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* Wait states ported (scripted animations)Sergeanur2021-06-242-0/+7
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* Merge remote-tracking branch 'origin/miami' into lcsSergeanur2021-02-162-461/+465
|\ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | # Conflicts: # .github/workflows/reLCS_msvc_amd64.yml # .github/workflows/reLCS_msvc_x86.yml # README.md # gamefiles/TEXT/american.gxt # gamefiles/TEXT/french.gxt # gamefiles/TEXT/german.gxt # gamefiles/TEXT/italian.gxt # gamefiles/TEXT/spanish.gxt # premake5.lua # src/animation/AnimManager.cpp # src/animation/AnimationId.h # src/audio/MusicManager.cpp # src/audio/audio_enums.h # src/control/Script7.cpp # src/core/FileLoader.cpp # src/core/re3.cpp # src/extras/custompipes_d3d9.cpp # src/extras/custompipes_gl.cpp # src/extras/postfx.cpp # src/extras/shaders/colourfilterVC.frag # src/extras/shaders/colourfilterVC_PS.hlsl # src/extras/shaders/make_hlsl.cmd # src/extras/shaders/obj/colourfilterVC_PS.cso # src/extras/shaders/obj/colourfilterVC_PS.inc # src/extras/shaders/obj/colourfilterVC_frag.inc # src/peds/PedFight.cpp # src/render/Font.cpp # src/render/Hud.cpp # src/render/Particle.cpp # src/render/WaterCannon.cpp # src/skel/win/gtavc.ico # src/vehicles/Automobile.cpp # utils/gxt/american.txt # utils/gxt/french.txt # utils/gxt/german.txt # utils/gxt/italian.txt # utils/gxt/spanish.txt
| * Use our synonyms for attack anims againerorcun2021-02-072-15/+31
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| * Use original animation names from VCSSergeanur2021-01-272-444/+442
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* | Merge branch 'miami' into lcsSergeanur2021-01-251-7/+11
|\| | | | | | | | | | | | | | | | | # Conflicts: # src/control/Script.h # src/modelinfo/SimpleModelInfo.cpp # src/modelinfo/VehicleModelInfo.cpp # src/rw/VisibilityPlugins.cpp # src/rw/VisibilityPlugins.h
| * make building with Codewarrior 7 possiblewithmorten2021-01-241-7/+11
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* | Merge remote-tracking branch 'origin/miami' into lcsSergeanur2021-01-2210-21/+0
|\| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | # Conflicts: # src/animation/CutsceneMgr.cpp # src/control/CarCtrl.cpp # src/control/Script.cpp # src/control/Script2.cpp # src/core/Frontend.cpp # src/core/main.cpp # src/entities/Physical.cpp # src/peds/Ped.cpp # src/peds/PedAI.cpp # src/text/Messages.cpp # src/vehicles/Cranes.cpp # src/vehicles/Transmission.cpp
| * get rid of most --MIAMI commentswithmorten2021-01-2210-21/+0
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* | Merge branch 'miami' into lcsSergeanur2021-01-134-25/+27
|\| | | | | | | | | | | | | | | | | | | | | | | * miami: Fix backface culling of cutscene objects more renames anim velocity union rename m_vehEnterType -> m_vehDoor Port cmake improvements to miami some loose ends move TODO to Readme Fix build without FIX_BUGS, divide to 0 fixes
| * anim velocity unionaap2021-01-134-25/+27
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* | More fixSergeanur2021-01-122-2/+3
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* | Case sensitive my assSergeanur2021-01-111-1/+2
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* | CutsceneMgr done + use original VB audio + make interiors visible + use hashed model info names a bitSergeanur2021-01-115-580/+1329
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* | scriptNikolay Korolev2021-01-091-0/+2
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* | Merge branch 'lcs' of github.com:GTAmodding/re3 into lcsaap2021-01-082-10/+10
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| * Use original namesSergeanur2021-01-082-10/+10
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| * Train anims in enumSergeanur2021-01-082-4/+4
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| * small cleanupaap2021-01-081-2/+2
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* | anims done. ped fight hacked to compileaap2021-01-083-393/+672
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* | Train anims in enumSergeanur2021-01-082-4/+4
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* | first commit for LCSaap2021-01-081-2/+2
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* option for PC controlsaap2020-12-212-2/+8
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* fix name shadowingaap2020-12-211-3/+3
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* Merge branch 'miami' of github.com:GTAmodding/re3 into miamiaap2020-12-194-0/+42
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| * merge attemptNikolay Korolev2020-12-194-4/+44
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| | * some more GTA_VERSIONs and CGame tidy-up (not much actual memory moving yet)aap2020-12-014-0/+42
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| | * moved some stuff to MemoryMgraap2020-11-282-2/+2
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| | * start using CMemoryHeapaap2020-11-263-2/+14
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| | * animation compression from PS2aap2020-11-165-10/+132
