| Commit message (Expand) | Author | Files | Lines |
2021-01-25 | proper ini fix | aap | 1 | -8/+4 |
2021-01-25 | ini fixes | aap | 1 | -0/+4 |
2021-01-24 | CVehicleModelInfo | aap | 3 | -0/+9 |
2021-01-24 | CPedModelInfo and CTempColModels | aap | 3 | -5/+5 |
2021-01-24 | make building with Codewarrior 7 possible | withmorten | 13 | -25/+193 |
2021-01-24 | Fix out of bound binding orders | erorcun | 1 | -2/+5 |
2021-01-24 | Partial hud | Sergeanur | 1 | -4/+4 |
2021-01-24 | CTimeModelInfo and CWeaponModelInfo | aap | 1 | -1/+1 |
2021-01-24 | CSimpleModelInfo | aap | 3 | -9/+76 |
2021-01-23 | use ARRAY_SIZE | Nikolay Korolev | 1 | -1/+1 |
2021-01-23 | More scaling macro | Sergeanur | 1 | -2/+7 |
2021-01-23 | script fixes | Nikolay Korolev | 1 | -1/+1 |
2021-01-23 | Add PSP scaling macros | Sergeanur | 1 | -0/+7 |
2021-01-23 | Fix ini name | Sergeanur | 1 | -2/+2 |
2021-01-23 | No more resetting bindings for joypad, create .ini at the first start, joystick hotplug for Linux | erorcun | 6 | -84/+104 |
2021-01-23 | Remove restrictions in CGame::Process | Sergeanur | 1 | -9/+9 |
2021-01-23 | Migrate from old .ini to new .ini | erorcun | 1 | -1/+8 |
2021-01-23 | Store all settings in .INI | erorcun | 7 | -116/+400 |
2021-01-23 | colstore done | aap | 2 | -0/+52 |
2021-01-23 | Enable GTA_BRIDGE | Sergeanur | 1 | -1/+1 |
2021-01-23 | LCS model indices | Sergeanur | 1 | -42/+21 |
2021-01-23 | Includes overhaul, fix some compiler warnings | erorcun | 11 | -55/+36 |
2021-01-22 | fix | Nikolay Korolev | 1 | -1/+1 |
2021-01-22 | Reenable PS2_AUDIO_PATHS | Sergeanur | 1 | -1/+1 |
2021-01-22 | fix config.h | withmorten | 1 | -11/+11 |
2021-01-22 | get rid of most --MIAMI comments | withmorten | 25 | -55/+3 |
2021-01-22 | Load LCS radar blips | Sergeanur | 2 | -38/+202 |
2021-01-22 | Fix save/load and brief menus | Sergeanur | 1 | -7/+7 |
2021-01-22 | Get rid of outro screen | Sergeanur | 1 | -1/+2 |
2021-01-22 | lcs pobj | Fire-Head | 1 | -2/+2 |
2021-01-22 | A bit of frontend and GXT | Sergeanur | 1 | -38/+41 |
2021-01-22 | loadscreens, not accurate | aap | 2 | -23/+27 |
2021-01-22 | m_nWantedLevel -> GetWantedLevel() | withmorten | 5 | -18/+18 |
2021-01-21 | fixed anisotropic filtering; updated librw | aap | 2 | -2/+3 |
2021-01-20 | some more script | Nikolay Korolev | 1 | -2/+4 |
2021-01-20 | Get rid of bitfields in CPool | Sergeanur | 2 | -27/+46 |
2021-01-20 | Sync matrix with master | Sergeanur | 2 | -9/+42 |
2021-01-20 | free cam inversion fix | withmorten | 1 | -1/+1 |
2021-01-20 | free cam inversion fix | withmorten | 1 | -1/+1 |
2021-01-20 | script fixes | Nikolay Korolev | 1 | -1/+1 |
2021-01-19 | pc radar fix | aap | 1 | -1/+1 |
2021-01-19 | saves | Nikolay Korolev | 1 | -3/+3 |
2021-01-19 | work on colourfilters | aap | 2 | -4/+5 |
2021-01-19 | PSP rendering and shader cleanup | aap | 2 | -8/+10 |
2021-01-18 | fixes | Nikolay Korolev | 1 | -18/+24 |
2021-01-18 | fix | Nikolay Korolev | 1 | -1/+1 |
2021-01-18 | sync | Nikolay Korolev | 4 | -5/+8 |
2021-01-18 | script full | Nikolay Korolev | 4 | -5/+8 |
2021-01-18 | fix | withmorten | 1 | -3/+0 |
2021-01-18 | some free cam fixes for controller | withmorten | 1 | -0/+7 |
2021-01-18 | fix | withmorten | 1 | -3/+0 |
2021-01-18 | some free cam fixes for controller | withmorten | 1 | -0/+7 |
2021-01-18 | initial work on vehicles | aap | 2 | -2/+2 |
2021-01-17 | sync | Nikolay Korolev | 3 | -1/+13 |
2021-01-17 | script until 1497 | Nikolay Korolev | 1 | -0/+10 |
2021-01-17 | vehicle fixes | aap | 1 | -1/+1 |
2021-01-14 | add the bad crack "features" behind SECUROM define | withmorten | 3 | -6/+27 |
2021-01-14 | fix | Filip Gawin | 1 | -2/+0 |
2021-01-14 | RE3_NO_AUTOLINK to CMAKE_NO_AUTOLINK | Filip Gawin | 1 | -1/+1 |
2021-01-14 | More checks before autolinking | Filip Gawin | 1 | -0/+2 |
2021-01-13 | Revert "Revert "Merge branch 'lcs' of https://github.com/GTAmodding/re3 into lcs"" | Fire-Head | 5 | -5/+13 |
2021-01-13 | Revert "Merge branch 'lcs' of https://github.com/GTAmodding/re3 into lcs" | Fire-Head | 5 | -13/+5 |
2021-01-13 | fixed shoot through collision | aap | 1 | -0/+1 |
2021-01-13 | arrest cam fixes | aap | 1 | -4/+6 |
2021-01-13 | some script | Nikolay Korolev | 2 | -1/+3 |
2021-01-13 | rename m_vehEnterType -> m_vehDoor | aap | 2 | -3/+3 |
2021-01-13 | some loose ends | aap | 1 | -0/+4 |
2021-01-13 | Fix build without FIX_BUGS, divide to 0 fixes | erorcun | 1 | -1/+5 |
2021-01-13 | move stuff back into class; securom comments | withmorten | 1 | -1/+1 |
2021-01-12 | rem gMakeResources | Fire-Head | 2 | -3/+0 |
2021-01-12 | lcs particle | Fire-Head | 2 | -2/+5 |
2021-01-12 | bug of the decade | aap | 1 | -1/+1 |
2021-01-12 | little cleanup of vehicle rendering | aap | 1 | -1/+1 |
2021-01-12 | mobile vehicle rendering | aap | 2 | -8/+12 |
2021-01-11 | script3.cpp | Nikolay Korolev | 1 | -1/+1 |
2021-01-11 | some useless code | aap | 3 | -2/+14 |
2021-01-11 | CutsceneMgr done + use original VB audio + make interiors visible + use hashed model info names a bit | Sergeanur | 6 | -51/+55 |
2021-01-11 | fix CPed struct, GetWantedLevel | withmorten | 1 | -0/+1 |
2021-01-11 | 500-599 | Nikolay Korolev | 1 | -0/+2 |
2021-01-11 | of course | Nikolay Korolev | 1 | -1/+1 |
2021-01-11 | script2 | Nikolay Korolev | 1 | -1/+1 |
2021-01-10 | debugmenu vehicle spawn list | aap | 1 | -12/+10 |
2021-01-10 | mobile building rendering | aap | 2 | -7/+25 |
2021-01-10 | update librw | aap | 1 | -1/+1 |
2021-01-10 | env map tweaks | aap | 1 | -0/+2 |
2021-01-10 | env map rendering | aap | 2 | -12/+9 |
2021-01-09 | can finish first mission | Nikolay Korolev | 2 | -0/+11 |
2021-01-09 | just original marker color | majestic | 1 | -3/+3 |
2021-01-09 | moved new renderer; implemented leeds building rendering | aap | 1 | -1/+1 |
2021-01-09 | script | Nikolay Korolev | 1 | -1/+1 |
2021-01-09 | fix | Nikolay Korolev | 1 | -1/+1 |
2021-01-09 | more script | Nikolay Korolev | 1 | -2/+2 |
2021-01-09 | More linux fix | Sergeanur | 1 | -5/+1 |
2021-01-09 | cam sector fix | aap | 1 | -6/+6 |
2021-01-09 | cam sector fix | aap | 1 | -6/+6 |
2021-01-09 | streaming fixes | aap | 2 | -14/+18 |
2021-01-09 | Sector sizes | Sergeanur | 1 | -6/+6 |
2021-01-08 | sync with re3 | Fire-Head | 7 | -9/+96 |
2021-01-08 | fix | Nikolay Korolev | 1 | -1/+1 |
2021-01-08 | Level 4 | Sergeanur | 1 | -1/+2 |
2021-01-08 | lcs script mode | Nikolay Korolev | 1 | -1/+1 |
2021-01-08 | CKeyGen fixes | Sergeanur | 1 | -4/+4 |
2021-01-08 | Use original names | Sergeanur | 3 | -20/+20 |
2021-01-08 | CKeyGen | Sergeanur | 2 | -0/+121 |
2021-01-08 | Add multisampling | Sergeanur | 2 | -4/+3 |
2021-01-08 | Enable trains | Sergeanur | 1 | -0/+2 |
2021-01-08 | Disable water creatures | Sergeanur | 1 | -2/+2 |
2021-01-08 | PC controls and icon | Sergeanur | 1 | -1/+1 |
2021-01-08 | MemoryManager of base:: | Sergeanur | 1 | -0/+1 |
2021-01-08 | little fixes | aap | 3 | -2/+8 |
2021-01-08 | fix phones | aap | 3 | -3/+3 |
2021-01-08 | timecycle; some rendering | aap | 6 | -5/+11 |
2021-01-08 | more stuff | Nikolay Korolev | 1 | -1/+1 |
2021-01-08 | first commit for LCS | aap | 9 | -80/+139 |
2021-01-07 | Make opus available alongside other formats | Sergeanur | 1 | -1/+13 |
2021-01-07 | Fix char in stats | Sergeanur | 1 | -2/+2 |
2021-01-07 | minor refactoring | Nikolay Korolev | 1 | -0/+5 |
2021-01-07 | some lcs stuff | Nikolay Korolev | 2 | -0/+3 |
2021-01-06 | Implementing our own WAV decoder to replace SndFile | Sergeanur | 1 | -0/+1 |
2021-01-05 | sand fix | erorcun | 1 | -1/+1 |
2021-01-04 | fix to !PC_PLAYER_CONTROLS | aap | 3 | -2/+10 |
2021-01-04 | Fix missing ifdef | Sergeanur | 1 | -0/+2 |
2021-01-04 | cfo fix | erorcun | 1 | -1/+0 |
2021-01-04 | Fix unlimited rotation in Phnom Penh '86 | Sergeanur | 1 | -4/+7 |
2021-01-03 | Frontend: disable windowed mode selector while in game | erorcun | 3 | -8/+19 |
2021-01-02 | Pad2 fix | Sergeanur | 2 | -6/+5 |
2021-01-02 | CVarConsole | Sergeanur | 7 | -4/+72 |
2021-01-02 | Partial controller buttons support | Sergeanur | 1 | -29/+57 |
2021-01-01 | small CWorld fixes | Sergeanur | 1 | -4/+4 |
2020-12-31 | remove superfluous CWorld:: | aap | 1 | -75/+75 |
2020-12-31 | remove superfluous CWorld:: | aap | 1 | -82/+82 |
2020-12-31 | mult -> div | aap | 1 | -1/+1 |
2020-12-31 | fix explosion | aap | 1 | -1/+1 |
2020-12-29 | fix custom pipes mem leak | aap | 2 | -15/+15 |
2020-12-29 | fix custom pipes mem leak | aap | 2 | -14/+15 |
2020-12-29 | More menu error sound fix | Sergeanur | 1 | -3/+4 |
2020-12-29 | Reorder CEntity functions into their original order | Sergeanur | 2 | -2/+89 |
2020-12-29 | Reorder CEntity functions into their original order | Sergeanur | 2 | -2/+72 |
2020-12-29 | Fix error sound in when entering load/save menu | Sergeanur | 1 | -0/+7 |
2020-12-28 | multiple instances sema fix | Fire-Head | 1 | -0/+4 |
2020-12-28 | multiple instances sema fix | Fire-Head | 1 | -0/+4 |
2020-12-28 | Use enum in frontend | Sergeanur | 1 | -3/+3 |
2020-12-28 | Enable BIND_VEHICLE_FIREWEAPON with gta3.set size check | Sergeanur | 2 | -2/+43 |
2020-12-27 | just toggle waypoint | erorcun | 1 | -1/+1 |
2020-12-27 | move cfo populate func. | erorcun | 2 | -7/+7 |
2020-12-27 | Dynamically add pipelines options, only if neo.txd exists | erorcun | 4 | -24/+36 |
2020-12-27 | fix | erorcun | 1 | -1/+0 |
2020-12-27 | move cfo populate func. | erorcun | 2 | -6/+6 |
2020-12-27 | Dynamically add pipelines options, only if neo.txd exists | erorcun | 4 | -24/+37 |
2020-12-27 | fix backface culling | aap | 1 | -0/+2 |
2020-12-27 | NO_ISLAND_LOADING ported from re3 | Sergeanur | 5 | -43/+63 |
2020-12-27 | little hack to make new postfx not crash | aap | 1 | -0/+4 |
2020-12-27 | trivial fix | erorcun | 1 | -1/+1 |
