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fully reversed source code for gta III and gta VC
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Game.h
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2021-01-11
CutsceneMgr done + use original VB audio + make interiors visible + use hashed model info names a bit
Sergeanur
1
-1
/
+1
2021-01-08
Level 4
Sergeanur
1
-1
/
+2
2021-01-08
first commit for LCS
aap
1
-3
/
+4
2021-01-02
CVarConsole
Sergeanur
1
-0
/
+5
2020-12-20
some more little ps2 fixes
aap
1
-0
/
+4
2020-12-08
Add NUM_LEVELS
Sergeanur
1
-1
/
+2
2020-07-13
Rename LEVEL_NONE to LEVEL_GENERIC
Sergeanur
1
-1
/
+1
2020-05-27
VC Water
Fire-Head
1
-0
/
+1
2020-05-21
scuffed InitAfterFocusLoss implementation
Xinerki
1
-0
/
+2
2020-05-12
CClouds; disabled object clipping for SA cam
aap
1
-0
/
+1
2020-05-07
car control and friends
Nikolay Korolev
1
-0
/
+2
2020-05-06
not needed
Nikolay Korolev
1
-23
/
+0
2020-05-05
getting the vice city map to work
aap
1
-3
/
+26
2020-05-05
some more miami
Nikolay Korolev
1
-0
/
+23
2020-05-05
cleaned up MIAMI ifdefs
aap
1
-2
/
+0
2020-05-05
Revert "Remove Miami stuff"
Sergeanur
1
-0
/
+3
2020-05-05
Remove Miami stuff
Sergeanur
1
-3
/
+0
2020-05-05
implemented most of streamed collisions and big buildings
aap
1
-0
/
+3
2020-04-27
Fixes
Sergeanur
1
-1
/
+1
2020-04-20
Try to build with mingw
Filip Gawin
1
-2
/
+1
2020-04-19
Add polish lang support
Fire-Head
1
-0
/
+1
2020-04-19
Struct cleanup, various fixes, enable PS2 rand
eray orçunus
1
-0
/
+1
2020-04-17
rem refs
Fire-Head
1
-8
/
+8
2020-04-09
(PS2) TheGame/main/GameInit/SystemInit, ProcessSlowMode
Fire-Head
1
-0
/
+1
2020-03-30
Add russian lang support
Sergeanur
1
-0
/
+3
2020-03-28
CWeaponEffects(autoaim crosshair) done, CGame done. restored some original R* names
Fire-Head
1
-8
/
+9
2020-03-22
CGame::Initialise
Nikolay Korolev
1
-1
/
+1
2019-10-19
CGame::Process() && CGame::ReloadIPLs
nmzik
1
-0
/
+1
2019-07-07
the great reorganization
aap
1
-0
/
+0
2019-06-28
misc stuff, mostly collision
aap
1
-5
/
+10
2019-06-17
first part of CFileLoader
aap
1
-0
/
+1
2019-06-17
got rid of upper case types
aap
1
-3
/
+3
2019-06-13
CPad done
Fire-Head
1
-0
/
+1
2019-06-02
skeleton updated, windows specific stuff added
Fire-Head
1
-0
/
+7
2019-06-01
implemented splashes; fixed zones
aap
1
-0
/
+2
2019-05-31
rw skeleton
Fire-Head
1
-0
/
+4
2019-05-31
more high level functions
aap
1
-0
/
+4