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fully reversed source code for gta III and gta VC
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Author
Files
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2020-04-10
fuck you git, i fixed this already
aap
1
-1
/
+1
2020-04-09
fixed questionable RW usage; changed radar mask to PS2 techinque
aap
2
-2
/
+2
2020-04-01
Glass done
Fire-Head
2
-4
/
+4
2020-03-28
CCopPed done and #include cleanup
eray orçunus
2
-1
/
+2
2020-03-28
remove include <new> from common.h
aap
3
-0
/
+6
2020-03-22
Fixes for Serge's review
Filip Gawin
1
-1
/
+1
2020-03-11
CPopulation done, CCopPed and fixes
eray orçunus
2
-2
/
+6
2020-02-27
CPopulation 3 and fixes
eray orçunus
2
-1
/
+42
2020-02-15
script 900-999
Nikolay Korolev
1
-1
/
+1
2020-01-31
Fix Projectile Air Resistance
Sergeanur
1
-1
/
+1
2020-01-07
Fixing Projectile code
Sergeanur
3
-1
/
+16
2020-01-01
bug fixes
Nikolay Korolev
2
-0
/
+4
2019-12-28
making particleobject compile on vs2015
aap
1
-1
/
+1
2019-11-12
Frontend, Peds & logic and overflow fixes
eray orçunus
1
-1
/
+2
2019-11-12
Frontend, Peds & logic and overflow fixes
eray orçunus
1
-1
/
+2
2019-10-12
Logic fix in CParticleObject::UpdateAll
Sergeanur
1
-2
/
+2
2019-10-03
CPickups
Sergeanur
2
-3
/
+7
2019-08-17
AnimViewer messages, Particle fix, Peds
eray orçunus
1
-4
/
+4
2019-08-15
CParticleObject done, cDMAudio done
Fire-Head
2
-17
/
+1193
2019-07-25
Running script part 3
Nikolay Korolev
2
-0
/
+12
2019-07-24
fixed buoyancy; implemented CAutomobile::ProcessBuoyancy
aap
2
-6
/
+8
2019-07-19
CAutomobile ctor, car spawner, fixes
aap
1
-1
/
+1
2019-07-09
more CAutomobile
aap
2
-0
/
+2
2019-07-08
more CAutomobile
aap
2
-1
/
+9
2019-07-08
cleaned up patching of virtual functions; started CAutomobile
aap
12
-45
/
+71
2019-07-07
the great reorganization
aap
14
-0
/
+682