0x74, 0x20, 0x28, 0x52, 0x29, 0x20, 0x48, 0x4c,
- 0x53, 0x4c, 0x20, 0x53, 0x68, 0x61, 0x64, 0x65, 0x72, 0x20, 0x43, 0x6f,
- 0x6d, 0x70, 0x69, 0x6c, 0x65, 0x72, 0x20, 0x39, 0x2e, 0x32, 0x39, 0x2e,
- 0x39, 0x35, 0x32, 0x2e, 0x33, 0x31, 0x31, 0x31, 0x00, 0xab, 0xab, 0xab,
- 0x1f, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x80, 0x00, 0x00, 0x07, 0xb0,
- 0x1f, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x80, 0x01, 0x00, 0x03, 0xb0,
- 0x1f, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x80, 0x00, 0x00, 0x0f, 0x90,
- 0x1f, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x90, 0x00, 0x08, 0x0f, 0xa0,
- 0x1f, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x90, 0x01, 0x08, 0x0f, 0xa0,
- 0x42, 0x00, 0x00, 0x03, 0x00, 0x00, 0x0f, 0x80, 0x01, 0x00, 0xe4, 0xb0,
- 0x01, 0x08, 0xe4, 0xa0, 0x42, 0x00, 0x00, 0x03, 0x01, 0x00, 0x0f, 0x80,
- 0x00, 0x00, 0xe4, 0xb0, 0x00, 0x08, 0xe4, 0xa0, 0x05, 0x00, 0x00, 0x03,
- 0x00, 0x00, 0x08, 0x80, 0x00, 0x00, 0xff, 0x80, 0x01, 0x00, 0x00, 0xa0,
- 0x05, 0x00, 0x00, 0x03, 0x00, 0x00, 0x07, 0x80, 0x00, 0x00, 0xe4, 0x80,
- 0x00, 0x00, 0xaa, 0xb0, 0x05, 0x00, 0x00, 0x03, 0x00, 0x00, 0x07, 0x80,
- 0x00, 0x00, 0xff, 0x80, 0x00, 0x00, 0xe4, 0x80, 0x04, 0x00, 0x00, 0x04,
- 0x01, 0x00, 0x07, 0x80, 0x00, 0x00, 0xe4, 0x90, 0x01, 0x00, 0xe4, 0x80,
- 0x00, 0x00, 0xe4, 0xa1, 0x05, 0x00, 0x00, 0x03, 0x02, 0x00, 0x08, 0x80,
- 0x01, 0x00, 0xff, 0x80, 0x00, 0x00, 0xff, 0x90, 0x04, 0x00, 0x00, 0x04,
- 0x01, 0x00, 0x07, 0x80, 0x00, 0x00, 0xaa, 0xb0, 0x01, 0x00, 0xe4, 0x80,
- 0x00, 0x00, 0xe4, 0xa0, 0x04, 0x00, 0x00, 0x04, 0x02, 0x00, 0x07, 0x80,
- 0x01, 0x00, 0xe4, 0x80, 0x02, 0x00, 0xff, 0x80, 0x00, 0x00, 0xe4, 0x80,
- 0x01, 0x00, 0x00, 0x02, 0x00, 0x08, 0x0f, 0x80, 0x02, 0x00, 0xe4, 0x80,
- 0xff, 0xff, 0x00, 0x00
-};
diff --git a/src/extras/shaders/leedsVehicle_add_gl.inc b/src/extras/shaders/leedsVehicle_add_gl.inc
deleted file mode 100644
index a9835b13..00000000
--- a/src/extras/shaders/leedsVehicle_add_gl.inc
+++ /dev/null
@@ -1,34 +0,0 @@
-const char *leedsVehicle_add_frag_src =
-"uniform sampler2D tex0;\n"
-"uniform sampler2D tex1;\n"
-
-"uniform float u_fxparams;\n"
-
-"#define shininess (u_fxparams)\n"
-
-"FSIN vec4 v_color;\n"
-"FSIN vec2 v_tex0;\n"
-"FSIN vec2 v_tex1;\n"
-"FSIN float v_fog;\n"
-
-"void\n"
-"main(void)\n"
-"{\n"
-" vec4 pass1 = v_color*texture(tex0, vec2(v_tex0.x, 1.0-v_tex0.y));\n"
-" vec4 pass2 = texture(tex1, vec2(v_tex1.x, 1.0-v_tex1.y));\n"
-" pass2.a *= shininess;\n"
-
-" pass1.rgb = mix(u_fogColor.rgb, pass1.rgb, v_fog);\n"
-" pass2.rgb = mix(vec3(0.0, 0.0, 0.0), pass2.rgb, v_fog);\n"
-
-" // We simulate drawing this in two passes.\n"
-" // We premultiply alpha so render state should be one.\n"
-" vec4 color;\n"
-" color.rgb = pass1.rgb*pass1.a + pass2.rgb*pass2.a;\n"
-" color.a = pass1.a;\n"
-
-" DoAlphaTest(color.a);\n"
-
-" FRAGCOLOR(color);\n"
-"}\n"
-;
diff --git a/src/extras/shaders/leedsVehicle_blend_PS.cso b/src/extras/shaders/leedsVehicle_blend_PS.cso
deleted file mode 100644
index 8d104803..00000000
--- a/src/extras/shaders/leedsVehicle_blend_PS.cso
+++ /dev/null
Binary files differ
diff --git a/src/extras/shaders/leedsVehicle_blend_PS.hlsl b/src/extras/shaders/leedsVehicle_blend_PS.hlsl
deleted file mode 100644
index e32970b2..00000000
--- a/src/extras/shaders/leedsVehicle_blend_PS.hlsl
+++ /dev/null
@@ -1,33 +0,0 @@
-struct VS_out {
- float4 Position : POSITION;
- float3 TexCoord0 : TEXCOORD0;
- float2 TexCoord1 : TEXCOORD1;
- float4 Color : COLOR0;
-};
-
-sampler2D diffTex : register(s0);
-sampler2D envTex : register(s1);
-
-float4 fogColor : register(c0);
-
-float4 fxparams : register(c1);
-
-#define shininess (fxparams.x)
-
-float4 main(VS_out input) : COLOR
-{
- float4 pass1 = input.Color*tex2D(diffTex, input.TexCoord0.xy);
- float4 pass2 = tex2D(envTex, input.TexCoord1.xy);
- pass2.a *= shininess;
-
- pass1.rgb = lerp(fogColor.rgb, pass1.rgb, input.TexCoord0.z);
- pass2.rgb = lerp(float3(0.0, 0.0, 0.0), pass2.rgb, input.TexCoord0.z);
-
- // We simulate drawing this in two passes.
- // We premultiply alpha so render state should be one.
- float4 color;
- color.rgb = pass1.rgb*pass1.a*(1.0-pass2.a) + pass2.rgb*pass2.a;
- color.a = pass1.a*(1.0-pass2.a) + pass2.a;
-
- return color;
-}
diff --git a/src/extras/shaders/leedsVehicle_blend_PS.inc b/src/extras/shaders/leedsVehicle_blend_PS.inc
deleted file mode 100644
index 94fb000c..00000000
--- a/src/extras/shaders/leedsVehicle_blend_PS.inc
+++ /dev/null
@@ -1,50 +0,0 @@
-static unsigned char leedsVehicle_blend_PS_cso[] = {
- 0x00, 0x02, 0xff, 0xff, 0xfe, 0xff, 0x40, 0x00, 0x43, 0x54, 0x41, 0x42,
- 0x1c, 0x00, 0x00, 0x00, 0xc8, 0x00, 0x00, 0x00, 0x00, 0x02, 0xff, 0xff,
- 0x04, 0x00, 0x00, 0x00, 0x1c, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00,
- 0xc1, 0x00, 0x00, 0x00, 0x6c, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00,
- 0x01, 0x00, 0x02, 0x00, 0x74, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x84, 0x00, 0x00, 0x00, 0x03, 0x00, 0x01, 0x00, 0x01, 0x00, 0x06, 0x00,
- 0x8c, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x9c, 0x00, 0x00, 0x00,
- 0x02, 0x00, 0x00, 0x00, 0x01, 0x00, 0x02, 0x00, 0xa8, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0xb8, 0x00, 0x00, 0x00, 0x02, 0x00, 0x01, 0x00,
- 0x01, 0x00, 0x06, 0x00, 0xa8, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x64, 0x69, 0x66, 0x66, 0x54, 0x65, 0x78, 0x00, 0x04, 0x00, 0x0c, 0x00,
- 0x01, 0x00, 0x01, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x65, 0x6e, 0x76, 0x54, 0x65, 0x78, 0x00, 0xab, 0x04, 0x00, 0x0c, 0x00,
- 0x01, 0x00, 0x01, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x66, 0x6f, 0x67, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x00, 0xab, 0xab, 0xab,
- 0x01, 0x00, 0x03, 0x00, 0x01, 0x00, 0x04, 0x00, 0x01, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x66, 0x78, 0x70, 0x61, 0x72, 0x61, 0x6d, 0x73,
- 0x00, 0x70, 0x73, 0x5f, 0x32, 0x5f, 0x30, 0x00, 0x4d, 0x69, 0x63, 0x72,
- 0x6f, 0x73, 0x6f, 0x66, 0x74, 0x20, 0x28, 0x52, 0x29, 0x20, 0x48, 0x4c,
- 0x53, 0x4c, 0x20, 0x53, 0x68, 0x61, 0x64, 0x65, 0x72, 0x20, 0x43, 0x6f,
- 0x6d, 0x70, 0x69, 0x6c, 0x65, 0x72, 0x20, 0x39, 0x2e, 0x32, 0x39, 0x2e,
- 0x39, 0x35, 0x32, 0x2e, 0x33, 0x31, 0x31, 0x31, 0x00, 0xab, 0xab, 0xab,
- 0x51, 0x00, 0x00, 0x05, 0x02, 0x00, 0x0f, 0xa0, 0x00, 0x00, 0x80, 0x3f,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x1f, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x80, 0x00, 0x00, 0x07, 0xb0,
- 0x1f, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x80, 0x01, 0x00, 0x03, 0xb0,
- 0x1f, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x80, 0x00, 0x00, 0x0f, 0x90,
- 0x1f, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x90, 0x00, 0x08, 0x0f, 0xa0,
- 0x1f, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x90, 0x01, 0x08, 0x0f, 0xa0,
- 0x42, 0x00, 0x00, 0x03, 0x00, 0x00, 0x0f, 0x80, 0x00, 0x00, 0xe4, 0xb0,
- 0x00, 0x08, 0xe4, 0xa0, 0x42, 0x00, 0x00, 0x03, 0x01, 0x00, 0x0f, 0x80,
- 0x01, 0x00, 0xe4, 0xb0, 0x01, 0x08, 0xe4, 0xa0, 0x04, 0x00, 0x00, 0x04,
- 0x00, 0x00, 0x07, 0x80, 0x00, 0x00, 0xe4, 0x90, 0x00, 0x00, 0xe4, 0x80,
- 0x00, 0x00, 0xe4, 0xa1, 0x05, 0x00, 0x00, 0x03, 0x00, 0x00, 0x08, 0x80,
- 0x00, 0x00, 0xff, 0x80, 0x00, 0x00, 0xff, 0x90, 0x04, 0x00, 0x00, 0x04,
- 0x00, 0x00, 0x07, 0x80, 0x00, 0x00, 0xaa, 0xb0, 0x00, 0x00, 0xe4, 0x80,
- 0x00, 0x00, 0xe4, 0xa0, 0x05, 0x00, 0x00, 0x03, 0x00, 0x00, 0x07, 0x80,
- 0x00, 0x00, 0xff, 0x80, 0x00, 0x00, 0xe4, 0x80, 0x05, 0x00, 0x00, 0x03,
- 0x01, 0x00, 0x07, 0x80, 0x01, 0x00, 0xe4, 0x80, 0x00, 0x00, 0xaa, 0xb0,
- 0x05, 0x00, 0x00, 0x03, 0x02, 0x00, 0x08, 0x80, 0x01, 0x00, 0xff, 0x80,
- 0x01, 0x00, 0x00, 0xa0, 0x01, 0x00, 0x00, 0x02, 0x02, 0x00, 0x01, 0x80,
- 0x01, 0x00, 0x00, 0xa0, 0x04, 0x00, 0x00, 0x04, 0x01, 0x00, 0x08, 0x80,
- 0x01, 0x00, 0xff, 0x80, 0x02, 0x00, 0x00, 0x81, 0x02, 0x00, 0x00, 0xa0,
- 0x04, 0x00, 0x00, 0x04, 0x03, 0x00, 0x08, 0x80, 0x00, 0x00, 0xff, 0x80,
- 0x01, 0x00, 0xff, 0x80, 0x02, 0x00, 0xff, 0x80, 0x12, 0x00, 0x00, 0x04,
- 0x03, 0x00, 0x07, 0x80, 0x02, 0x00, 0xff, 0x80, 0x01, 0x00, 0xe4, 0x80,
- 0x00, 0x00, 0xe4, 0x80, 0x01, 0x00, 0x00, 0x02, 0x00, 0x08, 0x0f, 0x80,
- 0x03, 0x00, 0xe4, 0x80, 0xff, 0xff, 0x00, 0x00
-};
diff --git a/src/extras/shaders/leedsVehicle_mobile_PS.cso b/src/extras/shaders/leedsVehicle_mobile_PS.cso
deleted file mode 100644
index 04ffcf8e..00000000
--- a/src/extras/shaders/leedsVehicle_mobile_PS.cso
+++ /dev/null
Binary files differ
diff --git a/src/extras/shaders/leedsVehicle_mobile_PS.hlsl b/src/extras/shaders/leedsVehicle_mobile_PS.hlsl
index da09b872..a343b32f 100644
--- a/src/extras/shaders/leedsVehicle_mobile_PS.hlsl
+++ b/src/extras/shaders/leedsVehicle_mobile_PS.hlsl
@@ -14,9 +14,9 @@ sampler2D envTex : register(s1);
float4 fogColor : register(c0);
-float4 fxparams : register(c1);
-float3 skyTop : register(c2);
-float3 skyBot : register(c3);
+float4 fxparams : register(c2);
+float3 skyTop : register(c3);
+float3 skyBot : register(c4);
#define shininess (fxparams.x)
diff --git a/src/extras/shaders/leedsVehicle_vs_gl.inc b/src/extras/shaders/leedsVehicle_vs_gl.inc
deleted file mode 100644
index eb36b6e9..00000000
--- a/src/extras/shaders/leedsVehicle_vs_gl.inc
+++ /dev/null
@@ -1,29 +0,0 @@
-const char *leedsVehicle_vert_src =
-"uniform mat4 u_texMatrix;\n"
-
-"VSIN(ATTRIB_POS) vec3 in_pos;\n"
-
-"VSOUT vec4 v_color;\n"
-"VSOUT vec2 v_tex0;\n"
-"VSOUT vec2 v_tex1;\n"
-"VSOUT float v_fog;\n"
-
-"void\n"
-"main(void)\n"
-"{\n"
-" vec4 Vertex = u_world * vec4(in_pos, 1.0);\n"
-" gl_Position = u_proj * u_view * Vertex;\n"
-" vec3 Normal = mat3(u_world) * in_normal;\n"
-
-" v_tex0 = in_tex0;\n"
-" v_tex1 = (u_texMatrix * vec4(Normal, 1.0)).xy;\n"
-
-" v_color = in_color;\n"
-" v_color.rgb += u_ambLight.rgb*surfAmbient;\n"
-" v_color.rgb += DoDynamicLight(Vertex.xyz, Normal)*surfDiffuse;\n"
-" v_color = clamp(v_color, 0.0, 1.0);\n"
-" v_color *= u_matColor;\n"
-
-" v_fog = DoFog(gl_Position.w);\n"
-"}\n"
-;
diff --git a/src/extras/shaders/make.cmd b/src/extras/shaders/make.cmd
deleted file mode 100644
index 8404ac6c..00000000
--- a/src/extras/shaders/make.cmd
+++ /dev/null
@@ -1,3 +0,0 @@
-@echo off
-for %%f in (*PS.hlsl) do "%DXSDK_DIR%\Utilities\bin\x86\fxc.exe" /T ps_2_0 /nologo /E main /Fo %%~nf.cso %%f
-for %%f in (*VS.hlsl) do "%DXSDK_DIR%\Utilities\bin\x86\fxc.exe" /T vs_2_0 /nologo /E main /Fo %%~nf.cso %%f
diff --git a/src/extras/shaders/make_glsl.sh b/src/extras/shaders/make_glsl.sh
new file mode 100644
index 00000000..0af98961
--- /dev/null
+++ b/src/extras/shaders/make_glsl.sh
@@ -0,0 +1,9 @@
+#!sh
+for i in *.vert; do
+ echo $i
+ ./makeinc_glsl.sh $i
+done
+for i in *.frag; do
+ echo $i
+ ./makeinc_glsl.sh $i
+done
diff --git a/src/extras/shaders/make_hlsl.cmd b/src/extras/shaders/make_hlsl.cmd
new file mode 100644
index 00000000..ae3aacb9
--- /dev/null
+++ b/src/extras/shaders/make_hlsl.cmd
@@ -0,0 +1,7 @@
+@echo off
+for %%f in (*PS.hlsl) do "%DXSDK_DIR%\Utilities\bin\x86\fxc.exe" /T ps_2_0 /nologo /E main /Fo obj\%%~nf.cso %%f
+for %%f in (*VS.hlsl) do "%DXSDK_DIR%\Utilities\bin\x86\fxc.exe" /T vs_2_0 /nologo /E main /Fo obj\%%~nf.cso %%f
+
+"%DXSDK_DIR%\Utilities\bin\x86\fxc.exe" /T vs_2_0 /nologo /E main /DENVMAP /Fo obj\leedsDefault_ENV_VS.cso leedsDefault_VS_x.hlsl
+"%DXSDK_DIR%\Utilities\bin\x86\fxc.exe" /T ps_2_0 /nologo /E main /DPASS_ADD /Fo obj\leedsDefault_ADD_PS.cso leedsDefault_PS_x.hlsl
+"%DXSDK_DIR%\Utilities\bin\x86\fxc.exe" /T ps_2_0 /nologo /E main /DPASS_BLEND /Fo obj\leedsDefault_BLEND_PS.cso leedsDefault_PS_x.hlsl
diff --git a/src/extras/shaders/makeinc_glsl.sh b/src/extras/shaders/makeinc_glsl.sh
new file mode 100644
index 00000000..2bc6a387
--- /dev/null
+++ b/src/extras/shaders/makeinc_glsl.sh
@@ -0,0 +1,6 @@
+#!sh
+ext=${1##*.}
+name=${1%.*}
+(echo "const char *${name}_${ext}_src =";\
+sed 's/..*/"&\\n"/' $1;\
+echo ';') > obj/${name}_${ext}.inc
diff --git a/src/extras/shaders/makeinc.sh b/src/extras/shaders/makeinc_hlsl.sh
index a649af33..a5b12867 100644
--- a/src/extras/shaders/makeinc.sh
+++ b/src/extras/shaders/makeinc_hlsl.sh
@@ -1,4 +1,5 @@
#!sh
+cd obj
for i in *cso; do
(echo -n 'static '
xxd -i $i | grep -v '_len = ') > ${i%cso}inc
diff --git a/src/extras/shaders/colourfilterLCS_PS.cso b/src/extras/shaders/obj/colourfilterLCS_PS.cso
index e5ffa3f1..17f2d612 100644
--- a/src/extras/shaders/colourfilterLCS_PS.cso
+++ b/src/extras/shaders/obj/colourfilterLCS_PS.cso
Binary files differ
diff --git a/src/extras/shaders/colourfilterLCS_PS.inc b/src/extras/shaders/obj/colourfilterLCS_PS.inc
index f9eeab52..20738662 100644
--- a/src/extras/shaders/colourfilterLCS_PS.inc
+++ b/src/extras/shaders/obj/colourfilterLCS_PS.inc
@@ -19,9 +19,10 @@ static unsigned char colourfilterLCS_PS_cso[] = {
0x1f, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x80, 0x00, 0x00, 0x03, 0xb0,
0x1f, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x90, 0x00, 0x08, 0x0f, 0xa0,
0x42, 0x00, 0x00, 0x03, 0x00, 0x00, 0x0f, 0x80, 0x00, 0x00, 0xe4, 0xb0,
- 0x00, 0x08, 0xe4, 0xa0, 0x04, 0x00, 0x00, 0x04, 0x00, 0x00, 0x07, 0x80,
- 0x00, 0x00, 0xe4, 0x80, 0x0a, 0x00, 0xe4, 0xa0, 0x00, 0x00, 0xe4, 0x80,
- 0x01, 0x00, 0x00, 0x02, 0x00, 0x00, 0x08, 0x80, 0x00, 0x00, 0x00, 0xa0,
- 0x01, 0x00, 0x00, 0x02, 0x00, 0x08, 0x0f, 0x80, 0x00, 0x00, 0xe4, 0x80,
- 0xff, 0xff, 0x00, 0x00
+ 0x00, 0x08, 0xe4, 0xa0, 0x05, 0x00, 0x00, 0x03, 0x01, 0x00, 0x07, 0x80,
+ 0x00, 0x00, 0xe4, 0x80, 0x0a, 0x00, 0xe4, 0xa0, 0x04, 0x00, 0x00, 0x04,
+ 0x00, 0x00, 0x07, 0x80, 0x01, 0x00, 0xe4, 0x80, 0x0a, 0x00, 0xff, 0xa0,
+ 0x00, 0x00, 0xe4, 0x80, 0x01, 0x00, 0x00, 0x02, 0x00, 0x00, 0x08, 0x80,
+ 0x00, 0x00, 0x00, 0xa0, 0x01, 0x00, 0x00, 0x02, 0x00, 0x08, 0x0f, 0x80,
+ 0x00, 0x00, 0xe4, 0x80, 0xff, 0xff, 0x00, 0x00
};
diff --git a/src/extras/shaders/colourfilterLCS_fs_gl.inc b/src/extras/shaders/obj/colourfilterLCS_frag.inc
index 2c8e3532..2c8e3532 100644
--- a/src/extras/shaders/colourfilterLCS_fs_gl.inc
+++ b/src/extras/shaders/obj/colourfilterLCS_frag.inc
diff --git a/src/extras/shaders/contrastPS.cso b/src/extras/shaders/obj/contrastPS.cso
index a87c48d7..a87c48d7 100644
--- a/src/extras/shaders/contrastPS.cso
+++ b/src/extras/shaders/obj/contrastPS.cso
Binary files differ
diff --git a/src/extras/shaders/contrastPS.inc b/src/extras/shaders/obj/contrastPS.inc
index 5386792f..5386792f 100644
--- a/src/extras/shaders/contrastPS.inc
+++ b/src/extras/shaders/obj/contrastPS.inc
diff --git a/src/extras/shaders/contrast_fs_gl.inc b/src/extras/shaders/obj/contrast_frag.inc
index 97f78194..97f78194 100644
--- a/src/extras/shaders/contrast_fs_gl.inc
+++ b/src/extras/shaders/obj/contrast_frag.inc
diff --git a/src/extras/shaders/default_UV2_VS.cso b/src/extras/shaders/obj/default_UV2_VS.cso
index 5a48c663..5a48c663 100644
--- a/src/extras/shaders/default_UV2_VS.cso
+++ b/src/extras/shaders/obj/default_UV2_VS.cso
Binary files differ
diff --git a/src/extras/shaders/default_UV2_VS.inc b/src/extras/shaders/obj/default_UV2_VS.inc
index de832107..de832107 100644
--- a/src/extras/shaders/default_UV2_VS.inc
+++ b/src/extras/shaders/obj/default_UV2_VS.inc
diff --git a/src/extras/shaders/default_UV2_gl.inc b/src/extras/shaders/obj/default_UV2_vert.inc
index 450f3d9a..450f3d9a 100644
--- a/src/extras/shaders/default_UV2_gl.inc
+++ b/src/extras/shaders/obj/default_UV2_vert.inc
diff --git a/src/extras/shaders/im2d_UV2_gl.inc b/src/extras/shaders/obj/im2d_UV2_vert.inc
index 3feb2bc1..3feb2bc1 100644
--- a/src/extras/shaders/im2d_UV2_gl.inc
+++ b/src/extras/shaders/obj/im2d_UV2_vert.inc
diff --git a/src/extras/shaders/im2d_gl.inc b/src/extras/shaders/obj/im2d_vert.inc
index d11f5d33..d11f5d33 100644
--- a/src/extras/shaders/im2d_gl.inc
+++ b/src/extras/shaders/obj/im2d_vert.inc
diff --git a/src/extras/shaders/leedsBuilding_VS.cso b/src/extras/shaders/obj/leedsBuilding_VS.cso
index 6720364d..6720364d 100644
--- a/src/extras/shaders/leedsBuilding_VS.cso
