Commit message (Collapse) | Author | Age | Files | Lines | |
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* | add w to CVector; adjust col structs a bit | aap | 2021-02-01 | 5 | -13/+19 |
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* | fix some breakage | aap | 2021-01-25 | 1 | -1/+3 |
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* | Merge pull request #984 from aap/lcs | aap | 2021-01-25 | 4 | -22/+85 |
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| * | CPedModelInfo and CTempColModels | aap | 2021-01-24 | 4 | -22/+85 |
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* | | Fix CCollision::DistToLine | shfil | 2021-01-24 | 1 | -6/+6 |
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* | Merge remote-tracking branch 'origin/miami' into lcs | Sergeanur | 2021-01-23 | 2 | -1/+2 |
|\ | | | | | | | | | # Conflicts: # src/modelinfo/BaseModelInfo.cpp | ||||
| * | Includes overhaul, fix some compiler warnings | erorcun | 2021-01-23 | 2 | -1/+2 |
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* | | colstore done | aap | 2021-01-23 | 2 | -20/+173 |
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* | | Merge remote-tracking branch 'origin/miami' into lcs | Sergeanur | 2021-01-22 | 1 | -5/+3 |
|\| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | # Conflicts: # src/animation/CutsceneMgr.cpp # src/control/CarCtrl.cpp # src/control/Script.cpp # src/control/Script2.cpp # src/core/Frontend.cpp # src/core/main.cpp # src/entities/Physical.cpp # src/peds/Ped.cpp # src/peds/PedAI.cpp # src/text/Messages.cpp # src/vehicles/Cranes.cpp # src/vehicles/Transmission.cpp | ||||
| * | get rid of most --MIAMI comments | withmorten | 2021-01-22 | 1 | -5/+3 |
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* | | Merge branch 'miami' into lcs | Sergeanur | 2021-01-15 | 1 | -4/+11 |
|\| | | | | | | | | | | | | | | | | | # Conflicts: # .github/workflows/reLCS_msvc_amd64.yml # .github/workflows/reLCS_msvc_x86.yml # premake5.lua # src/control/Script2.cpp # src/control/Script8.cpp | ||||
| * | foobar | aap | 2021-01-13 | 1 | -1/+0 |
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| * | fixed shoot through collision | aap | 2021-01-13 | 1 | -4/+12 |
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* | | Merge remote-tracking branch 'origin/miami' into lcs | Sergeanur | 2021-01-12 | 1 | -1/+0 |
|\| | | | | | | | | | | | | | * origin/miami: bug of the decade big oof colmodel fix | ||||
| * | colmodel fix | aap | 2021-01-12 | 1 | -1/+0 |
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* | | CutsceneMgr done + use original VB audio + make interiors visible + use hashed model info names a bit | Sergeanur | 2021-01-11 | 2 | -2/+2 |
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* | | sync with upstream | Nikolay Korolev | 2021-01-07 | 1 | -1/+20 |
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| * | minor refactoring | Nikolay Korolev | 2021-01-07 | 1 | -1/+13 |
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| * | CVarConsole | Sergeanur | 2021-01-02 | 1 | -0/+7 |
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* | | some lcs stuff | Nikolay Korolev | 2021-01-07 | 1 | -0/+1 |
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* | NO_ISLAND_LOADING ported from re3 | Sergeanur | 2020-12-27 | 1 | -1/+1 |
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* | merge attempt | Nikolay Korolev | 2020-12-19 | 2 | -2/+8 |
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| * | PlayerInfo functions reordered into original order, FindPlayer... functions moved to PlayerInfo, improved CVector <-> RwV3d conversion, small fixes | Sergeanur | 2020-12-18 | 1 | -7/+7 |
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| * | more PS2 stuff; memory movement done | aap | 2020-12-03 | 1 | -1/+1 |
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| * | start using CMemoryHeap | aap | 2020-11-26 | 1 | -0/+6 |
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| * | Make collision code placement more like original (+ small fixes) | Sergeanur | 2020-11-15 | 22 | -0/+4761 |
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* | PlayerInfo functions reordered into original order, FindPlayer... functions moved to PlayerInfo, improved CVector <-> RwV3d conversion, small fixes | Sergeanur | 2020-12-18 | 1 | -7/+7 |
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* | Move ColStore to collision | Sergeanur | 2020-11-16 | 2 | -0/+279 |
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* | Make collision code placement more like original (+ small fixes) | Sergeanur | 2020-11-15 | 22 | -0/+4651 |
# Conflicts: # premake5.lua # src/CMakeLists.txt # src/collision/Collision.cpp # src/core/Collision.h |