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* Redo ReadSaveBuf + common.h cleanupSergeanur2021-06-281-15/+16
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* High FPS FixesSergeanur2021-06-241-2/+2
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* Fix C3dMarkers::PlaceMarker calls in RadarSergeanur2021-06-241-4/+4
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* proper radar clippingaap2021-02-281-68/+113
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* Even more fixes & shorten quit screenerorcun2021-01-291-1/+1
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* make building with Codewarrior 7 possiblewithmorten2021-01-241-4/+7
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* get rid of most --MIAMI commentswithmorten2021-01-221-2/+0
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* pc radar fixaap2021-01-191-1/+1
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* add the bad crack "features" behind SECUROM definewithmorten2021-01-141-0/+4
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* Merge remote-tracking branch 'upstream/miami' into miamiNikolay Korolev2020-10-181-1/+1
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| * Minor thingseray orçunus2020-10-181-1/+1
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* | finished save/loadNikolay Korolev2020-10-171-2/+2
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* Radar, WaterCannon, win/glfw skelseray orçunus2020-10-171-284/+472
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* Pad, BulletInfo, ProjectileInfo, fixeseray orçunus2020-10-071-56/+2
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* some SilentPatch fixesshfil2020-09-301-0/+12
| | | | | | # Conflicts: # src/core/Camera.cpp # src/weapons/Weapon.cpp
* Peds, Hud, CFO 1/2, fixes - including zone nameseray orçunus2020-07-221-3/+3
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* VC fighting, Peds, many fixes including ghost bikeseray orçunus2020-07-091-1/+2
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* fixes from master, menu helper texteray orçunus2020-07-041-25/+11
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* Merge pull request #574 from Xinerki/miamierorcun2020-05-221-4/+4
|\ | | | | many additions
| * approach separation differentlyXinerki2020-05-211-9/+4
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| * blip marker colors, also isolate crgbaXinerki2020-05-211-4/+9
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* | VC CMenuManager struct, ctor etc.eray orçunus2020-05-221-14/+14
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* radar spritesaap2020-05-171-79/+154
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* Weapon fixes and thingieseray orçunus2020-05-171-14/+4
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* garages + scriptNikolay Korolev2020-05-111-54/+76
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* Menu map fixes and resizable window on GLFWeray orçunus2020-05-091-2/+2
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* fix for radaraap2020-05-061-6/+14
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* SetPosition, final partSergeanur2020-05-051-6/+6
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* SetPosition, part 2Sergeanur2020-05-021-2/+2
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* Screen mode selector and persistent map target fixeray orçunus2020-05-011-0/+7
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* Remove patchesSergeanur2020-04-171-49/+1
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* rem refsFire-Head2020-04-171-22/+22
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* Some refs removed, little fixes and teleporteray orçunus2020-04-161-3/+5
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* CMenuManager done and CHud fixeseray orçunus2020-04-111-4/+4
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* Merge remote-tracking branch 'Fire-Head/master'Sergeanur2020-04-091-133/+138
|\ | | | | | | | | # Conflicts: # src/core/Radar.cpp
| * PS2 Cheats, restored R*namesFire-Head2020-04-091-133/+138
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* | fixed questionable RW usage; changed radar mask to PS2 techinqueaap2020-04-091-1502/+1499
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* Menu maperay orçunus2020-04-071-48/+135
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* Frontend (last-3)eray orçunus2020-04-041-4/+114
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* fixesSergeanur2020-04-021-1/+4
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* Wrappers cleanupSergeanur2020-03-291-174/+0
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* Merge branch 'master' into Radar2erorcun2020-03-171-1321/+1321
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| * Begin work on GenericSaveWes Hampson2020-03-051-2/+2
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* | Finished CRadar, a bit of CExplosionSergeanur2020-03-161-164/+238
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* some changesNikolay Korolev2020-02-231-4/+4
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* CPhone, CPlayerInfo, CFire, CWorlderay orçunus2019-12-051-2/+2
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* CRadar::Initialise() + fixesSergeanur2019-10-301-13/+90
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* ControllerConfig doneFire-Head2019-10-271-5/+5
| | | | Fix Cam enum
* Fixed player blip heading when looking left/right/behindSergeanur2019-10-061-0/+4
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* Triangular radar blipsSergeanur2019-10-051-0/+72
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* Fix radareray orçunus2019-10-041-107/+241
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* RunningScript, part 4, plus some fixesNikolay Korolev2019-08-031-8/+8
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* and of course the last commit didnt fix everythingaap2019-07-101-2/+2
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* added wrappers around math functionsaap2019-07-101-10/+10
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* the great reorganizationaap2019-07-071-0/+1117