2020-12-27 | Fix default mouse invert setting, vert. mouse sensitivity, set aspect ratio auto as default | erorcun | 1 | -0/+26 |
2020-12-27 | signed/unsigned fixes, and some other fixes | erorcun | 8 | -23/+29 |
2020-12-26 | make screendrops independent of neo.txd; enable new rendering by default | aap | 1 | -8/+5 |
2020-12-26 | make screendrops independent of neo.txd; enable new rendering by default | aap | 1 | -6/+3 |
2020-12-26 | garage cam fix | aap | 2 | -27/+31 |
2020-12-26 | fix mblur stencil | aap | 1 | -0/+4 |
2020-12-26 | Backface cull. in INI, mouse sensitivity fix, aspect ratio auto as default | erorcun | 3 | -1/+20 |
2020-12-25 | Fix | Sergeanur | 1 | -2/+2 |
2020-12-25 | Fix use of strncmp | Sergeanur | 3 | -48/+60 |
2020-12-25 | Fix use of strncmp | Sergeanur | 3 | -51/+72 |
2020-12-25 | signed/unsigned fixes, and some other fixes | erorcun | 10 | -38/+43 |
2020-12-25 | Restore original Cheat_strncmp | Sergeanur | 1 | -6/+38 |
2020-12-21 | option for PC controls | aap | 6 | -0/+17 |
2020-12-21 | option for PC controls | aap | 6 | -0/+19 |
2020-12-21 | Fix char encoding | shfil | 1 | -1/+1 |
2020-12-21 | Fix character encoding | shfil | 1 | -1/+1 |
2020-12-21 | fix sizeof | aap | 1 | -1/+1 |
2020-12-21 | fix sizeof | aap | 1 | -1/+1 |
2020-12-21 | botched last commit | aap | 1 | -0/+2 |
2020-12-21 | push/pop memids | aap | 5 | -14/+56 |
2020-12-20 | some more little ps2 fixes | aap | 3 | -4/+19 |
2020-12-20 | main.cpp mostly checked against ps2 now | aap | 2 | -23/+26 |
2020-12-20 | ps2 fixes | aap | 1 | -155/+212 |
2020-12-20 | ps2 fixes | aap | 1 | -34/+56 |
2020-12-20 | disabled PS2_HUD by default | erorcun | 1 | -1/+1 |
2020-12-20 | little ps2 fixes | aap | 1 | -13/+12 |
2020-12-20 | some PS2 things | aap | 2 | -15/+30 |
2020-12-20 | uncomment InitRadioStationPositionList | Sergeanur | 1 | -2/+1 |
2020-12-20 | fixes to last HUD commits | erorcun | 3 | -4/+8 |
2020-12-19 | scaling | Fire-Head | 2 | -7/+18 |
2020-12-19 | restore original code, fixes, ps2 font | Fire-Head | 3 | -23/+94 |
2020-12-19 | fixed review stuff | Nikolay Korolev | 2 | -3/+1 |
2020-12-19 | removed cullzones stuff from renderer | Nikolay Korolev | 1 | -2/+0 |
2020-12-19 | fixes | Nikolay Korolev | 3 | -9/+3 |
2020-12-18 | anim compression | aap | 1 | -0/+5 |
2020-12-18 | get rid of all PED_SKIN defines | aap | 2 | -3/+0 |
2020-12-18 | memorymgr fix | aap | 1 | -1/+1 |
2020-12-18 | added MemoryHeap from III, MemoryMgr | aap | 2 | -0/+3 |
2020-12-18 | little cleanup of templates | aap | 2 | -27/+26 |
2020-12-18 | little cleanup and synch on templates and config | aap | 9 | -45/+63 |
2020-12-18 | PlayerInfo functions reordered into original order, FindPlayer... functions moved to PlayerInfo, improved CVector <-> RwV3d conversion, small fixes | Sergeanur | 5 | -384/+373 |
2020-12-18 | PlayerInfo functions reordered into original order, FindPlayer... functions moved to PlayerInfo, improved CVector <-> RwV3d conversion, small fixes | Sergeanur | 5 | -387/+393 |
2020-12-17 | PreAllocateRwObjects | aap | 2 | -0/+58 |
2020-12-17 | Fix | erorcun | 1 | -5/+4 |
2020-12-16 | Use scrolling if GRAPHICS_MENU_OPTIONS not defined, like miami | erorcun | 3 | -23/+7 |
2020-12-16 | Fixes and style changes | erorcun | 3 | -10/+7 |
2020-12-15 | Sync Frontend with miami 3/3 | erorcun | 2 | -65/+55 |
2020-12-15 | Make free cam collision code readable by aap, fixes | erorcun | 1 | -58/+54 |
2020-12-15 | Make free cam collision code readable by aap, fixes | erorcun | 1 | -58/+54 |
2020-12-15 | Use SetPedState | Sergeanur | 2 | -3/+3 |
2020-12-15 | Radio scroll to prev. station & radio off text | erorcun | 3 | -0/+52 |
2020-12-14 | Enable our Linux joystick handling | erorcun | 2 | -3/+3 |
2020-12-13 | another fix for new renderer | aap | 1 | -4/+4 |
2020-12-13 | some rendering things | aap | 2 | -10/+12 |
2020-12-12 | fixed replay bugs | Nikolay Korolev | 1 | -1/+5 |
2020-12-12 | fixed some replay bugs | Nikolay Korolev | 1 | -1/+5 |
2020-12-12 | Sync Frontend, Peds with miami 2 | erorcun | 1 | -54/+46 |
2020-12-12 | quick fix | Nikolay Korolev | 1 | -1/+1 |
2020-12-09 | Sync Frontend with miami 1 | erorcun | 2 | -119/+112 |
2020-12-09 | Sync Stats page style with miami - and a little veh. cam. fix | erorcun | 2 | -96/+147 |
2020-12-09 | Vehicle cam object collision fix | erorcun | 1 | -3/+11 |
2020-12-09 | Use SDL gamepad mapping in environment by @ZLau92, implement @Sergeanur 's idea to use PPSSPP's DB if available, disable DEV() messages by default | erorcun | 1 | -1/+7 |
2020-12-09 | Frontend cleanup, .INI, CFO, scrollable pages | erorcun | 8 | -285/+1524 |
2020-12-09 | Vehicle cam fixes | erorcun | 1 | -6/+14 |
2020-12-09 | AnimViewer fixes, commentary from miami | erorcun | 2 | -25/+20 |
2020-12-09 | Use SDL gamepad mapping in environment by @ZLau92, implement @Sergeanur 's idea to use PPSSPP's DB if available, disable DEV() messages by default | erorcun | 1 | -1/+7 |
2020-12-08 | Red delete menu background | erorcun | 1 | -0/+40 |
2020-12-08 | Pool fixes from master | Sergeanur | 3 | -8/+22 |
2020-12-08 | Add NUM_LEVELS | Sergeanur | 3 | -6/+7 |
2020-12-08 | Fixes | Sergeanur | 2 | -2/+4 |
2020-12-07 | ps2 hud, restore original code | Fire-Head | 6 | -14/+71 |
2020-12-07 | uint8 enums fixed | withmorten | 2 | -3/+3 |
2020-12-07 | uint8 enums fixed | withmorten | 1 | -1/+1 |
2020-12-07 | Implement DAMAGE_EFFECT_SMASH_VEGPALM and code style fixes | Walied K. Yassen | 1 | -1/+0 |
2020-12-06 | garages revision + some fixes | Nikolay Korolev | 2 | -9/+23 |
2020-12-05 | script from other platforms and unused commands | Nikolay Korolev | 1 | -0/+6 |
2020-12-04 | bit more GTA_VERSION and GTA_PS2 | aap | 2 | -17/+48 |
2020-12-03 | one more original name | aap | 1 | -18/+18 |
2020-12-03 | forgot some junk | aap | 1 | -52/+3 |
2020-12-03 | more PS2 stuff; memory movement done | aap | 3 | -27/+271 |
2020-12-03 | animviewer fixes | aap | 2 | -0/+14 |
2020-12-03 | little fixes for animviewer | aap | 2 | -1/+15 |
2020-12-03 | AnimViewer done, comment cleanup | erorcun | 2 | -29/+50 |
2020-12-03 | Stats page | erorcun | 3 | -142/+545 |
2020-12-02 | PlayerPed and "Redefine controls" menu done, fixes | erorcun | 5 | -466/+479 |
2020-12-02 | cam lod dist fix | aap | 1 | -1/+1 |
2020-12-02 | better cam lod dist fix | aap | 1 | -7/+7 |
2020-12-02 | fast fix | Nikolay Korolev | 2 | -1/+2 |
2020-12-02 | added GTA_SCENE_EDIT | Nikolay Korolev | 7 | -3/+15 |
2020-12-01 | TexturePools | Sergeanur | 1 | -0/+3 |
2020-12-01 | Add GTA_REPLAY | Sergeanur | 1 | -0/+1 |
2020-12-01 | Remove ifndef GTA_PS2 around replays | Sergeanur | 1 | -12/+0 |
2020-12-01 | TexturePools | Sergeanur | 1 | -0/+3 |
2020-12-01 | Add GTA_REPLAY | Sergeanur | 1 | -0/+1 |
2020-12-01 | some more GTA_VERSIONs and CGame tidy-up (not much actual memory moving yet) | aap | 2 | -11/+165 |
2020-12-01 | fix cam-fix | aap | 1 | -4/+4 |
2020-12-01 | cam stuff | aap | 1 | -7/+9 |
2020-12-01 | Make texture conversion work a bit faster | Sergeanur | 1 | -0/+1 |
2020-12-01 | Update Camera.cpp | Zach Charo | 1 | -1/+1 |
2020-12-01 | some more GTA_VERSION | aap | 3 | -27/+85 |
2020-11-30 | added a few registered pointers and memory debug | aap | 5 | -5/+67 |
2020-11-30 | Fix the code style issues | Walied K. Yassen | 1 | -4/+0 |
2020-11-30 | small garages revision + small template stuff | Nikolay Korolev | 2 | -3/+17 |
2020-11-29 | GTA_VERSION define and some config.h cleanup | aap | 6 | -23/+33 |
2020-11-29 | add debug script hotkey | aap | 1 | -0/+10 |
2020-11-29 | Implement MI_BEACHBALL behaviours | Walied K. Yassen | 1 | -0/+5 |
2020-11-28 | moved some stuff to MemoryMgr | aap | 3 | -2/+3 |
2020-11-28 | Make texture conversion work a bit faster | Sergeanur | 1 | -0/+1 |
2020-11-28 | Add multisampling to librw | Sergeanur | 1 | -1/+0 |
2020-11-26 | start using CMemoryHeap | aap | 8 | -126/+405 |
2020-11-26 | CStreaming::PrintStreamingBufferState | Sergeanur | 2 | -0/+89 |
2020-11-25 | memory heap starting to work | aap | 1 | -1/+1 |
2020-11-24 | rename badly named camera variable | aap | 2 | -4/+4 |
2020-11-24 | cam fix; forgot some shaders | aap | 1 | -1/+4 |
2020-11-23 | Xbox message screen, disabled by default | erorcun | 6 | -6/+226 |
2020-11-22 | finished cullzones | aap | 3 | -80/+1120 |
2020-11-21 | no script logging | Nikolay | 1 | -1/+1 |
2020-11-20 | Reorganize CPed functions into their original cpp files | Sergeanur | 1 | -1/+0 |
2020-11-19 | Reorganize CPed functions into their original cpp files | Sergeanur | 1 | -1/+0 |
2020-11-19 | neo screen droplets | aap | 3 | -1/+31 |
2020-11-19 | neo screen droplets | aap | 3 | -1/+31 |
2020-11-19 | Infamous XBOX subtitle outline | erorcun | 1 | -0/+1 |
2020-11-18 | Fix mouse lock/high-dpi | erorcun | 1 | -6/+6 |
2020-11-17 | Frontend: Stats, Map, Audio inputs, Radio selector | erorcun | 3 | -227/+645 |
2020-11-16 | animation compression from PS2 | aap | 1 | -0/+1 |
2020-11-16 | lcs car ctrl 2 | Nikolay Korolev | 1 | -2/+2 |
2020-11-16 | Fix mouse lock/high-dpi 2 | erorcun | 1 | -2/+5 |
2020-11-16 | Fix mouse lock/high-dpi | erorcun | 2 | -3/+10 |
2020-11-16 | Move ColStore to collision | Sergeanur | 2 | -279/+0 |
2020-11-16 | little fix to ps2 CPad | aap | 1 | -1/+1 |
2020-11-16 | little fix to ps2 CPad | aap | 1 | -1/+1 |
2020-11-16 | add mission switcher from miami | withmorten | 2 | -0/+38 |
2020-11-16 | move config.h define to CUSTOM_FRONTEND_OPTIONS | withmorten | 1 | -1/+1 |
2020-11-16 | remove unneeded ifdef | withmorten | 1 | -2/+0 |
2020-11-15 | Make collision code placement more like original (+ small fixes) | Sergeanur | 8 | -4574/+1 |
2020-11-15 | add CFO for invertlook4pad; update american.gxt | withmorten | 1 | -0/+10 |
2020-11-15 | revert frontend changes for invertlook4pad | withmorten | 2 | -8/+0 |
