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2019-06-25More replay stuffNikolay Korolev1-1/+28
2019-06-24CPed, CVehicle, mostly entering/exiting careray orçunus1-6/+35
2019-06-22First commit of replay systemNikolay Korolev1-1/+1
2019-06-22Shotgun fix, CPed, CWeaponInfoeray orçunus1-12/+17
2019-06-20Big CPed updateeray orçunus1-6/+27
2019-06-19implemented CObjectDataaap1-1/+1
2019-06-19implemented CPedStatsaap1-1/+1
2019-06-19some CPed flags named from SAaap1-6/+6
2019-06-19cleanup on CPed and CPedTypeaap1-7/+6
2019-06-18CPed merge fixeseray orçunus1-1/+1
2019-06-18CPed fixeseray orçunus1-3/+6
2019-06-17CPed::Avoid and needed changeseray orçunus1-4/+8
2019-06-17got rid of upper case typesaap1-6/+6
2019-06-16some more cleanupaap1-7/+8
2019-06-16Delete duplicate enumeray orçunus1-1/+1
2019-06-16CPed fixes and needed functions for further commitseray orçunus1-9/+20
2019-06-15More CPed functions and minor fixeseray orçunus1-5/+23
2019-06-15New updates for Hud.cpp and more._AG1-3/+21
2019-06-14Fix duplicate code for PedNodeeray orçunus1-17/+1
2019-06-14Some CPed functionserorcun1-4/+43
2019-06-13CPad doneFire-Head1-0/+4
2019-06-02added some small bits and stubsaap1-4/+4
2019-05-30fixed ped statesaap1-3/+6
2019-05-29implemented some of CCam and dependenciesaap1-2/+24
2019-05-28implemented bits of CWorldaap1-2/+59
2019-05-19CPhysical almost doneaap1-3/+81
2019-05-17reversed CPhysical::ProcessShiftSectorListaap1-1/+5