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anonymous/re3
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fully reversed source code for gta III and gta VC
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src
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modelinfo
/
BaseModelInfo.h
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Author
Files
Lines
2021-01-24
CClumpModelInfo
aap
1
-3
/
+3
2021-01-24
CSimpleModelInfo
aap
1
-2
/
+5
2021-01-24
CBaseModelInfo
aap
1
-3
/
+16
2021-01-23
colstore done
aap
1
-0
/
+2
2021-01-23
Includes overhaul, fix some compiler warnings
erorcun
1
-1
/
+1
2021-01-12
fix CreateInstance virtual overload order
aap
1
-1
/
+1
2021-01-12
fix CreateInstance virtual overload order
aap
1
-1
/
+1
2021-01-11
CutsceneMgr done + use original VB audio + make interiors visible + use hashed model info names a bit
Sergeanur
1
-2
/
+9
2021-01-08
Use original names
Sergeanur
1
-2
/
+2
2020-12-07
uint8 enums fixed
withmorten
1
-4
/
+3
2020-12-07
uint8 enums fixed
withmorten
1
-4
/
+3
2020-12-03
more PS2 stuff; memory movement done
aap
1
-2
/
+2
2020-10-29
implemented extra model flags for backface culling and alpha test from mobile
aap
1
-0
/
+8
2020-05-10
Fixed typos and made all assert functions optional
bigbossbro08
1
-4
/
+2
2020-05-10
defined out asserts.
bigbossbro08
1
-0
/
+2
2020-05-07
small fixes
aap
1
-1
/
+1
2020-05-07
CBaseModelInfo done
aap
1
-8
/
+9
2020-05-06
checked some of streaming for VC changes
aap
1
-12
/
+13
2020-05-05
ModeInfoType -> ModelInfoType
Sergeanur
1
-5
/
+5
2020-05-05
Make CBaseModelInfo fields protected
Sergeanur
1
-2
/
+5
2020-05-05
implemented most of streamed collisions and big buildings
aap
1
-7
/
+7
2020-04-11
CPools
Nikolay Korolev
1
-1
/
+3
2019-07-08
cleaned up patching of virtual functions; started CAutomobile
aap
1
-2
/
+0
2019-06-19
implemented CObjectData
aap
1
-1
/
+1
2019-06-17
first part of CFileLoader
aap
1
-0
/
+3