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| | * small fixSergeanur2020-08-241-1/+1
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| | * fixed hanim for 64 bitaap2020-07-243-5/+5
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* | | anim compressionaap2020-12-1814-86/+639
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* | get rid of all PED_SKIN definesaap2020-12-184-21/+2
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* | added MemoryHeap from III, MemoryMgraap2020-12-182-2/+2
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* | cam fix; forgot some shadersaap2020-11-241-2/+0
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* | VC replaysNikolay Korolev2020-09-261-0/+1
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* | Fix crash on assertSergeanur2020-09-091-1/+1
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* | cMusicManager, cDMAudio, radio position save/load, a few commands implementedSergeanur2020-09-091-0/+1
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* | Compilation fixSergeanur2020-08-241-2/+3
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* | CutsceneMgr doneSergeanur2020-08-244-39/+263
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* | new opcodes, buyable properties, minor fixeseray orçunus2020-07-303-26/+81
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* | fixed hanim for 64 bitaap2020-07-243-6/+6
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* | Add compatibility with RW 3.4Sergeanur2020-07-181-0/+4
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* | VC fighting, Peds, many fixes including ghost bikeseray orçunus2020-07-092-2/+3
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* | Merge remote-tracking branch 'origin/master' into miamiSergeanur2020-06-291-2/+2
|\| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | # Conflicts: # src/audio/AudioLogic.cpp # src/audio/soundlist.h # src/control/Script.cpp # src/control/ScriptCommands.h # src/core/Cam.cpp # src/core/Camera.cpp # src/core/Camera.h # src/core/Frontend.cpp # src/core/Frontend.h # src/core/Game.cpp # src/core/MenuScreens.cpp # src/core/Pad.cpp # src/core/Pad.h # src/core/config.h # src/entities/Entity.cpp # src/render/Credits.cpp # src/render/Fluff.cpp # src/render/Hud.cpp # src/render/MBlur.cpp # src/render/Timecycle.cpp # src/skel/glfw/glfw.cpp # src/skel/win/win.cpp # src/text/Text.cpp
| * updated player control namesNikolay Korolev2020-06-211-2/+2
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* | fix anims againeray orçunus2020-06-251-4/+4
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* | Merge pull request #638 from erorcun/miamiaap2020-06-253-7/+6
|\ \ | | | | | | CWanted, anim fix, ped objs renaming, remove III beta features
| * | CWanted, anim fix, ped objs renaming, remove III beta featureseray orçunus2020-06-223-8/+6
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* | | anim fixaap2020-06-221-2/+1
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* | ducking & anim fixeray orçunus2020-06-203-7/+11
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* | fixed bar brawlNikolay Korolev2020-06-171-0/+4
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* | some cutscene opcodes and heli gunseray orçunus2020-06-162-6/+22
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* | Peds & fixes continueseray orçunus2020-06-151-0/+1
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* | cleaned up and updated animviewer; fixed animation bugaap2020-06-081-7/+10
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* | Bike riding anims, SA bike/heli cameray orçunus2020-06-051-1/+1
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* | Peds, eSound and PedState enum, fixeseray orçunus2020-06-032-2/+2
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* | some CBike code; vehicle cleanupaap2020-06-021-4/+4
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* | R to freeroam, idle anims, weapon and cam enum fixeray orçunus2020-05-292-2/+2
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* | Support of original mp3/wav/adfSergeanur2020-05-271-79/+75
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* | only one sunbathe anim groupaap2020-05-181-1/+1
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* | some debug changesNikolay Korolev2020-05-171-2/+0
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* | sync with upstreamNikolay Korolev2020-05-173-70/+72
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| * \ Merge pull request #555 from erorcun/miamiaap2020-05-173-7/+8
| |\ \ | | | | | | | | Weapon fixes and thingies
| | * | Weapon fixes and thingieseray orçunus2020-05-173-7/+8
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| * | | Fix compilation errorsSergeanur2020-05-161-61/+61
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| * | | Merge branch 'master' into miamiSergeanur2020-05-161-1/+2
| |\ \ \ | | |/ / | |/| / | | |/ | | | | | | # Conflicts: # src/animation/AnimManager.cpp # src/audio/AudioManager.cpp
| | * Remove magic consts from ms_aAnimAssocDefinitionsSergeanur2020-05-161-25/+28
