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* Implemented frontend inputs._AG2019-07-021-1/+6
| | | | Fixed #66 and few other stuff.
* Cleanup project a bitFilip Gawin2019-06-301-1/+1
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* island load screen, some more CTextaap2019-06-281-2/+38
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* fixed CFileMgr, the craziest bug i ever hadaap2019-06-281-5/+0
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* misc stuff, mostly collisionaap2019-06-281-0/+31
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* started filling debug menuaap2019-06-271-0/+9
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* Initial commit for Frontend._AG2019-06-251-0/+22
| | | | | | Bug fixes: fix #40, fix #39, fix #38, fix #37, fix #21. Code organization and cleanup...
* Update CRadar.cpp, CHud.cpp, CDraw.cpp fixed bug in templates.h._AG2019-06-201-12/+12
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* finished CFileLoader, except a crash!aap2019-06-181-0/+24
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* first part of CFileLoaderaap2019-06-171-0/+3
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* Update HUD stuff, bug and format fixes._AG2019-06-171-8/+10
| | | | | Added environment variables to premake5.lua. Update README.md
* some cleanupaap2019-06-161-8/+4
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* Updates Draw.cpp, MusicManager.cpp._AG2019-06-161-6/+8
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* implemented CCutsceneHead and dependenciesaap2019-06-121-0/+1
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* Merge branch 'master' into masterFire_Head2019-06-121-3/+4
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| * CameraCreate/CameraDestroy/CameraSize doneFire-Head2019-06-121-3/+2
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* | implemented CTimeCycleaap2019-06-121-0/+1
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* | added NodeName pluginaap2019-06-121-3/+1
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* fixed debugmenuaap2019-06-121-2/+5
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* added animation system (with skin support for now)aap2019-06-111-1/+2
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* fixed mergeaap2019-06-021-1/+1
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* Merge branch 'master' into masterFire_Head2019-06-021-2/+163
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| * implemented splashes; fixed zonesaap2019-06-011-2/+163
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* | skeleton updated, windows specific stuff addedFire-Head2019-06-021-102/+101
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* rw skeletonFire-Head2019-05-311-3/+180
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* more high level functionsaap2019-05-311-4/+177
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* implemented some higher level functions; added lots of stubs; switched top and bottom in CRectaap2019-05-301-79/+223
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* added CMBluraap2019-05-301-6/+1
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* clean upaap2019-05-301-15/+0
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* Updates, CTimer startedFire-Head2019-05-291-1/+21
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* implemented bits of CWorldaap2019-05-281-0/+3
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* implemented CFileMgr (barf)aap2019-05-241-1/+12
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* first commitaap2019-05-151-0/+98