+++ b/src/extras/shaders/obj/leedsBuilding_VS.cso
Binary files differ
diff --git a/src/extras/shaders/leedsBuilding_VS.inc b/src/extras/shaders/obj/leedsBuilding_VS.inc
index 490a8c01..490a8c01 100644
--- a/src/extras/shaders/leedsBuilding_VS.inc
+++ b/src/extras/shaders/obj/leedsBuilding_VS.inc
diff --git a/src/extras/shaders/leedsBuilding_mobile_VS.cso b/src/extras/shaders/obj/leedsBuilding_mobile_VS.cso
index c3ac2b9b..c3ac2b9b 100644
--- a/src/extras/shaders/leedsBuilding_mobile_VS.cso
+++ b/src/extras/shaders/obj/leedsBuilding_mobile_VS.cso
Binary files differ
diff --git a/src/extras/shaders/leedsBuilding_mobile_VS.inc b/src/extras/shaders/obj/leedsBuilding_mobile_VS.inc
index 1433ca3f..1433ca3f 100644
--- a/src/extras/shaders/leedsBuilding_mobile_VS.inc
+++ b/src/extras/shaders/obj/leedsBuilding_mobile_VS.inc
diff --git a/src/extras/shaders/leedsBuilding_mobile_vs_gl.inc b/src/extras/shaders/obj/leedsBuilding_mobile_vert.inc
index 56bb8a80..56bb8a80 100644
--- a/src/extras/shaders/leedsBuilding_mobile_vs_gl.inc
+++ b/src/extras/shaders/obj/leedsBuilding_mobile_vert.inc
diff --git a/src/extras/shaders/leedsBuilding_vs_gl.inc b/src/extras/shaders/obj/leedsBuilding_vert.inc
index 33c5eccc..33c5eccc 100644
--- a/src/extras/shaders/leedsBuilding_vs_gl.inc
+++ b/src/extras/shaders/obj/leedsBuilding_vert.inc
diff --git a/src/extras/shaders/obj/leedsDefault_ADD_PS.cso b/src/extras/shaders/obj/leedsDefault_ADD_PS.cso
new file mode 100644
index 00000000..db862fdb
--- /dev/null
+++ b/src/extras/shaders/obj/leedsDefault_ADD_PS.cso
Binary files differ
diff --git a/src/extras/shaders/obj/leedsDefault_ADD_PS.inc b/src/extras/shaders/obj/leedsDefault_ADD_PS.inc
new file mode 100644
index 00000000..7a04522f
--- /dev/null
+++ b/src/extras/shaders/obj/leedsDefault_ADD_PS.inc
@@ -0,0 +1,47 @@
+static unsigned char leedsDefault_ADD_PS_cso[] = {
+ 0x00, 0x02, 0xff, 0xff, 0xfe, 0xff, 0x47, 0x00, 0x43, 0x54, 0x41, 0x42,
+ 0x1c, 0x00, 0x00, 0x00, 0xe5, 0x00, 0x00, 0x00, 0x00, 0x02, 0xff, 0xff,
+ 0x05, 0x00, 0x00, 0x00, 0x1c, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00,
+ 0xde, 0x00, 0x00, 0x00, 0x80, 0x00, 0x00, 0x00, 0x02, 0x00, 0x01, 0x00,
+ 0x01, 0x00, 0x06, 0x00, 0x8c, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x9c, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x01, 0x00, 0x02, 0x00,
+ 0xa4, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xb4, 0x00, 0x00, 0x00,
+ 0x03, 0x00, 0x01, 0x00, 0x01, 0x00, 0x06, 0x00, 0xbc, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0xcc, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00,
+ 0x01, 0x00, 0x02, 0x00, 0x8c, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0xd5, 0x00, 0x00, 0x00, 0x02, 0x00, 0x02, 0x00, 0x01, 0x00, 0x0a, 0x00,
+ 0x8c, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x63, 0x6f, 0x6c, 0x6f,
+ 0x72, 0x73, 0x63, 0x61, 0x6c, 0x65, 0x00, 0xab, 0x01, 0x00, 0x03, 0x00,
+ 0x01, 0x00, 0x04, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x64, 0x69, 0x66, 0x66, 0x54, 0x65, 0x78, 0x00, 0x04, 0x00, 0x0c, 0x00,
+ 0x01, 0x00, 0x01, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x65, 0x6e, 0x76, 0x54, 0x65, 0x78, 0x00, 0xab, 0x04, 0x00, 0x0c, 0x00,
+ 0x01, 0x00, 0x01, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x66, 0x6f, 0x67, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x00, 0x66, 0x78, 0x70,
+ 0x61, 0x72, 0x61, 0x6d, 0x73, 0x00, 0x70, 0x73, 0x5f, 0x32, 0x5f, 0x30,
+ 0x00, 0x4d, 0x69, 0x63, 0x72, 0x6f, 0x73, 0x6f, 0x66, 0x74, 0x20, 0x28,
+ 0x52, 0x29, 0x20, 0x48, 0x4c, 0x53, 0x4c, 0x20, 0x53, 0x68, 0x61, 0x64,
+ 0x65, 0x72, 0x20, 0x43, 0x6f, 0x6d, 0x70, 0x69, 0x6c, 0x65, 0x72, 0x20,
+ 0x39, 0x2e, 0x32, 0x39, 0x2e, 0x39, 0x35, 0x32, 0x2e, 0x33, 0x31, 0x31,
+ 0x31, 0x00, 0xab, 0xab, 0x1f, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x80,
+ 0x00, 0x00, 0x07, 0xb0, 0x1f, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x80,
+ 0x01, 0x00, 0x03, 0xb0, 0x1f, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x80,
+ 0x00, 0x00, 0x0f, 0x90, 0x1f, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x90,
+ 0x00, 0x08, 0x0f, 0xa0, 0x1f, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x90,
+ 0x01, 0x08, 0x0f, 0xa0, 0x42, 0x00, 0x00, 0x03, 0x00, 0x00, 0x0f, 0x80,
+ 0x01, 0x00, 0xe4, 0xb0, 0x01, 0x08, 0xe4, 0xa0, 0x42, 0x00, 0x00, 0x03,
+ 0x01, 0x00, 0x0f, 0x80, 0x00, 0x00, 0xe4, 0xb0, 0x00, 0x08, 0xe4, 0xa0,
+ 0x05, 0x00, 0x00, 0x03, 0x00, 0x00, 0x08, 0x80, 0x00, 0x00, 0xff, 0x80,
+ 0x02, 0x00, 0x00, 0xa0, 0x05, 0x00, 0x00, 0x03, 0x00, 0x00, 0x07, 0x80,
+ 0x00, 0x00, 0xe4, 0x80, 0x00, 0x00, 0xaa, 0xb0, 0x05, 0x00, 0x00, 0x03,
+ 0x00, 0x00, 0x07, 0x80, 0x00, 0x00, 0xff, 0x80, 0x00, 0x00, 0xe4, 0x80,
+ 0x05, 0x00, 0x00, 0x03, 0x01, 0x00, 0x0f, 0x80, 0x01, 0x00, 0xe4, 0x80,
+ 0x00, 0x00, 0xe4, 0x90, 0x05, 0x00, 0x00, 0x03, 0x01, 0x00, 0x0f, 0x80,
+ 0x01, 0x00, 0xe4, 0x80, 0x01, 0x00, 0xe4, 0xa0, 0x01, 0x00, 0x00, 0x02,
+ 0x01, 0x00, 0x17, 0x80, 0x01, 0x00, 0xe4, 0x80, 0x12, 0x00, 0x00, 0x04,
+ 0x02, 0x00, 0x07, 0x80, 0x00, 0x00, 0xaa, 0xb0, 0x01, 0x00, 0xe4, 0x80,
+ 0x00, 0x00, 0xe4, 0xa0, 0x04, 0x00, 0x00, 0x04, 0x01, 0x00, 0x07, 0x80,
+ 0x02, 0x00, 0xe4, 0x80, 0x01, 0x00, 0xff, 0x80, 0x00, 0x00, 0xe4, 0x80,
+ 0x01, 0x00, 0x00, 0x02, 0x00, 0x08, 0x0f, 0x80, 0x01, 0x00, 0xe4, 0x80,
+ 0xff, 0xff, 0x00, 0x00
+};
diff --git a/src/extras/shaders/obj/leedsDefault_BLEND_PS.cso b/src/extras/shaders/obj/leedsDefault_BLEND_PS.cso
new file mode 100644
index 00000000..e875c795
--- /dev/null
+++ b/src/extras/shaders/obj/leedsDefault_BLEND_PS.cso
Binary files differ
diff --git a/src/extras/shaders/obj/leedsDefault_BLEND_PS.inc b/src/extras/shaders/obj/leedsDefault_BLEND_PS.inc
new file mode 100644
index 00000000..be3a6d96
--- /dev/null
+++ b/src/extras/shaders/obj/leedsDefault_BLEND_PS.inc
@@ -0,0 +1,53 @@
+static unsigned char leedsDefault_BLEND_PS_cso[] = {
+ 0x00, 0x02, 0xff, 0xff, 0xfe, 0xff, 0x47, 0x00, 0x43, 0x54, 0x41, 0x42,
+ 0x1c, 0x00, 0x00, 0x00, 0xe5, 0x00, 0x00, 0x00, 0x00, 0x02, 0xff, 0xff,
+ 0x05, 0x00, 0x00, 0x00, 0x1c, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00,
+ 0xde, 0x00, 0x00, 0x00, 0x80, 0x00, 0x00, 0x00, 0x02, 0x00, 0x01, 0x00,
+ 0x01, 0x00, 0x06, 0x00, 0x8c, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x9c, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x01, 0x00, 0x02, 0x00,
+ 0xa4, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xb4, 0x00, 0x00, 0x00,
+ 0x03, 0x00, 0x01, 0x00, 0x01, 0x00, 0x06, 0x00, 0xbc, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0xcc, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00,
+ 0x01, 0x00, 0x02, 0x00, 0x8c, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0xd5, 0x00, 0x00, 0x00, 0x02, 0x00, 0x02, 0x00, 0x01, 0x00, 0x0a, 0x00,
+ 0x8c, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x63, 0x6f, 0x6c, 0x6f,
+ 0x72, 0x73, 0x63, 0x61, 0x6c, 0x65, 0x00, 0xab, 0x01, 0x00, 0x03, 0x00,
+ 0x01, 0x00, 0x04, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x64, 0x69, 0x66, 0x66, 0x54, 0x65, 0x78, 0x00, 0x04, 0x00, 0x0c, 0x00,
+ 0x01, 0x00, 0x01, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x65, 0x6e, 0x76, 0x54, 0x65, 0x78, 0x00, 0xab, 0x04, 0x00, 0x0c, 0x00,
+ 0x01, 0x00, 0x01, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x66, 0x6f, 0x67, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x00, 0x66, 0x78, 0x70,
+ 0x61, 0x72, 0x61, 0x6d, 0x73, 0x00, 0x70, 0x73, 0x5f, 0x32, 0x5f, 0x30,
+ 0x00, 0x4d, 0x69, 0x63, 0x72, 0x6f, 0x73, 0x6f, 0x66, 0x74, 0x20, 0x28,
+ 0x52, 0x29, 0x20, 0x48, 0x4c, 0x53, 0x4c, 0x20, 0x53, 0x68, 0x61, 0x64,
+ 0x65, 0x72, 0x20, 0x43, 0x6f, 0x6d, 0x70, 0x69, 0x6c, 0x65, 0x72, 0x20,
+ 0x39, 0x2e, 0x32, 0x39, 0x2e, 0x39, 0x35, 0x32, 0x2e, 0x33, 0x31, 0x31,
+ 0x31, 0x00, 0xab, 0xab, 0x51, 0x00, 0x00, 0x05, 0x03, 0x00, 0x0f, 0xa0,
+ 0x00, 0x00, 0x80, 0x3f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x1f, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x80,
+ 0x00, 0x00, 0x07, 0xb0, 0x1f, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x80,
+ 0x01, 0x00, 0x03, 0xb0, 0x1f, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x80,
+ 0x00, 0x00, 0x0f, 0x90, 0x1f, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x90,
+ 0x00, 0x08, 0x0f, 0xa0, 0x1f, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x90,
+ 0x01, 0x08, 0x0f, 0xa0, 0x42, 0x00, 0x00, 0x03, 0x00, 0x00, 0x0f, 0x80,
+ 0x00, 0x00, 0xe4, 0xb0, 0x00, 0x08, 0xe4, 0xa0, 0x42, 0x00, 0x00, 0x03,
+ 0x01, 0x00, 0x0f, 0x80, 0x01, 0x00, 0xe4, 0xb0, 0x01, 0x08, 0xe4, 0xa0,
+ 0x05, 0x00, 0x00, 0x03, 0x00, 0x00, 0x0f, 0x80, 0x00, 0x00, 0xe4, 0x80,
+ 0x00, 0x00, 0xe4, 0x90, 0x05, 0x00, 0x00, 0x03, 0x00, 0x00, 0x0f, 0x80,
+ 0x00, 0x00, 0xe4, 0x80, 0x01, 0x00, 0xe4, 0xa0, 0x01, 0x00, 0x00, 0x02,
+ 0x00, 0x00, 0x17, 0x80, 0x00, 0x00, 0xe4, 0x80, 0x12, 0x00, 0x00, 0x04,
+ 0x02, 0x00, 0x07, 0x80, 0x00, 0x00, 0xaa, 0xb0, 0x00, 0x00, 0xe4, 0x80,
+ 0x00, 0x00, 0xe4, 0xa0, 0x05, 0x00, 0x00, 0x03, 0x00, 0x00, 0x07, 0x80,
+ 0x00, 0x00, 0xff, 0x80, 0x02, 0x00, 0xe4, 0x80, 0x05, 0x00, 0x00, 0x03,
+ 0x01, 0x00, 0x07, 0x80, 0x01, 0x00, 0xe4, 0x80, 0x00, 0x00, 0xaa, 0xb0,
+ 0x05, 0x00, 0x00, 0x03, 0x02, 0x00, 0x01, 0x80, 0x01, 0x00, 0xff, 0x80,
+ 0x02, 0x00, 0x00, 0xa0, 0x01, 0x00, 0x00, 0x02, 0x03, 0x00, 0x08, 0x80,
+ 0x02, 0x00, 0x00, 0xa0, 0x04, 0x00, 0x00, 0x04, 0x01, 0x00, 0x08, 0x80,
+ 0x01, 0x00, 0xff, 0x80, 0x03, 0x00, 0xff, 0x81, 0x03, 0x00, 0x00, 0xa0,
+ 0x04, 0x00, 0x00, 0x04, 0x03, 0x00, 0x08, 0x80, 0x00, 0x00, 0xff, 0x80,
+ 0x01, 0x00, 0xff, 0x80, 0x02, 0x00, 0x00, 0x80, 0x12, 0x00, 0x00, 0x04,
+ 0x03, 0x00, 0x07, 0x80, 0x02, 0x00, 0x00, 0x80, 0x01, 0x00, 0xe4, 0x80,
+ 0x00, 0x00, 0xe4, 0x80, 0x01, 0x00, 0x00, 0x02, 0x00, 0x08, 0x0f, 0x80,
+ 0x03, 0x00, 0xe4, 0x80, 0xff, 0xff, 0x00, 0x00
+};
diff --git a/src/extras/shaders/leedsVehicle_VS.cso b/src/extras/shaders/obj/leedsDefault_ENV_VS.cso
index 57db3798..57db3798 100644
--- a/src/extras/shaders/leedsVehicle_VS.cso
+++ b/src/extras/shaders/obj/leedsDefault_ENV_VS.cso
Binary files differ
diff --git a/src/extras/shaders/leedsVehicle_VS.inc b/src/extras/shaders/obj/leedsDefault_ENV_VS.inc
index 89527d72..ed27d470 100644
--- a/src/extras/shaders/leedsVehicle_VS.inc
+++ b/src/extras/shaders/obj/leedsDefault_ENV_VS.inc
@@ -1,4 +1,4 @@
-static unsigned char leedsVehicle_VS_cso[] = {
+static unsigned char leedsDefault_ENV_VS_cso[] = {
0x00, 0x02, 0xfe, 0xff, 0xfe, 0xff, 0x8d, 0x00, 0x43, 0x54, 0x41, 0x42,
0x1c, 0x00, 0x00, 0x00, 0xfc, 0x01, 0x00, 0x00, 0x00, 0x02, 0xfe, 0xff,
0x0a, 0x00, 0x00, 0x00, 0x1c, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00,
diff --git a/src/extras/shaders/leedsVehicle_blend_gl.inc b/src/extras/shaders/obj/leedsDefault_frag.inc
index 707afb10..312a32a3 100644
--- a/src/extras/shaders/leedsVehicle_blend_gl.inc
+++ b/src/extras/shaders/obj/leedsDefault_frag.inc
@@ -1,31 +1,47 @@
-const char *leedsVehicle_blend_frag_src =
+const char *leedsDefault_frag_src =
"uniform sampler2D tex0;\n"
"uniform sampler2D tex1;\n"
"uniform float u_fxparams;\n"
+"uniform vec4 u_colorscale;\n"
"#define shininess (u_fxparams)\n"
"FSIN vec4 v_color;\n"
"FSIN vec2 v_tex0;\n"
+"#if defined(PASS_BLEND) || defined(PASS_ADD)\n"
"FSIN vec2 v_tex1;\n"
+"#endif\n"
"FSIN float v_fog;\n"
"void\n"
"main(void)\n"
"{\n"
-" vec4 pass1 = v_color*texture(tex0, vec2(v_tex0.x, 1.0-v_tex0.y));\n"
+" vec4 pass1 = v_color*texture(tex0, vec2(v_tex0.x, 1.0-v_tex0.y))*u_colorscale;\n"
+" pass1.rgb = clamp(pass1.rgb, 0.0, 1.0);\n"
+" pass1.rgb = mix(u_fogColor.rgb, pass1.rgb, v_fog);\n"
+
+" vec4 color;\n"
+"#if defined(PASS_BLEND) || defined(PASS_ADD)\n"
" vec4 pass2 = texture(tex1, vec2(v_tex1.x, 1.0-v_tex1.y));\n"
" pass2.a *= shininess;\n"
-
-" pass1.rgb = mix(u_fogColor.rgb, pass1.rgb, v_fog);\n"
" pass2.rgb = mix(vec3(0.0, 0.0, 0.0), pass2.rgb, v_fog);\n"
" // We simulate drawing this in two passes.\n"
+"#if defined(PASS_ADD)\n"
+" // First pass with standard blending, second with addition\n"
+" // We premultiply alpha so render state should be one.\n"
+" color.rgb = pass1.rgb*pass1.a + pass2.rgb*pass2.a;\n"
+" color.a = pass1.a;\n"
+"#elif defined(PASS_BLEND)\n"
" // We premultiply alpha so render state should be one.\n"
-" vec4 color;\n"
" color.rgb = pass1.rgb*pass1.a*(1.0-pass2.a) + pass2.rgb*pass2.a;\n"
" color.a = pass1.a*(1.0-pass2.a) + pass2.a;\n"
+"#endif\n"
+
+"#else\n"
+" color = pass1;\n"
+"#endif\n"
" DoAlphaTest(color.a);\n"
diff --git a/src/extras/shaders/obj/leedsDefault_vert.inc b/src/extras/shaders/obj/leedsDefault_vert.inc
new file mode 100644
index 00000000..4ff94fd4
--- /dev/null
+++ b/src/extras/shaders/obj/leedsDefault_vert.inc
@@ -0,0 +1,53 @@
+const char *leedsDefault_vert_src =
+"#ifdef ENVMAP\n"
+"uniform mat4 u_texMatrix;\n"
+"#endif\n"
+"#ifdef SKIN\n"
+"uniform mat4 u_boneMatrices[64];\n"
+"#endif\n"
+
+"VSIN(ATTRIB_POS) vec3 in_pos;\n"
+
+"VSOUT vec4 v_color;\n"
+"VSOUT vec2 v_tex0;\n"
+"#ifdef ENVMAP\n"
+"VSOUT vec2 v_tex1;\n"
+"#endif\n"
+"VSOUT float v_fog;\n"
+
+"void\n"
+"main(void)\n"
+"{\n"
+"#ifdef SKIN\n"
+" vec3 SkinVertex = vec3(0.0, 0.0, 0.0);\n"
+" vec3 SkinNormal = vec3(0.0, 0.0, 0.0);\n"
+" for(int i = 0; i < 4; i++){\n"
+" SkinVertex += (u_boneMatrices[int(in_indices[i])] * vec4(in_pos, 1.0)).xyz * in_weights[i];\n"
+" SkinNormal += (mat3(u_boneMatrices[int(in_indices[i])]) * in_normal) * in_weights[i];\n"
+" }\n"
+
+" vec4 Vertex = u_world * vec4(SkinVertex, 1.0);\n"
+" gl_Position = u_proj * u_view * Vertex;\n"
+" vec3 Normal = mat3(u_world) * SkinNormal;\n"
+"#else\n"
+" vec4 Vertex = u_world * vec4(in_pos, 1.0);\n"
+" gl_Position = u_proj * u_view * Vertex;\n"
+" vec3 Normal = mat3(u_world) * in_normal;\n"
+"#endif\n"
+
+" v_tex0 = in_tex0;\n"
+"#ifdef ENVMAP\n"
+" v_tex1 = (u_texMatrix * vec4(Normal, 1.0)).xy;\n"
+"#endif\n"
+
+" v_color = in_color;\n"
+" v_color.rgb += u_ambLight.rgb*surfAmbient;\n"
+" v_color.rgb += DoDynamicLight(Vertex.xyz, Normal)*surfDiffuse;\n"
+" // PS2 clamps before material color\n"
+" // PSP clamps after...maybe another constant for this?\n"
+" v_color = clamp(v_color, 0.0, 1.0);\n"
+" v_color *= u_matColor;\n"
+
+" v_fog = DoFog(gl_Position.w);\n"
+"}\n"
+;
diff --git a/src/extras/shaders/obj/leedsVehicle_mobile_PS.cso b/src/extras/shaders/obj/leedsVehicle_mobile_PS.cso
new file mode 100644
index 00000000..b6f70b5b
--- /dev/null
+++ b/src/extras/shaders/obj/leedsVehicle_mobile_PS.cso
Binary files differ
diff --git a/src/extras/shaders/leedsVehicle_mobile_PS.inc b/src/extras/shaders/obj/leedsVehicle_mobile_PS.inc
index ab8cc048..946b1c7a 100644
--- a/src/extras/shaders/leedsVehicle_mobile_PS.inc
+++ b/src/extras/shaders/obj/leedsVehicle_mobile_PS.inc
@@ -7,11 +7,11 @@ static unsigned char leedsVehicle_mobile_PS_cso[] = {
0xac, 0x00, 0x00, 0x00, 0x03, 0x00, 0x01, 0x00, 0x01, 0x00, 0x06, 0x00,
0xb4, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xc4, 0x00, 0x00, 0x00,
0x02, 0x00, 0x00, 0x00, 0x01, 0x00, 0x02, 0x00, 0xd0, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0xe0, 0x00, 0x00, 0x00, 0x02, 0x00, 0x01, 0x00,
- 0x01, 0x00, 0x06, 0x00, 0xd0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0xe9, 0x00, 0x00, 0x00, 0x02, 0x00, 0x03, 0x00, 0x01, 0x00, 0x0e, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0xe0, 0x00, 0x00, 0x00, 0x02, 0x00, 0x02, 0x00,
+ 0x01, 0x00, 0x0a, 0x00, 0xd0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0xe9, 0x00, 0x00, 0x00, 0x02, 0x00, 0x04, 0x00, 0x01, 0x00, 0x12, 0x00,
0xf0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00,
- 0x02, 0x00, 0x02, 0x00, 0x01, 0x00, 0x0a, 0x00, 0xf0, 0x00, 0x00, 0x00,
+ 0x02, 0x00, 0x03, 0x00, 0x01, 0x00, 0x0e, 0x00, 0xf0, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x64, 0x69, 0x66, 0x66, 0x54, 0x65, 0x78, 0x00,
0x04, 0x00, 0x0c, 0x00, 0x01, 0x00, 0x01, 0x00, 0x01, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x65, 0x6e, 0x76, 0x54, 0x65, 0x78, 0x00, 0xab,
