| Commit message (Collapse) | Author | Files | Lines |
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* redo high fps fix
* make releasing vehicle sounds attach to entities
* fix bug with reusing audio entity that is still being used
* use time scale to modify sound speed
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* Replace GTA_SWITCH macro with __SWITCH__ for platform specific stuff and GTA_HANDHELD for the rest (which could be used by other ports)
* Use GAMEPAD_MENU on GTA_HANDHELD, which will replace the usual controller setup (which contains some useless features for handhelds)
* Fix some identation inconsistencies
* Disable PC_PLAYER_CONTROLS on GTA_HANDHELD builds
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Under MULTITHREADED_AUDIO define.
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This reverts commit 0418ba597bc53d08d0244188f4623ebadfdd2876.
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Fixes are already in miami
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This reverts commit d51bf48dcd5756a4c81e8faf61f495c02684c209.
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Fixed little mistake in my latest commit.
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Make Frontend great again!
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Fixed #66 and few other stuff.
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Signed-off-by: eray orçunus <erayorcunus@gmail.com>
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Bug fixes:
fix #40, fix #39, fix #38, fix #37, fix #21.
Code organization and cleanup...
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implemented PC codewarrior rand
updated premake
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