| Commit message (Expand) | Author | Files | Lines |
2021-01-18 | script full | Nikolay Korolev | 1 | -1/+44 |
2021-01-18 | initial work on vehicles | aap | 1 | -3/+3 |
2021-01-17 | fix crash on exit | Fire-Head | 1 | -0/+4 |
2021-01-12 | fix CreateInstance virtual overload order | aap | 1 | -1/+1 |
2021-01-12 | fix CreateInstance virtual overload order | aap | 1 | -1/+1 |
2021-01-12 | lcs particle | Fire-Head | 1 | -2/+2 |
2021-01-11 | CutsceneMgr done + use original VB audio + make interiors visible + use hashed model info names a bit | Sergeanur | 3 | -4/+26 |
2021-01-09 | Remove fake firetruck ID | Sergeanur | 1 | -2/+1 |
2021-01-08 | Use original names | Sergeanur | 5 | -9/+9 |
2021-01-08 | first commit for LCS | aap | 3 | -162/+178 |
2020-12-25 | Fix use of strncmp | Sergeanur | 2 | -8/+9 |
2020-12-25 | Fix use of strncmp | Sergeanur | 4 | -12/+13 |
2020-12-19 | fixed review stuff | Nikolay Korolev | 1 | -12/+0 |
2020-12-18 | little cleanup of templates | aap | 1 | -25/+25 |
2020-12-18 | little cleanup and synch on templates and config | aap | 2 | -23/+23 |
2020-12-18 | PlayerInfo functions reordered into original order, FindPlayer... functions moved to PlayerInfo, improved CVector <-> RwV3d conversion, small fixes | Sergeanur | 1 | -1/+1 |
2020-12-18 | PlayerInfo functions reordered into original order, FindPlayer... functions moved to PlayerInfo, improved CVector <-> RwV3d conversion, small fixes | Sergeanur | 1 | -1/+1 |
2020-12-07 | uint8 enums fixed | withmorten | 2 | -5/+4 |
2020-12-07 | uint8 enums fixed | withmorten | 1 | -4/+3 |
2020-12-04 | bit more GTA_VERSION and GTA_PS2 | aap | 1 | -1/+8 |
2020-12-03 | more PS2 stuff; memory movement done | aap | 2 | -2/+14 |
2020-11-29 | GTA_VERSION define and some config.h cleanup | aap | 1 | -1/+1 |
2020-11-26 | start using CMemoryHeap | aap | 1 | -1/+1 |
2020-11-24 | Original enum name | Sergeanur | 1 | -2/+2 |
2020-11-23 | Add some TODO stubs for unused code to be reversed | Sergeanur | 1 | -1/+1 |
2020-11-20 | Reorganize CPed functions into their original cpp files | Sergeanur | 1 | -1/+0 |
2020-11-19 | Reorganize CPed functions into their original cpp files | Sergeanur | 1 | -1/+0 |
2020-10-29 | implemented extra model flags for backface culling and alpha test from mobile | aap | 1 | -0/+8 |
2020-10-28 | fixed skin on player head | aap | 1 | -5/+12 |
2020-10-24 | Model indices edits | Sergeanur | 1 | -18/+49 |
2020-10-23 | Small CPedModelInfo fixes | Sergeanur | 1 | -19/+8 |
2020-10-23 | Small CPedModelInfo fixes | Sergeanur | 1 | -32/+14 |
2020-10-17 | Partial Pickups | Sergeanur | 2 | -3/+4 |
2020-10-07 | Pad, BulletInfo, ProjectileInfo, fixes | eray orçunus | 2 | -1/+4 |
2020-09-30 | Population and many small classes done, mouse AUX buttons, Frontend, Hud, fixes | eray orçunus | 2 | -0/+29 |
2020-09-27 | Credits & fixes | eray orçunus | 1 | -1/+19 |
2020-09-24 | CPed and CCivilianPed funcs done | eray orçunus | 1 | -9/+12 |
2020-09-18 | just more cleanup... | Roman Masanin | 1 | -1/+1 |
