| Commit message (Expand) | Author | Age | Files | Lines |
* | work on colourfilters | aap | 2021-01-19 | 5 | -44/+70 |
* | PSP rendering and shader cleanup | aap | 2021-01-19 | 87 | -545/+464 |
* | little cleanup of vehicle rendering | aap | 2021-01-12 | 8 | -20/+14 |
* | mobile vehicle rendering | aap | 2021-01-12 | 15 | -28/+775 |
* | some useless code | aap | 2021-01-11 | 2 | -4/+2 |
* | mobile building rendering | aap | 2021-01-10 | 12 | -18/+302 |
* | env map tweaks | aap | 2021-01-10 | 1 | -1/+1 |
* | dont render untextured world | aap | 2021-01-10 | 2 | -10/+14 |
* | env map rendering | aap | 2021-01-10 | 20 | -8/+795 |
* | fix rendering; update librw | aap | 2021-01-09 | 4 | -14/+5 |
* | moved new renderer; implemented leeds building rendering | aap | 2021-01-09 | 8 | -37/+425 |
* | timecycle; some rendering | aap | 2021-01-08 | 24 | -254/+451 |
* | cfo fix | erorcun | 2021-01-04 | 2 | -2/+3 |
* | increase screen droplet splash dist | aap | 2021-01-01 | 1 | -1/+1 |
* | Encode files to UTF-8 | Filip Gawin | 2021-01-01 | 1 | -1/+1 |
* | fix use of LoadFile | aap | 2020-12-30 | 2 | -6/+6 |
* | fix custom pipes mem leak | aap | 2020-12-29 | 1 | -0/+9 |
* | fix neo screendroplet moving | aap | 2020-12-28 | 1 | -1/+3 |
* | tiny rendering fixes | aap | 2020-12-27 | 2 | -0/+2 |
* | switch vehicle pipe default | aap | 2020-12-27 | 1 | -1/+1 |
* | fix a struct init | aap | 2020-12-26 | 1 | -1/+5 |
* | ffs | aap | 2020-12-26 | 1 | -1/+0 |
* | include case | aap | 2020-12-26 | 1 | -1/+1 |
* | make screendrops independent of neo.txd; enable new rendering by default | aap | 2020-12-26 | 1 | -11/+27 |
* | Fix debug menu memory leak | Sergeanur | 2020-12-25 | 1 | -1/+1 |
* | make screen droplets not crash without neo.txd | aap | 2020-12-24 | 1 | -2/+11 |
* | merge attempt | Nikolay Korolev | 2020-12-19 | 2 | -1/+1 |
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| * | PlayerInfo functions reordered into original order, FindPlayer... functions moved to PlayerInfo, improved CVector <-> RwV3d conversion, small fixes | Sergeanur | 2020-12-18 | 1 | -3/+3 |
| * | Fix | erorcun | 2020-12-09 | 1 | -199/+0 |
| * | Use SDL gamepad mapping in environment by @ZLau92, implement @Sergeanur 's idea to use PPSSPP's DB if available, disable DEV() messages by default | erorcun | 2020-12-09 | 1 | -0/+199 |
| * | inttypes.h is part of the C++ standard, so prefix it | Anonymous Maarten | 2020-12-06 | 2 | -1/+1 |
| * | neo screen droplets | aap | 2020-11-19 | 15 | -7/+1023 |
| * | more fixes to librw stuff | aap | 2020-11-18 | 12 | -378/+0 |
| * | changes to librw layer, GLES now runtime choice | aap | 2020-11-18 | 27 | -166/+477 |
| * | Merge pull request #789 from erorcun/master | erorcun | 2020-11-02 | 2 | -277/+82 |
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| | * | rewrite CFO + postfx/pipeline options | erorcun | 2020-10-28 | 2 | -277/+82 |
| * | | implemented extra model flags for backface culling and alpha test from mobile | aap | 2020-10-29 | 1 | -1/+1 |
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| * | stupid bug; update librw | aap | 2020-10-27 | 1 | -1/+1 |
| * | boolean for extended pipelines | aap | 2020-10-27 | 4 | -0/+41 |
