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fully reversed source code for gta III and gta VC
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path:
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src
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entities
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Entity.h
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Commit message (
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Author
Age
Files
Lines
*
Struct cleanup, various fixes, enable PS2 rand
eray orçunus
2020-04-19
1
-18
/
+18
*
More CWorld fixes
saml1er
2020-04-17
1
-1
/
+1
*
Reverse CWorld
saml1er
2020-04-16
1
-0
/
+3
*
sync with master
Nikolay Korolev
2020-04-12
1
-2
/
+2
|
\
|
*
CObject complete
saml1er
2020-04-10
1
-2
/
+2
*
|
CPools
Nikolay Korolev
2020-04-11
1
-0
/
+1
|
/
*
Frontend, Peds & logic and overflow fixes
eray orçunus
2019-11-12
1
-1
/
+1
*
CAutomobile::PreRender; whole class finished
aap
2019-07-28
1
-1
/
+1
*
implemented cBuoyancy
aap
2019-07-23
1
-1
/
+1
*
bit more CAutomobile
aap
2019-07-23
1
-0
/
+9
*
CAutomobile ctor, car spawner, fixes
aap
2019-07-19
1
-1
/
+1
*
more fixes; started CAutomobile::ProcessControl
aap
2019-07-16
1
-6
/
+1
*
more CAutomobile
aap
2019-07-09
1
-0
/
+2
*
cleaned up patching of virtual functions; started CAutomobile
aap
2019-07-08
1
-17
/
+3
*
More CPed
eray orçunus
2019-07-01
1
-1
/
+1
*
finished CEntity
aap
2019-06-30
1
-13
/
+7
*
PlayBackThisFrameInterpolation and all it required...
Nikolay Korolev
2019-06-30
1
-0
/
+2
*
CStreaming almost done
aap
2019-06-27
1
-8
/
+8
*
replaced some ctors; made PreRender call game function
aap
2019-06-24
1
-0
/
+1
*
More CRadar stuff.
_AG
2019-06-22
1
-1
/
+14
*
finished CFileLoader, except a crash!
aap
2019-06-18
1
-1
/
+1
*
implemented CCutsceneHead and dependencies
aap
2019-06-12
1
-1
/
+1
*
added some small bits and stubs
aap
2019-06-02
1
-0
/
+7
*
first commit
aap
2019-05-15
1
-0
/
+146