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* Moar pedseray orçunus2019-10-011-9/+9
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* Audio fixesFilip Gawin2019-08-276-576/+70
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* CleanupFilip Gawin2019-08-274-898/+1366
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* More more more audioFilip Gawin2019-08-273-620/+1322
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* CleanupFilip Gawin2019-08-273-527/+1251
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* More audio pedFilip Gawin2019-08-273-71/+1327
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* Merge branch 'master' into masterFire_Head2019-08-152-3/+2
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| * Merge remote-tracking branch 'upstream/master'Nikolay Korolev2019-08-039-406/+2872
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| * | RunningScript, part 4, plus some fixesNikolay Korolev2019-08-033-1/+7
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* | | CParticleObject done, cDMAudio doneFire-Head2019-08-158-204/+705
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* | | sampman cosmetic fixFire-Head2019-08-032-44/+47
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* | Merge pull request #178 from Fire-Head/masteraap2019-08-029-406/+2872
|\ \ | |/ |/| sampman done
| * Merge branch 'master' of github.com:Fire-Head/re3Fire-Head2019-08-022-16/+16
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| * | sampman doneFire-Head2019-08-029-406/+2872
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* | | implemented CPlaneaap2019-07-311-11/+8
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* | Peds, mainly audioeray orçunus2019-07-281-12/+12
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* | fixed bridgeNikolay Korolev2019-07-261-1/+1
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* | CAutomobile::FireTruckControl and HydraulicControlaap2019-07-261-3/+3
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* Try to fix rpg bugFilip Gawin2019-07-211-3/+1
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* Fix setting sampleIndexFilip Gawin2019-07-211-2/+2
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* added CPool<cAudioScriptObject, cAudioScriptObject>Nikolay Korolev2019-07-202-0/+11
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* fixes for #142Filip Gawin2019-07-194-5/+5
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* More audio scriptFilip Gawin2019-07-192-45/+548
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* more audio processFilip Gawin2019-07-194-103/+1125
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* ProcessActiveQueuesFilip Gawin2019-07-194-121/+510
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* ComputeDopplerEffectedFrequencyFilip Gawin2019-07-196-268/+1355
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* started making frontend accurate to gameaap2019-07-142-6/+6
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* more CWanted; added CEventListaap2019-07-122-1/+4
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* added wrappers around math functionsaap2019-07-101-1/+1
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* more CVehicleaap2019-07-092-2/+2
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* more CAutomobileaap2019-07-081-1/+1
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* Fix reverse warn and air brakesFilip Gawin2019-07-072-11/+165
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* cAudioManager::InitialiseFilip Gawin2019-07-076-6/+167
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* cleanup AudioManagerFilip Gawin2019-07-071-7/+3
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* some work on vehiclesaap2019-07-061-7/+80
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* More AudioManagerFilip Gawin2019-07-044-972/+1006
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* RandomDisplacementFilip Gawin2019-07-042-0/+21
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* RequireDigitalHandleFilip Gawin2019-07-044-5/+30
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* ReleaseDigitalHandleFilip Gawin2019-07-044-45/+65
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* PlayerJustGotInCarFilip Gawin2019-07-042-2/+12
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* CreateEntityFilip Gawin2019-07-042-7/+33
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* Introduce totalAudioEntitiesFilip Gawin2019-07-041-4/+8
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* SetEntityStatusFilip Gawin2019-07-042-0/+10
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* PreTerminateGameSpecificShutdownFilip Gawin2019-07-042-0/+35
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* DestroyEntityFilip Gawin2019-07-042-0/+20
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* PostTerminateGameSpecificShutdownFilip Gawin2019-07-042-2/+10
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* SetDynamicAcousticModelingStatusFilip Gawin2019-07-042-3/+9
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* IsAudioInitialisedFilip Gawin2019-07-042-0/+9
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* GenerateIntegerRandomNumberTableFilip Gawin2019-07-042-0/+9
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* Script stuff + bug fixesNikolay Korolev2019-07-042-0/+2
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* Update Frontend._AG2019-07-032-3/+14
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* Revert "Implemented frontend inputs."aap2019-07-022-14/+3
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* Implemented frontend inputs._AG2019-07-022-3/+14
| | | | Fixed #66 and few other stuff.
