| Commit message (Expand) | Author | Files | Lines |
2021-01-23 | Includes overhaul, fix some compiler warnings | erorcun | 1 | -5/+1 |
2021-01-17 | Includes overhaul, fix some compiler warnings | erorcun | 1 | -5/+1 |
2020-12-18 | PlayerInfo functions reordered into original order, FindPlayer... functions moved to PlayerInfo, improved CVector <-> RwV3d conversion, small fixes | Sergeanur | 1 | -12/+0 |
2020-12-18 | PlayerInfo functions reordered into original order, FindPlayer... functions moved to PlayerInfo, improved CVector <-> RwV3d conversion, small fixes | Sergeanur | 1 | -11/+0 |
2020-12-08 | Pool fixes from master | Sergeanur | 1 | -1/+1 |
2020-12-08 | Add NUM_LEVELS | Sergeanur | 1 | -1/+1 |
2020-11-11 | fix | Nikolay Korolev | 1 | -1/+1 |
2020-11-10 | CWorld done | Nikolay Korolev | 1 | -1/+19 |
2020-08-27 | weapons | Fire-Head | 1 | -0/+1 |
2020-06-14 | more cleanup | aap | 1 | -2/+2 |
2020-06-14 | some more camera stuff | aap | 1 | -2/+2 |
2020-05-25 | CVehicle | aap | 1 | -3/+4 |
2020-05-16 | ped attractors done | Nikolay Korolev | 1 | -0/+2 |
2020-05-10 | Fixed typos and made all assert functions optional | bigbossbro08 | 1 | -4/+1 |
2020-05-10 | defined out asserts. | bigbossbro08 | 1 | -0/+4 |
2020-05-06 | CSphere and CBox for CColModel | aap | 1 | -2/+2 |
2020-05-05 | getting the vice city map to work | aap | 1 | -7/+7 |
2020-05-05 | SetPosition, final part | Sergeanur | 1 | -2/+2 |
2020-05-02 | SetPosition, part 1 | Sergeanur | 1 | -2/+2 |
2020-04-17 | Remove patches | Sergeanur | 1 | -13/+13 |
2020-04-17 | CWorld complete | saml1er | 1 | -1/+1 |
2020-04-16 | Reverse CWorld | saml1er | 1 | -12/+21 |
2020-04-15 | Many fixes and cleanup | eray orçunus | 1 | -2/+2 |
2020-04-15 | CWeapon done, ps2 cheats fix | Fire-Head | 1 | -0/+2 |
2020-04-09 | Finished CExplosion | Sergeanur | 1 | -0/+2 |
2020-03-29 | CShotInfo, CWanted done, Frontend fix | eray orçunus | 1 | -0/+1 |
2020-03-28 | CWeaponEffects(autoaim crosshair) done, CGame done. restored some original R* names | Fire-Head | 1 | -0/+1 |
2020-03-28 | garages part 1 | Nikolay Korolev | 1 | -0/+1 |
2020-03-27 | Finished CCam; various smaller things | aap | 1 | -3/+3 |
2020-03-22 | CGame::Initialise | Nikolay Korolev | 1 | -1/+2 |
2020-02-16 | script 1000-1154 | Nikolay Korolev | 1 | -0/+1 |
2020-02-15 | script 900-999 | Nikolay Korolev | 1 | -0/+1 |
2020-02-02 | script 900-999 init | Nikolay Korolev | 1 | -0/+1 |
2020-01-03 | script 800-899 | Nikolay Korolev | 1 | -0/+6 |
2019-12-05 | CPhone, CPlayerInfo, CFire, CWorld | eray orçunus | 1 | -0/+2 |
2019-10-21 | script 500-599 plus bugfix | Nikolay Korolev | 1 | -0/+2 |
2019-10-19 | CGame::Process() && CGame::ReloadIPLs | nmzik | 1 | -0/+2 |
2019-10-08 | Full CGameLogic | Sergeanur | 1 | -0/+1 |
2019-09-17 | Peds, a fix and a tad of VC | eray orçunus | 1 | -1/+2 |
2019-09-12 | World and Peds | eray orçunus | 1 | -0/+4 |
2019-08-15 | AnimViewer! | eray orçunus | 1 | -0/+6 |
2019-08-04 | implemented CHeli | aap | 1 | -2/+2 |
2019-07-27 | cargen + some script | Nikolay Korolev | 1 | -0/+1 |
2019-07-15 | Phone, World, Ped | eray orçunus | 1 | -0/+3 |
2019-07-14 | Partial RunningScript part2 | Nikolay Korolev | 1 | -0/+1 |
2019-07-10 | Phone start, ped spinning and cop car fix, and some love to CPed | eray orçunus | 1 | -1/+3 |
2019-07-07 | the great reorganization | aap | 1 | -0/+0 |
2019-06-29 | fix | Nikolay Korolev | 1 | -2/+0 |
2019-06-29 | Fixed merge | Nikolay Korolev | 1 | -1/+0 |
2019-06-29 | ProcessPedUpdate | Nikolay Korolev | 1 | -0/+3 |
2019-06-29 | miscellaneous, mostly world related | aap | 1 | -2/+5 |
2019-06-25 | More replay stuff | Nikolay Korolev | 1 | -2/+2 |
2019-06-23 | some Radar and Hud cleanup; fix in Physical | aap | 1 | -1/+1 |
2019-06-21 | added some World defines | aap | 1 | -6/+18 |
2019-06-20 | Update CRadar.cpp, CHud.cpp, CDraw.cpp fixed bug in templates.h. | _AG | 1 | -1/+2 |
2019-06-18 | finished CFileLoader, except a crash! | aap | 1 | -0/+1 |
2019-06-15 | New updates for Hud.cpp and more. | _AG | 1 | -0/+5 |
2019-05-29 | implemented some of CCam and dependencies | aap | 1 | -1/+3 |
2019-05-28 | implemented bits of CWorld | aap | 1 | -0/+22 |
2019-05-17 | reversed CPhysical::ProcessShiftSectorList | aap | 1 | -0/+7 |