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* fixed rand (thanks nick)aap2019-07-041-1/+1
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* cleaned up to be closer to original gameaap2019-07-031-10/+42
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* Revert "Implemented frontend inputs."aap2019-07-021-4/+0
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* Implemented frontend inputs._AG2019-07-021-0/+4
| | | | Fixed #66 and few other stuff.
* Kangaroo cheat and bug fixeseray orçunus2019-07-021-1/+1
| | | | Signed-off-by: eray orçunus <erayorcunus@gmail.com>
* PS2-like MatFX from skygfxaap2019-06-281-0/+2
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* started filling debug menuaap2019-06-271-1/+7
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* Merge with upstreamNikolay Korolev2019-06-261-2/+2
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| * Initial commit for Frontend._AG2019-06-251-0/+1
| | | | | | | | | | | | Bug fixes: fix #40, fix #39, fix #38, fix #37, fix #21. Code organization and cleanup...
| * some Radar and Hud cleanup; fix in Physicalaap2019-06-231-1/+2
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* | More replay stuffNikolay Korolev2019-06-251-1/+4
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* started CStreamingaap2019-06-201-1/+4
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* implemented cHandlingDataMgraap2019-06-201-1/+0
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* fixed CFileMgr somewhat; still issues when loading savesaap2019-06-131-0/+1
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* Add NUMONSCREENTIMERENTRIES in config.hFilip Gawin2019-06-121-10/+11
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* added NO_MOVIESFire-Head2019-06-031-2/+5
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* implemented splashes; fixed zonesaap2019-06-011-0/+2
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* added CPointLightsaap2019-06-011-2/+3
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* more RW lightsaap2019-06-011-0/+1
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* added CCoronasaap2019-06-011-0/+1
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* fixed CParticle crash && RandTableFire-Head2019-05-301-0/+3
| | | | | implemented PC codewarrior rand updated premake
* added CAntennasaap2019-05-301-0/+2
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* clean upaap2019-05-301-6/+1
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* fixFire-Head2019-05-291-1/+1
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* Updates, CTimer startedFire-Head2019-05-291-0/+2
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* first commitaap2019-05-151-0/+56