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2021-05-10Use some GetMatrix/SetMatrix logic based on SASergeanur1-16/+0
2021-01-20Sync matrix with masterSergeanur1-39/+63
2020-12-18PlayerInfo functions reordered into original order, FindPlayer... functions moved to PlayerInfo, improved CVector <-> RwV3d conversion, small fixesSergeanur1-9/+0
2020-09-14Move a bunch of math to cpp files + small fixesSergeanur1-230/+27
2020-09-14Move a bunch of math to cpp files + small fixesSergeanur1-230/+27
2020-08-03VU0 collisionaap1-0/+1
2020-07-29miami shadowsFire-Head1-0/+18
2020-07-01fixes to CBoataap1-0/+8
2020-06-06fixing some uninitialized stuffNikolay Korolev1-0/+4
2020-05-31fixed to CAutomobile and friendsaap1-0/+1
2020-05-31CAutomobile doneaap1-4/+10
2020-05-30roadblocksNikolay Korolev1-0/+8
2020-05-13ped attractor: startNikolay Korolev1-1/+2
2020-05-13Redoing some pool reading for better alignmentSergeanur1-0/+5
2020-04-05cranes initNikolay Korolev1-0/+11
2019-10-27cAudioManager::TranslateEntity cleanupSergeanur1-1/+9
2019-10-17Full C3dMarkersSergeanur1-14/+8
2019-10-06Fixing ColPoints againSergeanur1-2/+2
2019-10-03CPickupsSergeanur1-0/+16
2019-10-01Moar pedseray orçunus1-0/+1
2019-08-23Pedseray orçunus1-0/+1
2019-07-27CAutomobile::Render; moved some math code into .cppaap1-120/+28
2019-07-20couple of fixesaap1-1/+0
2019-07-10added wrappers around math functionsaap1-12/+12
2019-07-08more CAutomobileaap1-0/+27
2019-07-08little changes; one more function of CAutomobileaap1-23/+23
2019-07-07implemented CDooraap1-0/+9
2019-06-30PlayBackThisFrameInterpolation and all it required...Nikolay Korolev1-0/+15
2019-06-29more replay stuff, bug fixNikolay Korolev1-1/+1
2019-06-29ProcessPedUpdateNikolay Korolev1-0/+20
2019-06-24CPed, CVehicle, mostly entering/exiting careray orçunus1-0/+24
2019-06-23StorePedUpdateNikolay Korolev1-0/+34
2019-06-22fixed tabNikolay Korolev1-3/+3
2019-06-22First commit of replay systemNikolay Korolev1-0/+3
2019-06-12implemented CCutsceneHead and dependenciesaap1-6/+6