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anonymous/re3
lcs
master
miami
fully reversed source code for gta III and gta VC
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path:
root
/
src
/
core
/
FileLoader.cpp
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Commit message (
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Author
Age
Files
Lines
*
Merge remote-tracking branch 'origin/miami' into lcs
Sergeanur
2021-01-22
1
-3
/
+1
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\
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*
get rid of most --MIAMI comments
withmorten
2021-01-22
1
-3
/
+1
*
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Merge branch 'miami' into lcs
Sergeanur
2021-01-08
1
-10
/
+10
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\
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*
Use original names
Sergeanur
2021-01-08
1
-10
/
+10
*
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first commit for LCS
aap
2021-01-08
1
-3
/
+6
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/
*
Fix
Sergeanur
2020-12-25
1
-2
/
+2
*
Fix use of strncmp
Sergeanur
2020-12-25
1
-46
/
+49
*
push/pop memids
aap
2020-12-21
1
-1
/
+7
*
merge attempt
Nikolay Korolev
2020-12-19
1
-0
/
+14
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\
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*
little cleanup of templates
aap
2020-12-18
1
-2
/
+2
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*
some more GTA_VERSION
aap
2020-12-01
1
-0
/
+6
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*
added a few registered pointers and memory debug
aap
2020-11-30
1
-0
/
+5
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*
start using CMemoryHeap
aap
2020-11-26
1
-0
/
+11
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*
Reorganize CPed functions into their original cpp files
Sergeanur
2020-11-19
1
-1
/
+0
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*
changes to RW layer so loading foreign files works
aap
2020-11-11
1
-0
/
+17
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*
implemented extra model flags for backface culling and alpha test from mobile
aap
2020-10-29
1
-0
/
+344
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*
Fix some sanitizer errors, improve POSIX streamer
eray orçunus
2020-10-04
1
-0
/
+4
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*
collision fixes
aap
2020-07-27
1
-5
/
+5
*
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little cleanup and synch on templates and config
aap
2020-12-18
1
-1
/
+1
*
|
Reorganize CPed functions into their original cpp files
Sergeanur
2020-11-20
1
-1
/
+0
*
|
Make collision code placement more like original (+ small fixes)
Sergeanur
2020-11-15
1
-1
/
+1
*
|
Fix some sanitizer errors, improve POSIX streamer
eray orçunus
2020-10-08
1
-0
/
+4
*
|
CCollision done and fixes
aap
2020-07-27
1
-5
/
+5
*
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fixed COcclusion
aap
2020-07-20
1
-1
/
+1
*
|
Merge branch 'master' into miami
Sergeanur
2020-07-17
1
-0
/
+2
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\
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*
Add audio cache for faster initialization
Sergeanur
2020-07-17
1
-0
/
+2
|
*
renamed 2dfx shadowRange to Size
aap
2020-06-28
1
-1
/
+1
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*
rename attractor flag to type
aap
2020-06-25
1
-1
/
+1
*
|
make game load all platform dffs
aap
2020-07-16
1
-0
/
+17
*
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renamed 2dfx shadowRange to Size
aap
2020-06-28
1
-1
/
+1
*
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rename attractor flag to type
aap
2020-06-25
1
-1
/
+1
*
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finished CFileLoader; some COcclusion stubs
aap
2020-05-19
1
-7
/
+30
*
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sync with upstream
Nikolay Korolev
2020-05-16
1
-2
/
+2
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\
\
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*
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Weapon layer in Peds
eray orçunus
2020-05-15
1
-2
/
+2
*
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ped attractors done
Nikolay Korolev
2020-05-16
1
-4
/
+4
*
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Merge remote-tracking branch 'upstream/miami' into miami
