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* Merge remote-tracking branch 'origin/master' into miamiSergeanur2020-07-221-7/+7
|\ | | | | | | | | | | | | | | | | | | | | # Conflicts: # README.md # src/core/Frontend.cpp # src/core/Frontend.h # src/peds/Ped.cpp # src/peds/Ped.h # src/render/Renderer.cpp # src/vehicles/Plane.cpp
| * Remove hacky way of injecting PS2 matfx on RW 3.3, remove static patcherSergeanur2020-07-221-1/+1
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| * Fix another floatSergeanur2020-07-181-1/+1
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| * Fix some audio floatsSergeanur2020-07-181-6/+6
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* | Peds, Hud, CFO 1/2, fixes - including zone nameseray orçunus2020-07-221-1/+1
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* | Fix OneShotPriority overflowSergeanur2020-07-181-5/+5
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* | Merge branch 'master' into miamiSergeanur2020-07-172-2/+28
|\| | | | | | | | | | | # Conflicts: # src/control/Record.cpp # src/vehicles/Automobile.cpp
| * Add audio cache for faster initializationSergeanur2020-07-172-2/+28
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* | Merge branch 'master' into miamiSergeanur2020-07-162-44/+41
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| * Audio fixesSergeanur2020-07-162-44/+41
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* | VC fighting, Peds, many fixes including ghost bikeseray orçunus2020-07-092-5/+9
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* | Noskillx's PR + fix .set loadingeray orçunus2020-07-062-11/+58
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* | Peds & fixeseray orçunus2020-07-041-1/+1
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* | Merge branch 'master' into miamiSergeanur2020-06-303-24/+18
|\| | | | | | | | | | | # Conflicts: # src/audio/AudioLogic.cpp # src/audio/AudioManager.h
| * Audio fixesSergeanur2020-06-303-24/+18
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* | Merge remote-tracking branch 'origin/master' into miamiSergeanur2020-06-295-8/+21
|\| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | # Conflicts: # src/audio/AudioLogic.cpp # src/audio/soundlist.h # src/control/Script.cpp # src/control/ScriptCommands.h # src/core/Cam.cpp # src/core/Camera.cpp # src/core/Camera.h # src/core/Frontend.cpp # src/core/Frontend.h # src/core/Game.cpp # src/core/MenuScreens.cpp # src/core/Pad.cpp # src/core/Pad.h # src/core/config.h # src/entities/Entity.cpp # src/render/Credits.cpp # src/render/Fluff.cpp # src/render/Hud.cpp # src/render/MBlur.cpp # src/render/Timecycle.cpp # src/skel/glfw/glfw.cpp # src/skel/win/win.cpp # src/text/Text.cpp
| * menu fixesFire-Head2020-06-291-2/+2
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| * Update AudioLogic.cppFire_Head2020-06-291-3/+3
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| * Merge branch 'master' into ps2menuFire_Head2020-06-2924-9938/+10013
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| | * remove numbers from enumSergeanur2020-06-081-14/+14
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| | * IsMissionAudioSamplePlaying (from VC)Sergeanur2020-06-085-10/+10
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| * | mips overdoseFire-Head2020-06-275-8/+21
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* | | Ped, Weapon and fixeseray orçunus2020-06-172-25/+25
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* | | fixesSergeanur2020-06-081-2/+2
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* | | miamification of some audio structsSergeanur2020-06-084-19/+55
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* | | Mission audio slotsSergeanur2020-06-087-150/+247
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* | | more fontSergeanur2020-06-071-1/+1
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* | | Merge branch 'master' into miamiSergeanur2020-06-064-42/+190
|\ \ \ | | |/ | |/| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | # Conflicts: # src/audio/AudioLogic.cpp # src/audio/AudioSamples.h # src/audio/soundlist.h # src/core/Frontend.cpp # src/core/Frontend.h # src/core/MenuScreens.cpp # src/peds/Ped.cpp # src/peds/PlayerPed.cpp # src/render/Hud.cpp # src/vehicles/Vehicle.h
| * | ps2 audio banksSergeanur2020-06-064-162/+402
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| * | ProcessTrainAnnouncementsSergeanur2020-06-052-5/+5
