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* MusicManager fixeserorcun2021-02-037-148/+172
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* Add radio off textSergeanur2021-01-311-2/+2
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* small fix regarding codewarrior and AUDIO_MSSwithmorten2021-01-221-2/+3
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* m_nWantedLevel -> GetWantedLevel()withmorten2021-01-221-2/+2
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* codewarrior: finishing toucheswithmorten2021-01-211-1/+1
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* make building with Codewarrior 7 possiblewithmorten2021-01-215-7/+7
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* Includes overhaul, fix some compiler warningserorcun2021-01-175-25/+18
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* audio: only use #pragma comment(lib, xxx.lib) on MSVCAnonymous Maarten2021-01-111-1/+1
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* Use original namesSergeanur2021-01-081-1/+1
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* Add MPG123_QUIET to mp3 filesSergeanur2021-01-071-1/+1
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* Make opus available alongside other formatsSergeanur2021-01-073-24/+28
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* Cleanup and fixes for new decodersSergeanur2021-01-061-118/+149
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* Fixes for CVbFileFilip Gawin2021-01-061-4/+4
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* Small fixes for new wav decoderFilip Gawin2021-01-061-3/+3
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* Implementing our own WAV decoder to replace SndFileSergeanur2021-01-061-28/+329
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* duhSergeanur2021-01-051-2/+0
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* Add support of PS2 audio streams to OpenALSergeanur2021-01-053-11/+255
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* More audio fixSergeanur2021-01-041-25/+25
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* Audio fixesSergeanur2021-01-042-75/+75
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* Handle stereo panning in OAL manually for streamsSergeanur2021-01-043-60/+184
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* Sync miami thingsSergeanur2021-01-032-4/+7
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* Overhaul and enable cache for openal buildFilip Gawin2021-01-011-13/+17
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* Weapon flags changed from bit fields to bit mask (R* vision)Sergeanur2020-12-261-2/+2
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* cVehicleParams ctorSergeanur2020-12-252-4/+13
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* Use intensity in ProcessBoatEngineSergeanur2020-12-251-4/+4
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* cAudioManager::ProcessBoatEngine fixesSergeanur2020-12-251-4/+4
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* cPedParams fixesSergeanur2020-12-252-49/+33
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* Fix cAudioManager::ProcessSpecialSergeanur2020-12-251-2/+1
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* Small type use fixesSergeanur2020-12-254-13/+13
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* Merge pull request #886 from erorcun/mastererorcun2020-12-241-13/+82
|\ | | | | Radio scroll to prev. station & radio off text
| * style changeerorcun2020-12-191-12/+5
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| * radio scroll fixerorcun2020-12-151-4/+4
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| * Radio scroll to prev. station & radio off texterorcun2020-12-151-8/+84
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* | fixes to last HUD commitserorcun2020-12-201-0/+2
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* | Merge branch 'master' of https://github.com/GTAmodding/re3Fire-Head2020-12-196-7/+25
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| * Merge pull request #871 from withmorten/sized-enumserorcun2020-12-094-7/+7
| |\ | | | | | | Get rid of sized enums
| | * int32 enum fixedwithmorten2020-12-071-1/+1
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| | * uint32 enums fixedwithmorten2020-12-071-1/+1
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| | * uint16 enums fixedwithmorten2020-12-071-2/+2
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| | * int8 enums fixedwithmorten2020-12-071-1/+1
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| | * uint8 enums fixedwithmorten2020-12-071-2/+2
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| * | audio: define openal extensions in re3 owned namespaceAnonymous Maarten2020-12-072-0/+18
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* | | restore original code, fixes, ps2 fontFire-Head2020-12-191-1/+1
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* | | Merge branch 'master' of https://github.com/GTAmodding/re3Fire-Head2020-12-076-871/+708
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| * | crossplatform is needed for casepath on non-Windows systemsAnonymous Maarten2020-12-061-2/+4
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| * GTA_VERSION define and some config.h cleanupaap2020-11-291-8/+8
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| * More audio fixSergeanur2020-11-221-27/+27
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| * Audio fixesSergeanur2020-11-223-215/+40
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| * Merge pull request #797 from theR4K/masterSergeanur2020-11-152-219/+229
| |\ | | | | | | Make code in master same like in audio PR for miami
| | * easy way to safe few petasecondsRoman Masanin2020-11-081-0/+8
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| | * return bad code, becouse no one knows what to do with itRoman Masanin2020-11-081-2/+2
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| | * pointers to referencies tooRoman Masanin2020-11-082-218/+218
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| | * Merge branch 'master' of https://github.com/GTAmodding/re3Roman Masanin2020-11-082-399/+399
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| | * | some "optimizations". same like I did in VCRoman Masanin2020-11-011-3/+5
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| * | | Revert "Font: Fix text dimensions"erorcun2020-11-081-1/+1
| | |/ | |/| | | | | | | This reverts commit 6729de49b16da9a1be3c95b146ba053bf214c91c.
