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fully reversed source code for gta III and gta VC
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Physical.cpp
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2021-01-31
Revert "First batch of fixes (CallAndMessage)"
Filip Gawin
1
-16
/
+11
This reverts commit 7a3b80a9b7f414967fe59f89ab0fe5416735babe.
2021-01-31
First batch of fixes (CallAndMessage)
Filip Gawin
1
-11
/
+16
2021-01-21
make building with Codewarrior 7 possible
withmorten
1
-5
/
+5
2021-01-13
Fix build without FIX_BUGS, divide to 0 fixes
erorcun
1
-1
/
+36
2021-01-04
Fixes from miami Entity/Physical proof-read 1
erorcun
1
-9
/
+15
2020-12-28
Add bike leftovers
Sergeanur
1
-1
/
+6
2020-11-29
GTA_VERSION define and some config.h cleanup
aap
1
-1
/
+1
2020-11-15
Make collision code placement more like original (+ small fixes)
Sergeanur
1
-12
/
+12
2020-10-18
Setter for bIsStatic (became virtual in SA)
Sergeanur
1
-13
/
+13
2020-07-13
Rename LEVEL_NONE to LEVEL_GENERIC
Sergeanur
1
-1
/
+1
2020-06-06
minor fixes
Nikolay Korolev
1
-0
/
+4
2020-06-06
fixing some uninitialized stuff
Nikolay Korolev
1
-0
/
+3
2020-05-26
eSurfaceType
aap
1
-1
/
+1
2020-05-22
fixes for CPhysical and friends
aap
1
-46
/
+51
2020-05-19
small fixes
aap
1
-4
/
+4
2020-05-07
Fixed arguments for sound collisions
Sergeanur
1
-2
/
+2
2020-05-06
IsStatic
Nikolay Korolev
1
-7
/
+7
2020-05-06
sorted out object collision enums
aap
1
-2
/
+2
2020-05-05
Remove Miami stuff
Sergeanur
1
-2
/
+0
2020-05-05
SetPosition, final part
Sergeanur
1
-4
/
+4
2020-05-03
implemented most of vice city path system
aap
1
-0
/
+2
2020-04-30
Rename m_phy_flagA80 to bSkipLineCol
Sergeanur
1
-11
/
+11
2020-04-30
Rename m_ped_flagA2 into bWasStanding
Sergeanur
1
-2
/
+2
2020-04-30
Adding getters and setters for type and status
Sergeanur
1
-17
/
+17
2020-04-20
Try to build with mingw
Filip Gawin
1
-20
/
+20
2020-04-19
1.1 patch stuff
Nikolay Korolev
1
-0
/
+4
2020-04-19
Struct cleanup, various fixes, enable PS2 rand
eray orçunus
1
-6
/
+6
2020-04-17
Remove patches
Sergeanur
1
-56
/
+1
2020-04-15
Many fixes and cleanup
eray orçunus
1
-3
/
+3
2020-04-15
CWeapon done, ps2 cheats fix
Fire-Head
1
-1
/
+1
2020-04-13
finished CBoat
aap
1
-1
/
+1
2020-03-22
Fixes for Serge's review
Filip Gawin
1
-1
/
+1
2020-03-02
Fixes and cleanup
eray orçunus
1
-1
/
+1
2019-10-26
Fixes for aap review (audio8)
Filip Gawin
1
-1
/
+1
2019-10-26
More audio (to hook and test)
Filip Gawin
1
-1
/
+1
2019-10-05
Fixes
eray orçunus
1
-1
/
+1
2019-09-14
P.e.d.s.
eray orçunus
1
-1
/
+1
2019-08-27
Cleanup
Filip Gawin
1
-20
/
+20
2019-08-27
More more more audio
Filip Gawin
1
-20
/
+20
2019-08-27
Cleanup
Filip Gawin
1
-20
/
+20
2019-08-27
More audio ped
Filip Gawin
1
-20
/
+20
2019-08-09
finished CPathFind
aap
1
-12
/
+13
2019-08-03
RunningScript, part 4, plus some fixes
Nikolay Korolev
1
-1
/
+1
2019-07-10
added wrappers around math functions
aap
1
-16
/
+16
2019-07-10
Phone start, ped spinning and cop car fix, and some love to CPed
eray orçunus
1
-1
/
+1
Signed-off-by: eray orçunus <erayorcunus@gmail.com>
2019-07-09
more CAutomobile
aap
1
-2
/
+2
2019-07-08
more CAutomobile
aap
1
-4
/
+4
2019-07-08
little changes; one more function of CAutomobile
aap
1
-2
/
+2
2019-07-08
cleaned up patching of virtual functions; started CAutomobile
aap
1
-8
/
+21
2019-07-07
the great reorganization
aap
1
-4
/
+4
2019-07-07
finished CPhysical
aap
1
-7
/
+48
2019-07-07
made code use TimeStepIn(Milli)Seconds; purged unnecessary inlines
aap
1
-1
/
+1
2019-07-06
some work on vehicles
aap
1
-4
/
+4
2019-06-30
PlayBackThisFrameInterpolation and all it required...
Nikolay Korolev
1
-0
/
+1
2019-06-29
miscellaneous, mostly world related
aap
1
-1
/
+1
2019-06-28
Footsteps
eray orçunus
1
-2
/
+2
Signed-off-by: eray orçunus <erayorcunus@gmail.com>
2019-06-23
some Radar and Hud cleanup; fix in Physical
aap
1
-1
/
+1
2019-06-23
fixed key binding, head shots, freezes
aap
1
-1
/
+1
2019-06-19
implemented CObjectData
aap
1
-4
/
+4
2019-06-12
implemented CCutsceneHead and dependencies
aap
1
-0
/
+54
2019-06-02
added CPhysical flags from Nick
aap
1
-5
/
+5
2019-05-30
implemented some higher level functions; added lots of stubs; switched top and bottom in CRect
aap
1
-6
/
+6
2019-05-19
CPhysical almost done
aap
1
-48
/
+629
2019-05-18
more work on CPhysical
aap
1
-95
/
+303
2019-05-17
reversed CPhysical::ProcessShiftSectorList
aap
1
-0
/
+175