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| * | fixes, mostly from miamieray orçunus2020-06-043-39/+38
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* | | Peds, eSound and PedState enum, fixeseray orçunus2020-06-033-77/+116
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* | | fixNikolay Korolev2020-05-311-1/+1
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* | | fixNikolay Korolev2020-05-311-1/+1
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* | | dumbNikolay Korolev2020-05-312-2/+2
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* | | game logicNikolay Korolev2020-05-314-11/+20
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* | | Merge branch 'master' into miamiSergeanur2020-05-271-2/+2
|\| | | | | | | | | | | | | | | | | # Conflicts: # src/audio/AudioLogic.cpp # src/vehicles/Automobile.h
| * | Fix city sound playing on restarting a new gameSergeanur2020-05-271-2/+2
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| * | Restore original logicSergeanur2020-05-271-2/+2
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* | | OpenAL supportSergeanur2020-05-272-7/+57
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* | | Support of original mp3/wav/adfSergeanur2020-05-276-484/+2914
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* | | Very basic compatibility with original sfx.raw/sdtSergeanur2020-05-264-4168/+605
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* | | Merge remote-tracking branch 'origin/master' into miamiSergeanur2020-05-267-751/+674
|\| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | # Conflicts: # src/audio/AudioLogic.cpp # src/control/Garages.cpp # src/core/SurfaceTable.cpp # src/core/SurfaceTable.h # src/core/World.cpp # src/core/main.cpp # src/modelinfo/PedModelInfo.cpp # src/peds/Ped.cpp # src/render/Timecycle.cpp # src/vehicles/Automobile.cpp # src/vehicles/Automobile.h # src/vehicles/Heli.cpp # src/vehicles/Vehicle.cpp # src/weapons/Weapon.cpp # src/weapons/WeaponInfo.h
| * | eSurfaceTypeaap2020-05-262-65/+65
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| * | Even more audio cleanupsSergeanur2020-05-251-107/+104
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| * | Ped comments cleanupSergeanur2020-05-251-43/+53
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| * | More audio cleanup and bugfixesSergeanur2020-05-251-55/+44
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| * | Fix names of static variablesSergeanur2020-05-251-19/+19
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| * | cAudioManager::ProcessPlayersVehicleEngine cleanup and fixesSergeanur2020-05-251-149/+108
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| * | Clean cAudioManager::ProcessGarages up a bitSergeanur2020-05-241-89/+79
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| * | Optimize ALDeviceListSergeanur2020-05-243-85/+70
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| * | Fix OAL crashSergeanur2020-05-243-6/+10
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| * | Even more small audio cleanupSergeanur2020-05-232-5/+5
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| * | More audio cleanupSergeanur2020-05-232-315/+319
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* | | eSurfaceTypeaap2020-05-262-65/+65
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* | | Merge branch 'master' into miamiSergeanur2020-05-238-13/+11
|\| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | # Conflicts: # premake5.lua # src/control/Script.cpp # src/core/SurfaceTable.cpp # src/core/config.h # src/entities/Physical.cpp # src/entities/Physical.h # src/objects/Object.h # src/skel/skeleton.h # src/vehicles/Vehicle.h
| * | Fix linux builderay orçunus2020-05-221-3/+2
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| * | Possibly fix travisSergeanur2020-05-221-2/+3
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| * | OpenAL configsSergeanur2020-05-226-9/+7
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| * | fixed dumbNikolay Korolev2020-05-202-4/+4
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| * | fixed ped commentNikolay Korolev2020-05-202-0/+8
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* | | Compatibility with VC weapon.dat + new shotgunseray orçunus2020-05-231-4/+4
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* | | Pickup and audio fixeray orçunus2020-05-203-2/+10
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* | | Merge remote-tracking branch 'origin/master' into miamiSergeanur2020-05-206-77/+440
