Commit message (Collapse) | Author | Files | Lines | ||
---|---|---|---|---|---|
2021-09-02 | Audio: small refactoring | Sergeanur | 1 | -29/+30 | |
2021-08-30 | Bridge sound done | Sergeanur | 1 | -1/+1 | |
2021-08-30 | Audio: ps2 code ifdef | Sergeanur | 1 | -6/+8 | |
# Conflicts: # src/audio/AudioManager.h | |||||
2021-08-30 | Fix yet another DirectlyEnqueueSample | Sergeanur | 1 | -0/+4 | |
2021-08-30 | Add new tSound field | Sergeanur | 1 | -1/+2 | |
2021-08-29 | Fix bugs in cAudioManager::DirectlyEnqueueSample | Sergeanur | 1 | -5/+18 | |
2021-08-29 | cAudioManager::DirectlyEnqueueSample | Sergeanur | 1 | -0/+22 | |
2021-08-29 | Audio: fixing bugs, fixing types, making code more accurate to original | Sergeanur | 1 | -4/+4 | |
2021-08-26 | Fix reflections with audio time scale | Sergeanur | 1 | -3/+13 | |
2021-08-25 | Refactor cPedComments | Sergeanur | 1 | -2/+1 | |
2021-08-25 | Audio: refactoring, type fixes, renaming cAudioManager fields | Sergeanur | 1 | -79/+76 | |
2021-08-24 | Audio enhancements: | Sergeanur | 1 | -44/+142 | |
* redo high fps fix * make releasing vehicle sounds attach to entities * fix bug with reusing audio entity that is still being used * use time scale to modify sound speed | |||||
2021-08-24 | Audio enhancements: | Sergeanur | 1 | -45/+143 | |
* redo high fps fix * make releasing vehicle sounds attach to entities * fix bug with reusing audio entity that is still being used * use time scale to modify sound speed | |||||
2021-08-23 | Make ped comments update position and volume + fix cPedComments::Process | Sergeanur | 1 | -1/+19 | |
2021-08-23 | Make ped comments update position and volume | Sergeanur | 1 | -0/+19 | |
2021-08-21 | Audio: more LCS changes | Sergeanur | 1 | -4/+7 | |
2021-08-21 | Audio: a couple of LCS changes | Sergeanur | 1 | -1/+1 | |
2021-08-21 | Remove cMissionAudio, move cAMCrime array outside of cPoliceRadioQueue (R* vision) | Sergeanur | 1 | -15/+15 | |
2021-08-21 | Audio: bits of PS2 code | Sergeanur | 1 | -2/+21 | |
2021-08-20 | Set TIME_SPENT to 30 | Sergeanur | 1 | -1/+1 | |
2021-08-20 | Rename unknown audio field | Sergeanur | 1 | -3/+8 | |
2021-08-20 | Audio refactoring: | Sergeanur | 1 | -91/+103 | |
* renamed tSound fields, added descriptions for each field * getting rid of term 'intensity' in favour of 'max distance' * renamed two cAudioManager fields * fix volume not being reduced for stopping sounds that are looped | |||||
2021-08-20 | A few small audio changes | Sergeanur | 1 | -5/+5 | |
2021-08-20 | Audio refactoring: | Sergeanur | 1 | -79/+106 | |
* renamed tSound fields, added descriptions for each field * getting rid of term 'intensity' in favour of 'max distance' * renamed two cAudioManager fields * fix volume not being reduced for stopping sounds that are looped * reverse a few PS2 bits | |||||
2021-08-19 | Add AUDIO_REVERB define | Sergeanur | 1 | -2/+11 | |
2021-08-19 | Audio: ifdef more things that aren't on ps2 | Sergeanur | 1 | -0/+7 | |