| * | Fix cAudioManager::GetPhraseSergeanur2020-11-072-399/+399
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* / ps2 hud, restore original codeFire-Head2020-12-071-0/+4
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* OpenAL channels now use their own sound buffersSergeanur2020-10-274-179/+96
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* Revert "(TEST) Try to fix OAL audio problems"erorcun2020-10-261-2/+2
| | | | This reverts commit 19cc6fafe04b3a0b80c76f857eb68f2390525ea0.
* Fixes to OpenALSergeanur2020-10-261-6/+19
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* (TEST) Try to fix OAL audio problemserorcun2020-10-261-2/+2
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* Font: Fix text dimensionserorcun2020-10-251-1/+1
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* Remove redundant includesSergeanur2020-10-251-2/+0
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* Possible fix of linux buildSergeanur2020-10-251-1/+0
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* DMAudio fixesSergeanur2020-10-252-31/+2
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* Fix playback of vanilla opusSergeanur2020-10-241-1/+1
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* Fix argument typeSergeanur2020-10-222-2/+2
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* Police Radio fixesSergeanur2020-10-223-11/+11
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* Fix builderorcun2020-10-181-3/+2
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* Fixes and style changes from miamierorcun2020-10-186-81/+707
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* Merge branch 'master' of github.com:GTAmodding/re3 into masterFilip Gawin2020-10-181-8/+20
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| * ProcessWaterCannon bug and refractoring (#773)Roman Masanin2020-10-171-8/+20
| | | | | | | | | | * fix audio bug and some refractoring * mark original bugs
* | Add missing breaks in AudioLogic.cppFilip Gawin2020-10-181-52/+23
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* Some unicode funcs belong to Font.cpp + small fixSergeanur2020-10-111-0/+1
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* Fix Linux audio patheray orçunus2020-10-051-2/+3
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* Fix Audioeray orçunus2020-10-052-9/+9
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* Fixes, mouse AUX buttons, joystick detect menueray orçunus2020-09-301-1/+1
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* Fix build (if -> ifdef)Filip Gawin2020-09-291-1/+1
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* Make frequency more consistent with vanillaFilip Gawin2020-09-291-1/+5
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* Fix arg typesSergeanur2020-09-282-4/+4
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* change for better understandingRoman Masanin2020-09-281-1/+1
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* Merge remote-tracking branch 'upstream/master'Roman Masanin2020-09-2811-553/+551
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| * Fixes: PS2/PS2-like menu, Hud, new sliding text founderay orçunus2020-09-271-1/+1
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| * Fixes to MusicManagerSergeanur2020-09-192-34/+32
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| * Renaming audio enum entries to something more like originalSergeanur2020-09-1910-518/+518
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* | fix for frequency misscalculationRoman Masanin2020-09-281-1/+1
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* Fixes from miamieray orçunus2020-09-101-1/+1
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* Fix cAudioScriptObjectSergeanur2020-08-203-2/+15
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* changed a sound enumaap2020-08-202-57/+57
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* clang throws an error if fixed comparisons are against NULLblingu2020-08-051-3/+3
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* Update mpg123.32Sergeanur2020-08-031-6/+1
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* Move sdk and eaxSergeanur2020-08-023-0/+2007
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* Merge pull request #587 from Sergeanur/opusSergeanur2020-07-293-7/+194
|\ | | | | OPUS support for OpenAL
| * fixesSergeanur2020-05-241-2/+2
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| * Merge branch 'master' into opusSergeanur2020-05-243-85/+70
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| * \ Merge branch 'master' into opusSergeanur2020-05-243-6/+10
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| * | | CleanupSergeanur2020-05-231-31/+17
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| * | | Merge branch 'master' into opusSergeanur2020-05-239-327/+329
| |\ \ \ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | # Conflicts: # eax/eax.h # premake5.lua # src/audio/oal/stream.cpp
| * \ \ \ Merge remote-tracking branch 'origin/master' into opusSergeanur2020-05-223-5/+13