2020-08-24 | fixes to zones and vehicle comp rules | aap | 1 | -2/+2 |
2020-08-19 | neo pipelines; postfx fix | aap | 3 | -0/+17 |
2020-08-19 | Island loading cleanup and fix | Sergeanur | 1 | -3/+1 |
2020-08-18 | neo pipelines | aap | 3 | -1/+14 |
2020-08-16 | Island loading and PS2 alpha test added to options | Sergeanur | 1 | -12/+16 |
2020-07-25 | Small fixes for linux build | Filip Gawin | 1 | -1/+1 |
2020-07-24 | 90% fixes, 10% skel refactoring | eray orçunus | 1 | -0/+4 |
2020-07-16 | make game load all platform dffs | aap | 1 | -1/+1 |
2020-07-13 | Rename LEVEL_NONE to LEVEL_GENERIC | Sergeanur | 2 | -3/+3 |
2020-07-09 | Remove island loading | Sergeanur | 1 | -0/+2 |
2020-07-01 | CBoat and friends | aap | 1 | -0/+10 |
2020-06-16 | Update ModelIndices.h | erorcun | 1 | -3/+2 |
2020-06-14 | some more camera stuff | aap | 1 | -0/+15 |
2020-06-14 | fixed condition in CBoat::ProcessControl and changed enum | majestic | 1 | -6/+54 |
2020-06-06 | Some wait states | eray orçunus | 1 | -0/+6 |
2020-06-03 | some orig chearts | majestic | 1 | -2/+9 |
2020-06-03 | Peds, eSound and PedState enum, fixes | eray orçunus | 1 | -0/+1 |
2020-06-02 | some CBike code; vehicle cleanup | aap | 2 | -5/+36 |
2020-06-02 | some vehicle cleanup | aap | 2 | -10/+49 |
2020-05-31 | getting rid of strnicmp | aap | 1 | -1/+1 |
2020-05-31 | fixed to CAutomobile and friends | aap | 1 | -0/+7 |
2020-05-26 | eSurfaceType | aap | 1 | -2/+2 |
2020-05-26 | eSurfaceType | aap | 1 | -1/+1 |
2020-05-25 | CVehicle | aap | 1 | -1/+2 |
2020-05-23 | Compatibility with VC weapon.dat + new shotguns | eray orçunus | 1 | -16/+26 |
2020-05-22 | CPhysical | aap | 1 | -1/+14 |
2020-05-20 | Fixes for melees and various things | eray orçunus | 1 | -2/+31 |
2020-05-19 | small fixes | aap | 2 | -163/+165 |
2020-05-19 | CEntity and friends | aap | 2 | -294/+164 |
2020-05-19 | Melee weapons(half-working), Ped and Hud bits | eray orçunus | 1 | -0/+1 |
2020-05-17 | full script basic support | Nikolay Korolev | 1 | -1/+2 |
2020-05-17 | Weapon fixes and thingies | eray orçunus | 1 | -23/+2 |
2020-05-17 | fix head/hand atomics | aap | 2 | -1/+11 |
2020-05-16 | more script stuff | Nikolay Korolev | 1 | -1/+2 |
2020-05-16 | gangs, script and replay fixes | Nikolay Korolev | 1 | -2/+19 |
2020-05-15 | Weapon layer in Peds | eray orçunus | 3 | -17/+19 |
2020-05-14 | fixed skinned cutscene head | aap | 1 | -5/+5 |
2020-05-12 | Fix linux warnings | Filip Gawin | 1 | -1/+1 |
2020-05-12 | more script | Nikolay Korolev | 1 | -1/+3 |
2020-05-11 | CVisibilityPlugins | aap | 1 | -1/+1 |
2020-05-11 | Linux build support | eray orçunus | 1 | -3/+3 |
2020-05-11 | few fixes | aap | 1 | -2/+2 |
2020-05-10 | vehicle model descriptions; a bit of heli code | aap | 1 | -15/+22 |
2020-05-10 | update file loader for new VC fields | aap | 2 | -0/+2 |
2020-05-10 | Fixed typos and made all assert functions optional | bigbossbro08 | 6 | -17/+7 |