2020-11-15 | Make collision code placement more like original (+ small fixes) | Sergeanur | 7 | -4686/+0 |
2020-11-13 | Fix loading island LODs with big buildings | Sergeanur | 1 | -1/+3 |
2020-11-13 | some fixes | Nikolay Korolev | 3 | -2/+15 |
2020-11-12 | fixed zone bug | Nikolay Korolev | 1 | -8/+8 |
2020-11-11 | Fix ini reader | Sergeanur | 1 | -2/+4 |
2020-11-11 | ped fix for new renderer | aap | 1 | -2/+2 |
2020-11-11 | Fix RestoreDef crash | erorcun | 1 | -1/+1 |
2020-11-11 | fix | Nikolay Korolev | 1 | -1/+1 |
2020-11-11 | fixed top gear | Nikolay Korolev | 1 | -0/+1 |
2020-11-11 | changes to RW layer so loading foreign files works | aap | 3 | -0/+22 |
2020-11-10 | CWorld done | Nikolay Korolev | 2 | -81/+189 |
2020-11-10 | Frontend: Scroll for All, some care for PS2-like menu | erorcun | 2 | -365/+436 |
2020-11-09 | Font: Hud: Use orig. text dimensions, fix right-align calculations | erorcun | 5 | -19/+28 |
2020-11-08 | Revert "Font: Fix text dimensions" | erorcun | 4 | -12/+12 |
2020-11-08 | Font: Hud: Use orig. text dimensions, fix right-align calculations | erorcun | 4 | -21/+22 |
2020-11-07 | Fix build without CFO, NO_ISLAND_LOADING, save postfx/pipeline mults | erorcun | 8 | -180/+125 |
2020-11-07 | Check if buttons txd exsist | Sergeanur | 1 | -6/+11 |
2020-11-07 | move stuff into define | aap | 1 | -1/+1 |
2020-11-06 | Allow to handle larger files via 64bit variables | Filip Gawin | 3 | -2/+11 |
2020-11-05 | add bInvertLook4Pad from VC (doesn't get saved yet) | withmorten | 5 | -1/+30 |
2020-11-05 | Button icons | Sergeanur | 2 | -369/+201 |
2020-11-05 | Fix inverted vertical camera | Sergeanur | 2 | -2/+7 |
2020-11-05 | Merge pull request #795 from withmorten/master | aap | 1 | -0/+2 |
2020-11-04 | more fixes to new renderer | aap | 1 | -4/+5 |
2020-11-04 | fixed boats for new renderer | aap | 1 | -9/+13 |
2020-11-03 | forget ifdef | aap | 1 | -0/+2 |
2020-11-03 | new LCS-style renderer | aap | 4 | -0/+162 |
2020-11-03 | fix mistake in custom menu; update librw | aap | 1 | -6/+6 |
2020-11-03 | fix build | Sergeanur | 1 | -0/+1 |
2020-11-02 | Fix include in Frontend_PS2.cpp | shfil | 1 | -2/+2 |
2020-11-01 | Fix the goddamn spaces for tabs master race | Sergeanur | 1 | -284/+284 |
2020-11-01 | Show Xbox buttons when playing with a controller | Sergeanur | 1 | -0/+408 |
2020-11-01 | add ifdef LIBRW guard for pipelines and colourfilter | withmorten | 1 | -0/+2 |
2020-10-31 | Merge pull request #792 from withmorten/master | aap | 2 | -4/+23 |
2020-10-31 | foobar! | aap | 1 | -1/+1 |
2020-10-31 | couple of fixes and cleanup | aap | 1 | -1/+1 |
2020-10-30 | Disable loading screen | Sergeanur | 1 | -1/+1 |
2020-10-30 | Update MenuScreensCustom.cpp | erorcun | 1 | -8/+8 |
2020-10-30 | Update config.h | erorcun | 1 | -2/+2 |
2020-10-29 | fix draw menu version text ifdef location | withmorten | 1 | -1/+1 |
2020-10-29 | NO_MOVIES and DEBUGMENU not for MASTER | withmorten | 1 | -2/+3 |
2020-10-29 | few more fixes to last commit | aap | 1 | -2/+2 |
2020-10-29 | fix FINAL build, add DEBUGMENU and other simple qol defines to FINAL, add extra defines for menu and game version text | withmorten | 3 | -4/+25 |
2020-10-29 | implemented extra model flags for backface culling and alpha test from mobile | aap | 2 | -0/+347 |
2020-10-28 | rewrite CFO + postfx/pipeline options | erorcun | 8 | -608/+1091 |
2020-10-27 | boolean for extended pipelines | aap | 1 | -3/+6 |
2020-10-27 | boolean for extended pipelines | aap | 1 | -3/+6 |
2020-10-25 | Font: Fix text dimensions | erorcun | 4 | -12/+12 |
2020-10-25 | clean up timebar ifdefs | aap | 3 | -38/+17 |
2020-10-25 | clean up timebar ifdefs | aap | 3 | -44/+18 |
2020-10-25 | Finalize frontend sounds, player setup screen | erorcun | 2 | -180/+145 |
2020-10-25 | Possible fix of linux build | Sergeanur | 1 | -0/+1 |
2020-10-25 | Fix build | Sergeanur | 1 | -0/+3 |
2020-10-25 | DMAudio fixes | Sergeanur | 1 | -5/+24 |
2020-10-25 | Fix bindings not loaded on Linux | erorcun | 1 | -2/+30 |
2020-10-24 | Join CdStream threads to wait for them to exit | Adrian Graber | 1 | -0/+2 |
2020-10-24 | Join CdStream threads to wait for them to exit | Adrian Graber | 1 | -0/+2 |
2020-10-23 | ObjectData | Sergeanur | 1 | -1/+1 |
2020-10-23 | Timer fix | Sergeanur | 1 | -1/+1 |
2020-10-23 | Timer, main | erorcun | 3 | -59/+53 |
2020-10-22 | Police Radio + fixes | Sergeanur | 1 | -1/+1 |
2020-10-21 | CTempColModels small fix | Sergeanur | 1 | -0/+8 |
2020-10-21 | CTempColModels stuff | Sergeanur | 1 | -3/+15 |
2020-10-18 | Fixes and style changes from miami | erorcun | 3 | -77/+43 |
2020-10-18 | Setter for bIsStatic (became virtual in SA) | Sergeanur | 1 | -9/+9 |
2020-10-18 | Minor things | eray orçunus | 1 | -1/+1 |
2020-10-18 | object field renamed | Nikolay Korolev | 1 | -3/+3 |
2020-10-17 | finished save/load | Nikolay Korolev | 3 | -6/+7 |
2020-10-17 | saves part 1 | Nikolay Korolev | 1 | -7/+49 |
2020-10-17 | Fix player model not changing in cutscenes | Sergeanur | 1 | -1/+1 |
2020-10-17 | Radar, WaterCannon, win/glfw skels | eray orçunus | 4 | -300/+561 |
2020-10-12 | Fix typo in fire.cpp | shfil | 1 | -2/+2 |
2020-10-12 | Fix zone saving on 64 bit | Sergeanur | 1 | -2/+5 |
2020-10-12 | Streaming and cross-platform fixes | eray orçunus | 1 | -9/+8 |
2020-10-12 | Streaming and cross-platform fixes | eray orçunus | 1 | -9/+8 |
2020-10-12 | SampleManager | eray orçunus | 2 | -30/+63 |
2020-10-12 | Fix forgotten wanted/busted text | eray orçunus | 1 | -1/+0 |
2020-10-12 | Hud, Fire, OnscreenBlaBla | eray orçunus | 4 | -39/+96 |
2020-10-11 | Control updates | Nikolay Korolev | 1 | -0/+1 |
2020-10-10 | Zones saving and loading | Sergeanur | 3 | -93/+140 |
2020-10-09 | CSpecialFX and some other classes | Roman Masanin | 2 | -2/+3 |
2020-10-09 | Fix sniper and water creatures bug, mark some files | eray orçunus | 1 | -0/+2 |
2020-10-09 | Fix POSIX streaming | eray orçunus | 1 | -3/+7 |
2020-10-09 | Fix POSIX streaming | eray orçunus | 1 | -3/+7 |
2020-10-08 | Fixes, some thanks to ASan | eray orçunus | 1 | -3/+3 |
2020-10-08 | Fix unsigned comparison in CStreaming::MakeSpaceFor(int32 size) | Filip Gawin | 1 | -4/+9 |
2020-10-08 | Fix some sanitizer errors, improve POSIX streamer | eray orçunus | 5 | -143/+282 |
2020-10-08 | CdStreamPosix: fix type issues | Andrew Udvare | 1 | -2/+2 |
2020-10-08 | core/CdStreamPosix: switch to named semaphores to support macOS | Andrew Udvare | 1 | -54/+33 |
2020-10-08 | macOS support; thanks to @MrYadro | Andrew Udvare | 1 | -24/+49 |
2020-10-08 | CWaterCreatures | majestic | 1 | -0/+1 |
2020-10-07 | Pad, BulletInfo, ProjectileInfo, fixes | eray orçunus | 8 | -153/+330 |
2020-10-04 | Fix some sanitizer errors, improve POSIX streamer | eray orçunus | 5 | -143/+281 |
2020-10-04 | Fix unsigned comparison in CStreaming::MakeSpaceFor(int32 size) | Filip Gawin | 1 | -5/+10 |
2020-10-03 | now BETTER_ALLCARSDODO_CHEAT tweak original cheat to be useful. | Roman Masanin | 2 | -30/+4 |
2020-10-02 | Load and write our settings in re3.ini & fixes | eray orçunus | 6 | -55/+116 |
2020-10-02 | CdStreamPosix: fix type issues | Andrew Udvare | 1 | -2/+2 |
2020-10-01 | core/CdStreamPosix: switch to named semaphores to support macOS | Andrew Udvare | 1 | -54/+33 |
2020-10-01 | better flying cars, some refractoring and fixes | Roman Masanin | 3 | -7/+18 |
2020-09-30 | macOS support; thanks to @MrYadro | Andrew Udvare | 1 | -24/+49 |
2020-09-30 | Fixes, mouse AUX buttons, joystick detect menu | eray orçunus | 6 | -12/+90 |
2020-09-30 | Population and many small classes done, mouse AUX buttons, Frontend, Hud, fixes | eray orçunus | 9 | -787/+388 |
2020-09-30 | Use Const instead of const (last commit) | Filip Gawin | 2 | -4/+4 |
2020-09-30 | Fix warning ISO C++11 does not allow conversion from string literal to | Filip Gawin | 2 | -4/+4 |
2020-09-30 | some SilentPatch fixes | shfil | 2 | -1/+15 |
2020-09-29 | Use Const instead of const (last commit) | Filip Gawin | 2 | -4/+4 |
2020-09-29 | Fix warning ISO C++11 does not allow conversion from string literal to | Filip Gawin | 2 | -4/+4 |
2020-09-29 | Restore All Cars are Heli cheat | eray orçunus | 4 | -13/+7 |
2020-09-28 | fixed original bug, when heli go ma if cars fly cheat activated | Roman Masanin | 1 | -1/+1 |
2020-09-27 | Fixes: PS2/PS2-like menu, Hud, new sliding text found | eray orçunus | 5 | -30/+100 |
2020-09-27 | Fixes | eray orçunus | 3 | -11/+30 |
2020-09-27 | another clamp | Roman Masanin | 1 | -0/+2 |
2020-09-27 | Credits & fixes | eray orçunus | 3 | -16/+25 |
2020-09-26 | VC replays | Nikolay Korolev | 1 | -0/+4 |
2020-09-26 | fixed tab | Nikolay Korolev | 1 | -1/+1 |
2020-09-26 | silentpatch fixes | Nikolay Korolev | 3 | -5/+19 |
2020-09-25 | Fix OpenGL Z-write | Sergeanur | 1 | -0/+3 |
2020-09-25 | Fix OpenGL Z-write | Sergeanur | 1 | -1/+3 |
2020-09-13 | vehicle audio(first part) and temp fix for openAL | Roman Masanin | 1 | -7/+11 |
2020-09-11 | wall climb cheat from LCS | Nikolay Korolev | 2 | -0/+27 |
2020-09-09 | CStats::PopulateFavoriteRadioStationList | Sergeanur | 2 | -5/+13 |
2020-09-09 | cMusicManager, cDMAudio, radio position save/load, a few commands implemented | Sergeanur | 3 | -2/+7 |
2020-09-05 | Peds objectives and wait states done, fixes | eray orçunus | 1 | -0/+1 |
2020-09-01 | cheats, fixes, cosmetic changes | majestic | 5 | -37/+89 |
2020-08-30 | CGame done, Peds, fixes | eray orçunus | 8 | -39/+95 |
2020-08-30 | stupid zone load fix | aap | 1 | -3/+3 |
2020-08-27 | weapons | Fire-Head | 2 | -2/+12 |
2020-08-25 | CFO fixes | eray orçunus | 3 | -35/+43 |
2020-08-24 | new frontend customization | eray orçunus | 6 | -560/+574 |
2020-08-24 | Fix | Sergeanur | 1 | -1/+1 |
