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* cam sector fixaap2021-01-091-6/+6
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* Fix unlimited rotation in Phnom Penh '86Sergeanur2021-01-041-4/+7
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* option for PC controlsaap2020-12-211-0/+4
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* fixesNikolay Korolev2020-12-191-3/+2
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* merge attemptNikolay Korolev2020-12-191-4/+4
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| * PlayerInfo functions reordered into original order, FindPlayer... functions moved to PlayerInfo, improved CVector <-> RwV3d conversion, small fixesSergeanur2020-12-181-6/+6
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| * Make free cam collision code readable by aap, fixeserorcun2020-12-151-58/+54
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| * Sync Stats page style with miami - and a little veh. cam. fixerorcun2020-12-091-1/+1
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| * Vehicle cam fixeserorcun2020-12-091-6/+14
| | | | | | | | | | | | | | | | | | - @ZLau92 's idea to remove 3rd person check on num 2/8. It was meaningless on III, probably not on VC tho. - @Nick007J pointed out that camera wasn't checking objects, which was something done by someone to prevent camera to collide with traffic lights. Instead I enabled object check again, and comparing the result if it's a traffic light after the test.
| * little fixes for animvieweraap2020-12-031-0/+6
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| * fast fixNikolay Korolev2020-12-021-0/+1
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| * added GTA_SCENE_EDITNikolay Korolev2020-12-021-1/+4
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| * GTA_VERSION define and some config.h cleanupaap2020-11-291-2/+2
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* | Merge branch 'miami' of github.com:GTAmodding/re3 into miamiaap2020-12-181-1/+1
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| * | PlayerInfo functions reordered into original order, FindPlayer... functions moved to PlayerInfo, improved CVector <-> RwV3d conversion, small fixesSergeanur2020-12-181-1/+1
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* | | little cleanup and synch on templates and configaap2020-12-181-0/+4
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* | Make free cam collision code readable by aap, fixeserorcun2020-12-151-58/+54
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* | Vehicle cam object collision fixerorcun2020-12-091-3/+11
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* | animviewer fixesaap2020-12-031-0/+6
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* | Fix inverted vertical cameraSergeanur2020-11-051-1/+1
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* | Merge branch 'master' into miamiSergeanur2020-10-181-1/+1
|\| | | | | | | | | | | | | | | | | | | | | | | | | | | # Conflicts: # src/audio/AudioLogic.cpp # src/control/RoadBlocks.cpp # src/entities/Entity.h # src/entities/Physical.cpp # src/peds/Ped.cpp # src/render/Renderer.cpp # src/vehicles/Automobile.cpp # src/vehicles/CarGen.cpp # src/weapons/BulletInfo.cpp # src/weapons/Weapon.cpp
| * new frontend customizationeray orçunus2020-08-241-1/+1
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| * Bettah car enter canceling, fix CFO crash, ped objs. renamingeray orçunus2020-07-031-1/+1
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| * Restored beta police system(disabled), fixes from miami, debug info for CFO crash (#639)erorcun2020-07-011-1/+1
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* | Stats(except displaying), PlayerInfo, marker fixeray orçunus2020-08-141-16/+6
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* | NULL -> nilFire-Head2020-07-311-2/+2
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* | Merge pull request #1 from GTAmodding/miamiFire_Head2020-07-291-1/+1
|\ \ | | | | | | Miami
| * | Frontend: Stats, Briefs, gta_vc.set, slider ranges, fixeseray orçunus2020-07-061-1/+1
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* | | miami shadowsFire-Head2020-07-291-2/+2
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* | Merge remote-tracking branch 'origin/master' into miamiSergeanur2020-06-291-8/+23