|\| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | # Conflicts: # src/core/Radar.h # src/core/World.cpp # src/core/config.h # src/entities/Entity.cpp # src/modelinfo/ModelIndices.h # src/modelinfo/PedModelInfo.cpp # src/peds/Population.cpp # src/render/Clouds.cpp # src/render/Hud.cpp # src/vehicles/HandlingMgr.h
| * | Fix string assignment (aldlist.cpp)shfil2020-05-181-1/+1
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| * | Remove MAX_VOLUME dupsSergeanur2020-05-184-76/+71
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| * | Merge pull request #556 from Fire-Head/masteraap2020-05-181-0/+368
| |\| | | | | | | nullsampman
| | * nullsampmanFire-Head2020-05-171-0/+368
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* | | Fix compilation errorsSergeanur2020-05-162-2598/+187
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* | | Merge branch 'master' into miamiSergeanur2020-05-165-9422/+9358
|\| | | | | | | | | | | | | | | | | # Conflicts: # src/animation/AnimManager.cpp # src/audio/AudioManager.cpp
| * | More small audio fixesSergeanur2020-05-162-14/+13
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| * | Move sound processors to AudioLogic.cpp, plus small fixesSergeanur2020-05-165-9330/+9358
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* | | Merge branch 'master' into miamiSergeanur2020-05-161-2/+2
|\| | | | | | | | | | | | | | | | | | | | | | | # Conflicts: # premake5.lua # src/peds/Ped.cpp # src/peds/PedIK.cpp # src/peds/PedIK.h
| * | Fix audio use of number instead of enum for CAR_ACCELSergeanur2020-05-161-2/+2
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* | | Merge branch 'master' into miamiSergeanur2020-05-165-429/+299
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| * | Remove unused audio enumSergeanur2020-05-165-429/+299
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* | Merge branch 'master' into miamiSergeanur2020-05-142-0/+8
|\| | | | | | | | | # Conflicts: # src/modelinfo/ClumpModelInfo.cpp
| * it works differentlyNikolay Korolev2020-05-142-6/+6
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| * some fixesNikolay Korolev2020-05-142-0/+8
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* | Merge branch 'master' into miamiSergeanur2020-05-122-4/+4
|\| | | | | | | | | | | | | | | | | | | | | # Conflicts: # src/control/Garages.cpp # src/core/FileLoader.cpp # src/core/Streaming.cpp # src/core/Zones.cpp # src/core/Zones.h # src/render/Renderer.cpp # src/rw/VisibilityPlugins.cpp
| * Fix linux warningsFilip Gawin2020-05-122-4/+4
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* | Merge remote-tracking branch 'origin/master' into miamiSergeanur2020-05-125-17/+49
|\| | | | | | | | | | | | | | | | | # Conflicts: # premake5.lua # src/core/ZoneCull.cpp # src/core/Zones.cpp # src/objects/CutsceneHead.cpp # src/render/Clouds.cpp
| * Linux build supporteray orçunus2020-05-115-17/+49
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* | Merge branch 'master' into miamiSergeanur2020-05-1123-2119/+3339
|\| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | # Conflicts: # src/animation/AnimBlendAssociation.h # src/animation/AnimBlendClumpData.h # src/animation/AnimManager.h # src/animation/FrameUpdate.cpp # src/control/AutoPilot.h # src/control/PathFind.h # src/core/PlayerInfo.h # src/entities/Building.h # src/entities/Dummy.h # src/entities/Entity.h # src/entities/Physical.h # src/entities/Treadable.h # src/modelinfo/BaseModelInfo.h # src/modelinfo/ClumpModelInfo.cpp # src/modelinfo/ClumpModelInfo.h # src/modelinfo/PedModelInfo.h # src/modelinfo/SimpleModelInfo.h # src/modelinfo/TimeModelInfo.h # src/modelinfo/VehicleModelInfo.h # src/objects/CutsceneHead.h # src/objects/CutsceneObject.h # src/objects/DummyObject.h # src/objects/Object.h # src/peds/DummyPed.h # src/peds/PedIK.cpp # src/rw/VisibilityPlugins.cpp # src/vehicles/Automobile.h # src/vehicles/Boat.h # src/vehicles/Heli.h # src/vehicles/Plane.h # src/vehicles/Train.h # src/vehicles/Vehicle.h
| * Merge pull request #509 from Fire-Head/mastererorcun2020-05-1119-2106/+3327
| |\ | | | | | | OpenAL update
| | * oal updateFire-Head2020-05-071-27/+32
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| | * oal wav/mp3 stream updateFire-Head2020-05-075-107/+592
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| | * bb std::stringFire-Head2020-05-041-5/+5
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| | * fix typoFire-Head2020-05-041-1/+1
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| | * openal-soft addedFire-Head2020-05-042-62/+55