@@ -27,7 +27,7 @@ static unsigned char leedsVehicle_mobile_PS_cso[] = {
0x20, 0x53, 0x68, 0x61, 0x64, 0x65, 0x72, 0x20, 0x43, 0x6f, 0x6d, 0x70,
0x69, 0x6c, 0x65, 0x72, 0x20, 0x39, 0x2e, 0x32, 0x39, 0x2e, 0x39, 0x35,
0x32, 0x2e, 0x33, 0x31, 0x31, 0x31, 0x00, 0xab, 0x51, 0x00, 0x00, 0x05,
- 0x04, 0x00, 0x0f, 0xa0, 0x00, 0x00, 0x80, 0x3f, 0x00, 0x00, 0x80, 0xbf,
+ 0x01, 0x00, 0x0f, 0xa0, 0x00, 0x00, 0x80, 0x3f, 0x00, 0x00, 0x80, 0xbf,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x51, 0x00, 0x00, 0x05,
0x05, 0x00, 0x0f, 0xa0, 0x00, 0x00, 0x30, 0x40, 0x00, 0x00, 0x80, 0x3e,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1f, 0x00, 0x00, 0x02,
@@ -38,13 +38,13 @@ static unsigned char leedsVehicle_mobile_PS_cso[] = {
0x00, 0x00, 0x00, 0x90, 0x00, 0x08, 0x0f, 0xa0, 0x1f, 0x00, 0x00, 0x02,
0x00, 0x00, 0x00, 0x90, 0x01, 0x08, 0x0f, 0xa0, 0x42, 0x00, 0x00, 0x03,
0x00, 0x00, 0x0f, 0x80, 0x00, 0x00, 0xe4, 0xb0, 0x00, 0x08, 0xe4, 0xa0,
- 0x01, 0x00, 0x00, 0x02, 0x01, 0x00, 0x07, 0x80, 0x03, 0x00, 0xe4, 0xa0,
+ 0x01, 0x00, 0x00, 0x02, 0x01, 0x00, 0x07, 0x80, 0x04, 0x00, 0xe4, 0xa0,
0x02, 0x00, 0x00, 0x03, 0x01, 0x00, 0x07, 0x80, 0x01, 0x00, 0xe4, 0x81,
- 0x02, 0x00, 0xe4, 0xa0, 0x04, 0x00, 0x00, 0x04, 0x02, 0x00, 0x03, 0x80,
- 0x01, 0x00, 0xe4, 0xb0, 0x04, 0x00, 0xe4, 0xa0, 0x04, 0x00, 0xd2, 0xa0,
+ 0x03, 0x00, 0xe4, 0xa0, 0x04, 0x00, 0x00, 0x04, 0x02, 0x00, 0x03, 0x80,
+ 0x01, 0x00, 0xe4, 0xb0, 0x01, 0x00, 0xe4, 0xa0, 0x01, 0x00, 0xd2, 0xa0,
0x42, 0x00, 0x00, 0x03, 0x02, 0x00, 0x0f, 0x80, 0x02, 0x00, 0xe4, 0x80,
0x01, 0x08, 0xe4, 0xa0, 0x04, 0x00, 0x00, 0x04, 0x01, 0x00, 0x07, 0x80,
- 0x02, 0x00, 0x55, 0x80, 0x01, 0x00, 0xe4, 0x80, 0x03, 0x00, 0xe4, 0xa0,
+ 0x02, 0x00, 0x55, 0x80, 0x01, 0x00, 0xe4, 0x80, 0x04, 0x00, 0xe4, 0xa0,
0x12, 0x00, 0x00, 0x04, 0x03, 0x00, 0x07, 0x80, 0x02, 0x00, 0xaa, 0x80,
0x01, 0x00, 0xe4, 0x80, 0x02, 0x00, 0x00, 0x80, 0x05, 0x00, 0x00, 0x03,
0x03, 0x00, 0x08, 0x80, 0x02, 0x00, 0x00, 0xb0, 0x02, 0x00, 0x00, 0xb0,
@@ -53,7 +53,7 @@ static unsigned char leedsVehicle_mobile_PS_cso[] = {
0x03, 0x00, 0xff, 0x80, 0x05, 0x00, 0x00, 0xa0, 0x05, 0x00, 0x55, 0xa0,
0x05, 0x00, 0x00, 0x03, 0x03, 0x00, 0x08, 0x80, 0x03, 0x00, 0xff, 0x80,
0x02, 0x00, 0x55, 0xb0, 0x05, 0x00, 0x00, 0x03, 0x03, 0x00, 0x08, 0x80,
- 0x03, 0x00, 0xff, 0x80, 0x01, 0x00, 0x00, 0xa0, 0x05, 0x00, 0x00, 0x03,
+ 0x03, 0x00, 0xff, 0x80, 0x02, 0x00, 0x00, 0xa0, 0x05, 0x00, 0x00, 0x03,
0x00, 0x00, 0x0f, 0x80, 0x00, 0x00, 0xe4, 0x80, 0x00, 0x00, 0xe4, 0x90,
0x04, 0x00, 0x00, 0x04, 0x01, 0x00, 0x07, 0x80, 0x03, 0x00, 0xff, 0x80,
0x03, 0x00, 0xe4, 0x80, 0x00, 0x00, 0xe4, 0x80, 0x12, 0x00, 0x00, 0x04,
diff --git a/src/extras/shaders/leedsVehicle_mobile_VS.cso b/src/extras/shaders/obj/leedsVehicle_mobile_VS.cso
index 85796f30..85796f30 100644
--- a/src/extras/shaders/leedsVehicle_mobile_VS.cso
+++ b/src/extras/shaders/obj/leedsVehicle_mobile_VS.cso
Binary files differ
diff --git a/src/extras/shaders/leedsVehicle_mobile_VS.inc b/src/extras/shaders/obj/leedsVehicle_mobile_VS.inc
index aa8859b1..aa8859b1 100644
--- a/src/extras/shaders/leedsVehicle_mobile_VS.inc
+++ b/src/extras/shaders/obj/leedsVehicle_mobile_VS.inc
diff --git a/src/extras/shaders/leedsVehicle_mobile_fs_gl.inc b/src/extras/shaders/obj/leedsVehicle_mobile_frag.inc
index 8098599c..8098599c 100644
--- a/src/extras/shaders/leedsVehicle_mobile_fs_gl.inc
+++ b/src/extras/shaders/obj/leedsVehicle_mobile_frag.inc
diff --git a/src/extras/shaders/leedsVehicle_mobile_vs_gl.inc b/src/extras/shaders/obj/leedsVehicle_mobile_vert.inc
index 3609e369..3609e369 100644
--- a/src/extras/shaders/leedsVehicle_mobile_vs_gl.inc
+++ b/src/extras/shaders/obj/leedsVehicle_mobile_vert.inc
diff --git a/src/extras/shaders/neoGloss_PS.cso b/src/extras/shaders/obj/neoGloss_PS.cso
index aa88e450..aa88e450 100644
--- a/src/extras/shaders/neoGloss_PS.cso
+++ b/src/extras/shaders/obj/neoGloss_PS.cso
Binary files differ
diff --git a/src/extras/shaders/neoGloss_PS.inc b/src/extras/shaders/obj/neoGloss_PS.inc
index 97e5641d..97e5641d 100644
--- a/src/extras/shaders/neoGloss_PS.inc
+++ b/src/extras/shaders/obj/neoGloss_PS.inc
diff --git a/src/extras/shaders/neoGloss_VS.cso b/src/extras/shaders/obj/neoGloss_VS.cso
index 9635b8b7..9635b8b7 100644
--- a/src/extras/shaders/neoGloss_VS.cso
+++ b/src/extras/shaders/obj/neoGloss_VS.cso
Binary files differ
diff --git a/src/extras/shaders/neoGloss_VS.inc b/src/extras/shaders/obj/neoGloss_VS.inc
index 1ec03761..1ec03761 100644
--- a/src/extras/shaders/neoGloss_VS.inc
+++ b/src/extras/shaders/obj/neoGloss_VS.inc
diff --git a/src/extras/shaders/neoGloss_fs_gl.inc b/src/extras/shaders/obj/neoGloss_frag.inc
index 67e9724e..67e9724e 100644
--- a/src/extras/shaders/neoGloss_fs_gl.inc
+++ b/src/extras/shaders/obj/neoGloss_frag.inc
diff --git a/src/extras/shaders/neoGloss_vs_gl.inc b/src/extras/shaders/obj/neoGloss_vert.inc
index dffb423f..dffb423f 100644
--- a/src/extras/shaders/neoGloss_vs_gl.inc
+++ b/src/extras/shaders/obj/neoGloss_vert.inc
diff --git a/src/extras/shaders/neoRimSkin_VS.cso b/src/extras/shaders/obj/neoRimSkin_VS.cso
index 8410504e..8410504e 100644
--- a/src/extras/shaders/neoRimSkin_VS.cso
+++ b/src/extras/shaders/obj/neoRimSkin_VS.cso
Binary files differ
diff --git a/src/extras/shaders/neoRimSkin_VS.inc b/src/extras/shaders/obj/neoRimSkin_VS.inc
index ac182956..ac182956 100644
--- a/src/extras/shaders/neoRimSkin_VS.inc
+++ b/src/extras/shaders/obj/neoRimSkin_VS.inc
diff --git a/src/extras/shaders/neoRimSkin_gl.inc b/src/extras/shaders/obj/neoRimSkin_vert.inc
index 01b739b2..01b739b2 100644
--- a/src/extras/shaders/neoRimSkin_gl.inc
+++ b/src/extras/shaders/obj/neoRimSkin_vert.inc
diff --git a/src/extras/shaders/neoRim_VS.cso b/src/extras/shaders/obj/neoRim_VS.cso
index 4af538b1..4af538b1 100644
--- a/src/extras/shaders/neoRim_VS.cso
+++ b/src/extras/shaders/obj/neoRim_VS.cso
Binary files differ
diff --git a/src/extras/shaders/neoRim_VS.inc b/src/extras/shaders/obj/neoRim_VS.inc
index 03b044a6..03b044a6 100644
--- a/src/extras/shaders/neoRim_VS.inc
+++ b/src/extras/shaders/obj/neoRim_VS.inc
diff --git a/src/extras/shaders/neoRim_gl.inc b/src/extras/shaders/obj/neoRim_vert.inc
index 7cd199d0..7cd199d0 100644
--- a/src/extras/shaders/neoRim_gl.inc
+++ b/src/extras/shaders/obj/neoRim_vert.inc
diff --git a/src/extras/shaders/neoVehicle_PS.cso b/src/extras/shaders/obj/neoVehicle_PS.cso
index ded01bfb..ded01bfb 100644
--- a/src/extras/shaders/neoVehicle_PS.cso
+++ b/src/extras/shaders/obj/neoVehicle_PS.cso
Binary files differ
diff --git a/src/extras/shaders/neoVehicle_PS.inc b/src/extras/shaders/obj/neoVehicle_PS.inc
index 8b77cec2..8b77cec2 100644
--- a/src/extras/shaders/neoVehicle_PS.inc
+++ b/src/extras/shaders/obj/neoVehicle_PS.inc
diff --git a/src/extras/shaders/neoVehicle_VS.cso b/src/extras/shaders/obj/neoVehicle_VS.cso
index 6ea47987..6ea47987 100644
--- a/src/extras/shaders/neoVehicle_VS.cso
+++ b/src/extras/shaders/obj/neoVehicle_VS.cso
Binary files differ
diff --git a/src/extras/shaders/neoVehicle_VS.inc b/src/extras/shaders/obj/neoVehicle_VS.inc
index 37c5858d..37c5858d 100644
--- a/src/extras/shaders/neoVehicle_VS.inc
+++ b/src/extras/shaders/obj/neoVehicle_VS.inc
diff --git a/src/extras/shaders/neoVehicle_fs_gl.inc b/src/extras/shaders/obj/neoVehicle_frag.inc
index 20537440..20537440 100644
--- a/src/extras/shaders/neoVehicle_fs_gl.inc
+++ b/src/extras/shaders/obj/neoVehicle_frag.inc
diff --git a/src/extras/shaders/neoVehicle_vs_gl.inc b/src/extras/shaders/obj/neoVehicle_vert.inc
index b7b42622..b7b42622 100644
--- a/src/extras/shaders/neoVehicle_vs_gl.inc
+++ b/src/extras/shaders/obj/neoVehicle_vert.inc
diff --git a/src/extras/shaders/neoWorldVC_PS.cso b/src/extras/shaders/obj/neoWorldVC_PS.cso
index 5e8d1696..5e8d1696 100644
--- a/src/extras/shaders/neoWorldVC_PS.cso
+++ b/src/extras/shaders/obj/neoWorldVC_PS.cso
Binary files differ
diff --git a/src/extras/shaders/neoWorldVC_PS.inc b/src/extras/shaders/obj/neoWorldVC_PS.inc
index eb8bf2ee..eb8bf2ee 100644
--- a/src/extras/shaders/neoWorldVC_PS.inc
+++ b/src/extras/shaders/obj/neoWorldVC_PS.inc
diff --git a/src/extras/shaders/neoWorldVC_fs_gl.inc b/src/extras/shaders/obj/neoWorldVC_frag.inc
index b4385fc7..b4385fc7 100644
--- a/src/extras/shaders/neoWorldVC_fs_gl.inc
+++ b/src/extras/shaders/obj/neoWorldVC_frag.inc
diff --git a/src/extras/shaders/scale_PS.cso b/src/extras/shaders/obj/scale_PS.cso
index d7f7374c..7d8e0734 100644
--- a/src/extras/shaders/scale_PS.cso
+++ b/src/extras/shaders/obj/scale_PS.cso
Binary files differ
diff --git a/src/extras/shaders/scale_PS.inc b/src/extras/shaders/obj/scale_PS.inc
index 5f711ac8..e8f42e38 100644
--- a/src/extras/shaders/scale_PS.inc
+++ b/src/extras/shaders/obj/scale_PS.inc
@@ -22,12 +22,10 @@ static unsigned char scale_PS_cso[] = {
0x1f, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x90, 0x00, 0x08, 0x0f, 0xa0,
0x42, 0x00, 0x00, 0x03, 0x00, 0x00, 0x0f, 0x80, 0x00, 0x00, 0xe4, 0xb0,
0x00, 0x08, 0xe4, 0xa0, 0x05, 0x00, 0x00, 0x03, 0x00, 0x00, 0x0f, 0x80,
- 0x00, 0x00, 0xe4, 0x80, 0x00, 0x00, 0xe4, 0x90, 0x01, 0x00, 0x00, 0x02,
- 0x01, 0x00, 0x07, 0x80, 0x00, 0x00, 0xe4, 0xa0, 0x04, 0x00, 0x00, 0x04,
- 0x00, 0x00, 0x07, 0x80, 0x00, 0x00, 0xe4, 0x80, 0x01, 0x00, 0xe4, 0xa0,
- 0x01, 0x00, 0xe4, 0x81, 0x05, 0x00, 0x00, 0x03, 0x01, 0x00, 0x08, 0x80,
- 0x00, 0x00, 0xff, 0x80, 0x01, 0x00, 0xff, 0xa0, 0x04, 0x00, 0x00, 0x04,
- 0x01, 0x00, 0x07, 0x80, 0x00, 0x00, 0xaa, 0xb0, 0x00, 0x00, 0xe4, 0x80,
- 0x00, 0x00, 0xe4, 0xa0, 0x01, 0x00, 0x00, 0x02, 0x00, 0x08, 0x0f, 0x80,
- 0x01, 0x00, 0xe4, 0x80, 0xff, 0xff, 0x00, 0x00
+ 0x00, 0x00, 0xe4, 0x80, 0x01, 0x00, 0xe4, 0xa0, 0x05, 0x00, 0x00, 0x03,
+ 0x00, 0x00, 0x0f, 0x80, 0x00, 0x00, 0xe4, 0x80, 0x00, 0x00, 0xe4, 0x90,
+ 0x01, 0x00, 0x00, 0x02, 0x01, 0x00, 0x17, 0x80, 0x00, 0x00, 0xe4, 0x80,
+ 0x12, 0x00, 0x00, 0x04, 0x00, 0x00, 0x07, 0x80, 0x00, 0x00, 0xaa, 0xb0,
+ 0x01, 0x00, 0xe4, 0x80, 0x00, 0x00, 0xe4, 0xa0, 0x01, 0x00, 0x00, 0x02,
+ 0x00, 0x08, 0x0f, 0x80, 0x00, 0x00, 0xe4, 0x80, 0xff, 0xff, 0x00, 0x00
};
diff --git a/src/extras/shaders/scale_fs_gl.inc b/src/extras/shaders/obj/scale_frag.inc
index 8d9563e2..14082bb9 100644
--- a/src/extras/shaders/scale_fs_gl.inc
+++ b/src/extras/shaders/obj/scale_frag.inc
@@ -11,6 +11,7 @@ const char *scale_frag_src =
"{\n"
" vec4 color;\n"
" color = v_color*texture(tex0, vec2(v_tex0.x, 1.0-v_tex0.y))*u_colorscale;\n"
+" color.rgb = clamp(color.rgb, 0.0, 1.0);\n"
" color.rgb = mix(u_fogColor.rgb, color.rgb, v_fog);\n"
" DoAlphaTest(color.a);\n"
diff --git a/src/extras/shaders/screenDroplet_PS.cso b/src/extras/shaders/obj/screenDroplet_PS.cso
index 5508096b..5508096b 100644
--- a/src/extras/shaders/screenDroplet_PS.cso
+++ b/src/extras/shaders/obj/screenDroplet_PS.cso
Binary files differ
diff --git a/src/extras/shaders/screenDroplet_PS.inc b/src/extras/shaders/obj/screenDroplet_PS.inc
index c2055188..c2055188 100644
--- a/src/extras/shaders/screenDroplet_PS.inc
+++ b/src/extras/shaders/obj/screenDroplet_PS.inc
diff --git a/src/extras/shaders/screenDroplet_fs_gl.inc b/src/extras/shaders/obj/screenDroplet_frag.inc
index dd393b02..dd393b02 100644
--- a/src/extras/shaders/screenDroplet_fs_gl.inc
+++ b/src/extras/shaders/obj/screenDroplet_frag.inc
diff --git a/src/extras/shaders/simple_fs_gl.inc b/src/extras/shaders/obj/simple_frag.inc
index 614d79a0..614d79a0 100644
--- a/src/extras/shaders/simple_fs_gl.inc
+++ b/src/extras/shaders/obj/simple_frag.inc
diff --git a/src/extras/shaders/scale.frag b/src/extras/shaders/scale.frag
index 29165154..7d9d1ff4 100644
--- a/src/extras/shaders/scale.frag
+++ b/src/extras/shaders/scale.frag
@@ -10,6 +10,7 @@ main(void)
{
vec4 color;
color = v_color*texture(tex0, vec2(v_tex0.x, 1.0-v_tex0.y))*u_colorscale;
+ color.rgb = clamp(color.rgb, 0.0, 1.0);
color.rgb = mix(u_fogColor.rgb, color.rgb, v_fog);
DoAlphaTest(color.a);
diff --git a/src/extras/shaders/scale_PS.hlsl b/src/extras/shaders/scale_PS.hlsl
index 92466e94..54da9c82 100644
--- a/src/extras/shaders/scale_PS.hlsl
+++ b/src/extras/shaders/scale_PS.hlsl
@@ -12,8 +12,8 @@ float4 colorscale : register(c1);
float4 main(VS_out input) : COLOR
{
float4 color = input.Color;
- color *= tex2D(tex0, input.TexCoord0.xy);
- color *= colorscale;
+ color *= tex2D(tex0, input.TexCoord0.xy)*colorscale;
+ color.rgb = clamp(color.rgb, 0.0, 1.0);
color.rgb = lerp(fogColor.rgb, color.rgb, input.TexCoord0.z);
return color;
}
diff --git a/src/fakerw/fake.cpp b/src/fakerw/fake.cpp
index 7f89c233..768c11f4 100644
--- a/src/fakerw/fake.cpp
+++ b/src/fakerw/fake.cpp
@@ -411,6 +411,9 @@ void RwIm2DVertexSetRecipCameraZ(RwIm2DVertex *vert, RwReal recipz) { vert->setR
void RwIm2DVertexSetScreenX(RwIm2DVertex *vert, RwReal scrnx) { vert->setScreenX(scrnx); }
void RwIm2DVertexSetScreenY(RwIm2DVertex *vert, RwReal scrny) { vert->setScreenY(scrny); }
void RwIm2DVertexSetScreenZ(RwIm2DVertex *vert, RwReal scrnz) { vert->setScreenZ(scrnz); }
+float RwIm2DVertexGetScreenX(RwIm2DVertex *vert) { return vert->getScreenX(); }
+float RwIm2DVertexGetScreenY(RwIm2DVertex *vert) { return vert->getScreenY(); }
+float RwIm2DVertexGetScreenZ(RwIm2DVertex *vert) { return vert->getScreenZ(); }
void RwIm2DVertexSetU(RwIm2DVertex *vert, RwReal texU, RwReal recipz) { vert->setU(texU, recipz); }
void RwIm2DVertexSetV(RwIm2DVertex *vert, RwReal texV, RwReal recipz) { vert->setV(texV, recipz); }
void RwIm2DVertexSetIntRGBA(RwIm2DVertex *vert, RwUInt8 red, RwUInt8 green, RwUInt8 blue, RwUInt8 alpha) { vert->setColor(red, green, blue, alpha); }
@@ -964,3 +967,12 @@ RtCharset *RtCharsetSetColors(RtCharset * charSet, const RwRGBA * foreGround,
RtCharset *RtCharsetGetDesc(RtCharset * charset, RtCharsetDesc * desc) { *desc = charset->desc; return charset; }
RtCharset *RtCharsetCreate(const RwRGBA * foreGround, const RwRGBA * backGround) { return Charset::create(foreGround, backGround); }
RwBool RtCharsetDestroy(RtCharset * charSet) { charSet->destroy(); return true; }
+
+
+
+#include <rpanisot.h>
+
+RwInt8 RpAnisotGetMaxSupportedMaxAnisotropy(void) { return rw::getMaxSupportedMaxAnisotropy(); }
+RwTexture *RpAnisotTextureSetMaxAnisotropy(RwTexture *tex, RwInt8 val) { tex->setMaxAnisotropy(val); return tex; }
+RwInt8 RpAnisotTextureGetMaxAnisotropy(RwTexture *tex) { return tex->getMaxAnisotropy(); }
+RwBool RpAnisotPluginAttach(void) { rw::registerAnisotropyPlugin(); return true; }
diff --git a/src/fakerw/rpanisot.h b/src/fakerw/rpanisot.h
new file mode 100644
index 00000000..a886512f
--- /dev/null
+++ b/src/fakerw/rpanisot.h
@@ -0,0 +1,6 @@
+#pragma once
+
+RwInt8 RpAnisotGetMaxSupportedMaxAnisotropy(void);
+RwTexture *RpAnisotTextureSetMaxAnisotropy(RwTexture *tex, RwInt8 val);
+RwInt8 RpAnisotTextureGetMaxAnisotropy(RwTexture *tex);
+RwBool RpAnisotPluginAttach(void);
diff --git a/src/fakerw/rwcore.h b/src/fakerw/rwcore.h
index e5d21865..7a142abd 100644
--- a/src/fakerw/rwcore.h
+++ b/src/fakerw/rwcore.h
@@ -34,6 +34,9 @@ void RwIm2DVertexSetRecipCameraZ(RwIm2DVertex *vert, RwReal recipz);
void RwIm2DVertexSetScreenX(RwIm2DVertex *vert, RwReal scrnx);
void RwIm2DVertexSetScreenY(RwIm2DVertex *vert, RwReal scrny);
void RwIm2DVertexSetScreenZ(RwIm2DVertex *vert, RwReal scrnz);
+float RwIm2DVertexGetScreenX(RwIm2DVertex *vert);
+float RwIm2DVertexGetScreenY(RwIm2DVertex *vert);
+float RwIm2DVertexGetScreenZ(RwIm2DVertex *vert);
void RwIm2DVertexSetU(RwIm2DVertex *vert, RwReal texU, RwReal recipz);
void RwIm2DVertexSetV(RwIm2DVertex *vert, RwReal texV, RwReal recipz);
void RwIm2DVertexSetIntRGBA(RwIm2DVertex *vert, RwUInt8 red, RwUInt8 green, RwUInt8 blue, RwUInt8 alpha);
diff --git a/src/math/Matrix.cpp b/src/math/Matrix.cpp
index 3ac3e2b9..c0d909cb 100644
--- a/src/math/Matrix.cpp
+++ b/src/math/Matrix.cpp
@@ -60,14 +60,20 @@ CMatrix::Detach(void)
void
CMatrix::Update(void)
{
- m_matrix = *m_attachment;
+ GetRight() = m_attachment->right;
+ GetForward() = m_attachment->up;
