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* misc classes finishedaap2019-07-061-0/+3
* fixed rand (thanks nick)aap2019-07-041-1/+1
* cleaned up to be closer to original gameaap2019-07-031-10/+42
* Revert "Implemented frontend inputs."aap2019-07-021-4/+0
* Implemented frontend inputs._AG2019-07-021-0/+4
* Kangaroo cheat and bug fixeseray orçunus2019-07-021-1/+1
* PS2-like MatFX from skygfxaap2019-06-281-0/+2
* started filling debug menuaap2019-06-271-1/+7
* Merge with upstreamNikolay Korolev2019-06-261-2/+2
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| * Initial commit for Frontend._AG2019-06-251-0/+1
| * some Radar and Hud cleanup; fix in Physicalaap2019-06-231-1/+2
* | More replay stuffNikolay Korolev2019-06-251-1/+4
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* started CStreamingaap2019-06-201-1/+4
* implemented cHandlingDataMgraap2019-06-201-1/+0
* fixed CFileMgr somewhat; still issues when loading savesaap2019-06-131-0/+1
* Add NUMONSCREENTIMERENTRIES in config.hFilip Gawin2019-06-121-10/+11
* added NO_MOVIESFire-Head2019-06-031-2/+5
* implemented splashes; fixed zonesaap2019-06-011-0/+2
* added CPointLightsaap2019-06-011-2/+3
* more RW lightsaap2019-06-011-0/+1
* added CCoronasaap2019-06-011-0/+1
* fixed CParticle crash && RandTableFire-Head2019-05-301-0/+3
* added CAntennasaap2019-05-301-0/+2
* clean upaap2019-05-301-6/+1
* fixFire-Head2019-05-291-1/+1
* Updates, CTimer startedFire-Head2019-05-291-0/+2
* first commitaap2019-05-151-0/+56