* Implement GetSpecialCharacterTalkSfxFilip Gawin2019-06-302-8/+212
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* Merge pull request #78 from ShFil119/cleanupaap2019-06-301-2/+2
|\ | | | | Cleanup project a bit
| * Cleanup project a bitFilip Gawin2019-06-301-2/+2
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* | PlayBackThisFrameInterpolation and all it required...Nikolay Korolev2019-06-302-1/+2
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* Implement the rest of GetXTalkSfxFilip Gawin2019-06-292-265/+2238
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* Implement some GetXTalkSfx methodsFilip Gawin2019-06-294-220/+609
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* fixes for AudioManager::GetPhraseFilip Gawin2019-06-293-15/+267
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* AudioManager::GetPhraseFilip Gawin2019-06-293-3/+3268
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* miscellaneous, mostly world relatedaap2019-06-292-3/+3
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* Fixed merge errorsNikolay Korolev2019-06-261-0/+2
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* Merge with upstreamNikolay Korolev2019-06-265-0/+31
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| * Better organization for Frontend.cpp_AG2019-06-254-1/+11
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| * Initial commit for Frontend._AG2019-06-254-0/+7
| | | | | | | | | | | | Bug fixes: fix #40, fix #39, fix #38, fix #37, fix #21. Code organization and cleanup...
| * CPed, CVehicle, mostly entering/exiting careray orçunus2019-06-242-0/+23
| | | | | | | | Signed-off-by: eray orçunus <erayorcunus@gmail.com>
* | More replay stuffNikolay Korolev2019-06-252-0/+13
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* Merge pull request #32 from Nick007J/masteraap2019-06-221-1/+1
|\ | | | | Added replay functions
| * First commit of replay systemNikolay Korolev2019-06-221-1/+1
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* | Merge branch 'master' of git://github.com/GTAmodding/re3 into erayeray orçunus2019-06-201-2/+4
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| * Code clean up._AG2019-06-201-2/+4
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* | Big CPed updateeray orçunus2019-06-202-3/+5
|/ | | | Signed-off-by: eray orçunus <erayorcunus@gmail.com>
* Update CRadar.cpp, CHud.cpp, CDraw.cpp fixed bug in templates.h._AG2019-06-202-87/+118
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* Update HUD stuff, bug and format fixes._AG2019-06-172-16/+23
| | | | | Added environment variables to premake5.lua. Update README.md
* got rid of upper case typesaap2019-06-175-20/+20
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* some more cleanupaap2019-06-161-4/+4
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* Delete duplicate enumeray orçunus2019-06-161-8/+8
| | | | Signed-off-by: eray orçunus <erayorcunus@gmail.com>
* Updates Draw.cpp, MusicManager.cpp._AG2019-06-164-2/+414
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* New updates for Hud.cpp and more._AG2019-06-151-0/+171
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* RE more stuff from COnscreenTimerFilip Gawin2019-06-122-3/+7
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* skeleton updated, windows specific stuff addedFire-Head2019-06-022-0/+10
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* rw skeletonFire-Head2019-05-312-0/+5
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* more high level functionsaap2019-05-312-6/+3
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* implemented some higher level functions; added lots of stubs; switched top and bottom in CRectaap2019-05-302-0/+15
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* Updates, CTimer startedFire-Head2019-05-292-0/+7
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* Particle, ParticleMgr doneFire-Head2019-05-292-0/+138
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* CPhysical almost doneaap2019-05-192-2/+5
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* more work on CPhysicalaap2019-05-182-0/+14