| Commit message (Expand) | Author | Age | Files | Lines |
* | Changing prefixes for some audio fields | Sergeanur | 2020-04-28 | 1 | -0/+1 |
* | implemented skinned peds, no cutscene hands yet | aap | 2020-04-24 | 4 | -11/+174 |
* | ps2 particles, sampman oal started | Fire-Head | 2020-04-23 | 1 | -0/+148 |
* | Try to build with mingw | Filip Gawin | 2020-04-20 | 2 | -4/+5 |
* | Struct cleanup, various fixes, enable PS2 rand | eray orçunus | 2020-04-19 | 2 | -4/+3 |
* | Revert "Part one" | Filip Gawin | 2020-04-18 | 1 | -1/+1 |
* | Merge branch 'master' of https://github.com/GTAmodding/re3 | Filip Gawin | 2020-04-18 | 2 | -5/+3 |
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| * | Remove padding fields | Sergeanur | 2020-04-18 | 2 | -5/+3 |
* | | Part one | Filip Gawin | 2020-04-17 | 1 | -1/+1 |
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* | Remove patches | Sergeanur | 2020-04-17 | 7 | -151/+7 |
* | Merge remote-tracking branch 'Fire-Head/master' into Standalone | Sergeanur | 2020-04-17 | 4 | -12/+12 |
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| * | rem refs | Fire-Head | 2020-04-17 | 4 | -12/+12 |
* | | Reverse CWorld | saml1er | 2020-04-16 | 2 | -3/+3 |
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* | Merge pull request #399 from saml1er/master | Nikolay Korolev | 2020-04-12 | 2 | -20/+302 |
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| * | CObject fixes | saml1er | 2020-04-11 | 1 | -13/+13 |
| * | Addendum to previous commit | saml1er | 2020-04-10 | 1 | -2/+1 |
| * | Refactor CObject::ObjectDamage switch statement | saml1er | 2020-04-10 | 1 | -105/+102 |
| * | Fix cast in CObject::ObjectDamage | saml1er | 2020-04-10 | 1 | -1/+1 |
| * | Refactor CObject::ObjectDamage | saml1er | 2020-04-10 | 2 | -142/+141 |
| * | Fix Object.h and Object.cpp indentation | saml1er | 2020-04-10 | 2 | -235/+235 |
| * | CObject complete | saml1er | 2020-04-10 | 2 | -13/+300 |
* | | fuck you git, i fixed this already | aap | 2020-04-10 | 1 | -1/+1 |
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* | fixed questionable RW usage; changed radar mask to PS2 techinque | aap | 2020-04-09 | 2 | -2/+2 |
* | Glass done | Fire-Head | 2020-04-01 | 2 | -4/+4 |
* | CCopPed done and #include cleanup | eray orçunus | 2020-03-28 | 2 | -1/+2 |
* | remove include <new> from common.h | aap | 2020-03-28 | 3 | -0/+6 |
* | Fixes for Serge's review | Filip Gawin | 2020-03-22 | 1 | -1/+1 |
* | CPopulation done, CCopPed and fixes | eray orçunus | 2020-03-11 | 2 | -2/+6 |
* | CPopulation 3 and fixes | eray orçunus | 2020-02-27 | 2 | -1/+42 |
* | script 900-999 | Nikolay Korolev | 2020-02-15 | 1 | -1/+1 |
* | Fix Projectile Air Resistance | Sergeanur | 2020-01-31 | 1 | -1/+1 |
* | Fixing Projectile code | Sergeanur | 2020-01-07 | 3 | -1/+16 |
* | bug fixes | Nikolay Korolev | 2020-01-01 | 2 | -0/+4 |
* | making particleobject compile on vs2015 | aap | 2019-12-28 | 1 | -1/+1 |
* | Frontend, Peds & logic and overflow fixes | eray orçunus | 2019-11-12 | 1 | -1/+2 |
* | Logic fix in CParticleObject::UpdateAll | Sergeanur | 2019-10-12 | 1 | -2/+2 |
* | CPickups | Sergeanur | 2019-10-03 | 2 | -3/+7 |
* | AnimViewer messages, Particle fix, Peds | eray orçunus | 2019-08-17 | 1 | -4/+4 |
* | CParticleObject done, cDMAudio done | Fire-Head | 2019-08-15 | 2 | -17/+1193 |
* | Running script part 3 | Nikolay Korolev | 2019-07-25 | 2 | -0/+12 |
* | fixed buoyancy; implemented CAutomobile::ProcessBuoyancy | aap | 2019-07-24 | 2 | -6/+8 |
* | CAutomobile ctor, car spawner, fixes | aap | 2019-07-19 | 1 | -1/+1 |
* | more CAutomobile | aap | 2019-07-09 | 2 | -0/+2 |
* | more CAutomobile | aap | 2019-07-08 | 2 | -1/+9 |
* | cleaned up patching of virtual functions; started CAutomobile | aap | 2019-07-08 | 12 | -45/+71 |
* | the great reorganization | aap | 2019-07-07 | 14 | -0/+682 |