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| * | | | | opus supportSergeanur2020-05-223-5/+206
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* | | | | | Fix casepath chaoseray orçunus2020-07-281-8/+4
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* | | | | | Provide more memory for casepath's argFilip Gawin2020-07-261-1/+1
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* | | | | | Add ps2 audio pathsSergeanur2020-07-231-0/+98
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* | | | | | 64-bit on Windowseray orçunus2020-07-222-2/+10
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* | | | | | Remove hacky way of injecting PS2 matfx on RW 3.3, remove static patcherSergeanur2020-07-221-1/+1
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* | | | | | Fix another floatSergeanur2020-07-181-1/+1
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* | | | | | Fix some audio floatsSergeanur2020-07-181-6/+6
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* | | | | | Add audio cache for faster initializationSergeanur2020-07-172-2/+28
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* | | | | | Audio fixesSergeanur2020-07-162-44/+41
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* | | | | | Audio fixesSergeanur2020-06-303-24/+18
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* | | | | | menu fixesFire-Head2020-06-291-2/+2
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* | | | | | Update AudioLogic.cppFire_Head2020-06-291-3/+3
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* | | | | | Merge branch 'master' into ps2menuFire_Head2020-06-2924-9938/+10013
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| * | | | | | remove numbers from enumSergeanur2020-06-081-14/+14
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| * | | | | | IsMissionAudioSamplePlaying (from VC)Sergeanur2020-06-085-10/+10
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| * | | | | | ps2 audio banksSergeanur2020-06-064-162/+402
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| * | | | | | ProcessTrainAnnouncementsSergeanur2020-06-052-5/+5
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| * | | | | | fixes, mostly from miamieray orçunus2020-06-043-39/+38
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| * | | | | | Fix city sound playing on restarting a new gameSergeanur2020-05-271-2/+2
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| * | | | | | Restore original logicSergeanur2020-05-271-2/+2
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| * | | | | | eSurfaceTypeaap2020-05-262-65/+65
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| * | | | | | Even more audio cleanupsSergeanur2020-05-251-107/+104
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| * | | | | | Ped comments cleanupSergeanur2020-05-251-43/+53
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| * | | | | | More audio cleanup and bugfixesSergeanur2020-05-251-55/+44
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| * | | | | | Fix names of static variablesSergeanur2020-05-251-19/+19
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| * | | | | | cAudioManager::ProcessPlayersVehicleEngine cleanup and fixesSergeanur2020-05-251-149/+108
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| * | | | | | Clean cAudioManager::ProcessGarages up a bitSergeanur2020-05-241-89/+79
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| * | | | | Optimize ALDeviceListSergeanur2020-05-243-85/+70
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| * | | | Fix OAL crashSergeanur2020-05-243-6/+10
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| * | | Even more small audio cleanupSergeanur2020-05-232-5/+5
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| * | | More audio cleanupSergeanur2020-05-232-315/+319
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| * | | Fix linux builderay orçunus2020-05-221-3/+2
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| * | | Possibly fix travisSergeanur2020-05-221-2/+3
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| * | | OpenAL configsSergeanur2020-05-226-9/+7
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| * | fixed dumbNikolay Korolev2020-05-202-4/+4
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| * | fixed ped commentNikolay Korolev2020-05-202-0/+8
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| * | Fix string assignment (aldlist.cpp)shfil2020-05-181-1/+1
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| * Remove MAX_VOLUME dupsSergeanur2020-05-184-76/+71
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| * Merge pull request #556 from Fire-Head/masteraap2020-05-181-0/+368
| |\ | | | | | | nullsampman
| * | More small audio fixesSergeanur2020-05-162-14/+13
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| * | Move sound processors to AudioLogic.cpp, plus small fixesSergeanur2020-05-165-9330/+9358
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| * | Fix audio use of number instead of enum for CAR_ACCELSergeanur2020-05-161-2/+2