|\| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | # Conflicts: # src/audio/AudioLogic.cpp # src/audio/soundlist.h # src/control/Script.cpp # src/control/ScriptCommands.h # src/core/Cam.cpp # src/core/Camera.cpp # src/core/Camera.h # src/core/Frontend.cpp # src/core/Frontend.h # src/core/Game.cpp # src/core/MenuScreens.cpp # src/core/Pad.cpp # src/core/Pad.h # src/core/config.h # src/entities/Entity.cpp # src/render/Credits.cpp # src/render/Fluff.cpp # src/render/Hud.cpp # src/render/MBlur.cpp # src/render/Timecycle.cpp # src/skel/glfw/glfw.cpp # src/skel/win/win.cpp # src/text/Text.cpp
| * Merge branch 'master' into ps2menuFire_Head2020-06-291-185/+318
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| | * updated player control namesNikolay Korolev2020-06-211-1/+5
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| | * ps2 cam transitions done (hopefully)aap2020-06-211-1/+1
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| | * tried to reconstruct bills camaap2020-06-211-3/+39
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| | * PS2 cam transition mostly workingaap2020-06-211-1/+1
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| | * CCam fixes yet againaap2020-06-161-32/+34
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| * | mips overdoseFire-Head2020-06-271-3/+3
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* | | CWanted, anim fix, ped objs renaming, remove III beta featureseray orçunus2020-06-221-1/+1
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* | | CCamera doneaap2020-06-201-0/+5
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* | | CCam doneaap2020-06-161-163/+236
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* | | | more CCamaap2020-06-151-325/+377
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* | | Merge remote-tracking branch 'origin/master' into miamiSergeanur2020-06-151-5/+95
|\ \ \ | | |/ | |/| | | | | | | | | | | | | | | | | | | | | | # Conflicts: # src/control/Script.cpp # src/core/Cam.cpp # src/core/Camera.cpp # src/core/Camera.h # src/render/Fluff.cpp # src/render/Hud.cpp
| * | more cleanupaap2020-06-141-22/+21
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| * | a few cam fixesaap2020-06-131-21/+26
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| * | little CCam cleanup; fix in CWorld sphere testaap2020-06-121-28/+25
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| * | some cam cleanup; unused PS2 train camsaap2020-06-101-62/+152
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| * | some vehicle cleanupaap2020-06-021-1/+2
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| * | fixed to CAutomobile and friendsaap2020-05-311-3/+2
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| * | Frontend customization functions, freecam toggle, minor thingseray orçunus2020-05-281-1/+1
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| * | eSurfaceTypeaap2020-05-261-14/+14
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* | Fix vehicle cam. zoom valueseray orçunus2020-06-151-6/+6
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* | some more camera stuffaap2020-06-141-483/+413
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* | some camera codeaap2020-06-141-756/+745
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* | Merge branch 'miami' of https://github.com/GTAmodding/re3 into miamieray orçunus2020-06-051-1/+1
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* | | Bike riding anims, SA bike/heli cameray orçunus2020-06-051-21/+32
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* | some CBike code; vehicle cleanupaap2020-06-021-1/+2
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* | CAutomobile doneaap2020-05-311-3/+2
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* | R to freeroam, idle anims, weapon and cam enum fixeray orçunus2020-05-291-1/+1
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* | eSurfaceTypeaap2020-05-261-14/+14
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* | Menu borders and weapon fixeseray orçunus2020-05-241-2/+2
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* | Compatibility with VC weapon.dat + new shotgunseray orçunus2020-05-231-4/+4
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* | Merge pull request #574 from Xinerki/miamierorcun2020-05-221-1/+1
|\ \ | | | | | | many additions
| * | add freecam toggle in control settingsXinerki2020-05-211-1/+1
| | | | | | | | | | | | comes with a free config save!
