Commit message (Collapse) | Author | Age | Files | Lines | |
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* | add missing ferry vehicle desc | aap | 2021-01-26 | 1 | -1/+19 |
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* | fix some breakage | aap | 2021-01-25 | 1 | -0/+4 |
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* | CVehicleModelInfo | aap | 2021-01-24 | 1 | -56/+379 |
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* | Merge remote-tracking branch 'origin/miami' into lcs | Sergeanur | 2021-01-22 | 1 | -3/+1 |
|\ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | # Conflicts: # src/animation/CutsceneMgr.cpp # src/control/CarCtrl.cpp # src/control/Script.cpp # src/control/Script2.cpp # src/core/Frontend.cpp # src/core/main.cpp # src/entities/Physical.cpp # src/peds/Ped.cpp # src/peds/PedAI.cpp # src/text/Messages.cpp # src/vehicles/Cranes.cpp # src/vehicles/Transmission.cpp | ||||
| * | get rid of most --MIAMI comments | withmorten | 2021-01-22 | 1 | -3/+1 |
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* | | fix crash on exit | Fire-Head | 2021-01-17 | 1 | -0/+4 |
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* | | lcs particle | Fire-Head | 2021-01-12 | 1 | -2/+2 |
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* | Fix use of strncmp | Sergeanur | 2020-12-25 | 1 | -7/+7 |
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* | PlayerInfo functions reordered into original order, FindPlayer... functions moved to PlayerInfo, improved CVector <-> RwV3d conversion, small fixes | Sergeanur | 2020-12-18 | 1 | -1/+1 |
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* | Original enum name | Sergeanur | 2020-11-24 | 1 | -2/+2 |
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* | fixes to zones and vehicle comp rules | aap | 2020-08-24 | 1 | -2/+2 |
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* | neo pipelines; postfx fix | aap | 2020-08-19 | 1 | -0/+5 |
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* | 90% fixes, 10% skel refactoring | eray orçunus | 2020-07-24 | 1 | -0/+4 |
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* | make game load all platform dffs | aap | 2020-07-16 | 1 | -1/+1 |
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* | CBoat and friends | aap | 2020-07-01 | 1 | -0/+10 |
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* | some CBike code; vehicle cleanup | aap | 2020-06-02 | 1 | -5/+5 |
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* | Merge remote-tracking branch 'origin/master' into miami | Sergeanur | 2020-05-12 | 1 | -3/+3 |
|\ | | | | | | | | | | | | | | | | | # Conflicts: # premake5.lua # src/core/ZoneCull.cpp # src/core/Zones.cpp # src/objects/CutsceneHead.cpp # src/render/Clouds.cpp | ||||
| * | Merge pull request #533 from erorcun/master | erorcun | 2020-05-11 | 1 | -3/+3 |
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| | * | Linux build support | eray orçunus | 2020-05-11 | 1 | -3/+3 |
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| * | | few fixes | aap | 2020-05-11 | 1 | -2/+2 |
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* | | vehicle model descriptions; a bit of heli code | aap | 2020-05-10 | 1 | -15/+22 |
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* | | update file loader for new VC fields | aap | 2020-05-10 | 1 | -0/+1 |
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* | | CVehicleModelInfo | aap | 2020-05-10 | 1 | -26/+115 |
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* | | few changes for vehicle model info | aap | 2020-05-07 | 1 | -68/+29 |
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* | 1.1 patch stuff | Nikolay Korolev | 2020-04-19 | 1 | -0/+2 |
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* | Remove patches | Sergeanur | 2020-04-17 | 1 | -63/+1 |
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* | rem refs | Fire-Head | 2020-04-17 | 1 | -8/+8 |
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* | finished CBoat | aap | 2020-04-13 | 1 | -3/+4 |
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* | fixed questionable RW usage; changed radar mask to PS2 techinque | aap | 2020-04-09 | 1 | -7/+7 |
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* | garage update part 2 | Nikolay Korolev | 2020-03-28 | 1 | -0/+2 |
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* | More more more audio | Filip Gawin | 2019-08-27 | 1 | -1/+1 |
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* | implemented CHeli | aap | 2019-08-04 | 1 | -7/+8 |
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* | implemented CPlane | aap | 2019-07-31 | 1 | -3/+4 |
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* | implemented CTrain | aap | 2019-07-31 | 1 | -7/+9 |
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* | CAutomobile effect stuff | aap | 2019-07-26 | 1 | -1/+1 |
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* | more CAutomobile | aap | 2019-07-08 | 1 | -3/+5 |
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* | cleaned up patching of virtual functions; started CAutomobile | aap | 2019-07-08 | 1 | -3/+11 |
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* | some work on vehicles | aap | 2019-07-06 | 1 | -28/+0 |
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* | fixed car colour texture bug | aap | 2019-07-03 | 1 | -0/+1 |
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* | Cleanup project a bit | Filip Gawin | 2019-06-30 | 1 | -1/+1 |
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* | PS2-like MatFX from skygfx | aap | 2019-06-28 | 1 | -0/+2 |
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* | finally finished CVehicleModelInfo | aap | 2019-06-20 | 1 | -6/+42 |
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* | more CVehicleModelInfo | aap | 2019-05-28 | 1 | -0/+223 |
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* | first commit | aap | 2019-05-15 | 1 | -0/+917 |