2020-08-24 | CutsceneMgr done | Sergeanur | 1 | -2/+3 |
2020-08-24 | fixes to zones and vehicle comp rules | aap | 2 | -38/+26 |
2020-08-23 | accidentally enabled extended stuff.... | aap | 1 | -2/+2 |
2020-08-23 | weather fixes | aap | 1 | -2/+2 |
2020-08-23 | CWeather done | aap | 1 | -2/+8 |
2020-08-21 | finished cullzones | aap | 2 | -5/+32 |
2020-08-21 | fix streaming bug | aap | 1 | -1/+1 |
2020-08-20 | small streaming fixes | aap | 1 | -16/+17 |
2020-08-20 | CStreaming done, hopefully | aap | 5 | -188/+364 |
2020-08-20 | Cleanup CControllerConfigManager deletion a bit | Sergeanur | 1 | -86/+49 |
2020-08-20 | stable CScriptPaths | majestic | 1 | -0/+4 |
2020-08-20 | Add VEHICLE_FIREWEAPON (disabled by default) | Sergeanur | 4 | -3/+55 |
2020-08-20 | small fixes | aap | 1 | -0/+3 |
2020-08-20 | rw stuff done & other small things | aap | 8 | -18/+47 |
2020-08-19 | small stuff | aap | 3 | -1/+9 |
2020-08-19 | Revert "remove CFO" | eray orçunus | 6 | -21/+273 |
2020-08-19 | neo pipelines; postfx fix | aap | 4 | -2/+43 |
2020-08-19 | changing silly streaming memory limit | aap | 1 | -1/+15 |
2020-08-19 | Island loading cleanup and fix | Sergeanur | 4 | -25/+26 |
2020-08-18 | neo pipelines | aap | 4 | -3/+45 |
2020-08-16 | CarCtrl finished, minor Script things | Nikolay Korolev | 2 | -2/+12 |
2020-08-16 | remove CFO | eray orçunus | 6 | -273/+21 |
2020-08-16 | Island loading and PS2 alpha test added to options | Sergeanur | 7 | -57/+317 |
2020-08-16 | 2 new opcodes | eray orçunus | 2 | -5/+26 |
2020-08-16 | Graphics menu + MSAA | Sergeanur | 5 | -36/+323 |
2020-08-14 | Continue to Frontend, fix savegame list bug | eray orçunus | 2 | -600/+436 |
2020-08-14 | Original screen grabber | Sergeanur | 2 | -0/+39 |
2020-08-14 | Wheelie opcode | eray orçunus | 2 | -24/+24 |
2020-08-14 | Stats(except displaying), PlayerInfo, marker fix | eray orçunus | 12 | -283/+851 |
2020-08-13 | extended postfx and sniper hud fix | aap | 3 | -0/+14 |
2020-08-13 | Register start button for real | eray orçunus | 1 | -0/+10 |
2020-08-11 | implemented extended postfx | aap | 4 | -0/+21 |
2020-08-10 | improved mission switcher | majestic | 1 | -1/+24 |
2020-08-09 | CWindModifiers | majestic | 1 | -0/+2 |
2020-08-09 | timecycle done | aap | 1 | -1/+23 |
2020-08-09 | rubbish done | aap | 2 | -0/+2 |
2020-08-09 | coronas done | aap | 1 | -1/+1 |
2020-08-08 | static shadows fix, cutscene shadows switches | Fire-Head | 1 | -0/+3 |
2020-08-07 | Update CdStreamPosix.cpp | blingu | 1 | -1/+1 |
2020-08-05 | added FreeBSD support | blingu | 1 | -3/+8 |
2020-08-05 | Enable PS2 Alpha test Emu in debug menu on RW | Sergeanur | 1 | -2/+0 |
2020-08-04 | CEscalators done | majestic | 1 | -0/+1 |
2020-08-03 | VU0 collision | aap | 8 | -19/+2021 |
2020-08-03 | Squeeze performance option, minor fixes | eray orçunus | 10 | -3/+40 |
2020-07-31 | NULL -> nil | Fire-Head | 1 | -2/+2 |
2020-07-30 | new opcodes, buyable properties, minor fixes | eray orçunus | 3 | -2/+35 |
2020-07-29 | Fixes after merge | Sergeanur | 1 | -10/+0 |
2020-07-29 | rename shit | aap | 2 | -5/+5 |
2020-07-29 | Dual pass rendering for RW 3.3 | Sergeanur | 2 | -4/+15 |
2020-07-29 | The real pickup reflection fix | Sergeanur | 2 | -7/+4 |
2020-07-29 | miami shadows | Fire-Head | 2 | -2/+5 |
2020-07-28 | Fix casepath chaos | eray orçunus | 2 | -38/+15 |
2020-07-28 | Fix casepath chaos | eray orçunus | 2 | -38/+15 |
2020-07-28 | CCopPed, except spike traps | eray orçunus | 3 | -4/+19 |
2020-07-27 | CCollision done and fixes | aap | 1 | -9/+2 |
2020-07-27 | CCollision done and fixes | aap | 5 | -187/+259 |
2020-07-27 | collision fixes | aap | 5 | -93/+134 |
2020-07-27 | CHeli and CRopes done | aap | 2 | -0/+200 |
2020-07-26 | Provide more memory for casepath's arg | Filip Gawin | 2 | -4/+4 |
2020-07-25 | Disable cache for openal for now | Filip Gawin | 1 | -0/+2 |
2020-07-25 | Fix/change some Windows define | eray orçunus | 1 | -1/+1 |
2020-07-24 | fixed hanim for 64 bit | aap | 1 | -0/+1 |
2020-07-24 | fixed hanim for 64 bit | aap | 1 | -0/+1 |
2020-07-24 | 90% fixes, 10% skel refactoring | eray orçunus | 2 | -12/+18 |
2020-07-24 | 90% fixes, 10% skel refactoring | eray orçunus | 2 | -10/+16 |
2020-07-24 | 64-bit on Windows | eray orçunus | 12 | -36/+42 |
2020-07-23 | Add ps2 audio paths | Sergeanur | 1 | -0/+1 |
2020-07-22 | New math wrappers | eray orçunus | 2 | -4/+4 |
2020-07-22 | 64-bit on Windows | eray orçunus | 9 | -30/+44 |
2020-07-22 | Peds, Hud, CFO 1/2, fixes - including zone names | eray orçunus | 10 | -136/+275 |
2020-07-22 | Remove hacky way of injecting PS2 matfx on RW 3.3, remove static patcher | Sergeanur | 4 | -239/+6 |
2020-07-21 | made NPC heli rotors rotate | aap | 1 | -1/+1 |
2020-07-20 | fixed COcclusion | aap | 2 | -1/+3 |
2020-07-20 | Fixes from miami | eray orçunus | 2 | -10/+10 |
2020-07-20 | CPlaneTrails and CPlaneBanners done | aap | 1 | -2/+2 |
2020-07-20 | avoid UB | aap | 1 | -2/+2 |
2020-07-20 | cosmetic fixes | majestic | 2 | -0/+3 |
2020-07-18 | Add compatibility with RW 3.4 | Sergeanur | 1 | -1/+6 |
2020-07-17 | Add audio cache for faster initialization | Sergeanur | 2 | -0/+5 |
2020-07-16 | make game load all platform dffs | aap | 1 | -0/+17 |
2020-07-13 | Rename LEVEL_NONE to LEVEL_GENERIC | Sergeanur | 7 | -28/+28 |
2020-07-11 | Add cutscene borders switch to the menu | Sergeanur | 5 | -2/+39 |
2020-07-10 | enable island loading for now | eray orçunus | 1 | -1/+1 |
2020-07-09 | keep loading screen, but for a second | eray orçunus | 1 | -3/+5 |
2020-07-09 | Disable loading screen | Sergeanur | 2 | -1/+4 |
2020-07-09 | Remove island loading | Sergeanur | 3 | -3/+41 |
2020-07-09 | VC fighting, Peds, many fixes including ghost bikes | eray orçunus | 2 | -4/+5 |
2020-07-06 | Noskillx's PR + fix .set loading | eray orçunus | 6 | -63/+29 |
2020-07-06 | Frontend: Stats, Briefs, gta_vc.set, slider ranges, fixes | eray orçunus | 7 | -225/+251 |
2020-07-04 | fixes from master, menu helper text | eray orçunus | 8 | -159/+112 |
2020-07-03 | Bettah car enter canceling, fix CFO crash, ped objs. renaming | eray orçunus | 4 | -4/+4 |
2020-07-03 | Re-enable console for debugging frontend | eray orçunus | 1 | -3/+3 |
2020-07-03 | miami pobj | Fire-Head | 1 | -1/+2 |
2020-07-03 | reenabled script logging | Nikolay Korolev | 1 | -1/+1 |
2020-07-03 | Fix displaying stats | Filip Gawin | 2 | -4/+4 |
2020-07-02 | Disable VC_PED_PORTS, better cancellable car enter, weapon and cops fixes | eray orçunus | 1 | -1/+1 |
2020-07-01 | CBoat and friends | aap | 1 | -0/+2 |
2020-07-01 | script logging for miami | Nikolay Korolev | 1 | -1/+1 |
2020-07-01 | Restored beta police system(disabled), fixes from miami, debug info for CFO crash (#639) | erorcun | 5 | -11/+47 |
2020-06-30 | remove TheText.Load() from CGame::Initialise | Sergeanur | 1 | -1/+0 |
2020-06-30 | Restore original code of CControllerState::CheckForInput | Sergeanur | 1 | -3/+6 |
2020-06-30 | Rename IsAnyButtonPressed to CheckForInput | Sergeanur | 2 | -6/+5 |
2020-06-29 | cleanup | aap | 2 | -7/+0 |
2020-06-29 | menu fixes | Fire-Head | 4 | -56/+68 |
2020-06-28 | renamed 2dfx shadowRange to Size | aap | 1 | -1/+1 |
2020-06-28 | renamed 2dfx shadowRange to Size | aap | 1 | -1/+1 |
2020-06-28 | script logging fixes | Nikolay Korolev | 1 | -0/+4 |
2020-06-28 | fixes | Fire-Head | 5 | -79/+79 |
2020-06-27 | fixfixfix | Fire-Head | 3 | -713/+708 |
2020-06-27 | mips overdose | Fire-Head | 17 | -116/+5370 |
2020-06-25 | rename attractor flag to type | aap | 1 | -1/+1 |
2020-06-25 | rename attractor flag to type | aap | 1 | -1/+1 |
2020-06-24 | CPad fix | aap | 1 | -1/+1 |
2020-06-22 | CWanted, anim fix, ped objs renaming, remove III beta features | eray orçunus | 8 | -40/+93 |
2020-06-21 | updated player control names | Nikolay Korolev | 4 | -12/+16 |
2020-06-21 | FOV fix | aap | 2 | -2/+2 |
2020-06-21 | synch with re3 | aap | 2 | -4/+5 |
2020-06-21 | FOV fix | aap | 2 | -2/+2 |
2020-06-21 | ps2 cam transitions done (hopefully) | aap | 2 | -11/+78 |
2020-06-21 | script logging | Nikolay Korolev | 1 | -0/+2 |
2020-06-21 | tried to reconstruct bills cam | aap | 3 | -4/+41 |
2020-06-21 | PS2 cam transition mostly working | aap | 3 | -9/+96 |
2020-06-20 | killing peds increase chaos level | eray orçunus | 1 | -0/+2 |
2020-06-20 | Ducking, shooting vehicle occupants and weapon fixes | eray orçunus | 5 | -2/+26 |
2020-06-20 | CCamera done | aap | 4 | -399/+952 |
2020-06-20 | some PS2 cam code; fix for arrest cam | aap | 3 | -15/+101 |
2020-06-19 | ccamera cleanup | aap | 2 | -120/+119 |
2020-06-16 | CCam fixes yet again | aap | 2 | -33/+35 |
2020-06-15 | more CCam | aap | 2 | -331/+378 |
2020-06-15 | Fix vehicle cam. zoom values | eray orçunus | 3 | -41/+57 |
2020-06-14 | much better mission switcher | eray orçunus | 1 | -1/+1 |
2020-06-14 | more cleanup | aap | 3 | -41/+40 |
2020-06-14 | some more camera stuff | aap | 4 | -520/+437 |
2020-06-14 | Peds, mission switcher & fixes | eray orçunus | 5 | -3/+43 |
2020-06-14 | fixed condition in CBoat::ProcessControl and changed enum | majestic | 2 | -14/+65 |
2020-06-14 | some camera code | aap | 3 | -882/+991 |
2020-06-13 | a few cam fixes | aap | 3 | -45/+49 |
2020-06-13 | script fix | Nikolay Korolev | 1 | -1/+1 |
2020-06-12 | little CCam cleanup; fix in CWorld sphere test | aap | 3 | -29/+37 |
2020-06-10 | some cam cleanup; unused PS2 train cams | aap | 2 | -66/+156 |
2020-06-10 | SmokeTrail(s) moved to Fluff, variables' names fixed, floats rounded | majestic | 1 | -1/+1 |
2020-06-10 | more original cheats | majestic | 1 | -54/+166 |
2020-06-08 | miamification of some audio structs | Sergeanur | 1 | -2/+2 |
2020-06-08 | bla | aap | 1 | -1/+1 |
2020-06-08 | cleaned up and updated animviewer; fixed animation bug | aap | 4 | -98/+80 |
