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2021-09-02Audio: fix types for IsSampleBankLoaded/IsPedCommentLoaded, reverse ProcessSpecial from PS2Sergeanur1-14/+25
2021-08-29Audio: fixing bugs, fixing types, making code more accurate to originalSergeanur1-2/+2
2021-08-17Add AUDIO_REFLECTIONS define, fix a bunch of types, fix heli chatter intensitySergeanur1-4/+10
2021-08-12Put more things under ifdefSergeanur1-51/+74
2021-08-12Add define to enable/disable external 3d audio simulationSergeanur1-1/+41
2021-07-26Audio changes:Sergeanur1-9/+9
- Reorder AudioCollision.cpp functions into original order - Add missing cAudioCollision::Reset() - Move cAudioCollision ctor into .h (like original) - Fix argument types for ped comment functions and more - Fix wrong names of ped comment functions - Fix incorrect ped comments - Remove getters - Reorder declarations of cAudioManager - Wrap PC only functions around ifdef - Add cAudioManager methods from PS2 and mobile
2021-07-23syncNikolay Korolev1-23/+109
2021-07-15Make PS2 VB files work together with PC audio filesSergeanur1-23/+109
2021-07-08fix macro redefinition warnings on win-glfw buildwithmorten1-0/+1
2021-06-28rename clamp macro to Clamp to fix compilation with g++11withmorten1-1/+1
2021-06-27Revert "Use PS2-y global names on SampMan"erorcun1-98/+98
We know that they changed all those names on PC. This reverts commit 091a65996ef9eba0dfeb49508927ebb521c0f15b.
2021-06-27Use PS2-y global names on SampManerorcun1-98/+98
2021-06-24Increase the number of audio channels to PS2 count and some small audio fixesSergeanur1-10/+10
2021-06-24Use bool8 in audio codeSergeanur1-141/+141
2021-02-19Fix MP3 playererorcun1-97/+87
2021-02-03MusicManager fixeserorcun1-5/+5
2021-01-22small fix regarding codewarrior and AUDIO_MSSwithmorten1-2/+3
2021-01-21make building with Codewarrior 7 possiblewithmorten1-1/+1
2021-01-17Includes overhaul, fix some compiler warningserorcun1-4/+2
2020-11-29GTA_VERSION define and some config.h cleanupaap1-8/+8
2020-10-18Fix builderorcun1-3/+2
2020-10-18Fixes and style changes from miamierorcun1-1/+2
2020-09-19Renaming audio enum entries to something more like originalSergeanur1-29/+29
2020-07-17Add audio cache for faster initializationSergeanur1-1/+16
2020-05-20fixed dumbNikolay Korolev1-2/+2
2020-05-20fixed ped commentNikolay Korolev1-0/+4
2020-05-14it works differentlyNikolay Korolev1-3/+3
2020-05-14some fixesNikolay Korolev1-0/+4
2020-05-04oal updFire-Head1-8/+62
2020-04-23ps2 particles, sampman oal startedFire-Head1-1/+1
2020-04-22Crossplatform work continueseray orçunus1-1/+0
2020-04-20Try to build with mingwFilip Gawin1-50/+69
2020-04-18Revert "Part one"Filip Gawin1-69/+50
This reverts commit 63951d9b957b30a110f42a03edb4833cbbaf380e.
2020-04-17Part oneFilip Gawin1-50/+69
2020-04-17Remove patchesSergeanur1-64/+1
2020-04-16Some refs removed, little fixes and teleporteray orçunus1-0/+3
2020-04-16Removed refs from sampmanFire-Head1-67/+31
2019-12-28CPlayerPed & fixeseray orçunus1-1/+5
2019-11-12Frontend, Peds & logic and overflow fixeseray orçunus1-3/+3
2019-11-12Frontend, Peds & logic and overflow fixeseray orçunus1-3/+3
2019-10-30Implemented faststrcmp, faststricmp, strcasecmpSergeanur1-1/+1
2019-10-27Implement PreloadMissionAudio + small fixesFilip Gawin1-2/+2
2019-10-17Fixed nasty warningsSergeanur1-2/+1
2019-08-27Audio fixesFilip Gawin1-13/+22
2019-08-27More more more audioFilip Gawin1-22/+13
2019-08-15CParticleObject done, cDMAudio doneFire-Head1-5/+5
2019-08-03sampman cosmetic fixFire-Head1-27/+27
2019-08-02sampman doneFire-Head1-0/+2331