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2021-01-19work on colourfiltersaap3-9/+7
2021-01-19PSP rendering and shader cleanupaap82-412/+340
2021-01-12little cleanup of vehicle renderingaap4-8/+0
2021-01-12mobile vehicle renderingaap11-1/+561
2021-01-10mobile building renderingaap7-2/+246
2021-01-10env map renderingaap16-1/+514
2021-01-09fix rendering; update librwaap3-9/+4
2021-01-09moved new renderer; implemented leeds building renderingaap5-35/+46
2021-01-08timecycle; some renderingaap21-141/+342
2020-11-24cam fix; forgot some shadersaap3-1/+45
2020-11-19neo screen dropletsaap6-0/+95
2020-11-19neo screen dropletsaap8-1/+140
2020-11-18more fixes to librw stuffaap12-378/+0
2020-11-18more fixes to librw stuffaap12-381/+0
2020-11-18changes to librw layer, GLES now runtime choiceaap25-118/+467
2020-11-18changes to librw layer, GLES now runtime choiceaap25-117/+461
2020-08-19neo pipelines; postfx fixaap47-5/+1821
2020-08-18neo pipelinesaap47-13/+1824
2020-08-13extended postfx and sniper hud fixaap15-0/+271
2020-08-11implemented extended postfxaap15-0/+295