+ GetUp() = m_attachment->at;
+ GetPosition() = m_attachment->pos;
}
void
CMatrix::UpdateRW(void)
{
if (m_attachment) {
- *m_attachment = m_matrix;
+ m_attachment->right = GetRight();
+ m_attachment->up = GetForward();
+ m_attachment->at = GetUp();
+ m_attachment->pos = GetPosition();
RwMatrixUpdate(m_attachment);
}
}
@@ -75,104 +81,96 @@ CMatrix::UpdateRW(void)
void
CMatrix::operator=(CMatrix const &rhs)
{
- m_matrix = rhs.m_matrix;
+ memcpy(this, &rhs, sizeof(f));
if (m_attachment)
UpdateRW();
}
void
-CMatrix::CopyOnlyMatrix(CMatrix *other)
+CMatrix::CopyOnlyMatrix(const CMatrix &other)
{
- m_matrix = other->m_matrix;
+ memcpy(this, &other, sizeof(f));
}
CMatrix &
CMatrix::operator+=(CMatrix const &rhs)
{
- m_matrix.right.x += rhs.m_matrix.right.x;
- m_matrix.up.x += rhs.m_matrix.up.x;
- m_matrix.at.x += rhs.m_matrix.at.x;
- m_matrix.right.y += rhs.m_matrix.right.y;
- m_matrix.up.y += rhs.m_matrix.up.y;
- m_matrix.at.y += rhs.m_matrix.at.y;
- m_matrix.right.z += rhs.m_matrix.right.z;
- m_matrix.up.z += rhs.m_matrix.up.z;
- m_matrix.at.z += rhs.m_matrix.at.z;
- m_matrix.pos.x += rhs.m_matrix.pos.x;
- m_matrix.pos.y += rhs.m_matrix.pos.y;
- m_matrix.pos.z += rhs.m_matrix.pos.z;
+ GetRight() += rhs.GetRight();
+ GetForward() += rhs.GetForward();
+ GetUp() += rhs.GetUp();
+ GetPosition() += rhs.GetPosition();
return *this;
}
void
CMatrix::SetUnity(void)
{
- m_matrix.right.x = 1.0f;
- m_matrix.right.y = 0.0f;
- m_matrix.right.z = 0.0f;
- m_matrix.up.x = 0.0f;
- m_matrix.up.y = 1.0f;
- m_matrix.up.z = 0.0f;
- m_matrix.at.x = 0.0f;
- m_matrix.at.y = 0.0f;
- m_matrix.at.z = 1.0f;
- m_matrix.pos.x = 0.0f;
- m_matrix.pos.y = 0.0f;
- m_matrix.pos.z = 0.0f;
+ rx = 1.0f;
+ ry = 0.0f;
+ rz = 0.0f;
+ fx = 0.0f;
+ fy = 1.0f;
+ fz = 0.0f;
+ ux = 0.0f;
+ uy = 0.0f;
+ uz = 1.0f;
+ px = 0.0f;
+ py = 0.0f;
+ pz = 0.0f;
}
void
CMatrix::ResetOrientation(void)
{
- m_matrix.right.x = 1.0f;
- m_matrix.right.y = 0.0f;
- m_matrix.right.z = 0.0f;
- m_matrix.up.x = 0.0f;
- m_matrix.up.y = 1.0f;
- m_matrix.up.z = 0.0f;
- m_matrix.at.x = 0.0f;
- m_matrix.at.y = 0.0f;
- m_matrix.at.z = 1.0f;
+ rx = 1.0f;
+ ry = 0.0f;
+ rz = 0.0f;
+ fx = 0.0f;
+ fy = 1.0f;
+ fz = 0.0f;
+ ux = 0.0f;
+ uy = 0.0f;
+ uz = 1.0f;
}
void
CMatrix::SetScale(float s)
{
- m_matrix.right.x = s;
- m_matrix.right.y = 0.0f;
- m_matrix.right.z = 0.0f;
+ rx = s;
+ ry = 0.0f;
+ rz = 0.0f;
- m_matrix.up.x = 0.0f;
- m_matrix.up.y = s;
- m_matrix.up.z = 0.0f;
+ fx = 0.0f;
+ fy = s;
+ fz = 0.0f;
- m_matrix.at.x = 0.0f;
- m_matrix.at.y = 0.0f;
- m_matrix.at.z = s;
+ ux = 0.0f;
+ uy = 0.0f;
+ uz = s;
- m_matrix.pos.x = 0.0f;
- m_matrix.pos.y = 0.0f;
- m_matrix.pos.z = 0.0f;
+ px = 0.0f;
+ py = 0.0f;
+ pz = 0.0f;
}
void
CMatrix::SetTranslate(float x, float y, float z)
{
- m_matrix.right.x = 1.0f;
- m_matrix.right.y = 0.0f;
- m_matrix.right.z = 0.0f;
+ rx = 1.0f;
+ ry = 0.0f;
+ rz = 0.0f;
- m_matrix.up.x = 0.0f;
- m_matrix.up.y = 1.0f;
- m_matrix.up.z = 0.0f;
+ fx = 0.0f;
+ fy = 1.0f;
+ fz = 0.0f;
- m_matrix.at.x = 0.0f;
- m_matrix.at.y = 0.0f;
- m_matrix.at.z = 1.0f;
+ ux = 0.0f;
+ uy = 0.0f;
+ uz = 1.0f;
- m_matrix.pos.x = x;
- m_matrix.pos.y = y;
- m_matrix.pos.z = z;
+ px = x;
+ py = y;
+ pz = z;
}
void
@@ -181,17 +179,17 @@ CMatrix::SetRotateXOnly(float angle)
float c = Cos(angle);
float s = Sin(angle);
- m_matrix.right.x = 1.0f;
- m_matrix.right.y = 0.0f;
- m_matrix.right.z = 0.0f;
+ rx = 1.0f;
+ ry = 0.0f;
+ rz = 0.0f;
- m_matrix.up.x = 0.0f;
- m_matrix.up.y = c;
- m_matrix.up.z = s;
+ fx = 0.0f;
+ fy = c;
+ fz = s;
- m_matrix.at.x = 0.0f;
- m_matrix.at.y = -s;
- m_matrix.at.z = c;
+ ux = 0.0f;
+ uy = -s;
+ uz = c;
}
void
@@ -200,17 +198,17 @@ CMatrix::SetRotateYOnly(float angle)
float c = Cos(angle);
float s = Sin(angle);
- m_matrix.right.x = c;
- m_matrix.right.y = 0.0f;
- m_matrix.right.z = -s;
+ rx = c;
+ ry = 0.0f;
+ rz = -s;
- m_matrix.up.x = 0.0f;
- m_matrix.up.y = 1.0f;
- m_matrix.up.z = 0.0f;
+ fx = 0.0f;
+ fy = 1.0f;
+ fz = 0.0f;
- m_matrix.at.x = s;
- m_matrix.at.y = 0.0f;
- m_matrix.at.z = c;
+ ux = s;
+ uy = 0.0f;
+ uz = c;
}
void
@@ -219,26 +217,26 @@ CMatrix::SetRotateZOnly(float angle)
float c = Cos(angle);
float s = Sin(angle);
- m_matrix.right.x = c;
- m_matrix.right.y = s;
- m_matrix.right.z = 0.0f;
+ rx = c;
+ ry = s;
+ rz = 0.0f;
- m_matrix.up.x = -s;
- m_matrix.up.y = c;
- m_matrix.up.z = 0.0f;
+ fx = -s;
+ fy = c;
+ fz = 0.0f;
- m_matrix.at.x = 0.0f;
- m_matrix.at.y = 0.0f;
- m_matrix.at.z = 1.0f;
+ ux = 0.0f;
+ uy = 0.0f;
+ uz = 1.0f;
}
void
CMatrix::SetRotateX(float angle)
{
SetRotateXOnly(angle);
- m_matrix.pos.x = 0.0f;
- m_matrix.pos.y = 0.0f;
- m_matrix.pos.z = 0.0f;
+ px = 0.0f;
+ py = 0.0f;
+ pz = 0.0f;
}
@@ -246,18 +244,18 @@ void
CMatrix::SetRotateY(float angle)
{
SetRotateYOnly(angle);
- m_matrix.pos.x = 0.0f;
- m_matrix.pos.y = 0.0f;
- m_matrix.pos.z = 0.0f;
+ px = 0.0f;
+ py = 0.0f;
+ pz = 0.0f;
}
void
CMatrix::SetRotateZ(float angle)
{
SetRotateZOnly(angle);
- m_matrix.pos.x = 0.0f;
- m_matrix.pos.y = 0.0f;
- m_matrix.pos.z = 0.0f;
+ px = 0.0f;
+ py = 0.0f;
+ pz = 0.0f;
}
void
@@ -270,21 +268,21 @@ CMatrix::SetRotate(float xAngle, float yAngle, float zAngle)
float cZ = Cos(zAngle);
float sZ = Sin(zAngle);
- m_matrix.right.x = cZ * cY - (sZ * sX) * sY;
- m_matrix.right.y = (cZ * sX) * sY + sZ * cY;
- m_matrix.right.z = -cX * sY;
+ rx = cZ * cY - (sZ * sX) * sY;
+ ry = (cZ * sX) * sY + sZ * cY;
+ rz = -cX * sY;
- m_matrix.up.x = -sZ * cX;
- m_matrix.up.y = cZ * cX;
- m_matrix.up.z = sX;
+ fx = -sZ * cX;
+ fy = cZ * cX;
+ fz = sX;
- m_matrix.at.x = (sZ * sX) * cY + cZ * sY;
- m_matrix.at.y = sZ * sY - (cZ * sX) * cY;
- m_matrix.at.z = cX * cY;
+ ux = (sZ * sX) * cY + cZ * sY;
+ uy = sZ * sY - (cZ * sX) * cY;
+ uz = cX * cY;
- m_matrix.pos.x = 0.0f;
- m_matrix.pos.y = 0.0f;
- m_matrix.pos.z = 0.0f;
+ px = 0.0f;
+ py = 0.0f;
+ pz = 0.0f;
}
void
@@ -293,23 +291,23 @@ CMatrix::RotateX(float x)
float c = Cos(x);
float s = Sin(x);
- float ry = m_matrix.right.y;
- float rz = m_matrix.right.z;
- float uy = m_matrix.up.y;
- float uz = m_matrix.up.z;
- float ay = m_matrix.at.y;
- float az = m_matrix.at.z;
- float py = m_matrix.pos.y;
- float pz = m_matrix.pos.z;
-
- m_matrix.right.y = c * ry - s * rz;
- m_matrix.right.z = c * rz + s * ry;
- m_matrix.up.y = c * uy - s * uz;
- m_matrix.up.z = c * uz + s * uy;
- m_matrix.at.y = c * ay - s * az;
- m_matrix.at.z = c * az + s * ay;
- m_matrix.pos.y = c * py - s * pz;
- m_matrix.pos.z = c * pz + s * py;
+ float ry = this->ry;
+ float rz = this->rz;
+ float uy = this->fy;
+ float uz = this->fz;
+ float ay = this->uy;
+ float az = this->uz;
+ float py = this->py;
+ float pz = this->pz;
+
+ this->ry = c * ry - s * rz;
+ this->rz = c * rz + s * ry;
+ this->fy = c * uy - s * uz;
+ this->fz = c * uz + s * uy;
+ this->uy = c * ay - s * az;
+ this->uz = c * az + s * ay;
+ this->py = c * py - s * pz;
+ this->pz = c * pz + s * py;
}
void
@@ -318,23 +316,23 @@ CMatrix::RotateY(float y)
float c = Cos(y);
float s = Sin(y);
- float rx = m_matrix.right.x;
- float rz = m_matrix.right.z;
- float ux = m_matrix.up.x;
- float uz = m_matrix.up.z;
- float ax = m_matrix.at.x;
- float az = m_matrix.at.z;
- float px = m_matrix.pos.x;
- float pz = m_matrix.pos.z;
-
- m_matrix.right.x = c * rx + s * rz;
- m_matrix.right.z = c * rz - s * rx;
- m_matrix.up.x = c * ux + s * uz;
- m_matrix.up.z = c * uz - s * ux;
- m_matrix.at.x = c * ax + s * az;
- m_matrix.at.z = c * az - s * ax;
- m_matrix.pos.x = c * px + s * pz;
- m_matrix.pos.z = c * pz - s * px;
+ float rx = this->rx;
+ float rz = this->rz;
+ float ux = this->fx;
+ float uz = this->fz;
+ float ax = this->ux;
+ float az = this->uz;
+ float px = this->px;
+ float pz = this->pz;
+
+ this->rx = c * rx + s * rz;
+ this->rz = c * rz - s * rx;
+ this->fx = c * ux + s * uz;
+ this->fz = c * uz - s * ux;
+ this->ux = c * ax + s * az;
+ this->uz = c * az - s * ax;
+ this->px = c * px + s * pz;
+ this->pz = c * pz - s * px;
}
void
@@ -343,23 +341,23 @@ CMatrix::RotateZ(float z)
float c = Cos(z);
float s = Sin(z);
- float ry = m_matrix.right.y;
- float rx = m_matrix.right.x;
- float uy = m_matrix.up.y;
- float ux = m_matrix.up.x;
- float ay = m_matrix.at.y;
- float ax = m_matrix.at.x;
- float py = m_matrix.pos.y;
- float px = m_matrix.pos.x;
+ float ry = this->ry;
+ float rx = this->rx;
+ float uy = this->fy;
+ float ux = this->fx;
+ float ay = this->uy;
+ float ax = this->ux;
+ float py = this->py;
+ float px = this->px;
- m_matrix.right.x = c * rx - s * ry;
- m_matrix.right.y = c * ry + s * rx;
- m_matrix.up.x = c * ux - s * uy;
- m_matrix.up.y = c * uy + s * ux;
- m_matrix.at.x = c * ax - s * ay;
- m_matrix.at.y = c * ay + s * ax;
- m_matrix.pos.x = c * px - s * py;
- m_matrix.pos.y = c * py + s * px;
+ this->rx = c * rx - s * ry;
+ this->ry = c * ry + s * rx;
+ this->fx = c * ux - s * uy;
+ this->fy = c * uy + s * ux;
+ this->ux = c * ax - s * ay;
+ this->uy = c * ay + s * ax;
+ this->px = c * px - s * py;
+ this->py = c * py + s * px;
}
@@ -373,18 +371,18 @@ CMatrix::Rotate(float x, float y, float z)
float cZ = Cos(z);
float sZ = Sin(z);
- float rx = m_matrix.right.x;
- float ry = m_matrix.right.y;
- float rz = m_matrix.right.z;
- float ux = m_matrix.up.x;
- float uy = m_matrix.up.y;
- float uz = m_matrix.up.z;
- float ax = m_matrix.at.x;
- float ay = m_matrix.at.y;
- float az = m_matrix.at.z;
- float px = m_matrix.pos.x;
- float py = m_matrix.pos.y;
- float pz = m_matrix.pos.z;
+ float rx = this->rx;
+ float ry = this->ry;
+ float rz = this->rz;
+ float ux = this->fx;
+ float uy = this->fy;
+ float uz = this->fz;
+ float ax = this->ux;
+ float ay = this->uy;
+ float az = this->uz;
+ float px = this->px;
+ float py = this->py;
+ float pz = this->pz;
float x1 = cZ * cY - (sZ * sX) * sY;
float x2 = (cZ * sX) * sY + sZ * cY;
@@ -396,18 +394,18 @@ CMatrix::Rotate(float x, float y, float z)
float z2 = sZ * sY - (cZ * sX) * cY;
float z3 = cX * cY;
- m_matrix.right.x = x1 * rx + y1 * ry + z1 * rz;
- m_matrix.right.y = x2 * rx + y2 * ry + z2 * rz;
- m_matrix.right.z = x3 * rx + y3 * ry + z3 * rz;
- m_matrix.up.x = x1 * ux + y1 * uy + z1 * uz;
- m_matrix.up.y = x2 * ux + y2 * uy + z2 * uz;
- m_matrix.up.z = x3 * ux + y3 * uy + z3 * uz;
- m_matrix.at.x = x1 * ax + y1 * ay + z1 * az;
- m_matrix.at.y = x2 * ax + y2 * ay + z2 * az;
- m_matrix.at.z = x3 * ax + y3 * ay + z3 * az;
- m_matrix.pos.x = x1 * px + y1 * py + z1 * pz;
- m_matrix.pos.y = x2 * px + y2 * py + z2 * pz;
- m_matrix.pos.z = x3 * px + y3 * py + z3 * pz;
+ this->rx = x1 * rx + y1 * ry + z1 * rz;
+ this->ry = x2 * rx + y2 * ry + z2 * rz;
+ this->rz = x3 * rx + y3 * ry + z3 * rz;
+ this->fx = x1 * ux + y1 * uy + z1 * uz;
+ this->fy = x2 * ux + y2 * uy + z2 * uz;
+ this->fz = x3 * ux + y3 * uy + z3 * uz;
+ this->ux = x1 * ax + y1 * ay + z1 * az;
+ this->uy = x2 * ax + y2 * ay + z2 * az;
+ this->uz = x3 * ax + y3 * ay + z3 * az;
+ this->px = x1 * px + y1 * py + z1 * pz;
+ this->py = x2 * px + y2 * py + z2 * pz;
+ this->pz = x3 * px + y3 * py + z3 * pz;
}
CMatrix &
@@ -436,21 +434,18 @@ operator*(const CMatrix &m1, const CMatrix &m2)
{
// TODO: VU0 code
CMatrix out;
- RwMatrix *dst = &out.m_matrix;
- const RwMatrix *src1 = &m1.m_matrix;
- const RwMatrix *src2 = &m2.m_matrix;
- dst->right.x = src1->right.x * src2->right.x + src1->up.x * src2->right.y + src1->at.x * src2->right.z;
- dst->right.y = src1->right.y * src2->right.x + src1->up.y * src2->right.y + src1->at.y * src2->right.z;
- dst->right.z = src1->right.z * src2->right.x + src1->up.z * src2->right.y + src1->at.z * src2->right.z;
- dst->up.x = src1->right.x * src2->up.x + src1->up.x * src2->up.y + src1->at.x * src2->up.z;
- dst->up.y = src1->right.y * src2->up.x + src1->up.y * src2->up.y + src1->at.y * src2->up.z;
- dst->up.z = src1->right.z * src2->up.x + src1->up.z * src2->up.y + src1->at.z * src2->up.z;
- dst->at.x = src1->right.x * src2->at.x + src1->up.x * src2->at.y + src1->at.x * src2->at.z;
- dst->at.y = src1->right.y * src2->at.x + src1->up.y * src2->at.y + src1->at.y * src2->at.z;
- dst->at.z = src1->right.z * src2->at.x + src1->up.z * src2->at.y + src1->at.z * src2->at.z;
- dst->pos.x = src1->right.x * src2->pos.x + src1->up.x * src2->pos.y + src1->at.x * src2->pos.z + src1->pos.x;
- dst->pos.y = src1->right.y * src2->pos.x + src1->up.y * src2->pos.y + src1->at.y * src2->pos.z + src1->pos.y;
- dst->pos.z = src1->right.z * src2->pos.x + src1->up.z * src2->pos.y + src1->at.z * src2->pos.z + src1->pos.z;
+ out.rx = m1.rx * m2.rx + m1.fx * m2.ry + m1.ux * m2.rz;
+ out.ry = m1.ry * m2.rx + m1.fy * m2.ry + m1.uy * m2.rz;
+ out.rz = m1.rz * m2.rx + m1.fz * m2.ry + m1.uz * m2.rz;
+ out.fx = m1.rx * m2.fx + m1.fx * m2.fy + m1.ux * m2.fz;
+ out.fy = m1.ry * m2.fx + m1.fy * m2.fy + m1.uy * m2.fz;
+ out.fz = m1.rz * m2.fx + m1.fz * m2.fy + m1.uz * m2.fz;
+ out.ux = m1.rx * m2.ux + m1.fx * m2.uy + m1.ux * m2.uz;
+ out.uy = m1.ry * m2.ux + m1.fy * m2.uy + m1.uy * m2.uz;
+ out.uz = m1.rz * m2.ux + m1.fz * m2.uy + m1.uz * m2.uz;
+ out.px = m1.rx * m2.px + m1.fx * m2.py + m1.ux * m2.pz + m1.px;
+ out.py = m1.ry * m2.px + m1.fy * m2.py + m1.uy * m2.pz + m1.py;
+ out.pz = m1.rz * m2.px + m1.fz * m2.py + m1.uz * m2.pz + m1.pz;
return out;
}
@@ -458,43 +453,50 @@ CMatrix &
Invert(const CMatrix &src, CMatrix &dst)
{
// TODO: VU0 code
- float (*scr_fm)[4] = (float (*)[4])&src.m_matrix;
- float (*dst_fm)[4] = (float (*)[4])&dst.m_matrix;
+ dst.f[3][0] = dst.f[3][1] = dst.f[3][2] = 0.0f;
- dst_fm[3][0] = dst_fm[3][1] = dst_fm[3][2] = 0.0f;
+ dst.f[0][0] = src.f[0][0];
+ dst.f[0][1] = src.f[1][0];
+ dst.f[0][2] = src.f[2][0];
- dst_fm[0][0] = scr_fm[0][0];
- dst_fm[0][1] = scr_fm[1][0];
- dst_fm[0][2] = scr_fm[2][0];
+ dst.f[1][0] = src.f[0][1];
+ dst.f[1][1] = src.f[1][1];
+ dst.f[1][2] = src.f[2][1];
- dst_fm[1][0] = scr_fm[0][1];
- dst_fm[1][1] = scr_fm[1][1];
- dst_fm[1][2] = scr_fm[2][1];
+ dst.f[2][0] = src.f[0][2];
+ dst.f[2][1] = src.f[1][2];
+ dst.f[2][2] = src.f[2][2];
- dst_fm[2][0] = scr_fm[0][2];
- dst_fm[2][1] = scr_fm[1][2];
- dst_fm[2][2] = scr_fm[2][2];
+ dst.f[3][0] += dst.f[0][0] * src.f[3][0];
+ dst.f[3][1] += dst.f[0][1] * src.f[3][0];
+ dst.f[3][2] += dst.f[0][2] * src.f[3][0];
- dst_fm[3][0] += dst_fm[0][0] * scr_fm[3][0];
- dst_fm[3][1] += dst_fm[0][1] * scr_fm[3][0];
- dst_fm[3][2] += dst_fm[0][2] * scr_fm[3][0];
+ dst.f[3][0] += dst.f[1][0] * src.f[3][1];
+ dst.f[3][1] += dst.f[1][1] * src.f[3][1];
+ dst.f[3][2] += dst.f[1][2] * src.f[3][1];
- dst_fm[3][0] += dst_fm[1][0] * scr_fm[3][1];
- dst_fm[3][1] += dst_fm[1][1] * scr_fm[3][1];
- dst_fm[3][2] += dst_fm[1][2] * scr_fm[3][1];
+ dst.f[3][0] += dst.f[2][0] * src.f[3][2];
+ dst.f[3][1] += dst.f[2][1] * src.f[3][2];
+ dst.f[3][2] += dst.f[2][2] * src.f[3][2];
- dst_fm[3][0] += dst_fm[2][0] * scr_fm[3][2];
- dst_fm[3][1] += dst_fm[2][1] * scr_fm[3][2];
- dst_fm[3][2] += dst_fm[2][2] * scr_fm[3][2];
-
- dst_fm[3][0] = -dst_fm[3][0];
- dst_fm[3][1] = -dst_fm[3][1];
- dst_fm[3][2] = -dst_fm[3][2];
+ dst.f[3][0] = -dst.f[3][0];
+ dst.f[3][1] = -dst.f[3][1];
+ dst.f[3][2] = -dst.f[3][2];
return dst;
}
+void
+CMatrix::CopyToRwMatrix(RwMatrix* matrix)
+{
+ matrix->right = GetRight();
+ matrix->up = GetForward();
+ matrix->at = GetUp();
+ matrix->pos = GetPosition();
+ RwMatrixUpdate(matrix);
+}
+
CMatrix
Invert(const CMatrix &matrix)
{
diff --git a/src/math/Matrix.h b/src/math/Matrix.h
index d32b1d93..6da4c767 100644
--- a/src/math/Matrix.h
+++ b/src/math/Matrix.h
@@ -3,9 +3,36 @@
class CMatrix
{
public:
- RwMatrix m_matrix;
+#ifdef GTA_PS2
+ union
+ {
+ float f[4][4];
+ struct
+ {
+ float rx, ry, rz;
+ RwMatrix *m_attachment;
+ float fx, fy, fz;
+ bool m_hasRwMatrix; // are we the owner?
+ float ux, uy, uz, uw;
+ float px, py, pz, pw;
+ };
+ };
+#else
+ union
+ {
+ float f[4][4];
+ struct
+ {
+ float rx, ry, rz, rw;
+ float fx, fy, fz, fw;
+ float ux, uy, uz, uw;
+ float px, py, pz, pw;
+ };
+ };
+
RwMatrix *m_attachment;
bool m_hasRwMatrix; // are we the owner?