2021-08-18 | Audio: ifdef more things that aren't on ps2 | Sergeanur | 1 | -0/+7 | |
2021-08-18 | Port audio changes from master | Sergeanur | 1 | -14/+36 | |
2021-08-17 | Add AUDIO_REFLECTIONS define, fix a bunch of types, fix heli chatter intensity | Sergeanur | 1 | -15/+31 | |
2021-08-16 | LCS audio reflections values | Sergeanur | 1 | -3/+3 | |
2021-08-16 | PS2 audio reflections | Sergeanur | 1 | -0/+44 | |
2021-08-16 | Fix cAudioManager::ProcessVehicleEngine return type, rename Sound Intensity | Sergeanur | 1 | -19/+18 | |
2021-08-16 | Make UpdateReflections a bit more binary exact + small code changes to sync with miami | Sergeanur | 1 | -3/+8 | |
2021-08-15 | Fix ifdef for audio reflection members | Sergeanur | 1 | -1/+1 | |
2021-08-15 | Fix cAudioManager::ProcessVehicleEngine return type, document PS2 changes, rename Sound Intensity | Sergeanur | 1 | -9/+14 | |
2021-08-12 | Fix sampman_null | Sergeanur | 1 | -2/+3 | |
2021-08-12 | Sync fixes from miami | Sergeanur | 1 | -14/+14 | |
2021-08-12 | Sync audio changes from master | Sergeanur | 1 | -74/+129 | |
2021-08-12 | Refactor cAudioManager::ProcessActiveQueues, fix doppler effect | Sergeanur | 1 | -79/+27 | |
2021-08-12 | Rename unused audio member | Sergeanur | 1 | -7/+7 | |
2021-08-12 | Put more things under ifdef | Sergeanur | 1 | -3/+19 | |
2021-08-12 | Add define to enable/disable external 3d audio simulation | Sergeanur | 1 | -1/+67 | |
2021-07-29 | Reverse unused audio functions | Sergeanur | 1 | -4/+15 | |
2021-07-28 | Reverse unused audio functions from mobile | Sergeanur | 1 | -0/+16 | |
# Conflicts: # src/audio/AudioManager.h | |||||
2021-07-28 | Reverse unused audio functions from mobile | Sergeanur | 1 | -0/+16 | |
2021-07-28 | Fix comments | Sergeanur | 1 | -1/+1 | |
2021-07-28 | Get rid of audio getters | Sergeanur | 1 | -1/+1 | |
2021-07-27 | AudioManager.cpp reordering | Sergeanur | 1 | -26/+40 | |
2021-07-26 | Audio changes: | Sergeanur | 1 | -21/+43 | |
- Reorder AudioCollision.cpp functions into original order - Add missing cAudioCollision::Reset() - Move cAudioCollision ctor into .h (like original) - Fix argument types for ped comment functions and more - Fix wrong names of ped comment functions - Fix incorrect ped comments - Remove getters - Reorder declarations of cAudioManager - Wrap PC only functions around ifdef - Add cAudioManager methods from PS2 and mobile | |||||
2021-07-11 | fix the fix (and another fix) | withmorten | 1 | -1/+1 | |
2021-07-08 | Mission audio cleanup + sound pause | Sergeanur | 1 | -1/+9 | |
2021-07-03 | Fix overflow in audio code | Sergeanur | 1 | -1/+1 | |
2021-07-03 | Fix overflow in audio code | Sergeanur | 1 | -1/+1 | |
2021-06-28 | rename clamp macro to Clamp to fix compilation with g++11 (and clamp2 for consistency sake) | withmorten | 1 | -4/+4 | |
2021-06-28 | rename clamp macro to Clamp to fix compilation with g++11 | withmorten | 1 | -1/+1 | |
2021-06-24 | High FPS Fixes | Sergeanur | 1 | -2/+8 | |
