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* More checks before autolinkingFilip Gawin2021-01-141-0/+2
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* Pad2 fixSergeanur2021-01-021-4/+3
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* merge master to miamiNikolay Korolev2021-01-011-2/+18
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| * restore original code, fixes, ps2 fontFire-Head2020-12-191-2/+18
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| * GTA_VERSION define and some config.h cleanupaap2020-11-291-1/+1
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| * little fix to ps2 CPadaap2020-11-161-1/+1
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| * Merge branch 'upstream/master'withmorten2020-11-151-2/+2
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| | * Font: Hud: Use orig. text dimensions, fix right-align calculationserorcun2020-11-091-2/+2
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| | * Revert "Font: Fix text dimensions"erorcun2020-11-081-2/+2
| | | | | | | | | | | | This reverts commit 6729de49b16da9a1be3c95b146ba053bf214c91c.
| * | add bInvertLook4Pad from VC (doesn't get saved yet)withmorten2020-11-051-1/+18
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| * Font: Fix text dimensionserorcun2020-10-251-2/+2
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| * Fixes and style changes from miamierorcun2020-10-181-2/+2
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* | Restore original Cheat_strncmpSergeanur2020-12-251-6/+38
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* | little fix to ps2 CPadaap2020-11-161-1/+1
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* | some fixesNikolay Korolev2020-11-131-0/+8
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* | Font: Hud: Use orig. text dimensions, fix right-align calculationserorcun2020-11-081-2/+2
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* | Fix inverted vertical cameraSergeanur2020-11-051-1/+6
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* | Fixes, some thanks to ASaneray orçunus2020-10-081-3/+3
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* | Merge branch 'miami' into miamierorcun2020-10-081-22/+7
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| * | now BETTER_ALLCARSDODO_CHEAT tweak original cheat to be useful.Roman Masanin2020-10-031-27/+4
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| * | better flying cars, some refractoring and fixesRoman Masanin2020-10-011-6/+14
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* | | Pad, BulletInfo, ProjectileInfo, fixeseray orçunus2020-10-071-68/+280
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* | Restore All Cars are Heli cheateray orçunus2020-09-291-2/+2
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* | Credits & fixeseray orçunus2020-09-271-6/+8
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* | wall climb cheat from LCSNikolay Korolev2020-09-111-0/+26
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* | cheats, fixes, cosmetic changesmajestic2020-09-011-35/+61
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* | Merge remote-tracking branch 'origin/master' into miamiSergeanur2020-08-191-0/+4
|\| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | # Conflicts: # src/core/Collision.cpp # src/core/Streaming.cpp # src/core/config.h # src/core/main.cpp # src/core/re3.cpp # src/extras/custompipes.cpp # src/extras/custompipes_d3d9.cpp # src/extras/custompipes_gl.cpp # src/extras/shaders/Makefile # src/extras/shaders/colourfilterVC.frag # src/extras/shaders/colourfilterVC_fs_gl3.inc # src/modelinfo/ModelInfo.cpp # src/modelinfo/PedModelInfo.cpp # src/modelinfo/SimpleModelInfo.cpp # src/modelinfo/VehicleModelInfo.cpp # src/render/Renderer.cpp # src/rw/VisibilityPlugins.cpp # src/save/GenericGameStorage.cpp
| * Island loading cleanup and fixSergeanur2020-08-191-0/+4
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| * Squeeze performance option, minor fixeseray orçunus2020-08-031-0/+2
| | | | | | | | Fixes are already in miami
* | Merge remote-tracking branch 'upstream/miami' into miamiNikolay Korolev2020-08-161-5/+22
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| * | 2 new opcodeseray orçunus2020-08-161-5/+22
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* | | CarCtrl finished, minor Script thingsNikolay Korolev2020-08-161-1/+9
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* | Stats(except displaying), PlayerInfo, marker fixeray orçunus2020-08-141-1/+21
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* | new opcodes, buyable properties, minor fixeseray orçunus2020-07-301-0/+32
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* | Merge branch 'master' into miamiSergeanur2020-07-291-0/+1