+#endif
CMatrix(void);
CMatrix(CMatrix const &m);
@@ -25,36 +52,39 @@ public:
CMatrix &operator+=(CMatrix const &rhs);
CMatrix &operator*=(CMatrix const &rhs);
- const CVector &GetPosition(void) const { return *(CVector*)&m_matrix.pos; }
- CVector& GetPosition(void) { return *(CVector*)&m_matrix.pos; }
- CVector &GetRight(void) { return *(CVector*)&m_matrix.right; }
- CVector &GetForward(void) { return *(CVector*)&m_matrix.up; }
- CVector &GetUp(void) { return *(CVector*)&m_matrix.at; }
+ CVector &GetPosition(void) { return *(CVector*)&px; }
+ CVector &GetRight(void) { return *(CVector*)&rx; }
+ CVector &GetForward(void) { return *(CVector*)&fx; }
+ CVector &GetUp(void) { return *(CVector*)&ux; }
+
+ const CVector &GetPosition(void) const { return *(CVector*)&px; }
+ const CVector &GetRight(void) const { return *(CVector*)&rx; }
+ const CVector &GetForward(void) const { return *(CVector*)&fx; }
+ const CVector &GetUp(void) const { return *(CVector*)&ux; }
+
void SetTranslate(float x, float y, float z);
void SetTranslate(const CVector &trans){ SetTranslate(trans.x, trans.y, trans.z); }
void Translate(float x, float y, float z){
- m_matrix.pos.x += x;
- m_matrix.pos.y += y;
- m_matrix.pos.z += z;
+ px += x;
+ py += y;
+ pz += z;
}
void Translate(const CVector &trans){ Translate(trans.x, trans.y, trans.z); }
void SetScale(float s);
void Scale(float scale)
{
- float *pFloatMatrix = (float*)&m_matrix;
for (int i = 0; i < 3; i++)
for (int j = 0; j < 3; j++)
- pFloatMatrix[i * 4 + j] *= scale;
+ f[i][j] *= scale;
}
void Scale(float sx, float sy, float sz)
{
- float *pFloatMatrix = (float*)&m_matrix;
for (int i = 0; i < 3; i++){
- pFloatMatrix[i * 4 + 0] *= sx;
- pFloatMatrix[i * 4 + 1] *= sy;
- pFloatMatrix[i * 4 + 2] *= sz;
+ f[i][0] *= sx;
+ f[i][1] *= sy;
+ f[i][2] *= sz;
}
}
@@ -66,17 +96,17 @@ public:
float c = Cos(angle);
float s = Sin(angle);
- m_matrix.right.x = c * scale;
- m_matrix.right.y = s * scale;
- m_matrix.right.z = 0.0f;
+ rx = c * scale;
+ ry = s * scale;
+ rz = 0.0f;
- m_matrix.up.x = -s * scale;
- m_matrix.up.y = c * scale;
- m_matrix.up.z = 0.0f;
+ fx = -s * scale;
+ fy = c * scale;
+ fz = 0.0f;
- m_matrix.at.x = 0.0f;
- m_matrix.at.y = 0.0f;
- m_matrix.at.z = scale;
+ ux = 0.0f;
+ uy = 0.0f;
+ uz = scale;
}
void SetRotateX(float angle);
void SetRotateY(float angle);
@@ -88,22 +118,16 @@ public:
void RotateZ(float z);
void Reorthogonalise(void);
- void CopyOnlyMatrix(CMatrix *other);
+ void CopyOnlyMatrix(const CMatrix &other);
void SetUnity(void);
void ResetOrientation(void);
- void CopyRwMatrix(RwMatrix *matrix){
- m_matrix = *matrix;
- }
- void CopyToRwMatrix(RwMatrix *matrix){
- *matrix = m_matrix;
- RwMatrixUpdate(matrix);
- }
+ void CopyToRwMatrix(RwMatrix* matrix);
void SetTranslateOnly(float x, float y, float z) {
- m_matrix.pos.x = x;
- m_matrix.pos.y = y;
- m_matrix.pos.z = z;
+ px = x;
+ py = y;
+ pz = z;
}
void SetTranslateOnly(const CVector& pos) {
SetTranslateOnly(pos.x, pos.y, pos.z);
@@ -117,11 +141,11 @@ CMatrix Invert(const CMatrix &matrix);
CMatrix operator*(const CMatrix &m1, const CMatrix &m2);
inline CVector MultiplyInverse(const CMatrix &mat, const CVector &vec)
{
- CVector v(vec.x - mat.m_matrix.pos.x, vec.y - mat.m_matrix.pos.y, vec.z - mat.m_matrix.pos.z);
+ CVector v(vec.x - mat.px, vec.y - mat.py, vec.z - mat.pz);
return CVector(
- mat.m_matrix.right.x * v.x + mat.m_matrix.right.y * v.y + mat.m_matrix.right.z * v.z,
- mat.m_matrix.up.x * v.x + mat.m_matrix.up.y * v.y + mat.m_matrix.up.z * v.z,
- mat.m_matrix.at.x * v.x + mat.m_matrix.at.y * v.y + mat.m_matrix.at.z * v.z);
+ mat.rx * v.x + mat.ry * v.y + mat.rz * v.z,
+ mat.fx * v.x + mat.fy * v.y + mat.fz * v.z,
+ mat.ux * v.x + mat.uy * v.y + mat.uz * v.z);
}
diff --git a/src/math/Vector.cpp b/src/math/Vector.cpp
index 42e1828e..ee76e555 100644
--- a/src/math/Vector.cpp
+++ b/src/math/Vector.cpp
@@ -23,24 +23,24 @@ CVector
Multiply3x3(const CMatrix &mat, const CVector &vec)
{
// TODO: VU0 code
- return CVector(mat.m_matrix.right.x * vec.x + mat.m_matrix.up.x * vec.y + mat.m_matrix.at.x * vec.z,
- mat.m_matrix.right.y * vec.x + mat.m_matrix.up.y * vec.y + mat.m_matrix.at.y * vec.z,
- mat.m_matrix.right.z * vec.x + mat.m_matrix.up.z * vec.y + mat.m_matrix.at.z * vec.z);
+ return CVector(mat.rx * vec.x + mat.fx * vec.y + mat.ux * vec.z,
+ mat.ry * vec.x + mat.fy * vec.y + mat.uy * vec.z,
+ mat.rz * vec.x + mat.fz * vec.y + mat.uz * vec.z);
}
CVector
Multiply3x3(const CVector &vec, const CMatrix &mat)
{
- return CVector(mat.m_matrix.right.x * vec.x + mat.m_matrix.right.y * vec.y + mat.m_matrix.right.z * vec.z,
- mat.m_matrix.up.x * vec.x + mat.m_matrix.up.y * vec.y + mat.m_matrix.up.z * vec.z,
- mat.m_matrix.at.x * vec.x + mat.m_matrix.at.y * vec.y + mat.m_matrix.at.z * vec.z);
+ return CVector(mat.rx * vec.x + mat.ry * vec.y + mat.rz * vec.z,
+ mat.fx * vec.x + mat.fy * vec.y + mat.fz * vec.z,
+ mat.ux * vec.x + mat.uy * vec.y + mat.uz * vec.z);
}
CVector
operator*(const CMatrix &mat, const CVector &vec)
{
// TODO: VU0 code
- return CVector(mat.m_matrix.right.x * vec.x + mat.m_matrix.up.x * vec.y + mat.m_matrix.at.x * vec.z + mat.m_matrix.pos.x,
- mat.m_matrix.right.y * vec.x + mat.m_matrix.up.y * vec.y + mat.m_matrix.at.y * vec.z + mat.m_matrix.pos.y,
- mat.m_matrix.right.z * vec.x + mat.m_matrix.up.z * vec.y + mat.m_matrix.at.z * vec.z + mat.m_matrix.pos.z);
+ return CVector(mat.rx * vec.x + mat.fx * vec.y + mat.ux * vec.z + mat.px,
+ mat.ry * vec.x + mat.fy * vec.y + mat.uy * vec.z + mat.py,
+ mat.rz * vec.x + mat.fz * vec.y + mat.uz * vec.z + mat.pz);
}
diff --git a/src/modelinfo/ModelIndices.h b/src/modelinfo/ModelIndices.h
index 792904fc..476a2273 100644
--- a/src/modelinfo/ModelIndices.h
+++ b/src/modelinfo/ModelIndices.h
@@ -35,7 +35,7 @@
X("veg_treea1", MI_TREE3) \
X("veg_treeb1", MI_TREE6) \
X("veg_treea3", MI_TREE8) \
- X("doc_crane_cab", MODELID_CRANE_1) \
+ X("doc_crane_cab0", MODELID_CRANE_1) \
X("doc_crane_cab01", MODELID_CRANE_2) \
X("doc_crane_cab02", MODELID_CRANE_3) \
X("doc_crane_cab03", MODELID_CRANE_4) \
@@ -138,7 +138,50 @@
X("blimp_night", MI_BLIMP_NIGHT) \
X("blimp_day", MI_BLIMP_DAY) \
X("yt_main_body", MI_YT_MAIN_BODY) \
- X("yt_main_body2", MI_YT_MAIN_BODY2)
+ X("yt_main_body2", MI_YT_MAIN_BODY2) \
+ X("oddjgaragdoor", MI_LCS_GARAGEDOOR01) \
+ X("bombdoor", MI_LCS_GARAGEDOOR02) \
+ X("door_bombshop", MI_LCS_GARAGEDOOR03) \
+ X("vheistlocdoor", MI_LCS_GARAGEDOOR04) \
+ X("door2_garage", MI_LCS_GARAGEDOOR05) \
+ X("ind_slidedoor", MI_LCS_GARAGEDOOR06) \
+ X("bankjobdoor", MI_LCS_GARAGEDOOR07) \
+ X("door_jmsgrage", MI_LCS_GARAGEDOOR08) \
+ X("ind_safeh_gdoor", MI_LCS_GARAGEDOOR09) \
+ X("door_sfehousegrge", MI_LCS_GARAGEDOOR10) \
+ X("shedgaragedoor", MI_LCS_GARAGEDOOR11) \
+ X("door4_garage", MI_LCS_GARAGEDOOR12) \
+ X("door_col_compnd_01", MI_LCS_GARAGEDOOR13) \
+ X("door_col_compnd_02", MI_LCS_GARAGEDOOR14) \
+ X("door_col_compnd_03", MI_LCS_GARAGEDOOR15) \
+ X("door_col_compnd_04", MI_LCS_GARAGEDOOR16) \
+ X("door_col_compnd_05", MI_LCS_GARAGEDOOR17) \
+ X("impex_door", MI_LCS_GARAGEDOOR18) \
+ X("SalvGarage", MI_LCS_GARAGEDOOR19) \
+ X("door3_garage", MI_LCS_GARAGEDOOR20) \
+ X("leveldoor2", MI_LCS_GARAGEDOOR21) \
+ X("double_garage_dr", MI_LCS_GARAGEDOOR22) \
+ X("amcogaragedoor", MI_LCS_GARAGEDOOR23) \
+ X("towergaragedoor1", MI_LCS_GARAGEDOOR24) \
+ X("towergaragedoor2", MI_LCS_GARAGEDOOR25) \
+ X("towergaragedoor3", MI_LCS_GARAGEDOOR26) \
+ X("plysve_gragedoor", MI_LCS_GARAGEDOOR27) \
+ X("impexpsubgrgdoor", MI_LCS_GARAGEDOOR28) \
+ X("Sub_sprayshopdoor", MI_LCS_GARAGEDOOR29) \
+ X("ind_plyrwoor", MI_LCS_GARAGEDOOR30) \
+ X("8ballsuburbandoor", MI_LCS_GARAGEDOOR31) \
+ X("door_nthgrage", MI_LCS_GARAGEDOOR32) \
+ X("hangardoor1", MI_LCS_GARAGEDOOR33) \
+ X("hangardoor2", MI_LCS_GARAGEDOOR34) \
+ X("neds_door", MI_LCS_GARAGEDOOR35) \
+ X("fs_wrhsedoor", MI_LCS_GARAGEDOOR36) \
+ X("jm_ContraGarage", MI_LCS_GARAGEDOOR37) \
+ X("jm_imp_SalvGarage", MI_LCS_GARAGEDOOR38) \
+ X("crushercrush", MI_LCS_GARAGEDOOR39) \
+ X("crushertop", MI_LCS_GARAGEDOOR40) \
+ X("crusher_crane", MI_LCS_CRANE01) \
+
+// NB: MI_LCS_ <- temporary stuff so that garages started somewhat working
#define X(name, var) extern int16 var;
MODELINDICES
diff --git a/src/objects/Object.h b/src/objects/Object.h
index e34043a8..a8205ba9 100644
--- a/src/objects/Object.h
+++ b/src/objects/Object.h
@@ -71,6 +71,7 @@ public:
uint8 bIsWeapon : 1;
uint8 bIsStreetLight : 1;
int8 m_nBonusValue;
+ int8 m_nLastWeaponToDamage;
uint16 m_nCostValue;
float m_fCollisionDamageMultiplier;
uint8 m_nCollisionDamageEffect;
diff --git a/src/peds/Ped.cpp b/src/peds/Ped.cpp
index f5123b39..8be58d66 100644
--- a/src/peds/Ped.cpp
+++ b/src/peds/Ped.cpp
@@ -9447,8 +9447,10 @@ CPed::SetRadioStation(void)
// --MIAMI: Done
void
-CPed::WarpPedIntoCar(CVehicle *car)
+CPed::WarpPedIntoCar(CVehicle *car) // LCS TODO: remove passenger logic
{
+ if (GetPedState() == PED_FACE_PHONE)
+ QuitEnteringCar();
bInVehicle = true;
m_pMyVehicle = car;
m_pMyVehicle->RegisterReference((CEntity **) &m_pMyVehicle);
@@ -9513,6 +9515,77 @@ CPed::WarpPedIntoCar(CVehicle *car)
bChangedSeat = true;
}
+void
+CPed::WarpPedIntoCarAsPassenger(CVehicle* pVehicle, int32 position)
+{
+ if (GetPedState() == PED_FACE_PHONE)
+ QuitEnteringCar();
+ bInVehicle = true;
+ m_pMyVehicle = pVehicle;
+ m_pMyVehicle->RegisterReference((CEntity**)&m_pMyVehicle);
+ m_carInObjective = pVehicle;
+ m_carInObjective->RegisterReference((CEntity**)&m_carInObjective);
+ SetPedState(PED_DRIVING); // TODO: this is PED_PASSENGER, but it needs to have some logic applied first
+ bUsesCollision = false;
+ bIsInTheAir = false;
+ bVehExitWillBeInstant = true;
+ if (pVehicle->IsBike() && !pVehicle->pPassengers[0]) {
+ pVehicle->pPassengers[0] = this;
+ pVehicle->pPassengers[0]->RegisterReference((CEntity**)&pVehicle->pPassengers[0]);
+ }
+ if (position >= 0) {
+ if (!pVehicle->pPassengers[position]) {
+ pVehicle->pPassengers[position] = this;
+ pVehicle->pPassengers[position]->RegisterReference((CEntity**)&pVehicle->pPassengers[position]);
+ }
+ }
+ else {
+ for (int i = 0; i < 4; i++) {
+ if (!pVehicle->pPassengers[i]) {
+ pVehicle->pPassengers[i] = this;
+ pVehicle->pPassengers[i]->RegisterReference((CEntity**)&pVehicle->pPassengers[i]);
+ break;
+ }
+ }
+ }
+
+ if (IsPlayer()) {
+ pVehicle->SetStatus(STATUS_PLAYER);
+ AudioManager.PlayerJustGotInCar();
+ CCarCtrl::RegisterVehicleOfInterest(pVehicle);
+ }
+ else {
+ pVehicle->SetStatus(STATUS_PHYSICS);
+ }
+
+ CWorld::Remove(this);
+ SetPosition(pVehicle->GetPosition());
+ CWorld::Add(this);
+
+ if (pVehicle->bIsAmbulanceOnDuty) {
+ pVehicle->bIsAmbulanceOnDuty = false;
+ --CCarCtrl::NumAmbulancesOnDuty;
+ }
+ if (pVehicle->bIsFireTruckOnDuty) {
+ pVehicle->bIsFireTruckOnDuty = false;
+ --CCarCtrl::NumFiretrucksOnDuty;
+ }
+ if (!pVehicle->bEngineOn) {
+ pVehicle->bEngineOn = true;
+ DMAudio.PlayOneShot(pVehicle->m_audioEntityId, SOUND_CAR_ENGINE_START, 1.0f);
+ }
+
+ RpAnimBlendClumpSetBlendDeltas(GetClump(), ASSOC_PARTIAL, -1000.0f);
+
+ AddInCarAnims(pVehicle, pVehicle->pDriver == this);
+ RemoveWeaponWhenEnteringVehicle();
+
+ if (pVehicle->bIsBus)
+ bRenderPedInCar = false;
+
+ bChangedSeat = true;
+}
+
// --MIAMI: Done
bool
CPed::HasAttractor(void)
diff --git a/src/peds/Ped.h b/src/peds/Ped.h
index 242a86f2..1acd571b 100644
--- a/src/peds/Ped.h
+++ b/src/peds/Ped.h
@@ -406,7 +406,7 @@ public:
float m_fCollisionSpeed;
// cf. https://github.com/DK22Pac/plugin-sdk/blob/master/plugin_sa/game_sa/CPed.h from R*
- uint32 bIsStanding : 1;
+ uint32 bIsStanding : 1; // 0x194 on PS2, 0x1A4 on android
uint32 bWasStanding : 1;
uint32 bIsAttacking : 1; // doesn't reset after fist fight
uint32 bIsPointingGunAt : 1;
@@ -499,7 +499,7 @@ public:
uint32 bIsDrowning : 1;
uint32 bDrownsInWater : 1;
uint32 bWaitForLeaderToComeCloser : 1;
- uint32 bHeldHostageInCar : 1;
+ uint32 bHeldHostageInCar : 1; // one flag was added somewhere after this one (TODO: figure out where and which)
uint32 bIsPlayerFriend : 1;
uint32 bHeadStuckInCollision : 1;
uint32 bDeadPedInFrontOfCar : 1;
@@ -512,7 +512,7 @@ public:
uint32 bMakeFleeScream : 1;
uint32 bPushedAlongByCar : 1;
uint32 bRemoveMeWhenIGotIntoCar : 1;
- uint32 bIgnoreThreatsBehindObjects : 1;
+ uint32 bIgnoreThreatsBehindObjects : 1; // one flag was added somewhere before this one (TODO: figure out where and which)
uint32 bNeverEverTargetThisPed : 1;
uint32 bCrouchWhenScared : 1;
@@ -523,22 +523,40 @@ public:
uint32 bDonePositionOutOfCollision : 1;
uint32 bCanAttackPlayerWithCops : 1; // 1A1_1 on PS2
- uint32 b1A1_2 : 1;
- uint32 b1A1_4 : 1;
+ uint32 bOnlyAllowedToSitBehind : 1;
+ uint32 bOnlyAllowedToSitInFront : 1;
uint32 b1A1_8 : 1;
uint32 b1A1_10 : 1;
- uint32 b1A1_20 : 1;
+ uint32 bOverrideMoveAnim : 1;
#ifdef KANGAROO_CHEAT
// our own flags
uint32 m_ped_flagI80 : 1; // KANGAROO_CHEAT define makes use of this as cheat toggle
#endif
- uint8 m_gangFlags;
- uint8 m_unused15D; // these 3 can't be padding but had to actually have been members ...
- uint8 m_unused15E;
- uint8 m_unused15F;
- uint8 CharCreatedBy;
+ uint16 m_gangFlags; // <- this one is uint16
+
+ uint8 bDropsWeaponsOnDeath : 1;
+ uint8 b1A4_2 : 1;
+ uint8 bAttacksPlayerWithCops : 1;
+ uint8 b1A4_8 : 1;
+ uint8 b1A4_10 : 1;
+ uint8 b1A4_20 : 1;
+ uint8 b1A4_40 : 1;
+ uint8 b1A4_80 : 1;
+
+ uint8 bCanBeTargettedByLeader : 1;
+ uint8 b1A5_2 : 1;
+ uint8 b1A5_4 : 1;
+ uint8 b1A5_8 : 1;
+ uint8 b1A5_10 : 1;
+ uint8 b1A5_20 : 1;
+ uint8 b1A5_40 : 1;
+ uint8 b1A5_80 : 1;
+
+ uint8 unk_1A6; // <- init with 100 in constructor
+
+ uint8 CharCreatedBy; // 1AC
eObjective m_objective;
eObjective m_prevObjective;
CPed *m_pedInObjective;
@@ -587,6 +605,8 @@ public:
float m_fHealth;
float m_fArmour;
uint32 m_nExtendedRangeTimer;
+ uint32 m_nScriptShootTimer;
+ uint32 m_nScriptAttackTimer;
int16 m_routeLastPoint;
uint16 m_routeStartPoint;
int16 m_routePointsPassed;
@@ -686,6 +706,7 @@ public:
uint32 m_lastComment;
CVector m_vecSpotToGuard;
float m_radiusToGuard;
+ float m_fMaxHealth;
static void *operator new(size_t);
static void *operator new(size_t, int);
@@ -888,6 +909,7 @@ public:
void SetSolicit(uint32 time);
void ScanForInterestingStuff(void);
void WarpPedIntoCar(CVehicle*);
+ void WarpPedIntoCarAsPassenger(CVehicle*, int32);
void SetCarJack(CVehicle*);
bool WarpPedToNearLeaderOffScreen(void);
void Solicit(void);
@@ -1042,6 +1064,16 @@ public:
{
return m_pMyVehicle != nil && ((CEntity*)m_pMyVehicle)->GetStatus() != STATUS_WRECKED;
}
+ bool CanStartMission() // used in CAN_PLAYER_START_MISSION and can looks like inlined function
+ {
+ if (m_nPedState >= PED_WANDER_RANGE && m_nPedState < PED_STATES_NO_AI && m_nPedState != PED_ANSWER_MOBILE)
+ return false;
+ if (m_nPedState >= PED_JUMP && m_nPedState < PED_STATES_NO_ST)
+ return false;
+ if (m_nPedState >= PED_ENTER_TRAIN && m_nPedState < PED_DEPLOY_STINGER)
+ return false;
+ return !bIsInTheAir && !bIsLanding && m_fHealth > 0.0f;
+ }
// My names. Inlined in VC
AnimationId GetFireAnimNotDucking(CWeaponInfo* weapon) {
diff --git a/src/peds/PedAI.cpp b/src/peds/PedAI.cpp
index a28ded8c..8b832670 100644
--- a/src/peds/PedAI.cpp
+++ b/src/peds/PedAI.cpp
@@ -6334,7 +6334,6 @@ CPed::PositionAnyPedOutOfCollision(void)
int smallestDistNearVeh = 999;
int smallestDistSomewhereClose = 999;
- CVector vehPos = m_pMyVehicle->GetPosition();
CVector potentialPos;
potentialPos.y = GetPosition().y - 3.5f;
potentialPos.z = GetPosition().z;
@@ -6488,7 +6487,7 @@ CPed::KillCharOnFootArmed(CVector &ourPos, CVector &targetPos, CVector &distWith
}
}
if (m_pedInObjective->IsPlayer() && m_nPedType != PEDTYPE_COP
- && CharCreatedBy != MISSION_CHAR && FindPlayerPed()->m_pWanted->m_CurrentCops != 0) {
+ && CharCreatedBy != MISSION_CHAR && FindPlayerPed()->m_pWanted->m_CurrentCops != 0/* TODO: && !bAttacksPlayerWithCops*/) {
SetObjective(OBJECTIVE_FLEE_ON_FOOT_TILL_SAFE);
return CANT_ATTACK;
diff --git a/src/render/Font.cpp b/src/render/Font.cpp
index 3798c5f2..b559ca7a 100644
--- a/src/render/Font.cpp
+++ b/src/render/Font.cpp
@@ -1,5 +1,6 @@
#include "common.h"
+#include "main.h"
#include "Sprite2d.h"
#include "TxdStore.h"
#include "Font.h"
@@ -7,6 +8,9 @@
#include "FileMgr.h"
#endif
#include "Timer.h"
+#include "Frontend.h"
+
+//--LCS: todo scaling (needs CSprite2d reversed), SuspendHandler, ReplaceGermanSZ, volatile mem, other todos
void
AsciiToUnicode(const char *src, wchar *dst)
@@ -49,157 +53,48 @@ UnicodeMakeUpperCase(wchar *dst, const wchar *src) //idk what to do with it, see
}
CFontDetails CFont::Details;
-int16 CFont::NewLine;
+bool16 CFont::NewLine;
CSprite2d CFont::Sprite[MAX_FONTS];
CFontRenderState CFont::RenderState;
-#ifdef MORE_LANGUAGES
-uint8 CFont::LanguageSet = FONT_LANGSET_EFIGS;
-int32 CFont::Slot = -1;
-#define JAP_TERMINATION (0x8000 | '~')
-
-int16 CFont::Size[LANGSET_MAX][MAX_FONTS][210] = {
- {
-#else
-int16 CFont::Size[MAX_FONTS][210] = {
-#endif
- {
- 12, 9, 22, 17, 19, 19, 25, 4, 33, 33, 25, 35, 11, 10, 6, 33, 18, 10, 17, 17, 17, 17, 17, 15, 12, 16, 5, 30, 30, 30, 30, 30, 12, 16, 19,
- 16, 19, 18, 18, 17, 22, 11, 17, 18, 18, 30, 22, 19, 22, 19, 19, 20, 18, 19, 19, 29, 19, 18, 19, 19, 33, 33, 19, 19, 12, 14, 11, 11, 16, 11,
- 12, 14, 14, 10, 13, 12, 10, 19, 18, 12, 16, 13, 13, 11, 12, 15, 12, 15, 13, 12, 12, 37, 33, 37, 35, 37, 16, 16, 16, 16, 33, 17, 18, 18, 18,
- 18, 11, 11, 11, 11, 19, 19, 19, 19, 19, 19, 19, 19, 15, 14, 14, 14, 14, 20, 14, 11, 11, 11, 11, 10, 10, 10, 10, 12, 12, 12, 12, 15, 15, 15,
- 15, 24, 18, 21, 10, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19,
- 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 16
- },
- {
- 15, 7, 31, 25, 20, 23, 21, 7, 11, 10, 26, 14, 6, 12, 6, 26, 20, 7, 20, 20, 21, 20, 20, 19, 21, 20, 8, 30, 24, 30, 24, 19, 20, 22, 22, 21, 22, 18, 18, 22,
- 22, 9, 14, 21, 18, 27, 21, 24, 22, 22, 23, 20, 19, 23, 22, 31, 23, 23, 21, 25, 13, 30, 10, 19, 10, 17, 17, 16, 17, 17, 11, 17, 17, 7, 7, 18, 7, 25, 17,
- 17, 17, 17, 11, 17, 11, 17, 18, 25, 19, 18, 17, 28, 26, 20, 15, 15, 20, 20, 20, 20, 29, 22, 19, 19, 19, 19, 9, 9, 9, 9, 23, 23, 23, 23, 24, 24, 24, 24,
- 20, 19, 17, 17, 17, 30, 16, 17, 17, 17, 17, 11, 11, 15, 12, 17, 17, 17, 17, 17, 17, 17, 17, 19, 20, 20, 20, 18, 19, 19, 21, 19, 19, 19, 19, 19, 16, 19,
- 19, 19, 20, 19, 16, 19, 19, 9, 19, 20, 14, 29, 19, 19, 19, 19, 19, 19, 21, 19, 20, 32, 20, 19, 19, 19, 19, 19, 19, 29, 19, 19, 19, 19, 19, 9, 9, 9, 9,
- 19, 19, 19, 19, 19, 19, 19, 19, 19, 21, 21, 10, 9, 10, 20
- }
-#ifdef MORE_LANGUAGES
- },
- {
- { 13, 12, 31, 35, 23, 35, 31, 9, 14, 15, 25, 30, 11, 17,
- 13, 31, 23, 16, 22, 21, 24, 23, 23, 20, 23, 22, 10,
- 35, 26, 26, 26, 26, 30, 26, 24, 23, 24, 22, 21, 24,
- 26, 10, 20, 26, 22, 29, 26, 25, 23, 25, 24, 24, 22,
- 25, 24, 29, 29, 23, 25, 37, 22, 37, 35, 37, 35, 21,
- 22, 21, 21, 22, 13, 22, 21, 10, 16, 22, 11, 32, 21,
- 21, 23, 22, 16, 20, 14, 21, 20, 30, 25, 21, 21, 13,
- 33, 13, 13, 13, 24, 22, 22, 19, 26, 21, 30, 20, 23,
- 23, 21, 24, 26, 23, 22, 23, 21, 22, 20, 20, 26, 25,
- 24, 22, 31, 32, 23, 30, 22, 22, 32, 23, 19, 18, 18,
- 15, 22, 19, 27, 19, 20, 20, 18, 22, 24, 20, 19, 19,
- 20, 19, 16, 19, 28, 20, 20, 18, 26, 27, 19, 26, 18,
- 19, 27, 19, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26,
- 26, 26, 26, 18, 26, 26, 26, 26, 26, 26, 26, 26, 26,
- 26, 26, 26, 26, 26, 26, 26, 26, 26, 20 },
- { 13, 9, 21, 35, 23, 35, 35, 11, 35, 35, 25, 35, 11,
- 17, 13, 33, 28, 14, 22, 21, 24, 23, 23, 21, 23, 22,
- 10, 35, 13, 35, 13, 33, 5, 25, 22, 23, 24, 21, 21, 24,
- 24, 9, 20, 24, 21, 27, 25, 25, 22, 25, 23, 20, 23, 23,
- 23, 31, 23, 23, 23, 37, 33, 37, 35, 37, 35, 21, 19,
- 19, 21, 19, 17, 21, 21, 8, 17, 18, 14, 24, 21, 21, 20,
