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path: root/src/core/PlayerInfo.cpp (follow)
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* some more scriptNikolay Korolev2021-01-201-2/+4
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* rename m_vehEnterType -> m_vehDooraap2021-01-131-2/+2
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* bug of the decadeaap2021-01-121-1/+1
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* merge attemptNikolay Korolev2020-12-191-2/+2
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| * PlayerInfo functions reordered into original order, FindPlayer... functions moved to PlayerInfo, improved CVector <-> RwV3d conversion, small fixesSergeanur2020-12-181-270/+370
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| * Use SetPedStateSergeanur2020-12-151-1/+1
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* | PlayerInfo functions reordered into original order, FindPlayer... functions moved to PlayerInfo, improved CVector <-> RwV3d conversion, small fixesSergeanur2020-12-181-271/+355
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* | FixSergeanur2020-08-241-1/+1
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* | Wheelie opcodeeray orçunus2020-08-141-18/+18
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* | Stats(except displaying), PlayerInfo, marker fixeray orçunus2020-08-141-67/+296
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* | Merge branch 'master' into miamiSergeanur2020-07-131-1/+1
|\| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | # Conflicts: # src/control/CarAI.cpp # src/control/Phones.cpp # src/control/Phones.h # src/control/Record.cpp # src/control/Restart.cpp # src/control/Script.cpp # src/core/Collision.cpp # src/core/Frontend.cpp # src/core/Frontend.h # src/core/Game.h # src/core/Streaming.cpp # src/core/TempColModels.cpp # src/core/Wanted.cpp # src/core/Zones.cpp # src/core/config.h # src/core/main.cpp # src/core/re3.cpp # src/entities/Entity.cpp # src/entities/Physical.cpp # src/extras/frontendoption.cpp # src/modelinfo/ModelInfo.cpp # src/modelinfo/PedModelInfo.cpp # src/peds/CivilianPed.cpp # src/peds/CopPed.cpp # src/peds/EmergencyPed.cpp # src/peds/Ped.cpp # src/peds/Ped.h # src/peds/Population.cpp # src/render/Renderer.cpp # src/save/GenericGameStorage.cpp # src/skel/win/win.cpp # src/vehicles/Automobile.cpp # src/vehicles/Boat.cpp # src/vehicles/Boat.h # src/vehicles/Vehicle.cpp
| * Rename LEVEL_NONE to LEVEL_GENERICSergeanur2020-07-131-1/+1
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| * Bettah car enter canceling, fix CFO crash, ped objs. renamingeray orçunus2020-07-031-1/+1
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* | Merge remote-tracking branch 'origin/master' into miamiSergeanur2020-06-291-2/+2
|\| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | # Conflicts: # src/audio/AudioLogic.cpp # src/audio/soundlist.h # src/control/Script.cpp # src/control/ScriptCommands.h # src/core/Cam.cpp # src/core/Camera.cpp # src/core/Camera.h # src/core/Frontend.cpp # src/core/Frontend.h # src/core/Game.cpp # src/core/MenuScreens.cpp # src/core/Pad.cpp # src/core/Pad.h # src/core/config.h # src/entities/Entity.cpp # src/render/Credits.cpp # src/render/Fluff.cpp # src/render/Hud.cpp # src/render/MBlur.cpp # src/render/Timecycle.cpp # src/skel/glfw/glfw.cpp # src/skel/win/win.cpp # src/text/Text.cpp
| * updated player control namesNikolay Korolev2020-06-211-2/+2
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| * fixes, mostly from miamieray orçunus2020-06-041-1/+1
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* | CWanted, anim fix, ped objs renaming, remove III beta featureseray orçunus2020-06-221-1/+1
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* | killing peds increase chaos leveleray orçunus2020-06-201-0/+2
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* | Peds, eSound and PedState enum, fixeseray orçunus2020-06-031-1/+1
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* | game logicNikolay Korolev2020-05-311-0/+2
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* | new script commands - mostly stubsNikolay Korolev2020-05-221-2/+3
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* | script revisionNikolay Korolev2020-05-191-2/+2
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* | sync with upstreamNikolay Korolev2020-05-171-0/+1
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| * | Weapon fixes and thingieseray orçunus2020-05-171-0/+1
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* | | more script stuffNikolay Korolev2020-05-161-0/+1
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* | Merge branch 'master' into miamiSergeanur2020-05-141-36/+30
|\| | | | | | | | | # Conflicts: # src/modelinfo/ClumpModelInfo.cpp
| * Changing save/load for CPlayerInfo because of alignment crapSergeanur2020-05-131-36/+30
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* | VC vehicles just barely working nowaap2020-05-071-1/+1
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* More use of GetModelIndexSergeanur2020-05-051-2/+2
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* SetPosition, final partSergeanur2020-05-051-3/+3
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* Adding getters and setters for type and statusSergeanur2020-04-301-5/+5
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* Try to build with mingwFilip Gawin2020-04-201-22/+22
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* Merge pull request #474 from Nick007J/mastererorcun2020-04-191-0/+8
|\ | | | | Bug fixes, mostly replay; added RegisterReference for player ped pointer
| * replays bug fixNikolay Korolev2020-04-181-0/+8
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* | Struct cleanup, various fixes, enable PS2 randeray orçunus2020-04-191-2/+2
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* Revert "Part one"Filip Gawin2020-04-181-1/+1
| | | | This reverts commit 63951d9b957b30a110f42a03edb4833cbbaf380e.
* Part oneFilip Gawin2020-04-171-1/+1
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* Remove patchesSergeanur2020-04-171-18/+1
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* normalized line endings to LFaap2020-04-091-450/+450
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* CCopPed done and #include cleanuperay orçunus2020-03-281-0/+3
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* CPopulation done, CCopPed and fixeseray orçunus2020-03-111-1/+1
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* Fixes and cleanuperay orçunus2020-03-021-1/+1
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* some changesNikolay Korolev2020-02-231-2/+2
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* CPlayerPed continues (#294)erorcun2020-01-231-10/+10
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* fixed vehicle enter crashNikolay Korolev2020-01-011-1/+1
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* CPlayerInfo doneeray orçunus2019-12-161-6/+257
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* CPhone, CPlayerInfo, CFire, CWorlderay orçunus2019-12-051-9/+236
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* script 500-599 plus bugfixNikolay Korolev2019-10-211-0/+16
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* Full CGameLogicSergeanur2019-10-081-4/+38
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* PlayerSkinSergeanur2019-09-281-1/+23
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* World and Pedseray orçunus2019-09-121-0/+1
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* Running script part 3Nikolay Korolev2019-07-251-0/+9
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* More frontend inputs._AG2019-07-101-0/+8
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* more CVehicleaap2019-07-091-1/+2
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* the great reorganizationaap2019-07-071-0/+5