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| * | Remove unused audio enumSergeanur2020-05-165-429/+299
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* | | mips overdoseFire-Head2020-06-275-8/+21
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* | nullsampmanFire-Head2020-05-171-0/+368
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* it works differentlyNikolay Korolev2020-05-142-6/+6
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* some fixesNikolay Korolev2020-05-142-0/+8
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* Fix linux warningsFilip Gawin2020-05-122-4/+4
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* Linux build supporteray orçunus2020-05-115-17/+49
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* Merge pull request #509 from Fire-Head/mastererorcun2020-05-1119-2106/+3327
|\ | | | | OpenAL update
| * oal updateFire-Head2020-05-071-27/+32
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| * oal wav/mp3 stream updateFire-Head2020-05-075-107/+592
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| * bb std::stringFire-Head2020-05-041-5/+5
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| * fix typoFire-Head2020-05-041-1/+1
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| * openal-soft addedFire-Head2020-05-042-62/+55
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| * oal updFire-Head2020-05-0419-2106/+2844
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* | Fixed typos and made all assert functions optionalbigbossbro082020-05-105-21/+12
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* | defined out asserts.bigbossbro082020-05-102-1/+9
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* | Fix looping collision soundSergeanur2020-05-071-8/+8
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* | Fix GetDistanceSquaredSergeanur2020-05-073-30/+32
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* | Fixed arguments for sound collisionsSergeanur2020-05-073-59/+76
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* | dont hardcode first vehicle ID; little fix for roadblocksaap2020-05-071-1/+1
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* | Fix cAudioManager::ProcessActiveQueues loopSergeanur2020-05-061-5/+3
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* | some work on zonesaap2020-05-061-2/+2
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* | Merge pull request #512 from Nick007J/masterSergeanur2020-05-051-2/+2
|\ \ | | | | | | MIAMI CAutoPilot + CCarAI + multiple fixes
| * | CAutoPilot + CCarAI + fixesNikolay Korolev2020-05-051-2/+2
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* | | More use of GetModelIndexSergeanur2020-05-053-14/+14
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* | Adding sound intensity constsSergeanur2020-05-021-154/+203
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* | Cleanup cAudioManager::ProcessVehicleSkiddingSergeanur2020-05-021-37/+23
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* | A bit more audio cleanupSergeanur2020-05-023-118/+88
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* | cleanup cAudioManager::UpdateReflectionsSergeanur2020-05-021-44/+31
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* | AudioManager.cpp autoformatSergeanur2020-05-021-2493/+2334
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* | Replacing >> and << to / and * in AudioManagerSergeanur2020-05-021-51/+45
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* | SetPosition, part 1Sergeanur2020-05-022-2/+2
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* | Adding getters and setters for type and statusSergeanur2020-04-302-11/+11
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* | Changing prefixes for some audio fieldsSergeanur2020-04-288-905/+907
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* Fix tVehicleSampleData structSergeanur2020-04-271-75/+73
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* Audio structs moved to their AudioManager.hSergeanur2020-04-271-3/+22
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* Fix use of integers instead of enum/bool/nilSergeanur2020-04-271-120/+109
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* Audio fixesSergeanur2020-04-271-234/+60
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* fix #ifdefFire-Head2020-04-231-1/+1
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* ps2 particles, sampman oal startedFire-Head2020-04-238-2595/+4359
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* Try to build with mingwFilip Gawin2020-04-205-85/+104
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* Struct cleanup, various fixes, enable PS2 randeray orçunus2020-04-191-1/+1
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* bug fixesNikolay Korolev2020-04-181-0/+6
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* Revert "Part one"Filip Gawin2020-04-183-71/+51
| | | | This reverts commit 63951d9b957b30a110f42a03edb4833cbbaf380e.