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* | | full script basic supportNikolay Korolev2020-05-171-1/+3
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* | Weapon layer in Pedseray orçunus2020-05-155-189/+661
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* | Merge branch 'master' into miamiSergeanur2020-05-122-3/+8
|\| | | | | | | | | | | | | | | | | | | | | # Conflicts: # src/control/Garages.cpp # src/core/FileLoader.cpp # src/core/Streaming.cpp # src/core/Zones.cpp # src/core/Zones.h # src/render/Renderer.cpp # src/rw/VisibilityPlugins.cpp
| * Fix linux warningsFilip Gawin2020-05-122-3/+8
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* | Merge remote-tracking branch 'origin/master' into miamiSergeanur2020-05-122-1/+5
|\| | | | | | | | | | | | | | | | | # Conflicts: # premake5.lua # src/core/ZoneCull.cpp # src/core/Zones.cpp # src/objects/CutsceneHead.cpp # src/render/Clouds.cpp
| * Merge pull request #533 from erorcun/mastererorcun2020-05-112-1/+5
| |\ | | | | | | Linux build support
| | * Linux build supporteray orçunus2020-05-112-1/+5
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* | | Merge branch 'master' into miamiSergeanur2020-05-114-4/+7
|\| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | # Conflicts: # src/animation/AnimBlendAssociation.h # src/animation/AnimBlendClumpData.h # src/animation/AnimManager.h # src/animation/FrameUpdate.cpp # src/control/AutoPilot.h # src/control/PathFind.h # src/core/PlayerInfo.h # src/entities/Building.h # src/entities/Dummy.h # src/entities/Entity.h # src/entities/Physical.h # src/entities/Treadable.h # src/modelinfo/BaseModelInfo.h # src/modelinfo/ClumpModelInfo.cpp # src/modelinfo/ClumpModelInfo.h # src/modelinfo/PedModelInfo.h # src/modelinfo/SimpleModelInfo.h # src/modelinfo/TimeModelInfo.h # src/modelinfo/VehicleModelInfo.h # src/objects/CutsceneHead.h # src/objects/CutsceneObject.h # src/objects/DummyObject.h # src/objects/Object.h # src/peds/DummyPed.h # src/peds/PedIK.cpp # src/rw/VisibilityPlugins.cpp # src/vehicles/Automobile.h # src/vehicles/Boat.h # src/vehicles/Heli.h # src/vehicles/Plane.h # src/vehicles/Train.h # src/vehicles/Vehicle.h
| * | few fixesaap2020-05-112-9/+41
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| * Merge remote-tracking branch 'upstream/master'bigbossbro082020-05-101-1/+1
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| | * some fixes and cosmetic changesaap2020-05-101-1/+1
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| * | Fixed typos and made all assert functions optionalbigbossbro082020-05-105-12/+7
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| * | defined out asserts.bigbossbro082020-05-103-0/+9
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| * fixes for animsaap2020-05-091-2/+2
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| * named anim assoc flagsaap2020-05-092-37/+35
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* | RpAnimBlend and frame updatesaap2020-05-106-53/+117
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* | some updates for scriptNikolay Korolev2020-05-101-1/+1
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* | added some anim groupsaap2020-05-102-9/+70
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* | CWeaponModelInfoaap2020-05-101-1/+2
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* | back to ped.ifpaap2020-05-091-2/+1
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* | accidentally swapped reft and lightaap2020-05-091-10/+10
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* | peds starting to workaap2020-05-094-80/+85
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* | removed cutscene headsaap2020-05-094-19/+3
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* | named anim assoc flagsaap2020-05-092-37/+35
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* | Merge branch 'master' into miamiSergeanur2020-05-091-0/+1
|\| | | | | | | | | | | | | | | # Conflicts: # src/animation/AnimBlendAssocGroup.cpp # src/animation/AnimBlendAssociation.cpp # src/animation/AnimManager.cpp # src/core/Streaming.cpp
| * more small fixesaap2020-05-087-11/+18
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* | anims streamingaap2020-05-081-0/+1
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* | most of animation system done; little stuff here and thereaap2020-05-0818-207/+465
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* SetPosition, part 1Sergeanur2020-05-021-2/+2
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* real names (from LCS)aap2020-04-251-12/+12
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* few fixesaap2020-04-251-0/+6
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* implemented skinned peds, no cutscene hands yetaap2020-04-246-43/+399
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* Crossplatform work continueseray orçunus2020-04-221-2/+1
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* Try to build with mingwFilip Gawin2020-04-205-184/+197
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* Revert "Part one"Filip Gawin2020-04-181-13/+7
| | | | This reverts commit 63951d9b957b30a110f42a03edb4833cbbaf380e.