2020-06-08 | cleaned up and fixed animviewer | aap | 3 | -92/+76 |
2020-06-08 | fixes | Nikolay Korolev | 1 | -0/+2 |
2020-06-07 | Message box, letterbox and ped attaching | eray orçunus | 4 | -27/+34 |
2020-06-07 | fix | Nikolay Korolev | 1 | -0/+1 |
2020-06-07 | some stats tweaks; saves dead again | Nikolay Korolev | 2 | -2/+16 |
2020-06-07 | Revert "FONT_BANK renamed to FONT_STANDARD" | Fire-Head | 5 | -24/+24 |
2020-06-07 | FONT_BANK renamed to FONT_STANDARD | Sergeanur | 5 | -24/+24 |
2020-06-06 | CFont crash workaround | eray orçunus | 1 | -1/+5 |
2020-06-06 | Use KnockOffRider | eray orçunus | 2 | -16/+9 |
2020-06-06 | fixed linux saving | Nikolay Korolev | 1 | -1/+1 |
2020-06-05 | Update Pad.cpp | majestic | 1 | -1/+1 |
2020-06-05 | Update Pad.cpp | majestic | 1 | -36/+53 |
2020-06-05 | Bike riding anims, SA bike/heli cam | eray orçunus | 1 | -21/+32 |
2020-06-05 | some original VC's cheats and comparator for them | majestic | 1 | -90/+106 |
2020-06-05 | more CBike | aap | 1 | -0/+2 |
2020-06-04 | fixes, mostly from miami | eray orçunus | 4 | -101/+103 |
2020-06-04 | Restore original logic of CPed::WanderRange | Sergeanur | 2 | -3/+16 |
2020-06-03 | some orig chearts | majestic | 2 | -29/+112 |
2020-06-03 | Peds, eSound and PedState enum, fixes | eray orçunus | 4 | -31/+38 |
2020-06-03 | Range2D and Range3D | Sergeanur | 4 | -0/+67 |
2020-06-02 | some CBike code; vehicle cleanup | aap | 3 | -6/+13 |
2020-06-02 | some vehicle cleanup | aap | 1 | -1/+2 |
2020-06-01 | add freeroam; clean up debug menu | aap | 1 | -12/+0 |
2020-06-01 | CTimer fix | aap | 1 | -2/+2 |
2020-06-01 | CTimer fix | aap | 1 | -2/+2 |
2020-06-01 | hanim fix | aap | 1 | -2/+2 |
2020-06-01 | hanim fix | aap | 1 | -2/+2 |
2020-06-01 | DrawStandardMenus, VC menu array and minor fixes | eray orçunus | 7 | -1231/+1146 |
2020-06-01 | fixed timebar toggle | aap | 3 | -6/+4 |
2020-06-01 | fixed bumper colmodel | aap | 1 | -1/+1 |
2020-06-01 | fixed bumper colmodel | aap | 1 | -1/+1 |
2020-05-31 | game logic | Nikolay Korolev | 8 | -8/+36 |
2020-05-31 | fixed to CAutomobile and friends | aap | 1 | -3/+2 |
2020-05-31 | CAutomobile done | aap | 4 | -4/+7 |
2020-05-31 | some more CAutomobile | aap | 1 | -1/+11 |
2020-05-31 | gahhh | aap | 2 | -1/+2 |
2020-05-31 | some CAutomobile | aap | 3 | -1/+3 |
2020-05-30 | roadblocks | Nikolay Korolev | 1 | -0/+1 |
2020-05-29 | R to freeroam, idle anims, weapon and cam enum fix | eray orçunus | 5 | -13/+39 |
2020-05-29 | fix fix fix | eray orçunus | 1 | -2/+8 |
2020-05-29 | fix fix | eray orçunus | 1 | -8/+8 |
2020-05-29 | frontend options fix | eray orçunus | 1 | -8/+20 |
2020-05-29 | Add files via upload | rollschuh2282 | 4 | -2/+20 |
2020-05-28 | remove inlining attempts + reload frontend options for real | eray orçunus | 1 | -7/+8 |
2020-05-28 | fix | Nikolay Korolev | 1 | -2/+2 |
2020-05-28 | theoretically fix linux build | eray orçunus | 3 | -12/+14 |
2020-05-28 | Detect R and start game on menu | eray orçunus | 1 | -0/+21 |
2020-05-28 | config reorganization | eray orçunus | 1 | -4/+5 |
2020-05-28 | Frontend customization functions, freecam toggle, minor things | eray orçunus | 8 | -119/+269 |
2020-05-27 | seagulls, ships | Fire-Head | 2 | -1/+28 |
2020-05-27 | VC Water | Fire-Head | 5 | -2/+18 |
2020-05-27 | Support of original mp3/wav/adf | Sergeanur | 1 | -9/+9 |
2020-05-27 | VC CParticle done | Fire-Head | 3 | -1/+7 |
2020-05-26 | mission replay | Nikolay Korolev | 5 | -2/+78 |
2020-05-26 | fix UB shit | aap | 1 | -1/+1 |
2020-05-26 | fix UB shit | aap | 1 | -1/+1 |
2020-05-26 | eSurfaceType | aap | 5 | -121/+120 |
2020-05-26 | eSurfaceType | aap | 5 | -125/+124 |
2020-05-25 | switch collision with debug menu | Nikolay Korolev | 1 | -0/+8 |
2020-05-25 | small fixes | aap | 1 | -14/+14 |
2020-05-25 | CVehicle | aap | 8 | -43/+69 |
2020-05-24 | fixed compiler errors | nrb | 2 | -7/+8 |
2020-05-24 | all my fixes live in exes | eray orçunus | 1 | -1/+9 |
2020-05-24 | Menu borders and weapon fixes | eray orçunus | 6 | -179/+343 |
2020-05-23 | set pieces | Nikolay Korolev | 2 | -0/+6 |
2020-05-23 | Compatibility with VC weapon.dat + new shotguns | eray orçunus | 4 | -23/+18 |
2020-05-23 | skeleton typos | aap | 1 | -4/+4 |
2020-05-23 | skeleton typos | aap | 1 | -4/+4 |
2020-05-23 | some fixes | Nikolay Korolev | 2 | -3/+25 |
2020-05-22 | OpenAL configs | Sergeanur | 1 | -5/+0 |
2020-05-22 | InitAfterFocusLoss compile fix | Xin | 1 | -1/+1 |
2020-05-22 | fixes for CPhysical and friends | aap | 4 | -116/+75 |
2020-05-22 | CPhysical | aap | 5 | -117/+85 |
2020-05-22 | VC CMenuManager struct, ctor etc. | eray orçunus | 11 | -1200/+653 |
2020-05-22 | new script commands - mostly stubs | Nikolay Korolev | 3 | -4/+6 |
2020-05-21 | sorry my bad | Xinerki | 2 | -2597/+2464 |
2020-05-21 | vehicle cheats and debug cheat string display | Xinerki | 4 | -981/+1040 |
2020-05-21 | make reloadables optional | Xinerki | 2 | -0/+5 |
2020-05-21 | menu map color change | Xinerki | 1 | -1496/+1629 |
2020-05-21 | fancy HUD.TXD reloader | Xinerki | 1 | -0/+5 |
2020-05-21 | scuffed InitAfterFocusLoss implementation | Xinerki | 2 | -0/+18 |
2020-05-21 | add freecam toggle in control settings | Xinerki | 4 | -2/+21 |
2020-05-21 | approach separation differently | Xinerki | 2 | -9/+24 |
2020-05-21 | blip marker colors, also isolate crgba | Xinerki | 1 | -4/+9 |
2020-05-20 | script revision | Nikolay Korolev | 2 | -0/+3 |
2020-05-20 | Fixes for melees and various things | eray orçunus | 2 | -4/+3 |
2020-05-19 | small fixes | aap | 1 | -1/+1 |
2020-05-19 | CEntity and friends | aap | 5 | -24/+15 |
2020-05-19 | fixed annoying bug | Nikolay Korolev | 1 | -0/+1 |
2020-05-19 | Melee weapons(half-working), Ped and Hud bits | eray orçunus | 2 | -4/+5 |
2020-05-19 | fix frontend control config menu a little | Xinerki | 1 | -3/+13 |
2020-05-19 | little cleanup of handlingmgr | aap | 1 | -2/+0 |
2020-05-19 | fix audio menu crash | Xinerki | 2 | -14/+21 |
2020-05-19 | HandlingMgr | aap | 1 | -2/+0 |
2020-05-19 | match frontend to vc more; isolate crgba | Xinerki | 2 | -19/+41 |
2020-05-19 | finished CFileLoader; some COcclusion stubs | aap | 4 | -7/+35 |
2020-05-19 | Load VC frontend textures and use some | Xinerki | 2 | -193/+142 |
2020-05-19 | script revision | Nikolay Korolev | 1 | -2/+2 |
2020-05-18 | CText | Sergeanur | 1 | -1/+1 |
2020-05-17 | little cleanup on radar | aap | 1 | -22/+22 |
2020-05-17 | radar sprites | aap | 3 | -119/+232 |
2020-05-17 | full script basic support | Nikolay Korolev | 2 | -2/+4 |
2020-05-17 | Weapon fixes and thingies | eray orçunus | 8 | -36/+29 |
2020-05-17 | loading screens | aap | 1 | -22/+36 |
2020-05-16 | more script stuff | Nikolay Korolev | 5 | -2/+29 |
2020-05-16 | gangs, script and replay fixes | Nikolay Korolev | 1 | -14/+14 |
2020-05-16 | minimal weather stuff + multiple bugfixes | Nikolay Korolev | 2 | -0/+3 |
2020-05-16 | ped attractors done | Nikolay Korolev | 3 | -4/+61 |
2020-05-15 | Weapon layer in Peds | eray orçunus | 8 | -29/+54 |
2020-05-13 | Fix calloc in CdStreamPosix | shfil | 1 | -1/+1 |
2020-05-13 | ped attractor: start | Nikolay Korolev | 1 | -1/+13 |
2020-05-13 | Redoing some pool reading for better alignment | Sergeanur | 1 | -65/+85 |
2020-05-13 | Changing save/load for CPlayerInfo because of alignment crap | Sergeanur | 1 | -36/+30 |
2020-05-13 | Revert to memcpy | Filip Gawin | 1 | -1/+1 |
2020-05-12 | Fix linux warnings | Filip Gawin | 21 | -31/+64 |
2020-05-12 | remove debug shit | aap | 1 | -3/+0 |
2020-05-12 | little fixes to CClouds; disabled object clipping for SA cam | aap | 2 | -2/+5 |
2020-05-12 | CClouds; disabled object clipping for SA cam | aap | 3 | -2/+10 |
2020-05-11 | CVisibilityPlugins | aap | 1 | -1/+3 |
2020-05-11 | garages + script | Nikolay Korolev | 8 | -62/+102 |
2020-05-11 | Linux build support | eray orçunus | 17 | -73/+740 |
2020-05-11 | random fixes | aap | 1 | -1/+1 |
2020-05-11 | CRenderer | aap | 4 | -9/+13 |
2020-05-11 | few fixes | aap | 1 | -0/+3 |
2020-05-11 | little fix for cam | aap | 1 | -0/+2 |
2020-05-10 | RpAnimBlend and frame updates | aap | 2 | -1/+3 |
2020-05-10 | vehicle model descriptions; a bit of heli code | aap | 2 | -4/+4 |
2020-05-10 | force load weapons as long as we dont stream em yet | aap | 1 | -0/+6 |
2020-05-10 | update file loader for new VC fields | aap | 5 | -5/+40 |
2020-05-10 | fixed few more typos | bigbossbro08 | 2 | -21/+1 |
2020-05-10 | Fixed typos and made all assert functions optional | bigbossbro08 | 10 | -21/+10 |
2020-05-10 | some fixes and cosmetic changes | aap | 1 | -1/+1 |
2020-05-10 | CVehicleModelInfo | aap | 2 | -1/+24 |
2020-05-10 | defined out asserts. | bigbossbro08 | 8 | -2/+28 |
2020-05-10 | CPedModelInfo | aap | 3 | -20/+5 |
2020-05-10 | CSimpleModelInfo | aap | 1 | -1/+1 |
2020-05-10 | more car control | Nikolay Korolev | 1 | -2/+34 |
2020-05-10 | CClumpModelInfo; little fixes | aap | 1 | -1/+5 |
2020-05-10 | Small unification | Sergeanur | 1 | -1/+1 |
2020-05-09 | ccarctrl big fix | Nikolay Korolev | 3 | -2/+5 |
2020-05-09 | peds starting to work | aap | 4 | -10/+9 |
2020-05-09 | Place debug menu under ifdef | Sergeanur | 6 | -7/+16 |
2020-05-09 | removed cutscene heads | aap | 1 | -2/+2 |
2020-05-09 | Menu map fixes and resizable window on GLFW | eray orçunus | 3 | -7/+36 |
2020-05-09 | Menu map fixes and resizable window on GLFW | eray orçunus | 3 | -7/+36 |
2020-05-09 | Fix corona scaling | Sergeanur | 2 | -2/+2 |
2020-05-08 | CCarCtrl::GenerateOneRandomCar | Nikolay Korolev | 3 | -0/+16 |
2020-05-08 | more small fixes | aap | 2 | -8/+18 |
2020-05-08 | anims streaming | aap | 2 | -41/+176 |
2020-05-08 | gang | Nikolay Korolev | 1 | -8/+9 |
2020-05-08 | fix | Nikolay Korolev | 1 | -5/+2 |
