Commit message (Collapse) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | AudioScriptObject finished | Sergeanur | 2020-04-01 | 1 | -3/+47 |
| | |||||
* | CCopPed done and #include cleanup | eray orçunus | 2020-03-28 | 1 | -0/+1 |
| | |||||
* | GenericSave complete, still needs some testing | Wes Hampson | 2020-03-11 | 1 | -0/+2 |
| | |||||
* | audio stuff | Sergeanur | 2020-01-25 | 1 | -3/+44 |
| | | | | | | | | | | | Collision audio and police radio stuff moved to a separate cpp's like in the original code cPoliceRadioQueue added, code refactored correspondingly cAudioManager::ServiceCollisions reversed PlayOneShotScriptObject reversed cAudioScriptObject moved to AudioScriptObject.cpp Fixed use of numbers on non-integer types (bools, pointers) enum is now used for ped audio calculation Added fixes for vehicle description in the police radio (missing vehicles and wrong colors) | ||||
* | got rid of upper case types | aap | 2019-06-17 | 1 | -2/+2 |
| | |||||
* | Particle, ParticleMgr done | Fire-Head | 2019-05-29 | 1 | -0/+7 |