* | | VC CMenuManager struct, ctor etc.eray orçunus2020-05-221-1/+1
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* | Weapon layer in Pedseray orçunus2020-05-151-14/+0
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* | Merge branch 'master' into miamiSergeanur2020-05-121-1/+1
|\| | | | | | | | | | | | | | | | | | | | | # Conflicts: # src/control/Garages.cpp # src/core/FileLoader.cpp # src/core/Streaming.cpp # src/core/Zones.cpp # src/core/Zones.h # src/render/Renderer.cpp # src/rw/VisibilityPlugins.cpp
| * Fix linux warningsFilip Gawin2020-05-121-1/+1
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| * little fixes to CClouds; disabled object clipping for SA camaap2020-05-121-2/+2
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* | CClouds; disabled object clipping for SA camaap2020-05-121-2/+2
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* | Merge branch 'master' into miamiSergeanur2020-05-111-0/+3
|\| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | # Conflicts: # src/animation/AnimBlendAssociation.h # src/animation/AnimBlendClumpData.h # src/animation/AnimManager.h # src/animation/FrameUpdate.cpp # src/control/AutoPilot.h # src/control/PathFind.h # src/core/PlayerInfo.h # src/entities/Building.h # src/entities/Dummy.h # src/entities/Entity.h # src/entities/Physical.h # src/entities/Treadable.h # src/modelinfo/BaseModelInfo.h # src/modelinfo/ClumpModelInfo.cpp # src/modelinfo/ClumpModelInfo.h # src/modelinfo/PedModelInfo.h # src/modelinfo/SimpleModelInfo.h # src/modelinfo/TimeModelInfo.h # src/modelinfo/VehicleModelInfo.h # src/objects/CutsceneHead.h # src/objects/CutsceneObject.h # src/objects/DummyObject.h # src/objects/Object.h # src/peds/DummyPed.h # src/peds/PedIK.cpp # src/rw/VisibilityPlugins.cpp # src/vehicles/Automobile.h # src/vehicles/Boat.h # src/vehicles/Heli.h # src/vehicles/Plane.h # src/vehicles/Train.h # src/vehicles/Vehicle.h
| * few fixesaap2020-05-111-0/+3
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* | little fix for camaap2020-05-111-0/+2
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* | RpAnimBlend and frame updatesaap2020-05-101-1/+1
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* | vehicle model descriptions; a bit of heli codeaap2020-05-101-3/+3
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* | Merge branch 'master' into miamiSergeanur2020-05-101-1/+1
|\| | | | | | | | | | | | | | | # Conflicts: # src/animation/AnimManager.cpp # src/control/CarCtrl.cpp # src/control/Curves.cpp # src/core/templates.h
| * Place debug menu under ifdefSergeanur2020-05-091-1/+1
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* | Merge branch 'master' into miamiSergeanur2020-05-091-2/+0
|\| | | | | | | | | | | | | | | # Conflicts: # src/animation/AnimBlendAssocGroup.cpp # src/animation/AnimBlendAssociation.cpp # src/animation/AnimManager.cpp # src/core/Streaming.cpp
| * Fix corona scalingSergeanur2020-05-091-2/+0
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* | Merge branch 'master' into miamiSergeanur2020-05-081-1/+1
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| * Fix water UV on high FPS and inverted free cameraSergeanur2020-05-081-1/+1
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* | VC vehicles just barely working nowaap2020-05-071-1/+1
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* More use of GetModelIndexSergeanur2020-05-051-10/+10
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* SetPosition, part 2Sergeanur2020-05-021-2/+2
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* Adding getters and setters for type and statusSergeanur2020-04-301-2/+2
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* Merge remote-tracking branch 'upstream/master'Nikolay Korolev2020-04-251-5/+8
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| * implemented skinned peds, no cutscene hands yetaap2020-04-241-5/+8
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* | Merge remote-tracking branch 'upstream/master'Nikolay Korolev2020-04-211-32/+32
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| * Try to build with mingwFilip Gawin2020-04-201-32/+32
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* | 1.1 patch stuffNikolay Korolev2020-04-191-0/+13
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* Remove patchesSergeanur2020-04-171-53/+1
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* rem refsFire-Head2020-04-171-1/+1
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* Fix cutscene camera latencySergeanur2020-04-111-1/+1
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* Small camera fixesSergeanur2020-04-081-9/+7
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* fixed look behind bugaap2020-04-051-1/+1
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* CCamera fixesaap2020-04-031-63/+60
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* Mouse free cam for peds&cars (under FREE_CAM)eray orçunus2020-03-311-5/+668
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* rotating FollowPed cam (disabled by default for now)aap2020-03-291-0/+208
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* CCam fixaap2020-03-281-1/+1
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* CCam fixaap2020-03-281-1/+1
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* implemented some unused PS2 camsaap2020-03-271-4/+281
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* Finished CCam; various smaller thingsaap2020-03-271-0/+4147