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2021-02-28update librw; little fixaap1-0/+5
2021-02-19make debug render groups optionalaap1-0/+1
2021-02-18add NoMovies ini option, rename gDrawVersionText, always save ini after loadingwithmorten1-6/+9
2021-02-13dbg menu againaap1-2/+7
2021-02-13debugmenu cleanupaap1-43/+57
2021-02-13debugmenu cleanupaap1-50/+12
2021-02-12Fix XInput hotplugerorcun1-0/+8
2021-02-12Cmake version for hashFilip Gawin1-3/+3
2021-02-12Remove version text, add toggleable debug info(with commit hash!)erorcun1-1/+12
2021-02-08Also check font textures for new languageserorcun1-11/+18
2021-02-07Don't show menu map and new languages if gamefiles isn't copiederorcun1-1/+56
2021-02-05Detect joystick menu for XInputerorcun1-3/+39
2021-02-03Controller menuSergeanur1-0/+2
2021-01-31fix reallocshfil1-1/+1
2021-01-29add NewRenderer ini read/writewithmorten1-0/+6
2021-01-23use ARRAY_SIZENikolay Korolev1-1/+1
2021-01-22No more resetting bindings for joypad, create .ini at the first start, joystick hotplug for Linuxerorcun1-40/+17
2021-01-21make building with Codewarrior 7 possiblewithmorten1-0/+12
2021-01-17Migrate from old .ini to new .inierorcun1-1/+8
2021-01-17Store all settings in .INIerorcun1-77/+321
2021-01-17Includes overhaul, fix some compiler warningserorcun1-1/+4
2021-01-08fix last commit, debugmenu optionsFire-Head1-4/+16
2021-01-08.ini for scaling, radar, spritesFire-Head1-0/+20
2021-01-08bb .ini hello definesFire-Head1-12/+0
2021-01-05first version of new rendereraap1-0/+24
2021-01-05remakeFire-Head1-0/+12
2021-01-04cfo fixerorcun1-1/+0
2020-12-27Dynamically add pipelines options, only if neo.txd existserorcun1-1/+25
2020-12-21fix sizeofaap1-1/+1
2020-12-02added GTA_SCENE_EDITNikolay Korolev1-0/+2
2020-11-30added a few registered pointers and memory debugaap1-0/+11
2020-11-22finished cullzonesaap1-0/+3
2020-11-16add mission switcher from miamiwithmorten1-0/+33
2020-11-11Fix ini readerSergeanur1-2/+4
2020-11-07Fix build without CFO, NO_ISLAND_LOADING, save postfx/pipeline multserorcun1-16/+32
2020-10-28rewrite CFO + postfx/pipeline optionserorcun1-389/+53
2020-10-27boolean for extended pipelinesaap1-3/+6
2020-10-25Fix buildSergeanur1-0/+3
2020-10-25Fix bindings not loaded on Linuxerorcun1-2/+30
2020-10-02Load and write our settings in re3.ini & fixeseray orçunus1-22/+91
2020-09-30Fixes, mouse AUX buttons, joystick detect menueray orçunus1-7/+66
2020-09-27Fixeseray orçunus1-1/+2
2020-08-25CFO fixeseray orçunus1-2/+7
2020-08-24new frontend customizationeray orçunus1-34/+240
2020-08-19Revert "remove CFO"eray orçunus1-0/+112
2020-08-18neo pipelinesaap1-0/+12
2020-08-16remove CFOeray orçunus1-112/+0
2020-08-16Graphics menu + MSAASergeanur1-14/+14
2020-08-13extended postfx and sniper hud fixaap1-0/+9
2020-08-05Enable PS2 Alpha test Emu in debug menu on RWSergeanur1-2/+0
2020-07-22Remove hacky way of injecting PS2 matfx on RW 3.3, remove static patcherSergeanur1-1/+0
2020-07-11Add cutscene borders switch to the menuSergeanur1-0/+14
2020-07-03Bettah car enter canceling, fix CFO crash, ped objs. renamingeray orçunus1-1/+2
2020-07-01Restored beta police system(disabled), fixes from miami, debug info for CFO crash (#639)erorcun1-4/+0
2020-06-29menu fixesFire-Head1-3/+3
2020-06-08cleaned up and fixed animvieweraap1-0/+1
2020-06-01fixed timebar toggleaap1-1/+3
2020-05-29Add files via uploadrollschuh22821-0/+6
2020-05-28Frontend customization functions, freecam toggle, minor thingseray orçunus1-0/+98
2020-05-25switch collision with debug menuNikolay Korolev1-0/+8
2020-05-11Linux build supporteray orçunus1-7/+44
2020-05-09Place debug menu under ifdefSergeanur1-0/+2
2020-05-07oal wav/mp3 stream updateFire-Head1-0/+14
2020-05-05implemented most of streamed collisions and big buildingsaap1-13/+13
2020-05-03implemented most of vice city path systemaap1-1/+1
2020-05-02SetPosition, part 2Sergeanur1-3/+3
2020-05-02update librw (vsynch)aap1-0/+4
2020-04-30Adding getters and setters for type and statusSergeanur1-1/+1
2020-04-25using librw GS alpha test emulationaap1-22/+26