* Fix crash in cAudioManager::ServicePoliceRadioFilip Gawin2020-04-181-4/+8
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* Merge branch 'master' of https://github.com/GTAmodding/re3Filip Gawin2020-04-181-37/+0
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| * Remove padding fieldsSergeanur2020-04-181-37/+0
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* | Part oneFilip Gawin2020-04-173-51/+71
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* Remove patchesSergeanur2020-04-177-403/+7
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* rem refsFire-Head2020-04-174-22/+22
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* Some refs removed, little fixes and teleporteray orçunus2020-04-161-0/+3
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* More refs removedSergeanur2020-04-162-5/+5
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* Merge branch 'master' of github.com:gtamodding/re3aap2020-04-163-69/+36
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| * Removed refs from sampmanFire-Head2020-04-162-69/+33
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| * Various fixeseray orçunus2020-04-161-0/+3
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* | Merge branch 'master' of github.com:gtamodding/re3aap2020-04-151-1/+1
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| * Merge pull request #440 from Fire-Head/masterNikolay Korolev2020-04-151-1/+1
| |\ | | | | | | CWeapon done, fixes
| | * CWeapon done, ps2 cheats fixFire-Head2020-04-151-1/+1
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* | | implemented most of librw wrapperaap2020-04-151-2/+2
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* | Added missing audio ctorsSergeanur2020-04-144-28/+65
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* | Cleanup cAudioManager::ProcessRainOnVehicle a bitFilip Gawin2020-04-131-7/+3
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* | Finish audio codeFilip Gawin2020-04-132-1639/+2965
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* | Cleanup audio codeFilip Gawin2020-04-124-242/+270
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* normalized line endings to LFaap2020-04-095-1273/+1273
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* Fix CI buildFilip Gawin2020-04-071-5/+5
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* Cleanup audiocode and fix for ComputeDopplerEffectedFrequencyFilip Gawin2020-04-074-630/+637
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* Cranes doneNikolay Korolev2020-04-062-4/+4
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* fixesSergeanur2020-04-021-2/+2
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* AudioScriptObject finishedSergeanur2020-04-012-127/+174
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* Merge branch 'master' into garages_devNikolay Korolev2020-03-282-40/+453
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| * audio16 fixes for reviewFilip Gawin2020-03-281-9/+5
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| * ProcessVehicleEngine and ProcessActiveQueuesFilip Gawin2020-03-282-40/+457
| | | | | | | | Also some smaller fixes, thx erorcun for help.
* | merge with masterNikolay Korolev2020-03-285-3/+7
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| * Merge pull request #363 from erorcun/erorcunerorcun2020-03-285-1/+5
| |\ | | | | | | CCopPed done and #include cleanup
| | * CCopPed done and #include cleanuperay orçunus2020-03-285-1/+5
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| * | WaterCannon done, resource icoFire-Head2020-03-281-2/+2
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* | garage update part 2Nikolay Korolev2020-03-282-2/+2
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* | garages part 1Nikolay Korolev2020-03-282-7/+7
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* Fix order of math operations on integers (fires)Filip Gawin2020-03-221-1/+1
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* Remove all constexprFilip Gawin2020-03-224-16/+17
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* fix includeFilip Gawin2020-03-221-1/+1
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* Fixes for reviewFilip Gawin2020-03-221-1/+1
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* Fixes for reviewFilip Gawin2020-03-224-38/+42
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* Cleanup audio code + fixes for reviewFilip Gawin2020-03-223-313/+178