2020-05-10 | some fixes and cosmetic changes | aap | 3 | -17/+15 |
2020-05-10 | CVehicleModelInfo | aap | 2 | -38/+137 |
2020-05-10 | some updates for script | Nikolay Korolev | 1 | -31/+31 |
2020-05-10 | defined out asserts. | bigbossbro08 | 5 | -0/+14 |
2020-05-10 | CPedModelInfo | aap | 2 | -266/+35 |
2020-05-10 | CSimpleModelInfo | aap | 3 | -10/+21 |
2020-05-10 | more car control | Nikolay Korolev | 1 | -0/+7 |
2020-05-10 | CClumpModelInfo; little fixes | aap | 3 | -43/+52 |
2020-05-10 | CWeaponModelInfo | aap | 4 | -0/+93 |
2020-05-09 | peds starting to work | aap | 3 | -12/+31 |
2020-05-08 | CCarCtrl::GenerateOneRandomCar | Nikolay Korolev | 2 | -0/+8 |
2020-05-07 | small fixes | aap | 1 | -1/+1 |
2020-05-07 | CBaseModelInfo done | aap | 5 | -18/+21 |
2020-05-07 | CZoneInfo mostly done; not its dependencies | aap | 1 | -1/+1 |
2020-05-07 | got rid of superfluous enum; update librw | aap | 1 | -11/+0 |
2020-05-07 | few changes for vehicle model info | aap | 2 | -72/+31 |
2020-05-07 | VC vehicles just barely working now | aap | 2 | -36/+72 |
2020-05-07 | dont hardcode first vehicle ID; little fix for roadblocks | aap | 1 | -1/+2 |
2020-05-06 | changed default ID ranges. old default.ide incompatible now | aap | 1 | -9/+9 |
2020-05-06 | checked some of streaming for VC changes | aap | 2 | -14/+15 |
2020-05-06 | CSphere and CBox for CColModel | aap | 1 | -4/+4 |
2020-05-05 | getting the vice city map to work | aap | 3 | -13/+26 |
2020-05-05 | some miami limits | aap | 2 | -11/+0 |
2020-05-05 | cleaned up MIAMI ifdefs | aap | 7 | -125/+1 |
2020-05-05 | Revert "Remove Miami stuff" | Sergeanur | 4 | -0/+32 |
2020-05-05 | Remove Miami stuff | Sergeanur | 4 | -32/+0 |
2020-05-05 | ModeInfoType -> ModelInfoType | Sergeanur | 4 | -8/+8 |
2020-05-05 | Make CBaseModelInfo fields protected | Sergeanur | 3 | -5/+8 |
2020-05-05 | implemented most of streamed collisions and big buildings | aap | 1 | -0/+2 |
2020-05-05 | implemented most of streamed collisions and big buildings | aap | 7 | -14/+50 |
2020-04-24 | implemented skinned peds, no cutscene hands yet | aap | 3 | -10/+243 |
2020-04-19 | 1.1 patch stuff | Nikolay Korolev | 1 | -0/+2 |
2020-04-17 | Remove patches | Sergeanur | 10 | -182/+11 |
2020-04-17 | rem refs | Fire-Head | 4 | -18/+15 |
2020-04-17 | CWorld complete | saml1er | 1 | -0/+7 |
2020-04-15 | CWeapon done, ps2 cheats fix | Fire-Head | 1 | -0/+7 |
2020-04-13 | CFileLoader last funcs and Frontend cleanup | eray orçunus | 2 | -7/+13 |
2020-04-13 | finished CBoat | aap | 1 | -3/+4 |
2020-04-11 | CPools | Nikolay Korolev | 1 | -1/+3 |
2020-04-09 | normalized line endings to LF | aap | 2 | -24/+24 |
2020-04-09 | fixed questionable RW usage; changed radar mask to PS2 techinque | aap | 2 | -8/+8 |
2020-03-28 | garage update part 2 | Nikolay Korolev | 2 | -0/+3 |
2020-03-21 | ProcessButtonPresses and fixes | eray orçunus | 1 | -1/+2 |
2020-02-17 | CPopulation 1 | eray orçunus | 1 | -1/+2 |
2020-01-23 | Fixing possible leaks in CModelInfo::ShutDown | Sergeanur | 1 | -2/+18 |
