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2020-02-13CPlayerPed doneeray orçunus1-0/+1
2020-01-25audio stuffSergeanur1-0/+1
Collision audio and police radio stuff moved to a separate cpp's like in the original code cPoliceRadioQueue added, code refactored correspondingly cAudioManager::ServiceCollisions reversed PlayOneShotScriptObject reversed cAudioScriptObject moved to AudioScriptObject.cpp Fixed use of numbers on non-integer types (bools, pointers) enum is now used for ped audio calculation Added fixes for vehicle description in the police radio (missing vehicles and wrong colors)
2019-10-17Fixed nasty warningsSergeanur1-1/+1
2019-10-08Full CGameLogicSergeanur1-0/+1
2019-08-04implemented CHeliaap1-0/+2
2019-08-02The Pedseray orçunus1-0/+3
2019-07-12more CWanted; added CEventListaap1-21/+52
2019-07-09yet more CAutomobileaap1-0/+1
2019-07-07the great reorganizationaap1-0/+0
2019-07-04Darkel/Wanted update._AG1-4/+8
2019-06-26Update Wanted.cpp_AG1-61/+21
Fix #36.
2019-06-17Update HUD stuff, bug and format fixes._AG1-2/+4
Added environment variables to premake5.lua. Update README.md
2019-06-17got rid of upper case typesaap1-2/+2
2019-06-15New updates for Hud.cpp and more._AG1-0/+83