2021-06-24 | Fixes | Sergeanur | 1 | -0/+2 | |
2021-06-24 | Add macros to set sample loop offsets | Sergeanur | 1 | -0/+2 | |
2021-06-24 | Increase the number of audio channels to PS2 count and some small audio fixes | Sergeanur | 1 | -8/+9 | |
2021-06-24 | Use bool8 in audio code | Sergeanur | 1 | -62/+62 | |
2021-06-24 | Add macros to set sample loop offsets | Sergeanur | 1 | -0/+2 | |
2021-06-24 | Increase the number of audio channels to PS2 count and some small audio fixes | Sergeanur | 1 | -8/+9 | |
2021-06-24 | Use bool8 in audio code | Sergeanur | 1 | -62/+62 | |
2021-06-24 | Fix redone + add hud fix | Sergeanur | 1 | -13/+2 | |
2021-06-24 | Fix cut off sfx on high framerates | Sergeanur | 1 | -2/+19 | |
2021-06-24 | Add macros to set sample loop offsets | Sergeanur | 1 | -0/+2 | |
2021-06-24 | Increase the number of audio channels to PS2 count and some small audio fixes | Sergeanur | 1 | -8/+9 | |
2021-06-24 | Fix return type | Sergeanur | 1 | -2/+2 | |
2021-06-24 | Use bool8 in audio code | Sergeanur | 1 | -49/+49 | |
2021-01-24 | make building with Codewarrior 7 possible | withmorten | 1 | -1/+1 | |
2021-01-21 | make building with Codewarrior 7 possible | withmorten | 1 | -2/+2 | |
2021-01-04 | Audio fixes | Sergeanur | 1 | -3/+7 | |
2021-01-04 | Fix uninitialized filed in cAudioManager | Sergeanur | 1 | -0/+1 | |
2021-01-03 | Sync miami things | Sergeanur | 1 | -3/+6 | |
2021-01-03 | Fix speed of sound | Sergeanur | 1 | -2/+5 | |
2020-12-25 | Small type use fixes | Sergeanur | 1 | -2/+2 | |
# Conflicts: # src/audio/AudioLogic.cpp # src/control/Garages.cpp # src/vehicles/Cranes.cpp | |||||
2020-12-25 | Small type use fixes | Sergeanur | 1 | -2/+2 | |
2020-12-25 | fixes | Filip Gawin | 1 | -1/+1 | |
2020-12-22 | More audio | Filip Gawin | 1 | -3/+4 | |
2020-12-01 | cAudioManager::ProcessPedOneShots + fixes | Sergeanur | 1 | -1/+1 | |
2020-11-22 | Audio fixes | Sergeanur | 1 | -1/+1 | |
2020-11-02 | fix serviceSoundEffects an cleanup | Roman Masanin | 1 | -1/+0 | |
2020-10-24 | mark reflections done | Roman Masanin | 1 | -2/+0 | |
2020-10-22 | Police Radio + fixes | Sergeanur | 1 | -2/+1 | |
2020-10-18 | Fixes and style changes from miami | erorcun | 1 | -0/+5 | |
2020-10-12 | sirenes and more marks for audio. also fix cAudioMrg size | Roman Masanin | 1 | -0/+1 | |
2020-10-12 | SampleManager | eray orçunus | 1 | -21/+88 | |
2020-10-12 | mark some audio stuff and fix frameCounter | Roman Masanin | 1 | -2/+2 | |
2020-10-02 | revert some changes and little fix | Roman Masanin | 1 | -12/+7 | |
2020-10-02 | letter 'c' is done | Roman Masanin | 1 | -12/+19 | |
2020-10-02 | rewieved some audio functions | Roman Masanin | 1 | -7/+3 | |
2020-10-01 | final processActiveQueues | Roman Masanin | 1 | -67/+62 | |
2020-10-01 | second pass processActiveQueues | Roman Masanin | 1 | -61/+52 | |
2020-10-01 | half done processActiveQueues | Roman Masanin | 1 | -96/+128 | |
2020-09-30 | Fix build (if -> ifdef) | Filip Gawin | 1 | -1/+1 | |