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| | * oal updFire-Head2020-05-0419-2106/+2844
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| * | Fixed typos and made all assert functions optionalbigbossbro082020-05-105-21/+12
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| * | defined out asserts.bigbossbro082020-05-102-1/+9
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* | | peds starting to workaap2020-05-091-15/+24
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* | | Merge branch 'master' into miamiSergeanur2020-05-071-8/+8
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| * | Fix looping collision soundSergeanur2020-05-071-8/+8
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* | | Merge branch 'master' into miamiSergeanur2020-05-073-89/+108
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| * | Fix GetDistanceSquaredSergeanur2020-05-073-30/+32
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| * | Fixed arguments for sound collisionsSergeanur2020-05-073-59/+76
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| * | dont hardcode first vehicle ID; little fix for roadblocksaap2020-05-071-1/+1
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* | | VC vehicles just barely working nowaap2020-05-073-63/+146
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* | | Merge branch 'master' into miamiSergeanur2020-05-061-5/+3
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| * | Fix cAudioManager::ProcessActiveQueues loopSergeanur2020-05-061-5/+3
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| * | some work on zonesaap2020-05-061-2/+2
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* | | fix memory corruptionNikolay Korolev2020-05-061-0/+2
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* | | new zone stuffaap2020-05-061-2/+2
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* | Merge pull request #512 from Nick007J/masterSergeanur2020-05-051-2/+2
|\ \ | | | | | | MIAMI CAutoPilot + CCarAI + multiple fixes
| * | CAutoPilot + CCarAI + fixesNikolay Korolev2020-05-051-2/+2
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* | | More use of GetModelIndexSergeanur2020-05-053-14/+14
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* | Adding sound intensity constsSergeanur2020-05-021-154/+203
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* | Cleanup cAudioManager::ProcessVehicleSkiddingSergeanur2020-05-021-37/+23
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* | A bit more audio cleanupSergeanur2020-05-023-118/+88
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* | cleanup cAudioManager::UpdateReflectionsSergeanur2020-05-021-44/+31
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* | AudioManager.cpp autoformatSergeanur2020-05-021-2493/+2334
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* | Replacing >> and << to / and * in AudioManagerSergeanur2020-05-021-51/+45
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* | SetPosition, part 1Sergeanur2020-05-022-2/+2
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* | Adding getters and setters for type and statusSergeanur2020-04-302-11/+11
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* | Changing prefixes for some audio fieldsSergeanur2020-04-288-905/+907
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* Fix tVehicleSampleData structSergeanur2020-04-271-75/+73
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* Audio structs moved to their AudioManager.hSergeanur2020-04-271-3/+22
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* Fix use of integers instead of enum/bool/nilSergeanur2020-04-271-120/+109
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* Audio fixesSergeanur2020-04-271-234/+60
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* fix #ifdefFire-Head2020-04-231-1/+1
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* ps2 particles, sampman oal startedFire-Head2020-04-238-2595/+4359
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* Try to build with mingwFilip Gawin2020-04-205-85/+104
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* Struct cleanup, various fixes, enable PS2 randeray orçunus2020-04-191-1/+1
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* bug fixesNikolay Korolev2020-04-181-0/+6
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* Revert "Part one"Filip Gawin2020-04-183-71/+51
| | | | This reverts commit 63951d9b957b30a110f42a03edb4833cbbaf380e.
