Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Audio: fix types for IsSampleBankLoaded/IsPedCommentLoaded, reverse ProcessSpecial from PS2 | Sergeanur | 2021-09-02 | 1 | -14/+25 |
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* | Audio: fixing bugs, fixing types, making code more accurate to original | Sergeanur | 2021-08-29 | 1 | -2/+2 |
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* | Add AUDIO_REFLECTIONS define, fix a bunch of types, fix heli chatter intensity | Sergeanur | 2021-08-17 | 1 | -4/+10 |
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* | Put more things under ifdef | Sergeanur | 2021-08-12 | 1 | -51/+74 |
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* | Add define to enable/disable external 3d audio simulation | Sergeanur | 2021-08-12 | 1 | -1/+41 |
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* | Audio changes: | Sergeanur | 2021-07-26 | 1 | -9/+9 |
| | | | | | | | | | | | | | - Reorder AudioCollision.cpp functions into original order - Add missing cAudioCollision::Reset() - Move cAudioCollision ctor into .h (like original) - Fix argument types for ped comment functions and more - Fix wrong names of ped comment functions - Fix incorrect ped comments - Remove getters - Reorder declarations of cAudioManager - Wrap PC only functions around ifdef - Add cAudioManager methods from PS2 and mobile | ||||
* | Make PS2 VB files work together with PC audio files | Sergeanur | 2021-07-15 | 1 | -23/+109 |
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* | fix macro redefinition warnings on win-glfw build | withmorten | 2021-07-08 | 1 | -0/+1 |
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* | rename clamp macro to Clamp to fix compilation with g++11 | withmorten | 2021-06-28 | 1 | -1/+1 |
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* | Revert "Use PS2-y global names on SampMan" | erorcun | 2021-06-27 | 1 | -98/+98 |
| | | | | | | We know that they changed all those names on PC. This reverts commit 091a65996ef9eba0dfeb49508927ebb521c0f15b. | ||||
* | Use PS2-y global names on SampMan | erorcun | 2021-06-27 | 1 | -98/+98 |
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* | Increase the number of audio channels to PS2 count and some small audio fixes | Sergeanur | 2021-06-24 | 1 | -10/+10 |
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* | Use bool8 in audio code | Sergeanur | 2021-06-24 | 1 | -141/+141 |
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* | Fix MP3 player | erorcun | 2021-02-19 | 1 | -97/+87 |
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* | MusicManager fixes | erorcun | 2021-02-03 | 1 | -5/+5 |
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* | small fix regarding codewarrior and AUDIO_MSS | withmorten | 2021-01-22 | 1 | -2/+3 |
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* | make building with Codewarrior 7 possible | withmorten | 2021-01-21 | 1 | -1/+1 |
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* | Includes overhaul, fix some compiler warnings | erorcun | 2021-01-17 | 1 | -4/+2 |
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* | GTA_VERSION define and some config.h cleanup | aap | 2020-11-29 | 1 | -8/+8 |
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* | Fix build | erorcun | 2020-10-18 | 1 | -3/+2 |
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* | Fixes and style changes from miami | erorcun | 2020-10-18 | 1 | -1/+2 |
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* | Renaming audio enum entries to something more like original | Sergeanur | 2020-09-19 | 1 | -29/+29 |
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* | Add audio cache for faster initialization | Sergeanur | 2020-07-17 | 1 | -1/+16 |
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* | fixed dumb | Nikolay Korolev | 2020-05-20 | 1 | -2/+2 |
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* | fixed ped comment | Nikolay Korolev | 2020-05-20 | 1 | -0/+4 |
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* | it works differently | Nikolay Korolev | 2020-05-14 | 1 | -3/+3 |
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* | some fixes | Nikolay Korolev | 2020-05-14 | 1 | -0/+4 |
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* | oal upd | Fire-Head | 2020-05-04 | 1 | -0/+2311 |