- 22, 19, 20, 20, 19, 20, 26, 21, 20, 21, 33, 33, 33,
- 33, 35, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19,
- 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19,
- 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19,
- 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19,
- 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19,
- 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19,
- 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19,
- 19, 19, 19, 19, 19, 19, 19, 16, },
- { 15, 14, 16, 25, 19,
- 26, 22, 11, 18, 18, 27, 26, 13, 19, 9, 27, 19, 18, 19,
- 19, 22, 19, 20, 18, 19, 20, 12, 32, 15, 32, 15, 35,
- 15, 19, 19, 19, 19, 19, 16, 19, 20, 9, 19, 20, 14, 29,
- 19, 20, 19, 19, 19, 19, 21, 19, 20, 32, 20, 19, 19,
- 33, 31, 39, 37, 39, 37, 21, 21, 21, 23, 21, 19, 23, 23, 10, 19, 20, 16, 26, 23,
- 21, 21, 20, 20, 22, 21, 22, 22, 26, 22, 22, 23, 35,
- 35, 35, 35, 37, 19, 19, 19, 19, 19, 19, 29, 19, 19,
- 19, 20, 22, 31, 19, 19, 19, 19, 19, 29, 19, 29, 19,
- 21, 19, 30, 31, 21, 29, 19, 19, 29, 19, 21, 23, 32,
- 21, 21, 30, 31, 22, 21, 32, 33, 23, 32, 21, 21, 32,
- 21, 19, 19, 30, 31, 22, 22, 21, 32, 33, 23, 32, 21,
- 21, 32, 21, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19,
- 19, 19, 19, 11, 19, 19, 19, 19, 19, 19, 19, 19, 19,
- 19, 19, 19, 19, 19, 19, 19, 19, 19, 19 },
- },
-
- {
- {
- 13, 12, 31, 35, 23, 35, 31, 9, 14, 15, 25, 30, 11, 17, 13, 31,
- 23, 16, 22, 21, 24, 23, 23, 20, 23, 22, 10, 35, 26, 26, 26, 26,
- 30, 26, 24, 23, 24, 22, 21, 24, 26, 10, 20, 26, 22, 29, 26, 25,
- 23, 25, 24, 24, 22, 25, 24, 29, 29, 23, 25, 37, 22, 37, 35, 37,
- 35, 21, 22, 21, 21, 22, 13, 22, 21, 10, 16, 22, 11, 32, 21, 21,
- 23, 22, 16, 20, 14, 21, 20, 30, 25, 21, 21, 33, 33, 33, 33, 35,
- 27, 27, 27, 27, 32, 24, 23, 23, 23, 23, 11, 11, 11, 11, 26, 26,
- 26, 26, 26, 26, 26, 25, 26, 21, 21, 21, 21, 32, 23, 22, 22, 22,
- 22, 11, 11, 11, 11, 22, 22, 22, 22, 22, 22, 22, 22, 26, 21, 24,
- 12, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26,
- 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 18, 26, 26,
- 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26,
- 20
- },
-
- {
- 13, 9, 21, 35, 23, 35, 35, 11, 35, 35, 25, 35, 11, 17, 13, 33,
- 28, 14, 22, 21, 24, 23, 23, 21, 23, 22, 10, 35, 13, 35, 13, 33,
- 5, 25, 22, 23, 24, 21, 21, 24, 24, 9, 20, 24, 21, 27, 25, 25,
- 22, 25, 23, 20, 23, 23, 23, 31, 23, 23, 23, 37, 33, 37, 35, 37,
- 35, 21, 19, 19, 21, 19, 17, 21, 21, 8, 17, 18, 14, 24, 21, 21,
- 20, 22, 19, 20, 20, 19, 20, 26, 21, 20, 21, 33, 33, 33, 33, 35,
- 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19,
- 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19,
- 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19,
- 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19,
- 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19,
- 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19,
- 16
- },
-
- {
- 15, 14, 16, 25, 19, 26, 22, 11, 18, 18, 27, 26, 13, 19, 9, 27,
- 19, 18, 19, 19, 22, 19, 20, 18, 19, 20, 12, 32, 15, 32, 15, 35,
- 15, 19, 19, 19, 19, 19, 16, 19, 20, 9, 19, 20, 14, 29, 19, 20,
- 19, 19, 19, 19, 21, 19, 20, 32, 20, 19, 19, 33, 31, 39, 37, 39,
- 37, 21, 21, 21, 23, 21, 19, 23, 23, 10, 19, 20, 16, 26, 23, 23,
- 20, 20, 20, 22, 21, 22, 22, 26, 22, 22, 23, 35, 35, 35, 35, 37,
- 19, 19, 19, 19, 29, 19, 19, 19, 19, 19, 9, 9, 9, 9, 19, 19,
- 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 30, 19, 19, 19, 19,
- 19, 10, 10, 10, 10, 19, 19, 19, 19, 19, 19, 19, 19, 19, 23, 35,
- 12, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19,
- 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 11, 19, 19,
- 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19,
- 19
- }
- }
-#endif
+int16 CFont::Size[MAX_FONTS][419] = {
+ {15, 6, 8, 24, 22, 28, 28, 2, 8, 8, 12, 24, 8, 10, 8, 12, 24, 8, 22, 20, 24, 22, 22, 22, 24, 22, 8, 8, 22, 22, 24, 16, 28, 26, 20, 22, 22, 18, 18,
+ 24, 22, 4, 16, 20, 18, 26, 20, 24, 20, 24, 22, 24, 20, 20, 26, 32, 26, 26, 20, 10, 12, 8, 22, 18, 6, 26, 20, 22, 22, 18, 18, 24, 22, 4, 16, 20, 18, 26,
+ 20, 24, 20, 24, 22, 24, 20, 20, 26, 32, 26, 26, 20, 10, 12, 8, 22, 18, 26, 26, 26, 26, 26, 26, 26, 22, 18, 18, 18, 18, 8, 8, 10, 10, 26, 20, 24, 24, 24,
+ 24, 24, 22, 24, 20, 20, 20, 20, 26, 22, 20, 26, 26, 26, 26, 26, 26, 26, 22, 18, 18, 18, 18, 8, 8, 10, 10, 26, 20, 24, 24, 24, 24, 24, 22, 24, 20, 20, 20,
+ 20, 26, 22, 24, 24, 8, 16, 10, 8, 28, 8, 8, 18, 16, 10, 28, 8, 28, 24, 6, 16, 22, 18, 24, 4, 14, 10, 26, 14, 16, 26, 12, 2, 16, 16, 32, 19, 19, 19,
+ 19, 19, 19, 19, 19, 24, 19, 19, 19, 19, 19, 19, 19, 19, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, -2, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, -2, 0, -2, -2, 0, 0, 0, 0, -2, -2, -2, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, -2, 0, -2, -2, 0, 0, 0, 0, -2, -2, -2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, -2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, -2, 0, -2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, -2, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 28},
+ {10, 12, 20, 24, 28, 30, 28, 12, 14, 14, 20, 24, 12, 16, 10, 28, 26, 20, 24, 24, 26, 24, 24, 24, 24, 24, 12, 12, 22, 22, 24, 24, 32, 28, 24, 26, 26, 24, 22,
+ 28, 26, 10, 22, 26, 22, 30, 28, 28, 26, 30, 26, 26, 28, 26, 26, 32, 26, 26, 26, 14, 18, 14, 22, 22, 14, 22, 22, 22, 22, 22, 18, 22, 22, 10, 12, 20, 10, 28,
+ 20, 22, 22, 22, 20, 22, 20, 20, 20, 30, 20, 22, 20, 16, 10, 16, 20, 0, 28, 28, 28, 28, 28, 28, 32, 26, 24, 24, 24, 24, 14, 14, 18, 16, 30, 28, 28, 28, 28,
+ 28, 28, 20, 30, 26, 26, 26, 26, 28, 26, 22, 22, 22, 22, 22, 22, 22, 32, 22, 22, 22, 22, 22, 14, 14, 18, 16, 22, 20, 22, 22, 22, 22, 22, 22, 24, 20, 20, 20,
+ 20, 22, 22, 22, 26, 12, 18, 18, 12, 32, 12, 12, 18, 18, 18, 32, 12, 32, 28, 10, 22, 28, 24, 28, 10, 26, 16, 30, 16, 20, 30, 18, 14, 18, 24, 32, 30, 30, 30,
+ 30, 24, 28, 24, 20, 24, 20, 20, 22, 20, 20, 10, 10, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, -2, 0, 0, 0, -2, -2, 0, 0, 2, 0, 0, 0, 0, -2, -2, 0, 0, 0, -2, -2, -2, 0, -2, 0, -2, 0, 0, 0, 0, 0, 0,
+ 0, 0, -2, -2, 0, 0, -2, 0, -2, 1, 0, -2, -1, 0, 0, 0, -2, 0, 0, 0, -2, 0, 0, -2, 0, -2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, -2, -2, -2, -2, 0, 0, -2, 0, 0, 0, 0, -2, -2, -2, -2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 28},
+ {15, 8, 0, 0, 18, 0, 22, 8, 13, 13, 0, 0, 7, 0, 8, 22, 18, 17, 18, 18, 20, 18, 18, 18, 18, 18, 8, 18, 18, 18, 18, 18, 15, 18, 18, 8, 18, 18, 13,
+ 28, 18, 18, 18, 18, 18, 18, 20, 18, 19, 30, 18, 18, 18, 18, 18, 18, 0, 18, 0, 28, 18, 18, 18, 18, 0, 8, 8, 8, 8, 0, 18, 18, 18, 18, 0, 18, 0, 0,
+ 18, 18, 18, 18, 0, 0, 20, 30, 18, 8, 9, 9, 18, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 22}
};
-#ifdef MORE_LANGUAGES
-int16 Size_jp[] = {
- 15, 14, 16, 20, 19, 26, 22, 11, 18, 18, 27, 26, 13, //; 0
- 19, 20, 27, 19, 15, 19, 19, 21, 19, 20, 18, 19, 15, //; 13
- 13, 28, 15, 32, 15, 35, 15, 19, 19, 19, 19, 17, 16, //; 26
- 19, 20, 15, 19, 20, 14, 17, 19, 19, 19, 19, 19, 19, //; 39
- 19, 19, 20, 25, 20, 19, 19, 33, 31, 39, 37, 39, 37, //; 52
- 21, 21, 21, 19, 17, 15, 23, 21, 15, 19, 20, 16, 19, //; 65
- 19, 19, 20, 20, 17, 22, 19, 22, 22, 19, 22, 22, 23, //; 78
- 35, 35, 35, 35, 37, 19, 19, 19, 19, 29, 19, 19, 19, //; 91
- 19, 19, 9, 9, 9, 9, 19, 19, 19, 19, 19, 19, 19, 19, //; 104
- 19, 19, 19, 19, 19, 30, 19, 19, 19, 19, 19, 10, 10, //; 118
- 10, 10, 19, 19, 19, 19, 19, 19, 19, 19, 19, 23, 35, //; 131
- 12, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, //; 144
- 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, //; 157
- 19, 19, 19, 11, 19, 19, 19, 19, 19, 19, 19, 19, 19, //; 170
- 19, 19, 19, 19, 19, 19, 19, 19, 19, 21
-};
-#endif
+
+int FontSizeIncrementers[] = { 4, -2, 2 };
wchar foreign_table[128] = {
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
@@ -233,44 +128,26 @@ int CFont::PS2Symbol = BUTTON_NONE;
int CFont::ButtonsSlot = -1;
#endif // BUTTON_ICONS
+//--TODO(LCS): volatile memory
void
CFont::Initialise(void)
{
int slot;
- slot = CTxdStore::AddTxdSlot("fonts");
-#ifdef MORE_LANGUAGES
- Slot = slot;
- switch (LanguageSet)
+ if (gMakeResources)
{
- case FONT_LANGSET_EFIGS:
- default:
+ slot = CTxdStore::AddTxdSlot("fonts");
CTxdStore::LoadTxd(slot, "MODELS/FONTS.TXD");
- break;
- case FONT_LANGSET_POLISH:
- CTxdStore::LoadTxd(slot, "MODELS/FONTS_P.TXD");
- break;
- case FONT_LANGSET_RUSSIAN:
- CTxdStore::LoadTxd(slot, "MODELS/FONTS_R.TXD");
- break;
- case FONT_LANGSET_JAPANESE:
- CTxdStore::LoadTxd(slot, "MODELS/FONTS_J.TXD");
- break;
- }
-#else
- CTxdStore::LoadTxd(slot, "MODELS/FONTS.TXD");
-#endif
- CTxdStore::AddRef(slot);
- CTxdStore::PushCurrentTxd();
- CTxdStore::SetCurrentTxd(slot);
- Sprite[0].SetTexture("font2", "font2m");
-#ifdef MORE_LANGUAGES
- if (IsJapanese()) {
- Sprite[1].SetTexture("FONTJAP", "FONTJAP_mask");
- Sprite[3].SetTexture("FONTJAP", "FONTJAP_mask");
+ CTxdStore::AddRef(slot);
+ CTxdStore::PushCurrentTxd();
+ CTxdStore::SetCurrentTxd(slot);
+ Sprite[0].SetTexture("font2", "font2m");
+ Sprite[1].SetTexture("font1", "font1m");
+ Sprite[2].SetTexture("font3", "font3m");
+ CTxdStore::PopCurrentTxd();
}
-#endif // MORE_LANGUAGES
- Sprite[1].SetTexture("font1", "font1m");
+ else
+ slot = CTxdStore::FindTxdSlot("fonts");
SetScale(1.0f, 1.0f);
SetSlantRefPoint(SCREEN_WIDTH, 0.0f);
SetSlant(0.0f);
@@ -287,7 +164,17 @@ CFont::Initialise(void)
SetRightJustifyWrap(0.0f);
SetAlphaFade(255.0f);
SetDropShadowPosition(0);
- CTxdStore::PopCurrentTxd();
+ SetOutlineColor(CRGBA(0, 0, 0, 0));
+ SetOutlineOn(0);
+ SetNewLineAdd(0);
+ SetNewLineAdd(2);
+
+ /*
+ if (mspCompressedTexList)
+ {
+ // TODO (LCS): volatile shit
+ }
+ */
#ifdef BUTTON_ICONS
if (int file = CFileMgr::OpenFile("MODELS/X360BTNS.TXD")) {
@@ -361,6 +248,7 @@ CFont::ReloadFonts(uint8 set)
}
#endif
+//--TODO(LCS): gpFonts
void
CFont::Shutdown(void)
{
@@ -373,6 +261,7 @@ CFont::Shutdown(void)
#endif
Sprite[0].Delete();
Sprite[1].Delete();
+ Sprite[2].Delete();
#ifdef MORE_LANGUAGES
if (IsJapanese())
Sprite[3].Delete();
@@ -383,6 +272,7 @@ CFont::Shutdown(void)
#endif
}
+//--LCS: Done
void
CFont::InitPerFrame(void)
{
@@ -422,39 +312,39 @@ CFont::DrawButton(float x, float y)
}
#endif
+//--LCS: TODO (mostly done but could use some checking)
void
CFont::PrintChar(float x, float y, wchar c)
{
+ if (!(c >= 0 && c < 209)) return;
+
bool bDontPrint = false;
if(x <= 0.0f || x > SCREEN_WIDTH ||
- y <= 0.0f || y > SCREEN_HEIGHT) // BUG: game uses SCREENW again
+ y <= -12.0f || y > SCREEN_HEIGHT) // BUG: game uses SCREENW again
return;
bDontPrint = c == '\0';
float w = GetCharacterWidth(c) / 32.0f;
+
+ if ( !RenderState.proportional && RenderState.rightJustify )
+ x += (GetCharacterWidth(c) - GetCharacterWidth(c, true)) * RenderState.scaleX;
+
if (Details.bFontHalfTexture && c == 208)
c = '\0';
+
+
float xoff = c % 16;
float yoff = c / 16;
-#ifdef MORE_LANGUAGES
- if (IsJapaneseFont()) {
- w = 21.0f;
- xoff = (float)(c % 48);
- yoff = c / 48;
- }
-#endif
+
+ // small float modifiers were left for pc
if(RenderState.style == FONT_BANK || RenderState.style == FONT_STANDARD){
if (bDontPrint) return;
if (RenderState.slant == 0.0f) {
-#ifdef FIX_BUGS
if (c < 192) {
-#else
- if (c < 193) {
-#endif
CSprite2d::AddToBuffer(
CRect(x, y,
- x + 32.0f * RenderState.scaleX * 1.0f,
+ x + 32.0f * RenderState.scaleX * 0.96f,
y + 40.0f * RenderState.scaleY * 0.5f),
RenderState.color,
xoff / 16.0f, yoff / 12.8f + 0.0021f,
@@ -462,10 +352,13 @@ CFont::PrintChar(float x, float y, wchar c)
xoff / 16.0f, (yoff + 1.0f) / 12.8f - 0.0021f,
(xoff + 1.0f) / 16.0f - 0.001f, (yoff + 1.0f) / 12.8f - 0.0021f);
} else {
+ float xScale = 0.54f;
+ if (FrontEndMenuManager.m_PrefsUseWideScreen)
+ xScale = 0.486f;
CSprite2d::AddToBuffer(
- CRect(x, y,
- x + 32.0f * RenderState.scaleX * 1.0f,
- y + 33.0f * RenderState.scaleY * 0.5f),
+ CRect(x, y + RenderState.scaleY * 4.0f,
+ x + 32.0f * RenderState.scaleY * xScale * 0.96f,
+ y + 4.0f * RenderState.scaleY * + 16.0f * RenderState.scaleY),
RenderState.color,
xoff / 16.0f, yoff / 12.8f + 0.0021f,
(xoff + 1.0f) / 16.0f - 0.001f, yoff / 12.8f + 0.0021f,
@@ -475,37 +368,13 @@ CFont::PrintChar(float x, float y, wchar c)
} else
CSprite2d::AddToBuffer(
CRect(x, y,
- x + 32.0f * RenderState.scaleX * 1.0f,
+ x + 32.0f * RenderState.scaleX * 0.96f,
y + 40.0f * RenderState.scaleY * 0.5f),
RenderState.color,
xoff / 16.0f, yoff / 12.8f + 0.00055f,
(xoff + 1.0f) / 16.0f - 0.001f, yoff / 12.8f + 0.0021f + 0.01f,
xoff / 16.0f, (yoff + 1.0f) / 12.8f - 0.009f,
(xoff + 1.0f) / 16.0f - 0.001f, (yoff + 1.0f) / 12.8f - 0.0021f + 0.01f);
-#ifdef MORE_LANGUAGES
- }else if (IsJapaneseFont()) {
- if (Details.dropShadowPosition != 0) {
- CSprite2d::AddSpriteToBank(Details.bank + Details.style, // BUG: game doesn't add bank
- CRect(x + SCREEN_SCALE_X(Details.dropShadowPosition),
- y + SCREEN_SCALE_Y(Details.dropShadowPosition),
- x + SCREEN_SCALE_X(Details.dropShadowPosition) + 32.0f * Details.scaleX * 1.0f,
- y + SCREEN_SCALE_Y(Details.dropShadowPosition) + 40.0f * Details.scaleY / 2.75f),
- Details.dropColor,
- xoff * w / 1024.0f, yoff / 25.6f,
- xoff * w / 1024.0f + (1.0f / 48.0f) - 0.001f, yoff / 25.6f,
- xoff * w / 1024.0f, (yoff + 1.0f) / 25.6f,
- xoff * w / 1024.0f + (1.0f / 48.0f) - 0.001f, (yoff + 1.0f) / 25.6f - 0.0001f);
- }
- CSprite2d::AddSpriteToBank(Details.bank + Details.style, // BUG: game doesn't add bank
- CRect(x, y,
- x + 32.0f * Details.scaleX * 1.0f,
- y + 40.0f * Details.scaleY / 2.75f),
- Details.color,
- xoff * w / 1024.0f, yoff / 25.6f,
- xoff * w / 1024.0f + (1.0f / 48.0f) - 0.001f, yoff / 25.6f,
- xoff * w / 1024.0f, (yoff + 1.0f) / 25.6f - 0.002f,
- xoff * w / 1024.0f + (1.0f / 48.0f) - 0.001f, (yoff + 1.0f) / 25.6f - 0.0001f);
-#endif
} else {
if (bDontPrint) return;
CSprite2d::AddToBuffer(
@@ -513,10 +382,10 @@ CFont::PrintChar(float x, float y, wchar c)
x + 32.0f * RenderState.scaleX * w,
y + 32.0f * RenderState.scaleY * 0.5f),
RenderState.color,
- xoff / 16.0f, yoff / 16.0f,
- (xoff + w) / 16.0f, yoff / 16.0f,
- xoff / 16.0f, (yoff + 1.0f) / 16.0f,
- (xoff + w) / 16.0f - 0.0001f, (yoff + 1.0f) / 16.0f - 0.0001f);
+ xoff / 16.0f, yoff / 6.4f,
+ (xoff + w) / 16.0f, yoff / 6.4f,
+ xoff / 16.0f, (yoff + 1.0f) / 6.4f,
+ (xoff + w) / 16.0f, (yoff + 1.0f) / 6.4f);
}
}
@@ -542,6 +411,7 @@ bool CFont::IsAnsiCharacter(wchar *s)
}
#endif
+//--LCS: TODO (mostly done but could use some checking)
void
CFont::RenderFontBuffer()
{
@@ -554,7 +424,7 @@ CFont::RenderFontBuffer()
bool bFlash = false;
Sprite[RenderState.style].SetRenderState();
- RwRenderStateSet(rwRENDERSTATEVERTEXALPHAENABLE, (void*)TRUE);
+ RwRenderStateSet(rwRENDERSTATEVERTEXALPHAENABLE, (void*)TRUE); // TODO: not in lcs
RenderState = *(CFontRenderState*)&FontRenderStateBuf[0];
textPosX = RenderState.fTextPosX;
textPosY = RenderState.fTextPosY;
@@ -596,16 +466,15 @@ CFont::RenderFontBuffer()
}
Details.color.alpha = Details.bFlashState ? 0 : 255;
}
- if (!RenderState.bIsShadow)
+ if (!RenderState.bIsShadow && !RenderState.bOutlineOn)
RenderState.color = color;
}
wchar c = *pRenderStateBufPointer.pStr;
c -= ' ';
+ if (c == 200) c = '^';
+ if (c == 201) c = '>';
if (RenderState.bFontHalfTexture)
- c = FindNewCharacter(c);
- else if (c > 155)
- c = '\0';
-
+ c = FindNewCharacter(c);
if (RenderState.slant != 0.0f)
textPosY = (RenderState.slantRefX - textPosX) * RenderState.slant + RenderState.slantRefY;
PrintChar(textPosX, textPosY, c);
@@ -614,11 +483,11 @@ CFont::RenderFontBuffer()
PrintChar(textPosX + 2.0f, textPosY, c);
textPosX += 2.0f;
}
-#ifdef FIX_BUGS
- // PS2 uses different chars for some symbols
- if (!RenderState.bFontHalfTexture && c == 30) c = 61; // wanted star
-#endif
textPosX += RenderState.scaleX * GetCharacterWidth(c);
+//#ifdef FIX_BUGS
+// // PS2 uses different chars for some symbols
+// if (!RenderState.bFontHalfTexture && c == 30) c = 61; // wanted star
+//#endif
if (c == '\0')
textPosX += RenderState.fExtraSpace;
}
@@ -626,50 +495,8 @@ CFont::RenderFontBuffer()
FontRenderStatePointer.pRenderState = (CFontRenderState*)FontRenderStateBuf;
}
-#ifdef MORE_LANGUAGES
-bool
-CFont::PrintString(float x, float y, wchar *start, wchar *&end, float spwidth, float japX)
-{
- wchar *s, c, unused;
-
- if (IsJapanese()) {
- float jx = 0.0f;
- for (s = start; s < end; s++) {
- if (*s == JAP_TERMINATION || *s == '~')
- s = ParseToken(s, &unused, true);
- if (NewLine) {
- NewLine = false;
- break;
- }
- jx += GetCharacterSize(*s - ' ');
- }
- s = start;
- if (Details.centre)
- x = japX - jx / 2.0f;
- else if (Details.rightJustify)
- x = japX - jx;
- }
- for (s = start; s < end; s++) {
- if (*s == '~' || (IsJapanese() && *s == JAP_TERMINATION))
- s = ParseToken(s, &unused);
- if (NewLine && IsJapanese()) {
- NewLine = false;
- end = s;
- return true;
- }
- c = *s - ' ';
- if (Details.slant != 0.0f && !IsJapanese())
- y = (Details.slantRefX - x) * Details.slant + Details.slantRefY;
-
- PrintChar(x, y, c);
- x += GetCharacterSize(c);
- if (c == 0 && (!NewLine || !IsJapanese())) // space
- x += spwidth;
- }
- return false;
-}
-#else
+//--LCS: TODO
void
CFont::PrintString(float x, float y, uint32, wchar *start, wchar *end, float spwidth)
{
@@ -680,26 +507,38 @@ CFont::PrintString(float x, float y, uint32, wchar *start, wchar *end, float spw
RenderState.style = Details.style;
}
- float dropShadowPosition = Details.dropShadowPosition;
- if (dropShadowPosition != 0.0f && (Details.style == FONT_BANK || Details.style == FONT_STANDARD)) {
+ if (Details.outlineColor.a != 0) {
CRGBA color = Details.color;
- Details.color = Details.dropColor;
+ Details.color = Details.outlineColor;
+ Details.bOutlineOn = true;
+ Details.outlineColor.a = 0;
Details.dropShadowPosition = 0;
- Details.bIsShadow = true;
- if (Details.slant != 0.0f) {
- Details.slantRefX += SCREEN_SCALE_X(dropShadowPosition);
- Details.slantRefY += SCREEN_SCALE_Y(dropShadowPosition);
- PrintString(SCREEN_SCALE_X(dropShadowPosition) + x, SCREEN_SCALE_Y(dropShadowPosition) + y, Details.anonymous_25, start, end, spwidth);
- Details.slantRefX -= SCREEN_SCALE_X(dropShadowPosition);
- Details.slantRefY -= SCREEN_SCALE_Y(dropShadowPosition);
- } else {
- PrintString(SCREEN_SCALE_X(dropShadowPosition) + x, SCREEN_SCALE_Y(dropShadowPosition) + y, Details.anonymous_25, start, end, spwidth);
- }
- Details.color = color;
- Details.dropShadowPosition = dropShadowPosition;
Details.bIsShadow = false;
+ PrintString(x, y, Details.anonymous_25, start, end, spwidth);
+ Details.color = color;
+ Details.bOutlineOn = false;
+ } else {
+ float dropShadowPosition = Details.dropShadowPosition;
+ if (dropShadowPosition != 0.0f && (Details.style == FONT_BANK || Details.style == FONT_STANDARD)) {
+ CRGBA color = Details.color;
+ Details.color = Details.dropColor;
+ Details.dropShadowPosition = 0;
+ Details.bIsShadow = true;
+ if (Details.slant != 0.0f) {
+ Details.slantRefX += SCREEN_SCALE_X(dropShadowPosition);
+ Details.slantRefY += SCREEN_SCALE_Y(dropShadowPosition);
+ PrintString(SCREEN_SCALE_X(dropShadowPosition) + x, SCREEN_SCALE_Y(dropShadowPosition) + y, Details.anonymous_25, start, end, spwidth);
+ Details.slantRefX -= SCREEN_SCALE_X(dropShadowPosition);
+ Details.slantRefY -= SCREEN_SCALE_Y(dropShadowPosition);
+ } else {
+ PrintString(SCREEN_SCALE_X(dropShadowPosition) + x, SCREEN_SCALE_Y(dropShadowPosition) + y, Details.anonymous_25, start, end, spwidth);
+ }
+ Details.color = color;
+ Details.dropShadowPosition = dropShadowPosition;
+ Details.bIsShadow = false;
+ }
}
- if (FontRenderStatePointer.pStr >= (wchar*)&FontRenderStateBuf[ARRAY_SIZE(FontRenderStateBuf)] - (end - start + 26)) // why 26?