2020-09-30 | Make frequency more consistent with vanilla | Filip Gawin | 1 | -1/+5 | |
2020-09-30 | Merge pull request #722 from theR4K/master | shfil | 1 | -1/+1 | |
fix for frequency miscalculation | |||||
2020-09-29 | Fix build (if -> ifdef) | Filip Gawin | 1 | -1/+1 | |
2020-09-29 | Make frequency more consistent with vanilla | Filip Gawin | 1 | -1/+5 | |
2020-09-28 | change for better understanding | Roman Masanin | 1 | -1/+1 | |
2020-09-28 | fix for frequency misscalculation | Roman Masanin | 1 | -1/+1 | |
2020-09-21 | some style and bug fixes, updated sfx enum, and implemented processVehicleEngine | Roman Masanin | 1 | -2/+2 | |
2020-09-19 | Renaming audio enum entries to something more like original | Sergeanur | 1 | -2/+2 | |
2020-09-09 | cMusicManager, cDMAudio, radio position save/load, a few commands implemented | Sergeanur | 1 | -0/+16 | |
2020-07-18 | Fix OneShotPriority overflow | Sergeanur | 1 | -5/+5 | |
2020-06-30 | Audio fixes | Sergeanur | 1 | -2/+2 | |
2020-06-27 | mips overdose | Fire-Head | 1 | -4/+10 | |
2020-06-08 | miamification of some audio structs | Sergeanur | 1 | -1/+1 | |
2020-06-08 | Mission audio slots | Sergeanur | 1 | -1/+2 | |
2020-05-23 | Even more small audio cleanup | Sergeanur | 1 | -2/+2 | |
2020-05-18 | Remove MAX_VOLUME dups | Sergeanur | 1 | -3/+2 | |
2020-05-16 | More small audio fixes | Sergeanur | 1 | -7/+7 | |
2020-05-16 | Move sound processors to AudioLogic.cpp, plus small fixes | Sergeanur | 1 | -9321/+499 | |
2020-05-16 | Fix audio use of number instead of enum for CAR_ACCEL | Sergeanur | 1 | -2/+2 | |
2020-05-16 | Remove unused audio enum | Sergeanur | 1 | -4/+4 | |
2020-05-09 | peds starting to work | aap | 1 | -15/+24 | |
2020-05-07 | Fix GetDistanceSquared | Sergeanur | 1 | -28/+28 | |
2020-05-07 | Fixed arguments for sound collisions | Sergeanur | 1 | -2/+2 | |
2020-05-07 | VC vehicles just barely working now | aap | 1 | -30/+112 | |
2020-05-07 | dont hardcode first vehicle ID; little fix for roadblocks | aap | 1 | -1/+1 | |
2020-05-06 | Fix cAudioManager::ProcessActiveQueues loop | Sergeanur | 1 | -5/+3 | |
2020-05-05 | More use of GetModelIndex | Sergeanur | 1 | -11/+11 | |
2020-05-05 | CAutoPilot + CCarAI + fixes | Nikolay Korolev | 1 | -2/+2 | |
2020-05-04 | oal upd | Fire-Head | 1 | -2/+2 | |
2020-05-02 | Adding sound intensity consts | Sergeanur | 1 | -154/+203 | |
2020-05-02 | Cleanup cAudioManager::ProcessVehicleSkidding | Sergeanur | 1 | -37/+23 | |
2020-05-02 | A bit more audio cleanup | Sergeanur | 1 | -116/+85 | |
2020-05-02 | cleanup cAudioManager::UpdateReflections | Sergeanur | 1 | -44/+31 | |
2020-05-02 | AudioManager.cpp autoformat | Sergeanur | 1 | -2493/+2334 | |
2020-05-02 | Replacing >> and << to / and * in AudioManager | Sergeanur | 1 | -51/+45 | |
2020-05-02 | SetPosition, part 1 | Sergeanur | 1 | -1/+1 | |
2020-04-30 | Adding getters and setters for type and status | Sergeanur | 1 | -10/+10 | |