* Fix crash in cAudioManager::ServicePoliceRadioFilip Gawin2020-04-181-4/+8
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* Merge branch 'master' of https://github.com/GTAmodding/re3Filip Gawin2020-04-181-37/+0
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| * Remove padding fieldsSergeanur2020-04-181-37/+0
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* | Part oneFilip Gawin2020-04-173-51/+71
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* Remove patchesSergeanur2020-04-177-403/+7
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* rem refsFire-Head2020-04-174-22/+22
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* Some refs removed, little fixes and teleporteray orçunus2020-04-161-0/+3
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* More refs removedSergeanur2020-04-162-5/+5
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* Merge branch 'master' of github.com:gtamodding/re3aap2020-04-163-69/+36
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| * Removed refs from sampmanFire-Head2020-04-162-69/+33
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| * Various fixeseray orçunus2020-04-161-0/+3
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* | Merge branch 'master' of github.com:gtamodding/re3aap2020-04-151-1/+1
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| * Merge pull request #440 from Fire-Head/masterNikolay Korolev2020-04-151-1/+1
| |\ | | | | | | CWeapon done, fixes
| | * CWeapon done, ps2 cheats fixFire-Head2020-04-151-1/+1
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* | | implemented most of librw wrapperaap2020-04-151-2/+2
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* | Added missing audio ctorsSergeanur2020-04-144-28/+65
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* | Cleanup cAudioManager::ProcessRainOnVehicle a bitFilip Gawin2020-04-131-7/+3
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* | Finish audio codeFilip Gawin2020-04-132-1639/+2965
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* | Cleanup audio codeFilip Gawin2020-04-124-242/+270
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* normalized line endings to LFaap2020-04-095-1273/+1273
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* Fix CI buildFilip Gawin2020-04-071-5/+5
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* Cleanup audiocode and fix for ComputeDopplerEffectedFrequencyFilip Gawin2020-04-074-630/+637
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* Cranes doneNikolay Korolev2020-04-062-4/+4
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* fixesSergeanur2020-04-021-2/+2
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* AudioScriptObject finishedSergeanur2020-04-012-127/+174
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* Merge branch 'master' into garages_devNikolay Korolev2020-03-282-40/+453
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| * audio16 fixes for reviewFilip Gawin2020-03-281-9/+5
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| * ProcessVehicleEngine and ProcessActiveQueuesFilip Gawin2020-03-282-40/+457
| | | | | | | | Also some smaller fixes, thx erorcun for help.
* | merge with masterNikolay Korolev2020-03-285-3/+7
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| * Merge pull request #363 from erorcun/erorcunerorcun2020-03-285-1/+5
| |\ | | | | | | CCopPed done and #include cleanup
| | * CCopPed done and #include cleanuperay orçunus2020-03-285-1/+5
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| * | WaterCannon done, resource icoFire-Head2020-03-281-2/+2
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* | garage update part 2Nikolay Korolev2020-03-282-2/+2
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* | garages part 1Nikolay Korolev2020-03-282-7/+7
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* Fix order of math operations on integers (fires)Filip Gawin2020-03-221-1/+1
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* Remove all constexprFilip Gawin2020-03-224-16/+17
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* fix includeFilip Gawin2020-03-221-1/+1
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* Fixes for reviewFilip Gawin2020-03-221-1/+1
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* Fixes for reviewFilip Gawin2020-03-224-38/+42
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* Cleanup audio code + fixes for reviewFilip Gawin2020-03-223-313/+178
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* Fixes for Serge's reviewFilip Gawin2020-03-221-272/+106
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* Implement ProcessGarages + small cleanupFilip Gawin2020-03-224-3084/+3384
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* Implement SetupJumboEngineSoundFilip Gawin2020-03-222-13/+39
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* Implement ProcessFiresFilip Gawin2020-03-222-6/+78
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* Implement ProcessCraneFilip Gawin2020-03-221-2/+50
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* Implement ProcessCesnaFilip Gawin2020-03-222-4/+67
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* GenericSave complete, still needs some testingWes Hampson2020-03-112-0/+4