|\| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | # Conflicts: # src/animation/RpAnimBlend.cpp # src/audio/oal/stream.cpp # src/audio/sampman.h # src/control/Pickups.cpp # src/core/Collision.cpp # src/core/Collision.h # src/core/FileLoader.cpp # src/core/FileMgr.cpp # src/core/FileMgr.h # src/core/Streaming.cpp # src/core/Streaming.h # src/core/SurfaceTable.h # src/modelinfo/VehicleModelInfo.h # src/peds/Ped.cpp # src/rw/RwHelper.cpp # src/rw/RwHelper.h # src/skel/glfw/glfw.cpp # src/skel/platform.h # src/text/Text.cpp # src/text/Text.h # src/vehicles/CarGen.cpp # src/vehicles/Heli.cpp
| * 90% fixes, 10% skel refactoringeray orçunus2020-07-241-2/+16
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| * 64-bit on Windowseray orçunus2020-07-221-1/+1
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| * Rename IsAnyButtonPressed to CheckForInputSergeanur2020-06-301-5/+4
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* | 90% fixes, 10% skel refactoringeray orçunus2020-07-241-3/+16
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* | 64-bit on Windowseray orçunus2020-07-241-1/+1
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* | Peds, Hud, CFO 1/2, fixes - including zone nameseray orçunus2020-07-221-2/+3
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* | Restore original code of CControllerState::CheckForInputSergeanur2020-06-301-3/+6
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* | Merge remote-tracking branch 'origin/master' into miamiSergeanur2020-06-291-295/+585
|\| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | # Conflicts: # src/audio/AudioLogic.cpp # src/audio/soundlist.h # src/control/Script.cpp # src/control/ScriptCommands.h # src/core/Cam.cpp # src/core/Camera.cpp # src/core/Camera.h # src/core/Frontend.cpp # src/core/Frontend.h # src/core/Game.cpp # src/core/MenuScreens.cpp # src/core/Pad.cpp # src/core/Pad.h # src/core/config.h # src/entities/Entity.cpp # src/render/Credits.cpp # src/render/Fluff.cpp # src/render/Hud.cpp # src/render/MBlur.cpp # src/render/Timecycle.cpp # src/skel/glfw/glfw.cpp # src/skel/win/win.cpp # src/text/Text.cpp
| * Merge branch 'master' into ps2menuFire_Head2020-06-291-2/+2
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| | * cleaned up and fixed animvieweraap2020-06-081-2/+2
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| | * Revert "FONT_BANK renamed to FONT_STANDARD"Fire-Head2020-06-071-2/+2
| | | | | | | | | | | | This reverts commit 552205dfbaea70628df56a4966d269a81a97d28e.
| * | fixesFire-Head2020-06-281-2/+2
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| * | fixfixfixFire-Head2020-06-271-399/+399
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| * | mips overdoseFire-Head2020-06-271-9/+301
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* | | Merge pull request #638 from erorcun/miamiaap2020-06-251-2/+2
|\ \ \ | | | | | | | | CWanted, anim fix, ped objs renaming, remove III beta features
| * | | CWanted, anim fix, ped objs renaming, remove III beta featureseray orçunus2020-06-221-2/+2
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* | | | CPad fixaap2020-06-241-1/+1
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* | | Ducking, shooting vehicle occupants and weapon fixeseray orçunus2020-06-201-0/+8
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* | | fixed condition in CBoat::ProcessControl and changed enummajestic2020-06-141-6/+44
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* | | SmokeTrail(s) moved to Fluff, variables' names fixed, floats roundedmajestic2020-06-101-1/+1
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* | | more original cheatsmajestic2020-06-101-54/+166
| | | | | | | | | | | | | | | - CSmokeTrails and CSmokeTrail classes added in new files - more cheats added
* | | cleaned up and updated animviewer; fixed animation bugaap2020-06-081-2/+2
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* | | Merge branch 'master' into miamiSergeanur2020-06-071-2/+2
|\ \ \ | | |/ | |/| | | | | | | | | | | | | | | | | | | # Conflicts: # src/control/Garages.cpp # src/core/Frontend.cpp # src/peds/PlayerPed.cpp # src/render/Hud.cpp # src/vehicles/Train.cpp
| * | FONT_BANK renamed to FONT_STANDARDSergeanur2020-06-071-2/+2
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* | Update Pad.cppmajestic2020-06-051-1/+1
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* | Update Pad.cppmajestic2020-06-051-36/+53
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* | some original VC's cheats and comparator for themmajestic2020-06-051-90/+106
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* | some orig cheartsmajestic2020-06-031-27/+106
| | | | | | | | | | | | - weapon model indices added - orig weapon cheats added - some cheats' names changed to original ones
* | some more CAutomobileaap2020-05-311-1/+11
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* | R to freeroam, idle anims, weapon and cam enum fixeray orçunus2020-05-291-8/+14
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* | seagulls, shipsFire-Head2020-05-271-0/+26
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* | Compatibility with VC weapon.dat + new shotgunseray orçunus2020-05-231-10/+10
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* | Merge pull request #574 from Xinerki/miamierorcun2020-05-221-19/+55
