Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Remove redundant includes | Sergeanur | 2020-10-25 | 1 | -2/+0 |
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* | Possible fix of linux build | Sergeanur | 2020-10-25 | 1 | -1/+0 |
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* | DMAudio fixes | Sergeanur | 2020-10-25 | 1 | -28/+1 |
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* | Police Radio fixes | Sergeanur | 2020-10-22 | 1 | -1/+1 |
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* | Fixes and style changes from miami | erorcun | 2020-10-18 | 1 | -1/+6 |
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* | Some unicode funcs belong to Font.cpp + small fix | Sergeanur | 2020-10-11 | 1 | -0/+1 |
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* | Fix cAudioScriptObject | Sergeanur | 2020-08-20 | 1 | -2/+2 |
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* | Merge branch 'master' into ps2menu | Fire_Head | 2020-06-29 | 1 | -4/+4 |
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| * | IsMissionAudioSamplePlaying (from VC) | Sergeanur | 2020-06-08 | 1 | -1/+1 |
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| * | Move sound processors to AudioLogic.cpp, plus small fixes | Sergeanur | 2020-05-16 | 1 | -3/+3 |
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* | | mips overdose | Fire-Head | 2020-06-27 | 1 | -0/+6 |
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* | Linux build support | eray orçunus | 2020-05-11 | 1 | -0/+1 |
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* | fix typo | Fire-Head | 2020-05-04 | 1 | -1/+1 |
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* | oal upd | Fire-Head | 2020-05-04 | 1 | -0/+23 |
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* | Remove patches | Sergeanur | 2020-04-17 | 1 | -55/+1 |
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* | rem refs | Fire-Head | 2020-04-17 | 1 | -1/+1 |
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* | cMusicManager | Sergeanur | 2020-02-07 | 1 | -1/+1 |
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* | audio stuff | Sergeanur | 2020-01-25 | 1 | -0/+1 |
| | | | | | | | | | | | Collision audio and police radio stuff moved to a separate cpp's like in the original code cPoliceRadioQueue added, code refactored correspondingly cAudioManager::ServiceCollisions reversed PlayOneShotScriptObject reversed cAudioScriptObject moved to AudioScriptObject.cpp Fixed use of numbers on non-integer types (bools, pointers) enum is now used for ped audio calculation Added fixes for vehicle description in the police radio (missing vehicles and wrong colors) | ||||
* | audio7 | Filip Gawin | 2019-10-26 | 1 | -1/+1 |
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* | Audio fixes | Filip Gawin | 2019-08-27 | 1 | -4/+1 |
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* | Cleanup | Filip Gawin | 2019-08-27 | 1 | -6/+6 |
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* | Cleanup | Filip Gawin | 2019-08-27 | 1 | -0/+2 |
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* | Merge branch 'master' into master | Fire_Head | 2019-08-15 | 1 | -2/+1 |
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| * | RunningScript, part 4, plus some fixes | Nikolay Korolev | 2019-08-03 | 1 | -0/+3 |
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* | | CParticleObject done, cDMAudio done | Fire-Head | 2019-08-15 | 1 | -31/+369 |
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* | started making frontend accurate to game | aap | 2019-07-14 | 1 | -3/+3 |
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* | more CWanted; added CEventList | aap | 2019-07-12 | 1 | -1/+2 |
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* | more CVehicle | aap | 2019-07-09 | 1 | -1/+1 |
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* | more CAutomobile | aap | 2019-07-08 | 1 | -1/+1 |
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* | Script stuff + bug fixes | Nikolay Korolev | 2019-07-04 | 1 | -0/+1 |
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* | Update Frontend. | _AG | 2019-07-03 | 1 | -2/+7 |
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* | Revert "Implemented frontend inputs." | aap | 2019-07-02 | 1 | -7/+2 |
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* | Implemented frontend inputs. | _AG | 2019-07-02 | 1 | -2/+7 |
| | | | | Fixed #66 and few other stuff. | ||||
* | PlayBackThisFrameInterpolation and all it required... | Nikolay Korolev | 2019-06-30 | 1 | -0/+1 |
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* | miscellaneous, mostly world related | aap | 2019-06-29 | 1 | -2/+2 |
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* | Fixed merge errors | Nikolay Korolev | 2019-06-26 | 1 | -0/+2 |
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* | More replay stuff | Nikolay Korolev | 2019-06-25 | 1 | -0/+7 |
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* | Big CPed update | eray orçunus | 2019-06-20 | 1 | -0/+1 |
| | | | | Signed-off-by: eray orçunus <erayorcunus@gmail.com> | ||||
* | got rid of upper case types | aap | 2019-06-17 | 1 | -5/+5 |
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* | RE more stuff from COnscreenTimer | Filip Gawin | 2019-06-12 | 1 | -0/+2 |
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* | skeleton updated, windows specific stuff added | Fire-Head | 2019-06-02 | 1 | -0/+5 |
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* | rw skeleton | Fire-Head | 2019-05-31 | 1 | -0/+3 |
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* | more high level functions | aap | 2019-05-31 | 1 | -6/+2 |
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* | Updates, CTimer started | Fire-Head | 2019-05-29 | 1 | -0/+6 |
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* | CPhysical almost done | aap | 2019-05-19 | 1 | -1/+3 |
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* | more work on CPhysical | aap | 2019-05-18 | 1 | -0/+5 |