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* Fix police radio conditionFilip Gawin2020-02-221-1/+1
| | | thx @Nick007J
* Fixed random sound volumeSergeanur2020-02-071-1/+1
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* cMusicManagerSergeanur2020-02-076-300/+1000
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* Audio, use of enums and true/falseSergeanur2020-02-025-550/+551
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* Removed dup hookSergeanur2020-02-011-1/+0
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* audio stuffSergeanur2020-01-2510-1448/+1392
| | | | | | | | | | | Collision audio and police radio stuff moved to a separate cpp's like in the original code cPoliceRadioQueue added, code refactored correspondingly cAudioManager::ServiceCollisions reversed PlayOneShotScriptObject reversed cAudioScriptObject moved to AudioScriptObject.cpp Fixed use of numbers on non-integer types (bools, pointers) enum is now used for ped audio calculation Added fixes for vehicle description in the police radio (missing vehicles and wrong colors)
* Two audio structs renamed to their original namesSergeanur2020-01-132-10/+10
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* Fixing Projectile codeSergeanur2020-01-071-2/+3
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* CPlayerPed & fixeseray orçunus2019-12-281-1/+5
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* CPhone, CPlayerInfo, CFire, CWorlderay orçunus2019-12-051-3/+3
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* Fix CalculateDistanceFilip Gawin2019-12-011-3/+3
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* Audio fixes for erorcun reviewFilip Gawin2019-12-012-38/+38
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* Implement ProcessVehicleSirenOrAlarmFilip Gawin2019-12-012-4/+49
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* Fix sound when "up" and "down" are pressed togetherFilip Gawin2019-12-011-10/+6
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* Frontend, Peds & logic and overflow fixeseray orçunus2019-11-121-3/+3
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* Fix max iterator value in `InitialisePoliceRadio`Filip Gawin2019-11-111-1/+1
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* Merge pull request #263 from Sergeanur/strcmperorcun2019-11-092-12/+13
|\ | | | | Implemented faststrcmp, faststricmp, strcasecmp
| * Implemented faststrcmp, faststricmp, strcasecmpSergeanur2019-10-302-12/+13
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* | RE cAudioManager::UpdateReflectionsFilip Gawin2019-11-052-3/+68
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* Some fixes for cAudioManager::SetupSuspectLastSeenReportSergeanur2019-10-291-25/+102
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* Implement PreloadMissionAudio + small fixesFilip Gawin2019-10-274-48/+131
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* Audio fixesSergeanur2019-10-272-48/+54
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* Fix cAudioManager::AddReleasingSoundsSergeanur2019-10-271-36/+36
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* ProcessFrontEnd fixesFilip Gawin2019-10-271-24/+36
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* SfxEnumSergeanur2019-10-272-3899/+3913
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* Audio9 (fixes)Filip Gawin2019-10-272-81/+63
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* cAudioManager::TranslateEntity cleanupSergeanur2019-10-271-11/+2
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* Fix hornPatternsArraySergeanur2019-10-261-1/+10
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* Merge pull request #254 from Sergeanur/AudioSergeanur2019-10-267-379/+376
|\ | | | | Audio stuff moved around
| * A bit more enums for ChangeMusicModeSergeanur2019-10-261-2/+3
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| * audio.h -> audio_enums.hSergeanur2019-10-263-2/+2
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| * Audio stuff moved around, removed MusicManager dependencies, eMusicMode used for ChangeMusicModeSergeanur2019-10-267-377/+373
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* | Fix audio bugSergeanur2019-10-261-1/+1
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* Fixes for aap review (audio8)Filip Gawin2019-10-262-2303/+1228
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* Audio fixes from SergFilip Gawin2019-10-262-27/+41
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* Fixes for nitpicksFilip Gawin2019-10-261-79/+82
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* Cleanup audioFilip Gawin2019-10-262-63/+44
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* Cleanup police radioFilip Gawin2019-10-262-962/+717
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* More audio windowsFilip Gawin2019-10-262-50/+986
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* More audio (to hook and test)Filip Gawin2019-10-262-56/+509
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* More workFilip Gawin2019-10-264-147/+264
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* audio7Filip Gawin2019-10-266-136/+924
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* Fixed nasty warningsSergeanur2019-10-171-2/+1