2020-04-24implemented debugmenuaap1-36/+4
2020-04-23ps2 particles, sampman oal startedFire-Head1-1/+0
2020-04-22Crossplatform work continueseray orçunus1-1/+1
2020-04-17Remove patchesSergeanur1-42/+2
2020-04-17Ped fixes and ref removaleray orçunus1-3/+3
2020-04-16Some refs removed, little fixes and teleporteray orçunus1-0/+18
2020-04-14fix debug stuffNikolay Korolev1-1/+0
2020-04-13scene editNikolay Korolev1-0/+4
2020-04-13CFileLoader last funcs and Frontend cleanuperay orçunus1-15/+0
2020-04-13finished CBoataap1-0/+1
2020-04-11CMenuManager done and CHud fixeseray orçunus1-0/+2
2020-04-11Link with RW libsSergeanur1-0/+4
2020-04-10implemented CTrafficLightsaap1-0/+3
2020-04-08fixesNikolay Korolev1-1/+1
2020-04-03CCamera fixesaap1-4/+2
2020-03-31Mouse free cam for peds&cars (under FREE_CAM)eray orçunus1-2/+4
2020-03-29rotating FollowPed cam (disabled by default for now)aap1-0/+4
2020-03-28Cleanup patching systemFilip Gawin1-54/+0
2020-03-27Remove assembly from patcher.hFilip Gawin1-1/+1
2020-03-27removed windows.h for most .cppsaap1-0/+51
2020-03-27implemented some unused PS2 camsaap1-0/+4
2020-03-27Finished CCam; various smaller thingsaap1-7/+28
2020-03-22ConsoleSergeanur1-0/+1
2020-03-11GenericSave complete, still needs some testingWes Hampson1-1/+1
2020-02-02Some fixes and some cosmetic thingseray orçunus1-1/+0
2019-11-26CCivilianPed done & restore peds running to phoneeray orçunus1-1/+2
2019-11-12Frontend, Peds & logic and overflow fixeseray orçunus1-6/+4
2019-11-12Frontend, Peds & logic and overflow fixeseray orçunus1-6/+4
2019-11-05Peds & a few fixeseray orçunus1-0/+1
2019-10-25Fixes&Pedseray orçunus1-0/+2
2019-10-11Fixed save game Load/Save failed assertion on Debug buildSergeanur1-0/+4
2019-10-07Little fixeray orçunus1-1/+1
2019-10-06Pedseray orçunus1-2/+2
2019-09-12World and Pedseray orçunus1-3/+2
2019-08-27More more more audioFilip Gawin1-2/+2
2019-08-27CleanupFilip Gawin1-26/+0
2019-08-27More audio pedFilip Gawin1-0/+26
2019-08-16Little CPed fixes & Peddebugeray orçunus1-1/+1
2019-08-11P.e.d.s. and fixeseray orçunus1-0/+16
2019-08-05CPed part 218eray orçunus1-0/+4
2019-08-04implemented CHeliaap1-27/+7
2019-07-26CAutomobile effect stuffaap1-1/+14
2019-07-26CAutomobile::FireTruckControl and HydraulicControlaap1-0/+1
2019-07-25implemented CAutomobile::TankControlaap1-0/+2
2019-07-24updateFire-Head1-16/+1
2019-07-24shadows doneFire-Head1-1/+66
2019-07-23bit more CAutomobileaap1-0/+12
2019-07-19implemented col line renderingaap1-3/+2
2019-07-19CAutomobile ctor, car spawner, fixesaap1-38/+59
2019-07-11CAutomobile::ProcessControlInputsaap1-1/+12
2019-07-09more CVehicleaap1-1/+5
2019-07-08more CAutomobileaap1-0/+10
2019-07-07IntoTheScripts!Nikolay Korolev1-22/+1
2019-07-07the great reorganizationaap1-0/+0
2019-07-02Check if address is used twiceFilip Gawin1-0/+4
2019-06-30finished CEntityaap1-0/+1
2019-06-30Cleanup project a bitFilip Gawin1-2/+2
2019-06-29fix hud render states; bug in coronasaap1-1/+1
2019-06-28fixed CFileMgr, the craziest bug i ever hadaap1-0/+2
2019-06-28CStreaming DONEaap1-1/+1
2019-06-27started filling debug menuaap1-4/+136
2019-06-19finished CPedTypeaap1-1/+1
2019-06-17first part of CFileLoaderaap1-2/+0
2019-06-13fixed CFileMgr somewhat; still issues when loading savesaap1-11/+0
2019-06-12fixed debugmenuaap1-6/+13
2019-06-03added NO_MOVIESFire-Head1-2/+2
2019-06-02gamestates fixed, mpeg now workingFire-Head1-0/+74
2019-06-01implemented splashes; fixed zonesaap1-0/+2
2019-06-01added CPointLightsaap1-0/+27
2019-06-01added CCoronasaap1-2/+1
2019-05-31rw skeletonFire-Head1-2/+0
2019-05-31more high level functionsaap1-0/+23
2019-05-31added CCreditsaap1-0/+4
2019-05-30fixed CParticle crash && RandTableFire-Head1-2/+11
2019-05-30implemented some higher level functions; added lots of stubs; switched top and bottom in CRectaap1-0/+0
2019-05-30added CMBluraap1-6/+1
2019-05-30clean upaap1-15/+0
2019-05-29Updates, CTimer startedFire-Head1-1/+21
2019-05-28implemented bits of CWorldaap1-0/+3
2019-05-24implemented CFileMgr (barf)aap1-1/+12