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* Fixes for Serge's reviewFilip Gawin2020-03-221-272/+106
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* Implement ProcessGarages + small cleanupFilip Gawin2020-03-224-3084/+3384
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* Implement SetupJumboEngineSoundFilip Gawin2020-03-222-13/+39
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* Implement ProcessFiresFilip Gawin2020-03-222-6/+78
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* Implement ProcessCraneFilip Gawin2020-03-221-2/+50
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* Implement ProcessCesnaFilip Gawin2020-03-222-4/+67
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* GenericSave complete, still needs some testingWes Hampson2020-03-112-0/+4
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* Fix police radio conditionFilip Gawin2020-02-221-1/+1
| | | thx @Nick007J
* Fixed random sound volumeSergeanur2020-02-071-1/+1
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* cMusicManagerSergeanur2020-02-076-300/+1000
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* Audio, use of enums and true/falseSergeanur2020-02-025-550/+551
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* Removed dup hookSergeanur2020-02-011-1/+0
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* audio stuffSergeanur2020-01-2510-1448/+1392
| | | | | | | | | | | Collision audio and police radio stuff moved to a separate cpp's like in the original code cPoliceRadioQueue added, code refactored correspondingly cAudioManager::ServiceCollisions reversed PlayOneShotScriptObject reversed cAudioScriptObject moved to AudioScriptObject.cpp Fixed use of numbers on non-integer types (bools, pointers) enum is now used for ped audio calculation Added fixes for vehicle description in the police radio (missing vehicles and wrong colors)
* Two audio structs renamed to their original namesSergeanur2020-01-132-10/+10
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* Fixing Projectile codeSergeanur2020-01-071-2/+3
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* CPlayerPed & fixeseray orçunus2019-12-281-1/+5
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* CPhone, CPlayerInfo, CFire, CWorlderay orçunus2019-12-051-3/+3
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* Fix CalculateDistanceFilip Gawin2019-12-011-3/+3
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* Audio fixes for erorcun reviewFilip Gawin2019-12-012-38/+38
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* Implement ProcessVehicleSirenOrAlarmFilip Gawin2019-12-012-4/+49
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* Fix sound when "up" and "down" are pressed togetherFilip Gawin2019-12-011-10/+6
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* Frontend, Peds & logic and overflow fixeseray orçunus2019-11-121-3/+3
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* Fix max iterator value in `InitialisePoliceRadio`Filip Gawin2019-11-111-1/+1
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* Merge pull request #263 from Sergeanur/strcmperorcun2019-11-092-12/+13
|\ | | | | Implemented faststrcmp, faststricmp, strcasecmp
| * Implemented faststrcmp, faststricmp, strcasecmpSergeanur2019-10-302-12/+13
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* | RE cAudioManager::UpdateReflectionsFilip Gawin2019-11-052-3/+68
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* Some fixes for cAudioManager::SetupSuspectLastSeenReportSergeanur2019-10-291-25/+102
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* Implement PreloadMissionAudio + small fixesFilip Gawin2019-10-274-48/+131
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* Audio fixesSergeanur2019-10-272-48/+54
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* Fix cAudioManager::AddReleasingSoundsSergeanur2019-10-271-36/+36
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* ProcessFrontEnd fixesFilip Gawin2019-10-271-24/+36
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* SfxEnumSergeanur2019-10-272-3899/+3913
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* Audio9 (fixes)Filip Gawin2019-10-272-81/+63
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* cAudioManager::TranslateEntity cleanupSergeanur2019-10-271-11/+2
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* Fix hornPatternsArraySergeanur2019-10-261-1/+10