2020-05-08 | most of animation system done; little stuff here and there | aap | 7 | -21/+23 |
2020-05-08 | zone info commands + fix | Nikolay Korolev | 3 | -2/+23 |
2020-05-08 | Fix water UV on high FPS and inverted free camera | Sergeanur | 2 | -1/+6 |
2020-05-08 | tmp stuff | Nikolay Korolev | 1 | -19/+35 |
2020-05-07 | small fixes | aap | 2 | -2/+12 |
2020-05-07 | CBaseModelInfo done | aap | 3 | -4/+13 |
2020-05-07 | CZoneInfo mostly done; not its dependencies | aap | 4 | -207/+114 |
2020-05-07 | car control and friends | Nikolay Korolev | 2 | -2/+4 |
2020-05-07 | got rid of superfluous enum; update librw | aap | 2 | -15/+15 |
2020-05-07 | typo | aap | 1 | -2/+2 |
2020-05-07 | VC vehicles just barely working now | aap | 6 | -37/+67 |
2020-05-07 | oal wav/mp3 stream update | Fire-Head | 2 | -0/+16 |
2020-05-06 | changed default ID ranges. old default.ide incompatible now | aap | 1 | -3/+0 |
2020-05-06 | checked some of streaming for VC changes | aap | 5 | -90/+101 |
2020-05-06 | IsStatic | Nikolay Korolev | 1 | -7/+7 |
2020-05-06 | CSphere and CBox for CColModel | aap | 6 | -49/+64 |
2020-05-06 | fix for radar | aap | 1 | -6/+14 |
2020-05-06 | little cworld bugfix | aap | 1 | -1/+1 |
2020-05-06 | little cworld bugfix | aap | 1 | -1/+1 |
2020-05-06 | new zone stuff | aap | 9 | -674/+297 |
2020-05-06 | some work on zones | aap | 6 | -64/+68 |
2020-05-06 | implemented most of timecycle and mblur | aap | 2 | -4/+2 |
2020-05-06 | not needed | Nikolay Korolev | 1 | -23/+0 |
2020-05-06 | script colstore stuff | Nikolay Korolev | 1 | -2/+9 |
2020-05-05 | getting the vice city map to work | aap | 11 | -285/+177 |
2020-05-05 | colstore support in script | Nikolay Korolev | 1 | -7/+7 |
2020-05-05 | some more miami | Nikolay Korolev | 1 | -0/+23 |
2020-05-05 | some miami limits | aap | 1 | -18/+17 |
2020-05-05 | cleaned up MIAMI ifdefs | aap | 15 | -617/+37 |
2020-05-05 | Revert "Remove GTA_TRAIN, GTA_BRIDGE, GTA_ZONECULL" | Sergeanur | 5 | -1/+39 |
2020-05-05 | Remove GTA_TRAIN, GTA_BRIDGE, GTA_ZONECULL | Sergeanur | 5 | -39/+1 |
2020-05-05 | remove ifdefs | Nikolay Korolev | 1 | -2/+0 |
2020-05-05 | Revert "Remove ColStore" | Sergeanur | 2 | -0/+274 |
2020-05-05 | Remove ColStore | Sergeanur | 2 | -274/+0 |
2020-05-05 | Revert "Remove Miami stuff" | Sergeanur | 14 | -1/+553 |
2020-05-05 | Remove Miami stuff | Sergeanur | 14 | -553/+1 |
2020-05-05 | Make CBaseModelInfo fields protected | Sergeanur | 3 | -34/+31 |
2020-05-05 | implemented most of streamed collisions and big buildings | aap | 1 | -2/+0 |
2020-05-05 | More use of GetModelIndex | Sergeanur | 5 | -29/+28 |
2020-05-05 | CAutoPilot + CCarAI + fixes | Nikolay Korolev | 1 | -0/+5 |
2020-05-05 | implemented most of streamed collisions and big buildings | aap | 18 | -63/+897 |
2020-05-05 | SetPosition, final part | Sergeanur | 9 | -47/+42 |
2020-05-04 | openal-soft added | Fire-Head | 1 | -2/+2 |
2020-05-04 | oal upd | Fire-Head | 2 | -17/+5 |
2020-05-03 | GTA_ZONECULL define | aap | 3 | -3/+23 |
2020-05-03 | GTA_BRIDGE and GTA_TRAIN defines | aap | 2 | -2/+11 |
2020-05-03 | implemented most of vice city path system | aap | 4 | -4/+15 |
2020-05-03 | Fix pad Y axis | Sergeanur | 1 | -2/+9 |
2020-05-02 | Add CURMODE macro | Sergeanur | 1 | -108/+58 |
2020-05-02 | Revert "Disable PED_SKIN for now" | Sergeanur | 1 | -1/+1 |
2020-05-02 | Fix number of unique jumps in stat menu | Sergeanur | 1 | -4/+4 |
2020-05-02 | Switching pad modes and cheats when player is switching between controller and kb&m | Sergeanur | 3 | -30/+120 |
2020-05-02 | Disable PED_SKIN for now | Sergeanur | 1 | -1/+1 |
2020-05-02 | changed saving compatibility | Nikolay Korolev | 2 | -609/+59 |
2020-05-02 | SetPosition, part 2 | Sergeanur | 5 | -9/+9 |
2020-05-02 | SetPosition, part 1 | Sergeanur | 4 | -4/+13 |
2020-05-02 | fixed the CIRCLE_BACK_BUTTON define. | rollschuh2282 | 1 | -0/+1 |
2020-05-02 | update librw (vsynch) | aap | 1 | -0/+4 |
2020-05-01 | Screen mode selector and persistent map target fix | eray orçunus | 4 | -0/+54 |
2020-04-30 | updated get/set | Nikolay Korolev | 1 | -4/+4 |
2020-04-30 | Fix MakeSureSlotInObjectPoolIsEmpty | Sergeanur | 1 | -1/+1 |
2020-04-30 | Adding getters and setters for type and status | Sergeanur | 8 | -21/+21 |
2020-04-30 | Jap fixes | Sergeanur | 1 | -4/+34 |
2020-04-29 | implemented improved video modes for win.cpp | aap | 3 | -0/+36 |
2020-04-29 | Mouse wheel fix | eray orçunus | 1 | -3/+4 |
2020-04-28 | Allow keyboard controls for flying cheats | Nikolay Korolev | 1 | -1/+9 |
2020-04-27 | Fixes | Sergeanur | 3 | -43/+51 |
2020-04-27 | little support for gl3 textures; txd.img enabled again | aap | 1 | -1/+1 |
2020-04-26 | pools compatibility | Nikolay Korolev | 3 | -4/+622 |
2020-04-26 | tried to fix some half-pixel bugs | aap | 1 | -0/+7 |
2020-04-26 | Remove little hack | Sergeanur | 1 | -7/+0 |
2020-04-26 | Remove struct workaround in CControllerConfigManager | Sergeanur | 1 | -8/+6 |
2020-04-26 | A few fixes | Sergeanur | 2 | -6/+16 |
2020-04-26 | Initial GLFW support | eray orçunus | 8 | -21/+187 |
2020-04-25 | helis done + cheats | Nikolay Korolev | 3 | -0/+50 |
2020-04-25 | using librw GS alpha test emulation | aap | 1 | -22/+26 |
2020-04-25 | few fixes | aap | 2 | -2/+5 |
2020-04-24 | implemented debugmenu | aap | 5 | -195/+8 |
2020-04-24 | implemented skinned peds, no cutscene hands yet | aap | 8 | -8/+78 |
2020-04-23 | ps2 particles, sampman oal started | Fire-Head | 2 | -1/+5 |
2020-04-22 | Crossplatform work continues | eray orçunus | 4 | -5/+3 |
2020-04-21 | fixed extra directory issues | aap | 3 | -1/+20 |
2020-04-20 | Try to build with mingw | Filip Gawin | 26 | -252/+251 |
2020-04-20 | update librw (matfx) | aap | 1 | -0/+8 |
2020-04-20 | camerapickup ps2 code | Fire-Head | 1 | -0/+1 |
2020-04-20 | beta OddJob(unique jump etc) sliding text | Fire-Head | 1 | -0/+1 |
2020-04-20 | fixes | Nikolay Korolev | 2 | -1/+5 |
2020-04-19 | MenuScreens.h fix | Fire-Head | 1 | -1/+1 |
2020-04-19 | MenuScreens.h fix | Fire-Head | 1 | -1/+1 |
2020-04-19 | Add polish lang support | Fire-Head | 5 | -0/+18 |
2020-04-19 | 1.1 patch stuff | Nikolay Korolev | 5 | -2/+56 |
2020-04-19 | Struct cleanup, various fixes, enable PS2 rand | eray orçunus | 5 | -9/+9 |
2020-04-18 | replays bug fix | Nikolay Korolev | 6 | -2/+58 |
2020-04-18 | slider fix | eray orçunus | 1 | -3/+2 |
2020-04-18 | Vc ped ports and Frontend fixes | eray orçunus | 1 | -6/+4 |
2020-04-18 | Hide Vehicle/Zone name during Wasted/Busted... | gennariarmando | 2 | -3/+6 |
2020-04-18 | Changed extraOffset value. | gennariarmando | 1 | -1/+1 |
2020-04-18 | bug fixes | Nikolay Korolev | 1 | -1/+2 |
2020-04-18 | Revert "Part one" | Filip Gawin | 7 | -30/+27 |
2020-04-18 | Zones save/load | Sergeanur | 1 | -192/+87 |
2020-04-18 | Remove padding fields | Sergeanur | 4 | -18/+2 |
2020-04-18 | Fixed menu radio icons. | gennariarmando | 2 | -44/+44 |
2020-04-18 | Various fixes | eray orçunus | 2 | -6/+13 |
2020-04-17 | Part one | Filip Gawin | 7 | -27/+30 |
2020-04-17 | Remove patches | Sergeanur | 35 | -965/+66 |
2020-04-17 | Fix CWorld::FindObjectsOfTypeInRangeSectorList bug | saml1er | 1 | -8/+10 |
2020-04-17 | Apply clang format to CWorld | saml1er | 1 | -938/+1031 |
2020-04-17 | CWorld fixes | saml1er | 1 | -220/+151 |
2020-04-17 | rem refs | Fire-Head | 48 | -458/+446 |
2020-04-17 | Ped fixes and ref removal | eray orçunus | 1 | -3/+3 |
2020-04-17 | More CWorld fixes | saml1er | 1 | -24/+24 |
2020-04-17 | Fix CWorld::RepositionOneObject bugs | saml1er | 1 | -16/+45 |
2020-04-17 | CWorld complete | saml1er | 2 | -23/+126 |
2020-04-16 | Some refs removed, little fixes and teleport | eray orçunus | 4 | -6/+27 |
2020-04-16 | Reverse CWorld | saml1er | 2 | -30/+849 |
2020-04-16 | More refs removed | Sergeanur | 4 | -38/+4 |
2020-04-16 | Increase alpha entity list capacity for wide screen | Sergeanur | 1 | -1/+2 |
2020-04-16 | More refs removed | Sergeanur | 2 | -3/+1 |
2020-04-16 | first fake RW implementation working | aap | 2 | -0/+5 |
2020-04-16 | Various fixes | eray orçunus | 1 | -0/+1 |
2020-04-15 | Default native resolution mode and small camera fixes | Sergeanur | 4 | -2/+16 |
2020-04-15 | More japanese | Sergeanur | 1 | -25/+25 |
2020-04-15 | Many fixes and cleanup | eray orçunus | 7 | -74/+90 |
2020-04-15 | implemented most of librw wrapper | aap | 2 | -24/+32 |
2020-04-15 | CWeapon done, ps2 cheats fix | Fire-Head | 5 | -1/+12 |
2020-04-14 | fix debug stuff | Nikolay Korolev | 2 | -3/+2 |
2020-04-14 | Debug font and CProfiles | Sergeanur | 2 | -0/+99 |
2020-04-14 | Some cleanup | erorcun | 2 | -50/+49 |
2020-04-13 | review fix | Nikolay Korolev | 1 | -2/+2 |
2020-04-13 | scene edit | Nikolay Korolev | 3 | -4/+7 |
2020-04-13 | Fixes | Wes Hampson | 1 | -0/+3 |
2020-04-13 | CPacManPickups | Sergeanur | 1 | -0/+1 |
2020-04-13 | CFileLoader last funcs and Frontend cleanup | eray orçunus | 6 | -47/+203 |
2020-04-13 | finished CBoat | aap | 1 | -0/+1 |
2020-04-12 | Frontend fixes + triangle for back as default | eray orçunus | 5 | -42/+62 |
2020-04-12 | obviously forgot about it | Nikolay Korolev | 1 | -1/+1 |
2020-04-12 | scene init | Nikolay Korolev | 1 | -1/+1 |
2020-04-12 | CDebug fix | eray orçunus | 1 | -1/+1 |
2020-04-11 | CMenuManager done and CHud fixes | eray orçunus | 7 | -640/+1378 |
2020-04-11 | Link with RW libs | Sergeanur | 12 | -1951/+6 |
2020-04-11 | CPools | Nikolay Korolev | 2 | -9/+338 |
2020-04-11 | Fix cutscene camera latency | Sergeanur | 2 | -1/+2 |
2020-04-11 | Record | Nikolay Korolev | 2 | -2/+3 |
2020-04-10 | fixing r* visioned leak | Sergeanur | 1 | -4/+6 |
2020-04-10 | implemented CTrafficLights | aap | 2 | -2/+8 |
2020-04-10 | PlayerSkin small cleanup | Sergeanur | 2 | -192/+0 |
