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2021-01-13more securom fixeswithmorten1-9/+9
2021-01-13move stuff back into class; securom commentswithmorten1-1/+1
2021-01-03dumbNikolay Korolev1-2/+2
2020-12-26fixed replayNikolay Korolev1-2/+18
2020-12-19restore original code, fixes, ps2 fontFire-Head1-4/+11
2020-12-18PlayerInfo functions reordered into original order, FindPlayer... functions moved to PlayerInfo, improved CVector <-> RwV3d conversion, small fixesSergeanur1-12/+12
2020-12-18PlayerInfo functions reordered into original order, FindPlayer... functions moved to PlayerInfo, improved CVector <-> RwV3d conversion, small fixesSergeanur1-12/+12
2020-12-12fixed some replay bugsNikolay Korolev1-1/+41
2020-12-01Add GTA_REPLAYSergeanur1-1/+2
2020-12-01Add GTA_REPLAYSergeanur1-1/+2
2020-11-01finished script and replayNikolay Korolev1-4/+6
2020-10-15fix bullet traces rener and some renamingRoman Masanin1-8/+4
2020-10-11SpecialFX almost doneRoman Masanin1-4/+4
2020-10-11Control updatesNikolay Korolev1-42/+2
2020-09-26fixed tabsNikolay Korolev1-3/+3
2020-09-26fixed replay bugNikolay Korolev1-8/+8
2020-09-26VC replaysNikolay Korolev1-119/+430
2020-08-20stable CScriptPathsmajestic1-1/+4
2020-07-2464-bit on Windowseray orçunus1-2/+2
2020-07-2264-bit on Windowseray orçunus1-2/+2
2020-07-13Rename LEVEL_NONE to LEVEL_GENERICSergeanur1-3/+3
2020-06-17Ped, Weapon and fixeseray orçunus1-2/+7
2020-06-07Revert "FONT_BANK renamed to FONT_STANDARD"Fire-Head1-1/+1
2020-06-07FONT_BANK renamed to FONT_STANDARDSergeanur1-1/+1
2020-05-16gangs, script and replay fixesNikolay Korolev1-2/+16
2020-05-16minimal weather stuff + multiple bugfixesNikolay Korolev1-0/+9
2020-05-09removed cutscene headsaap1-1/+1
2020-05-07VC vehicles just barely working nowaap1-1/+2
2020-05-06new zone stuffaap1-2/+2
2020-05-06some work on zonesaap1-2/+2
2020-05-05SetPosition, final partSergeanur1-4/+4
2020-05-02SetPosition, part 1Sergeanur1-2/+2
2020-04-30Adding getters and setters for type and statusSergeanur1-2/+2
2020-04-27Fix use of integers instead of enum/bool/nilSergeanur1-7/+7
2020-04-20Try to build with mingwFilip Gawin1-5/+5
2020-04-18replays bug fixNikolay Korolev1-9/+24
2020-04-17Remove patchesSergeanur1-14/+1
2020-04-17rem refsFire-Head1-69/+65
2020-04-16Reverse CWorldsaml1er1-1/+1
2020-04-15implemented most of librw wrapperaap1-5/+5
2020-04-09PS2 Cheats, restored R*namesFire-Head1-3/+3
2020-04-08Small camera fixesSergeanur1-1/+1
2020-03-29Wrappers cleanupSergeanur1-120/+2
2020-03-28CCopPed done and #include cleanuperay orçunus1-0/+5
2020-03-22bullet traces fixesNikolay Korolev1-2/+2
2020-03-21bullet tracesNikolay Korolev1-6/+6
2020-03-21fixed erroneous assumptionNikolay Korolev1-4/+0
2020-03-15replay bug fixes, script bug fixNikolay Korolev1-66/+169
2020-02-17CPopulation 1eray orçunus1-2/+2
2020-02-01Replay crash fixSergeanur1-2/+6
2019-12-05CPhone, CPlayerInfo, CFire, CWorlderay orçunus1-1/+1