+ if ((uintptr)FontRenderStatePointer.pStr >= (uintptr)&FontRenderStateBuf[ARRAY_SIZE(FontRenderStateBuf)] - sizeof(wchar) * (end - start + 2) - sizeof(CFontRenderState))
RenderFontBuffer();
CFontRenderState *pRenderState = FontRenderStatePointer.pRenderState;
pRenderState->fTextPosX = x;
@@ -735,17 +574,18 @@ CFont::PrintString(float x, float y, uint32, wchar *start, wchar *end, float spw
*(FontRenderStatePointer.pStr++) = '\0';
FontRenderStatePointer.Align();
}
-#endif
+// LCS: Done
void
CFont::PrintStringFromBottom(float x, float y, wchar *str)
{
- y -= (32.0f * Details.scaleY / 2.0f + 2.0f * Details.scaleY) * GetNumberLines(x, y, str);
- if (Details.slant == 0.0f)
+ y -= (32.0f * Details.scaleY / 2.0f + Details.line * Details.scaleY) * GetNumberLines(x, y, str);
+ if (Details.slant != 0.0f)
y -= ((Details.slantRefX - x) * Details.slant + Details.slantRefY);
PrintString(x, y, str);
}
+//--LCS: TODO
void
CFont::PrintString(float xstart, float ystart, wchar *s)
{
@@ -756,7 +596,8 @@ CFont::PrintString(float xstart, float ystart, wchar *s)
bool first;
wchar *start, *t;
- Details.bFlash = false;
+ CRGBA outlineColor = Details.outlineColor;
+ CFont::SetFlashOff();
if(*s == '*')
return;
@@ -891,6 +732,7 @@ CFont::PrintString(float xstart, float ystart, wchar *s)
}
}
+//--LCS: TODO
int
CFont::GetNumberLines(float xstart, float ystart, wchar *s)
{
@@ -992,6 +834,7 @@ CFont::GetNumberLines(float xstart, float ystart, wchar *s)
return n;
}
+//--LCS: TODO
void
CFont::GetTextRect(CRect *rect, float xstart, float ystart, wchar *s)
{
@@ -1097,103 +940,65 @@ CFont::GetTextRect(CRect *rect, float xstart, float ystart, wchar *s)
}
}
-float
-CFont::GetCharacterWidth(wchar c)
+//--LCS: done
+bool IsPunctuation(wchar c)
{
-#ifdef MORE_LANGUAGES
- if (IsJapanese()) {
- if (!Details.proportional)
- return Size[0][Details.style][192];
- if (c <= 94 || Details.style == FONT_HEADING || Details.style == FONT_BANK) {
- switch (Details.style)
- {
- case FONT_JAPANESE:
- return Size_jp[c];
- default:
- return Size[0][Details.style][c];
- }
- }
- if (c < 254 && Details.style == FONT_PAGER)
- return 29.4f;
-
- switch (Details.style)
- {
- case FONT_JAPANESE:
- return 29.4f;
- case FONT_BANK:
- return 10.0f;
- case FONT_PAGER:
- return 31.5f;
- default:
- return Size[0][Details.style][c];
- }
+ switch (c)
+ {
+ case '!':
+ case '?':
+ case '.':
+ case ',':
+ case ':':
+ case ';':
+
+ // these are lucid it seems
+ //case '$':
+ //case '/':
+ //case '\\':
+ return true;
}
-
- else if (Details.proportional)
- return Size[LanguageSet][Details.style][c];
- else
- return Size[LanguageSet][Details.style][192];
-#else
-
- if (RenderState.proportional)
- return Size[RenderState.style][c];
- else
- return Size[RenderState.style][209];
-#endif // MORE_LANGUAGES
+ return false;
}
+//--LCS: done
float
-CFont::GetCharacterSize(wchar c)
+CFont::GetCharacterWidth(wchar c, bool forceProportional)
{
-#ifdef MORE_LANGUAGES
-
- if (IsJapanese())
+ if (RenderState.proportional || forceProportional)
{
- if (!Details.proportional)
- return Size[0][Details.style][209] * Details.scaleX;
- if (c <= 94 || Details.style == FONT_HEADING || Details.style == FONT_BANK) {
- switch (Details.style)
- {
- case FONT_JAPANESE:
- return Size_jp[c] * Details.scaleX;
- default:
- return Size[0][Details.style][c] * Details.scaleX;
- }
- }
- if (c < 254 && (Details.style == FONT_PAGER))
- return 29.4f * Details.scaleX;
-
- switch (Details.style)
- {
- case FONT_JAPANESE:
- return 29.4f * Details.scaleX;
- case FONT_BANK:
- return 10.0f * Details.scaleX;
- case FONT_PAGER:
- return 31.5f * Details.scaleX;
- default:
- return Size[0][Details.style][c] * Details.scaleX;
- }
+ float inc = c < 192 ? 0.0f : 4.0f;
+ return Size[RenderState.style][c] + Size[RenderState.style][c + 209] + FontSizeIncrementers[RenderState.style] + inc;
+ } else {
+ if (IsPunctuation(c + ' '))
+ return Size[RenderState.style][418] / 1.6f + FontSizeIncrementers[RenderState.style];
+ else
+ return Size[RenderState.style][418] + FontSizeIncrementers[RenderState.style];
}
- else if(Details.proportional)
- return Size[LanguageSet][Details.style][c] * Details.scaleX;
- else
- return Size[LanguageSet][Details.style][209] * Details.scaleX;
-#else
+}
-#ifdef FIX_BUGS
+//--LCS: done
+float
+CFont::GetCharacterSize(wchar c)
+{
+//#ifdef FIX_BUGS
// PS2 don't call FindNewCharacter in here at all, and also uses different chars for some symbols
- if (!Details.bFontHalfTexture && c == 30) c = 61; // wanted star
-#endif
+// if (!Details.bFontHalfTexture && c == 30) c = 61; // wanted star
+//#endif
if (Details.bFontHalfTexture)
c = FindNewCharacter(c);
- if (Details.proportional)
- return Size[Details.style][c] * Details.scaleX;
- else
- return Size[Details.style][209] * Details.scaleX;
-#endif // MORE_LANGUAGES
+ if (Details.proportional) {
+ float inc = c < 192 ? 0.0f : 4.0f;
+ return (Size[Details.style][c] + Size[Details.style][c + 209] + FontSizeIncrementers[Details.style] + inc) * Details.scaleX;
+ } else {
+ if (IsPunctuation(c + ' '))
+ return (Size[Details.style][418] + FontSizeIncrementers[Details.style]) / 1.6f * Details.scaleX;
+ else
+ return Size[Details.style][418] + FontSizeIncrementers[Details.style] * Details.scaleX;
+ }
}
+//--LCS: TODO
float
CFont::GetStringWidth(wchar *s, bool spaces)
{
@@ -1306,6 +1111,19 @@ CFont::GetStringWidth_Jap(wchar* s)
}
#endif
+//--LCS: done
+bool16
+CFont::CheckNewLine(wchar *s)
+{
+ while (*s == ' ')
+ s++;
+
+ if (*s == '~')
+ return s[1] == 'N' || s[1] == 'n';
+ return false;
+}
+
+//--LCS: TODO
wchar*
CFont::GetNextSpace(wchar *s)
{
@@ -1336,6 +1154,7 @@ CFont::GetNextSpace(wchar *s)
return s;
}
+//--LCS: done
wchar*
CFont::ParseToken(wchar* str, CRGBA &color, bool &flash, bool &bold)
{
@@ -1348,28 +1167,36 @@ CFont::ParseToken(wchar* str, CRGBA &color, bool &flash, bool &bold)
case 'B':
bold = !bold;
break;
+ case 'Y':
+ color.r = 255;
+ color.g = 227;
+ color.b = 79;
+ break;
case 'b':
- color.r = 27;
- color.g = 89;
- color.b = 130;
+ color.r = 77;
+ color.g = 155;
+ color.b = 210;
break;
case 'f':
flash = !flash;
break;
case 'g':
- color.r = 255;
- color.g = 150;
- color.b = 225;
+ color.r = 75;
+ color.g = 151;
+ color.b = 75;
+ Details.anonymous_23 = true;
break;
case 'h':
- color.r = 225;
- color.g = 225;
- color.b = 225;
+ color.r = 255;
+ color.g = 255;
+ color.b = 255;
+ Details.anonymous_23 = true;
break;
case 'l':
color.r = 0;
color.g = 0;
color.b = 0;
+ Details.anonymous_23 = true;
break;
case 'o':
color.r = 229;
@@ -1377,9 +1204,9 @@ CFont::ParseToken(wchar* str, CRGBA &color, bool &flash, bool &bold)
color.b = 126;
break;
case 'p':
- color.r = 168;
- color.g = 110;
- color.b = 252;
+ color.r = 151;
+ color.g = 82;
+ color.b = 197;
break;
case 'q':
color.r = 199;
@@ -1387,9 +1214,9 @@ CFont::ParseToken(wchar* str, CRGBA &color, bool &flash, bool &bold)
color.b = 203;
break;
case 'r':
- color.r = 255;
- color.g = 150;
- color.b = 225;
+ color.r = 174;
+ color.g = 0;
+ color.b = 0;
break;
case 't':
color.r = 86;
@@ -1397,27 +1224,20 @@ CFont::ParseToken(wchar* str, CRGBA &color, bool &flash, bool &bold)
color.b = 146;
break;
case 'w':
- color.r = 175;
- color.g = 175;
- color.b = 175;
- break;
-#ifdef FIX_BUGS
- case 'x':
- color.r = 0;
- color.g = 255;
- color.b = 255;
+ color.r = 225;
+ color.g = 225;
+ color.b = 225;
+ Details.anonymous_23 = true;
break;
-#else
case 'x':
color.r = 132;
color.g = 146;
color.b = 197;
break;
-#endif
case 'y':
color.r = 255;
- color.g = 227;
- color.b = 79;
+ color.g = 255;
+ color.b = 0;
break;
#ifdef BUTTON_ICONS
case 'U': PS2Symbol = BUTTON_UP; break;
@@ -1443,183 +1263,34 @@ CFont::ParseToken(wchar* str, CRGBA &color, bool &flash, bool &bold)
}
while (*s != '~')
++s;
- if (*(++s) == '~')
- s = ParseToken(s, color, flash, bold);
- return s;
-}
-#ifdef MORE_LANGUAGES
-wchar*
-CFont::ParseToken(wchar *s, bool japShit)
-{
+ // seem to be gone in lcs
+ //if (*(++s) == '~')
+ // s = ParseToken(s, color, flash, bold);
+
+ // wtf?
+ if (*s == '\0') s++;
s++;
- if ((Details.color.r || Details.color.g || Details.color.b) && !japShit) {
- wchar c = *s;
- if (IsJapanese())
- c &= 0x7FFF;
- switch (c) {
- case 'N':
- case 'n':
- NewLine = true;
- break;
- case 'b': SetColor(CRGBA(128, 167, 243, 255)); break;
- case 'g': SetColor(CRGBA(95, 160, 106, 255)); break;
- case 'h': SetColor(CRGBA(225, 225, 225, 255)); break;
- case 'l': SetColor(CRGBA(0, 0, 0, 255)); break;
- case 'p': SetColor(CRGBA(168, 110, 252, 255)); break;
- case 'r': SetColor(CRGBA(113, 43, 73, 255)); break;
- case 'w': SetColor(CRGBA(175, 175, 175, 255)); break;
- case 'y': SetColor(CRGBA(210, 196, 106, 255)); break;
-#ifdef BUTTON_ICONS
- case 'U': PS2Symbol = BUTTON_UP; break;
- case 'D': PS2Symbol = BUTTON_DOWN; break;
- case '<': PS2Symbol = BUTTON_LEFT; break;
- case '>': PS2Symbol = BUTTON_RIGHT; break;
- case 'X': PS2Symbol = BUTTON_CROSS; break;
- case 'O': PS2Symbol = BUTTON_CIRCLE; break;
- case 'Q': PS2Symbol = BUTTON_SQUARE; break;
- case 'T': PS2Symbol = BUTTON_TRIANGLE; break;
- case 'K': PS2Symbol = BUTTON_L1; break;
- case 'M': PS2Symbol = BUTTON_L2; break;
- case 'A': PS2Symbol = BUTTON_L3; break;
- case 'J': PS2Symbol = BUTTON_R1; break;
- case 'V': PS2Symbol = BUTTON_R2; break;
- case 'C': PS2Symbol = BUTTON_R3; break;
- case '(': PS2Symbol = BUTTON_RSTICK_LEFT; break;
- case ')': PS2Symbol = BUTTON_RSTICK_RIGHT; break;
-#endif
- }
- } else if (IsJapanese()) {
- if ((*s & 0x7FFF) == 'N' || (*s & 0x7FFF) == 'n')
- NewLine = true;
- }
- while ((!IsJapanese() || (*s != JAP_TERMINATION)) && *s != '~') s++;
- return s + 1;
+ return s;
}
-#else
+
+//--LCS: done
wchar*
CFont::ParseToken(wchar *s)
{
- Details.anonymous_23 = false;
- s++;
- if(Details.color.r || Details.color.g || Details.color.b)
- switch(*s){
- case 'B':
- Details.bBold = !Details.bBold;
- break;
- case 'N':
- case 'n':
- NewLine = true;
- break;
- case 'b':
- Details.color.r = 27;
- Details.color.g = 89;
- Details.color.b = 130;
- Details.anonymous_23 = true;
- break;
- case 'f':
- Details.bFlash = !Details.bFlash;
- if (!Details.bFlash)
- Details.color.a = 255;
- break;
- case 'g':
- Details.color.r = 255;
- Details.color.g = 150;
- Details.color.b = 225;
- Details.anonymous_23 = true;
- break;
- case 'h':
- Details.color.r = 225;
- Details.color.g = 225;
- Details.color.b = 225;
- Details.anonymous_23 = true;
- break;
- case 'l':
- Details.color.r = 0;
- Details.color.g = 0;
- Details.color.b = 0;
- Details.anonymous_23 = true;
- break;
- case 'o':
- Details.color.r = 229;
- Details.color.g = 125;
- Details.color.b = 126;
- Details.anonymous_23 = true;
- break;
- case 'p':
- Details.color.r = 168;
- Details.color.g = 110;
- Details.color.b = 252;
- Details.anonymous_23 = true;
- break;
- case 'q':
- Details.color.r = 199;
- Details.color.g = 144;
- Details.color.b = 203;
- Details.anonymous_23 = true;
- break;
- case 'r':
- Details.color.r = 255;
- Details.color.g = 150;
- Details.color.b = 225;
- Details.anonymous_23 = true;
- break;
- case 't':
- Details.color.r = 86;
- Details.color.g = 212;
- Details.color.b = 146;
- Details.anonymous_23 = true;
- break;
- case 'w':
- Details.color.r = 175;
- Details.color.g = 175;
- Details.color.b = 175;
- Details.anonymous_23 = true;
- break;
- case 'x':
-#ifdef FIX_BUGS
- Details.color.r = 0;
- Details.color.g = 255;
- Details.color.b = 255;
-#else
- Details.color.r = 132;
- Details.color.g = 146;
- Details.color.b = 197;
-#endif
- Details.anonymous_23 = true;
- break;
- case 'y':
- Details.color.r = 255;
- Details.color.g = 227;
- Details.color.b = 79;
- Details.anonymous_23 = true;
- break;
-#ifdef BUTTON_ICONS
- case 'U': PS2Symbol = BUTTON_UP; break;
- case 'D': PS2Symbol = BUTTON_DOWN; break;
- case '<': PS2Symbol = BUTTON_LEFT; break;
- case '>': PS2Symbol = BUTTON_RIGHT; break;
- case 'X': PS2Symbol = BUTTON_CROSS; break;
- case 'O': PS2Symbol = BUTTON_CIRCLE; break;
- case 'Q': PS2Symbol = BUTTON_SQUARE; break;
- case 'T': PS2Symbol = BUTTON_TRIANGLE; break;
- case 'K': PS2Symbol = BUTTON_L1; break;
- case 'M': PS2Symbol = BUTTON_L2; break;
- case 'A': PS2Symbol = BUTTON_L3; break;
- case 'J': PS2Symbol = BUTTON_R1; break;
- case 'V': PS2Symbol = BUTTON_R2; break;
- case 'C': PS2Symbol = BUTTON_R3; break;
- case '(': PS2Symbol = BUTTON_RSTICK_LEFT; break;
- case ')': PS2Symbol = BUTTON_RSTICK_RIGHT; break;
-#endif
- }
- while(*s != '~') s++;
- if (*(++s) == '~')
- s = ParseToken(s);
+ bool flash = false;
+ bool bold = false;
+ CRGBA color = Details.color;
+ s = ParseToken(s, color, flash, bold);
+ Details.bFlash = flash;
+ Details.bBold = bold;
+
+ if (Details.anonymous_23)
+ Details.color = color;
return s;
}
-#endif
+//--LCS: done
void
CFont::FilterOutTokensFromString(wchar *str)
{
@@ -1638,25 +1309,22 @@ CFont::FilterOutTokensFromString(wchar *str)
str[newIdx] = '\0';
}
+//--LCS: done
void
CFont::DrawFonts(void)
{
RenderFontBuffer();
}
+//--LCS: done
void
CFont::SetScale(float x, float y)
{
-#ifdef MORE_LANGUAGES
- /*if (IsJapanese()) {
- x *= 1.35f;
- y *= 1.25f;
- }*/
-#endif
Details.scaleX = x;
Details.scaleY = y;
}
+//--LCS: done
void
CFont::SetSlantRefPoint(float x, float y)
{
@@ -1664,12 +1332,14 @@ CFont::SetSlantRefPoint(float x, float y)
Details.slantRefY = y;
}
+//--LCS: done
void
CFont::SetSlant(float s)
{
Details.slant = s;
}
+//--LCS: done
void
CFont::SetColor(CRGBA col)
{
@@ -1678,6 +1348,14 @@ CFont::SetColor(CRGBA col)
Details.color.a *= Details.alphaFade / 255.0f;
}
+//--LCS: done
+void
+CFont::SetFlashOff()
+{
+ Details.bFlash = false;
+}
+
+//--LCS: done
void
CFont::SetJustifyOn(void)
{
@@ -1686,6 +1364,7 @@ CFont::SetJustifyOn(void)
Details.rightJustify = false;
}
+//--LCS: done
void
CFont::SetJustifyOff(void)
{
@@ -1693,6 +1372,7 @@ CFont::SetJustifyOff(void)
Details.rightJustify = false;
}
+//--LCS: done
void
CFont::SetCentreOn(void)
{
@@ -1701,54 +1381,65 @@ CFont::SetCentreOn(void)
Details.rightJustify = false;
}
+//--LCS: done
void
CFont::SetCentreOff(void)
{
Details.centre = false;
}
+//--LCS: TODO
void
CFont::SetWrapx(float x)
{
+ // uncomment when scaling is done
+ //x = clamp(x, 0.0f, DEFAULT_SCREEN_WIDTH);
Details.wrapX = x;
}
+//--LCS: done
void
CFont::SetCentreSize(float s)
{
Details.centreSize = s;
}
+//--LCS: done
void
CFont::SetBackgroundOn(void)
{
Details.background = true;
}
+//--LCS: done
void
CFont::SetBackgroundOff(void)
{
Details.background = false;
}
+//--LCS: done
void
CFont::SetBackgroundColor(CRGBA col)
{
Details.backgroundColor = col;
}
+//--LCS: done
void
CFont::SetBackGroundOnlyTextOn(void)
{
Details.backgroundOnlyText = true;
}
+//--LCS: done
void
CFont::SetBackGroundOnlyTextOff(void)
{
Details.backgroundOnlyText = false;
}
+//--LCS: done
void
CFont::SetRightJustifyOn(void)
{
@@ -1757,6 +1448,7 @@ CFont::SetRightJustifyOn(void)
Details.centre = false;
}
+//--LCS: done
void
CFont::SetRightJustifyOff(void)
{
@@ -1765,70 +1457,118 @@ CFont::SetRightJustifyOff(void)
Details.centre = false;
}
+//--LCS: done
void
CFont::SetPropOff(void)
{
Details.proportional = false;
}
+//--LCS: done
void
CFont::SetPropOn(void)
{
Details.proportional = true;
}
+//--LCS: done
void
CFont::SetFontStyle(int16 style)
{
if (style == FONT_HEADING) {
- Details.style = FONT_STANDARD;
+ Details.style = FONT_HEADING;
Details.bFontHalfTexture = true;
- } else {
+ }
+ else {
Details.style = style;
Details.bFontHalfTexture = false;
}
}
+//--LCS: done
void
CFont::SetRightJustifyWrap(float wrap)
{
Details.rightJustifyWrap = wrap;
}
+//--LCS: done
void
CFont::SetAlphaFade(float fade)
{
Details.alphaFade = fade;
}
+//--LCS: done
void
CFont::SetDropColor(CRGBA col)
{
Details.dropColor = col;
if (Details.alphaFade < 255.0f)
- Details.dropColor.a *= Details.alphaFade / 255.0f;
+ // TODO: was this a copypaste bug in here?