Nikolay Korolev
2020-05-13
1
-1
/
+1
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\
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|
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*
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Merge branch 'master' into miami
Sergeanur
2020-05-12
1
-1
/
+1
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\
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*
Fix linux warnings
Filip Gawin
2020-05-12
1
-2
/
+2
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*
some fixes and cosmetic changes
aap
2020-05-10
1
-1
/
+1
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|
*
got rid of superfluous enum; update librw
aap
2020-05-07
1
-14
/
+14
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|
*
some work on zones
aap
2020-05-06
1
-2
/
+2
*
|
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ped attractor: start
Nikolay Korolev
2020-05-13
1
-1
/
+13
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/
/
*
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update file loader for new VC fields
aap
2020-05-10
1
-5
/
+31
*
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CVehicleModelInfo
aap
2020-05-10
1
-1
/
+2
*
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CPedModelInfo
aap
2020-05-10
1
-8
/
+0
*
|
CSimpleModelInfo
aap
2020-05-10
1
-1
/
+1
*
|
peds starting to work
aap
2020-05-09
1
-4
/
+5
*
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sync with upstream
Nikolay Korolev
2020-05-07
1
-35
/
+15
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\
\
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*
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CZoneInfo mostly done; not its dependencies
aap
2020-05-07
1
-35
/
+15
*
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sync with upstream
Nikolay Korolev
2020-05-07
1
-20
/
+39
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\
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*
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VC vehicles just barely working now
aap
2020-05-07
1
-20
/
+39
*
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car control and friends
Nikolay Korolev
2020-05-07
1
-2
/
+2
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/
/
*
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changed default ID ranges. old default.ide incompatible now
aap
2020-05-06
1
-3
/
+0
*
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checked some of streaming for VC changes
aap
2020-05-06
1
-2
/
+2
*
|
CSphere and CBox for CColModel
aap
2020-05-06
1
-0
/
+2
*
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new zone stuff
aap
2020-05-06
1
-2
/
+2
*
|
getting the vice city map to work
aap
2020-05-05
1
-101
/
+93
*
|
cleaned up MIAMI ifdefs
aap
2020-05-05
1
-143
/
+11
*
|
Revert "Remove Miami stuff"
Sergeanur
2020-05-05
1
-0
/
+154
|
/
*
Remove Miami stuff
Sergeanur
2020-05-05
1
-154
/
+0
*
merged master
aap
2020-05-05
1
-3
/
+3
|
\
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*
Make CBaseModelInfo fields protected
Sergeanur
2020-05-05
1
-2
/
+2
*
|
implemented most of streamed collisions and big buildings
aap
2020-05-05
1
-4
/
+160
|
/
*
Remove patches
Sergeanur
2020-04-17
1
-41
/
+1
*
CFileLoader last funcs and Frontend cleanup
eray orçunus
2020-04-13
1
-2
/
+163
*
fixed questionable RW usage; changed radar mask to PS2 techinque
aap
2020-04-09
1
-1
/
+1
*
Fixes and cleanup
eray orçunus
2020-03-02
1
-3
/
+3
*
acos
Sergeanur
2020-01-29
1
-1
/
+1
*
Plane crashfix and more
Sergeanur
2020-01-23
1
-2
/
+2
*
ConstructMloClumps
Sergeanur
2020-01-21
1
-1
/
+1
*
Atan2 and Sqrt
Sergeanur
2020-01-20
1
-1
/
+1
*
MLO, XtraCompsModelInfo, MovingThing, Solid
Sergeanur
2020-01-20
1
-4
/
+55
*
Fixes for aap review (audio8)
Filip Gawin
2019-10-26
1
-1
/
+1
*
More audio (to hook and test)
Filip Gawin
2019-10-26
1
-1
/
+1
*
CGame::Process() && CGame::ReloadIPLs
nmzik
2019-10-19
1
-0
/
+2
*
implemented CPlane
aap
2019-07-31
1
-1
/
+1
*
couple of fixes
aap
2019-07-20
1
-3
/
+3
*
ComputeDopplerEffectedFrequency
Filip Gawin
2019-07-19
1
-1
/
+1
*
added wrappers around math functions
aap
2019-07-10
1
-3
/
+3
*
One driver owns all the cars fix
eray orçunus
2019-07-08
1
-0
/
+1
*
the great reorganization
aap
2019-07-07
1
-0
/
+1182