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* removed some f suffixes from shadersaap2021-02-158-8/+8
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* Cmake version for hashFilip Gawin2021-02-122-2/+2
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* Remove version text, add toggleable debug info(with commit hash!)erorcun2021-02-122-0/+3
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* reorganize shaders; use modulate flag; update librwaap2021-02-0645-118/+63
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* fix some little UBaap2021-01-281-1/+6
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* Migrate from old .ini to new .inierorcun2021-01-231-0/+19
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* Store all settings in .INIerorcun2021-01-232-5/+7
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* Includes overhaul, fix some compiler warningserorcun2021-01-234-5/+4
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* wrong ifdefaap2021-01-181-1/+1
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* moved new rendereraap2021-01-093-4/+343
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* cfo fixerorcun2021-01-042-2/+3
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* increase screen droplet splash distaap2021-01-011-1/+1
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* Encode files to UTF-8Filip Gawin2021-01-011-1/+1
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* fix use of LoadFileaap2020-12-302-6/+6
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* fix custom pipes mem leakaap2020-12-291-0/+9
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* fix neo screendroplet movingaap2020-12-281-1/+3
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* tiny rendering fixesaap2020-12-272-0/+2
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* switch vehicle pipe defaultaap2020-12-271-1/+1
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* fix a struct initaap2020-12-261-1/+5
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* ffsaap2020-12-261-1/+0
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* include caseaap2020-12-261-1/+1
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* make screendrops independent of neo.txd; enable new rendering by defaultaap2020-12-261-11/+27
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* Fix debug menu memory leakSergeanur2020-12-251-1/+1
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* make screen droplets not crash without neo.txdaap2020-12-241-2/+11
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* merge attemptNikolay Korolev2020-12-192-1/+1
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| * PlayerInfo functions reordered into original order, FindPlayer... functions moved to PlayerInfo, improved CVector <-> RwV3d conversion, small fixesSergeanur2020-12-181-3/+3
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| * Fixerorcun2020-12-091-199/+0
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| * Use SDL gamepad mapping in environment by @ZLau92, implement @Sergeanur 's idea to use PPSSPP's DB if available, disable DEV() messages by defaulterorcun2020-12-091-0/+199
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| * inttypes.h is part of the C++ standard, so prefix itAnonymous Maarten2020-12-062-1/+1
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| * neo screen dropletsaap2020-11-1915-7/+1023
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| * more fixes to librw stuffaap2020-11-1812-378/+0
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| * changes to librw layer, GLES now runtime choiceaap2020-11-1827-166/+477
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| * Merge pull request #789 from erorcun/mastererorcun2020-11-022-277/+82
| |\ | | | | | | rewrite CFO + postfx/pipeline options
| | * rewrite CFO + postfx/pipeline optionserorcun2020-10-282-277/+82
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| * | implemented extra model flags for backface culling and alpha test from mobileaap2020-10-291-1/+1
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| * stupid bug; update librwaap2020-10-271-1/+1
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| * boolean for extended pipelinesaap2020-10-274-0/+41
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* | PlayerInfo functions reordered into original order, FindPlayer... functions moved to PlayerInfo, improved CVector <-> RwV3d conversion, small fixesSergeanur2020-12-181-3/+3
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* | Frontend cleanup, .INI, CFO, scrollable pageserorcun2020-12-092-0/+253
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* | cam fix; forgot some shadersaap2020-11-243-1/+45
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* | neo screen dropletsaap2020-11-1914-6/+981
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* | more fixes to librw stuffaap2020-11-1812-381/+0
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* | changes to librw layer, GLES now runtime choiceaap2020-11-1827-167/+481
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* | stupid bug; update librwaap2020-10-271-1/+1
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* | boolean for extended pipelinesaap2020-10-274-0/+41
| | | | | | | | (cherry picked from commit 78ac22ee2cfa12c1e8c93cca956f1aa1f93c76dc)
* | Merge remote-tracking branch 'origin/master' into miamiSergeanur2020-10-111-0/+314
|\| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | # Conflicts: # gamefiles/TEXT/american.gxt # premake5.lua # src/audio/MusicManager.cpp # src/control/Darkel.cpp # src/control/Script.cpp # src/core/FileLoader.cpp # src/core/Frontend.cpp # src/core/Game.cpp # src/core/Streaming.cpp # src/core/config.h # src/core/re3.cpp # src/extras/frontendoption.cpp # src/extras/frontendoption.h # src/render/Hud.cpp # src/skel/glfw/glfw.cpp # src/vehicles/CarGen.cpp # src/vehicles/Vehicle.cpp # src/weapons/WeaponInfo.cpp # utils/gxt/american.txt
| * Fix some sanitizer errors, improve POSIX streamereray orçunus2020-10-041-1/+1
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| * Load and write our settings in re3.ini & fixeseray orçunus2020-10-022-8/+8
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| * Fixes, mouse AUX buttons, joystick detect menueray orçunus2020-09-303-13/+327
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| * Fix moreFilip Gawin2020-09-291-1/+1
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| * Some more constFilip Gawin2020-09-292-2/+2
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| * CFO fixeseray orçunus2020-08-252-2/+7
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| * new frontend customizationeray orçunus2020-08-242-77/+277
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| * Revert "remove CFO"eray orçunus2020-08-192-0/+260
| | | | | | | | This reverts commit 0418ba597bc53d08d0244188f4623ebadfdd2876.
| * txd.img bugaap2020-08-191-0/+1
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| * Merge branch 'master' of github.com:gtamodding/re3aap2020-08-182-260/+0
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| | * remove CFOeray orçunus2020-08-162-260/+0
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| * | neo pipelinesaap2020-08-1851-13/+3642
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| * extended postfx and sniper hud fixaap2020-08-1317-0/+781
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| * Bettah car enter canceling, fix CFO crash, ped objs. renamingeray orçunus2020-07-031-1/+4
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| * Restored beta police system(disabled), fixes from miami, debug info for CFO crash (#639)erorcun2020-07-011-3/+5
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| * frontend options fixeray orçunus2020-05-291-1/+2
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| * remove inlining attempts + reload frontend options for realeray orçunus2020-05-281-2/+7
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| * Frontend customization functions, freecam toggle, minor thingseray orçunus2020-05-282-0/+249
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| * RwCameraGetCurrentCameraaap2020-05-271-9/+3
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* | neo pipelines; postfx fixaap2020-08-1951-5/+3640
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* | tiny postfx cleanupaap2020-08-111-24/+0
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* | implemented extended postfxaap2020-08-1117-0/+856
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* | RwCameraGetCurrentCameraaap2020-05-271-9/+3
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* Linux build supporteray orçunus2020-05-111-1/+2
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* Place debug menu under ifdefSergeanur2020-05-092-0/+5
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* implemented debugmenu shutdownaap2020-05-012-1/+23
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* tried to fix some half-pixel bugsaap2020-04-261-10/+10
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* using librw GS alpha test emulationaap2020-04-251-0/+4
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* few fixesaap2020-04-252-5/+33
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* implemented debugmenuaap2020-04-245-0/+1596