+ //Details.dropColor.a *= Details.alphaFade / 255.0f;
+ Details.dropColor.a = Details.color.a * Details.alphaFade / 255.0f;
+}
+
+
+//--LCS: done
+void
+CFont::SetOutlineColor(CRGBA col)
+{
+ Details.outlineColor = col;
+ if (Details.alphaFade < 255.0f)
+ Details.outlineColor.a *= Details.alphaFade / 255.0f;
+}
+
+//--LCS: done
+void
+CFont::SetOutlineOn(int on)
+{
+ Details.bOutlineOn = on;
}
+//--LCS: done
+void
+CFont::SetNewLineAdd(int line)
+{
+ Details.line = line;
+}
+
+//--LCS: done
void
CFont::SetDropShadowPosition(int16 pos)
{
Details.dropShadowPosition = pos;
}
-wchar CFont::FindNewCharacter(wchar c)
+int16 CFont::FindNewCharacter(int16 c)
{
- if (c >= 16 && c <= 26) return c + 128;
- if (c >= 8 && c <= 9) return c + 86;
- if (c == 4) return c + 89;
- if (c == 7) return 206;
- if (c == 14) return 207;
- if (c >= 33 && c <= 58) return c + 122;
- if (c >= 65 && c <= 90) return c + 90;
- if (c >= 96 && c <= 118) return c + 85;
- if (c >= 119 && c <= 140) return c + 62;
- if (c >= 141 && c <= 142) return 204;
- if (c == 143) return 205;
- if (c == 1) return 208;
+ if (c >= 33 && c <= 33 + 25)
+ return c - 6;
+ else if(c >= 65 && c <= 65 + 25)
+ return c - 38;
+ else if (c >= 96 && c <= 96 + 31)
+ return c - 43;
+ else if (c >= 128 && c <= 128 + 31)
+ return c - 75;
+
+ switch (c)
+ {
+ case 190:
+ return 90;
+ case 175:
+ return 87;
+ case 184:
+ return 88;
+ case 187:
+ return 89;
+ case 31:
+ return 88;
+ }
+ if (c >= 27 && c < 31)
+ return 2;
+ if (c >= 180 && c < 256)
+ c = 2;
return c;
}
@@ -1838,4 +1578,4 @@ CFont::character_code(uint8 c)
if(c < 128)
return c;
return foreign_table[c-128];
-} \ No newline at end of file
+}
diff --git a/src/render/Font.h b/src/render/Font.h
index 4b2dda2b..05c367fb 100644
--- a/src/render/Font.h
+++ b/src/render/Font.h
@@ -37,6 +37,9 @@ struct CFontDetails
int nFlashTimer;
bool8 anonymous_23;
uint32 anonymous_25;
+ CRGBA outlineColor;
+ int bOutlineOn;
+ int line;
};
struct CFontRenderState
@@ -56,6 +59,9 @@ struct CFontRenderState
bool8 proportional;
bool8 anonymous_14;
int16 style;
+ int bOutlineOn;
+ int line;
+ bool8 rightJustify;
};
class CSprite2d;
@@ -64,10 +70,7 @@ enum {
FONT_BANK,
FONT_STANDARD,
FONT_HEADING,
-#ifdef MORE_LANGUAGES
- FONT_JAPANESE,
-#endif
- MAX_FONTS = FONT_HEADING
+ MAX_FONTS
};
enum {
@@ -123,9 +126,9 @@ class CFont
static uint8 LanguageSet;
static int32 Slot;
#else
- static int16 Size[MAX_FONTS][210];
+ static int16 Size[MAX_FONTS][419];
#endif
- static int16 NewLine;
+ static bool16 NewLine;
public:
static CSprite2d Sprite[MAX_FONTS];
static CFontDetails Details;
@@ -146,7 +149,6 @@ public:
static void PrintChar(float x, float y, wchar c);
static void PrintString(float x, float y, wchar *s);
#ifdef XBOX_SUBTITLES
- static void PrintStringFromBottom(float x, float y, wchar *str);
static void PrintOutlinedString(float x, float y, wchar *str, float outlineStrength, bool fromBottom, CRGBA outlineColor);
#endif
static int GetNumberLines(float xstart, float ystart, wchar *s);
@@ -157,7 +159,7 @@ public:
static void PrintString(float x, float y, uint32, wchar *start, wchar *end, float spwidth);
#endif
static void PrintStringFromBottom(float x, float y, wchar *str);
- static float GetCharacterWidth(wchar c);
+ static float GetCharacterWidth(wchar c, bool forceProportional = false);
static float GetCharacterSize(wchar c);
static float GetStringWidth(wchar *s, bool spaces = false);
#ifdef MORE_LANGUAGES
@@ -189,6 +191,7 @@ public:
static void SetBackgroundOff(void);
static void SetBackGroundOnlyTextOn(void);
static void SetBackGroundOnlyTextOff(void);
+ static void SetFlashOff(void);
static void SetPropOn(void);
static void SetPropOff(void);
static void SetFontStyle(int16 style);
@@ -198,8 +201,14 @@ public:
static void SetBackgroundColor(CRGBA col);
static void SetColor(CRGBA col);
static void SetDropColor(CRGBA col);
- static wchar FindNewCharacter(wchar c);
+
+ static void SetOutlineColor(CRGBA col);
+ static void SetOutlineOn(int on);
+ static void SetNewLineAdd(int line);
+
+ static int16 FindNewCharacter(int16 c);
static void FilterOutTokensFromString(wchar*);
+ static bool16 CheckNewLine(wchar *s);
#ifdef MORE_LANGUAGES
static void ReloadFonts(uint8 set);
diff --git a/src/render/Hud.cpp b/src/render/Hud.cpp
index f3181fa8..e896b871 100644
--- a/src/render/Hud.cpp
+++ b/src/render/Hud.cpp
@@ -130,6 +130,8 @@ uint32 CHud::m_LastTimeEnergyLost;
CSprite2d CHud::Sprites[NUM_HUD_SPRITES];
+wchar* CHud::gLastPrintForeverString;
+
struct
{
const char *name;
diff --git a/src/render/Hud.h b/src/render/Hud.h
index 354f2438..831c8e0d 100644
--- a/src/render/Hud.h
+++ b/src/render/Hud.h
@@ -118,6 +118,8 @@ public:
static uint32 m_LastWeapon;
static uint32 m_LastTimeEnergyLost;
+ static wchar* gLastPrintForeverString;
+
public:
static void Draw();
static void DrawAfterFade();
diff --git a/src/render/SpecialFX.cpp b/src/render/SpecialFX.cpp
index 4eed988d..18e7fd34 100644
--- a/src/render/SpecialFX.cpp
+++ b/src/render/SpecialFX.cpp
@@ -871,7 +871,7 @@ C3dMarkers::PlaceMarker(uint32 identifier, uint16 type, CVector &pos, float size
pMarker->m_Color.alpha = (float)a * 0.4f * someSin + a;
}
if (pMarker->m_nRotateRate != 0) {
- RwV3d pos = pMarker->m_Matrix.m_matrix.pos;
+ CVector pos = pMarker->m_Matrix.GetPosition();
pMarker->m_Matrix.RotateZ(DEGTORAD(pMarker->m_nRotateRate * CTimer::GetTimeStep()));
pMarker->m_Matrix.GetPosition() = pos;
}
diff --git a/src/render/Sprite2d.cpp b/src/render/Sprite2d.cpp
index 0cd0e8bb..92f326f8 100644
--- a/src/render/Sprite2d.cpp
+++ b/src/render/Sprite2d.cpp
@@ -277,7 +277,11 @@ CSprite2d::SetMaskVertices(int n, float *positions)
RwIm2DVertexSetScreenZ(&maVertices[i], NearScreenZ);
RwIm2DVertexSetCameraZ(&maVertices[i], NearCamZ);
RwIm2DVertexSetRecipCameraZ(&maVertices[i], RecipNearClip);
- RwIm2DVertexSetIntRGBA(&maVertices[i], 255, 255, 255, 255); // 0, 0, 0, 0 on PC
+#if !defined(GTA_PS2_STUFF) && defined(RWLIBS)
+ RwIm2DVertexSetIntRGBA(&maVertices[i], 0, 0, 0, 0);
+#else
+ RwIm2DVertexSetIntRGBA(&maVertices[i], 255, 255, 255, 255);
+#endif
}
}
diff --git a/src/render/Weather.cpp b/src/render/Weather.cpp
index 59dcb02a..ca4ef349 100644
--- a/src/render/Weather.cpp
+++ b/src/render/Weather.cpp
@@ -59,7 +59,7 @@ float CWeather::Stored_Rain;
tRainStreak Streaks[NUM_RAIN_STREAKS];
-const int16 WeatherTypesList[] = {
+int16 WeatherTypesList[] = {
WEATHER_EXTRA_SUNNY, WEATHER_EXTRA_SUNNY, WEATHER_EXTRA_SUNNY, WEATHER_EXTRA_SUNNY,
WEATHER_EXTRA_SUNNY, WEATHER_EXTRA_SUNNY, WEATHER_EXTRA_SUNNY, WEATHER_EXTRA_SUNNY,
WEATHER_SUNNY, WEATHER_SUNNY, WEATHER_SUNNY, WEATHER_EXTRA_SUNNY,
@@ -78,7 +78,7 @@ const int16 WeatherTypesList[] = {
WEATHER_EXTRA_SUNNY, WEATHER_EXTRA_SUNNY, WEATHER_EXTRA_SUNNY, WEATHER_EXTRA_SUNNY
};
-const int16 WeatherTypesList_WithHurricanes[] = {
+int16 WeatherTypesList_WithHurricanes[] = {
WEATHER_EXTRA_SUNNY, WEATHER_EXTRA_SUNNY, WEATHER_EXTRA_SUNNY, WEATHER_EXTRA_SUNNY,
WEATHER_EXTRA_SUNNY, WEATHER_EXTRA_SUNNY, WEATHER_EXTRA_SUNNY, WEATHER_EXTRA_SUNNY,
WEATHER_SUNNY, WEATHER_SUNNY, WEATHER_SUNNY, WEATHER_EXTRA_SUNNY,
@@ -674,3 +674,18 @@ void CWeather::RestoreWeatherState()
NewWeatherType = Stored_NewWeatherType;
OldWeatherType = Stored_OldWeatherType;
}
+
+#ifdef SECUROM
+void CWeather::ForceHurricaneWeather()
+{
+ for (int i = 0; i < ARRAY_SIZE(WeatherTypesList_WithHurricanes); i++)
+ {
+ WeatherTypesList[i] = WEATHER_HURRICANE;
+ WeatherTypesList_WithHurricanes[i] = WEATHER_HURRICANE;
+ }
+
+ CWeather::OldWeatherType = WEATHER_HURRICANE;
+ CWeather::NewWeatherType = WEATHER_HURRICANE;
+ CWeather::ForcedWeatherType = WEATHER_HURRICANE;
+}
+#endif
diff --git a/src/render/Weather.h b/src/render/Weather.h
index da88168d..0e7cf9bd 100644
--- a/src/render/Weather.h
+++ b/src/render/Weather.h
@@ -61,6 +61,7 @@ public:
static void AddHeatHaze();
static void AddBeastie();
+ static void ForceHurricaneWeather();
static void StoreWeatherState();
static void RestoreWeatherState();
};
diff --git a/src/rw/TexRead.cpp b/src/rw/TexRead.cpp
index c5252f77..632cec02 100644
--- a/src/rw/TexRead.cpp
+++ b/src/rw/TexRead.cpp
@@ -5,7 +5,7 @@
#define WITHD3D
#endif
#include "common.h"
-#ifndef LIBRW
+#ifdef ANISOTROPIC_FILTERING
#include "rpanisot.h"
#endif
#include "crossplatform.h"
@@ -55,12 +55,9 @@ RwTextureGtaStreamRead(RwStream *stream)
texNumLoaded++;
}
- if(tex == nil)
- return nil;
-
-#ifndef LIBRW
- if(RpAnisotTextureGetMaxAnisotropy(tex) > 1)
- RpAnisotTextureSetMaxAnisotropy(tex, RpAnisotTextureGetMaxAnisotropy(tex));
+#ifdef ANISOTROPIC_FILTERING
+ if(tex && RpAnisotGetMaxSupportedMaxAnisotropy() > 1) // BUG? this was RpAnisotTextureGetMaxAnisotropy, but that doesn't make much sense
+ RpAnisotTextureSetMaxAnisotropy(tex, RpAnisotGetMaxSupportedMaxAnisotropy());
#endif
return tex;
diff --git a/src/rw/VisibilityPlugins.cpp b/src/rw/VisibilityPlugins.cpp
index b06c847c..602cb705 100644
--- a/src/rw/VisibilityPlugins.cpp
+++ b/src/rw/VisibilityPlugins.cpp
@@ -263,6 +263,7 @@ CVisibilityPlugins::RenderWheelAtomicCB(RpAtomic *atomic)
mi = GetAtomicModelInfo(atomic);
len = Sqrt(DistToCameraSq);
+ len *= 0.5f; // HACK HACK, LOD wheels look shite
lodatm = mi->GetAtomicFromDistance(len * TheCamera.LODDistMultiplier / VEHICLE_LODDIST_MULTIPLIER);
if(lodatm){
if(RpAtomicGetGeometry(lodatm) != RpAtomicGetGeometry(atomic))
diff --git a/src/save/GenericGameStorage.cpp b/src/save/GenericGameStorage.cpp
index 82f66308..3b9fe3de 100644
--- a/src/save/GenericGameStorage.cpp
+++ b/src/save/GenericGameStorage.cpp
@@ -44,7 +44,7 @@
// --MIAMI: file done
#define BLOCK_COUNT 22
-#define SIZE_OF_SIMPLEVARS 0xE4
+#define SIZE_OF_SIMPLEVARS 0xE8
const uint32 SIZE_OF_ONE_GAME_IN_BYTES = 201729;
@@ -230,7 +230,7 @@ GenericSave(int file)
totalSize = buf - work_buff;
// Save the rest
- WriteSaveDataBlock(CPools::SavePedPool, "PedPoolSize");
+ //WriteSaveDataBlock(CPools::SavePedPool, "PedPoolSize");
WriteSaveDataBlock(CGarages::Save, "GaragesSize");
WriteSaveDataBlock(CGameLogic::Save, "GameLogicSize");
WriteSaveDataBlock(CPools::SaveVehiclePool, "VehPoolSize");
@@ -326,6 +326,11 @@ GenericLoad()
ReadDataFromBufferPointer(buf, CWeather::OldWeatherType);
ReadDataFromBufferPointer(buf, CWeather::NewWeatherType);
ReadDataFromBufferPointer(buf, CWeather::ForcedWeatherType);
+#ifdef SECUROM
+ if (CTimer::m_FrameCounter > 72000){
+ buf += align4bytes(4);
+ }
+#endif
ReadDataFromBufferPointer(buf, CWeather::InterpolationValue);
ReadDataFromBufferPointer(buf, CWeather::WeatherTypeInList);
#ifdef COMPATIBLE_SAVES
@@ -356,8 +361,8 @@ GenericLoad()
ReadDataFromBlock("Loading Scripts \n", CTheScripts::LoadAllScripts);
// Load the rest
- LoadSaveDataBlock();
- ReadDataFromBlock("Loading PedPool \n", CPools::LoadPedPool);
+ //LoadSaveDataBlock();
+ //ReadDataFromBlock("Loading PedPool \n", CPools::LoadPedPool);
LoadSaveDataBlock();
ReadDataFromBlock("Loading Garages \n", CGarages::Load);
LoadSaveDataBlock();
diff --git a/src/skel/glfw/glfw.cpp b/src/skel/glfw/glfw.cpp
index f039819c..d39e27b1 100644
--- a/src/skel/glfw/glfw.cpp
+++ b/src/skel/glfw/glfw.cpp
@@ -216,6 +216,10 @@ psGrabScreen(RwCamera *pCamera)
RwImageSetFromRaster(pImage, pRaster);
return pImage;
}
+#else
+ rw::Image *image = RwCameraGetRaster(pCamera)->toImage();
+ if(image)
+ return image;
#endif
return nil;
}
@@ -1819,8 +1823,8 @@ main(int argc, char *argv[])
printf("Into TheGame!!!\n");
#else
- LoadingScreen(nil, nil, "loadsc0");
- // LoadingScreen(nil, nil, "loadsc0"); // duplicate
+ LoadingScreen(nil, nil, "sceelee");
+ // LoadingScreen(nil, nil, "sceelee"); // duplicate
#endif
if ( !CGame::InitialiseOnceAfterRW() )
RsGlobal.quit = TRUE;
@@ -1836,8 +1840,8 @@ main(int argc, char *argv[])
#ifndef PS2_MENU
case GS_INIT_FRONTEND:
{
- LoadingScreen(nil, nil, "loadsc0");
- // LoadingScreen(nil, nil, "loadsc0"); // duplicate
+ LoadingScreen(nil, nil, "sceelee");
+ // LoadingScreen(nil, nil, "sceelee"); // duplicate
FrontEndMenuManager.m_bGameNotLoaded = true;
diff --git a/src/skel/win/win.cpp b/src/skel/win/win.cpp
index 1fd959f2..d67bd5f2 100644
--- a/src/skel/win/win.cpp
+++ b/src/skel/win/win.cpp
@@ -257,6 +257,10 @@ psGrabScreen(RwCamera *pCamera)
RwImageSetFromRaster(pImage, pRaster);
return pImage;
}
+#else
+ rw::Image *image = RwCameraGetRaster(pCamera)->toImage();
+ if(image)
+ return image;
#endif
return nil;
}
@@ -2343,8 +2347,8 @@ WinMain(HINSTANCE instance,
printf("Into TheGame!!!\n");
#else
- LoadingScreen(nil, nil, "loadsc0");
- // LoadingScreen(nil, nil, "loadsc0"); // duplicate
+ LoadingScreen(nil, nil, "sceelee");
+ // LoadingScreen(nil, nil, "sceelee"); // duplicate
#endif
if ( !CGame::InitialiseOnceAfterRW() )
RsGlobal.quit = TRUE;
@@ -2361,8 +2365,8 @@ WinMain(HINSTANCE instance,
#ifndef PS2_MENU
case GS_INIT_FRONTEND:
{
- LoadingScreen(nil, nil, "loadsc0");
- // LoadingScreen(nil, nil, "loadsc0"); // duplicate
+ LoadingScreen(nil, nil, "sceelee");
+ // LoadingScreen(nil, nil, "sceelee"); // duplicate
FrontEndMenuManager.m_bGameNotLoaded = true;
diff --git a/src/vehicles/Automobile.cpp b/src/vehicles/Automobile.cpp
index 17e93bf7..a0581d5c 100644
--- a/src/vehicles/Automobile.cpp
+++ b/src/vehicles/Automobile.cpp
@@ -1345,7 +1345,7 @@ CAutomobile::ProcessCarWheelPair(int leftWheel, int rightWheel, float steerAngle
suspensionBias = 2.0f*(1.0f-pHandling->fSuspensionBias);
float fwdSpeed = DotProduct(m_vecMoveSpeed, GetForward());
- if(bIsHandbrakeOn && Abs(fwdSpeed) > 0.1f){
+ if(bIsHandbrakeOn && Abs(fwdSpeed) > 0.01f){
#ifdef FIX_BUGS
// Not sure if this is needed, but brake usually has timestep as a factor
brake = 20000.0f * CTimer::GetTimeStepFix();
diff --git a/src/vehicles/Cranes.cpp b/src/vehicles/Cranes.cpp
index ce254100..8f23836d 100644
--- a/src/vehicles/Cranes.cpp
+++ b/src/vehicles/Cranes.cpp
@@ -14,7 +14,7 @@
// --MIAMI: file done
-#define MAX_DISTANCE_TO_FIND_CRANE (10.0f)
+#define MAX_DISTANCE_TO_FIND_CRANE (100.0f)
#define CRANE_UPDATE_RADIUS (300.0f)
#define CRANE_MOVEMENT_PROCESSING_RADIUS (150.0f)
#define CRUSHER_Z (-0.951f)
@@ -52,28 +52,18 @@ void CCranes::InitCranes(void)
for (int j = 0; j < NUMSECTORS_Y; j++) {
for (CPtrNode* pNode = CWorld::GetSector(i, j)->m_lists[ENTITYLIST_BUILDINGS].first; pNode; pNode = pNode->next) {
CEntity* pEntity = (CEntity*)pNode->item;
- if (MODELID_CRANE_1 == pEntity->GetModelIndex() ||
- MODELID_CRANE_2 == pEntity->GetModelIndex() ||
- MODELID_CRANE_3 == pEntity->GetModelIndex() ||
- MODELID_CRANE_4 == pEntity->GetModelIndex() ||
- MODELID_CRANE_5 == pEntity->GetModelIndex() ||
- MODELID_CRANE_6 == pEntity->GetModelIndex())
+ if (MI_LCS_CRANE01 == pEntity->GetModelIndex())
AddThisOneCrane(pEntity);
}
}
}
-/* // TODO(LCS)
- for (CPtrNode* pNode = CWorld::GetBigBuildingList(LEVEL_MAINLAND).first; pNode; pNode = pNode->next) {
+ // TODO(LCS)
+ for (CPtrNode* pNode = CWorld::GetBigBuildingList(LEVEL_INDUSTRIAL).first; pNode; pNode = pNode->next) {
CEntity* pEntity = (CEntity*)pNode->item;
- if (MODELID_CRANE_1 == pEntity->GetModelIndex() ||
- MODELID_CRANE_2 == pEntity->GetModelIndex() ||
- MODELID_CRANE_3 == pEntity->GetModelIndex() ||
- MODELID_CRANE_4 == pEntity->GetModelIndex() ||
- MODELID_CRANE_5 == pEntity->GetModelIndex() ||
- MODELID_CRANE_6 == pEntity->GetModelIndex())
+ if (MI_LCS_CRANE01 == pEntity->GetModelIndex())
AddThisOneCrane(pEntity);
}
-*/
+
}
void CCranes::AddThisOneCrane(CEntity* pEntity)
diff --git a/src/vehicles/Vehicle.h b/src/vehicles/Vehicle.h
index 29a4eea1..e5cd3f62 100644
--- a/src/vehicles/Vehicle.h
+++ b/src/vehicles/Vehicle.h
@@ -245,6 +245,8 @@ public:
#endif
uint8 bDriverLastFrame : 1;
+ uint8 bAllowGarageToStore : 1; // <- many LCS flags before
+
int8 m_numPedsUseItAsCover;
uint8 m_nAmmoInClip; // Used to make the guns on boat do a reload (20 by default)
int8 m_nPacManPickupsCarried;
diff --git a/src/weapons/Weapon.cpp b/src/weapons/Weapon.cpp
index bc575e4a..5f2fbf77 100644
--- a/src/weapons/Weapon.cpp
+++ b/src/weapons/Weapon.cpp
@@ -44,6 +44,10 @@ float fPlayerAimScale = 2.5f;
bool CWeapon::bPhotographHasBeenTaken;
+#ifdef SECUROM
+int32 sniperPirateCheck = 0x00797743; // 'Cwy\0' ???
+#endif
+
CWeaponInfo *
CWeapon::GetInfo()
{
@@ -2201,6 +2205,13 @@ CWeapon::FireSniper(CEntity *shooter)
}
}
+#ifdef SECUROM
+ if (sniperPirateCheck){
+ // if not pirated game
+ // sniperPirateCheck = 0;
+ }
+#endif
+
#ifndef FIX_BUGS
CWeaponInfo *info = GetInfo(); //unused
#endif
@@ -2217,6 +2228,10 @@ CWeapon::FireSniper(CEntity *shooter)
dir.Normalise();
dir *= 16.0f;
+#ifdef SECUROM
+ if (sniperPirateCheck) return true;
+#endif
+
CBulletInfo::AddBullet(shooter, m_eWeaponType, source, dir);
if ( shooter == FindPlayerPed() )