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path: root/src/control/Record.cpp (unfollow)
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2020-07-17Add audio cache for faster initializationSergeanur1-0/+2
2020-07-13Rename LEVEL_NONE to LEVEL_GENERICSergeanur1-2/+2
2020-05-05getting the vice city map to workaap1-411/+5
2020-05-05cleaned up MIAMI ifdefsaap1-13/+0
2020-05-05Revert "Remove Miami stuff"Sergeanur1-0/+3
2020-05-05Remove Miami stuffSergeanur1-3/+0
2020-05-05implemented most of streamed collisions and big buildingsaap1-0/+3
2020-05-02SetPosition, part 1Sergeanur1-4/+4
2020-04-30Adding getters and setters for type and statusSergeanur1-3/+3
2020-04-20Try to build with mingwFilip Gawin1-2/+2
2020-04-17Remove patchesSergeanur1-1/+1
2020-04-17rem refsFire-Head1-14/+14
2020-04-13fixed recordNikolay Korolev1-4/+3
2020-04-13fixed recordNikolay Korolev1-3/+3
2020-04-11fixed malloc/newNikolay Korolev1-1/+1
2020-04-11fix constantsNikolay Korolev1-14/+14
2020-04-11RecordNikolay Korolev1-11/+344
2020-04-10record initNikolay Korolev1-3/+175
2020-03-22CGame::InitialiseNikolay Korolev1-0/+2
2020-02-16script 1000-1154Nikolay Korolev1-0/+2
2020-01-03script 800-899Nikolay Korolev1-1/+3
2019-10-19CGame::Process() && CGame::ReloadIPLsnmzik1-0/+3
2019-09-12World and Pedseray orçunus1-0/+4
2019-06-17got rid of upper case typesaap1-2/+2
2019-05-30clean upaap1-0/+6