2020-04-28 | Changing prefixes for some audio fields | Sergeanur | 1 | -564/+564 | |
2020-04-27 | Fix tVehicleSampleData struct | Sergeanur | 1 | -75/+73 | |
2020-04-27 | Fix use of integers instead of enum/bool/nil | Sergeanur | 1 | -120/+109 | |
2020-04-27 | Audio fixes | Sergeanur | 1 | -234/+60 | |
2020-04-23 | fix #ifdef | Fire-Head | 1 | -1/+1 | |
2020-04-23 | ps2 particles, sampman oal started | Fire-Head | 1 | -1/+7 | |
2020-04-20 | Try to build with mingw | Filip Gawin | 1 | -32/+32 | |
2020-04-18 | Revert "Part one" | Filip Gawin | 1 | -1/+1 | |
This reverts commit 63951d9b957b30a110f42a03edb4833cbbaf380e. | |||||
2020-04-17 | Part one | Filip Gawin | 1 | -1/+1 | |
2020-04-17 | Remove patches | Sergeanur | 1 | -215/+1 | |
2020-04-17 | rem refs | Fire-Head | 1 | -12/+12 | |
2020-04-16 | Various fixes | eray orçunus | 1 | -0/+3 | |
2020-04-15 | implemented most of librw wrapper | aap | 1 | -2/+2 | |
2020-04-14 | Added missing audio ctors | Sergeanur | 1 | -18/+30 | |
2020-04-13 | Cleanup cAudioManager::ProcessRainOnVehicle a bit | Filip Gawin | 1 | -7/+3 | |
2020-04-13 | Finish audio code | Filip Gawin | 1 | -1463/+2789 | |
2020-04-12 | Cleanup audio code | Filip Gawin | 1 | -224/+249 | |
2020-04-07 | Fix CI build | Filip Gawin | 1 | -5/+5 | |
2020-04-07 | Cleanup audiocode and fix for ComputeDopplerEffectedFrequency | Filip Gawin | 1 | -594/+601 | |
2020-04-06 | Cranes done | Nikolay Korolev | 1 | -3/+3 | |
2020-03-28 | audio16 fixes for review | Filip Gawin | 1 | -9/+5 | |
2020-03-28 | ProcessVehicleEngine and ProcessActiveQueues | Filip Gawin | 1 | -38/+455 | |
Also some smaller fixes, thx erorcun for help. | |||||
2020-03-28 | garage update part 2 | Nikolay Korolev | 1 | -1/+1 | |
2020-03-28 | CCopPed done and #include cleanup | eray orçunus | 1 | -0/+1 | |
2020-03-28 | WaterCannon done, resource ico | Fire-Head | 1 | -2/+2 | |
2020-03-28 | garages part 1 | Nikolay Korolev | 1 | -6/+6 | |
2020-03-22 | Fix order of math operations on integers (fires) | Filip Gawin | 1 | -1/+1 | |
2020-03-22 | Remove all constexpr | Filip Gawin | 1 | -11/+12 | |
2020-03-22 | Fixes for review | Filip Gawin | 1 | -1/+1 | |
2020-03-22 | Fixes for review | Filip Gawin | 1 | -5/+20 | |
2020-03-22 | Cleanup audio code + fixes for review | Filip Gawin | 1 | -295/+144 | |
2020-03-22 | Fixes for Serge's review | Filip Gawin | 1 | -272/+106 | |
2020-03-22 | Implement ProcessGarages + small cleanup | Filip Gawin | 1 | -29/+329 | |
2020-03-22 | Implement SetupJumboEngineSound | Filip Gawin | 1 | -2/+28 | |
2020-03-22 | Implement ProcessFires | Filip Gawin | 1 | -4/+76 | |
2020-03-22 | Implement ProcessCrane | Filip Gawin | 1 | -2/+50 | |
2020-03-22 | Implement ProcessCesna | Filip Gawin | 1 | -3/+66 | |
2020-02-22 | Fix police radio condition | Filip Gawin | 1 | -1/+1 | |
thx @Nick007J | |||||
2020-02-07 | Fixed random sound volume | Sergeanur | 1 | -1/+1 | |
2020-02-02 | Audio, use of enums and true/false | Sergeanur | 1 | -533/+533 | |
2020-02-01 | Removed dup hook | Sergeanur | 1 | -1/+0 | |