2019-10-26Audio stuff moved around, removed MusicManager dependencies, eMusicMode used for ChangeMusicModeSergeanur1-3/+3
2019-10-16Some CPool and CPools funcs, restoring original logic of pool lookup loopsSergeanur1-10/+10
2019-09-14more CCarCtrlNikolay Korolev1-0/+1
2019-09-07Pedseray orçunus1-1/+1
2019-08-27CleanupFilip Gawin1-19/+19
2019-08-27More more more audioFilip Gawin1-30/+30
2019-08-27CleanupFilip Gawin1-19/+19
2019-08-27More audio pedFilip Gawin1-19/+19
2019-08-15CParticleObject done, cDMAudio doneFire-Head1-2/+2
2019-07-25Running script part 3Nikolay Korolev1-4/+4
2019-07-20fixed replayNikolay Korolev1-25/+25
2019-07-19ComputeDopplerEffectedFrequencyFilip Gawin1-2/+2
2019-07-17more CAutomobile::ProcessControlaap1-1/+1
2019-07-10added wrappers around math functionsaap1-3/+3
2019-07-09more CAutomobileaap1-4/+4
2019-07-08more CAutomobileaap1-1/+1
2019-07-08little changes; one more function of CAutomobileaap1-28/+28
2019-07-07implemented CDooraap1-2/+2
2019-07-07the great reorganizationaap1-3/+3
2019-07-06some work on vehiclesaap1-63/+63
2019-07-05finished CDamageManageraap1-46/+45
2019-07-05implemented some CVehicle functionsaap1-1/+1
2019-07-04Script stuff + bug fixesNikolay Korolev1-1/+1
2019-06-30Completed CReplayNikolay Korolev1-0/+35
2019-06-30little cleanupaap1-5/+5
2019-06-30Changed CReplay::Display slightlyNikolay Korolev1-8/+13
2019-06-30Added camera funcs to ReplayNikolay Korolev1-11/+231
2019-06-30More replay functions, also removed pool iteration errorNikolay Korolev1-13/+108
2019-06-30Reactivated Store(Restore)StuffIn(From)Mem, fixed bugsNikolay Korolev1-31/+31
2019-06-30PlayBackThisFrameInterpolation and all it required...Nikolay Korolev1-0/+249
2019-06-29ProcessCarUpdateNikolay Korolev1-28/+105
2019-06-29CReplay::PlaybackThisFrame + fixesNikolay Korolev1-5/+35
2019-06-29more replay stuff, bug fixNikolay Korolev1-12/+60
2019-06-29RetrievePedAnimationNikolay Korolev1-0/+41
2019-06-29ProcessPedUpdateNikolay Korolev1-3/+40
2019-06-29miscellaneous, mostly world relatedaap1-5/+5
2019-06-28misc stuff, mostly collisionaap1-0/+2
2019-06-27yet more CStreamingaap1-1/+1
2019-06-26fixed autobuildNikolay Korolev1-1/+1
2019-06-26Fixed merge errorsNikolay Korolev1-2/+2
2019-06-25Initial commit for Frontend._AG1-1/+19
2019-06-25More replay stuffNikolay Korolev1-3/+434
2019-06-23CReplay::StorePedAnimationNikolay Korolev1-1/+45
2019-06-23StorePedUpdateNikolay Korolev1-2/+22
2019-06-22attempt to fix build errorNikolay Korolev1-10/+2
2019-06-22Added newlines at end of fileNikolay Korolev1-1/+1
2019-06-22First commit of replay systemNikolay Korolev1-0/+247
2019-06-17got rid of upper case typesaap1-1/+1
2019-06-13CPad doneFire-Head1-0/+1
2019-06-12RE more stuff from COnscreenTimerFilip Gawin1-1/+3
2019-05-30implemented some higher level functions; added lots of stubs; switched top and bottom in CRectaap1-0/+5