Commit message (Collapse) | Author | Files | Lines | ||
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2021-07-11 | Add PED DENSITY and CAR DENSITY lines to GXT | Sergeanur | 5 | -0/+0 | |
2021-07-10 | recompile german.gxt | withmorten | 1 | -0/+0 | |
2021-02-18 | Add russian support | Sergeanur | 2 | -0/+0 | |
2021-02-17 | add updated vanilla-friendly upscale-free ps2 particle | Fire-Head | 1 | -0/+0 | |
2021-02-17 | remove particle | Fire-Head | 1 | -0/+0 | |
2021-02-17 | fix particle.txd | aap | 1 | -0/+0 | |
2021-02-17 | update particle.txd | aap | 1 | -0/+0 | |
2021-02-17 | add hires particle.txd | aap | 1 | -0/+0 | |
2021-02-12 | Sync aspect ratio setting with master | Sergeanur | 5 | -0/+0 | |
2021-02-12 | Update TXDs | Sergeanur | 4 | -0/+0 | |
2021-02-12 | Convert TXDs to VC version, delete unused controller shadows | Sergeanur | 4 | -0/+0 | |
2021-02-12 | Add english strings to translations as stubs, also translation notice | Sergeanur | 5 | -0/+0 | |
2021-02-11 | better controller menu txds | withmorten | 4 | -0/+0 | |
2021-02-11 | use better quality button textures, add generic.txd | withmorten | 3 | -0/+0 | |
2021-02-11 | Use VEHICLE_FIREWEAPON in GXTs | Sergeanur | 5 | -0/+0 | |
2021-02-11 | More fixes | Sergeanur | 5 | -0/+0 | |
2021-02-11 | Translated string fix | Sergeanur | 1 | -0/+0 | |
2021-02-10 | Add textures | Sergeanur | 7 | -0/+0 | |
2021-02-10 | Controller menu | Sergeanur | 5 | -0/+0 | |
2021-02-03 | Adding strings to re3's GXT, recompiling GXT files | IlDucci | 4 | -0/+0 | |
Contains the same new elements as #1017 | |||||
2021-01-31 | Add radio off text | Sergeanur | 1 | -0/+0 | |
2021-01-27 | Change joystick DB with latest offical one | erorcun | 1 | -189/+933 | |
2021-01-07 | Add missing GXT line | Sergeanur | 1 | -0/+0 | |
2020-12-27 | add neo files | aap | 4 | -0/+264 | |
2020-12-27 | add neo files | aap | 4 | -0/+260 | |
2020-12-27 | Add Toggle Waypoint text | Sergeanur | 1 | -0/+0 | |
2020-12-27 | Minor changes on the Spanish translation | IlDucci | 1 | -0/+0 | |
- Replaced a few strings to unify them with reVC. - Fixed some translations on debug and re-exclusive strings. - Fixed the translation of "IMAGING" in the credits. | |||||
2020-12-19 | fixes | Nikolay Korolev | 1 | -0/+0 | |
2020-12-14 | Never say never. Syncing two strings with VC and a minor style fix. | IlDucci | 1 | -0/+0 | |
2020-12-13 | Final update on the Spanish translation | IlDucci | 1 | -0/+0 | |
Did one last proofread/editing pass, but also a full test of the game's main story and some side missions. Here's a list of the most relevant changes: - Changed a few terms to match later games (Wanted level, Paramedic, dollar sign order, Insane Stunt, Wasted!...) - Changed all the control help messages from "Press the X button" to "Press X", as the PC version can display more than one key/input per control. That way, both a single button and multiple buttons won't read wrong. - Added some missing accents on demostrative pronouns and the word "solo" (following the old RAE grammar rules from 1999, this is a stylistic choice to respect the translations of the era). - Fixed a couple of Latin American dialogues. - Fixed some strings from the credits cutting into two lines and blocking the next text. - Overall fine-tuning and naturalization of the text. | |||||
2020-12-12 | Spanish translation corrections and fixes | IlDucci | 1 | -0/+0 | |
