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2021-01-11CutsceneMgr done + use original VB audio + make interiors visible + use hashed model info names a bitSergeanur1-49/+44
2021-01-09streaming fixesaap1-14/+11
2021-01-08Use original namesSergeanur1-9/+9
2021-01-08little fixesaap1-0/+5
2021-01-08timecycle; some renderingaap1-0/+5
2021-01-08first commit for LCSaap1-37/+84
2021-01-04Fix missing ifdefSergeanur1-0/+2
2021-01-02CVarConsoleSergeanur1-2/+15
2020-12-27NO_ISLAND_LOADING ported from re3Sergeanur1-22/+47
2020-12-21push/pop memidsaap1-6/+26
2020-12-18added MemoryHeap from III, MemoryMgraap1-0/+2
2020-11-30added a few registered pointers and memory debugaap1-3/+41
2020-11-28moved some stuff to MemoryMgraap1-0/+1
2020-11-26start using CMemoryHeapaap1-6/+35
2020-11-26CStreaming::PrintStreamingBufferStateSergeanur1-0/+87
2020-11-13Fix loading island LODs with big buildingsSergeanur1-1/+3
2020-11-11changes to RW layer so loading foreign files worksaap1-0/+1
2020-10-17Fix player model not changing in cutscenesSergeanur1-1/+1
2020-10-08Fix unsigned comparison in CStreaming::MakeSpaceFor(int32 size)Filip Gawin1-4/+9
2020-10-08Fix some sanitizer errors, improve POSIX streamereray orçunus1-0/+121
2020-10-04Fix some sanitizer errors, improve POSIX streamereray orçunus1-0/+120
2020-10-04Fix unsigned comparison in CStreaming::MakeSpaceFor(int32 size)Filip Gawin1-5/+10
2020-08-24CutsceneMgr doneSergeanur1-2/+3
2020-08-21fix streaming bugaap1-1/+1
2020-08-20small streaming fixesaap1-16/+17
2020-08-20CStreaming done, hopefullyaap1-157/+351
2020-08-19changing silly streaming memory limitaap1-1/+15
2020-08-19Island loading cleanup and fixSergeanur1-6/+2
2020-08-16Island loading and PS2 alpha test added to optionsSergeanur1-14/+26
2020-07-2490% fixes, 10% skel refactoringeray orçunus1-10/+2
2020-07-2464-bit on Windowseray orçunus1-9/+10
2020-07-2264-bit on Windowseray orçunus1-9/+18
2020-07-09Remove island loadingSergeanur1-1/+13
2020-07-09VC fighting, Peds, many fixes including ghost bikeseray orçunus1-3/+3
2020-06-14fixed condition in CBoat::ProcessControl and changed enummajestic1-8/+21
2020-05-24fixed compiler errorsnrb1-1/+2
2020-05-19Melee weapons(half-working), Ped and Hud bitseray orçunus1-2/+1
2020-05-16gangs, script and replay fixesNikolay Korolev1-14/+14
2020-05-15Weapon layer in Pedseray orçunus1-5/+7
2020-05-12Fix linux warningsFilip Gawin1-1/+3
2020-05-11Linux build supporteray orçunus1-4/+4
2020-05-11random fixesaap1-1/+1
2020-05-11CRendereraap1-3/+3
2020-05-10force load weapons as long as we dont stream em yetaap1-0/+6
2020-05-10more car controlNikolay Korolev1-2/+34
2020-05-08CCarCtrl::GenerateOneRandomCarNikolay Korolev1-0/+9
2020-05-08more small fixesaap1-8/+15
2020-05-08anims streamingaap1-41/+172
2020-05-08gangNikolay Korolev1-8/+9
2020-05-08fixNikolay Korolev1-5/+2
2020-05-08most of animation system done; little stuff here and thereaap1-7/+9
