Commit message (Collapse) | Author | Files | Lines | ||
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2021-02-18 | Get keyboard input from X11 on Linux | erorcun | 1 | -2/+2 | |
2021-02-17 | update librw; get rid of glew | aap | 1 | -18/+6 | |
2021-02-12 | Fix sha1 on premake linux | erorcun | 1 | -1/+1 | |
2021-02-12 | Cmake version for hash | Filip Gawin | 1 | -0/+1 | |
2021-02-12 | Remove version text, add toggleable debug info(with commit hash!) | erorcun | 1 | -416/+420 | |
2021-02-10 | startproject now depends on librw | withmorten | 1 | -0/+4 | |
2021-02-03 | reduce warnings in msvc librw build | withmorten | 1 | -0/+1 | |
2021-01-26 | add Vanilla config to premake and premake CI | withmorten | 1 | -2/+5 | |
2021-01-22 | small premake fix | withmorten | 1 | -2/+0 | |
2021-01-13 | remove scriptspath from premake | withmorten | 1 | -5/+3 | |
2021-01-12 | premake: add startrpoject; add lto option; fix copying of binary to gamedir; update premake5.exe | withmorten | 1 | -2/+11 | |
# Conflicts: # premake5.lua | |||||
2021-01-06 | Remove fastmath from premake's config | Filip Gawin | 1 | -4/+0 | |
2020-12-29 | Move mss dummy headers into vendor | Filip Gawin | 1 | -2/+2 | |
2020-12-29 | Move mss dummy headers into vendor | Filip Gawin | 1 | -2/+2 | |
2020-12-20 | buildings directory | Sergeanur | 1 | -0/+2 | |
# Conflicts: # premake5.lua | |||||
2020-12-20 | buildings directory | Sergeanur | 1 | -0/+2 | |
2020-11-19 | neo screen droplets | aap | 1 | -1/+4 | |
2020-11-18 | Add non-amd64 architectures for bsd | Greg V | 1 | -1/+4 | |
2020-11-18 | no static runtime for external librw | aap | 1 | -1/+4 | |
2020-11-15 | Make collision code placement more like original (+ small fixes) | Sergeanur | 1 | -0/+2 | |
# Conflicts: # premake5.lua # src/CMakeLists.txt # src/collision/Collision.cpp # src/core/Collision.h | |||||
2020-11-15 | Make collision code placement more like original (+ small fixes) | Sergeanur | 1 | -0/+2 | |
2020-11-05 | Merge pull request #795 from withmorten/master | aap | 1 | -1/+22 | |
enable static runtime for all windows builds; fast floating point for x86/x64 builds; no sized dealloc for windows builds # Conflicts: # premake5.lua # src/core/config.h | |||||
2020-11-01 | disable static runtime for glfw | withmorten | 1 | -3/+5 | |
2020-11-01 | enable static runtime for all windows builds; fast floating point for x86/x64 builds; no sized dealloc for windows builds | withmorten | 1 | -1/+20 | |
2020-10-28 | Add option to enable asan | Filip Gawin | 1 | -0/+10 | |
# Conflicts: # premake5.lua | |||||
2020-10-26 | Add option to enable asan | Filip Gawin | 1 | -0/+10 | |
2020-10-18 | Fixes and style changes from miami | erorcun | 1 | -3/+1 | |
2020-10-17 | Radar, WaterCannon, win/glfw skels | eray orçunus | 1 | -3/+1 | |
2020-10-08 | premake5: Place macosx-amd64 after arm64 | Andrew Udvare | 1 | -1/+1 | |
Fixes xcode4 project from Premake getting the wrong target (for now). | |||||
2020-10-08 | macOS support; thanks to @MrYadro | Andrew Udvare | 1 | -1/+37 | |
This should support ARM64 and x86-64. -target flag based on information from https://developer.apple.com/documentation/xcode/building_a_universal_macos_binary#3618377. | |||||
2020-10-02 | premake5: Place macosx-amd64 after arm64 | Andrew Udvare | 1 | -1/+1 | |
Fixes xcode4 project from Premake getting the wrong target (for now). | |||||
2020-09-30 | macOS support; thanks to @MrYadro | Andrew Udvare | 1 | -0/+35 | |
This should support ARM64 and x86-64. -target flag based on information from https://developer.apple.com/documentation/xcode/building_a_universal_macos_binary#3618377. | |||||
2020-09-30 | Add target arm64 | Filip Gawin | 1 | -0/+3 | |
# Conflicts: # premake5.lua | |||||
2020-09-28 | Add non-amd64 architectures for bsd | Greg V | 1 | -1/+4 | |
2020-09-27 | Add target arm64 | Filip Gawin | 1 | -326/+329 | |
2020-08-14 | Move stuff to vendor | Sergeanur | 1 | -25/+24 | |
2020-08-08 | fixed line formatting | Blingu | 1 | -306/+327 | |
2020-08-08 | Update premake5.lua | blingu | 1 | -20/+0 | |
2020-08-05 | Update premake5.lua | blingu | 1 | -1/+1 | |
