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path: root/src/animation/CutsceneMgr.cpp (follow)
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* Merge remote-tracking branch 'origin/miami' into lcsSergeanur2021-01-221-2/+0
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| * get rid of most --MIAMI commentswithmorten2021-01-221-2/+0
* | More fixSergeanur2021-01-121-0/+1
* | CutsceneMgr done + use original VB audio + make interiors visible + use hashed model info names a bitSergeanur2021-01-111-563/+114
* | scriptNikolay Korolev2021-01-091-0/+2
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* Use original namesSergeanur2021-01-081-6/+6
* small cleanupaap2021-01-081-2/+2
* anim compressionaap2020-12-181-9/+12
* Fix crash on assertSergeanur2020-09-091-1/+1
* Compilation fixSergeanur2020-08-241-2/+3
* CutsceneMgr doneSergeanur2020-08-241-36/+255
* new opcodes, buyable properties, minor fixeseray orçunus2020-07-301-23/+58
* Merge remote-tracking branch 'origin/master' into miamiSergeanur2020-06-291-2/+2
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| * updated player control namesNikolay Korolev2020-06-211-2/+2
* | fixed bar brawlNikolay Korolev2020-06-171-0/+4
* | some cutscene opcodes and heli gunseray orçunus2020-06-161-6/+19
* | Support of original mp3/wav/adfSergeanur2020-05-271-79/+75
* | Merge remote-tracking branch 'origin/master' into miamiSergeanur2020-05-121-1/+1
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| * Linux build supporteray orçunus2020-05-111-1/+1
* | removed cutscene headsaap2020-05-091-16/+1
* | most of animation system done; little stuff here and thereaap2020-05-081-3/+8
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* SetPosition, part 1Sergeanur2020-05-021-2/+2
* Crossplatform work continueseray orçunus2020-04-221-2/+1
* Remove patchesSergeanur2020-04-171-17/+1
* Some refs removed, little fixes and teleporteray orçunus2020-04-161-13/+13
* Fix cutscene camera latencySergeanur2020-04-111-1/+1
* fixNikolay Korolev2020-04-101-0/+1
* Fixing mixed IsCutsceneProcessing and IsRunningSergeanur2020-04-101-0/+440