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path: root/src/animation/AnimManager.cpp (follow)
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* CWanted, anim fix, ped objs renaming, remove III beta featureseray orçunus2020-06-221-2/+3
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* ducking & anim fixeray orçunus2020-06-201-2/+3
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* Peds, eSound and PedState enum, fixeseray orçunus2020-06-031-1/+1
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* R to freeroam, idle anims, weapon and cam enum fixeray orçunus2020-05-291-1/+1
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* only one sunbathe anim groupaap2020-05-181-1/+1
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* Merge pull request #555 from erorcun/miamiaap2020-05-171-3/+3
|\ | | | | Weapon fixes and thingies
| * Weapon fixes and thingieseray orçunus2020-05-171-3/+3
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* | Fix compilation errorsSergeanur2020-05-161-61/+61
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* | Merge branch 'master' into miamiSergeanur2020-05-161-1/+2
|\ \ | |/ |/| | | | | | | # Conflicts: # src/animation/AnimManager.cpp # src/audio/AudioManager.cpp
| * Remove magic consts from ms_aAnimAssocDefinitionsSergeanur2020-05-161-25/+28
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| * fixes for animsaap2020-05-091-2/+2
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| * named anim assoc flagsaap2020-05-091-29/+29
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| * more small fixesaap2020-05-081-4/+4
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* | Weapon layer in Pedseray orçunus2020-05-151-149/+500
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* | some updates for scriptNikolay Korolev2020-05-101-1/+1
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* | added some anim groupsaap2020-05-101-8/+62
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* | CWeaponModelInfoaap2020-05-101-1/+2
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* | back to ped.ifpaap2020-05-091-2/+1
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* | peds starting to workaap2020-05-091-24/+16
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* | removed cutscene headsaap2020-05-091-1/+1
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* | named anim assoc flagsaap2020-05-091-29/+29
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* | most of animation system done; little stuff here and thereaap2020-05-081-135/+234
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* few fixesaap2020-04-251-0/+6
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* Remove patchesSergeanur2020-04-171-21/+1
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* Some refs removed, little fixes and teleporteray orçunus2020-04-161-6/+6
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* Implemented faststrcmp, faststricmp, strcasecmpSergeanur2019-10-301-2/+3
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* More more more audioFilip Gawin2019-08-271-27/+27
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* General fixeseray orçunus2019-07-071-1/+1
| | | | Signed-off-by: eray orçunus <erayorcunus@gmail.com>
* added animation system (with skin support for now)aap2019-06-111-0/+930