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* Fixed train sounds not workingSergeanur2019-10-171-7/+4
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* Radio shadow fix, RAMPAGE!! message fixSergeanur2019-10-061-1/+1
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* Moar pedseray orçunus2019-10-011-9/+9
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* Audio fixesFilip Gawin2019-08-276-576/+70
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* CleanupFilip Gawin2019-08-274-898/+1366
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* More more more audioFilip Gawin2019-08-273-620/+1322
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* CleanupFilip Gawin2019-08-273-527/+1251
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* More audio pedFilip Gawin2019-08-273-71/+1327
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* Merge branch 'master' into masterFire_Head2019-08-152-3/+2
|\
| * Merge remote-tracking branch 'upstream/master'Nikolay Korolev2019-08-039-406/+2872
| |\
| * | RunningScript, part 4, plus some fixesNikolay Korolev2019-08-033-1/+7
| | |
* | | CParticleObject done, cDMAudio doneFire-Head2019-08-158-204/+705
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* | | sampman cosmetic fixFire-Head2019-08-032-44/+47
| |/ |/|
* | Merge pull request #178 from Fire-Head/masteraap2019-08-029-406/+2872
|\ \ | |/ |/| sampman done
| * Merge branch 'master' of github.com:Fire-Head/re3Fire-Head2019-08-022-16/+16
| |\
| * | sampman doneFire-Head2019-08-029-406/+2872
| | |
* | | implemented CPlaneaap2019-07-311-11/+8
| |/ |/|
* | Peds, mainly audioeray orçunus2019-07-281-12/+12
| |
* | fixed bridgeNikolay Korolev2019-07-261-1/+1
| |
* | CAutomobile::FireTruckControl and HydraulicControlaap2019-07-261-3/+3
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* Try to fix rpg bugFilip Gawin2019-07-211-3/+1
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* Fix setting sampleIndexFilip Gawin2019-07-211-2/+2
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* added CPool<cAudioScriptObject, cAudioScriptObject>Nikolay Korolev2019-07-202-0/+11
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* fixes for #142Filip Gawin2019-07-194-5/+5
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* More audio scriptFilip Gawin2019-07-192-45/+548
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* more audio processFilip Gawin2019-07-194-103/+1125
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* ProcessActiveQueuesFilip Gawin2019-07-194-121/+510
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* ComputeDopplerEffectedFrequencyFilip Gawin2019-07-196-268/+1355
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* started making frontend accurate to gameaap2019-07-142-6/+6
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* more CWanted; added CEventListaap2019-07-122-1/+4
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* added wrappers around math functionsaap2019-07-101-1/+1
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* more CVehicleaap2019-07-092-2/+2
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* more CAutomobileaap2019-07-081-1/+1
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* Fix reverse warn and air brakesFilip Gawin2019-07-072-11/+165
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* cAudioManager::InitialiseFilip Gawin2019-07-076-6/+167
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* cleanup AudioManagerFilip Gawin2019-07-071-7/+3
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* some work on vehiclesaap2019-07-061-7/+80
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* More AudioManagerFilip Gawin2019-07-044-972/+1006
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* RandomDisplacementFilip Gawin2019-07-042-0/+21
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* RequireDigitalHandleFilip Gawin2019-07-044-5/+30
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* ReleaseDigitalHandleFilip Gawin2019-07-044-45/+65
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* PlayerJustGotInCarFilip Gawin2019-07-042-2/+12
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* CreateEntityFilip Gawin2019-07-042-7/+33
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* Introduce totalAudioEntitiesFilip Gawin2019-07-041-4/+8
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* SetEntityStatusFilip Gawin2019-07-042-0/+10
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* PreTerminateGameSpecificShutdownFilip Gawin2019-07-042-0/+35
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* DestroyEntityFilip Gawin2019-07-042-0/+20
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* PostTerminateGameSpecificShutdownFilip Gawin2019-07-042-2/+10
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* SetDynamicAcousticModelingStatusFilip Gawin2019-07-042-3/+9
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* IsAudioInitialisedFilip Gawin2019-07-042-0/+9
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* GenerateIntegerRandomNumberTableFilip Gawin2019-07-042-0/+9
|
* Script stuff + bug fixesNikolay Korolev2019-07-042-0/+2
|
* Update Frontend._AG2019-07-032-3/+14
|
* Revert "Implemented frontend inputs."aap2019-07-022-14/+3
|
* Implemented frontend inputs._AG2019-07-022-3/+14
| | | | Fixed #66 and few other stuff.