2020-01-23 | Plane crashfix and more | Sergeanur | 3 | -5/+5 |
2020-01-21 | ConstructMloClumps | Sergeanur | 2 | -2/+9 |
2020-01-20 | MLO, XtraCompsModelInfo, MovingThing, Solid | Sergeanur | 5 | -0/+98 |
2019-10-30 | Implemented faststrcmp, faststricmp, strcasecmp | Sergeanur | 5 | -6/+11 |
2019-10-26 | Removed redundant check in IsPickupModel, TestModelIndices added | Sergeanur | 2 | -1/+7 |
2019-10-26 | Fixes for aap review (audio8) | Filip Gawin | 1 | -1/+1 |
2019-10-26 | More audio (to hook and test) | Filip Gawin | 1 | -1/+1 |
2019-10-06 | Peds | eray orçunus | 1 | -0/+4 |
2019-10-05 | CDarkel, walkaround fix | eray orçunus | 1 | -2/+0 |
2019-08-27 | More more more audio | Filip Gawin | 2 | -3/+3 |
2019-08-17 | AnimViewer messages, Particle fix, Peds | eray orçunus | 2 | -0/+40 |
2019-08-04 | implemented CHeli | aap | 1 | -7/+8 |
2019-07-31 | implemented CPlane | aap | 2 | -4/+8 |
2019-07-26 | CAutomobile effect stuff | aap | 2 | -4/+1 |
2019-07-18 | Wanted changes in PlayerPed/PedModelInfo | eray orçunus | 1 | -8/+8 |
2019-07-18 | The Peds, mainly dying/injuring | eray orçunus | 2 | -12/+12 |
2019-07-17 | more CAutomobile::ProcessControl | aap | 1 | -0/+5 |
2019-07-14 | Partial RunningScript part2 | Nikolay Korolev | 2 | -0/+8 |
2019-07-12 | more CWanted; added CEventList | aap | 1 | -0/+18 |
2019-07-09 | RunningScript: 1/12 | Nikolay Korolev | 1 | -1/+2 |
2019-07-08 | more CAutomobile | aap | 2 | -4/+6 |
2019-07-08 | cleaned up patching of virtual functions; started CAutomobile | aap | 12 | -53/+56 |
2019-07-07 | the great reorganization | aap | 2 | -0/+16 |
2019-07-06 | some work on vehicles | aap | 1 | -28/+0 |
2019-07-05 | implemented some CVehicle functions | aap | 1 | -4/+3 |
2019-07-04 | Even more CPed | eray orçunus | 1 | -3/+3 |
2019-07-04 | Script stuff + bug fixes | Nikolay Korolev | 1 | -0/+11 |
2019-07-03 | fixed car colour texture bug | aap | 1 | -0/+1 |
2019-06-30 | finished CEntity | aap | 1 | -0/+77 |
2019-06-30 | Cleanup project a bit | Filip Gawin | 4 | -13/+13 |
2019-06-28 | PS2-like MatFX from skygfx | aap | 1 | -0/+2 |
2019-06-28 | misc stuff, mostly collision | aap | 2 | -0/+19 |
2019-06-27 | started filling debug menu | aap | 2 | -0/+9 |
2019-06-24 | CPed, CVehicle, mostly entering/exiting car | eray orçunus | 1 | -2/+8 |
2019-06-24 | more CStreaming | aap | 1 | -0/+2 |
2019-06-23 | fixed key binding, head shots, freezes | aap | 1 | -0/+1 |
2019-06-19 | implemented CObjectData | aap | 1 | -1/+1 |
2019-06-17 | first part of CFileLoader | aap | 9 | -19/+94 |
2019-06-16 | Updates Draw.cpp, MusicManager.cpp. | _AG | 1 | -10/+112 |
2019-06-14 | Fix duplicate code for PedNode | eray orçunus | 1 | -2/+1 |
2019-06-12 | implemented CutsceneObject; little fixes | aap | 1 | -0/+6 |
2019-05-28 | more CVehicleModelInfo | aap | 3 | -1/+232 |
2019-05-19 | CPhysical almost done | aap | 1 | -0/+15 |
2019-05-17 | reversed CPhysical::ProcessShiftSectorList | aap | 1 | -0/+26 |