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path: root/src/core/re3.cpp (follow)
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* Adding getters and setters for type and statusSergeanur2020-04-301-1/+1
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* using librw GS alpha test emulationaap2020-04-251-22/+26
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* implemented debugmenuaap2020-04-241-36/+4
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* Merge branch 'master' into masterFire_Head2020-04-231-1/+1
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| * Crossplatform work continueseray orçunus2020-04-221-1/+1
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* | ps2 particles, sampman oal startedFire-Head2020-04-231-1/+0
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* Remove patchesSergeanur2020-04-171-42/+2
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* Ped fixes and ref removaleray orçunus2020-04-171-3/+3
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* Some refs removed, little fixes and teleporteray orçunus2020-04-161-0/+18
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* fix debug stuffNikolay Korolev2020-04-141-1/+0
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* Merge branch 'master' into game_devNikolay Korolev2020-04-141-15/+1
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| * Merge pull request #413 from erorcun/erorcunerorcun2020-04-131-15/+0
| |\ | | | | | | CFileLoader last funcs and Frontend cleanup
| | * CFileLoader last funcs and Frontend cleanuperay orçunus2020-04-131-15/+0
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| * | finished CBoataap2020-04-131-0/+1
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* / scene editNikolay Korolev2020-04-131-0/+4
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* Merge pull request #400 from erorcun/erorcunerorcun2020-04-111-0/+2
|\ | | | | CMenuManager done and CHud fixes
| * CMenuManager done and CHud fixeseray orçunus2020-04-111-0/+2
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* | Link with RW libsSergeanur2020-04-111-0/+4
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* | implemented CTrafficLightsaap2020-04-101-0/+3
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* fixesNikolay Korolev2020-04-081-1/+1
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* CCamera fixesaap2020-04-031-4/+2
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* Mouse free cam for peds&cars (under FREE_CAM)eray orçunus2020-03-311-2/+4
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* rotating FollowPed cam (disabled by default for now)aap2020-03-291-0/+4
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* Cleanup patching systemFilip Gawin2020-03-281-54/+0
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* Remove assembly from patcher.hFilip Gawin2020-03-271-1/+1
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* removed windows.h for most .cppsaap2020-03-271-0/+51
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* implemented some unused PS2 camsaap2020-03-271-0/+4
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* Finished CCam; various smaller thingsaap2020-03-271-7/+28
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* ConsoleSergeanur2020-03-221-0/+1
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* GenericSave complete, still needs some testingWes Hampson2020-03-111-1/+1
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* Some fixes and some cosmetic thingseray orçunus2020-02-021-1/+0
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* CCivilianPed done & restore peds running to phoneeray orçunus2019-11-261-1/+2
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* Frontend, Peds & logic and overflow fixeseray orçunus2019-11-121-6/+4
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* Peds & a few fixeseray orçunus2019-11-051-0/+1
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* Fixes&Pedseray orçunus2019-10-251-0/+2
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* Fixed save game Load/Save failed assertion on Debug buildSergeanur2019-10-111-0/+4
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* Little fixeray orçunus2019-10-071-1/+1
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* Pedseray orçunus2019-10-061-2/+2
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* World and Pedseray orçunus2019-09-121-3/+2
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* More more more audioFilip Gawin2019-08-271-2/+2
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* CleanupFilip Gawin2019-08-271-26/+0
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* More audio pedFilip Gawin2019-08-271-0/+26
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* Little CPed fixes & Peddebugeray orçunus2019-08-161-1/+1
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* P.e.d.s. and fixeseray orçunus2019-08-111-0/+16
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* CPed part 218eray orçunus2019-08-051-0/+4
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* implemented CHeliaap2019-08-041-27/+7
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* CAutomobile effect stuffaap2019-07-261-1/+14
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* CAutomobile::FireTruckControl and HydraulicControlaap2019-07-261-0/+1
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* implemented CAutomobile::TankControlaap2019-07-251-0/+2
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* Merge branch 'master' into masterFire_Head2019-07-241-0/+50
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| * updateFire-Head2019-07-241-16/+1
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| * shadows doneFire-Head2019-07-241-1/+66
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* | bit more CAutomobileaap2019-07-231-0/+12
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* | implemented col line renderingaap2019-07-191-3/+2
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* | CAutomobile ctor, car spawner, fixesaap2019-07-191-38/+59
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* | CAutomobile::ProcessControlInputsaap2019-07-111-1/+12
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* more CVehicleaap2019-07-091-1/+5
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* more CAutomobileaap2019-07-081-0/+10
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* IntoTheScripts!Nikolay Korolev2019-07-071-22/+1
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* the great reorganizationaap2019-07-071-0/+381