Unlike GTA3's spanish.gxt file, Vice City for PC's version has a number of issues related with the structure of the text file (it also has translation issues, but those are for a later commit). This is what was done: - Removed unused strings. - Fixed string names to match the American file (fixes "STRING not found" in the intro subtitles, the media coverage strings, and probably a lot more). - Added most of the translation changes from the iOS release (except the Cuban/Haitian censorship, as the iOS release also had voice changes that are not present in PC). - Fixed the help screen's extra articles and missing full stops. - Added re3's new strings, using the translation from the GTA3 version. - A few minor translation changes of my own. - Relocated some strings to follow the american.gxt structure. | |||||
2020-12-09 | Fix | erorcun | 1 | -0/+199 | |
2020-12-09 | Fix | erorcun | 1 | -0/+199 | |
2020-12-07 | Add texts | Sergeanur | 5 | -0/+0 | |
2020-12-07 | Fixing the Ghost vehicle name. | IlDucci | 1 | -0/+0 | |
2020-12-07 | Restored the original ordering of Spanish.txt. | IlDucci | 1 | -0/+0 | |
2020-12-07 | Major editing and proofread of the official Spanish translation | IlDucci | 1 | -0/+0 | |
Alright, this is the big mother update. This commit includes a ton of changes and fixes to the original Spanish translation. Some have been taken from the iOS version (which was just a cleanup), others were done by myself. I've reorganized the entire file per missions and sections just so I could know where I was looking at. There's too much changes to list them, so here's the short version: - Retranslated and naturalized a lot of overly literal translations. - Fixed some uppercasing and lowercasing issues in the menus. - Shortened some subtitle translations that appear in a very short span of time so they are readable by the player. - This translation is European Spanish based, just like the original one and following Rockstar's policy up until GTAV. However, I tried to "neutralize" characters that are Latino American (El Burro, Catalina, Miguel, the Colombians...). If someone wants to do a fully Neutral Spanish translation, it should use a new file instead of overwriting this one in a translation war. | |||||
2020-12-07 | Removing iOS strings as requested. | IlDucci | 1 | -0/+0 | |
2020-12-07 | Spanish translation: adding new re3 strings. | IlDucci | 1 | -0/+0 | |
2020-12-01 | Removing iOS strings as requested. | IlDucci | 1 | -0/+0 | |
2020-12-01 | Spanish translation: adding new re3 strings. | IlDucci | 1 | -0/+0 | |
2020-11-15 | add CFO for invertlook4pad; update american.gxt | withmorten | 1 | -0/+0 | |
2020-11-05 | Button icons | Sergeanur | 1 | -0/+0 | |
2020-10-28 | New GXT lines | Sergeanur | 1 | -0/+0 | |
2020-10-01 | New gxt lines | Sergeanur | 1 | -0/+0 | |
2020-08-16 | Island loading and PS2 alpha test added to options | Sergeanur | 1 | -0/+0 | |
2020-08-16 | Graphics menu + MSAA | Sergeanur | 1 | -0/+0 | |
2020-08-14 | Remove III files | Sergeanur | 12 | -0/+0 | |
2020-06-01 | add freeroam; clean up debug menu | aap | 4 | -363/+0 | |
2020-05-17 | Weapon fixes and thingies | eray orçunus | 1 | -0/+0 | |
2020-05-05 | Add GXT util | Sergeanur | 2 | -0/+0 | |
2020-04-23 | ps2 particles, sampman oal started | Fire-Head | 15 | -0/+363 | |
2020-04-20 | rem english.gxt | Fire-Head | 1 | -0/+0 | |
2020-04-20 | fixed missing keys in gxt for PL/RU langs | Fire-Head | 7 | -0/+0 | |
2020-04-19 | Add polish lang support | Fire-Head | 2 | -0/+0 | |
2020-04-11 | CMenuManager done and CHud fixes | eray orçunus | 1 | -0/+0 | |
2020-04-07 | Menu map changes | eray orçunus | 1 | -0/+0 | |
- new texture by AG - map now centers when zoomed out too much - background darkened a bit - mouse wheel up/down switched - cross add target on gamepad - LeftStickY inverted | |||||
2020-04-07 | Menu map | eray orçunus | 1 | -0/+0 | |
2020-03-30 | Add russian lang support | Sergeanur | 4 | -0/+0 | |
2019-05-30 | clean up | aap | 2 | -0/+0 | |