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* Merge branch 'miami' into lcsSergeanur2021-08-111-2/+2
|\ | | | | | | | | | | # Conflicts: # src/core/Radar.cpp # src/core/Radar.h
| * Add sprite to the waypoint markerSergeanur2021-08-111-2/+2
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* | mergeNikolay Korolev2021-08-081-1/+0
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| * mergeNikolay Korolev2021-08-081-1/+0
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| | * imrove readme; enable screenshots with F12aap2021-02-121-0/+37
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| | * fixed anisotropic filtering; updated librwaap2021-01-211-0/+9
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| | * Includes overhaul, fix some compiler warningserorcun2021-01-171-1/+1
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| | * Fixes from miami Entity/Physical proof-read 1erorcun2021-01-041-1/+1
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| | * make screendrops independent of neo.txd; enable new rendering by defaultaap2020-12-261-6/+6
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* | | Merge remote-tracking branch 'origin/miami' into lcsSergeanur2021-02-161-0/+37
|\| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | # Conflicts: # .github/workflows/reLCS_msvc_amd64.yml # .github/workflows/reLCS_msvc_x86.yml # README.md # gamefiles/TEXT/american.gxt # gamefiles/TEXT/french.gxt # gamefiles/TEXT/german.gxt # gamefiles/TEXT/italian.gxt # gamefiles/TEXT/spanish.gxt # premake5.lua # src/animation/AnimManager.cpp # src/animation/AnimationId.h # src/audio/MusicManager.cpp # src/audio/audio_enums.h # src/control/Script7.cpp # src/core/FileLoader.cpp # src/core/re3.cpp # src/extras/custompipes_d3d9.cpp # src/extras/custompipes_gl.cpp # src/extras/postfx.cpp # src/extras/shaders/colourfilterVC.frag # src/extras/shaders/colourfilterVC_PS.hlsl # src/extras/shaders/make_hlsl.cmd # src/extras/shaders/obj/colourfilterVC_PS.cso # src/extras/shaders/obj/colourfilterVC_PS.inc # src/extras/shaders/obj/colourfilterVC_frag.inc # src/peds/PedFight.cpp # src/render/Font.cpp # src/render/Hud.cpp # src/render/Particle.cpp # src/render/WaterCannon.cpp # src/skel/win/gtavc.ico # src/vehicles/Automobile.cpp # utils/gxt/american.txt # utils/gxt/french.txt # utils/gxt/german.txt # utils/gxt/italian.txt # utils/gxt/spanish.txt
| * | enable screenshots with F12aap2021-02-121-0/+37
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* | | Merge remote-tracking branch 'origin/miami' into lcsSergeanur2021-01-231-1/+1
|\| | | | | | | | | | | | | | # Conflicts: # src/modelinfo/BaseModelInfo.cpp
| * | Includes overhaul, fix some compiler warningserorcun2021-01-231-1/+1
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* | | Merge remote-tracking branch 'origin/miami' into lcsSergeanur2021-01-221-0/+9
|\| | | | | | | | | | | | | | | | | | | | | | | * origin/miami: fuck bletch fixed anisotropic filtering; updated librw fix
| * | fixed anisotropic filtering; updated librwaap2021-01-211-0/+9
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* | | work on colourfiltersaap2021-01-191-0/+3
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* | | CutsceneMgr done + use original VB audio + make interiors visible + use hashed model info names a bitSergeanur2021-01-111-1/+1
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* | Entity/Physical proof-read 1erorcun2021-01-041-0/+1
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* | make screendrops independent of neo.txd; enable new rendering by defaultaap2020-12-261-6/+6
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* | merge attemptNikolay Korolev2020-12-191-4/+28
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| * Add multisampling to librwSergeanur2020-11-281-0/+3
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| * memory heap starting to workaap2020-11-251-4/+28
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| * changes to librw layer, GLES now runtime choiceaap2020-11-181-13/+0
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| * change gl caps.dat constantsaap2020-11-161-1/+3
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| * changes to RW layer so loading foreign files worksaap2020-11-111-21/+4
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| * RwRenderStateGetaap2020-11-051-0/+47
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| * synch fakerw with reVC; update librwaap2020-07-291-5/+6
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| * Fix casepath chaoseray orçunus2020-07-281-33/+29
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| * Provide more memory for casepath's argFilip Gawin2020-07-261-3/+3
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| * fix windows build, don't use crossplatformFilip Gawin2020-07-251-6/+24
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| * Small fixes for linux buildFilip Gawin2020-07-251-6/+17
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| * update librwaap2020-07-221-1/+1
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| * librw updateaap2020-05-271-0/+6
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| * RwCameraGetCurrentCameraaap2020-05-271-1/+1
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| * MT function for fakerwaap2020-05-271-2/+2
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* | Add multisampling to librwSergeanur2020-12-011-0/+3
| | | | | | | | | | | | # Conflicts: # src/core/config.h # vendor/librw
* | changes to librw layer, GLES now runtime choiceaap2020-11-181-13/+0
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* | change gl caps.dat constantsaap2020-11-161-1/+3
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* | urgh, merge and changes to RW layer in one commit.aap2020-11-111-20/+51
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| * | RwRenderStateGetaap2020-11-051-0/+47
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* | some fakerw additions for shadows; update librwaap2020-07-291-4/+4
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* | Fix casepath chaoseray orçunus2020-07-281-20/+45
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* | update librwaap2020-07-221-1/+1
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* | CCamera doneaap2020-06-201-1/+2
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* | librw updateaap2020-05-271-0/+6
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* | RwCameraGetCurrentCameraaap2020-05-271-1/+1
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* | MT function for fakerwaap2020-05-271-2/+2
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* fixes for 64 bit buildaap2020-05-161-1/+1
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* Linux build supporteray orçunus2020-05-111-0/+19
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* got rid of superfluous enum; update librwaap2020-05-071-2/+18
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* updated librwaap2020-05-061-2/+1
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* fixed fog color for librwaap2020-05-041-1/+9
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* update librw (vsynch)aap2020-05-021-2/+2
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* update librwaap2020-05-011-2/+2
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* improved video modes for glfwaap2020-04-301-3/+2
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* little support for gl3 textures; txd.img enabled againaap2020-04-271-4/+16
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* fixes for glfwaap2020-04-261-1/+21
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* Initial GLFW supporteray orçunus2020-04-261-2/+6
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* update librwaap2020-04-251-2/+2
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* few fixesaap2020-04-251-3/+3
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* implemented debugmenuaap2020-04-241-2/+2
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* implemented skinned peds, no cutscene hands yetaap2020-04-241-8/+38
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* RpClumpRemoveAtomic updateeray orçunus2020-04-181-1/+1
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* fixed raster from image conversionaap2020-04-171-37/+2
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* add textures in correct orderaap2020-04-161-1/+1
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* first fake RW implementation workingaap2020-04-161-13/+32
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* implemented most of librw wrapperaap2020-04-151-0/+795