2020-01-25 | audio stuff | Sergeanur | 1 | -1345/+26 | |
Collision audio and police radio stuff moved to a separate cpp's like in the original code cPoliceRadioQueue added, code refactored correspondingly cAudioManager::ServiceCollisions reversed PlayOneShotScriptObject reversed cAudioScriptObject moved to AudioScriptObject.cpp Fixed use of numbers on non-integer types (bools, pointers) enum is now used for ped audio calculation Added fixes for vehicle description in the police radio (missing vehicles and wrong colors) | |||||
2020-01-13 | Two audio structs renamed to their original names | Sergeanur | 1 | -2/+2 | |
2020-01-07 | Fixing Projectile code | Sergeanur | 1 | -2/+3 | |
2019-12-05 | CPhone, CPlayerInfo, CFire, CWorld | eray orçunus | 1 | -3/+3 | |
2019-12-01 | Fix CalculateDistance | Filip Gawin | 1 | -3/+3 | |
2019-12-01 | Audio fixes for erorcun review | Filip Gawin | 1 | -33/+33 | |
2019-12-01 | Implement ProcessVehicleSirenOrAlarm | Filip Gawin | 1 | -3/+48 | |
2019-12-01 | Fix sound when "up" and "down" are pressed together | Filip Gawin | 1 | -10/+6 | |
2019-11-11 | Fix max iterator value in `InitialisePoliceRadio` | Filip Gawin | 1 | -1/+1 | |
2019-11-05 | RE cAudioManager::UpdateReflections | Filip Gawin | 1 | -2/+67 | |
2019-10-30 | Implemented faststrcmp, faststricmp, strcasecmp | Sergeanur | 1 | -11/+12 | |
2019-10-29 | Some fixes for cAudioManager::SetupSuspectLastSeenReport | Sergeanur | 1 | -25/+102 | |
2019-10-27 | Implement PreloadMissionAudio + small fixes | Filip Gawin | 1 | -43/+125 | |
2019-10-27 | Audio fixes | Sergeanur | 1 | -45/+51 | |
2019-10-27 | Fix cAudioManager::AddReleasingSounds | Sergeanur | 1 | -36/+36 | |
2019-10-27 | ProcessFrontEnd fixes | Filip Gawin | 1 | -24/+36 | |
2019-10-27 | SfxEnum | Sergeanur | 1 | -855/+854 | |
2019-10-27 | Audio9 (fixes) | Filip Gawin | 1 | -80/+62 | |
2019-10-27 | cAudioManager::TranslateEntity cleanup | Sergeanur | 1 | -11/+2 | |
2019-10-26 | Fix hornPatternsArray | Sergeanur | 1 | -1/+10 | |
2019-10-26 | Fix audio bug | Sergeanur | 1 | -1/+1 | |
2019-10-26 | A bit more enums for ChangeMusicMode | Sergeanur | 1 | -2/+3 | |
2019-10-26 | Audio stuff moved around, removed MusicManager dependencies, eMusicMode used for ChangeMusicMode | Sergeanur | 1 | -2/+2 | |
2019-10-26 | Fixes for aap review (audio8) | Filip Gawin | 1 | -2298/+1220 | |
2019-10-26 | Audio fixes from Serg | Filip Gawin | 1 | -18/+26 | |
2019-10-26 | Fixes for nitpicks | Filip Gawin | 1 | -79/+82 | |
2019-10-26 | Cleanup audio | Filip Gawin | 1 | -52/+36 | |
2019-10-26 | Cleanup police radio | Filip Gawin | 1 | -952/+710 | |
2019-10-26 | More audio windows | Filip Gawin | 1 | -42/+979 | |
2019-10-26 | More audio (to hook and test) | Filip Gawin | 1 | -44/+498 | |
2019-10-26 | More work | Filip Gawin | 1 | -37/+155 | |
2019-10-26 | audio7 | Filip Gawin | 1 | -86/+837 | |
2019-10-17 | Fixed train sounds not working | Sergeanur | 1 | -7/+4 | |