2020-04-10 | Fixing mixed IsCutsceneProcessing and IsRunning | Sergeanur | 2 | -490/+0 |
2020-04-10 | record init | Nikolay Korolev | 3 | -6/+12 |
2020-04-10 | Fix sprite vertical scale | Sergeanur | 1 | -2/+0 |
2020-04-09 | normalized line endings to LF | aap | 7 | -875/+875 |
2020-04-09 | CStats finished | Sergeanur | 2 | -19/+245 |
2020-04-09 | fixed questionable RW usage; changed radar mask to PS2 techinque | aap | 4 | -1507/+1504 |
2020-04-09 | Finished CExplosion | Sergeanur | 3 | -1/+7 |
2020-04-09 | txd.img creator | Sergeanur | 2 | -7/+203 |
2020-04-09 | PS2 Cheats, restored R*names | Fire-Head | 8 | -178/+292 |
2020-04-09 | cleanup | Fire-Head | 1 | -21/+45 |
2020-04-09 | (PS2) TheGame/main/GameInit/SystemInit, ProcessSlowMode | Fire-Head | 9 | -655/+1306 |
2020-04-08 | Cheats | Sergeanur | 1 | -25/+241 |
2020-04-08 | implemented CSkidmarks | aap | 1 | -0/+1 |
2020-04-08 | Reverting tabs back to spaces for aap | Sergeanur | 1 | -34/+34 |
2020-04-08 | Reverting tabs back to spaces for aap | Sergeanur | 1 | -34/+34 |
2020-04-08 | Small camera fixes | Sergeanur | 3 | -58/+67 |
2020-04-08 | fixes | Nikolay Korolev | 1 | -1/+1 |
2020-04-07 | finished CMotionBlurStreaks, CSpecialFX | aap | 2 | -19/+20 |
2020-04-07 | Menu map changes | eray orçunus | 1 | -9/+29 |
2020-04-07 | Menu map | eray orçunus | 8 | -68/+462 |
2020-04-07 | implemented CRubbish | aap | 1 | -0/+1 |
2020-04-07 | implemented CShinyTexts | aap | 1 | -0/+1 |
2020-04-06 | finished CCollision | aap | 2 | -3/+81 |
2020-04-06 | fixed typo | aap | 1 | -4/+4 |
2020-04-06 | fixed build | Nikolay Korolev | 1 | -4/+4 |
2020-04-06 | stats fix | Nikolay Korolev | 2 | -61/+50 |
2020-04-05 | PS2 Frontend Controls | aap | 2 | -0/+2593 |
2020-04-05 | fixed look behind bug | aap | 1 | -1/+1 |
2020-04-05 | cranes init | Nikolay Korolev | 1 | -1/+3 |
2020-04-05 | Japanese | Sergeanur | 3 | -10/+22 |
2020-04-04 | Frontend (last-3) | eray orçunus | 6 | -82/+1208 |
2020-04-03 | CCamera fixes | aap | 10 | -335/+3439 |
2020-04-02 | fixes | Sergeanur | 1 | -1/+4 |
2020-04-01 | Glass done | Fire-Head | 2 | -0/+3 |
2020-03-31 | timebars | Sergeanur | 8 | -2/+220 |
2020-03-31 | Mouse free cam for peds&cars (under FREE_CAM) | eray orçunus | 5 | -12/+676 |
2020-03-30 | Add russian lang support | Sergeanur | 6 | -0/+40 |
2020-03-29 | CShotInfo, CWanted done, Frontend fix | eray orçunus | 7 | -40/+166 |
2020-03-29 | fixed PS2 build | Nikolay Korolev | 1 | -0/+2 |
2020-03-29 | style & cosmetic fixes | Fire-Head | 1 | -8/+0 |
2020-03-29 | style & cosmetic fixes | Fire-Head | 1 | -14/+14 |
2020-03-29 | rotating FollowPed cam (disabled by default for now) | aap | 4 | -0/+217 |
2020-03-29 | Wrappers cleanup | Sergeanur | 4 | -190/+0 |
2020-03-29 | Fire and PlayerSkin fix | Sergeanur | 2 | -39/+41 |
2020-03-28 | CWeaponEffects(autoaim crosshair) done, CGame done. restored some original R* names | Fire-Head | 11 | -63/+445 |
2020-03-28 | Cleanup patching system | Filip Gawin | 2 | -54/+57 |
2020-03-28 | garage update part 2 | Nikolay Korolev | 2 | -0/+2 |
2020-03-28 | CCopPed done and #include cleanup | eray orçunus | 8 | -13/+26 |
2020-03-28 | CCam fix | aap | 1 | -1/+1 |
2020-03-28 | garages part 1 | Nikolay Korolev | 6 | -2/+11 |
2020-03-28 | remove include <new> from common.h | aap | 4 | -9/+18 |
2020-03-28 | CCam fix | aap | 1 | -1/+1 |
2020-03-28 | Set Xinput version to 9.1.0 + vibration set | Sergeanur | 1 | -1/+20 |
2020-03-27 | Remove assembly from patcher.h | Filip Gawin | 2 | -10/+4 |
2020-03-27 | removed windows.h for most .cpps | aap | 9 | -329/+357 |
2020-03-27 | XInput | Sergeanur | 3 | -1/+60 |
2020-03-27 | implemented some unused PS2 cams | aap | 3 | -4/+300 |
2020-03-27 | Finished CCam; various smaller things | aap | 11 | -1243/+4362 |
2020-03-26 | Update Fire.cpp | blingu | 1 | -5/+5 |
2020-03-26 | Update Fire.cpp | blingu | 1 | -1/+1 |
2020-03-26 | Update Fire.cpp | blingu | 1 | -1/+1 |
2020-03-26 | CCopPed 2 and fixes | eray orçunus | 7 | -130/+205 |
2020-03-25 | Update Fire.cpp | blingu | 1 | -2/+2 |
2020-03-25 | Update Fire.cpp | blingu | 1 | -2/+2 |
2020-03-25 | m_snTimeInMilliseconds to GetTimeInMilliseconds() | blingu | 1 | -12/+12 |
2020-03-25 | Update Fire.cpp | blingu | 1 | -6/+6 |
2020-03-25 | renamed field_24 to m_nNextTimeToAddFlames | blingu | 1 | -1/+1 |
2020-03-25 | Update Fire.cpp | blingu | 1 | -8/+0 |
2020-03-25 | Update Fire.h | blingu | 1 | -1/+1 |
2020-03-25 | Update Fire.h | blingu | 1 | -3/+3 |
2020-03-25 | Update Fire.cpp | blingu | 1 | -118/+114 |
2020-03-24 | Implement Init for Stats | PerikiyoXD | 2 | -5/+88 |
2020-03-24 | Update Fire.cpp | blingu | 1 | -15/+419 |
2020-03-24 | Update Fire.h | blingu | 1 | -1/+1 |
2020-03-24 | Update Fire.h | blingu | 1 | -16/+21 |
2020-03-24 | obrstr + Debug | Sergeanur | 4 | -5/+221 |
2020-03-22 | Fixes for review | Filip Gawin | 1 | -0/+11 |
2020-03-22 | Remove unneeded double to float casts | Filip Gawin | 1 | -1/+1 |
2020-03-22 | Fixes for Serge's review | Filip Gawin | 4 | -69/+68 |
2020-03-22 | Implement ProcessGarages + small cleanup | Filip Gawin | 1 | -5/+7 |
2020-03-22 | Implement ProcessFires | Filip Gawin | 1 | -1/+1 |
2020-03-22 | missing endlines | Nikolay Korolev | 2 | -2/+2 |
2020-03-22 | CGame::Initialise | Nikolay Korolev | 13 | -12/+216 |
2020-03-22 | Console | Sergeanur | 3 | -1/+6 |
2020-03-22 | fixed vehicle rendering bug | aap | 1 | -0/+1 |
2020-03-22 | bullet traces fixes | Nikolay Korolev | 1 | -0/+1 |
2020-03-21 | ProcessButtonPresses and fixes | eray orçunus | 6 | -684/+1691 |
2020-03-16 | Finished CRadar, a bit of CExplosion | Sergeanur | 4 | -251/+261 |
2020-03-15 | replay bug fixes, script bug fix | Nikolay Korolev | 1 | -0/+4 |
2020-03-13 | Spacing fix | Wes Hampson | 1 | -3/+3 |
2020-03-13 | Add CTimeStep | Wes Hampson | 2 | -0/+15 |
2020-03-11 | CPopulation done, CCopPed and fixes | eray orçunus | 3 | -38/+45 |
2020-03-11 | Style fixes | Wes Hampson | 1 | -1/+1 |
2020-03-11 | GenericSave complete, still needs some testing | Wes Hampson | 4 | -5/+9 |
2020-03-11 | Add Load/Save functions | Wes Hampson | 4 | -18/+32 |
2020-03-05 | Begin work on GenericSave | Wes Hampson | 2 | -3/+3 |
2020-03-02 | Fixes and cleanup | eray orçunus | 2 | -4/+4 |
2020-02-27 | CPopulation 3 and fixes | eray orçunus | 2 | -79/+69 |
2020-02-24 | more stuff + intro fix | Nikolay Korolev | 1 | -1/+2 |
2020-02-23 | some changes | Nikolay Korolev | 3 | -8/+8 |
2020-02-22 | some fixes | eray orçunus | 1 | -1/+1 |
2020-02-19 | CPopulation 2 | eray orçunus | 1 | -2/+3 |
2020-02-17 | CPopulation 1 | eray orçunus | 2 | -1/+3 |
2020-02-16 | script 1000-1154 | Nikolay Korolev | 8 | -2/+138 |
2020-02-15 | script 900-999 | Nikolay Korolev | 4 | -0/+10 |
2020-02-13 | CPlayerPed done | eray orçunus | 4 | -1/+5 |
2020-02-07 | cMusicManager | Sergeanur | 3 | -3/+5 |
2020-02-04 | CullZone fix | Sergeanur | 1 | -3/+3 |
2020-02-02 | Some fixes and some cosmetic things | eray orçunus | 1 | -1/+0 |
2020-02-02 | script 900-999 init | Nikolay Korolev | 2 | -0/+2 |
2020-01-31 | Fixed wrong slot indexing in Frontend | Sergeanur | 1 | -1/+1 |
2020-01-31 | CRemote | Sergeanur | 3 | -2/+16 |
2020-01-30 | suggested fixes | Sergeanur | 1 | -1/+2 |
2020-01-29 | acos | Sergeanur | 1 | -1/+1 |
2020-01-29 | camera | Sergeanur | 2 | -6/+72 |
2020-01-27 | save | Sergeanur | 5 | -61/+17 |
2020-01-26 | Fix invert mouse on/off | Sergeanur | 1 | -1/+1 |
2020-01-25 | audio stuff | Sergeanur | 2 | -2/+3 |
2020-01-23 | CPlayerPed continues (#294) | erorcun | 3 | -10/+27 |
2020-01-23 | Fixing possible leaks in CModelInfo::ShutDown | Sergeanur | 2 | -0/+8 |
2020-01-23 | Plane crashfix and more | Sergeanur | 1 | -2/+2 |
2020-01-21 | ConstructMloClumps | Sergeanur | 2 | -4/+4 |
2020-01-20 | Refactor CCullZone::CalcDistToCullZoneSquared | Sergeanur | 1 | -21/+8 |
2020-01-20 | Atan2 and Sqrt | Sergeanur | 1 | -1/+1 |
2020-01-20 | disable cullzone writer | Sergeanur | 2 | -1/+2 |
2020-01-20 | CullZone.dat writer start | Sergeanur | 2 | -23/+272 |
2020-01-20 | MLO, XtraCompsModelInfo, MovingThing, Solid | Sergeanur | 4 | -5/+63 |
2020-01-12 | Fixes | Sergeanur | 1 | -0/+1 |
2020-01-11 | Fixes 2 | eray orçunus | 2 | -12/+12 |
2020-01-11 | AccidentManager | Sergeanur | 3 | -16/+94 |
2020-01-11 | move | Sergeanur | 2 | -0/+88 |
2020-01-10 | Fixes | eray orçunus | 4 | -22/+56 |
2020-01-07 | CUserDisplay, CPlaceName, CCurrentVehicle | Sergeanur | 2 | -184/+116 |
2020-01-07 | Finishing CDarkel | Sergeanur | 2 | -0/+4 |
2020-01-07 | CPlayerPed & CMenuManager (#286) | erorcun | 6 | -612/+592 |
2020-01-03 | script 800-899 | Nikolay Korolev | 9 | -2/+30 |
2020-01-01 | bug fixes | Nikolay Korolev | 1 | -2/+4 |
2020-01-01 | fixed vehicle enter crash | Nikolay Korolev | 1 | -1/+1 |
2020-01-01 | fix merge with upstream | Nikolay Korolev | 2 | -5/+1 |
2020-01-01 | fix merge | Nikolay Korolev | 1 | -1/+0 |
2020-01-01 | some not fully tested stuff | Nikolay Korolev | 4 | -3/+54 |
2019-12-16 | CPlayerInfo done | eray orçunus | 4 | -8/+264 |
2019-12-05 | CPhone, CPlayerInfo, CFire, CWorld | eray orçunus | 10 | -26/+315 |
2019-11-30 | fixed mouse binding | Fire_Head | 1 | -56/+49 |
2019-11-26 | CCivilianPed done & restore peds running to phone | eray orçunus | 3 | -5/+8 |
2019-11-20 | CPed completed! | eray orçunus | 2 | -8/+8 |
2019-11-12 | Frontend, Peds & logic and overflow fixes | eray orçunus | 5 | -315/+471 |
2019-11-12 | Frontend, Peds & logic and overflow fixes | eray orçunus | 5 | -315/+471 |
2019-11-11 | fixes | Sergeanur | 1 | -22/+34 |
2019-11-11 | TempColModels | Sergeanur | 1 | -1/+263 |
2019-11-09 | script stubs | Nikolay Korolev | 1 | -1/+1 |
2019-11-06 | Readme revision (#268) | erorcun | 1 | -5/+5 |
2019-11-05 | Peds & a few fixes | eray orçunus | 1 | -0/+1 |
2019-11-03 | Renderer fixes | eray orçunus | 1 | -0/+3 |