2020-05-08zone info commands + fixNikolay Korolev1-2/+5
2020-05-08tmp stuffNikolay Korolev1-19/+35
2020-05-07small fixesaap1-2/+2
2020-05-07CZoneInfo mostly done; not its dependenciesaap1-22/+14
2020-05-07got rid of superfluous enum; update librwaap1-1/+1
2020-05-07VC vehicles just barely working nowaap1-1/+8
2020-05-06checked some of streaming for VC changesaap1-84/+93
2020-05-06new zone stuffaap1-1/+1
2020-05-06some work on zonesaap1-1/+1
2020-05-05getting the vice city map to workaap1-116/+36
2020-05-05cleaned up MIAMI ifdefsaap1-221/+16
2020-05-05Revert "Remove GTA_TRAIN, GTA_BRIDGE, GTA_ZONECULL"Sergeanur1-0/+6
2020-05-05Remove GTA_TRAIN, GTA_BRIDGE, GTA_ZONECULLSergeanur1-6/+0
2020-05-05Revert "Remove Miami stuff"Sergeanur1-0/+275
2020-05-05Remove Miami stuffSergeanur1-275/+0
2020-05-05Make CBaseModelInfo fields protectedSergeanur1-25/+22
2020-05-05implemented most of streamed collisions and big buildingsaap1-15/+321
2020-04-25few fixesaap1-1/+2
2020-04-21fixed extra directory issuesaap1-1/+5
2020-04-20Try to build with mingwFilip Gawin1-21/+21
2020-04-18replays bug fixNikolay Korolev1-2/+13
2020-04-17Remove patchesSergeanur1-80/+1
2020-04-17rem refsFire-Head1-42/+42
2020-04-10record initNikolay Korolev1-2/+2
2020-03-28CCopPed done and #include cleanuperay orçunus1-0/+1
2020-03-27removed windows.h for most .cppsaap1-1/+1
2020-03-11CPopulation done, CCopPed and fixeseray orçunus1-15/+15
2019-10-30Implemented faststrcmp, faststricmp, strcasecmpSergeanur1-13/+14
2019-10-16Some CPool and CPools funcs, restoring original logic of pool lookup loopsSergeanur1-15/+15
2019-10-08Added read/write template functions for save data, small Load/Save arguments unificationSergeanur1-9/+9
2019-10-06Pedseray orçunus1-4/+4
2019-10-06Fixed CCamera::SetWideScreenOff dupe, removed goto in CStreaming::RetryLoadFileSergeanur1-6/+3
2019-10-05CDarkel, walkaround fixeray orçunus1-4/+4
2019-08-27CleanupFilip Gawin1-21/+21
2019-08-27More more more audioFilip Gawin1-21/+21
2019-08-27CleanupFilip Gawin1-21/+21
2019-08-27More audio pedFilip Gawin1-21/+21
2019-08-15AnimViewer!eray orçunus1-0/+14
2019-07-17more CAutomobile::ProcessControlaap1-2/+0
2019-07-10added wrappers around math functionsaap1-5/+5
2019-07-07the great reorganizationaap1-1/+1
2019-06-29miscellaneous, mostly world relatedaap1-3/+1
2019-06-28CStreaming DONEaap1-0/+275
2019-06-27CStreaming almost doneaap1-9/+361
2019-06-27started filling debug menuaap1-5/+15
2019-06-27yet more CStreamingaap1-24/+221
2019-06-26Fixed merge errorsNikolay Korolev1-1/+0
2019-06-26blaaap1-1/+1
2019-06-26some more CStreaming + fixes by erorcunaap1-12/+55
2019-06-26CStreaming streamsaap1-105/+298
2019-06-25More replay stuffNikolay Korolev1-1/+2
2019-06-24more CStreamingaap1-47/+707
2019-06-21more CStreaming; fixed CFileLoaderaap1-4/+437
2019-06-20started CStreamingaap1-0/+319
2019-06-12implemented CCutsceneHead and dependenciesaap1-0/+18