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fully reversed source code for gta III and gta VC
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objects
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Object.h
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Author
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2020-04-10
Refactor CObject::ObjectDamage
saml1er
1
-0
/
+1
2020-04-10
Fix Object.h and Object.cpp indentation
saml1er
1
-7
/
+7
2020-04-10
CObject complete
saml1er
1
-4
/
+18
2020-04-01
Glass done
Fire-Head
1
-2
/
+2
2020-03-28
CCopPed done and #include cleanup
eray orçunus
1
-1
/
+1
2020-03-11
CPopulation done, CCopPed and fixes
eray orçunus
1
-1
/
+1
2020-02-27
CPopulation 3 and fixes
eray orçunus
1
-0
/
+3
2020-01-01
bug fixes
Nikolay Korolev
1
-0
/
+2
2019-10-03
CPickups
Sergeanur
1
-2
/
+4
2019-07-25
Running script part 3
Nikolay Korolev
1
-0
/
+2
2019-07-09
more CAutomobile
aap
1
-0
/
+1
2019-07-08
more CAutomobile
aap
1
-0
/
+1
2019-07-08
cleaned up patching of virtual functions; started CAutomobile
aap
1
-3
/
+0
2019-07-07
the great reorganization
aap
1
-0
/
+0
2019-07-06
misc classes finished
aap
1
-0
/
+2
2019-06-30
finished CEntity
aap
1
-1
/
+1
2019-06-30
PlayBackThisFrameInterpolation and all it required...
Nikolay Korolev
1
-0
/
+1
2019-06-25
More replay stuff
Nikolay Korolev
1
-0
/
+1
2019-06-19
implemented CObjectData
aap
1
-3
/
+18
2019-06-12
implemented CCutsceneHead and dependencies
aap
1
-1
/
+12
2019-05-28
implemented bits of CWorld
aap
1
-1
/
+0
2019-05-19
CPhysical almost done
aap
1
-1
/
+1
2019-05-17
reversed CPhysical::ProcessShiftSectorList
aap
1
-1
/
+3