* Implement GetSpecialCharacterTalkSfxFilip Gawin2019-06-302-8/+212
|
* Merge pull request #78 from ShFil119/cleanupaap2019-06-301-2/+2
|\ | | | | Cleanup project a bit
| * Cleanup project a bitFilip Gawin2019-06-301-2/+2
| |
* | PlayBackThisFrameInterpolation and all it required...Nikolay Korolev2019-06-302-1/+2
|/
* Implement the rest of GetXTalkSfxFilip Gawin2019-06-292-265/+2238
|
* Implement some GetXTalkSfx methodsFilip Gawin2019-06-294-220/+609
|
* fixes for AudioManager::GetPhraseFilip Gawin2019-06-293-15/+267
|
* AudioManager::GetPhraseFilip Gawin2019-06-293-3/+3268
|
* miscellaneous, mostly world relatedaap2019-06-292-3/+3
|
* Fixed merge errorsNikolay Korolev2019-06-261-0/+2
|
* Merge with upstreamNikolay Korolev2019-06-265-0/+31
|\
| * Better organization for Frontend.cpp_AG2019-06-254-1/+11
| |
| * Initial commit for Frontend._AG2019-06-254-0/+7
| | | | | | | | | | | | Bug fixes: fix #40, fix #39, fix #38, fix #37, fix #21. Code organization and cleanup...
| * CPed, CVehicle, mostly entering/exiting careray orçunus2019-06-242-0/+23
| | | | | | | | Signed-off-by: eray orçunus <erayorcunus@gmail.com>
* | More replay stuffNikolay Korolev2019-06-252-0/+13
|/
* Merge pull request #32 from Nick007J/masteraap2019-06-221-1/+1
|\ | | | | Added replay functions
| * First commit of replay systemNikolay Korolev2019-06-221-1/+1
| |
* | Merge branch 'master' of git://github.com/GTAmodding/re3 into erayeray orçunus2019-06-201-2/+4
|\|
| * Code clean up._AG2019-06-201-2/+4
| |
* | Big CPed updateeray orçunus2019-06-202-3/+5
|/ | | | Signed-off-by: eray orçunus <erayorcunus@gmail.com>
* Update CRadar.cpp, CHud.cpp, CDraw.cpp fixed bug in templates.h._AG2019-06-202-87/+118
|
* Update HUD stuff, bug and format fixes._AG2019-06-172-16/+23
| | | | | Added environment variables to premake5.lua. Update README.md
* got rid of upper case typesaap2019-06-175-20/+20
|
* some more cleanupaap2019-06-161-4/+4
|
* Delete duplicate enumeray orçunus2019-06-161-8/+8
| | | | Signed-off-by: eray orçunus <erayorcunus@gmail.com>
* Updates Draw.cpp, MusicManager.cpp._AG2019-06-164-2/+414
|
* New updates for Hud.cpp and more._AG2019-06-151-0/+171
|
* RE more stuff from COnscreenTimerFilip Gawin2019-06-122-3/+7
|
* skeleton updated, windows specific stuff addedFire-Head2019-06-022-0/+10
|
* rw skeletonFire-Head2019-05-312-0/+5
|
* more high level functionsaap2019-05-312-6/+3
|
* implemented some higher level functions; added lots of stubs; switched top and bottom in CRectaap2019-05-302-0/+15
|
* Updates, CTimer startedFire-Head2019-05-292-0/+7
|
* Particle, ParticleMgr doneFire-Head2019-05-292-0/+138
|
* CPhysical almost doneaap2019-05-192-2/+5
|
* more work on CPhysicalaap2019-05-182-0/+14