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* CPopulation done, CCopPed and fixeseray orçunus2020-03-111-1/+1
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* Fixed use of boolean type for in CGameLogicSergeanur2019-10-261-6/+6
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* Fixed CGameLogic::PassTime typesSergeanur2019-10-261-1/+1
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* Moved CCutsceneMgr::ms_cutsceneProcessing to privateSergeanur2019-10-191-1/+1
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* Full CGameLogicSergeanur2019-10-081-0/+293