* | | PlayerInfo functions reordered into original order, FindPlayer... functions moved to PlayerInfo, improved CVector <-> RwV3d conversion, small fixes | Sergeanur | 2020-12-18 | 1 | -3/+3 |
* | | Frontend cleanup, .INI, CFO, scrollable pages | erorcun | 2020-12-09 | 2 | -0/+253 |
* | | cam fix; forgot some shaders | aap | 2020-11-24 | 3 | -1/+45 |
* | | neo screen droplets | aap | 2020-11-19 | 14 | -6/+981 |
* | | more fixes to librw stuff | aap | 2020-11-18 | 12 | -381/+0 |
* | | changes to librw layer, GLES now runtime choice | aap | 2020-11-18 | 27 | -167/+481 |
* | | stupid bug; update librw | aap | 2020-10-27 | 1 | -1/+1 |
* | | boolean for extended pipelines | aap | 2020-10-27 | 4 | -0/+41 |
* | | Merge remote-tracking branch 'origin/master' into miami | Sergeanur | 2020-10-11 | 1 | -0/+314 |
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| * | Fix some sanitizer errors, improve POSIX streamer | eray orçunus | 2020-10-04 | 1 | -1/+1 |
| * | Load and write our settings in re3.ini & fixes | eray orçunus | 2020-10-02 | 2 | -8/+8 |
| * | Fixes, mouse AUX buttons, joystick detect menu | eray orçunus | 2020-09-30 | 3 | -13/+327 |
| * | Fix more | Filip Gawin | 2020-09-29 | 1 | -1/+1 |
| * | Some more const | Filip Gawin | 2020-09-29 | 2 | -2/+2 |
| * | CFO fixes | eray orçunus | 2020-08-25 | 2 | -2/+7 |
| * | new frontend customization | eray orçunus | 2020-08-24 | 2 | -77/+277 |
| * | Revert "remove CFO" | eray orçunus | 2020-08-19 | 2 | -0/+260 |
| * | txd.img bug | aap | 2020-08-19 | 1 | -0/+1 |
| * | Merge branch 'master' of github.com:gtamodding/re3 | aap | 2020-08-18 | 2 | -260/+0 |
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| | * | remove CFO | eray orçunus | 2020-08-16 | 2 | -260/+0 |
| * | | neo pipelines | aap | 2020-08-18 | 51 | -13/+3642 |
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| * | extended postfx and sniper hud fix | aap | 2020-08-13 | 17 | -0/+781 |
| * | Bettah car enter canceling, fix CFO crash, ped objs. renaming | eray orçunus | 2020-07-03 | 1 | -1/+4 |
| * | Restored beta police system(disabled), fixes from miami, debug info for CFO crash (#639) | erorcun | 2020-07-01 | 1 | -3/+5 |
| * | frontend options fix | eray orçunus | 2020-05-29 | 1 | -1/+2 |
| * | remove inlining attempts + reload frontend options for real | eray orçunus | 2020-05-28 | 1 | -2/+7 |
| * | Frontend customization functions, freecam toggle, minor things | eray orçunus | 2020-05-28 | 2 | -0/+249 |
| * | RwCameraGetCurrentCamera | aap | 2020-05-27 | 1 | -9/+3 |
* | | neo pipelines; postfx fix | aap | 2020-08-19 | 51 | -5/+3640 |
* | | tiny postfx cleanup | aap | 2020-08-11 | 1 | -24/+0 |
* | | implemented extended postfx | aap | 2020-08-11 | 17 | -0/+856 |
* | | RwCameraGetCurrentCamera | aap | 2020-05-27 | 1 | -9/+3 |
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* | Linux build support | eray orçunus | 2020-05-11 | 1 | -1/+2 |
* | Place debug menu under ifdef | Sergeanur | 2020-05-09 | 2 | -0/+5 |
* | implemented debugmenu shutdown | aap | 2020-05-01 | 2 | -1/+23 |
* | tried to fix some half-pixel bugs | aap | 2020-04-26 | 1 | -10/+10 |
* | using librw GS alpha test emulation | aap | 2020-04-25 | 1 | -0/+4 |
* | few fixes | aap | 2020-04-25 | 2 | -5/+33 |
* | implemented debugmenu | aap | 2020-04-24 | 5 | -0/+1596 |