2020-08-05 | added partial bsd support (FreeBSD) | blingu | 1 | -306/+326 | |
2020-08-02 | Move sdk and eax | Sergeanur | 1 | -10/+10 | |
2020-07-29 | Fix Win32 OAL build | eray orçunus | 1 | -1/+1 | |
2020-07-29 | Fix Win32 OAL build | eray orçunus | 1 | -1/+1 | |
2020-07-29 | more fix | Sergeanur | 1 | -1/+1 | |
2020-07-29 | premake fix | Sergeanur | 1 | -4/+5 | |
2020-07-24 | 64-bit on Windows | eray orçunus | 1 | -15/+45 | |
2020-07-22 | 64-bit on Windows | eray orçunus | 1 | -15/+45 | |
2020-07-18 | Add compatibility with RW 3.4 | Sergeanur | 1 | -5/+5 | |
2020-05-24 | Fix OAL crash | Sergeanur | 1 | -2/+0 | |
2020-05-23 | Cleanup | Sergeanur | 1 | -0/+1 | |
2020-05-22 | Fix linux build | eray orçunus | 1 | -6/+8 | |
2020-05-22 | I am an idiot | Sergeanur | 1 | -2/+2 | |
2020-05-22 | OpenAL configs | Sergeanur | 1 | -5/+19 | |
2020-05-22 | more checks in premake | Sergeanur | 1 | -3/+5 | |
2020-05-22 | opus support | Sergeanur | 1 | -0/+29 | |
2020-05-16 | fixes for 64 bit build | aap | 1 | -9/+27 | |
2020-05-12 | Fix premake copy | Sergeanur | 1 | -1/+1 | |
2020-05-12 | Include oal files | Sergeanur | 1 | -5/+2 | |
2020-05-11 | Fix appveyor (hopefully) | eray orçunus | 1 | -1/+3 | |
2020-05-11 | Fix Windows build and premake | eray orçunus | 1 | -1/+2 | |
2020-05-11 | Linux build support | eray orçunus | 1 | -26/+45 | |
2020-05-11 | remove aps from premake | Sergeanur | 1 | -1/+1 | |
2020-05-11 | fix premake failing if not passing any action (such as with --help) | blattersturm | 1 | -1/+1 | |
2020-05-06 | reverting fuckup | aap | 1 | -92/+0 | |
2020-05-06 | updated librw | aap | 1 | -0/+92 | |
2020-05-05 | getting the vice city map to work | aap | 1 | -1/+1 | |
2020-05-05 | Remove audio from premake | Sergeanur | 1 | -2/+2 | |
2020-05-05 | Fix build status and don't add random files into the project | Sergeanur | 1 | -22/+28 | |
2020-05-05 | cleaned up MIAMI ifdefs | aap | 1 | -3/+4 | |
2020-04-29 | improvements (?) to premakefile | aap | 1 | -8/+40 | |
2020-04-28 | premake stuff | Sergeanur | 1 | -87/+97 | |
2020-04-26 | Initial GLFW support | eray orçunus | 1 | -3/+24 | |
2020-04-24 | implemented debugmenu | aap | 1 | -2/+4 | |
2020-04-24 | implemented skinned peds, no cutscene hands yet | aap | 1 | -1/+1 | |
2020-04-18 | premake cleanup | Sergeanur | 1 | -31/+20 | |
2020-04-18 | librw compilation in prebuild event of reIII | ThirteenAG | 1 | -0/+2 | |
2020-04-17 | premake fixes | Sergeanur | 1 | -5/+7 | |
2020-04-17 | Use LIBRW env var it it's set | Sergeanur | 1 | -3/+3 | |
2020-04-17 | Update links | Sergeanur | 1 | -1/+0 | |
2020-04-17 | Remove patches | Sergeanur | 1 | -32/+26 | |
2020-04-15 | implemented most of librw wrapper | aap | 1 | -2/+20 | |
2020-04-15 | Update premake5.lua | Filip Gawin | 1 | -1/+2 | |
2020-04-11 | Link with RW libs | Sergeanur | 1 | -1/+21 | |
2020-01-27 | save | Sergeanur | 1 | -0/+2 | |
2019-10-20 | CText encoding fixes | Sergeanur | 1 | -0/+2 | |
2019-08-02 | sampman done | Fire-Head | 1 | -0/+5 | |
2019-07-20 | small cleanup | ThirteenAG | 1 | -1/+1 | |
2019-07-20 | premake and appveyor update | ThirteenAG | 1 | -18/+31 | |
2019-07-19 | ComputeDopplerEffectedFrequency | Filip Gawin | 1 | -0/+1 | |
2019-07-07 | the great reorganization | aap | 1 | -14/+23 | |
2019-06-17 | Update HUD stuff, bug and format fixes. | _AG | 1 | -7/+7 | |
Added environment variables to premake5.lua. Update README.md | |||||
2019-06-13 | CI add debug mode | Filip Gawin | 1 | -6/+5 | |
2019-06-13 | implemented GTA stream read functions | aap | 1 | -0/+4 | |
2019-06-11 | added animation system (with skin support for now) | aap | 1 | -0/+2 | |
2019-06-06 | premake: disabled SAFESEH | Fire-Head | 1 | -0/+1 | |
2019-06-02 | skeleton updated, windows specific stuff added | Fire-Head | 1 | -0/+6 | |
2019-05-31 | rw skeleton | Fire-Head | 1 | -0/+1 | |
2019-05-30 | fixed CParticle crash && RandTable | Fire-Head | 1 | -4/+14 | |
implemented PC codewarrior rand updated premake | |||||
2019-05-29 | implemented some of CCam and dependencies | aap | 1 | -0/+2 | |
2019-05-19 | AppVeyor | Filip Gawin | 1 | -1/+5 | |
2019-05-18 | more work on CPhysical | aap | 1 | -4/+9 | |