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path: root/src/core/Cam.cpp (unfollow)
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2021-06-28rename clamp macro to Clamp to fix compilation with g++11withmorten1-4/+4
2021-06-24Fix sin & cos callsSergeanur1-9/+9
2021-02-05Fix inverted vertical camerawithmorten1-1/+1
2021-01-26Use original animation names from VCSSergeanur1-4/+4
2021-01-21free cam fixeswithmorten1-2/+6
2021-01-21make building with Codewarrior 7 possiblewithmorten1-1/+1
2021-01-09cam sector fixaap1-6/+6
2020-12-21option for PC controlsaap1-0/+4
2020-12-18PlayerInfo functions reordered into original order, FindPlayer... functions moved to PlayerInfo, improved CVector <-> RwV3d conversion, small fixesSergeanur1-6/+6
2020-12-15Make free cam collision code readable by aap, fixeserorcun1-58/+54
2020-12-09Sync Stats page style with miami - and a little veh. cam. fixerorcun1-1/+1
2020-12-09Vehicle cam fixeserorcun1-6/+14
2020-12-03little fixes for animvieweraap1-0/+6
2020-12-02fast fixNikolay Korolev1-0/+1
2020-12-02added GTA_SCENE_EDITNikolay Korolev1-1/+4
2020-11-29GTA_VERSION define and some config.h cleanupaap1-2/+2
2020-08-24new frontend customizationeray orçunus1-1/+1
2020-07-03Bettah car enter canceling, fix CFO crash, ped objs. renamingeray orçunus1-1/+1
2020-07-01Restored beta police system(disabled), fixes from miami, debug info for CFO crash (#639)erorcun1-1/+1
2020-06-27mips overdoseFire-Head1-3/+3
2020-06-21updated player control namesNikolay Korolev1-1/+5
2020-06-21ps2 cam transitions done (hopefully)aap1-1/+1
2020-06-21tried to reconstruct bills camaap1-3/+39
2020-06-21PS2 cam transition mostly workingaap1-1/+1
2020-06-16CCam fixes yet againaap1-32/+34
2020-06-14more cleanupaap1-22/+21
2020-06-13a few cam fixesaap1-21/+26
2020-06-12little CCam cleanup; fix in CWorld sphere testaap1-28/+25
2020-06-10some cam cleanup; unused PS2 train camsaap1-62/+152
2020-06-02some vehicle cleanupaap1-1/+2
2020-05-31fixed to CAutomobile and friendsaap1-3/+2
2020-05-28Frontend customization functions, freecam toggle, minor thingseray orçunus1-1/+1
2020-05-26eSurfaceTypeaap1-14/+14
2020-05-12Fix linux warningsFilip Gawin1-1/+1
2020-05-12little fixes to CClouds; disabled object clipping for SA camaap1-2/+2
2020-05-11few fixesaap1-0/+3
2020-05-09Place debug menu under ifdefSergeanur1-1/+1
2020-05-09Fix corona scalingSergeanur1-2/+0
2020-05-08Fix water UV on high FPS and inverted free cameraSergeanur1-1/+1
2020-05-05More use of GetModelIndexSergeanur1-10/+10
2020-05-02SetPosition, part 2Sergeanur1-2/+2
2020-04-30Adding getters and setters for type and statusSergeanur1-2/+2
2020-04-24implemented skinned peds, no cutscene hands yetaap1-5/+8
2020-04-20Try to build with mingwFilip Gawin1-32/+32
2020-04-191.1 patch stuffNikolay Korolev1-0/+13
2020-04-17Remove patchesSergeanur1-53/+1
2020-04-17rem refsFire-Head1-1/+1
2020-04-11Fix cutscene camera latencySergeanur1-1/+1
2020-04-08Small camera fixesSergeanur1-9/+7
2020-04-05fixed look behind bugaap1-1/+1
2020-04-03CCamera fixesaap1-63/+60
2020-03-31Mouse free cam for peds&cars (under FREE_CAM)eray orçunus1-5/+668
2020-03-29rotating FollowPed cam (disabled by default for now)aap1-0/+208
2020-03-28CCam fixaap1-1/+1
2020-03-28CCam fixaap1-1/+1
2020-03-27implemented some unused PS2 camsaap1-4/+281
2020-03-27Finished CCam; various smaller thingsaap1-0/+4147