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* Merge pull request #254 from Sergeanur/AudioSergeanur2019-10-267-379/+376
|\ | | | | Audio stuff moved around
| * A bit more enums for ChangeMusicModeSergeanur2019-10-261-2/+3
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| * audio.h -> audio_enums.hSergeanur2019-10-263-2/+2
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| * Audio stuff moved around, removed MusicManager dependencies, eMusicMode used for ChangeMusicModeSergeanur2019-10-267-377/+373
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* | Fix audio bugSergeanur2019-10-261-1/+1
|/
* Fixes for aap review (audio8)Filip Gawin2019-10-262-2303/+1228
|
* Audio fixes from SergFilip Gawin2019-10-262-27/+41
|
* Fixes for nitpicksFilip Gawin2019-10-261-79/+82
|
* Cleanup audioFilip Gawin2019-10-262-63/+44
|
* Cleanup police radioFilip Gawin2019-10-262-962/+717
|
* More audio windowsFilip Gawin2019-10-262-50/+986
|
* More audio (to hook and test)Filip Gawin2019-10-262-56/+509
|
* More workFilip Gawin2019-10-264-147/+264
|
* audio7Filip Gawin2019-10-266-136/+924
|
* Fixed nasty warningsSergeanur2019-10-171-2/+1
|
* Fixed train sounds not workingSergeanur2019-10-171-7/+4
|
* Radio shadow fix, RAMPAGE!! message fixSergeanur2019-10-061-1/+1
|
* Moar pedseray orçunus2019-10-011-9/+9
|
* Audio fixesFilip Gawin2019-08-276-576/+70
|
* CleanupFilip Gawin2019-08-274-898/+1366
|
* More more more audioFilip Gawin2019-08-273-620/+1322
|
* CleanupFilip Gawin2019-08-273-527/+1251
|
* More audio pedFilip Gawin2019-08-273-71/+1327
|
* Merge branch 'master' into masterFire_Head2019-08-152-3/+2
|\
| * Merge remote-tracking branch 'upstream/master'Nikolay Korolev2019-08-039-406/+2872
| |\
| * | RunningScript, part 4, plus some fixesNikolay Korolev2019-08-033-1/+7
| | |
* | | CParticleObject done, cDMAudio doneFire-Head2019-08-158-204/+705
| | |
* | | sampman cosmetic fixFire-Head2019-08-032-44/+47
| |/ |/|
* | Merge pull request #178 from Fire-Head/masteraap2019-08-029-406/+2872
|\ \ | |/ |/| sampman done
| * Merge branch 'master' of github.com:Fire-Head/re3Fire-Head2019-08-022-16/+16
| |\
| * | sampman doneFire-Head2019-08-029-406/+2872
| | |
* | | implemented CPlaneaap2019-07-311-11/+8
| |/ |/|
* | Peds, mainly audioeray orçunus2019-07-281-12/+12
| |
* | fixed bridgeNikolay Korolev2019-07-261-1/+1
| |
* | CAutomobile::FireTruckControl and HydraulicControlaap2019-07-261-3/+3
|/
* Try to fix rpg bugFilip Gawin2019-07-211-3/+1
|
* Fix setting sampleIndexFilip Gawin2019-07-211-2/+2
|
* added CPool<cAudioScriptObject, cAudioScriptObject>Nikolay Korolev2019-07-202-0/+11
|
* fixes for #142Filip Gawin2019-07-194-5/+5
|
* More audio scriptFilip Gawin2019-07-192-45/+548
|
* more audio processFilip Gawin2019-07-194-103/+1125
|
* ProcessActiveQueuesFilip Gawin2019-07-194-121/+510
|
* ComputeDopplerEffectedFrequencyFilip Gawin2019-07-196-268/+1355
|
* started making frontend accurate to gameaap2019-07-142-6/+6
|
* more CWanted; added CEventListaap2019-07-122-1/+4
|
* added wrappers around math functionsaap2019-07-101-1/+1
|
* more CVehicleaap2019-07-092-2/+2
|
* more CAutomobileaap2019-07-081-1/+1
|
* Fix reverse warn and air brakesFilip Gawin2019-07-072-11/+165
|
* cAudioManager::InitialiseFilip Gawin2019-07-076-6/+167
|
* cleanup AudioManagerFilip Gawin2019-07-071-7/+3
|
* some work on vehiclesaap2019-07-061-7/+80
|
* More AudioManagerFilip Gawin2019-07-044-972/+1006
|
* RandomDisplacementFilip Gawin2019-07-042-0/+21
|
* RequireDigitalHandleFilip Gawin2019-07-044-5/+30
|
* ReleaseDigitalHandleFilip Gawin2019-07-044-45/+65
|
* PlayerJustGotInCarFilip Gawin2019-07-042-2/+12
|
* CreateEntityFilip Gawin2019-07-042-7/+33
|
* Introduce totalAudioEntitiesFilip Gawin2019-07-041-4/+8
|
* SetEntityStatusFilip Gawin2019-07-042-0/+10
|
* PreTerminateGameSpecificShutdownFilip Gawin2019-07-042-0/+35
|
* DestroyEntityFilip Gawin2019-07-042-0/+20
|
* PostTerminateGameSpecificShutdownFilip Gawin2019-07-042-2/+10
|
* SetDynamicAcousticModelingStatusFilip Gawin2019-07-042-3/+9
|
* IsAudioInitialisedFilip Gawin2019-07-042-0/+9
|
* GenerateIntegerRandomNumberTableFilip Gawin2019-07-042-0/+9
|
* Script stuff + bug fixesNikolay Korolev2019-07-042-0/+2
|
* Update Frontend._AG2019-07-032-3/+14
|
* Revert "Implemented frontend inputs."aap2019-07-022-14/+3
|
* Implemented frontend inputs._AG2019-07-022-3/+14
| | | | Fixed #66 and few other stuff.