2019-08-27 | Audio fixes | Filip Gawin | 1 | -4/+38 | |
2019-08-27 | Cleanup | Filip Gawin | 1 | -779/+718 | |
2019-08-27 | More more more audio | Filip Gawin | 1 | -506/+1193 | |
2019-08-27 | Cleanup | Filip Gawin | 1 | -485/+1196 | |
2019-08-27 | More audio ped | Filip Gawin | 1 | -35/+1294 | |
2019-08-15 | CParticleObject done, cDMAudio done | Fire-Head | 1 | -8/+53 | |
2019-08-02 | sampman done | Fire-Head | 1 | -154/+154 | |
2019-07-31 | implemented CPlane | aap | 1 | -11/+8 | |
2019-07-26 | fixed bridge | Nikolay Korolev | 1 | -1/+1 | |
2019-07-21 | Try to fix rpg bug | Filip Gawin | 1 | -3/+1 | |
2019-07-21 | Fix setting sampleIndex | Filip Gawin | 1 | -2/+2 | |
2019-07-20 | added CPool<cAudioScriptObject, cAudioScriptObject> | Nikolay Korolev | 1 | -0/+6 | |
2019-07-19 | fixes for #142 | Filip Gawin | 1 | -2/+2 | |
2019-07-19 | More audio script | Filip Gawin | 1 | -35/+534 | |
2019-07-19 | more audio process | Filip Gawin | 1 | -43/+1036 | |
2019-07-19 | ProcessActiveQueues | Filip Gawin | 1 | -22/+355 | |
2019-07-19 | ComputeDopplerEffectedFrequency | Filip Gawin | 1 | -226/+1093 | |
2019-07-10 | added wrappers around math functions | aap | 1 | -1/+1 | |
2019-07-07 | Fix reverse warn and air brakes | Filip Gawin | 1 | -5/+154 | |
2019-07-07 | cAudioManager::Initialise | Filip Gawin | 1 | -3/+105 | |
2019-07-07 | cleanup AudioManager | Filip Gawin | 1 | -7/+3 | |
2019-07-06 | some work on vehicles | aap | 1 | -7/+80 | |
2019-07-04 | More AudioManager | Filip Gawin | 1 | -964/+837 | |
2019-07-04 | RandomDisplacement | Filip Gawin | 1 | -0/+19 | |
2019-07-04 | RequireDigitalHandle | Filip Gawin | 1 | -5/+20 | |
2019-07-04 | ReleaseDigitalHandle | Filip Gawin | 1 | -41/+48 | |
2019-07-04 | PlayerJustGotInCar | Filip Gawin | 1 | -1/+10 | |
2019-07-04 | CreateEntity | Filip Gawin | 1 | -6/+31 | |
2019-07-04 | Introduce totalAudioEntities | Filip Gawin | 1 | -4/+8 | |
2019-07-04 | SetEntityStatus | Filip Gawin | 1 | -0/+9 | |
2019-07-04 | PreTerminateGameSpecificShutdown | Filip Gawin | 1 | -0/+34 | |
2019-07-04 | DestroyEntity | Filip Gawin | 1 | -0/+19 | |
2019-07-04 | PostTerminateGameSpecificShutdown | Filip Gawin | 1 | -2/+9 | |
2019-07-04 | SetDynamicAcousticModelingStatus | Filip Gawin | 1 | -2/+7 | |
2019-07-04 | IsAudioInitialised | Filip Gawin | 1 | -0/+8 | |
2019-07-04 | GenerateIntegerRandomNumberTable | Filip Gawin | 1 | -0/+7 | |
2019-06-30 | Implement GetSpecialCharacterTalkSfx | Filip Gawin | 1 | -7/+202 | |
2019-06-29 | Implement the rest of GetXTalkSfx | Filip Gawin | 1 | -265/+2187 | |
2019-06-29 | Implement some GetXTalkSfx methods | Filip Gawin | 1 | -38/+580 | |
2019-06-29 | fixes for AudioManager::GetPhrase | Filip Gawin | 1 | -8/+83 | |
2019-06-29 | AudioManager::GetPhrase | Filip Gawin | 1 | -1/+14 | |
2019-06-25 | Better organization for Frontend.cpp | _AG | 1 | -0/+2 | |
2019-06-24 | CPed, CVehicle, mostly entering/exiting car | eray orçunus | 1 | -0/+15 | |
Signed-off-by: eray orçunus <erayorcunus@gmail.com> |