|\ \ | | | | | | many additions
| * | sorry my badXinerki2020-05-211-970/+969
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| * | vehicle cheats and debug cheat string displayXinerki2020-05-211-978/+1015
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* | | VC CMenuManager struct, ctor etc.eray orçunus2020-05-221-3/+3
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* | more script stuffNikolay Korolev2020-05-161-2/+2
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* | Weapon layer in Pedseray orçunus2020-05-151-5/+24
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* | Merge branch 'master' into miamiSergeanur2020-05-121-2/+2
|\| | | | | | | | | | | | | | | | | | | | | # Conflicts: # src/control/Garages.cpp # src/core/FileLoader.cpp # src/core/Streaming.cpp # src/core/Zones.cpp # src/core/Zones.h # src/render/Renderer.cpp # src/rw/VisibilityPlugins.cpp
| * Fix linux warningsFilip Gawin2020-05-121-2/+2
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* | update file loader for new VC fieldsaap2020-05-101-0/+2
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* | CVehicleModelInfoaap2020-05-101-0/+22
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* | peds starting to workaap2020-05-091-2/+2
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* implemented most of vice city path systemaap2020-05-031-1/+1
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* Fix pad Y axisSergeanur2020-05-031-2/+9
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* Add CURMODE macroSergeanur2020-05-021-108/+58
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* Switching pad modes and cheats when player is switching between controller and kb&mSergeanur2020-05-021-29/+112
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* SetPosition, part 2Sergeanur2020-05-021-1/+1
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* Adding getters and setters for type and statusSergeanur2020-04-301-1/+1
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* Mouse wheel fixeray orçunus2020-04-291-3/+4
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* Merge pull request #489 from Nick007J/masterNikolay Korolev2020-04-261-0/+44
|\ | | | | 1.1 patch stuff + flying controls
| * helis done + cheatsNikolay Korolev2020-04-251-0/+44
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* | Initial GLFW supporteray orçunus2020-04-261-2/+56
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* Try to build with mingwFilip Gawin2020-04-201-4/+4
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* Revert "Part one"Filip Gawin2020-04-181-1/+1
| | | | This reverts commit 63951d9b957b30a110f42a03edb4833cbbaf380e.
* Part oneFilip Gawin2020-04-171-1/+1
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* Remove patchesSergeanur2020-04-171-114/+6
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* rem refsFire-Head2020-04-171-12/+12
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* Merge pull request #440 from Fire-Head/masterNikolay Korolev2020-04-151-0/+2
|\ | | | | CWeapon done, fixes
| * CWeapon done, ps2 cheats fixFire-Head2020-04-151-0/+2
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* | RecordNikolay Korolev2020-04-111-1/+2
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* | Merge branch 'master' into garages_devNikolay Korolev2020-04-101-30/+364
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| * Merge remote-tracking branch 'Fire-Head/master'Sergeanur2020-04-091-5/+123
| |\ | | | | | | | | | | | | # Conflicts: # src/core/Radar.cpp
| | * PS2 Cheats, restored R*namesFire-Head2020-04-091-5/+109
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| | * (PS2) TheGame/main/GameInit/SystemInit, ProcessSlowModeFire-Head2020-04-091-0/+14
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| * | CheatsSergeanur2020-04-081-25/+241
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* / record initNikolay Korolev2020-04-101-3/+9
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* CCopPed done and #include cleanuperay orçunus2020-03-281-1/+2
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* Set Xinput version to 9.1.0 + vibration setSergeanur2020-03-281-1/+20
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* XInputSergeanur2020-03-271-1/+55
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* Frontend, Peds & logic and overflow fixeseray orçunus2019-11-121-2/+2
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* Small CPad fixesSergeanur2019-10-291-2/+2
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* Little CPed fixes & Peddebugeray orçunus2019-08-161-0/+6
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* couple of fixesaap2019-07-201-1/+1
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* Phone, World, Pederay orçunus2019-07-151-34/+34
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* added wrappers around math functionsaap2019-07-101-11/+11
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* the great reorganizationaap2019-07-071-0/+2091