2019-10-30 | Implemented faststrcmp, faststricmp, strcasecmp | Sergeanur | 7 | -24/+55 |
2019-10-30 | CRadar::Initialise() + fixes | Sergeanur | 2 | -15/+92 |
2019-10-30 | Fixed settings loading, added TopLineEmptyFile | Sergeanur | 3 | -4/+7 |
2019-10-29 | Small CPad fixes | Sergeanur | 4 | -6/+8 |
2019-10-27 | Implement PreloadMissionAudio + small fixes | Filip Gawin | 1 | -1/+1 |
2019-10-27 | const fix | Sergeanur | 1 | -1/+1 |
2019-10-27 | Simplify CControllerConfigManager::InitialiseControllerActionNameArray | Sergeanur | 1 | -112/+45 |
2019-10-27 | script 600-699 | Nikolay Korolev | 1 | -1/+1 |
2019-10-27 | fix Pad.h | Fire_Head | 1 | -7/+7 |
2019-10-27 | ControllerConfig done | Fire-Head | 9 | -213/+2793 |
2019-10-26 | A bit more enums for ChangeMusicMode | Sergeanur | 1 | -2/+2 |
2019-10-26 | Audio stuff moved around, removed MusicManager dependencies, eMusicMode used for ChangeMusicMode | Sergeanur | 2 | -5/+3 |
2019-10-26 | Added timing to RwTextureGtaStreamRead | Sergeanur | 1 | -2/+16 |
2019-10-26 | Fixes for aap review (audio8) | Filip Gawin | 3 | -3/+3 |
2019-10-26 | Fixes for nitpicks | Filip Gawin | 2 | -11/+9 |
2019-10-26 | More audio (to hook and test) | Filip Gawin | 5 | -4/+6 |
2019-10-26 | More work | Filip Gawin | 1 | -2/+2 |
2019-10-26 | audio7 | Filip Gawin | 1 | -4/+4 |
2019-10-25 | Fixes&Peds | eray orçunus | 2 | -0/+5 |
2019-10-21 | script 500-599 plus bugfix | Nikolay Korolev | 9 | -0/+38 |
2019-10-21 | CGame::FinalShutdown | Sergeanur | 1 | -2/+15 |
2019-10-21 | Full Messages | Sergeanur | 2 | -5/+58 |
2019-10-20 | Full CPager | Sergeanur | 2 | -8/+2 |
2019-10-20 | Move Messages | Sergeanur | 2 | -82/+0 |
2019-10-20 | CText encoding fixes | Sergeanur | 2 | -332/+0 |
2019-10-19 | Moved CCutsceneMgr::ms_cutsceneProcessing to private | Sergeanur | 2 | -3/+2 |
2019-10-19 | typo fix | nmzik | 1 | -1/+1 |
2019-10-19 | getter and enum fix | nmzik | 1 | -2/+2 |
2019-10-19 | CGame::Process() && CGame::ReloadIPLs | nmzik | 10 | -1/+166 |
2019-10-17 | Fixed nasty warnings | Sergeanur | 1 | -1/+1 |
2019-10-17 | Gangs save and missed sound enums | Sergeanur | 1 | -2/+1 |
2019-10-17 | Full C3dMarkers | Sergeanur | 2 | -1/+2 |
2019-10-16 | Some CPool and CPools funcs, restoring original logic of pool lookup loops | Sergeanur | 5 | -30/+113 |
2019-10-13 | Fixed widescreen turning off during cutscenes | Sergeanur | 2 | -2/+17 |
2019-10-13 | 400-499 | Nikolay Korolev | 2 | -0/+10 |
2019-10-11 | Fixed save game Load/Save failed assertion on Debug build | Sergeanur | 2 | -1/+5 |
2019-10-10 | CalculateBoundingSphereRadiusCB | Sergeanur | 1 | -15/+29 |
2019-10-08 | Added read/write template functions for save data, small Load/Save arguments unification | Sergeanur | 3 | -9/+61 |
2019-10-08 | Full CGameLogic | Sergeanur | 11 | -5/+64 |
2019-10-07 | Fixing typo for cursor coords | Sergeanur | 1 | -1/+1 |
2019-10-07 | Aspect ratio fix for player skin menu | Sergeanur | 2 | -1/+13 |
2019-10-07 | Little fix | eray orçunus | 1 | -1/+1 |
2019-10-06 | Peds | eray orçunus | 3 | -8/+9 |
2019-10-06 | Fixed player blip heading when looking left/right/behind | Sergeanur | 1 | -0/+4 |
2019-10-06 | Fixed CCamera::SetWideScreenOff dupe, removed goto in CStreaming::RetryLoadFile | Sergeanur | 3 | -17/+30 |
2019-10-05 | Fixes | eray orçunus | 1 | -4/+2 |
2019-10-05 | Triangular radar blips | Sergeanur | 3 | -1/+84 |
2019-10-05 | CDarkel, walkaround fix | eray orçunus | 2 | -6/+21 |
2019-10-05 | Corona widescreen fix | Sergeanur | 1 | -1/+3 |
2019-10-04 | Fix radar | eray orçunus | 2 | -122/+256 |
2019-10-03 | CPickups | Sergeanur | 3 | -1/+8 |
2019-10-03 | Added missed config.h | Sergeanur | 1 | -0/+1 |
2019-10-03 | Fixes & peds | eray orçunus | 1 | -1/+0 |
2019-09-28 | zero check | Sergeanur | 1 | -1/+1 |
2019-09-28 | PlayerSkin | Sergeanur | 5 | -4/+205 |
2019-09-28 | Added CUTSCENEDIRSIZE to Config enum and CUTSCENENAMESIZE macro | Sergeanur | 3 | -4/+7 |
2019-09-28 | Added f for floats, removed checks for delete | Sergeanur | 1 | -7/+5 |
2019-09-28 | Refactoring | Sergeanur | 2 | -41/+41 |
2019-09-28 | Full CCutsceneMgr | Sergeanur | 7 | -2/+466 |
2019-09-26 | Peds, ProcessObjective and fixes | eray orçunus | 1 | -1/+2 |
2019-09-17 | Peds, a fix and a tad of VC | eray orçunus | 2 | -9/+3 |
2019-09-15 | CCarCtrl | Nikolay Korolev | 3 | -2/+37 |
2019-09-14 | fix typo | Nikolay Korolev | 2 | -2/+2 |
2019-09-12 | fixed launch in space bug | Nikolay Korolev | 1 | -1/+1 |
2019-09-12 | Little cleanup | eray orçunus | 1 | -15/+15 |
2019-09-12 | DragCarToPoint | Nikolay Korolev | 2 | -2/+3 |
2019-09-12 | World and Peds | eray orçunus | 10 | -4/+262 |
2019-09-11 | ccarctrl | Nikolay Korolev | 1 | -1/+4 |
2019-09-05 | Fix and cancellable car enter | eray orçunus | 1 | -0/+1 |
2019-09-03 | CPed::ProcessControl and some cleanup | eray orçunus | 1 | -1/+1 |
2019-08-27 | Cleanup | Filip Gawin | 9 | -39/+39 |
2019-08-27 | More more more audio | Filip Gawin | 13 | -53/+53 |
2019-08-27 | Cleanup | Filip Gawin | 9 | -544/+35 |
2019-08-27 | More audio ped | Filip Gawin | 18 | -47/+587 |
2019-08-23 | Peds | eray orçunus | 1 | -4/+3 |
2019-08-17 | AnimViewer messages, Particle fix, Peds | eray orçunus | 6 | -7/+54 |
2019-08-16 | Little CPed fixes & Peddebug | eray orçunus | 3 | -13/+19 |
2019-08-15 | AnimViewer fixes | eray orçunus | 2 | -86/+51 |
2019-08-15 | AnimViewer! | eray orçunus | 16 | -5/+527 |
2019-08-15 | CParticleObject done, cDMAudio done | Fire-Head | 1 | -0/+18 |
2019-08-11 | P.e.d.s. and fixes | eray orçunus | 2 | -0/+31 |
2019-08-10 | More CCarCtrl | Nikolay Korolev | 1 | -0/+2 |
2019-08-09 | finished CPathFind | aap | 2 | -0/+7 |
2019-08-06 | CCarCtrl::GenerateOneRandomVehicle! | Nikolay Korolev | 3 | -1/+39 |
2019-08-05 | CPed part 218 | eray orçunus | 1 | -0/+4 |
2019-08-04 | implemented CHeli | aap | 6 | -31/+17 |
2019-08-03 | fixed collision | Nikolay Korolev | 1 | -1/+1 |
2019-08-03 | RunningScript, part 4, plus some fixes | Nikolay Korolev | 4 | -12/+27 |
2019-08-02 | sampman done | Fire-Head | 3 | -0/+4 |
2019-08-02 | The Peds | eray orçunus | 1 | -0/+3 |
2019-07-31 | implemented CPlane | aap | 2 | -1/+2 |
2019-07-28 | fixed wanted | Nikolay Korolev | 1 | -0/+3 |
2019-07-27 | cargen + some script | Nikolay Korolev | 5 | -0/+8 |
2019-07-26 | CAutomobile effect stuff | aap | 1 | -1/+14 |
2019-07-26 | fixed wanted | Nikolay Korolev | 1 | -5/+5 |
2019-07-26 | CAutomobile::FireTruckControl and HydraulicControl | aap | 5 | -5/+8 |
2019-07-25 | Ped & fixes, including peds dive into danger fix | eray orçunus | 2 | -0/+13 |
2019-07-25 | Running script part 3 | Nikolay Korolev | 2 | -0/+10 |
2019-07-25 | implemented CAutomobile::TankControl | aap | 3 | -6/+16 |
2019-07-25 | fixed dinput | aap | 2 | -3/+3 |
2019-07-24 | update | Fire-Head | 3 | -18/+3 |
2019-07-24 | shadows done | Fire-Head | 9 | -14/+393 |
2019-07-23 | bit more CAutomobile | aap | 1 | -0/+12 |
2019-07-20 | added CPool<cAudioScriptObject, cAudioScriptObject> | Nikolay Korolev | 2 | -1/+6 |
2019-07-20 | couple of fixes | aap | 3 | -5/+5 |
2019-07-19 | ComputeDopplerEffectedFrequency | Filip Gawin | 3 | -6/+7 |
2019-07-19 | implemented col line rendering | aap | 6 | -12/+242 |
2019-07-19 | CAutomobile ctor, car spawner, fixes | aap | 1 | -38/+59 |
2019-07-19 | *cough* | aap | 1 | -1/+1 |
2019-07-19 | fixed eventlist bug | aap | 1 | -1/+1 |
2019-07-18 | CAutomobile::ProcessControl done | aap | 3 | -1/+11 |
2019-07-17 | more CAutomobile::ProcessControl | aap | 2 | -3/+2 |
2019-07-17 | Fluff | guard3 | 4 | -6/+5 |
2019-07-17 | fix fix | Nikolay Korolev | 1 | -1/+1 |
2019-07-17 | script fix, bomb fix, flying components fix | Nikolay Korolev | 2 | -2/+3 |
2019-07-16 | more fixes; started CAutomobile::ProcessControl | aap | 1 | -8/+8 |
2019-07-15 | Phone, World, Ped | eray orçunus | 8 | -45/+214 |
2019-07-15 | test | Nikolay Korolev | 1 | -1/+1 |
2019-07-14 | RunningScript 2. So far with bugs (cops not caring, errors in arithmetical opcodes) | Nikolay Korolev | 4 | -1/+19 |
2019-07-14 | started making frontend accurate to game | aap | 3 | -425/+403 |
2019-07-14 | Partial RunningScript part2 | Nikolay Korolev | 3 | -0/+4 |
2019-07-13 | fixed policeDontCare | Nikolay Korolev | 1 | -0/+2 |
2019-07-12 | more CWanted; added CEventList | aap | 7 | -53/+642 |
2019-07-11 | Frontend fixes. | _AG | 2 | -228/+233 |
2019-07-11 | CAutomobile::ProcessControlInputs | aap | 2 | -1/+16 |
2019-07-11 | WaterLevel done | Fire-Head | 1 | -0/+1 |
2019-07-11 | WaterLevel done | Fire-Head | 1 | -0/+1 |
2019-07-10 | tried to fix CMenuManager::Process but still issues | aap | 1 | -56/+60 |
2019-07-10 | and of course the last commit didnt fix everything | aap | 5 | -13/+13 |
2019-07-10 | added wrappers around math functions | aap | 8 | -79/+80 |
2019-07-10 | Phone start, ped spinning and cop car fix, and some love to CPed | eray orçunus | 2 | -1/+81 |
2019-07-10 | fixed some stuff in frontend, badly broke others; disabled reversed frontend for the moment | aap | 6 | -203/+323 |
2019-07-10 | More frontend inputs. | _AG | 9 | -92/+305 |
2019-07-09 | more CVehicle | aap | 3 | -2/+8 |
2019-07-09 | RunningScript: 1/12 | Nikolay Korolev | 2 | -0/+2 |
2019-07-09 | yet more CAutomobile | aap | 8 | -10/+51 |
2019-07-09 | more CAutomobile | aap | 3 | -5/+9 |
2019-07-08 | One driver owns all the cars fix | eray orçunus | 1 | -0/+1 |
2019-07-08 | more CAutomobile | aap | 4 | -4/+21 |
2019-07-08 | little changes; one more function of CAutomobile | aap | 1 | -4/+4 |
2019-07-08 | cleaned up patching of virtual functions; started CAutomobile | aap | 4 | -5/+33 |
2019-07-07 | IntoTheScripts! | Nikolay Korolev | 2 | -22/+2 |
2019-07-07 | blah | _AG | 1 | -1/+1 |
2019-07-07 | the great reorganization | aap | 87 | -0/+24112 |