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* Fix script loadSergeanur2021-06-281-41/+57
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* Merge branch 'miami' into lcsSergeanur2021-06-281-0/+1
|\ | | | | | | | | | | # Conflicts: # src/control/Script5.cpp # src/entities/Entity.cpp
| * Redo ReadSaveBuf + common.h cleanupSergeanur2021-06-281-35/+48
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| * Fix sin & cos callsSergeanur2021-06-241-4/+4
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* | Fix sin & cos callsSergeanur2021-06-241-4/+4
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* | Merge remote-tracking branch 'origin/miami' into lcsSergeanur2021-02-161-4/+4
|\| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | # Conflicts: # .github/workflows/reLCS_msvc_amd64.yml # .github/workflows/reLCS_msvc_x86.yml # README.md # gamefiles/TEXT/american.gxt # gamefiles/TEXT/french.gxt # gamefiles/TEXT/german.gxt # gamefiles/TEXT/italian.gxt # gamefiles/TEXT/spanish.gxt # premake5.lua # src/animation/AnimManager.cpp # src/animation/AnimationId.h # src/audio/MusicManager.cpp # src/audio/audio_enums.h # src/control/Script7.cpp # src/core/FileLoader.cpp # src/core/re3.cpp # src/extras/custompipes_d3d9.cpp # src/extras/custompipes_gl.cpp # src/extras/postfx.cpp # src/extras/shaders/colourfilterVC.frag # src/extras/shaders/colourfilterVC_PS.hlsl # src/extras/shaders/make_hlsl.cmd # src/extras/shaders/obj/colourfilterVC_PS.cso # src/extras/shaders/obj/colourfilterVC_PS.inc # src/extras/shaders/obj/colourfilterVC_frag.inc # src/peds/PedFight.cpp # src/render/Font.cpp # src/render/Hud.cpp # src/render/Particle.cpp # src/render/WaterCannon.cpp # src/skel/win/gtavc.ico # src/vehicles/Automobile.cpp # utils/gxt/american.txt # utils/gxt/french.txt # utils/gxt/german.txt # utils/gxt/italian.txt # utils/gxt/spanish.txt
| * Use original animation names from VCSSergeanur2021-01-271-4/+4
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* | Merge branch 'miami' into lcsSergeanur2021-01-251-2/+2
|\| | | | | | | | | | | | | | | | | # Conflicts: # src/control/Script.h # src/modelinfo/SimpleModelInfo.cpp # src/modelinfo/VehicleModelInfo.cpp # src/rw/VisibilityPlugins.cpp # src/rw/VisibilityPlugins.h
| * make building with Codewarrior 7 possiblewithmorten2021-01-241-2/+2
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| * Fix collective commandsSergeanur2021-01-121-5/+5
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* | script fixesNikolay Korolev2021-01-201-1/+2
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* | savesNikolay Korolev2021-01-191-3/+12
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* | fix attemptNikolay Korolev2021-01-171-1/+1
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* | syncNikolay Korolev2021-01-171-273/+317
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* | Merge pull request #948 from Sergeanur/lcsPR/CutsceneMgrSergeanur2021-01-121-19/+5
|\ \ | | | | | | CutsceneMgr done + use original VB audio + make interiors visible + use hashed model info names a bit
| * | CutsceneMgr done + use original VB audio + make interiors visible + use hashed model info names a bitSergeanur2021-01-111-19/+5
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* | | Fix collective commandsSergeanur2021-01-121-5/+5
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* | script2Nikolay Korolev2021-01-111-1/+1
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* | more scriptNikolay Korolev2021-01-091-1/+5
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* | Merge branch 'lcs' into lcs-devNikolay Korolev2021-01-081-1/+1
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| * Use original namesSergeanur2021-01-081-1/+1
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* | lcs script modeNikolay Korolev2021-01-081-1/+1
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* minor refactoringNikolay Korolev2021-01-071-0/+74
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* merge master to miamiNikolay Korolev2021-01-011-48/+696
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| * implemented collectives in scriptNikolay Korolev2020-12-201-0/+647
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| * Fix placement of some script functionsSergeanur2020-12-161-141/+0
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| * Use SetPedStateSergeanur2020-12-151-1/+1
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| * small garages revision + small template stuffNikolay Korolev2020-11-301-6/+6
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| * Script commands split to original filesSergeanur2020-11-241-0/+2011
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* Fix placement of some script functionsSergeanur2020-12-161-140/+0
| | | | | # Conflicts: # src/control/Script5.cpp
* More fixesSergeanur2020-12-151-3/+0
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* SetPedState fixesSergeanur2020-12-151-1/+1
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* Pool fixes from masterSergeanur2020-12-081-6/+6
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* Script commands split to original filesSergeanur2020-11-241-0/+2215