* Implement GetSpecialCharacterTalkSfxFilip Gawin2019-06-302-8/+212
|
* Merge pull request #78 from ShFil119/cleanupaap2019-06-301-2/+2
|\ | | | | Cleanup project a bit
| * Cleanup project a bitFilip Gawin2019-06-301-2/+2
| |
* | PlayBackThisFrameInterpolation and all it required...Nikolay Korolev2019-06-302-1/+2
|/
* Implement the rest of GetXTalkSfxFilip Gawin2019-06-292-265/+2238
|
* Implement some GetXTalkSfx methodsFilip Gawin2019-06-294-220/+609
|
* fixes for AudioManager::GetPhraseFilip Gawin2019-06-293-15/+267
|
* AudioManager::GetPhraseFilip Gawin2019-06-293-3/+3268
|
* miscellaneous, mostly world relatedaap2019-06-292-3/+3
|
* Fixed merge errorsNikolay Korolev2019-06-261-0/+2
|
* Merge with upstreamNikolay Korolev2019-06-265-0/+31
|\
| * Better organization for Frontend.cpp_AG2019-06-254-1/+11
| |
| * Initial commit for Frontend._AG2019-06-254-0/+7
| | | | | | | | | | | | Bug fixes: fix #40, fix #39, fix #38, fix #37, fix #21. Code organization and cleanup...
| * CPed, CVehicle, mostly entering/exiting careray orçunus2019-06-242-0/+23
| | | | | | | | Signed-off-by: eray orçunus <erayorcunus@gmail.com>
* | More replay stuffNikolay Korolev2019-06-252-0/+13
|/
* Merge pull request #32 from Nick007J/masteraap2019-06-221-1/+1
|\ | | | | Added replay functions
| * First commit of replay systemNikolay Korolev2019-06-221-1/+1
| |
* | Merge branch 'master' of git://github.com/GTAmodding/re3 into erayeray orçunus2019-06-201-2/+4
|\|
| * Code clean up._AG2019-06-201-2/+4
| |
* | Big CPed updateeray orçunus2019-06-202-3/+5
|/ | | | Signed-off-by: eray orçunus <erayorcunus@gmail.com>
* Update CRadar.cpp, CHud.cpp, CDraw.cpp fixed bug in templates.h._AG2019-06-202-87/+118
|
* Update HUD stuff, bug and format fixes._AG2019-06-172-16/+23
| | | | | Added environment variables to premake5.lua. Update README.md
* got rid of upper case typesaap2019-06-175-20/+20
|
* some more cleanupaap2019-06-161-4/+4
|
* Delete duplicate enumeray orçunus2019-06-161-8/+8
| | | | Signed-off-by: eray orçunus <erayorcunus@gmail.com>
* Updates Draw.cpp, MusicManager.cpp._AG2019-06-164-2/+414
|
* New updates for Hud.cpp and more._AG2019-06-151-0/+171
|
* RE more stuff from COnscreenTimerFilip Gawin2019-06-122-3/+7
|
* skeleton updated, windows specific stuff addedFire-Head2019-06-022-0/+10
|
* rw skeletonFire-Head2019-05-312-0/+5
|
* more high level functionsaap2019-05-312-6/+3
|
* implemented some higher level functions; added lots of stubs; switched top and bottom in CRectaap2019-05-302-0/+15
|
* Updates, CTimer startedFire-Head2019-05-292-0/+7
|
* Particle, ParticleMgr doneFire-Head2019-05-292-0/+138
|
* CPhysical almost doneaap2019-05-192-2/+5
|
* more work on CPhysicalaap2019-05-182-0/+14