* Part oneFilip Gawin2020-04-171-7/+13
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* Remove patchesSergeanur2020-04-1710-160/+10
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* Merge remote-tracking branch 'Fire-Head/master' into StandaloneSergeanur2020-04-172-2/+2
|\ | | | | | | | | # Conflicts: # src/render/Coronas.cpp
| * rem refsFire-Head2020-04-172-2/+2
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* | Merge remote-tracking branch 'samler/world' into StandaloneSergeanur2020-04-171-0/+1
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| * Merge branch 'master' into worldsaml1er2020-04-162-2/+2
| |\ | | | | | | | | | | | | | | | # Conflicts: # src/core/World.cpp # src/core/World.h
| * | Reverse CWorldsaml1er2020-04-161-0/+1
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* | | Some refs removed, little fixes and teleporteray orçunus2020-04-164-38/+38
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* | More refs removedSergeanur2020-04-162-2/+2
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* Fix cutscene camera latencySergeanur2020-04-111-1/+1
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* fixNikolay Korolev2020-04-101-0/+1
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* Fixing mixed IsCutsceneProcessing and IsRunningSergeanur2020-04-102-0/+490
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* remove include <new> from common.haap2020-03-284-13/+24
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* Fixes for Serge's reviewFilip Gawin2020-03-221-3/+3
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* Frontend, Peds & logic and overflow fixeseray orçunus2019-11-121-1/+1
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* Merge pull request #263 from Sergeanur/strcmperorcun2019-11-093-10/+13
|\ | | | | Implemented faststrcmp, faststricmp, strcasecmp
| * Implemented faststrcmp, faststricmp, strcasecmpSergeanur2019-10-303-10/+13
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* | The Pedseray orçunus2019-10-301-2/+2
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* Pedseray orçunus2019-09-201-2/+3
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* World and Pedseray orçunus2019-09-121-0/+1
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* CleanupFilip Gawin2019-08-272-3/+3
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* More more more audioFilip Gawin2019-08-276-37/+37
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* CleanupFilip Gawin2019-08-272-3/+3
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* More audio pedFilip Gawin2019-08-272-3/+3
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* bit more CAutomobileaap2019-07-231-0/+2
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* couple of fixesaap2019-07-201-7/+6
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* ComputeDopplerEffectedFrequencyFilip Gawin2019-07-191-1/+1
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* and of course the last commit didnt fix everythingaap2019-07-103-6/+6
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* General fixeseray orçunus2019-07-072-2/+2
| | | | Signed-off-by: eray orçunus <erayorcunus@gmail.com>
* More CPederay orçunus2019-07-011-0/+1
| | | | Signed-off-by: eray orçunus <erayorcunus@gmail.com>
* Cleanup project a bitFilip Gawin2019-06-302-2/+2
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* Footstepseray orçunus2019-06-281-1/+1
| | | | Signed-off-by: eray orçunus <erayorcunus@gmail.com>
* Fix 3 bugseray orçunus2019-06-271-1/+1
| | | | | | | | * Footsteps doesn't play while sprinting * Player doesn't kick ped in ground at first time * Looking around with numpad is problematic Signed-off-by: eray orçunus <erayorcunus@gmail.com>
* CPed, CVehicle, mostly entering/exiting careray orçunus2019-06-241-2/+3
| | | | Signed-off-by: eray orçunus <erayorcunus@gmail.com>
* Big CPed updateeray orçunus2019-06-201-0/+2
| | | | Signed-off-by: eray orçunus <erayorcunus@gmail.com>
* fixed anim bugaap2019-06-172-2/+2
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* CdStream RwFreeAlign/RwMallocAlignFire-Head2019-06-172-7/+3
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* implemented CutsceneObject; little fixesaap2019-06-123-9/+9
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* animation fixesaap2019-06-121-1/+2
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* added animation system (with skin support for now)aap2019-06-1118-0/+2927